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Rev 4363 Rev 5068
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	 * Allocate a buffer object, hinting that it will be used as a
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	 * Allocate a buffer object, hinting that it will be used as a
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	 * render target.
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	 * render target.
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	 *
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	 *
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	 * This is otherwise the same as bo_alloc.
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	 * This is otherwise the same as bo_alloc.
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	 */
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	 */
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//	drm_intel_bo *(*bo_alloc_for_render) (drm_intel_bufmgr *bufmgr,
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	drm_intel_bo *(*bo_alloc_for_render) (drm_intel_bufmgr *bufmgr,
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//					      const char *name,
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					      const char *name,
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//					      unsigned long size,
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					      unsigned long size,
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//					      unsigned int alignment);
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					      unsigned int alignment);
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	/**
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	/**
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	 * Allocate a tiled buffer object.
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	 * Allocate a tiled buffer object.
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	 *
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	 *