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			//_ If (stack_end) is zero, create stack in dynamic memory of size (stack_size) or
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			//_ If (stack_end) is zero, create stack in dynamic memory of size (stack_size) or
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			//_ the same size as the main thread if (stack_size) less that 4096. Set the beginning
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			//_ the same size as the main thread if (stack_size) less that 4096. Set the beginning
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			//_ of the stack if (stack_end) is zero or (stack_size) is not zero, in this case stack
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			//_ of the stack if (stack_end) is zero or (stack_size) is not zero, in this case stack
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			//_ will be deleted automaticaly from dynamic memory at the finish of the thread.
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			//_ will be deleted automaticaly from dynamic memory at the finish of the thread.
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	void DrawText(short x, short y, int color, const char* string);
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	void DrawText(short x, short y, int color, const char* string);
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	void DrawRect(long l, long t, long w, long h, long color);
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	void PutImage(unsigned char* img_data, long img_l, long img_t, long img_w, long img_h);
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	void PutImage(unsigned char* img_data, long img_l, long img_t, long img_w, long img_h);
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	void SetWindowCaption(const char* caption);
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	void SetWindowCaption(const char* caption);
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}
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}
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