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#define CONTROLS_TEXT "'Œ àèàã⪠
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#define CONTROLS_TEXT "'Œ àèàã⪠
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“¯à ¢«¥­¨¥:
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“¯à ¢«¥­¨¥:
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‚«¥¢®/‚¯à ¢® ¨«¨ à®¡¥«
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‚«¥¢®/‚¯à ¢® ¨«¨ à®¡¥«
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Š« ¢¨è  P áâ ¢¨â ­  ¯ ã§ã'tI"
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Š« ¢¨è  P áâ ¢¨â ­  ¯ ã§ã'tI"
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#define ABOUT_TEXT "'Œ àèàã⪠
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#define ABOUT_TEXT "'Œ àèàã⪠
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‚¥àá¨ï v1.0
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‚¥àá¨ï v1.01
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‘ë£à ©â¥ §  ¤¥à᪮£® ¬ àèàãâ稪 , 
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‘ë£à ©â¥ §  ¤¥à᪮£® ¬ àèàãâ稪 , 
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ª®â®àë© ­¥á¥âáï ¤®¬®© ¯®á«¥ ᬥ­ë.
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ª®â®àë© ­¥á¥âáï ¤®¬®© ¯®á«¥ ᬥ­ë.
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Ž­ 㦥 ¢ê¥¡ « àåã á ¬ã¦¨ª ¬¨ 
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Ž­ 㦥 ¢ê¥¡ « àåã á ¬ã¦¨ª ¬¨ 
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#define CONTROLS_TEXT "'The Bus
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#define CONTROLS_TEXT "'The Bus
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Control keys:
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Control keys:
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Left, Right, Space
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Left, Right, Space
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Press P key for pause'tI"
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Press P key for pause'tI"
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#define ABOUT_TEXT "'The Bus
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#define ABOUT_TEXT "'The Bus
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Version v1.0
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Version v1.01
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Author: Leency
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Author: Leency
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Menu image from Freepik.com'tI"
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Menu image from Freepik.com'tI"
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#define PAUSE_TEXT "PAUSE"
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#define PAUSE_TEXT "PAUSE"
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#define GAME_OVER_TEXT "GAME OVER"
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#define GAME_OVER_TEXT "GAME OVER"
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#define FINAL_SCORE_TEXT "Final Score"
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#define FINAL_SCORE_TEXT "Final Score"
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				break;
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				break;
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			default:
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			default:
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				if (screen_type==SCR_GAME) 
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				if (screen_type==SCR_GAME) 
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				{
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				{
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					if ((don_x == bus_x)&&(don_y + don_h > bus_y )&&(don_y < bus_y + don_h ) {
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					if ((don_x == bus_x)&&(don_y + don_h > bus_y )&&(don_y < bus_y + don_h )) {
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						lives--;
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						lives--;
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						DrawBus(bus_x*80+200,bus_y);
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						DrawBus(bus_x*80+200,bus_y);
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						DrawBoom(bus_x*80+180,302);
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						DrawBoom(bus_x*80+180,bus_y+10);
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						pause(150);
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						pause(150);
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						GetNewObstacle(RAND);
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						GetNewObstacle(RAND);
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						DrawScreen();
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						DrawScreen();