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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; If you're planning to write your own video driver I suggest
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; If you're planning to write your own video driver I suggest
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; you replace the VESA12.INC file and see those instructions.
18
; you replace the VESA12.INC file and see those instructions.
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19
 
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ScreenWidth             equ     0xfe00
20
;ScreenWidth             equ     0xfe00
21
ScreenHeight            equ     0xfe04
21
;ScreenHeight            equ     0xfe04
22
BytesPerScanLine        equ     0xfe08
22
;BytesPerScanLine        equ     0xfe08
23
LFBAddress              equ     0xfe80
23
;LFBAddress              equ     0xfe80
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ScreenBPP               equ     0xfbf1
24
;ScreenBPP               equ     0xfbf1
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WinMapAddress           equ     0x460000
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;WinMapAddress           equ     0x460000
Line 331... Line 331...
331
        call  getpixel
331
        call  getpixel
332
        not   ecx
332
        not   ecx
333
        mov   [esp+32-8],ecx
333
        mov   [esp+32-8],ecx
334
      .noneg:
334
      .noneg:
335
        ; OK to set pixel
335
        ; OK to set pixel
336
        call  dword [0xe020]        ; call the real put_pixel function
336
        call  dword [PUTPIXEL]    ; call the real put_pixel function
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      .exit:
337
      .exit:
338
        popad
338
        popad
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339
 
Line 928... Line 928...
928
     mov eax,edx                   ; eax:=Rem
928
     mov eax,edx                   ; eax:=Rem
929
     xor edx,edx                   ;
929
     xor edx,edx                   ;
930
     mov ebx,[esp+8]               ; ebx:=B*3
930
     mov ebx,[esp+8]               ; ebx:=B*3
931
     mul ebx                       ;
931
     mul ebx                       ;
932
     add esi,eax                   ;
932
     add esi,eax                   ;
933
     mov eax,[esi+0x300000]
933
     mov eax,[esi+IMG_BACKGROUND]
934
     and eax,0xffffff
934
     and eax,0xffffff
Line 935... Line 935...
935
 
935
 
936
     xchg edi, ebp
936
     xchg edi, ebp
937
     stosw
937
     stosw
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1064
div ebx
1064
div ebx
1065
shl ecx,16
1065
shl ecx,16
1066
mov cx,dx
1066
mov cx,dx
1067
imul eax, [esp+8] ;8
1067
imul eax, [esp+8] ;8
1068
add esi,eax
1068
add esi,eax
1069
mov eax,[esi+0x300000]
1069
mov eax,[esi+IMG_BACKGROUND]
1070
push eax
1070
push eax
1071
ror ecx,16
1071
ror ecx,16
1072
xor eax,eax
1072
xor eax,eax
1073
mov ax,cx
1073
mov ax,cx
1074
shl eax,1 ; óìíîæåíèå íà 2
1074
shl eax,1 ; óìíîæåíèå íà 2
Line 1077... Line 1077...
1077
mov ebx,[ScreenWidth]
1077
mov ebx,[ScreenWidth]
1078
div ebx
1078
div ebx
1079
cmp eax,5
1079
cmp eax,5
1080
pop eax
1080
pop eax
1081
jb @f
1081
jb @f
1082
mov ebx,[esi+0x300000+3]
1082
mov ebx,[esi+IMG_BACKGROUND+3]
1083
call overlapping_of_points
1083
call overlapping_of_points
1084
@@:
1084
@@:
1085
push eax
1085
push eax
1086
ror ecx,16
1086
ror ecx,16
1087
xor eax,eax
1087
xor eax,eax
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1095
pop eax
1095
pop eax
1096
jb @f
1096
jb @f
1097
mov ebx,[display_data-8]
1097
mov ebx,[display_data-8]
1098
shl ebx,1
1098
shl ebx,1
1099
add ebx,[display_data-8]
1099
add ebx,[display_data-8]
1100
add ebx,0x300000
1100
add ebx,IMG_BACKGROUND
1101
add ebx,esi
1101
add ebx,esi
1102
mov ebx,[ebx]
1102
mov ebx,[ebx]
1103
call overlapping_of_points
1103
call overlapping_of_points
1104
@@:
1104
@@:
1105
and eax,0xffffff
1105
and eax,0xffffff