Subversion Repositories Kolibri OS

Rev

Rev 4666 | Rev 4677 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 4666 Rev 4674
Line 28... Line 28...
28
//images
28
//images
29
#include "img\toolbar_icons.c"
29
#include "img\toolbar_icons.c"
30
#include "img\URLgoto.txt";
30
#include "img\URLgoto.txt";
Line 31... Line 31...
31
 
31
 
32
#ifdef LANG_RUS
32
#ifdef LANG_RUS
33
	char version[]=" ’¥ªáâ®¢ë© ¡à ã§¥à 0.99.75";
33
	char version[]=" ’¥ªáâ®¢ë© ¡à ã§¥à 0.99.76";
34
	?define IMAGES_CACHE_CLEARED "Šíè ª à⨭®ª ®ç¨é¥­"
34
	?define IMAGES_CACHE_CLEARED "Šíè ª à⨭®ª ®ç¨é¥­"
35
	?define T_LAST_SLIDE "â® ¯®á«¥¤­¨© á« ©¤"
35
	?define T_LAST_SLIDE "â® ¯®á«¥¤­¨© á« ©¤"
36
	char loading[] = "‡ £à㧪  áâà ­¨æë...
";
36
	char loading[] = "‡ £à㧪  áâà ­¨æë...
";
37
	unsigned char page_not_found[] = FROM "html\page_not_found_ru.htm";
37
	unsigned char page_not_found[] = FROM "html\page_not_found_ru.htm";
38
	char accept_language[]= "Accept-Language: ru\n";
38
	char accept_language[]= "Accept-Language: ru\n";
39
#else
39
#else
40
	char version[]=" Text-based Browser 0.99.75";
40
	char version[]=" Text-based Browser 0.99.76";
41
	?define IMAGES_CACHE_CLEARED "Images cache cleared"
41
	?define IMAGES_CACHE_CLEARED "Images cache cleared"
42
	?define T_LAST_SLIDE "This slide is the last"
42
	?define T_LAST_SLIDE "This slide is the last"
43
	char loading[] = "Loading...
";
43
	char loading[] = "Loading...
";
44
	unsigned char page_not_found[] = FROM "html\page_not_found_en.htm";
44
	unsigned char page_not_found[] = FROM "html\page_not_found_en.htm";
Line 225... Line 225...
225
{
225
{
226
	address_box.width = Form.width - 266;
226
	address_box.width = Form.width - 266;
227
	WB1.list.SetSizes(0, 44, Form.width - 10 - scroll_wv.size_x, Form.cheight - 44, 0, 10);
227
	WB1.list.SetSizes(0, 44, Form.width - 10 - scroll_wv.size_x, Form.cheight - 44, 0, 10);
228
	WB1.list.column_max = WB1.list.w - scroll_wv.size_x / 6;
228
	WB1.list.column_max = WB1.list.w - scroll_wv.size_x / 6;
229
	WB1.list.visible = WB1.list.h - 3 / WB1.list.line_h - 2;
229
	WB1.list.visible = WB1.list.h - 3 / WB1.list.line_h - 2;
230
	WB1.DrawBuf.Init(WB1.list.x, WB1.list.line_h, WB1.list.w, WB1.list.h);
230
	WB1.DrawBuf.Init(WB1.list.x, WB1.list.y, WB1.list.w, WB1.list.line_h);
231
}
231
}
Line 232... Line 232...
232
 
232
 
233
 
233