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- | 255 | src = GEN7_BLENDFACTOR_ONE; //gen6_blend_op[op].src_blend; |
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255 | src = GEN7_BLENDFACTOR_ONE; //gen6_blend_op[op].src_blend; |
256 | dst = GEN7_BLENDFACTOR_INV_SRC_ALPHA; //gen6_blend_op[op].dst_blend; |
256 | dst = GEN7_BLENDFACTOR_INV_SRC_ALPHA; //gen6_blend_op[op].dst_blend; |
257 | |
257 | 258 | ||
258 | #if 0 |
259 | #if 0 |
259 | /* If there's no dst alpha channel, adjust the blend op so that |
260 | /* If there's no dst alpha channel, adjust the blend op so that |
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1355 | sna->render.vertex_used = sna->render.vertex_index * op->floats_per_vertex; |
1356 | sna->render.vertex_used = sna->render.vertex_index * op->floats_per_vertex; |
1356 | sna->render_state.gen7.floats_per_vertex = op->floats_per_vertex; |
1357 | sna->render_state.gen7.floats_per_vertex = op->floats_per_vertex; |
1357 | } |
1358 | } |
1358 | } |
1359 | } |
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- | 1360 | ||
- | 1361 | fastcall static void |
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- | 1362 | gen7_render_composite_blt(struct sna *sna, |
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- | 1363 | const struct sna_composite_op *op, |
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- | 1364 | const struct sna_composite_rectangles *r) |
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- | 1365 | { |
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- | 1366 | gen7_get_rectangles(sna, op, 1, gen7_emit_composite_state); |
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- | 1367 | op->prim_emit(sna, op, r); |
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1359 | 1368 | } |
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1360 | static uint32_t |
1369 | static uint32_t |
1361 | gen7_composite_create_blend_state(struct sna_static_stream *stream) |
1370 | gen7_composite_create_blend_state(struct sna_static_stream *stream) |
1362 | { |
1371 | { |
1363 | char *base, *ptr; |
1372 | char *base, *ptr; |
Line 1388... | Line 1397... | ||
1388 | 1397 | ||
1389 | return sna_static_stream_offsetof(stream, base); |
1398 | return sna_static_stream_offsetof(stream, base); |
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1390 | } |
- | |
1391 | - | ||
1392 | - | ||
1393 | fastcall static void |
- | |
1394 | gen7_render_composite_blt(struct sna *sna, |
- | |
1395 | const struct sna_composite_op *op, |
- | |
1396 | const struct sna_composite_rectangles *r) |
- | |
1397 | { |
- | |
Line 1398... | Line 1399... | ||
1398 | gen7_get_rectangles(sna, op, 1, gen7_emit_composite_state); |
1399 | } |
1399 | op->prim_emit(sna, op, r); |
1400 | |
1400 | } |
1401 | |
1401 | 1402 | ||
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1503 | 1591 | ||
1504 | 1592 | ||
1505 | static void gen7_render_flush(struct sna *sna) |
1593 | static void gen7_render_flush(struct sna *sna) |
Line 1506... | Line -... | ||
1506 | { |
- | |
1507 | gen4_vertex_close(sna); |
- | |
1508 | 1594 | { |
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1509 | assert(sna->render.vb_id == 0); |
1595 | gen4_vertex_close(sna); |
1510 | assert(sna->render.vertex_offset == 0); |
1596 | |
1511 | } |
1597 | assert(sna->render.vb_id == 0); |
1512 | 1598 | assert(sna->render.vertex_offset == 0); |
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1591 | static bool is_mobile(struct sna *sna) |
1677 | static bool is_mobile(struct sna *sna) |
1592 | { |
1678 | { |
1593 | return (DEVICE_ID(sna->PciInfo) & 0xf) == 0x6; |
1679 | return (DEVICE_ID(sna->PciInfo) & 0xf) == 0x6; |
1594 | } |
1680 | } |
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1595 | - | ||
1596 | 1681 | ||
1597 | static bool gen7_render_setup(struct sna *sna) |
1682 | static bool gen7_render_setup(struct sna *sna) |
1598 | { |
1683 | { |
1599 | struct gen7_render_state *state = &sna->render_state.gen7; |
1684 | struct gen7_render_state *state = &sna->render_state.gen7; |
1600 | struct sna_static_stream general; |
1685 | struct sna_static_stream general; |
Line 1678... | Line 1763... | ||
1678 | 1763 | ||
1679 | state->general_bo = sna_static_stream_fini(sna, &general); |
1764 | state->general_bo = sna_static_stream_fini(sna, &general); |
1680 | return state->general_bo != NULL; |
1765 | return state->general_bo != NULL; |
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1681 | } |
- | |
1682 | 1766 | } |
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1683 | 1767 | ||
1684 | bool gen7_render_init(struct sna *sna) |
1768 | bool gen7_render_init(struct sna *sna) |
1685 | { |
1769 | { |
Line 1696... | Line 1780... | ||
1696 | sna->render.reset = gen7_render_reset; |
1780 | sna->render.reset = gen7_render_reset; |
1697 | sna->render.fini = gen7_render_fini; |
1781 | sna->render.fini = gen7_render_fini; |
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1698 | 1782 | ||
1699 | sna->render.max_3d_size = GEN7_MAX_SIZE; |
1783 | sna->render.max_3d_size = GEN7_MAX_SIZE; |
- | 1784 | sna->render.max_3d_pitch = 1 << 18; |
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- | 1785 | sna->render.caps = HW_BIT_BLIT | HW_TEX_BLIT; |
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1700 | sna->render.max_3d_pitch = 1 << 18; |
1786 | |
1701 | return true; |
1787 | return true; |