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26 | * edx = 0xXYRRGGBB, where: |
26 | * edx = 0xXYRRGGBB, where: |
27 | * Y = style of the window: |
27 | * Y = style of the window: |
28 | * Y=1 - only define window area, draw nothing |
28 | * Y=1 - only define window area, draw nothing |
29 | * Y=3 - skinned window |
29 | * Y=3 - skinned window |
30 | * Y=4 - skinned fixed-size window |
30 | * Y=4 - skinned fixed-size window |
- | 31 | * Y=0,2 window types are outdated and should not be used anymore, |
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- | 32 | they are retained for compatibility with old programs. |
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31 | * other possible values (0, 2, from 5 to 15) are reserved |
33 | * other possible values (from 5 to 15) are reserved, |
- | 34 | function call with such Y is ignored |
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32 | * RR, GG, BB = accordingly red, green, blue components of a color |
35 | * RR, GG, BB = accordingly red, green, blue components of a color |
33 | of the working area of the window (are ignored for style Y=1) |
36 | of the working area of the window (are ignored for style Y=1) |
34 | * X = DCBA (bits) |
37 | * X = DCBA (bits) |
35 | * A = 1 - window has caption |
38 | * A = 1 - window has caption |
36 | * B = 1 - coordinates of all graphics primitives are relative to |
39 | * B = 1 - coordinates of all graphics primitives are relative to |