Rev 7280 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 7280 | Rev 8014 | ||
---|---|---|---|
Line 1... | Line 1... | ||
1 | View3ds 0.068b - tiny viewer to .3ds and .asc files with several graphics |
1 | View3ds 0.069 - tiny viewer to .3ds and .asc files with several graphics |
2 | effects implementation. |
2 | effects implementation. |
Line -... | Line 3... | ||
- | 3 | ||
- | 4 | ||
- | 5 | What's new? |
|
- | 6 | 1. KPacked files support by Leency. |
|
- | 7 | 1. 32bit vertices indexes and ability to load whole RAM limited objects. |
|
- | 8 | (Above 65535 vertices and triangles), (by me). |
|
- | 9 | 2. I switch off painters algotithm mode (depth sorting). In app impelementetion it has |
|
- | 10 | limited vertices count and produce less quality image than Z buffer Catmull algo. |
|
- | 11 | In addition this switch off reduces app size, (by me). |
|
3 | 12 | ||
4 | Buttons description: |
13 | Buttons description: |
5 | 1. rotary: choosing rotary axle: x, y, x+y. |
14 | 1. rotary: choosing rotary axle: x, y, x+y. |
6 | 2. shd. model: choosing shading model: flat, grd (smooth), env (spherical |
15 | 2. shd. model: choosing shading model: flat, grd (smooth), env (spherical |
7 | environment mapping, bump (bump mapping), tex (texture mapping), |
16 | environment mapping, bump (bump mapping), tex (texture mapping), |
8 | pos (position shading depend), dots (app draws only points - nodes of object), |
17 | pos (position shading depend), dots (app draws only points - nodes of object), |
9 | txgrd (texture mapping + smooth shading), 2tex (texture mapping + spherical |
18 | txgrd (texture mapping + smooth shading), 2tex (texture mapping + spherical |
10 | environment mapping), bmap (bump + texture mapping), cenv (cubic environment |
19 | environment mapping), bmap (bump + texture mapping), cenv (cubic environment |
11 | mapping), grdl (Gouraud lines - edges only). |
20 | mapping), grdl (Gouraud lines - edges only). |
12 | 3. speed: idle, full. |
21 | 3. speed: idle, full. |
13 | 4,5. zoom in, out: no comment. |
- | |
14 | 6. catmull: on -> use z buffer ( z coordinate interpolation), off -> depth sorting, painters |
22 | 4,5. zoom in, out: no comment. |
15 | alghoritm).Txgrd, 2tex and bumptex models only with catmull = on. |
23 | 6. catmull: disabled |
16 | 7. culling: backface culling on/ off. |
24 | 7. culling: backface culling on/ off. |
17 | 8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination). |
25 | 8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination). |
18 | 9. Blur: blur N times; N=0,1,2,3,4,5 |
26 | 9. Blur: blur N times; N=0,1,2,3,4,5 |
19 | 10.11,12,13. loseless operations (rotary 90, 180 degrees). |
27 | 10.11,12,13. loseless operations (rotary 90, 180 degrees). |
Line 32... | Line 40... | ||
32 | 22. editor -> setting editing option. If is "on" then red bars are draw according to each vertex, Pressing |
40 | 22. editor -> setting editing option. If is "on" then red bars are draw according to each vertex, Pressing |
33 | and moving left mouse button (cursor must be on handler)- change vertex position. If left mouse button |
41 | and moving left mouse button (cursor must be on handler)- change vertex position. If left mouse button |
34 | is released apply current position. You may also decrease whole handlers count by enable culling (using |
42 | is released apply current position. You may also decrease whole handlers count by enable culling (using |
35 | appropriate button) - some back handlers become hidden. |
43 | appropriate button) - some back handlers become hidden. |
Line 36... | Line 44... | ||
36 | 44 |