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Rev 1805 | Rev 5098 | ||
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1 | #include "kosSyst.h" |
1 | #include "kosSyst.h" |
2 | #include "mcarray.h" |
2 | #include "mcarray.h" |
3 | #include "lang.h" |
3 | #include "lang.h" |
4 | 4 | ||
5 | 5 | ||
6 | // áèòìàï ïóñòîãî ìåñòà |
6 | // áèòìàï ïóñòîãî ìåñòà |
7 | RGB bmEmpty[] = { |
7 | RGB bmEmpty[] = { |
8 | 0x201010, 0x101020, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
8 | 0x201010, 0x101020, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
9 | 0x101010, 0x102010, 0x201010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
9 | 0x101010, 0x102010, 0x201010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
10 | 0x101010, 0x101010, 0x101020, 0x102010, 0x101010, 0x101010, 0x101010, 0x101010, |
10 | 0x101010, 0x101010, 0x101020, 0x102010, 0x101010, 0x101010, 0x101010, 0x101010, |
11 | 0x101010, 0x101010, 0x101010, 0x201010, 0x101020, 0x101010, 0x101010, 0x101010, |
11 | 0x101010, 0x101010, 0x101010, 0x201010, 0x101020, 0x101010, 0x101010, 0x101010, |
12 | 0x101010, 0x101010, 0x101010, 0x101010, 0x102010, 0x201010, 0x101010, 0x101010, |
12 | 0x101010, 0x101010, 0x101010, 0x101010, 0x102010, 0x201010, 0x101010, 0x101010, |
13 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101020, 0x102010, 0x101010, |
13 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101020, 0x102010, 0x101010, |
14 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x201010, 0x101020, |
14 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x201010, 0x101020, |
15 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x102010 |
15 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x102010 |
16 | }; |
16 | }; |
17 | 17 | ||
18 | 18 | ||
19 | // áèòìàï èãðîêà |
19 | // áèòìàï èãðîêà |
20 | RGB bmHero[] = { |
20 | RGB bmHero[] = { |
21 | 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020C0, |
21 | 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020C0, |
22 | 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020C0, 0x2020A0, |
22 | 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020C0, 0x2020A0, |
23 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
23 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
24 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
24 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
25 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
25 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
26 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
26 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
27 | 0x2020E0, 0x2020C0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, |
27 | 0x2020E0, 0x2020C0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, |
28 | 0x2020C0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0 |
28 | 0x2020C0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0 |
29 | }; |
29 | }; |
30 | 30 | ||
31 | 31 | ||
32 | // áèòìàï èãðîêà |
32 | // áèòìàï èãðîêà |
33 | RGB bmSuperHero[] = { |
33 | RGB bmSuperHero[] = { |
34 | 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720B0, |
34 | 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720B0, |
35 | 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720B0, 0x572090, |
35 | 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720B0, 0x572090, |
36 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
36 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
37 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
37 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
38 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
38 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
39 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
39 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
40 | 0x5720D0, 0x5720B0, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, |
40 | 0x5720D0, 0x5720B0, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, |
41 | 0x5720B0, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090 |
41 | 0x5720B0, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090 |
42 | }; |
42 | }; |
43 | 43 | ||
44 | 44 | ||
45 | // áèòìàï ãàäà, áåãàþùåãî ïî çàïîëíåííîé ìåñòíîñòè |
45 | // áèòìàï ãàäà, áåãàþùåãî ïî çàïîëíåííîé ìåñòíîñòè |
46 | RGB bmEnemy1[] = { |
46 | RGB bmEnemy1[] = { |
47 | 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xC02020, |
47 | 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xC02020, |
48 | 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xC02020, 0xA02020, |
48 | 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xC02020, 0xA02020, |
49 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
49 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
50 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
50 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
51 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
51 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
52 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
52 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
53 | 0xE02020, 0xC02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, |
53 | 0xE02020, 0xC02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, |
54 | 0xC02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020 |
54 | 0xC02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020 |
55 | }; |
55 | }; |
56 | 56 | ||
57 | 57 | ||
58 | // áèòìàï ãàäà, áåãàþùåãî ïî ïóñòîìó ìåñòó |
58 | // áèòìàï ãàäà, áåãàþùåãî ïî ïóñòîìó ìåñòó |
59 | RGB bmEnemy2[] = { |
59 | RGB bmEnemy2[] = { |
60 | 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xC08020, |
60 | 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xC08020, |
61 | 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xC08020, 0xA08020, |
61 | 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xC08020, 0xA08020, |
62 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
62 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
63 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
63 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
64 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
64 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
65 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
65 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
66 | 0xE08020, 0xC08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, |
66 | 0xE08020, 0xC08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, |
67 | 0xC08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020 |
67 | 0xC08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020 |
68 | }; |
68 | }; |
69 | 69 | ||
70 | 70 | ||
71 | // áèòìàï çàïîëíåíèÿ |
71 | // áèòìàï çàïîëíåíèÿ |
72 | RGB bmWall[] = { |
72 | RGB bmWall[] = { |
73 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
73 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
74 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
74 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
75 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
75 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
76 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
76 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
77 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
77 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
78 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
78 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
79 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
79 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
80 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
80 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
81 | }; |
81 | }; |
82 | 82 | ||
83 | 83 | ||
84 | // ñëåä èãðîêà |
84 | // ñëåä èãðîêà |
85 | RGB bmTrack[] = { |
85 | RGB bmTrack[] = { |
86 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
86 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
87 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
87 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
88 | 0x101010, 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x101010, 0x101010, 0x101010, |
88 | 0x101010, 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x101010, 0x101010, 0x101010, |
89 | 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x1010F0, 0x1010F0, 0x101010, 0x101010, |
89 | 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x1010F0, 0x1010F0, 0x101010, 0x101010, |
90 | 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x1010F0, 0x1010F0, 0x101010, 0x101010, |
90 | 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x1010F0, 0x1010F0, 0x101010, 0x101010, |
91 | 0x101010, 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x101010, 0x101010, 0x101010, |
91 | 0x101010, 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x101010, 0x101010, 0x101010, |
92 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
92 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
93 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010 |
93 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010 |
94 | }; |
94 | }; |
95 | 95 | ||
96 | 96 | ||
97 | // ñëåä èãðîêà |
97 | // ñëåä èãðîêà |
98 | RGB bmSuperTrack[] = { |
98 | RGB bmSuperTrack[] = { |
99 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
99 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
100 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
100 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
101 | 0x101010, 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x101010, 0x101010, 0x101010, |
101 | 0x101010, 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x101010, 0x101010, 0x101010, |
102 | 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x5310D0, 0x5310D0, 0x101010, 0x101010, |
102 | 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x5310D0, 0x5310D0, 0x101010, 0x101010, |
103 | 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x5310D0, 0x5310D0, 0x101010, 0x101010, |
103 | 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x5310D0, 0x5310D0, 0x101010, 0x101010, |
104 | 0x101010, 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x101010, 0x101010, 0x101010, |
104 | 0x101010, 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x101010, 0x101010, 0x101010, |
105 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
105 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
106 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010 |
106 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010 |
107 | }; |
107 | }; |
108 | 108 | ||
109 | 109 | ||
110 | // çàïîëíåíèå ýêðàíà äëÿ ñìåíû óðîâíÿ |
110 | // çàïîëíåíèå ýêðàíà äëÿ ñìåíû óðîâíÿ |
111 | RGB bmFlip[] = { |
111 | RGB bmFlip[] = { |
112 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
112 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
113 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
113 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
114 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
114 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
115 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
115 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
116 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
116 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
117 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
117 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
118 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
118 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
119 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010 |
119 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010 |
120 | }; |
120 | }; |
121 | 121 | ||
122 | 122 | ||
123 | // áîíóñ íåóÿçâèìîñòè |
123 | // áîíóñ íåóÿçâèìîñòè |
124 | RGB bmBonus1[] = { |
124 | RGB bmBonus1[] = { |
125 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
125 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
126 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
126 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
127 | 0xFFFFFF, 0xCCCCCC, 0x44AC44, 0x44AC44, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xAAAAAA, |
127 | 0xFFFFFF, 0xCCCCCC, 0x44AC44, 0x44AC44, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xAAAAAA, |
128 | 0xFFFFFF, 0x44AC44, 0x44AC44, 0x0C8C0C, 0x0C8C0C, 0x44AC44, 0x44AC44, 0xAAAAAA, |
128 | 0xFFFFFF, 0x44AC44, 0x44AC44, 0x0C8C0C, 0x0C8C0C, 0x44AC44, 0x44AC44, 0xAAAAAA, |
129 | 0xFFFFFF, 0x44AC44, 0x44AC44, 0x0C8C0C, 0x0C8C0C, 0x44AC44, 0x44AC44, 0xAAAAAA, |
129 | 0xFFFFFF, 0x44AC44, 0x44AC44, 0x0C8C0C, 0x0C8C0C, 0x44AC44, 0x44AC44, 0xAAAAAA, |
130 | 0xFFFFFF, 0xCCCCCC, 0x44AC44, 0x44AC44, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xAAAAAA, |
130 | 0xFFFFFF, 0xCCCCCC, 0x44AC44, 0x44AC44, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xAAAAAA, |
131 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
131 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
132 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
132 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
133 | }; |
133 | }; |
134 | 134 | ||
135 | 135 | ||
136 | // áîíóñ æèçíè |
136 | // áîíóñ æèçíè |
137 | RGB bmBonus2[] = { |
137 | RGB bmBonus2[] = { |
138 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
138 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
139 | 0xFFFFFF, 0xCCCCCC, 0xD41414, 0xCCCCCC, 0xCCCCCC, 0xD41414, 0xCCCCCC, 0xAAAAAA, |
139 | 0xFFFFFF, 0xCCCCCC, 0xD41414, 0xCCCCCC, 0xCCCCCC, 0xD41414, 0xCCCCCC, 0xAAAAAA, |
140 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
140 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
141 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
141 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
142 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
142 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
143 | 0xFFFFFF, 0xCCCCCC, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xCCCCCC, 0xAAAAAA, |
143 | 0xFFFFFF, 0xCCCCCC, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xCCCCCC, 0xAAAAAA, |
144 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xD41414, 0xD41414, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
144 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xD41414, 0xD41414, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
145 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
145 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
146 | }; |
146 | }; |
147 | 147 | ||
148 | 148 | ||
149 | // |
149 | // |
150 | RGB bmPMButton[] = { |
150 | RGB bmPMButton[] = { |
151 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
151 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
152 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
152 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
153 | 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, |
153 | 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, |
154 | 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, |
154 | 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, |
155 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
155 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
156 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
156 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
157 | }; |
157 | }; |
158 | 158 | ||
159 | 159 | ||
160 | // |
160 | // |
161 | void DrawAppWindow(); |
161 | void DrawAppWindow(); |
162 | // |
162 | // |
163 | void DrawTop10Window(); |
163 | void DrawTop10Window(); |
164 | // |
164 | // |
165 | void initWorldMap(); |
165 | void initWorldMap(); |
166 | // |
166 | // |
167 | void drawWorldMap(); |
167 | void drawWorldMap(); |
168 | // |
168 | // |
169 | void clearWorldMap(); |
169 | void clearWorldMap(); |
170 | // |
170 | // |
171 | void drawWorldMapForFlip(); |
171 | void drawWorldMapForFlip(); |
172 | // |
172 | // |
173 | void drawWndTitleGo(); |
173 | void drawWndTitleGo(); |
174 | // |
174 | // |
175 | void ApplyMapDiffs( bool drawTitle = true ); |
175 | void ApplyMapDiffs( bool drawTitle = true ); |
176 | // |
176 | // |
177 | int GetCompletePercents(); |
177 | int GetCompletePercents(); |
178 | 178 | ||
179 | 179 | ||
180 | #define EAT_ENEMY_BONUS 100 |
180 | #define EAT_ENEMY_BONUS 100 |
181 | 181 | ||
182 | #define BEFORE_START_LEVEL 100 |
182 | #define BEFORE_START_LEVEL 100 |
183 | #define BONUS1_LIFETIME 250 |
183 | #define BONUS1_LIFETIME 250 |
184 | #define BONUS1_IND_HSIZE 6 |
184 | #define BONUS1_IND_HSIZE 6 |
185 | 185 | ||
186 | #define MIN_LOOP_DELAY 1 |
186 | #define MIN_LOOP_DELAY 1 |
187 | #define MAX_LOOP_DELAY 20 |
187 | #define MAX_LOOP_DELAY 20 |
188 | #define DEFAULT_LOOP_DELAY 12 |
188 | #define DEFAULT_LOOP_DELAY 12 |
189 | 189 | ||
190 | #define blockSize 8 |
190 | #define blockSize 8 |
191 | 191 | ||
192 | #define ENTRY_WND_SIZE_X 400 |
192 | #define ENTRY_WND_SIZE_X 400 |
193 | #define ENTRY_WND_SIZE_Y 144 |
193 | #define ENTRY_WND_SIZE_Y 144 |
194 | 194 | ||
195 | #define TOP10_WND_SIZE_X 176 |
195 | #define TOP10_WND_SIZE_X 176 |
196 | #define TOP10_WND_SIZE_Y 144 |
196 | #define TOP10_WND_SIZE_Y 144 |
197 | 197 | ||
198 | #define MAX_X_SIZE 96 |
198 | #define MAX_X_SIZE 96 |
199 | #define MIN_X_SIZE 48 |
199 | #define MIN_X_SIZE 48 |
200 | #define MAX_Y_SIZE 56 |
200 | #define MAX_Y_SIZE 56 |
201 | #define MIN_Y_SIZE 28 |
201 | #define MIN_Y_SIZE 28 |
202 | 202 | ||
203 | #define flipMapSize ((mapSizeX * mapSizeY) / 4) |
203 | #define flipMapSize ((mapSizeX * mapSizeY) / 4) |
204 | #define wndXOffet 1 |
204 | #define wndXOffet 1 |
205 | #define wndYOffset 22 |
205 | #define wndYOffset 22 |
206 | #define freeSpaceCount ((mapSizeX - 4) * (mapSizeY - 4)) |
206 | #define freeSpaceCount ((mapSizeX - 4) * (mapSizeY - 4)) |
207 | // |
207 | // |
208 | #define gmEmpty 0 |
208 | #define gmEmpty 0 |
209 | #define gmHero 1 |
209 | #define gmHero 1 |
210 | #define gmEnemy1 2 |
210 | #define gmEnemy1 2 |
211 | #define gmEnemy2 3 |
211 | #define gmEnemy2 3 |
212 | #define gmWall 4 |
212 | #define gmWall 4 |
213 | #define gmTrack 5 |
213 | #define gmTrack 5 |
214 | #define gmFlip 6 |
214 | #define gmFlip 6 |
215 | #define gmBonus1 7 |
215 | #define gmBonus1 7 |
216 | #define gmBonus2 8 |
216 | #define gmBonus2 8 |
217 | #define gmSuperHero 9 |
217 | #define gmSuperHero 9 |
218 | #define gmSuperTrack 10 |
218 | #define gmSuperTrack 10 |
219 | #define gmProbe 11 |
219 | #define gmProbe 11 |
220 | 220 | ||
221 | #define appStateEntry 0 |
221 | #define appStateEntry 0 |
222 | #define appStateGo 1 |
222 | #define appStateGo 1 |
223 | #define appStateHideMap 2 |
223 | #define appStateHideMap 2 |
224 | #define appStateShowMap 3 |
224 | #define appStateShowMap 3 |
225 | #define appStatePause 4 |
225 | #define appStatePause 4 |
226 | #define appStateAfterDeath 5 |
226 | #define appStateAfterDeath 5 |
227 | #define appStateTop10 6 |
227 | #define appStateTop10 6 |
228 | 228 | ||
229 | #define spacePerEnemy 30 |
229 | #define spacePerEnemy 30 |
230 | 230 | ||
231 | 231 | ||
232 | #define BT_SIZE_X_PLUS 2 |
232 | #define BT_SIZE_X_PLUS 2 |
233 | #define BT_SIZE_X_MINUS 3 |
233 | #define BT_SIZE_X_MINUS 3 |
234 | #define BT_LOOP_PLUS 4 |
234 | #define BT_LOOP_PLUS 4 |
235 | #define BT_LOOP_MINUS 5 |
235 | #define BT_LOOP_MINUS 5 |
236 | #define BT_SIZE_Y_PLUS 6 |
236 | #define BT_SIZE_Y_PLUS 6 |
237 | #define BT_SIZE_Y_MINUS 7 |
237 | #define BT_SIZE_Y_MINUS 7 |
238 | 238 | ||
239 | #define TOP_TBL_SIZE 10 |
239 | #define TOP_TBL_SIZE 10 |
240 | 240 | ||
241 | 241 | ||
242 | // |
242 | // |
243 | struct hiScoreHero |
243 | struct hiScoreHero |
244 | { |
244 | { |
245 | char name[12]; |
245 | char name[12]; |
246 | Dword score; |
246 | Dword score; |
247 | // |
247 | // |
248 | hiScoreHero() |
248 | hiScoreHero() |
249 | { |
249 | { |
250 | // |
250 | // |
251 | this->ClearName(); |
251 | this->ClearName(); |
252 | this->score = 0; |
252 | this->score = 0; |
253 | }; |
253 | }; |
254 | // |
254 | // |
255 | void ClearName() |
255 | void ClearName() |
256 | { |
256 | { |
257 | memset( (Byte *)(this->name), '.', sizeof(this->name) ); |
257 | memset( (Byte *)(this->name), '.', sizeof(this->name) ); |
258 | }; |
258 | }; |
259 | }; |
259 | }; |
260 | 260 | ||
261 | // |
261 | // |
262 | char top10FilePath[MAX_PATH]; |
262 | char top10FilePath[MAX_PATH]; |
263 | hiScoreHero heroTbl[TOP_TBL_SIZE]; |
263 | hiScoreHero heroTbl[TOP_TBL_SIZE]; |
264 | 264 | ||
265 | // |
265 | // |
266 | struct hiScoreFile |
266 | struct hiScoreFile |
267 | { |
267 | { |
268 | Byte block[512]; |
268 | Byte block[512]; |
269 | kosFileInfo fi; |
269 | kosFileInfo fi; |
270 | // |
270 | // |
271 | hiScoreFile() |
271 | hiScoreFile() |
272 | { |
272 | { |
273 | int i; |
273 | int i; |
274 | 274 | ||
275 | // |
275 | // |
276 | this->fi.offsetLow = this->fi.offsetHigh = 0; |
276 | this->fi.offsetLow = this->fi.offsetHigh = 0; |
277 | this->fi.dataCount = 0; |
277 | this->fi.dataCount = 0; |
278 | this->fi.bufferPtr = this->block; |
278 | this->fi.bufferPtr = this->block; |
279 | this->fi.rwMode = 0; |
279 | this->fi.rwMode = 0; |
280 | memcpy( this->fi.fileURL, top10FilePath, sizeof( top10FilePath ) ); |
280 | memcpy( this->fi.fileURL, top10FilePath, sizeof( top10FilePath ) ); |
281 | // |
281 | // |
282 | for ( i = 0; i < ( sizeof( this->block ) / sizeof( Dword ) ); i++ ) |
282 | for ( i = 0; i < ( sizeof( this->block ) / sizeof( Dword ) ); i++ ) |
283 | { |
283 | { |
284 | // |
284 | // |
285 | ((Dword *)(this->block))[i] = rtlRand(); |
285 | ((Dword *)(this->block))[i] = rtlRand(); |
286 | } |
286 | } |
287 | }; |
287 | }; |
288 | // |
288 | // |
289 | virtual ~hiScoreFile() |
289 | virtual ~hiScoreFile() |
290 | {} |
290 | {} |
291 | // |
291 | // |
292 | bool LoadFromDisk() |
292 | bool LoadFromDisk() |
293 | { |
293 | { |
294 | bool result; |
294 | bool result; |
295 | int i; |
295 | int i; |
296 | Dword j, k; |
296 | Dword j, k; |
297 | Byte *bPtr; |
297 | Byte *bPtr; |
298 | 298 | ||
299 | // |
299 | // |
300 | this->fi.rwMode = FO_READ; |
300 | this->fi.rwMode = FO_READ; |
301 | this->fi.dataCount = 512; |
301 | this->fi.dataCount = 512; |
302 | result = kos_FileSystemAccess( &(this->fi) ) == 0; |
302 | result = kos_FileSystemAccess( &(this->fi) ) == 0; |
303 | // |
303 | // |
304 | if ( result ) |
304 | if ( result ) |
305 | { |
305 | { |
306 | // äåêîäèðóåì |
306 | // äåêîäèðóåì |
307 | rtlSrand( ((Dword *)(this->block))[(sizeof(this->block) / sizeof(Dword)) - 1] ); |
307 | rtlSrand( ((Dword *)(this->block))[(sizeof(this->block) / sizeof(Dword)) - 1] ); |
308 | // |
308 | // |
309 | for ( i = 0; i < (sizeof( heroTbl ) * 5); i++ ) |
309 | for ( i = 0; i < (sizeof( heroTbl ) * 5); i++ ) |
310 | { |
310 | { |
311 | // íå òðîãàåì ïîñëåäíèé Dword |
311 | // íå òðîãàåì ïîñëåäíèé Dword |
312 | j = rtlRand() % (sizeof(this->block) - 7); |
312 | j = rtlRand() % (sizeof(this->block) - 7); |
313 | k = ( rtlRand() % 31 ) + 1; |
313 | k = ( rtlRand() % 31 ) + 1; |
314 | // |
314 | // |
315 | bPtr = this->block + j; |
315 | bPtr = this->block + j; |
316 | // |
316 | // |
317 | __asm{ |
317 | __asm{ |
318 | mov edx, bPtr |
318 | mov edx, bPtr |
319 | mov ecx, k |
319 | mov ecx, k |
320 | mov eax, [edx] |
320 | mov eax, [edx] |
321 | bswap eax |
321 | bswap eax |
322 | ror eax, cl |
322 | ror eax, cl |
323 | mov [edx], eax |
323 | mov [edx], eax |
324 | } |
324 | } |
325 | } |
325 | } |
326 | // |
326 | // |
327 | rtlSrand( kos_GetSystemClock() ); |
327 | rtlSrand( kos_GetSystemClock() ); |
328 | } |
328 | } |
329 | // |
329 | // |
330 | return result; |
330 | return result; |
331 | }; |
331 | }; |
332 | // |
332 | // |
333 | bool SaveToDisk() |
333 | bool SaveToDisk() |
334 | { |
334 | { |
335 | int i; |
335 | int i; |
336 | Dword *rndList; |
336 | Dword *rndList; |
337 | Byte *bPtr; |
337 | Byte *bPtr; |
338 | Dword k, keyLock; |
338 | Dword k, keyLock; |
339 | 339 | ||
340 | // |
340 | // |
341 | rndList = new Dword[(sizeof( heroTbl ) * 5) * 2]; |
341 | rndList = new Dword[(sizeof( heroTbl ) * 5) * 2]; |
342 | // |
342 | // |
343 | keyLock = rtlRand(); |
343 | keyLock = rtlRand(); |
344 | // |
344 | // |
345 | for ( i = 0; i < (sizeof( heroTbl ) * 5); i++ ) |
345 | for ( i = 0; i < (sizeof( heroTbl ) * 5); i++ ) |
346 | { |
346 | { |
347 | // |
347 | // |
348 | rndList[i * 2] = rtlRand() % (sizeof(this->block) - 7); |
348 | rndList[i * 2] = rtlRand() % (sizeof(this->block) - 7); |
349 | rndList[(i * 2) + 1] = ( rtlRand() % 31 ) + 1; |
349 | rndList[(i * 2) + 1] = ( rtlRand() % 31 ) + 1; |
350 | } |
350 | } |
351 | // |
351 | // |
352 | for ( i = (sizeof( heroTbl ) * 5) - 1; i >= 0; i-- ) |
352 | for ( i = (sizeof( heroTbl ) * 5) - 1; i >= 0; i-- ) |
353 | { |
353 | { |
354 | // |
354 | // |
355 | bPtr = this->block + rndList[i * 2]; |
355 | bPtr = this->block + rndList[i * 2]; |
356 | k = rndList[(i * 2) + 1]; |
356 | k = rndList[(i * 2) + 1]; |
357 | // |
357 | // |
358 | __asm{ |
358 | __asm{ |
359 | mov edx, bPtr |
359 | mov edx, bPtr |
360 | mov ecx, k |
360 | mov ecx, k |
361 | mov eax, [edx] |
361 | mov eax, [edx] |
362 | rol eax, cl |
362 | rol eax, cl |
363 | bswap eax |
363 | bswap eax |
364 | mov [edx], eax |
364 | mov [edx], eax |
365 | } |
365 | } |
366 | } |
366 | } |
367 | // |
367 | // |
368 | delete rndList; |
368 | delete rndList; |
369 | // |
369 | // |
370 | ((Dword *)(this->block))[(sizeof(this->block) / sizeof(Dword)) - 1] = keyLock; |
370 | ((Dword *)(this->block))[(sizeof(this->block) / sizeof(Dword)) - 1] = keyLock; |
371 | // |
371 | // |
372 | this->fi.rwMode = FO_WRITE; |
372 | this->fi.rwMode = FO_WRITE; |
373 | this->fi.dataCount = 512; |
373 | this->fi.dataCount = 512; |
374 | return kos_FileSystemAccess( &( this->fi) ) == 0; |
374 | return kos_FileSystemAccess( &( this->fi) ) == 0; |
375 | }; |
375 | }; |
376 | }; |
376 | }; |
377 | 377 | ||
378 | /// |
378 | /// |
379 | hiScoreFile *top10Heroes = NULL; |
379 | hiScoreFile *top10Heroes = NULL; |
380 | 380 | ||
381 | 381 | ||
382 | // çàãîëîâîê ãëàâíîãî îêíà |
382 | // çàãîëîâîê ãëàâíîãî îêíà |
383 | char MainWindowTitle[] = "XONIX (C) MMVI by Rabid Rabbit"; |
383 | char MainWindowTitle[] = "XONIX (C) MMVI by Rabid Rabbit"; |
384 | #if LANG == RUS |
384 | #if LANG == RUS |
385 | char goWndTitle[] = "஢¥ì %U, § ¢¥à襮 %U%%, ¦¨§¥©: %U, áçñâ: %U"; |
385 | char goWndTitle[] = "஢¥ì %U, § ¢¥à襮 %U%%, ¦¨§¥©: %U, áçñâ: %U"; |
386 | char menuStr1[] = "1. ç âì ¨£àã"; |
386 | char menuStr1[] = "1. ç âì ¨£àã"; |
387 | char menuStr2[] = "2. ë室"; |
387 | char menuStr2[] = "2. ë室"; |
388 | char menuStr3[] = "¯à ¢«¥¨¥: - ¯à ¢«¥¨¥ ¤¢¨¦¥¨ï."; |
388 | char menuStr3[] = "¯à ¢«¥¨¥: - ¯à ¢«¥¨¥ ¤¢¨¦¥¨ï."; |
389 | char menuStr4[] = "SPACE - ¯ 㧠, ESC - ¢ë室 ¢ ¬¥î."; |
389 | char menuStr4[] = "SPACE - ¯ 㧠, ESC - ¢ë室 ¢ ¬¥î."; |
390 | char thatsAllStr[] = "£à ®ª®ç¥ ."; |
390 | char thatsAllStr[] = "£à ®ª®ç¥ ."; |
391 | char worldSizeStr[] = " §¬¥à ¯®«ï %U x %U í«¥¬¥â®¢."; |
391 | char worldSizeStr[] = " §¬¥à ¯®«ï %U x %U í«¥¬¥â®¢."; |
392 | char mainLoopDelayStr[] = "ª®à®áâì %U"; |
392 | char mainLoopDelayStr[] = "ª®à®áâì %U"; |
393 | char top10str1[] = "ENTER - ¨¬ï Ok."; |
393 | char top10str1[] = "ENTER - ¨¬ï Ok."; |
394 | char top10str2[] = "ESC - ¢ë室 ¢ ¬¥î"; |
394 | char top10str2[] = "ESC - ¢ë室 ¢ ¬¥î"; |
395 | #else |
395 | #else |
396 | char goWndTitle[] = "Level %U, completed %U%%, lives: %U, scores: %U"; |
396 | char goWndTitle[] = "Level %U, completed %U%%, lives: %U, scores: %U"; |
397 | char menuStr1[] = "1. Start game"; |
397 | char menuStr1[] = "1. Start game"; |
398 | char menuStr2[] = "2. Exit"; |
398 | char menuStr2[] = "2. Exit"; |
399 | char menuStr3[] = "Control: ARROWS - direction of movement."; |
399 | char menuStr3[] = "Control: ARROWS - direction of movement."; |
400 | char menuStr4[] = "SPACE - pause, ESC - leave to menu."; |
400 | char menuStr4[] = "SPACE - pause, ESC - leave to menu."; |
401 | char thatsAllStr[] = "Game finished."; |
401 | char thatsAllStr[] = "Game finished."; |
402 | char worldSizeStr[] = "Field size %U x %U cells."; |
402 | char worldSizeStr[] = "Field size %U x %U cells."; |
403 | char mainLoopDelayStr[] = "Speed %U"; |
403 | char mainLoopDelayStr[] = "Speed %U"; |
404 | char top10str1[] = "Enter - name Ok."; |
404 | char top10str1[] = "Enter - name Ok."; |
405 | char top10str2[] = "ESC - leave to menu"; |
405 | char top10str2[] = "ESC - leave to menu"; |
406 | #endif |
406 | #endif |
407 | // |
407 | // |
408 | Byte beep1[] = { 0x90, 0x33, 0 }; |
408 | Byte beep1[] = { 0x90, 0x33, 0 }; |
409 | // |
409 | // |
410 | Byte *heroPtr = NULL; |
410 | Byte *heroPtr = NULL; |
411 | int heroDX = 0, heroDY = 0, lastMoveDirection = 0; |
411 | int heroDX = 0, heroDY = 0, lastMoveDirection = 0; |
412 | // |
412 | // |
413 | Byte * worldMap = NULL; |
413 | Byte * worldMap = NULL; |
414 | // |
414 | // |
415 | int wndSizeX = ENTRY_WND_SIZE_X; |
415 | int wndSizeX = ENTRY_WND_SIZE_X; |
416 | int wndSizeY = ENTRY_WND_SIZE_Y; |
416 | int wndSizeY = ENTRY_WND_SIZE_Y; |
417 | int mapSizeX = 64; |
417 | int mapSizeX = 64; |
418 | int mapSizeY = 32; |
418 | int mapSizeY = 32; |
419 | int loopDelay = DEFAULT_LOOP_DELAY; |
419 | int loopDelay = DEFAULT_LOOP_DELAY; |
420 | int currentLevel = 1; |
420 | int currentLevel = 1; |
421 | int appState = appStateEntry; |
421 | int appState = appStateEntry; |
422 | int levelFillEdge = 0; |
422 | int levelFillEdge = 0; |
423 | int levelFillCount = 0; |
423 | int levelFillCount = 0; |
424 | int lifeCount = 0; |
424 | int lifeCount = 0; |
425 | int flipMapCount = 0; |
425 | int flipMapCount = 0; |
426 | bool noBonus = false; |
426 | bool noBonus = false; |
427 | bool goToNextLevel = false; |
427 | bool goToNextLevel = false; |
428 | bool bonus1Set = false; |
428 | bool bonus1Set = false; |
429 | bool bonus2Set = false; |
429 | bool bonus2Set = false; |
430 | int bonus1Count = 0; |
430 | int bonus1Count = 0; |
431 | int currentHero = gmHero; |
431 | int currentHero = gmHero; |
432 | int currentTrack = gmTrack; |
432 | int currentTrack = gmTrack; |
433 | Dword scoreCount = 0; |
433 | Dword scoreCount = 0; |
434 | int enterName = -1; |
434 | int enterName = -1; |
435 | int enterCharNdx = 0; |
435 | int enterCharNdx = 0; |
436 | // |
436 | // |
437 | MCArray |
437 | MCArray |
438 | 438 | ||
439 | // |
439 | // |
440 | struct flipMapEl |
440 | struct flipMapEl |
441 | { |
441 | { |
442 | Word x, y; |
442 | Word x, y; |
443 | }; |
443 | }; |
444 | 444 | ||
445 | // |
445 | // |
446 | flipMapEl *flipMapPtr = NULL; |
446 | flipMapEl *flipMapPtr = NULL; |
447 | 447 | ||
448 | 448 | ||
449 | // |
449 | // |
450 | RGB *mapColours[] = { |
450 | RGB *mapColours[] = { |
451 | bmEmpty, |
451 | bmEmpty, |
452 | bmHero, |
452 | bmHero, |
453 | bmEnemy1, |
453 | bmEnemy1, |
454 | bmEnemy2, |
454 | bmEnemy2, |
455 | bmWall, |
455 | bmWall, |
456 | bmTrack, |
456 | bmTrack, |
457 | bmFlip, |
457 | bmFlip, |
458 | bmBonus1, |
458 | bmBonus1, |
459 | bmBonus2, |
459 | bmBonus2, |
460 | bmSuperHero, |
460 | bmSuperHero, |
461 | bmSuperTrack, |
461 | bmSuperTrack, |
462 | NULL |
462 | NULL |
463 | }; |
463 | }; |
464 | 464 | ||
465 | 465 | ||
466 | // |
466 | // |
467 | struct sMapDiff |
467 | struct sMapDiff |
468 | { |
468 | { |
469 | Byte *elPtr; |
469 | Byte *elPtr; |
470 | Byte mapEl; |
470 | Byte mapEl; |
471 | // |
471 | // |
472 | sMapDiff() {}; |
472 | sMapDiff() {}; |
473 | // |
473 | // |
474 | sMapDiff( Byte *sElPtr, Byte sMapEl ) |
474 | sMapDiff( Byte *sElPtr, Byte sMapEl ) |
475 | { |
475 | { |
476 | this->elPtr = sElPtr; |
476 | this->elPtr = sElPtr; |
477 | this->mapEl = sMapEl; |
477 | this->mapEl = sMapEl; |
478 | }; |
478 | }; |
479 | }; |
479 | }; |
480 | 480 | ||
481 | 481 | ||
482 | // |
482 | // |
483 | class CMapDiff : public MCArray |
483 | class CMapDiff : public MCArray |
484 | { |
484 | { |
485 | public: |
485 | public: |
486 | virtual int Add( const sMapDiff &element ) |
486 | virtual int Add( const sMapDiff &element ) |
487 | { |
487 | { |
488 | element.elPtr[0] = element.mapEl; |
488 | element.elPtr[0] = element.mapEl; |
489 | return MCArray |
489 | return MCArray |
490 | } |
490 | } |
491 | }; |
491 | }; |
492 | 492 | ||
493 | 493 | ||
494 | // |
494 | // |
495 | CMapDiff mapDiffList; |
495 | CMapDiff mapDiffList; |
496 | MCArray |
496 | MCArray |
497 | 497 | ||
498 | 498 | ||
499 | // |
499 | // |
500 | class CGenericEnemy |
500 | class CGenericEnemy |
501 | { |
501 | { |
502 | public: |
502 | public: |
503 | // |
503 | // |
504 | Byte *ePtr; |
504 | Byte *ePtr; |
505 | int dx, dy; |
505 | int dx, dy; |
506 | // |
506 | // |
507 | virtual bool Move(void) = 0; |
507 | virtual bool Move(void) = 0; |
508 | }; |
508 | }; |
509 | 509 | ||
510 | class CWallEnemy : public CGenericEnemy |
510 | class CWallEnemy : public CGenericEnemy |
511 | { |
511 | { |
512 | public: |
512 | public: |
513 | virtual bool Move(void); |
513 | virtual bool Move(void); |
514 | }; |
514 | }; |
515 | 515 | ||
516 | class CSpaceEnemy : public CGenericEnemy |
516 | class CSpaceEnemy : public CGenericEnemy |
517 | { |
517 | { |
518 | public: |
518 | public: |
519 | virtual bool Move(void); |
519 | virtual bool Move(void); |
520 | }; |
520 | }; |
521 | 521 | ||
522 | 522 | ||
523 | 523 | ||
524 | // |
524 | // |
525 | bool CWallEnemy::Move() |
525 | bool CWallEnemy::Move() |
526 | { |
526 | { |
527 | int ddx; |
527 | int ddx; |
528 | Byte *nextPtr; |
528 | Byte *nextPtr; |
529 | Byte mapEl, dirMap; |
529 | Byte mapEl, dirMap; |
530 | bool result, border; |
530 | bool result, border; |
531 | 531 | ||
532 | // |
532 | // |
533 | result = false; |
533 | result = false; |
534 | border = false; |
534 | border = false; |
535 | // |
535 | // |
536 | ddx = ( this->ePtr - worldMap ) % mapSizeX; |
536 | ddx = ( this->ePtr - worldMap ) % mapSizeX; |
537 | // |
537 | // |
538 | if ( ddx == 0 && this->dx < 0 ) |
538 | if ( ddx == 0 && this->dx < 0 ) |
539 | { |
539 | { |
540 | border = true; |
540 | border = true; |
541 | this->dx = 0 - this->dx; |
541 | this->dx = 0 - this->dx; |
542 | } |
542 | } |
543 | // |
543 | // |
544 | if ( ddx == (mapSizeX - 1) && this->dx > 0 ) |
544 | if ( ddx == (mapSizeX - 1) && this->dx > 0 ) |
545 | { |
545 | { |
546 | border = true; |
546 | border = true; |
547 | this->dx = 0 - this->dx; |
547 | this->dx = 0 - this->dx; |
548 | } |
548 | } |
549 | // |
549 | // |
550 | ddx = ( this->ePtr - worldMap ) / mapSizeX; |
550 | ddx = ( this->ePtr - worldMap ) / mapSizeX; |
551 | // |
551 | // |
552 | if ( ddx == 0 && this->dy < 0 ) |
552 | if ( ddx == 0 && this->dy < 0 ) |
553 | { |
553 | { |
554 | border = true; |
554 | border = true; |
555 | this->dy = 0 - this->dy; |
555 | this->dy = 0 - this->dy; |
556 | } |
556 | } |
557 | // |
557 | // |
558 | if ( ddx == (mapSizeY - 1) && this->dy > 0 ) |
558 | if ( ddx == (mapSizeY - 1) && this->dy > 0 ) |
559 | { |
559 | { |
560 | border = true; |
560 | border = true; |
561 | this->dy = 0 - this->dy; |
561 | this->dy = 0 - this->dy; |
562 | } |
562 | } |
563 | // ïîëó÷èì êîîðäèíàòû ìåñòà, â êîòîðîå ïîïàäàåò îáúåêò |
563 | // ïîëó÷èì êîîðäèíàòû ìåñòà, â êîòîðîå ïîïàäàåò îáúåêò |
564 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
564 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
565 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
565 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
566 | mapEl = nextPtr[0]; |
566 | mapEl = nextPtr[0]; |
567 | // |
567 | // |
568 | // â çàâèñèìîñòè îò ýëåìåíòà |
568 | // â çàâèñèìîñòè îò ýëåìåíòà |
569 | switch ( mapEl ) |
569 | switch ( mapEl ) |
570 | { |
570 | { |
571 | // íàïîðîëèñü íà èãðîêà |
571 | // íàïîðîëèñü íà èãðîêà |
572 | case gmHero: |
572 | case gmHero: |
573 | if ( sTrackList.GetCount() <= 0 ) |
573 | if ( sTrackList.GetCount() <= 0 ) |
574 | { |
574 | { |
575 | result = true; |
575 | result = true; |
576 | break; |
576 | break; |
577 | } |
577 | } |
578 | 578 | ||
579 | // ïóñòîå ìåñòî, ñëåä èãðîêà èëè ãàäû íà ïîëå - íàäî îòñêàêèâàòü |
579 | // ïóñòîå ìåñòî, ñëåä èãðîêà èëè ãàäû íà ïîëå - íàäî îòñêàêèâàòü |
580 | case gmSuperHero: |
580 | case gmSuperHero: |
581 | case gmSuperTrack: |
581 | case gmSuperTrack: |
582 | case gmTrack: |
582 | case gmTrack: |
583 | case gmEnemy2: |
583 | case gmEnemy2: |
584 | case gmEmpty: |
584 | case gmEmpty: |
585 | // |
585 | // |
586 | dirMap = 0; |
586 | dirMap = 0; |
587 | // -dx +dy |
587 | // -dx +dy |
588 | mapEl = this->ePtr[this->dy - this->dx]; |
588 | mapEl = this->ePtr[this->dy - this->dx]; |
589 | if ( mapEl == gmEmpty |
589 | if ( mapEl == gmEmpty |
590 | || mapEl == gmTrack |
590 | || mapEl == gmTrack |
591 | || mapEl == gmEnemy2 |
591 | || mapEl == gmEnemy2 |
592 | || mapEl == gmSuperHero |
592 | || mapEl == gmSuperHero |
593 | || mapEl == gmSuperTrack |
593 | || mapEl == gmSuperTrack |
594 | ) dirMap |= 1; |
594 | ) dirMap |= 1; |
595 | // +dy |
595 | // +dy |
596 | mapEl = this->ePtr[this->dy]; |
596 | mapEl = this->ePtr[this->dy]; |
597 | if ( mapEl == gmEmpty |
597 | if ( mapEl == gmEmpty |
598 | || mapEl == gmTrack |
598 | || mapEl == gmTrack |
599 | || mapEl == gmEnemy2 |
599 | || mapEl == gmEnemy2 |
600 | || mapEl == gmSuperHero |
600 | || mapEl == gmSuperHero |
601 | || mapEl == gmSuperTrack |
601 | || mapEl == gmSuperTrack |
602 | ) dirMap |= 2; |
602 | ) dirMap |= 2; |
603 | // +dx |
603 | // +dx |
604 | mapEl = this->ePtr[this->dx]; |
604 | mapEl = this->ePtr[this->dx]; |
605 | if ( mapEl == gmEmpty |
605 | if ( mapEl == gmEmpty |
606 | || mapEl == gmTrack |
606 | || mapEl == gmTrack |
607 | || mapEl == gmEnemy2 |
607 | || mapEl == gmEnemy2 |
608 | || mapEl == gmSuperHero |
608 | || mapEl == gmSuperHero |
609 | || mapEl == gmSuperTrack |
609 | || mapEl == gmSuperTrack |
610 | ) dirMap |= 4; |
610 | ) dirMap |= 4; |
611 | // +dx -dy |
611 | // +dx -dy |
612 | mapEl = this->ePtr[this->dx - this->dy]; |
612 | mapEl = this->ePtr[this->dx - this->dy]; |
613 | if ( mapEl == gmEmpty |
613 | if ( mapEl == gmEmpty |
614 | || mapEl == gmTrack |
614 | || mapEl == gmTrack |
615 | || mapEl == gmEnemy2 |
615 | || mapEl == gmEnemy2 |
616 | || mapEl == gmSuperHero |
616 | || mapEl == gmSuperHero |
617 | || mapEl == gmSuperTrack |
617 | || mapEl == gmSuperTrack |
618 | ) dirMap |= 8; |
618 | ) dirMap |= 8; |
619 | // |
619 | // |
620 | switch ( dirMap ) |
620 | switch ( dirMap ) |
621 | { |
621 | { |
622 | case 2: |
622 | case 2: |
623 | case 3: |
623 | case 3: |
624 | this->dy = 0 - this->dy; |
624 | this->dy = 0 - this->dy; |
625 | break; |
625 | break; |
626 | 626 | ||
627 | case 4: |
627 | case 4: |
628 | case 12: |
628 | case 12: |
629 | this->dx = 0 - this->dx; |
629 | this->dx = 0 - this->dx; |
630 | break; |
630 | break; |
631 | 631 | ||
632 | default: |
632 | default: |
633 | this->dx = 0 - this->dx; |
633 | this->dx = 0 - this->dx; |
634 | this->dy = 0 - this->dy; |
634 | this->dy = 0 - this->dy; |
635 | break; |
635 | break; |
636 | } |
636 | } |
637 | // |
637 | // |
638 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
638 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
639 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
639 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
640 | mapEl = nextPtr[0]; |
640 | mapEl = nextPtr[0]; |
641 | // |
641 | // |
642 | switch ( mapEl ) |
642 | switch ( mapEl ) |
643 | { |
643 | { |
644 | // |
644 | // |
645 | case gmHero: |
645 | case gmHero: |
646 | if ( sTrackList.GetCount() <= 0 ) |
646 | if ( sTrackList.GetCount() <= 0 ) |
647 | { |
647 | { |
648 | result = true; |
648 | result = true; |
649 | } |
649 | } |
650 | 650 | ||
651 | // |
651 | // |
652 | case gmSuperHero: |
652 | case gmSuperHero: |
653 | case gmSuperTrack: |
653 | case gmSuperTrack: |
654 | case gmTrack: |
654 | case gmTrack: |
655 | case gmEmpty: |
655 | case gmEmpty: |
656 | case gmEnemy2: |
656 | case gmEnemy2: |
657 | break; |
657 | break; |
658 | 658 | ||
659 | // |
659 | // |
660 | default: |
660 | default: |
661 | // ñòèðàåì îáúåêò |
661 | // ñòèðàåì îáúåêò |
662 | mapDiffList.Add( sMapDiff( this->ePtr, gmWall ) ); |
662 | mapDiffList.Add( sMapDiff( this->ePtr, gmWall ) ); |
663 | // ïåðåìåñòèì îáúåêò |
663 | // ïåðåìåñòèì îáúåêò |
664 | this->ePtr = nextPtr; |
664 | this->ePtr = nextPtr; |
665 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
665 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
666 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy1 ) ); |
666 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy1 ) ); |
667 | break; |
667 | break; |
668 | } |
668 | } |
669 | // |
669 | // |
670 | break; |
670 | break; |
671 | 671 | ||
672 | // ëåòèì |
672 | // ëåòèì |
673 | default: |
673 | default: |
674 | // ñòèðàåì îáúåêò |
674 | // ñòèðàåì îáúåêò |
675 | mapDiffList.Add( sMapDiff( this->ePtr, gmWall ) ); |
675 | mapDiffList.Add( sMapDiff( this->ePtr, gmWall ) ); |
676 | // ïåðåìåñòèì îáúåêò |
676 | // ïåðåìåñòèì îáúåêò |
677 | this->ePtr = nextPtr; |
677 | this->ePtr = nextPtr; |
678 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
678 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
679 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy1 ) ); |
679 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy1 ) ); |
680 | // |
680 | // |
681 | break; |
681 | break; |
682 | 682 | ||
683 | } |
683 | } |
684 | // |
684 | // |
685 | return result; |
685 | return result; |
686 | } |
686 | } |
687 | 687 | ||
688 | // |
688 | // |
689 | bool CSpaceEnemy::Move() |
689 | bool CSpaceEnemy::Move() |
690 | { |
690 | { |
691 | Byte *nextPtr; |
691 | Byte *nextPtr; |
692 | Byte mapEl, dirMap; |
692 | Byte mapEl, dirMap; |
693 | bool result, heroTrack; |
693 | bool result, heroTrack; |
694 | 694 | ||
695 | // |
695 | // |
696 | result = false; |
696 | result = false; |
697 | // |
697 | // |
698 | heroTrack = ( sTrackList.GetCount() > 0 ); |
698 | heroTrack = ( sTrackList.GetCount() > 0 ); |
699 | // ïîëó÷èì êîîðäèíàòû ìåñòà, â êîòîðîå ïîïàäàåò îáúåêò |
699 | // ïîëó÷èì êîîðäèíàòû ìåñòà, â êîòîðîå ïîïàäàåò îáúåêò |
700 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
700 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
701 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
701 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
702 | mapEl = nextPtr[0]; |
702 | mapEl = nextPtr[0]; |
703 | // â çàâèñèìîñòè îò ýëåìåíòà |
703 | // â çàâèñèìîñòè îò ýëåìåíòà |
704 | switch ( mapEl ) |
704 | switch ( mapEl ) |
705 | { |
705 | { |
706 | // íàïîðîëèñü íà èãðîêà èëè åãî ñëåä |
706 | // íàïîðîëèñü íà èãðîêà èëè åãî ñëåä |
707 | case gmTrack: |
707 | case gmTrack: |
708 | result = true; |
708 | result = true; |
709 | break; |
709 | break; |
710 | 710 | ||
711 | // |
711 | // |
712 | case gmHero: |
712 | case gmHero: |
713 | if ( heroTrack ) |
713 | if ( heroTrack ) |
714 | { |
714 | { |
715 | result = true; |
715 | result = true; |
716 | break; |
716 | break; |
717 | } |
717 | } |
718 | 718 | ||
719 | // íàäî îòñêàêèâàòü |
719 | // íàäî îòñêàêèâàòü |
720 | case gmSuperHero: |
720 | case gmSuperHero: |
721 | case gmSuperTrack: |
721 | case gmSuperTrack: |
722 | case gmBonus1: |
722 | case gmBonus1: |
723 | case gmBonus2: |
723 | case gmBonus2: |
724 | case gmEnemy1: |
724 | case gmEnemy1: |
725 | case gmWall: |
725 | case gmWall: |
726 | // |
726 | // |
727 | dirMap = 0; |
727 | dirMap = 0; |
728 | // -dx +dy |
728 | // -dx +dy |
729 | mapEl = this->ePtr[this->dy - this->dx]; |
729 | mapEl = this->ePtr[this->dy - this->dx]; |
730 | if ( mapEl == gmWall || |
730 | if ( mapEl == gmWall || |
731 | mapEl == gmEnemy1 || |
731 | mapEl == gmEnemy1 || |
732 | mapEl == gmBonus1 || |
732 | mapEl == gmBonus1 || |
733 | mapEl == gmBonus2 || |
733 | mapEl == gmBonus2 || |
734 | mapEl == gmSuperHero || |
734 | mapEl == gmSuperHero || |
735 | mapEl == gmSuperTrack || |
735 | mapEl == gmSuperTrack || |
736 | ( mapEl == gmHero && !heroTrack ) |
736 | ( mapEl == gmHero && !heroTrack ) |
737 | ) dirMap |= 1; |
737 | ) dirMap |= 1; |
738 | // +dy |
738 | // +dy |
739 | mapEl = this->ePtr[this->dy]; |
739 | mapEl = this->ePtr[this->dy]; |
740 | if ( mapEl == gmWall || |
740 | if ( mapEl == gmWall || |
741 | mapEl == gmEnemy1 || |
741 | mapEl == gmEnemy1 || |
742 | mapEl == gmBonus1 || |
742 | mapEl == gmBonus1 || |
743 | mapEl == gmBonus2 || |
743 | mapEl == gmBonus2 || |
744 | mapEl == gmSuperHero || |
744 | mapEl == gmSuperHero || |
745 | mapEl == gmSuperTrack || |
745 | mapEl == gmSuperTrack || |
746 | ( mapEl == gmHero && !heroTrack ) |
746 | ( mapEl == gmHero && !heroTrack ) |
747 | ) dirMap |= 2; |
747 | ) dirMap |= 2; |
748 | // +dx |
748 | // +dx |
749 | mapEl = this->ePtr[this->dx]; |
749 | mapEl = this->ePtr[this->dx]; |
750 | if ( mapEl == gmWall || |
750 | if ( mapEl == gmWall || |
751 | mapEl == gmEnemy1 || |
751 | mapEl == gmEnemy1 || |
752 | mapEl == gmBonus1 || |
752 | mapEl == gmBonus1 || |
753 | mapEl == gmBonus2 || |
753 | mapEl == gmBonus2 || |
754 | mapEl == gmSuperHero || |
754 | mapEl == gmSuperHero || |
755 | mapEl == gmSuperTrack || |
755 | mapEl == gmSuperTrack || |
756 | ( mapEl == gmHero && !heroTrack ) |
756 | ( mapEl == gmHero && !heroTrack ) |
757 | ) dirMap |= 4; |
757 | ) dirMap |= 4; |
758 | // +dx -dy |
758 | // +dx -dy |
759 | mapEl = this->ePtr[this->dx - this->dy]; |
759 | mapEl = this->ePtr[this->dx - this->dy]; |
760 | if ( mapEl == gmWall || |
760 | if ( mapEl == gmWall || |
761 | mapEl == gmEnemy1 || |
761 | mapEl == gmEnemy1 || |
762 | mapEl == gmBonus1 || |
762 | mapEl == gmBonus1 || |
763 | mapEl == gmBonus2 || |
763 | mapEl == gmBonus2 || |
764 | mapEl == gmSuperHero || |
764 | mapEl == gmSuperHero || |
765 | mapEl == gmSuperTrack || |
765 | mapEl == gmSuperTrack || |
766 | ( mapEl == gmHero && !heroTrack ) |
766 | ( mapEl == gmHero && !heroTrack ) |
767 | ) dirMap |= 8; |
767 | ) dirMap |= 8; |
768 | // |
768 | // |
769 | switch ( dirMap ) |
769 | switch ( dirMap ) |
770 | { |
770 | { |
771 | case 2: |
771 | case 2: |
772 | case 3: |
772 | case 3: |
773 | this->dy = 0 - this->dy; |
773 | this->dy = 0 - this->dy; |
774 | break; |
774 | break; |
775 | 775 | ||
776 | case 4: |
776 | case 4: |
777 | case 12: |
777 | case 12: |
778 | this->dx = 0 - this->dx; |
778 | this->dx = 0 - this->dx; |
779 | break; |
779 | break; |
780 | 780 | ||
781 | default: |
781 | default: |
782 | this->dx = 0 - this->dx; |
782 | this->dx = 0 - this->dx; |
783 | this->dy = 0 - this->dy; |
783 | this->dy = 0 - this->dy; |
784 | break; |
784 | break; |
785 | } |
785 | } |
786 | // |
786 | // |
787 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
787 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
788 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
788 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
789 | mapEl = nextPtr[0]; |
789 | mapEl = nextPtr[0]; |
790 | // |
790 | // |
791 | switch ( mapEl ) |
791 | switch ( mapEl ) |
792 | { |
792 | { |
793 | // |
793 | // |
794 | case gmTrack: |
794 | case gmTrack: |
795 | result = true; |
795 | result = true; |
796 | break; |
796 | break; |
797 | 797 | ||
798 | // |
798 | // |
799 | case gmHero: |
799 | case gmHero: |
800 | if ( heroTrack ) |
800 | if ( heroTrack ) |
801 | { |
801 | { |
802 | result = true; |
802 | result = true; |
803 | break; |
803 | break; |
804 | } |
804 | } |
805 | 805 | ||
806 | // |
806 | // |
807 | case gmSuperHero: |
807 | case gmSuperHero: |
808 | case gmSuperTrack: |
808 | case gmSuperTrack: |
809 | case gmBonus1: |
809 | case gmBonus1: |
810 | case gmBonus2: |
810 | case gmBonus2: |
811 | case gmWall: |
811 | case gmWall: |
812 | case gmEnemy1: |
812 | case gmEnemy1: |
813 | break; |
813 | break; |
814 | 814 | ||
815 | // |
815 | // |
816 | default: |
816 | default: |
817 | // ñòèðàåì îáúåêò |
817 | // ñòèðàåì îáúåêò |
818 | mapDiffList.Add( sMapDiff( this->ePtr, gmEmpty ) ); |
818 | mapDiffList.Add( sMapDiff( this->ePtr, gmEmpty ) ); |
819 | // ïåðåìåñòèì îáúåêò |
819 | // ïåðåìåñòèì îáúåêò |
820 | this->ePtr = nextPtr; |
820 | this->ePtr = nextPtr; |
821 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
821 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
822 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy2 ) ); |
822 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy2 ) ); |
823 | break; |
823 | break; |
824 | } |
824 | } |
825 | // |
825 | // |
826 | break; |
826 | break; |
827 | 827 | ||
828 | // ëåòèì |
828 | // ëåòèì |
829 | default: |
829 | default: |
830 | // ñòèðàåì îáúåêò |
830 | // ñòèðàåì îáúåêò |
831 | mapDiffList.Add( sMapDiff( this->ePtr, gmEmpty ) ); |
831 | mapDiffList.Add( sMapDiff( this->ePtr, gmEmpty ) ); |
832 | // ïåðåìåñòèì îáúåêò |
832 | // ïåðåìåñòèì îáúåêò |
833 | this->ePtr = nextPtr; |
833 | this->ePtr = nextPtr; |
834 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
834 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
835 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy2 ) ); |
835 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy2 ) ); |
836 | // |
836 | // |
837 | break; |
837 | break; |
838 | 838 | ||
839 | } |
839 | } |
840 | // |
840 | // |
841 | 841 | ||
842 | // |
842 | // |
843 | return result; |
843 | return result; |
844 | } |
844 | } |
845 | 845 | ||
846 | 846 | ||
847 | // |
847 | // |
848 | MCArray |
848 | MCArray |
849 | 849 | ||
850 | 850 | ||
851 | // |
851 | // |
852 | void xonixFree(void) |
852 | void xonixFree(void) |
853 | { |
853 | { |
854 | clearWorldMap(); |
854 | clearWorldMap(); |
855 | if ( flipMapPtr != NULL ) |
855 | if ( flipMapPtr != NULL ) |
856 | { |
856 | { |
857 | delete flipMapPtr; |
857 | delete flipMapPtr; |
858 | flipMapPtr = NULL; |
858 | flipMapPtr = NULL; |
859 | } |
859 | } |
860 | } |
860 | } |
861 | 861 | ||
862 | 862 | ||
863 | // |
863 | // |
864 | void checkAndSetBonus2() |
864 | void checkAndSetBonus2() |
865 | { |
865 | { |
866 | Dword i; |
866 | Dword i; |
867 | 867 | ||
868 | // |
868 | // |
869 | if ( (!bonus2Set) |
869 | if ( (!bonus2Set) |
870 | && rtlRand() < 0x40000000 |
870 | && rtlRand() < 0x40000000 |
871 | && lifeCount < 3 |
871 | && lifeCount < 3 |
872 | && GetCompletePercents() > 50 ) |
872 | && GetCompletePercents() > 50 ) |
873 | { |
873 | { |
874 | // |
874 | // |
875 | bonus2Set = true; |
875 | bonus2Set = true; |
876 | // |
876 | // |
877 | for ( i = rtlRand() % (mapSizeX * mapSizeY); worldMap[i] != gmWall; i = rtlRand() % (mapSizeX * mapSizeY) ); |
877 | for ( i = rtlRand() % (mapSizeX * mapSizeY); worldMap[i] != gmWall; i = rtlRand() % (mapSizeX * mapSizeY) ); |
878 | // |
878 | // |
879 | mapDiffList.Add( sMapDiff( worldMap + i, gmBonus2 ) ); |
879 | mapDiffList.Add( sMapDiff( worldMap + i, gmBonus2 ) ); |
880 | } |
880 | } |
881 | } |
881 | } |
882 | 882 | ||
883 | 883 | ||
884 | // |
884 | // |
885 | void ChangeHero() |
885 | void ChangeHero() |
886 | { |
886 | { |
887 | if ( bonus1Count < 1 ) |
887 | if ( bonus1Count < 1 ) |
888 | { |
888 | { |
889 | currentHero = gmHero; |
889 | currentHero = gmHero; |
890 | currentTrack = gmTrack; |
890 | currentTrack = gmTrack; |
891 | } |
891 | } |
892 | else |
892 | else |
893 | { |
893 | { |
894 | currentHero = gmSuperHero; |
894 | currentHero = gmSuperHero; |
895 | currentTrack = gmSuperTrack; |
895 | currentTrack = gmSuperTrack; |
896 | } |
896 | } |
897 | } |
897 | } |
898 | 898 | ||
899 | 899 | ||
900 | // |
900 | // |
901 | void checkAndSetBonus1() |
901 | void checkAndSetBonus1() |
902 | { |
902 | { |
903 | Dword i; |
903 | Dword i; |
904 | 904 | ||
905 | // |
905 | // |
906 | if ( (!bonus1Set) |
906 | if ( (!bonus1Set) |
907 | && rtlRand() > 0x80000000 |
907 | && rtlRand() > 0x80000000 |
908 | && lifeCount < 2 |
908 | && lifeCount < 2 |
909 | && GetCompletePercents() > 75 ) |
909 | && GetCompletePercents() > 75 ) |
910 | { |
910 | { |
911 | // |
911 | // |
912 | bonus1Set = true; |
912 | bonus1Set = true; |
913 | // |
913 | // |
914 | for ( i = rtlRand() % (mapSizeX * mapSizeY); worldMap[i] != gmWall; i = rtlRand() % (mapSizeX * mapSizeY) ); |
914 | for ( i = rtlRand() % (mapSizeX * mapSizeY); worldMap[i] != gmWall; i = rtlRand() % (mapSizeX * mapSizeY) ); |
915 | // |
915 | // |
916 | mapDiffList.Add( sMapDiff( worldMap + i, gmBonus1 ) ); |
916 | mapDiffList.Add( sMapDiff( worldMap + i, gmBonus1 ) ); |
917 | } |
917 | } |
918 | } |
918 | } |
919 | 919 | ||
920 | 920 | ||
921 | // |
921 | // |
922 | void CreateFlipMap(void) |
922 | void CreateFlipMap(void) |
923 | { |
923 | { |
924 | Word i, j; |
924 | Word i, j; |
925 | int ndx, ndx2, k; |
925 | int ndx, ndx2, k; |
926 | flipMapEl el; |
926 | flipMapEl el; |
927 | static int lastMapSizeX = 0, lastMapSizeY = 0; |
927 | static int lastMapSizeX = 0, lastMapSizeY = 0; |
928 | 928 | ||
929 | // |
929 | // |
930 | if ( lastMapSizeX != mapSizeX || lastMapSizeY != mapSizeY ) |
930 | if ( lastMapSizeX != mapSizeX || lastMapSizeY != mapSizeY ) |
931 | { |
931 | { |
932 | // |
932 | // |
933 | lastMapSizeX = mapSizeX; |
933 | lastMapSizeX = mapSizeX; |
934 | lastMapSizeY = mapSizeY; |
934 | lastMapSizeY = mapSizeY; |
935 | // |
935 | // |
936 | if ( flipMapPtr != NULL ) |
936 | if ( flipMapPtr != NULL ) |
937 | { |
937 | { |
938 | delete flipMapPtr; |
938 | delete flipMapPtr; |
939 | flipMapPtr = NULL; |
939 | flipMapPtr = NULL; |
940 | } |
940 | } |
941 | } |
941 | } |
942 | // |
942 | // |
943 | if ( flipMapPtr == NULL ) |
943 | if ( flipMapPtr == NULL ) |
944 | { |
944 | { |
945 | flipMapPtr = new flipMapEl[flipMapSize]; |
945 | flipMapPtr = new flipMapEl[flipMapSize]; |
946 | // |
946 | // |
947 | ndx = 0; |
947 | ndx = 0; |
948 | // |
948 | // |
949 | for ( i = 0; i < mapSizeY; i += 2 ) |
949 | for ( i = 0; i < mapSizeY; i += 2 ) |
950 | { |
950 | { |
951 | for ( j = 0; j < mapSizeX; j += 2 ) |
951 | for ( j = 0; j < mapSizeX; j += 2 ) |
952 | { |
952 | { |
953 | // |
953 | // |
954 | flipMapPtr[ndx].x = j; |
954 | flipMapPtr[ndx].x = j; |
955 | flipMapPtr[ndx].y = i; |
955 | flipMapPtr[ndx].y = i; |
956 | // |
956 | // |
957 | ndx++; |
957 | ndx++; |
958 | } |
958 | } |
959 | } |
959 | } |
960 | } |
960 | } |
961 | // |
961 | // |
962 | for ( k = 0; k < flipMapSize; k++ ) |
962 | for ( k = 0; k < flipMapSize; k++ ) |
963 | { |
963 | { |
964 | // |
964 | // |
965 | ndx = rtlRand() % flipMapSize; |
965 | ndx = rtlRand() % flipMapSize; |
966 | ndx2 = rtlRand() % flipMapSize; |
966 | ndx2 = rtlRand() % flipMapSize; |
967 | // |
967 | // |
968 | el = flipMapPtr[ndx]; |
968 | el = flipMapPtr[ndx]; |
969 | flipMapPtr[ndx] = flipMapPtr[ndx2]; |
969 | flipMapPtr[ndx] = flipMapPtr[ndx2]; |
970 | flipMapPtr[ndx2] = el; |
970 | flipMapPtr[ndx2] = el; |
971 | } |
971 | } |
972 | } |
972 | } |
973 | 973 | ||
974 | 974 | ||
975 | // |
975 | // |
976 | bool ProcessEndTrack() |
976 | bool ProcessEndTrack() |
977 | { |
977 | { |
978 | int i, j, k, m; |
978 | int i, j, k, m; |
979 | bool noFill; |
979 | bool noFill; |
980 | Byte *mPtr, *findPtr; |
980 | Byte *mPtr, *findPtr; |
981 | 981 | ||
982 | // |
982 | // |
983 | j = sTrackList.GetCount(); |
983 | j = sTrackList.GetCount(); |
984 | // |
984 | // |
985 | scoreCount += j; |
985 | scoreCount += j; |
986 | // |
986 | // |
987 | for ( i = 0; i < j; i++ ) |
987 | for ( i = 0; i < j; i++ ) |
988 | { |
988 | { |
989 | // |
989 | // |
990 | mapDiffList.Add( sMapDiff( sTrackList[i], gmWall ) ); |
990 | mapDiffList.Add( sMapDiff( sTrackList[i], gmWall ) ); |
991 | } |
991 | } |
992 | // |
992 | // |
993 | levelFillCount -= j; |
993 | levelFillCount -= j; |
994 | // |
994 | // |
995 | sTrackList.Clear(); |
995 | sTrackList.Clear(); |
996 | // |
996 | // |
997 | heroPtr += heroDX + heroDY; |
997 | heroPtr += heroDX + heroDY; |
998 | mapDiffList.Add( sMapDiff( heroPtr, currentHero ) ); |
998 | mapDiffList.Add( sMapDiff( heroPtr, currentHero ) ); |
999 | // |
999 | // |
1000 | heroDX = 0; |
1000 | heroDX = 0; |
1001 | heroDY = 0; |
1001 | heroDY = 0; |
1002 | lastMoveDirection = 0; |
1002 | lastMoveDirection = 0; |
1003 | // çàëèâêà |
1003 | // çàëèâêà |
1004 | mPtr = worldMap; |
1004 | mPtr = worldMap; |
1005 | // |
1005 | // |
1006 | for ( i = 0; i < mapSizeY; i++ ) |
1006 | for ( i = 0; i < mapSizeY; i++ ) |
1007 | { |
1007 | { |
1008 | for ( j = 0; j < mapSizeX; j++ ) |
1008 | for ( j = 0; j < mapSizeX; j++ ) |
1009 | { |
1009 | { |
1010 | // |
1010 | // |
1011 | if ( mPtr[0] == gmEmpty ) |
1011 | if ( mPtr[0] == gmEmpty ) |
1012 | { |
1012 | { |
1013 | // |
1013 | // |
1014 | fillList.Clear(); |
1014 | fillList.Clear(); |
1015 | // |
1015 | // |
1016 | noFill = false; |
1016 | noFill = false; |
1017 | // |
1017 | // |
1018 | fillList.Add( mPtr ); |
1018 | fillList.Add( mPtr ); |
1019 | // |
1019 | // |
1020 | mPtr[0] = gmProbe; |
1020 | mPtr[0] = gmProbe; |
1021 | // |
1021 | // |
1022 | for ( k = 0; k < fillList.GetCount(); k++ ) |
1022 | for ( k = 0; k < fillList.GetCount(); k++ ) |
1023 | { |
1023 | { |
1024 | // ñïðàâà |
1024 | // ñïðàâà |
1025 | findPtr = fillList[k] + 1; |
1025 | findPtr = fillList[k] + 1; |
1026 | // |
1026 | // |
1027 | switch ( findPtr[0] ) |
1027 | switch ( findPtr[0] ) |
1028 | { |
1028 | { |
1029 | case gmEmpty: |
1029 | case gmEmpty: |
1030 | fillList.Add( findPtr ); |
1030 | fillList.Add( findPtr ); |
1031 | findPtr[0] = gmProbe; |
1031 | findPtr[0] = gmProbe; |
1032 | break; |
1032 | break; |
1033 | case gmEnemy2: |
1033 | case gmEnemy2: |
1034 | noFill = true; |
1034 | noFill = true; |
1035 | break; |
1035 | break; |
1036 | default: |
1036 | default: |
1037 | break; |
1037 | break; |
1038 | } |
1038 | } |
1039 | // ñëåâà |
1039 | // ñëåâà |
1040 | findPtr = fillList[k] - 1; |
1040 | findPtr = fillList[k] - 1; |
1041 | // |
1041 | // |
1042 | switch ( findPtr[0] ) |
1042 | switch ( findPtr[0] ) |
1043 | { |
1043 | { |
1044 | case gmEmpty: |
1044 | case gmEmpty: |
1045 | fillList.Add( findPtr ); |
1045 | fillList.Add( findPtr ); |
1046 | findPtr[0] = gmProbe; |
1046 | findPtr[0] = gmProbe; |
1047 | break; |
1047 | break; |
1048 | case gmEnemy2: |
1048 | case gmEnemy2: |
1049 | noFill = true; |
1049 | noFill = true; |
1050 | break; |
1050 | break; |
1051 | default: |
1051 | default: |
1052 | break; |
1052 | break; |
1053 | } |
1053 | } |
1054 | // ñâåðõó |
1054 | // ñâåðõó |
1055 | findPtr = fillList[k] - mapSizeX; |
1055 | findPtr = fillList[k] - mapSizeX; |
1056 | // |
1056 | // |
1057 | switch ( findPtr[0] ) |
1057 | switch ( findPtr[0] ) |
1058 | { |
1058 | { |
1059 | case gmEmpty: |
1059 | case gmEmpty: |
1060 | fillList.Add( findPtr ); |
1060 | fillList.Add( findPtr ); |
1061 | findPtr[0] = gmProbe; |
1061 | findPtr[0] = gmProbe; |
1062 | break; |
1062 | break; |
1063 | case gmEnemy2: |
1063 | case gmEnemy2: |
1064 | noFill = true; |
1064 | noFill = true; |
1065 | break; |
1065 | break; |
1066 | default: |
1066 | default: |
1067 | break; |
1067 | break; |
1068 | } |
1068 | } |
1069 | // ñíèçó |
1069 | // ñíèçó |
1070 | findPtr = fillList[k] + mapSizeX; |
1070 | findPtr = fillList[k] + mapSizeX; |
1071 | // |
1071 | // |
1072 | switch ( findPtr[0] ) |
1072 | switch ( findPtr[0] ) |
1073 | { |
1073 | { |
1074 | case gmEmpty: |
1074 | case gmEmpty: |
1075 | fillList.Add( findPtr ); |
1075 | fillList.Add( findPtr ); |
1076 | findPtr[0] = gmProbe; |
1076 | findPtr[0] = gmProbe; |
1077 | break; |
1077 | break; |
1078 | case gmEnemy2: |
1078 | case gmEnemy2: |
1079 | noFill = true; |
1079 | noFill = true; |
1080 | break; |
1080 | break; |
1081 | default: |
1081 | default: |
1082 | break; |
1082 | break; |
1083 | } |
1083 | } |
1084 | } |
1084 | } |
1085 | // |
1085 | // |
1086 | if ( noFill ) |
1086 | if ( noFill ) |
1087 | { |
1087 | { |
1088 | // |
1088 | // |
1089 | fillList.Clear(); |
1089 | fillList.Clear(); |
1090 | } |
1090 | } |
1091 | else |
1091 | else |
1092 | { |
1092 | { |
1093 | // |
1093 | // |
1094 | m = fillList.GetCount(); |
1094 | m = fillList.GetCount(); |
1095 | // |
1095 | // |
1096 | scoreCount += m; |
1096 | scoreCount += m; |
1097 | // |
1097 | // |
1098 | for ( k = 0; k < m; k++ ) |
1098 | for ( k = 0; k < m; k++ ) |
1099 | { |
1099 | { |
1100 | // |
1100 | // |
1101 | mapDiffList.Add( sMapDiff( fillList[k], gmWall ) ); |
1101 | mapDiffList.Add( sMapDiff( fillList[k], gmWall ) ); |
1102 | } |
1102 | } |
1103 | // |
1103 | // |
1104 | levelFillCount -= m; |
1104 | levelFillCount -= m; |
1105 | } |
1105 | } |
1106 | } |
1106 | } |
1107 | else |
1107 | else |
1108 | { |
1108 | { |
1109 | mPtr++; |
1109 | mPtr++; |
1110 | } |
1110 | } |
1111 | } |
1111 | } |
1112 | } |
1112 | } |
1113 | // |
1113 | // |
1114 | mPtr = worldMap; |
1114 | mPtr = worldMap; |
1115 | // |
1115 | // |
1116 | for ( i = 0; i < mapSizeY; i++ ) |
1116 | for ( i = 0; i < mapSizeY; i++ ) |
1117 | { |
1117 | { |
1118 | for ( j = 0; j < mapSizeX; j++ ) |
1118 | for ( j = 0; j < mapSizeX; j++ ) |
1119 | { |
1119 | { |
1120 | // |
1120 | // |
1121 | if ( mPtr[0] == gmProbe ) mPtr[0] = gmEmpty; |
1121 | if ( mPtr[0] == gmProbe ) mPtr[0] = gmEmpty; |
1122 | // |
1122 | // |
1123 | mPtr++; |
1123 | mPtr++; |
1124 | } |
1124 | } |
1125 | } |
1125 | } |
1126 | // |
1126 | // |
1127 | checkAndSetBonus1(); |
1127 | checkAndSetBonus1(); |
1128 | checkAndSetBonus2(); |
1128 | checkAndSetBonus2(); |
1129 | // |
1129 | // |
1130 | ApplyMapDiffs(); |
1130 | ApplyMapDiffs(); |
1131 | // |
1131 | // |
1132 | return levelFillCount <= levelFillEdge; |
1132 | return levelFillCount <= levelFillEdge; |
1133 | } |
1133 | } |
1134 | 1134 | ||
1135 | 1135 | ||
1136 | // |
1136 | // |
1137 | void EatEnemy( Byte *enemyPos ) |
1137 | void EatEnemy( Byte *enemyPos ) |
1138 | { |
1138 | { |
1139 | bool Eat = true; |
1139 | bool Eat = true; |
1140 | int i, j; |
1140 | int i, j; |
1141 | 1141 | ||
1142 | // |
1142 | // |
1143 | while ( Eat ) |
1143 | while ( Eat ) |
1144 | { |
1144 | { |
1145 | // |
1145 | // |
1146 | Eat = false; |
1146 | Eat = false; |
1147 | // |
1147 | // |
1148 | j = mapEnemies.GetCount(); |
1148 | j = mapEnemies.GetCount(); |
1149 | // |
1149 | // |
1150 | for ( i = 0; i < j; i++ ) |
1150 | for ( i = 0; i < j; i++ ) |
1151 | { |
1151 | { |
1152 | // |
1152 | // |
1153 | if ( mapEnemies[i]->ePtr == enemyPos ) |
1153 | if ( mapEnemies[i]->ePtr == enemyPos ) |
1154 | { |
1154 | { |
1155 | // |
1155 | // |
1156 | delete mapEnemies[i]; |
1156 | delete mapEnemies[i]; |
1157 | // |
1157 | // |
1158 | mapEnemies.RemoveAt( i ); |
1158 | mapEnemies.RemoveAt( i ); |
1159 | // |
1159 | // |
1160 | Eat = true; |
1160 | Eat = true; |
1161 | // |
1161 | // |
1162 | scoreCount += EAT_ENEMY_BONUS; |
1162 | scoreCount += EAT_ENEMY_BONUS; |
1163 | // |
1163 | // |
1164 | break; |
1164 | break; |
1165 | } |
1165 | } |
1166 | } |
1166 | } |
1167 | } |
1167 | } |
1168 | } |
1168 | } |
1169 | 1169 | ||
1170 | 1170 | ||
1171 | // |
1171 | // |
1172 | bool MoveHero() |
1172 | bool MoveHero() |
1173 | { |
1173 | { |
1174 | int ddx; |
1174 | int ddx; |
1175 | Byte *nextPtr; |
1175 | Byte *nextPtr; |
1176 | Byte mapEl; |
1176 | Byte mapEl; |
1177 | bool result; |
1177 | bool result; |
1178 | 1178 | ||
1179 | // |
1179 | // |
1180 | if ( heroDX == 0 && heroDY == 0 ) return false; |
1180 | if ( heroDX == 0 && heroDY == 0 ) return false; |
1181 | // |
1181 | // |
1182 | result = false; |
1182 | result = false; |
1183 | // |
1183 | // |
1184 | nextPtr = heroPtr + ( heroDX + heroDY ); |
1184 | nextPtr = heroPtr + ( heroDX + heroDY ); |
1185 | // |
1185 | // |
1186 | ddx = ( ( heroPtr - worldMap ) % mapSizeX ) - ( ( nextPtr - worldMap ) % mapSizeX ); |
1186 | ddx = ( ( heroPtr - worldMap ) % mapSizeX ) - ( ( nextPtr - worldMap ) % mapSizeX ); |
1187 | // |
1187 | // |
1188 | if ( ddx < -1 || ddx > 1 || nextPtr < worldMap || nextPtr >= ( worldMap + ( mapSizeX * mapSizeY ) ) ) |
1188 | if ( ddx < -1 || ddx > 1 || nextPtr < worldMap || nextPtr >= ( worldMap + ( mapSizeX * mapSizeY ) ) ) |
1189 | { |
1189 | { |
1190 | heroDX = 0; |
1190 | heroDX = 0; |
1191 | heroDY = 0; |
1191 | heroDY = 0; |
1192 | return false; |
1192 | return false; |
1193 | } |
1193 | } |
1194 | 1194 | ||
1195 | 1195 | ||
1196 | // |
1196 | // |
1197 | mapEl = nextPtr[0]; |
1197 | mapEl = nextPtr[0]; |
1198 | // |
1198 | // |
1199 | if ( sTrackList.GetCount() > 0 ) |
1199 | if ( sTrackList.GetCount() > 0 ) |
1200 | { |
1200 | { |
1201 | // |
1201 | // |
1202 | switch ( mapEl ) |
1202 | switch ( mapEl ) |
1203 | { |
1203 | { |
1204 | // |
1204 | // |
1205 | case gmEmpty: |
1205 | case gmEmpty: |
1206 | sTrackList.Add( nextPtr ); |
1206 | sTrackList.Add( nextPtr ); |
1207 | break; |
1207 | break; |
1208 | // |
1208 | // |
1209 | case gmBonus1: |
1209 | case gmBonus1: |
1210 | bonus1Count = BONUS1_LIFETIME; |
1210 | bonus1Count = BONUS1_LIFETIME; |
1211 | ChangeHero(); |
1211 | ChangeHero(); |
1212 | goToNextLevel = ProcessEndTrack(); |
1212 | goToNextLevel = ProcessEndTrack(); |
1213 | return false; |
1213 | return false; |
1214 | break; |
1214 | break; |
1215 | // |
1215 | // |
1216 | case gmBonus2: |
1216 | case gmBonus2: |
1217 | lifeCount++; |
1217 | lifeCount++; |
1218 | goToNextLevel = ProcessEndTrack(); |
1218 | goToNextLevel = ProcessEndTrack(); |
1219 | return false; |
1219 | return false; |
1220 | break; |
1220 | break; |
1221 | // |
1221 | // |
1222 | case gmWall: |
1222 | case gmWall: |
1223 | goToNextLevel = ProcessEndTrack(); |
1223 | goToNextLevel = ProcessEndTrack(); |
1224 | return false; |
1224 | return false; |
1225 | break; |
1225 | break; |
1226 | // |
1226 | // |
1227 | case gmEnemy1: |
1227 | case gmEnemy1: |
1228 | if ( bonus1Count > 0 ) |
1228 | if ( bonus1Count > 0 ) |
1229 | { |
1229 | { |
1230 | // |
1230 | // |
1231 | EatEnemy( nextPtr ); |
1231 | EatEnemy( nextPtr ); |
1232 | // |
1232 | // |
1233 | goToNextLevel = ProcessEndTrack(); |
1233 | goToNextLevel = ProcessEndTrack(); |
1234 | // |
1234 | // |
1235 | return false; |
1235 | return false; |
1236 | break; |
1236 | break; |
1237 | } |
1237 | } |
1238 | else |
1238 | else |
1239 | { |
1239 | { |
1240 | // |
1240 | // |
1241 | return true; |
1241 | return true; |
1242 | } |
1242 | } |
1243 | break; |
1243 | break; |
1244 | // |
1244 | // |
1245 | case gmEnemy2: |
1245 | case gmEnemy2: |
1246 | if ( bonus1Count > 0 ) |
1246 | if ( bonus1Count > 0 ) |
1247 | { |
1247 | { |
1248 | // |
1248 | // |
1249 | EatEnemy( nextPtr ); |
1249 | EatEnemy( nextPtr ); |
1250 | sTrackList.Add( nextPtr ); |
1250 | sTrackList.Add( nextPtr ); |
1251 | break; |
1251 | break; |
1252 | } |
1252 | } |
1253 | else |
1253 | else |
1254 | { |
1254 | { |
1255 | // |
1255 | // |
1256 | return true; |
1256 | return true; |
1257 | } |
1257 | } |
1258 | break; |
1258 | break; |
1259 | // |
1259 | // |
1260 | default: |
1260 | default: |
1261 | return true; |
1261 | return true; |
1262 | break; |
1262 | break; |
1263 | } |
1263 | } |
1264 | } |
1264 | } |
1265 | else |
1265 | else |
1266 | { |
1266 | { |
1267 | // |
1267 | // |
1268 | switch ( mapEl ) |
1268 | switch ( mapEl ) |
1269 | { |
1269 | { |
1270 | // |
1270 | // |
1271 | case gmEmpty: |
1271 | case gmEmpty: |
1272 | sTrackList.Add( nextPtr ); |
1272 | sTrackList.Add( nextPtr ); |
1273 | break; |
1273 | break; |
1274 | // |
1274 | // |
1275 | case gmBonus1: |
1275 | case gmBonus1: |
1276 | bonus1Count = BONUS1_LIFETIME; |
1276 | bonus1Count = BONUS1_LIFETIME; |
1277 | break; |
1277 | break; |
1278 | // |
1278 | // |
1279 | case gmBonus2: |
1279 | case gmBonus2: |
1280 | lifeCount++; |
1280 | lifeCount++; |
1281 | break; |
1281 | break; |
1282 | // |
1282 | // |
1283 | case gmWall: |
1283 | case gmWall: |
1284 | break; |
1284 | break; |
1285 | // |
1285 | // |
1286 | case gmEnemy1: |
1286 | case gmEnemy1: |
1287 | if ( bonus1Count > 0 ) |
1287 | if ( bonus1Count > 0 ) |
1288 | { |
1288 | { |
1289 | EatEnemy( nextPtr ); |
1289 | EatEnemy( nextPtr ); |
1290 | } |
1290 | } |
1291 | else |
1291 | else |
1292 | { |
1292 | { |
1293 | result = true; |
1293 | result = true; |
1294 | } |
1294 | } |
1295 | break; |
1295 | break; |
1296 | // |
1296 | // |
1297 | case gmEnemy2: |
1297 | case gmEnemy2: |
1298 | if ( bonus1Count > 0 ) |
1298 | if ( bonus1Count > 0 ) |
1299 | { |
1299 | { |
1300 | EatEnemy( nextPtr ); |
1300 | EatEnemy( nextPtr ); |
1301 | sTrackList.Add( nextPtr ); |
1301 | sTrackList.Add( nextPtr ); |
1302 | } |
1302 | } |
1303 | else |
1303 | else |
1304 | { |
1304 | { |
1305 | result = true; |
1305 | result = true; |
1306 | } |
1306 | } |
1307 | break; |
1307 | break; |
1308 | // |
1308 | // |
1309 | default: |
1309 | default: |
1310 | result = true; |
1310 | result = true; |
1311 | break; |
1311 | break; |
1312 | } |
1312 | } |
1313 | } |
1313 | } |
1314 | 1314 | ||
1315 | // |
1315 | // |
1316 | mapDiffList.Add( sMapDiff( heroPtr, sTrackList.GetCount() <= 1 ? gmWall : currentTrack ) ); |
1316 | mapDiffList.Add( sMapDiff( heroPtr, sTrackList.GetCount() <= 1 ? gmWall : currentTrack ) ); |
1317 | heroPtr = nextPtr; |
1317 | heroPtr = nextPtr; |
1318 | mapDiffList.Add( sMapDiff( heroPtr, currentHero ) ); |
1318 | mapDiffList.Add( sMapDiff( heroPtr, currentHero ) ); |
1319 | 1319 | ||
1320 | return result; |
1320 | return result; |
1321 | } |
1321 | } |
1322 | 1322 | ||
1323 | 1323 | ||
1324 | // |
1324 | // |
1325 | bool MoveEnemies() |
1325 | bool MoveEnemies() |
1326 | { |
1326 | { |
1327 | bool result; |
1327 | bool result; |
1328 | int i, j, ir; |
1328 | int i, j, ir; |
1329 | 1329 | ||
1330 | // |
1330 | // |
1331 | result = false; |
1331 | result = false; |
1332 | ir = 0; |
1332 | ir = 0; |
1333 | // |
1333 | // |
1334 | j = mapEnemies.GetCount(); |
1334 | j = mapEnemies.GetCount(); |
1335 | // |
1335 | // |
1336 | for ( i = 0; i < j; i++ ) |
1336 | for ( i = 0; i < j; i++ ) |
1337 | { |
1337 | { |
1338 | ir += ( mapEnemies[i]->Move() ? 1 : 0 ); |
1338 | ir += ( mapEnemies[i]->Move() ? 1 : 0 ); |
1339 | } |
1339 | } |
1340 | // |
1340 | // |
1341 | result = ( ir != 0 ); |
1341 | result = ( ir != 0 ); |
1342 | // |
1342 | // |
1343 | return result; |
1343 | return result; |
1344 | } |
1344 | } |
1345 | 1345 | ||
1346 | 1346 | ||
1347 | // |
1347 | // |
1348 | void ApplyMapDiffs( bool drawTitle ) |
1348 | void ApplyMapDiffs( bool drawTitle ) |
1349 | { |
1349 | { |
1350 | int i, j; |
1350 | int i, j; |
1351 | 1351 | ||
1352 | // |
1352 | // |
1353 | kos_WindowRedrawStatus( 1 ); |
1353 | kos_WindowRedrawStatus( 1 ); |
1354 | // |
1354 | // |
1355 | if ( drawTitle ) drawWndTitleGo(); |
1355 | if ( drawTitle ) drawWndTitleGo(); |
1356 | // |
1356 | // |
1357 | j = mapDiffList.GetCount(); |
1357 | j = mapDiffList.GetCount(); |
1358 | // |
1358 | // |
1359 | for ( i = 0; i < j; i++ ) |
1359 | for ( i = 0; i < j; i++ ) |
1360 | { |
1360 | { |
1361 | //// |
1361 | //// |
1362 | //kos_DrawBar( |
1362 | //kos_DrawBar( |
1363 | // wndXOffet + ( ( ( mapDiffList[i].elPtr - worldMap ) % mapSizeX ) * blockSize ), |
1363 | // wndXOffet + ( ( ( mapDiffList[i].elPtr - worldMap ) % mapSizeX ) * blockSize ), |
1364 | // wndYOffset + ( ( ( mapDiffList[i].elPtr - worldMap ) / mapSizeX ) * blockSize ), |
1364 | // wndYOffset + ( ( ( mapDiffList[i].elPtr - worldMap ) / mapSizeX ) * blockSize ), |
1365 | // blockSize, blockSize, |
1365 | // blockSize, blockSize, |
1366 | // mapColours[mapDiffList[i].mapEl] |
1366 | // mapColours[mapDiffList[i].mapEl] |
1367 | //); |
1367 | //); |
1368 | // |
1368 | // |
1369 | kos_PutImage( |
1369 | kos_PutImage( |
1370 | mapColours[mapDiffList[i].mapEl], |
1370 | mapColours[mapDiffList[i].mapEl], |
1371 | blockSize, |
1371 | blockSize, |
1372 | blockSize, |
1372 | blockSize, |
1373 | wndXOffet + ( ( ( mapDiffList[i].elPtr - worldMap ) % mapSizeX ) * blockSize ), |
1373 | wndXOffet + ( ( ( mapDiffList[i].elPtr - worldMap ) % mapSizeX ) * blockSize ), |
1374 | wndYOffset + ( ( ( mapDiffList[i].elPtr - worldMap ) / mapSizeX ) * blockSize ) |
1374 | wndYOffset + ( ( ( mapDiffList[i].elPtr - worldMap ) / mapSizeX ) * blockSize ) |
1375 | ); |
1375 | ); |
1376 | } |
1376 | } |
1377 | // |
1377 | // |
1378 | kos_WindowRedrawStatus( 2 ); |
1378 | kos_WindowRedrawStatus( 2 ); |
1379 | // |
1379 | // |
1380 | mapDiffList.Clear(); |
1380 | mapDiffList.Clear(); |
1381 | } |
1381 | } |
1382 | 1382 | ||
1383 | 1383 | ||
1384 | // |
1384 | // |
1385 | void DeadHeroProcess() |
1385 | void DeadHeroProcess() |
1386 | { |
1386 | { |
1387 | int i, j; |
1387 | int i, j; |
1388 | Byte *mPtr = beep1; |
1388 | Byte *mPtr = beep1; |
1389 | 1389 | ||
1390 | // beep |
1390 | // beep |
1391 | __asm{ |
1391 | __asm{ |
1392 | mov eax, 55 |
1392 | mov eax, 55 |
1393 | mov ebx, eax |
1393 | mov ebx, eax |
1394 | mov esi, mPtr |
1394 | mov esi, mPtr |
1395 | push eax |
1395 | push eax |
1396 | int 0x40 |
1396 | int 0x40 |
1397 | pop eax |
1397 | pop eax |
1398 | } |
1398 | } |
1399 | // |
1399 | // |
1400 | j = sTrackList.GetCount(); |
1400 | j = sTrackList.GetCount(); |
1401 | // |
1401 | // |
1402 | for ( i = 0; i < j; i++ ) |
1402 | for ( i = 0; i < j; i++ ) |
1403 | { |
1403 | { |
1404 | // |
1404 | // |
1405 | mapDiffList.Add( sMapDiff( sTrackList[i], gmEmpty ) ); |
1405 | mapDiffList.Add( sMapDiff( sTrackList[i], gmEmpty ) ); |
1406 | } |
1406 | } |
1407 | // |
1407 | // |
1408 | mapDiffList.Add( sMapDiff( heroPtr, sTrackList.GetCount() > 0 ? gmEmpty : gmWall ) ); |
1408 | mapDiffList.Add( sMapDiff( heroPtr, sTrackList.GetCount() > 0 ? gmEmpty : gmWall ) ); |
1409 | // |
1409 | // |
1410 | sTrackList.Clear(); |
1410 | sTrackList.Clear(); |
1411 | // |
1411 | // |
1412 | heroPtr = worldMap; |
1412 | heroPtr = worldMap; |
1413 | // |
1413 | // |
1414 | while ( heroPtr[0] != gmWall ) heroPtr++; |
1414 | while ( heroPtr[0] != gmWall ) heroPtr++; |
1415 | // |
1415 | // |
1416 | mapDiffList.Add( sMapDiff( heroPtr, gmHero ) ); |
1416 | mapDiffList.Add( sMapDiff( heroPtr, gmHero ) ); |
1417 | // |
1417 | // |
1418 | noBonus = true; |
1418 | noBonus = true; |
1419 | // |
1419 | // |
1420 | lifeCount--; |
1420 | lifeCount--; |
1421 | // |
1421 | // |
1422 | heroDX = 0; |
1422 | heroDX = 0; |
1423 | heroDY = 0; |
1423 | heroDY = 0; |
1424 | lastMoveDirection = 0; |
1424 | lastMoveDirection = 0; |
1425 | } |
1425 | } |
1426 | 1426 | ||
1427 | 1427 | ||
1428 | // |
1428 | // |
1429 | bool CheckForNextLevel() |
1429 | bool CheckForNextLevel() |
1430 | { |
1430 | { |
1431 | // |
1431 | // |
1432 | if ( goToNextLevel ) |
1432 | if ( goToNextLevel ) |
1433 | { |
1433 | { |
1434 | // |
1434 | // |
1435 | CreateFlipMap(); |
1435 | CreateFlipMap(); |
1436 | goToNextLevel = false; |
1436 | goToNextLevel = false; |
1437 | currentLevel++; |
1437 | currentLevel++; |
1438 | appState = appStateHideMap; |
1438 | appState = appStateHideMap; |
1439 | flipMapCount = 0; |
1439 | flipMapCount = 0; |
1440 | return true; |
1440 | return true; |
1441 | } |
1441 | } |
1442 | 1442 | ||
1443 | // |
1443 | // |
1444 | return false; |
1444 | return false; |
1445 | } |
1445 | } |
1446 | 1446 | ||
1447 | 1447 | ||
1448 | // |
1448 | // |
1449 | void SetGameVars() |
1449 | void SetGameVars() |
1450 | { |
1450 | { |
1451 | // |
1451 | // |
1452 | currentLevel = 1; |
1452 | currentLevel = 1; |
1453 | lifeCount = 3; |
1453 | lifeCount = 3; |
1454 | noBonus = true; |
1454 | noBonus = true; |
1455 | bonus1Set = false; |
1455 | bonus1Set = false; |
1456 | bonus2Set = false; |
1456 | bonus2Set = false; |
1457 | bonus1Count = 0; |
1457 | bonus1Count = 0; |
1458 | goToNextLevel = false; |
1458 | goToNextLevel = false; |
1459 | currentHero = gmHero; |
1459 | currentHero = gmHero; |
1460 | currentTrack = gmTrack; |
1460 | currentTrack = gmTrack; |
1461 | scoreCount = 0; |
1461 | scoreCount = 0; |
1462 | enterName = -1; |
1462 | enterName = -1; |
1463 | // |
1463 | // |
1464 | wndSizeX = ((mapSizeX*blockSize)+2); |
1464 | wndSizeX = ((mapSizeX*blockSize)+2); |
1465 | wndSizeY = ((mapSizeY*blockSize)+23); |
1465 | wndSizeY = ((mapSizeY*blockSize)+23); |
1466 | // |
1466 | // |
1467 | kos_ChangeWindow( -1, -1, wndSizeX, wndSizeY ); |
1467 | kos_ChangeWindow( -1, -1, wndSizeX, wndSizeY ); |
1468 | } |
1468 | } |
1469 | 1469 | ||
1470 | // |
1470 | // |
1471 | void SetEntryVars() |
1471 | void SetEntryVars() |
1472 | { |
1472 | { |
1473 | // |
1473 | // |
1474 | wndSizeX = ENTRY_WND_SIZE_X; |
1474 | wndSizeX = ENTRY_WND_SIZE_X; |
1475 | wndSizeY = ENTRY_WND_SIZE_Y; |
1475 | wndSizeY = ENTRY_WND_SIZE_Y; |
1476 | // |
1476 | // |
1477 | kos_ChangeWindow( -1, -1, wndSizeX, wndSizeY ); |
1477 | kos_ChangeWindow( -1, -1, wndSizeX, wndSizeY ); |
1478 | kos_SetKeyboardDataMode( KM_SCANS ); |
1478 | kos_SetKeyboardDataMode( KM_SCANS ); |
1479 | } |
1479 | } |
1480 | 1480 | ||
1481 | 1481 | ||
1482 | // |
1482 | // |
1483 | void ReleaseTop10() |
1483 | void __cdecl ReleaseTop10() |
1484 | { |
1484 | { |
1485 | // |
1485 | // |
1486 | if ( top10Heroes != NULL ) |
1486 | if ( top10Heroes != NULL ) |
1487 | { |
1487 | { |
1488 | // |
1488 | // |
1489 | memcpy( top10Heroes->block, heroTbl, sizeof(heroTbl) ); |
1489 | memcpy( top10Heroes->block, heroTbl, sizeof(heroTbl) ); |
1490 | // |
1490 | // |
1491 | top10Heroes->SaveToDisk(); |
1491 | top10Heroes->SaveToDisk(); |
1492 | // |
1492 | // |
1493 | delete top10Heroes; |
1493 | delete top10Heroes; |
1494 | } |
1494 | } |
1495 | } |
1495 | } |
1496 | 1496 | ||
1497 | 1497 | ||
1498 | // |
1498 | // |
1499 | void PrepareTop10() |
1499 | void PrepareTop10() |
1500 | { |
1500 | { |
1501 | // |
1501 | // |
1502 | top10Heroes = new hiScoreFile; |
1502 | top10Heroes = new hiScoreFile; |
1503 | // |
1503 | // |
1504 | atexit( ReleaseTop10 ); |
1504 | atexit( ReleaseTop10 ); |
1505 | // |
1505 | // |
1506 | if ( top10Heroes->LoadFromDisk() ) |
1506 | if ( top10Heroes->LoadFromDisk() ) |
1507 | { |
1507 | { |
1508 | // |
1508 | // |
1509 | memcpy( heroTbl, top10Heroes->block, sizeof(heroTbl) ); |
1509 | memcpy( heroTbl, top10Heroes->block, sizeof(heroTbl) ); |
1510 | } |
1510 | } |
1511 | } |
1511 | } |
1512 | 1512 | ||
1513 | 1513 | ||
1514 | // |
1514 | // |
1515 | void SetUpTop10() |
1515 | void SetUpTop10() |
1516 | { |
1516 | { |
1517 | int i, j; |
1517 | int i, j; |
1518 | Byte keyCode; |
1518 | Byte keyCode; |
1519 | 1519 | ||
1520 | // |
1520 | // |
1521 | while ( kos_CheckForEvent() == 2 ) kos_GetKey( keyCode ); |
1521 | while ( kos_CheckForEvent() == 2 ) kos_GetKey( keyCode ); |
1522 | // |
1522 | // |
1523 | kos_SetKeyboardDataMode( KM_CHARS ); |
1523 | kos_SetKeyboardDataMode( KM_CHARS ); |
1524 | // |
1524 | // |
1525 | kos_ChangeWindow( -1, -1, TOP10_WND_SIZE_X, TOP10_WND_SIZE_Y ); |
1525 | kos_ChangeWindow( -1, -1, TOP10_WND_SIZE_X, TOP10_WND_SIZE_Y ); |
1526 | // |
1526 | // |
1527 | for ( i = 0; i < TOP_TBL_SIZE; i++ ) |
1527 | for ( i = 0; i < TOP_TBL_SIZE; i++ ) |
1528 | { |
1528 | { |
1529 | // |
1529 | // |
1530 | if ( heroTbl[i].score < scoreCount ) |
1530 | if ( heroTbl[i].score < scoreCount ) |
1531 | { |
1531 | { |
1532 | // |
1532 | // |
1533 | for ( j = TOP_TBL_SIZE - 1; j > i; j-- ) |
1533 | for ( j = TOP_TBL_SIZE - 1; j > i; j-- ) |
1534 | { |
1534 | { |
1535 | // |
1535 | // |
1536 | heroTbl[j] = heroTbl[j-1]; |
1536 | heroTbl[j] = heroTbl[j-1]; |
1537 | } |
1537 | } |
1538 | // |
1538 | // |
1539 | heroTbl[i].ClearName(); |
1539 | heroTbl[i].ClearName(); |
1540 | heroTbl[i].score = scoreCount; |
1540 | heroTbl[i].score = scoreCount; |
1541 | // |
1541 | // |
1542 | enterName = i; |
1542 | enterName = i; |
1543 | enterCharNdx = 0; |
1543 | enterCharNdx = 0; |
1544 | // |
1544 | // |
1545 | break; |
1545 | break; |
1546 | } |
1546 | } |
1547 | } |
1547 | } |
1548 | } |
1548 | } |
1549 | 1549 | ||
1550 | 1550 | ||
1551 | // |
1551 | // |
1552 | // òî÷êà âõîäà è ôóíêöèÿ îáðàáîòêè ñîîáùåíèé |
1552 | // òî÷êà âõîäà è ôóíêöèÿ îáðàáîòêè ñîîáùåíèé |
1553 | // |
1553 | // |
1554 | void kos_Main() |
1554 | void kos_Main() |
1555 | { |
1555 | { |
1556 | Dword buttonID; |
1556 | Dword buttonID; |
1557 | Byte keyCode; |
1557 | Byte keyCode; |
1558 | Byte *bPtr; |
1558 | Byte *bPtr; |
1559 | bool workOn = true; |
1559 | bool workOn = true; |
1560 | char *cPtr; |
1560 | char *cPtr; |
1561 | 1561 | ||
1562 | // îòäåëÿåì èìÿ ìîäóëÿ îò ïóòè |
1562 | // îòäåëÿåì èìÿ ìîäóëÿ îò ïóòè |
1563 | cPtr = strrchr( kosExePath, '/' ); |
1563 | cPtr = strrchr( kosExePath, '/' ); |
1564 | // ïðîâåðêà ;) |
1564 | // ïðîâåðêà ;) |
1565 | if ( cPtr == NULL ) |
1565 | if ( cPtr == NULL ) |
1566 | { |
1566 | { |
1567 | // |
1567 | // |
1568 | rtlDebugOutString( "Invalid path to executable." ); |
1568 | rtlDebugOutString( "Invalid path to executable." ); |
1569 | // |
1569 | // |
1570 | return; |
1570 | return; |
1571 | } |
1571 | } |
1572 | // |
1572 | // |
1573 | cPtr[1] = 0; |
1573 | cPtr[1] = 0; |
1574 | // |
1574 | // |
1575 | strcpy( top10FilePath, kosExePath ); |
1575 | strcpy( top10FilePath, kosExePath ); |
1576 | // |
1576 | // |
1577 | strcpy( top10FilePath + ((cPtr - kosExePath) + 1), "xonix.t10" ); |
1577 | strcpy( top10FilePath + ((cPtr - kosExePath) + 1), "xonix.t10" ); |
1578 | 1578 | ||
1579 | // âûïîëíåíèå ôóíêöèé èíèöèàëèçàöèè |
1579 | // âûïîëíåíèå ôóíêöèé èíèöèàëèçàöèè |
1580 | kos_SetKeyboardDataMode( KM_SCANS ); |
1580 | kos_SetKeyboardDataMode( KM_SCANS ); |
1581 | // |
1581 | // |
1582 | PrepareTop10(); |
1582 | PrepareTop10(); |
1583 | 1583 | ||
1584 | // |
1584 | // |
1585 | while( workOn ) |
1585 | while( workOn ) |
1586 | { |
1586 | { |
1587 | switch ( appState ) |
1587 | switch ( appState ) |
1588 | { |
1588 | { |
1589 | // |
1589 | // |
1590 | case appStateEntry: |
1590 | case appStateEntry: |
1591 | switch ( kos_WaitForEvent() ) |
1591 | switch ( kos_WaitForEvent() ) |
1592 | { |
1592 | { |
1593 | // ïåðåðèñîâêà îêíà |
1593 | // ïåðåðèñîâêà îêíà |
1594 | case 1: |
1594 | case 1: |
1595 | DrawAppWindow(); |
1595 | DrawAppWindow(); |
1596 | break; |
1596 | break; |
1597 | 1597 | ||
1598 | // |
1598 | // |
1599 | case 2: |
1599 | case 2: |
1600 | kos_GetKey( keyCode ); |
1600 | kos_GetKey( keyCode ); |
1601 | switch ( keyCode ) |
1601 | switch ( keyCode ) |
1602 | { |
1602 | { |
1603 | // |
1603 | // |
1604 | case 2: |
1604 | case 2: |
1605 | // |
1605 | // |
1606 | appState = appStateGo; |
1606 | appState = appStateGo; |
1607 | SetGameVars(); |
1607 | SetGameVars(); |
1608 | initWorldMap(); |
1608 | initWorldMap(); |
1609 | DrawAppWindow(); |
1609 | DrawAppWindow(); |
1610 | break; |
1610 | break; |
1611 | 1611 | ||
1612 | // |
1612 | // |
1613 | case 3: |
1613 | case 3: |
1614 | xonixFree(); |
1614 | xonixFree(); |
1615 | workOn = false; |
1615 | workOn = false; |
1616 | break; |
1616 | break; |
1617 | } |
1617 | } |
1618 | break; |
1618 | break; |
1619 | // |
1619 | // |
1620 | case 3: |
1620 | case 3: |
1621 | // |
1621 | // |
1622 | if ( ! kos_GetButtonID( buttonID ) ) break; |
1622 | if ( ! kos_GetButtonID( buttonID ) ) break; |
1623 | // |
1623 | // |
1624 | switch ( buttonID ) |
1624 | switch ( buttonID ) |
1625 | { |
1625 | { |
1626 | // |
1626 | // |
1627 | case BT_SIZE_X_PLUS: |
1627 | case BT_SIZE_X_PLUS: |
1628 | mapSizeX += 2; |
1628 | mapSizeX += 2; |
1629 | if ( mapSizeX > MAX_X_SIZE ) mapSizeX = MAX_X_SIZE; |
1629 | if ( mapSizeX > MAX_X_SIZE ) mapSizeX = MAX_X_SIZE; |
1630 | break; |
1630 | break; |
1631 | // |
1631 | // |
1632 | case BT_SIZE_X_MINUS: |
1632 | case BT_SIZE_X_MINUS: |
1633 | mapSizeX -= 2; |
1633 | mapSizeX -= 2; |
1634 | if ( mapSizeX < MIN_X_SIZE ) mapSizeX = MIN_X_SIZE; |
1634 | if ( mapSizeX < MIN_X_SIZE ) mapSizeX = MIN_X_SIZE; |
1635 | break; |
1635 | break; |
1636 | // |
1636 | // |
1637 | case BT_SIZE_Y_PLUS: |
1637 | case BT_SIZE_Y_PLUS: |
1638 | mapSizeY += 2; |
1638 | mapSizeY += 2; |
1639 | if ( mapSizeY > MAX_Y_SIZE ) mapSizeY = MAX_Y_SIZE; |
1639 | if ( mapSizeY > MAX_Y_SIZE ) mapSizeY = MAX_Y_SIZE; |
1640 | break; |
1640 | break; |
1641 | // |
1641 | // |
1642 | case BT_SIZE_Y_MINUS: |
1642 | case BT_SIZE_Y_MINUS: |
1643 | mapSizeY -= 2; |
1643 | mapSizeY -= 2; |
1644 | if ( mapSizeY < MIN_Y_SIZE ) mapSizeY = MIN_Y_SIZE; |
1644 | if ( mapSizeY < MIN_Y_SIZE ) mapSizeY = MIN_Y_SIZE; |
1645 | break; |
1645 | break; |
1646 | // |
1646 | // |
1647 | case BT_LOOP_MINUS: |
1647 | case BT_LOOP_MINUS: |
1648 | loopDelay++;; |
1648 | loopDelay++;; |
1649 | if ( loopDelay > MAX_LOOP_DELAY ) loopDelay = MAX_LOOP_DELAY; |
1649 | if ( loopDelay > MAX_LOOP_DELAY ) loopDelay = MAX_LOOP_DELAY; |
1650 | break; |
1650 | break; |
1651 | // |
1651 | // |
1652 | case BT_LOOP_PLUS: |
1652 | case BT_LOOP_PLUS: |
1653 | loopDelay--;; |
1653 | loopDelay--;; |
1654 | if ( loopDelay < MIN_LOOP_DELAY ) loopDelay = MIN_LOOP_DELAY; |
1654 | if ( loopDelay < MIN_LOOP_DELAY ) loopDelay = MIN_LOOP_DELAY; |
1655 | break; |
1655 | break; |
1656 | // |
1656 | // |
1657 | default: |
1657 | default: |
1658 | break; |
1658 | break; |
1659 | } |
1659 | } |
1660 | DrawAppWindow(); |
1660 | DrawAppWindow(); |
1661 | break; |
1661 | break; |
1662 | // |
1662 | // |
1663 | default: |
1663 | default: |
1664 | break; |
1664 | break; |
1665 | } |
1665 | } |
1666 | break; |
1666 | break; |
1667 | // |
1667 | // |
1668 | case appStateGo: |
1668 | case appStateGo: |
1669 | // |
1669 | // |
1670 | kos_Pause( loopDelay ); |
1670 | kos_Pause( loopDelay ); |
1671 | // |
1671 | // |
1672 | if ( bonus1Count > 0 ) bonus1Count--; |
1672 | if ( bonus1Count > 0 ) bonus1Count--; |
1673 | // |
1673 | // |
1674 | ChangeHero(); |
1674 | ChangeHero(); |
1675 | // |
1675 | // |
1676 | switch( kos_WaitForEvent( 1 ) ) |
1676 | switch( kos_WaitForEvent( 1 ) ) |
1677 | { |
1677 | { |
1678 | // |
1678 | // |
1679 | case 0: |
1679 | case 0: |
1680 | if ( MoveHero() ) |
1680 | if ( MoveHero() ) |
1681 | { |
1681 | { |
1682 | // |
1682 | // |
1683 | DeadHeroProcess(); |
1683 | DeadHeroProcess(); |
1684 | } |
1684 | } |
1685 | else |
1685 | else |
1686 | { |
1686 | { |
1687 | // |
1687 | // |
1688 | if ( CheckForNextLevel() ) |
1688 | if ( CheckForNextLevel() ) |
1689 | { |
1689 | { |
1690 | break; |
1690 | break; |
1691 | } |
1691 | } |
1692 | } |
1692 | } |
1693 | if ( MoveEnemies() ) |
1693 | if ( MoveEnemies() ) |
1694 | { |
1694 | { |
1695 | // ñîæðàëè èãðîêà |
1695 | // ñîæðàëè èãðîêà |
1696 | DeadHeroProcess(); |
1696 | DeadHeroProcess(); |
1697 | } |
1697 | } |
1698 | ApplyMapDiffs(); |
1698 | ApplyMapDiffs(); |
1699 | break; |
1699 | break; |
1700 | // |
1700 | // |
1701 | case 1: |
1701 | case 1: |
1702 | DrawAppWindow(); |
1702 | DrawAppWindow(); |
1703 | break; |
1703 | break; |
1704 | 1704 | ||
1705 | // |
1705 | // |
1706 | case 2: |
1706 | case 2: |
1707 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1707 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1708 | switch ( keyCode ) |
1708 | switch ( keyCode ) |
1709 | { |
1709 | { |
1710 | // |
1710 | // |
1711 | case 0x1: |
1711 | case 0x1: |
1712 | SetEntryVars(); |
1712 | SetEntryVars(); |
1713 | appState = appStateEntry; |
1713 | appState = appStateEntry; |
1714 | clearWorldMap(); |
1714 | clearWorldMap(); |
1715 | DrawAppWindow(); |
1715 | DrawAppWindow(); |
1716 | continue; |
1716 | continue; |
1717 | 1717 | ||
1718 | // |
1718 | // |
1719 | case 0x39: |
1719 | case 0x39: |
1720 | appState = appStatePause; |
1720 | appState = appStatePause; |
1721 | break; |
1721 | break; |
1722 | 1722 | ||
1723 | // |
1723 | // |
1724 | case 0x48: |
1724 | case 0x48: |
1725 | heroDX = 0; |
1725 | heroDX = 0; |
1726 | if ( lastMoveDirection == 0x50 ) |
1726 | if ( lastMoveDirection == 0x50 ) |
1727 | { |
1727 | { |
1728 | heroDY = 0; |
1728 | heroDY = 0; |
1729 | lastMoveDirection = 0; |
1729 | lastMoveDirection = 0; |
1730 | } |
1730 | } |
1731 | else |
1731 | else |
1732 | { |
1732 | { |
1733 | heroDY = -mapSizeX; |
1733 | heroDY = -mapSizeX; |
1734 | lastMoveDirection = 0x48; |
1734 | lastMoveDirection = 0x48; |
1735 | } |
1735 | } |
1736 | break; |
1736 | break; |
1737 | 1737 | ||
1738 | // |
1738 | // |
1739 | case 0x50: |
1739 | case 0x50: |
1740 | heroDX = 0; |
1740 | heroDX = 0; |
1741 | if ( lastMoveDirection == 0x48 ) |
1741 | if ( lastMoveDirection == 0x48 ) |
1742 | { |
1742 | { |
1743 | heroDY = 0; |
1743 | heroDY = 0; |
1744 | lastMoveDirection = 0; |
1744 | lastMoveDirection = 0; |
1745 | } |
1745 | } |
1746 | else |
1746 | else |
1747 | { |
1747 | { |
1748 | heroDY = mapSizeX; |
1748 | heroDY = mapSizeX; |
1749 | lastMoveDirection = 0x50; |
1749 | lastMoveDirection = 0x50; |
1750 | } |
1750 | } |
1751 | break; |
1751 | break; |
1752 | 1752 | ||
1753 | // |
1753 | // |
1754 | case 0x4B: |
1754 | case 0x4B: |
1755 | heroDY = 0; |
1755 | heroDY = 0; |
1756 | if ( lastMoveDirection == 0x4D ) |
1756 | if ( lastMoveDirection == 0x4D ) |
1757 | { |
1757 | { |
1758 | heroDX = 0; |
1758 | heroDX = 0; |
1759 | lastMoveDirection = 0; |
1759 | lastMoveDirection = 0; |
1760 | } |
1760 | } |
1761 | else |
1761 | else |
1762 | { |
1762 | { |
1763 | heroDX = -1; |
1763 | heroDX = -1; |
1764 | lastMoveDirection = 0x4B; |
1764 | lastMoveDirection = 0x4B; |
1765 | } |
1765 | } |
1766 | break; |
1766 | break; |
1767 | 1767 | ||
1768 | // |
1768 | // |
1769 | case 0x4D: |
1769 | case 0x4D: |
1770 | heroDY = 0; |
1770 | heroDY = 0; |
1771 | if ( lastMoveDirection == 0x4B ) |
1771 | if ( lastMoveDirection == 0x4B ) |
1772 | { |
1772 | { |
1773 | heroDX = 0; |
1773 | heroDX = 0; |
1774 | lastMoveDirection = 0; |
1774 | lastMoveDirection = 0; |
1775 | } |
1775 | } |
1776 | else |
1776 | else |
1777 | { |
1777 | { |
1778 | heroDX = 1; |
1778 | heroDX = 1; |
1779 | lastMoveDirection = 0x4D; |
1779 | lastMoveDirection = 0x4D; |
1780 | } |
1780 | } |
1781 | break; |
1781 | break; |
1782 | } |
1782 | } |
1783 | // |
1783 | // |
1784 | if ( MoveHero() ) |
1784 | if ( MoveHero() ) |
1785 | { |
1785 | { |
1786 | // |
1786 | // |
1787 | DeadHeroProcess(); |
1787 | DeadHeroProcess(); |
1788 | } |
1788 | } |
1789 | else |
1789 | else |
1790 | { |
1790 | { |
1791 | // |
1791 | // |
1792 | if ( CheckForNextLevel() ) |
1792 | if ( CheckForNextLevel() ) |
1793 | { |
1793 | { |
1794 | break; |
1794 | break; |
1795 | } |
1795 | } |
1796 | } |
1796 | } |
1797 | if ( MoveEnemies() ) |
1797 | if ( MoveEnemies() ) |
1798 | { |
1798 | { |
1799 | // ñîæðàëè èãðîêà |
1799 | // ñîæðàëè èãðîêà |
1800 | DeadHeroProcess(); |
1800 | DeadHeroProcess(); |
1801 | } |
1801 | } |
1802 | ApplyMapDiffs(); |
1802 | ApplyMapDiffs(); |
1803 | break; |
1803 | break; |
1804 | 1804 | ||
1805 | // |
1805 | // |
1806 | default: |
1806 | default: |
1807 | // |
1807 | // |
1808 | if ( MoveHero() ) |
1808 | if ( MoveHero() ) |
1809 | { |
1809 | { |
1810 | // |
1810 | // |
1811 | DeadHeroProcess(); |
1811 | DeadHeroProcess(); |
1812 | } |
1812 | } |
1813 | if ( MoveEnemies() ) |
1813 | if ( MoveEnemies() ) |
1814 | { |
1814 | { |
1815 | // ñîæðàëè èãðîêà |
1815 | // ñîæðàëè èãðîêà |
1816 | DeadHeroProcess(); |
1816 | DeadHeroProcess(); |
1817 | } |
1817 | } |
1818 | ApplyMapDiffs(); |
1818 | ApplyMapDiffs(); |
1819 | break; |
1819 | break; |
1820 | } |
1820 | } |
1821 | // |
1821 | // |
1822 | if ( lifeCount <= 0 ) |
1822 | if ( lifeCount <= 0 ) |
1823 | { |
1823 | { |
1824 | appState = appStateAfterDeath; |
1824 | appState = appStateAfterDeath; |
1825 | DrawAppWindow(); |
1825 | DrawAppWindow(); |
1826 | } |
1826 | } |
1827 | // |
1827 | // |
1828 | break; |
1828 | break; |
1829 | 1829 | ||
1830 | // |
1830 | // |
1831 | case appStateAfterDeath: |
1831 | case appStateAfterDeath: |
1832 | switch ( kos_WaitForEvent() ) |
1832 | switch ( kos_WaitForEvent() ) |
1833 | { |
1833 | { |
1834 | // |
1834 | // |
1835 | case 1: |
1835 | case 1: |
1836 | DrawAppWindow(); |
1836 | DrawAppWindow(); |
1837 | break; |
1837 | break; |
1838 | // |
1838 | // |
1839 | case 2: |
1839 | case 2: |
1840 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1840 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1841 | if ( keyCode != 0 ) |
1841 | if ( keyCode != 0 ) |
1842 | { |
1842 | { |
1843 | // |
1843 | // |
1844 | appState = appStateTop10; |
1844 | appState = appStateTop10; |
1845 | SetUpTop10(); |
1845 | SetUpTop10(); |
1846 | DrawAppWindow(); |
1846 | DrawAppWindow(); |
1847 | } |
1847 | } |
1848 | break; |
1848 | break; |
1849 | // |
1849 | // |
1850 | case 3: |
1850 | case 3: |
1851 | if ( kos_GetButtonID( buttonID ) ) |
1851 | if ( kos_GetButtonID( buttonID ) ) |
1852 | { |
1852 | { |
1853 | // |
1853 | // |
1854 | if ( buttonID == 1 ) |
1854 | if ( buttonID == 1 ) |
1855 | { |
1855 | { |
1856 | // |
1856 | // |
1857 | appState = appStateTop10; |
1857 | appState = appStateTop10; |
1858 | SetUpTop10(); |
1858 | SetUpTop10(); |
1859 | DrawAppWindow(); |
1859 | DrawAppWindow(); |
1860 | } |
1860 | } |
1861 | } |
1861 | } |
1862 | // |
1862 | // |
1863 | default: |
1863 | default: |
1864 | break; |
1864 | break; |
1865 | } |
1865 | } |
1866 | break; |
1866 | break; |
1867 | 1867 | ||
1868 | // |
1868 | // |
1869 | case appStateTop10: |
1869 | case appStateTop10: |
1870 | switch ( kos_WaitForEvent() ) |
1870 | switch ( kos_WaitForEvent() ) |
1871 | { |
1871 | { |
1872 | // |
1872 | // |
1873 | case 1: |
1873 | case 1: |
1874 | DrawAppWindow(); |
1874 | DrawAppWindow(); |
1875 | break; |
1875 | break; |
1876 | // |
1876 | // |
1877 | case 2: |
1877 | case 2: |
1878 | // |
1878 | // |
1879 | kos_GetKey( keyCode ); |
1879 | kos_GetKey( keyCode ); |
1880 | // |
1880 | // |
1881 | if ( enterName < 0 ) |
1881 | if ( enterName < 0 ) |
1882 | { |
1882 | { |
1883 | // |
1883 | // |
1884 | if ( keyCode == 0x1b ) |
1884 | if ( keyCode == 0x1b ) |
1885 | { |
1885 | { |
1886 | // |
1886 | // |
1887 | SetEntryVars(); |
1887 | SetEntryVars(); |
1888 | clearWorldMap(); |
1888 | clearWorldMap(); |
1889 | appState = appStateEntry; |
1889 | appState = appStateEntry; |
1890 | DrawAppWindow(); |
1890 | DrawAppWindow(); |
1891 | } |
1891 | } |
1892 | } |
1892 | } |
1893 | else |
1893 | else |
1894 | { |
1894 | { |
1895 | // |
1895 | // |
1896 | switch ( keyCode ) |
1896 | switch ( keyCode ) |
1897 | { |
1897 | { |
1898 | // |
1898 | // |
1899 | case 13: |
1899 | case 13: |
1900 | // |
1900 | // |
1901 | enterName = -1; |
1901 | enterName = -1; |
1902 | break; |
1902 | break; |
1903 | // |
1903 | // |
1904 | case 8: |
1904 | case 8: |
1905 | // |
1905 | // |
1906 | if ( enterCharNdx > 0 ) |
1906 | if ( enterCharNdx > 0 ) |
1907 | { |
1907 | { |
1908 | // |
1908 | // |
1909 | heroTbl[enterName].name[--enterCharNdx] = '.'; |
1909 | heroTbl[enterName].name[--enterCharNdx] = '.'; |
1910 | } |
1910 | } |
1911 | break; |
1911 | break; |
1912 | // |
1912 | // |
1913 | default: |
1913 | default: |
1914 | if ( keyCode >= 0x20 ) |
1914 | if ( keyCode >= 0x20 ) |
1915 | { |
1915 | { |
1916 | // |
1916 | // |
1917 | heroTbl[enterName].name[enterCharNdx++] = keyCode; |
1917 | heroTbl[enterName].name[enterCharNdx++] = keyCode; |
1918 | // |
1918 | // |
1919 | if ( enterCharNdx >= sizeof(heroTbl[0].name) ) |
1919 | if ( enterCharNdx >= sizeof(heroTbl[0].name) ) |
1920 | { |
1920 | { |
1921 | // |
1921 | // |
1922 | enterName = -1; |
1922 | enterName = -1; |
1923 | } |
1923 | } |
1924 | } |
1924 | } |
1925 | break; |
1925 | break; |
1926 | } |
1926 | } |
1927 | // |
1927 | // |
1928 | DrawAppWindow(); |
1928 | DrawAppWindow(); |
1929 | } |
1929 | } |
1930 | // |
1930 | // |
1931 | break; |
1931 | break; |
1932 | // |
1932 | // |
1933 | default: |
1933 | default: |
1934 | break; |
1934 | break; |
1935 | } |
1935 | } |
1936 | break; |
1936 | break; |
1937 | 1937 | ||
1938 | // |
1938 | // |
1939 | case appStatePause: |
1939 | case appStatePause: |
1940 | switch ( kos_WaitForEvent() ) |
1940 | switch ( kos_WaitForEvent() ) |
1941 | { |
1941 | { |
1942 | case 1: |
1942 | case 1: |
1943 | DrawAppWindow(); |
1943 | DrawAppWindow(); |
1944 | break; |
1944 | break; |
1945 | 1945 | ||
1946 | case 2: |
1946 | case 2: |
1947 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1947 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1948 | if ( keyCode != 0 ) |
1948 | if ( keyCode != 0 ) |
1949 | { |
1949 | { |
1950 | // |
1950 | // |
1951 | appState = appStateGo; |
1951 | appState = appStateGo; |
1952 | } |
1952 | } |
1953 | break; |
1953 | break; |
1954 | 1954 | ||
1955 | default: |
1955 | default: |
1956 | break; |
1956 | break; |
1957 | } |
1957 | } |
1958 | break; |
1958 | break; |
1959 | 1959 | ||
1960 | // |
1960 | // |
1961 | case appStateHideMap: |
1961 | case appStateHideMap: |
1962 | // |
1962 | // |
1963 | switch ( kos_WaitForEvent( 1 ) ) |
1963 | switch ( kos_WaitForEvent( 1 ) ) |
1964 | { |
1964 | { |
1965 | case 1: |
1965 | case 1: |
1966 | DrawAppWindow(); |
1966 | DrawAppWindow(); |
1967 | break; |
1967 | break; |
1968 | case 2: |
1968 | case 2: |
1969 | while ( kos_GetKey( keyCode ) ); |
1969 | while ( kos_GetKey( keyCode ) ); |
1970 | break; |
1970 | break; |
1971 | default: |
1971 | default: |
1972 | bPtr = worldMap + (flipMapPtr[flipMapCount].x + (flipMapPtr[flipMapCount].y * mapSizeX)); |
1972 | bPtr = worldMap + (flipMapPtr[flipMapCount].x + (flipMapPtr[flipMapCount].y * mapSizeX)); |
1973 | mapDiffList.Add( sMapDiff( bPtr, gmFlip ) ); |
1973 | mapDiffList.Add( sMapDiff( bPtr, gmFlip ) ); |
1974 | mapDiffList.Add( sMapDiff( bPtr + 1, gmFlip ) ); |
1974 | mapDiffList.Add( sMapDiff( bPtr + 1, gmFlip ) ); |
1975 | mapDiffList.Add( sMapDiff( bPtr + mapSizeX, gmFlip ) ); |
1975 | mapDiffList.Add( sMapDiff( bPtr + mapSizeX, gmFlip ) ); |
1976 | mapDiffList.Add( sMapDiff( bPtr + (mapSizeX + 1), gmFlip ) ); |
1976 | mapDiffList.Add( sMapDiff( bPtr + (mapSizeX + 1), gmFlip ) ); |
1977 | ApplyMapDiffs( false ); |
1977 | ApplyMapDiffs( false ); |
1978 | break; |
1978 | break; |
1979 | } |
1979 | } |
1980 | // |
1980 | // |
1981 | flipMapCount++; |
1981 | flipMapCount++; |
1982 | // |
1982 | // |
1983 | if ( flipMapCount >= flipMapSize ) |
1983 | if ( flipMapCount >= flipMapSize ) |
1984 | { |
1984 | { |
1985 | flipMapCount = 0; |
1985 | flipMapCount = 0; |
1986 | appState = appStateShowMap; |
1986 | appState = appStateShowMap; |
1987 | DrawAppWindow(); |
1987 | DrawAppWindow(); |
1988 | } |
1988 | } |
1989 | break; |
1989 | break; |
1990 | // |
1990 | // |
1991 | case appStateShowMap: |
1991 | case appStateShowMap: |
1992 | // |
1992 | // |
1993 | switch ( kos_WaitForEvent( 1 ) ) |
1993 | switch ( kos_WaitForEvent( 1 ) ) |
1994 | { |
1994 | { |
1995 | case 1: |
1995 | case 1: |
1996 | DrawAppWindow(); |
1996 | DrawAppWindow(); |
1997 | break; |
1997 | break; |
1998 | default: |
1998 | default: |
1999 | break; |
1999 | break; |
2000 | } |
2000 | } |
2001 | // |
2001 | // |
2002 | flipMapCount++; |
2002 | flipMapCount++; |
2003 | // |
2003 | // |
2004 | if ( flipMapCount >= BEFORE_START_LEVEL ) |
2004 | if ( flipMapCount >= BEFORE_START_LEVEL ) |
2005 | { |
2005 | { |
2006 | clearWorldMap(); |
2006 | clearWorldMap(); |
2007 | flipMapCount = 0; |
2007 | flipMapCount = 0; |
2008 | initWorldMap(); |
2008 | initWorldMap(); |
2009 | appState = appStateGo; |
2009 | appState = appStateGo; |
2010 | DrawAppWindow(); |
2010 | DrawAppWindow(); |
2011 | } |
2011 | } |
2012 | // |
2012 | // |
2013 | break; |
2013 | break; |
2014 | } |
2014 | } |
2015 | } |
2015 | } |
2016 | } |
2016 | } |
2017 | 2017 | ||
2018 | 2018 | ||
2019 | // |
2019 | // |
2020 | void DrawEntryScreen() |
2020 | void DrawEntryScreen() |
2021 | { |
2021 | { |
2022 | PRINTK pr; |
2022 | PRINTK pr; |
2023 | char line[64]; |
2023 | char line[64]; |
2024 | 2024 | ||
2025 | // |
2025 | // |
2026 | kos_DefineAndDrawWindow( |
2026 | kos_DefineAndDrawWindow( |
2027 | 100, 100, |
2027 | 100, 100, |
2028 | wndSizeX, wndSizeY, |
2028 | wndSizeX, wndSizeY, |
2029 | 0, 0, |
2029 | 0, 0, |
2030 | 0, 0x2040A0, |
2030 | 0, 0x2040A0, |
2031 | 0x2040A0 |
2031 | 0x2040A0 |
2032 | ); |
2032 | ); |
2033 | // |
2033 | // |
2034 | kos_WriteTextToWindow( |
2034 | kos_WriteTextToWindow( |
2035 | 4, 4, |
2035 | 4, 4, |
2036 | 0x10, 0x42D2E2, |
2036 | 0x10, 0x42D2E2, |
2037 | MainWindowTitle, |
2037 | MainWindowTitle, |
2038 | sizeof( MainWindowTitle ) - 1 |
2038 | sizeof( MainWindowTitle ) - 1 |
2039 | ); |
2039 | ); |
2040 | // |
2040 | // |
2041 | kos_WriteTextToWindow( |
2041 | kos_WriteTextToWindow( |
2042 | 8, 32, |
2042 | 8, 32, |
2043 | 0x10, 0x12FF12, |
2043 | 0x10, 0x12FF12, |
2044 | menuStr1, |
2044 | menuStr1, |
2045 | sizeof( menuStr1 ) - 1 |
2045 | sizeof( menuStr1 ) - 1 |
2046 | ); |
2046 | ); |
2047 | // |
2047 | // |
2048 | kos_WriteTextToWindow( |
2048 | kos_WriteTextToWindow( |
2049 | 8, 48, |
2049 | 8, 48, |
2050 | 0x10, 0x12FF12, |
2050 | 0x10, 0x12FF12, |
2051 | menuStr2, |
2051 | menuStr2, |
2052 | sizeof( menuStr2 ) - 1 |
2052 | sizeof( menuStr2 ) - 1 |
2053 | ); |
2053 | ); |
2054 | // |
2054 | // |
2055 | kos_WriteTextToWindow( |
2055 | kos_WriteTextToWindow( |
2056 | 8, 80, |
2056 | 8, 80, |
2057 | 0x10, 0xD0FF12, |
2057 | 0x10, 0xD0FF12, |
2058 | menuStr3, |
2058 | menuStr3, |
2059 | sizeof( menuStr3 ) - 1 |
2059 | sizeof( menuStr3 ) - 1 |
2060 | ); |
2060 | ); |
2061 | // |
2061 | // |
2062 | kos_WriteTextToWindow( |
2062 | kos_WriteTextToWindow( |
2063 | 8, 96, |
2063 | 8, 96, |
2064 | 0x10, 0xD0FF12, |
2064 | 0x10, 0xD0FF12, |
2065 | menuStr4, |
2065 | menuStr4, |
2066 | sizeof( menuStr4 ) - 1 |
2066 | sizeof( menuStr4 ) - 1 |
2067 | ); |
2067 | ); |
2068 | // ðàçìåð ïîëÿ |
2068 | // ðàçìåð ïîëÿ |
2069 | pr.fmtline = worldSizeStr; |
2069 | pr.fmtline = worldSizeStr; |
2070 | pr.args[0] = mapSizeX; |
2070 | pr.args[0] = mapSizeX; |
2071 | pr.args[1] = mapSizeY; |
2071 | pr.args[1] = mapSizeY; |
2072 | sprintk( line, &pr ); |
2072 | sprintk( line, &pr ); |
2073 | // |
2073 | // |
2074 | kos_WriteTextToWindow( |
2074 | kos_WriteTextToWindow( |
2075 | 8, 112, |
2075 | 8, 112, |
2076 | 0x10, 0x12C0D0, |
2076 | 0x10, 0x12C0D0, |
2077 | line, |
2077 | line, |
2078 | strlen( line ) |
2078 | strlen( line ) |
2079 | ); |
2079 | ); |
2080 | // êíîïêè X |
2080 | // êíîïêè X |
2081 | kos_DefineButton( |
2081 | kos_DefineButton( |
2082 | ENTRY_WND_SIZE_X - 58, 112, |
2082 | ENTRY_WND_SIZE_X - 58, 112, |
2083 | 12, 12, |
2083 | 12, 12, |
2084 | BT_SIZE_X_MINUS, |
2084 | BT_SIZE_X_MINUS, |
2085 | 0xCCCCCC |
2085 | 0xCCCCCC |
2086 | ); |
2086 | ); |
2087 | // |
2087 | // |
2088 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_WND_SIZE_X - 58 + 3, 117 ); |
2088 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_WND_SIZE_X - 58 + 3, 117 ); |
2089 | // |
2089 | // |
2090 | kos_DefineButton( |
2090 | kos_DefineButton( |
2091 | ENTRY_WND_SIZE_X - 45, 112, |
2091 | ENTRY_WND_SIZE_X - 45, 112, |
2092 | 12, 12, |
2092 | 12, 12, |
2093 | BT_SIZE_X_PLUS, |
2093 | BT_SIZE_X_PLUS, |
2094 | 0xCCCCCC |
2094 | 0xCCCCCC |
2095 | ); |
2095 | ); |
2096 | // |
2096 | // |
2097 | kos_PutImage( bmPMButton, 6, 6, ENTRY_WND_SIZE_X - 45 + 3, 115 ); |
2097 | kos_PutImage( bmPMButton, 6, 6, ENTRY_WND_SIZE_X - 45 + 3, 115 ); |
2098 | // êíîïêè Y |
2098 | // êíîïêè Y |
2099 | kos_DefineButton( |
2099 | kos_DefineButton( |
2100 | ENTRY_WND_SIZE_X - 29, 112, |
2100 | ENTRY_WND_SIZE_X - 29, 112, |
2101 | 12, 12, |
2101 | 12, 12, |
2102 | BT_SIZE_Y_MINUS, |
2102 | BT_SIZE_Y_MINUS, |
2103 | 0xCCCCCC |
2103 | 0xCCCCCC |
2104 | ); |
2104 | ); |
2105 | // |
2105 | // |
2106 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_WND_SIZE_X - 29 + 3, 117 ); |
2106 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_WND_SIZE_X - 29 + 3, 117 ); |
2107 | // |
2107 | // |
2108 | kos_DefineButton( |
2108 | kos_DefineButton( |
2109 | ENTRY_WND_SIZE_X - 16, 112, |
2109 | ENTRY_WND_SIZE_X - 16, 112, |
2110 | 12, 12, |
2110 | 12, 12, |
2111 | BT_SIZE_Y_PLUS, |
2111 | BT_SIZE_Y_PLUS, |
2112 | 0xCCCCCC |
2112 | 0xCCCCCC |
2113 | ); |
2113 | ); |
2114 | // |
2114 | // |
2115 | kos_PutImage( bmPMButton, 6, 6, ENTRY_WND_SIZE_X - 16 + 3, 115 ); |
2115 | kos_PutImage( bmPMButton, 6, 6, ENTRY_WND_SIZE_X - 16 + 3, 115 ); |
2116 | // |
2116 | // |
2117 | //çàäåðæêà â öèêëå âûáîðêè ñîîáùåíèé |
2117 | //çàäåðæêà â öèêëå âûáîðêè ñîîáùåíèé |
2118 | pr.fmtline = mainLoopDelayStr; |
2118 | pr.fmtline = mainLoopDelayStr; |
2119 | pr.args[0] = MAX_LOOP_DELAY + MIN_LOOP_DELAY - loopDelay; |
2119 | pr.args[0] = MAX_LOOP_DELAY + MIN_LOOP_DELAY - loopDelay; |
2120 | sprintk( line, &pr ); |
2120 | sprintk( line, &pr ); |
2121 | // |
2121 | // |
2122 | kos_WriteTextToWindow( |
2122 | kos_WriteTextToWindow( |
2123 | 8, 128, |
2123 | 8, 128, |
2124 | 0x10, 0x12C0D0, |
2124 | 0x10, 0x12C0D0, |
2125 | line, |
2125 | line, |
2126 | strlen( line ) |
2126 | strlen( line ) |
2127 | ); |
2127 | ); |
2128 | // |
2128 | // |
2129 | kos_DefineButton( |
2129 | kos_DefineButton( |
2130 | ENTRY_WND_SIZE_X - 29, 128, |
2130 | ENTRY_WND_SIZE_X - 29, 128, |
2131 | 12, 12, |
2131 | 12, 12, |
2132 | BT_LOOP_MINUS, |
2132 | BT_LOOP_MINUS, |
2133 | 0xCCCCCC |
2133 | 0xCCCCCC |
2134 | ); |
2134 | ); |
2135 | // |
2135 | // |
2136 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_WND_SIZE_X - 29 + 3, 133 ); |
2136 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_WND_SIZE_X - 29 + 3, 133 ); |
2137 | // |
2137 | // |
2138 | kos_DefineButton( |
2138 | kos_DefineButton( |
2139 | ENTRY_WND_SIZE_X - 16, 128, |
2139 | ENTRY_WND_SIZE_X - 16, 128, |
2140 | 12, 12, |
2140 | 12, 12, |
2141 | BT_LOOP_PLUS, |
2141 | BT_LOOP_PLUS, |
2142 | 0xCCCCCC |
2142 | 0xCCCCCC |
2143 | ); |
2143 | ); |
2144 | // |
2144 | // |
2145 | kos_PutImage( bmPMButton, 6, 6, ENTRY_WND_SIZE_X - 16 + 3, 131 ); |
2145 | kos_PutImage( bmPMButton, 6, 6, ENTRY_WND_SIZE_X - 16 + 3, 131 ); |
2146 | } |
2146 | } |
2147 | 2147 | ||
2148 | 2148 | ||
2149 | // |
2149 | // |
2150 | void DrawAppWindow() |
2150 | void DrawAppWindow() |
2151 | { |
2151 | { |
2152 | // |
2152 | // |
2153 | kos_WindowRedrawStatus( 1 ); |
2153 | kos_WindowRedrawStatus( 1 ); |
2154 | 2154 | ||
2155 | switch ( appState ) |
2155 | switch ( appState ) |
2156 | { |
2156 | { |
2157 | // |
2157 | // |
2158 | case appStateTop10: |
2158 | case appStateTop10: |
2159 | DrawTop10Window(); |
2159 | DrawTop10Window(); |
2160 | break; |
2160 | break; |
2161 | // |
2161 | // |
2162 | case appStateEntry: |
2162 | case appStateEntry: |
2163 | // |
2163 | // |
2164 | DrawEntryScreen(); |
2164 | DrawEntryScreen(); |
2165 | break; |
2165 | break; |
2166 | // |
2166 | // |
2167 | case appStateGo: |
2167 | case appStateGo: |
2168 | case appStateShowMap: |
2168 | case appStateShowMap: |
2169 | case appStatePause: |
2169 | case appStatePause: |
2170 | drawWorldMap(); |
2170 | drawWorldMap(); |
2171 | break; |
2171 | break; |
2172 | // |
2172 | // |
2173 | case appStateAfterDeath: |
2173 | case appStateAfterDeath: |
2174 | // |
2174 | // |
2175 | drawWorldMap(); |
2175 | drawWorldMap(); |
2176 | // |
2176 | // |
2177 | kos_DefineButton( |
2177 | kos_DefineButton( |
2178 | ( wndSizeX / 2 ) - 64, |
2178 | ( wndSizeX / 2 ) - 64, |
2179 | ( wndSizeY / 2 ) - 16, |
2179 | ( wndSizeY / 2 ) - 16, |
2180 | 128, 32, |
2180 | 128, 32, |
2181 | 1, |
2181 | 1, |
2182 | 0x136793 |
2182 | 0x136793 |
2183 | ); |
2183 | ); |
2184 | // |
2184 | // |
2185 | kos_WriteTextToWindow( |
2185 | kos_WriteTextToWindow( |
2186 | ( wndSizeX / 2 ) - ( sizeof( thatsAllStr ) * 4 ), |
2186 | ( wndSizeX / 2 ) - ( sizeof( thatsAllStr ) * 4 ), |
2187 | ( wndSizeY / 2 ) - 4, |
2187 | ( wndSizeY / 2 ) - 4, |
2188 | 0x10, 0xFFFFFF, |
2188 | 0x10, 0xFFFFFF, |
2189 | thatsAllStr, |
2189 | thatsAllStr, |
2190 | sizeof ( thatsAllStr ) - 1 |
2190 | sizeof ( thatsAllStr ) - 1 |
2191 | ); |
2191 | ); |
2192 | 2192 | ||
2193 | // |
2193 | // |
2194 | break; |
2194 | break; |
2195 | // |
2195 | // |
2196 | case appStateHideMap: |
2196 | case appStateHideMap: |
2197 | drawWorldMapForFlip(); |
2197 | drawWorldMapForFlip(); |
2198 | break; |
2198 | break; |
2199 | } |
2199 | } |
2200 | // |
2200 | // |
2201 | kos_WindowRedrawStatus( 2 ); |
2201 | kos_WindowRedrawStatus( 2 ); |
2202 | } |
2202 | } |
2203 | 2203 | ||
2204 | 2204 | ||
2205 | // |
2205 | // |
2206 | void initWorldMap() |
2206 | void initWorldMap() |
2207 | { |
2207 | { |
2208 | int i, j, m, allocSize; |
2208 | int i, j, m, allocSize; |
2209 | CWallEnemy *we; |
2209 | CWallEnemy *we; |
2210 | CSpaceEnemy *se; |
2210 | CSpaceEnemy *se; |
2211 | 2211 | ||
2212 | // |
2212 | // |
2213 | allocSize = mapSizeX * mapSizeY; |
2213 | allocSize = mapSizeX * mapSizeY; |
2214 | worldMap = new Byte[allocSize]; |
2214 | worldMap = new Byte[allocSize]; |
2215 | // |
2215 | // |
2216 | __asm{ |
2216 | __asm{ |
2217 | mov edi, worldMap |
2217 | mov edi, worldMap |
2218 | mov ecx, allocSize |
2218 | mov ecx, allocSize |
2219 | mov al, gmEmpty |
2219 | mov al, gmEmpty |
2220 | rep stosb |
2220 | rep stosb |
2221 | } |
2221 | } |
2222 | 2222 | ||
2223 | 2223 | ||
2224 | // |
2224 | // |
2225 | levelFillEdge = ( ( currentLevel + 1 ) * spacePerEnemy ) + currentLevel; |
2225 | levelFillEdge = ( ( currentLevel + 1 ) * spacePerEnemy ) + currentLevel; |
2226 | levelFillCount = freeSpaceCount; |
2226 | levelFillCount = freeSpaceCount; |
2227 | // |
2227 | // |
2228 | if ( ! noBonus ) |
2228 | if ( ! noBonus ) |
2229 | { |
2229 | { |
2230 | lifeCount++; |
2230 | lifeCount++; |
2231 | } |
2231 | } |
2232 | // |
2232 | // |
2233 | noBonus = false; |
2233 | noBonus = false; |
2234 | bonus1Set = false; |
2234 | bonus1Set = false; |
2235 | bonus2Set = false; |
2235 | bonus2Set = false; |
2236 | bonus1Count = 0; |
2236 | bonus1Count = 0; |
2237 | goToNextLevel = false; |
2237 | goToNextLevel = false; |
2238 | currentHero = gmHero; |
2238 | currentHero = gmHero; |
2239 | currentTrack = gmTrack; |
2239 | currentTrack = gmTrack; |
2240 | 2240 | ||
2241 | // |
2241 | // |
2242 | for ( i = 0; i < mapSizeX; i++ ) |
2242 | for ( i = 0; i < mapSizeX; i++ ) |
2243 | { |
2243 | { |
2244 | // |
2244 | // |
2245 | worldMap[i] = gmWall; |
2245 | worldMap[i] = gmWall; |
2246 | worldMap[mapSizeX + i] = gmWall; |
2246 | worldMap[mapSizeX + i] = gmWall; |
2247 | // |
2247 | // |
2248 | worldMap[((mapSizeY-2)*mapSizeX) + i] = gmWall; |
2248 | worldMap[((mapSizeY-2)*mapSizeX) + i] = gmWall; |
2249 | worldMap[((mapSizeY-1)*mapSizeX) + i] = gmWall; |
2249 | worldMap[((mapSizeY-1)*mapSizeX) + i] = gmWall; |
2250 | } |
2250 | } |
2251 | // |
2251 | // |
2252 | for ( i = 2; i < (mapSizeY-2); i++ ) |
2252 | for ( i = 2; i < (mapSizeY-2); i++ ) |
2253 | { |
2253 | { |
2254 | // |
2254 | // |
2255 | worldMap[(i*mapSizeX)] = gmWall; |
2255 | worldMap[(i*mapSizeX)] = gmWall; |
2256 | worldMap[(i*mapSizeX) + 1] = gmWall; |
2256 | worldMap[(i*mapSizeX) + 1] = gmWall; |
2257 | worldMap[(i*mapSizeX) + mapSizeX - 2] = gmWall; |
2257 | worldMap[(i*mapSizeX) + mapSizeX - 2] = gmWall; |
2258 | worldMap[(i*mapSizeX) + mapSizeX - 1] = gmWall; |
2258 | worldMap[(i*mapSizeX) + mapSizeX - 1] = gmWall; |
2259 | } |
2259 | } |
2260 | // |
2260 | // |
2261 | heroPtr = worldMap + ( mapSizeX / 2 ); |
2261 | heroPtr = worldMap + ( mapSizeX / 2 ); |
2262 | heroPtr[0] = gmHero; |
2262 | heroPtr[0] = gmHero; |
2263 | heroDX = 0; |
2263 | heroDX = 0; |
2264 | heroDY = 0; |
2264 | heroDY = 0; |
2265 | // |
2265 | // |
2266 | for ( i = 0; i < currentLevel; i++ ) |
2266 | for ( i = 0; i < currentLevel; i++ ) |
2267 | { |
2267 | { |
2268 | // |
2268 | // |
2269 | for ( |
2269 | for ( |
2270 | j = ( rtlRand() % (mapSizeX * (mapSizeY - 2)) ) + (mapSizeX * 2); |
2270 | j = ( rtlRand() % (mapSizeX * (mapSizeY - 2)) ) + (mapSizeX * 2); |
2271 | worldMap[j] != gmWall; |
2271 | worldMap[j] != gmWall; |
2272 | j = rtlRand() % (mapSizeX * mapSizeY) |
2272 | j = rtlRand() % (mapSizeX * mapSizeY) |
2273 | ); |
2273 | ); |
2274 | // |
2274 | // |
2275 | we = new CWallEnemy(); |
2275 | we = new CWallEnemy(); |
2276 | // |
2276 | // |
2277 | we->ePtr = worldMap + j; |
2277 | we->ePtr = worldMap + j; |
2278 | we->dx = rtlRand() & 1 ? 1 : -1; |
2278 | we->dx = rtlRand() & 1 ? 1 : -1; |
2279 | we->dy = rtlRand() & 1 ? mapSizeX : -mapSizeX; |
2279 | we->dy = rtlRand() & 1 ? mapSizeX : -mapSizeX; |
2280 | // |
2280 | // |
2281 | mapEnemies.Add( we ); |
2281 | mapEnemies.Add( we ); |
2282 | // |
2282 | // |
2283 | worldMap[j] = gmEnemy1; |
2283 | worldMap[j] = gmEnemy1; |
2284 | } |
2284 | } |
2285 | // |
2285 | // |
2286 | m = currentLevel + 1; |
2286 | m = currentLevel + 1; |
2287 | // |
2287 | // |
2288 | for ( i = 0; i < m; i++ ) |
2288 | for ( i = 0; i < m; i++ ) |
2289 | { |
2289 | { |
2290 | // |
2290 | // |
2291 | for ( |
2291 | for ( |
2292 | j = rtlRand() % (mapSizeX * mapSizeY); |
2292 | j = rtlRand() % (mapSizeX * mapSizeY); |
2293 | worldMap[j] != gmEmpty; |
2293 | worldMap[j] != gmEmpty; |
2294 | j = rtlRand() % (mapSizeX * mapSizeY) |
2294 | j = rtlRand() % (mapSizeX * mapSizeY) |
2295 | ); |
2295 | ); |
2296 | // |
2296 | // |
2297 | se = new CSpaceEnemy(); |
2297 | se = new CSpaceEnemy(); |
2298 | // |
2298 | // |
2299 | se->ePtr = worldMap + j; |
2299 | se->ePtr = worldMap + j; |
2300 | se->dx = rtlRand() & 1 ? 1 : -1; |
2300 | se->dx = rtlRand() & 1 ? 1 : -1; |
2301 | se->dy = rtlRand() & 1 ? mapSizeX : -mapSizeX; |
2301 | se->dy = rtlRand() & 1 ? mapSizeX : -mapSizeX; |
2302 | // |
2302 | // |
2303 | mapEnemies.Add( se ); |
2303 | mapEnemies.Add( se ); |
2304 | // |
2304 | // |
2305 | worldMap[j] = gmEnemy2; |
2305 | worldMap[j] = gmEnemy2; |
2306 | } |
2306 | } |
2307 | } |
2307 | } |
2308 | 2308 | ||
2309 | 2309 | ||
2310 | // |
2310 | // |
2311 | void drawWorldMap() |
2311 | void drawWorldMap() |
2312 | { |
2312 | { |
2313 | // |
2313 | // |
2314 | kos_DefineAndDrawWindow( |
2314 | kos_DefineAndDrawWindow( |
2315 | 100, 100, |
2315 | 100, 100, |
2316 | wndSizeX, wndSizeY, |
2316 | wndSizeX, wndSizeY, |
2317 | 0, 0, |
2317 | 0, 0, |
2318 | 0, 0x2040A0, |
2318 | 0, 0x2040A0, |
2319 | 0x2040A0 |
2319 | 0x2040A0 |
2320 | ); |
2320 | ); |
2321 | // |
2321 | // |
2322 | drawWndTitleGo(); |
2322 | drawWndTitleGo(); |
2323 | // |
2323 | // |
2324 | drawWorldMapForFlip(); |
2324 | drawWorldMapForFlip(); |
2325 | } |
2325 | } |
2326 | 2326 | ||
2327 | 2327 | ||
2328 | // |
2328 | // |
2329 | int GetCompletePercents() |
2329 | int GetCompletePercents() |
2330 | { |
2330 | { |
2331 | int n1, n2; |
2331 | int n1, n2; |
2332 | 2332 | ||
2333 | // |
2333 | // |
2334 | n1 = freeSpaceCount - levelFillCount; |
2334 | n1 = freeSpaceCount - levelFillCount; |
2335 | n2 = freeSpaceCount - levelFillEdge; |
2335 | n2 = freeSpaceCount - levelFillEdge; |
2336 | // |
2336 | // |
2337 | return ( n1 >= n2 ) ? 100 : ( n1 * 100 ) / n2; |
2337 | return ( n1 >= n2 ) ? 100 : ( n1 * 100 ) / n2; |
2338 | } |
2338 | } |
2339 | 2339 | ||
2340 | 2340 | ||
2341 | // |
2341 | // |
2342 | void drawWndTitleGo() |
2342 | void drawWndTitleGo() |
2343 | { |
2343 | { |
2344 | PRINTK pr; |
2344 | PRINTK pr; |
2345 | char line[64]; |
2345 | char line[64]; |
2346 | 2346 | ||
2347 | // |
2347 | // |
2348 | kos_DrawBar( |
2348 | kos_DrawBar( |
2349 | 1, 1, |
2349 | 1, 1, |
2350 | wndSizeX - 2, 18, |
2350 | wndSizeX - 2, 18, |
2351 | 0x2040A0 |
2351 | 0x2040A0 |
2352 | ); |
2352 | ); |
2353 | 2353 | ||
2354 | // |
2354 | // |
2355 | pr.fmtline = goWndTitle; |
2355 | pr.fmtline = goWndTitle; |
2356 | pr.args[0] = currentLevel; |
2356 | pr.args[0] = currentLevel; |
2357 | pr.args[1] = GetCompletePercents(); |
2357 | pr.args[1] = GetCompletePercents(); |
2358 | pr.args[2] = lifeCount; |
2358 | pr.args[2] = lifeCount; |
2359 | pr.args[3] = scoreCount; |
2359 | pr.args[3] = scoreCount; |
2360 | sprintk( line, &pr ); |
2360 | sprintk( line, &pr ); |
2361 | // |
2361 | // |
2362 | kos_WriteTextToWindow( |
2362 | kos_WriteTextToWindow( |
2363 | 4, 4, |
2363 | 4, 4, |
2364 | 0x10, 0x42D2E2, |
2364 | 0x10, 0x42D2E2, |
2365 | line, |
2365 | line, |
2366 | strlen( line ) |
2366 | strlen( line ) |
2367 | ); |
2367 | ); |
2368 | // |
2368 | // |
2369 | if ( bonus1Count > 0 ) |
2369 | if ( bonus1Count > 0 ) |
2370 | { |
2370 | { |
2371 | // |
2371 | // |
2372 | kos_DrawBar( |
2372 | kos_DrawBar( |
2373 | 2, 22 - BONUS1_IND_HSIZE - 1, |
2373 | 2, 22 - BONUS1_IND_HSIZE - 1, |
2374 | wndSizeX - 4, BONUS1_IND_HSIZE, |
2374 | wndSizeX - 4, BONUS1_IND_HSIZE, |
2375 | 0x2040A0 |
2375 | 0x2040A0 |
2376 | ); |
2376 | ); |
2377 | // |
2377 | // |
2378 | kos_DrawBar( |
2378 | kos_DrawBar( |
2379 | 2, 22 - BONUS1_IND_HSIZE - 1, |
2379 | 2, 22 - BONUS1_IND_HSIZE - 1, |
2380 | ( bonus1Count * ( wndSizeX - 4 ) ) / BONUS1_LIFETIME, BONUS1_IND_HSIZE, |
2380 | ( bonus1Count * ( wndSizeX - 4 ) ) / BONUS1_LIFETIME, BONUS1_IND_HSIZE, |
2381 | 0x5720B0 |
2381 | 0x5720B0 |
2382 | ); |
2382 | ); |
2383 | } |
2383 | } |
2384 | } |
2384 | } |
2385 | 2385 | ||
2386 | // |
2386 | // |
2387 | void drawWorldMapForFlip() |
2387 | void drawWorldMapForFlip() |
2388 | { |
2388 | { |
2389 | int i, j; |
2389 | int i, j; |
2390 | Byte *mPtr = worldMap; |
2390 | Byte *mPtr = worldMap; |
2391 | 2391 | ||
2392 | // |
2392 | // |
2393 | for ( i = 0; i < mapSizeY; i++ ) |
2393 | for ( i = 0; i < mapSizeY; i++ ) |
2394 | { |
2394 | { |
2395 | // |
2395 | // |
2396 | for ( j = 0; j < mapSizeX; j++ ) |
2396 | for ( j = 0; j < mapSizeX; j++ ) |
2397 | { |
2397 | { |
2398 | //// |
2398 | //// |
2399 | //kos_DrawBar( |
2399 | //kos_DrawBar( |
2400 | // wndXOffet + ( j * blockSize ), |
2400 | // wndXOffet + ( j * blockSize ), |
2401 | // wndYOffset + ( i * blockSize ), |
2401 | // wndYOffset + ( i * blockSize ), |
2402 | // blockSize, blockSize, |
2402 | // blockSize, blockSize, |
2403 | // mapColours[*mPtr] |
2403 | // mapColours[*mPtr] |
2404 | //); |
2404 | //); |
2405 | // |
2405 | // |
2406 | kos_PutImage( |
2406 | kos_PutImage( |
2407 | mapColours[*mPtr], |
2407 | mapColours[*mPtr], |
2408 | blockSize, |
2408 | blockSize, |
2409 | blockSize, |
2409 | blockSize, |
2410 | wndXOffet + ( j * blockSize ), |
2410 | wndXOffet + ( j * blockSize ), |
2411 | wndYOffset + ( i * blockSize ) |
2411 | wndYOffset + ( i * blockSize ) |
2412 | ); |
2412 | ); |
2413 | // |
2413 | // |
2414 | mPtr++; |
2414 | mPtr++; |
2415 | } |
2415 | } |
2416 | } |
2416 | } |
2417 | } |
2417 | } |
2418 | 2418 | ||
2419 | 2419 | ||
2420 | // |
2420 | // |
2421 | void clearWorldMap() |
2421 | void clearWorldMap() |
2422 | { |
2422 | { |
2423 | int i, j; |
2423 | int i, j; |
2424 | 2424 | ||
2425 | // |
2425 | // |
2426 | sTrackList.Clear(); |
2426 | sTrackList.Clear(); |
2427 | fillList.Clear(); |
2427 | fillList.Clear(); |
2428 | mapDiffList.Clear(); |
2428 | mapDiffList.Clear(); |
2429 | // |
2429 | // |
2430 | j = mapEnemies.GetCount(); |
2430 | j = mapEnemies.GetCount(); |
2431 | // |
2431 | // |
2432 | for ( i = 0; i < j; i++ ) |
2432 | for ( i = 0; i < j; i++ ) |
2433 | { |
2433 | { |
2434 | // |
2434 | // |
2435 | delete mapEnemies[i]; |
2435 | delete mapEnemies[i]; |
2436 | } |
2436 | } |
2437 | // |
2437 | // |
2438 | mapEnemies.Clear(); |
2438 | mapEnemies.Clear(); |
2439 | // |
2439 | // |
2440 | if ( worldMap != NULL ) |
2440 | if ( worldMap != NULL ) |
2441 | { |
2441 | { |
2442 | delete worldMap; |
2442 | delete worldMap; |
2443 | worldMap = NULL; |
2443 | worldMap = NULL; |
2444 | } |
2444 | } |
2445 | } |
2445 | } |
2446 | 2446 | ||
2447 | 2447 | ||
2448 | // |
2448 | // |
2449 | char Top10WndTitle[] = "Top 10"; |
2449 | char Top10WndTitle[] = "Top 10"; |
2450 | 2450 | ||
2451 | // |
2451 | // |
2452 | void DrawTop10Window() |
2452 | void DrawTop10Window() |
2453 | { |
2453 | { |
2454 | int i; |
2454 | int i; |
2455 | 2455 | ||
2456 | // |
2456 | // |
2457 | kos_DefineAndDrawWindow( |
2457 | kos_DefineAndDrawWindow( |
2458 | 100, 100, |
2458 | 100, 100, |
2459 | TOP10_WND_SIZE_X, TOP10_WND_SIZE_Y, |
2459 | TOP10_WND_SIZE_X, TOP10_WND_SIZE_Y, |
2460 | 0, 0, |
2460 | 0, 0, |
2461 | 0, 0x2040A0, |
2461 | 0, 0x2040A0, |
2462 | 0x2040A0 |
2462 | 0x2040A0 |
2463 | ); |
2463 | ); |
2464 | // |
2464 | // |
2465 | kos_WriteTextToWindow( |
2465 | kos_WriteTextToWindow( |
2466 | 4, 4, |
2466 | 4, 4, |
2467 | 0x0, 0x42D2E2, |
2467 | 0x0, 0x42D2E2, |
2468 | Top10WndTitle, |
2468 | Top10WndTitle, |
2469 | sizeof( Top10WndTitle ) - 1 |
2469 | sizeof( Top10WndTitle ) - 1 |
2470 | ); |
2470 | ); |
2471 | // |
2471 | // |
2472 | for ( i = 0; i < TOP_TBL_SIZE; i++ ) |
2472 | for ( i = 0; i < TOP_TBL_SIZE; i++ ) |
2473 | { |
2473 | { |
2474 | // |
2474 | // |
2475 | kos_WriteTextToWindow( |
2475 | kos_WriteTextToWindow( |
2476 | 6, wndYOffset + 2 + (i * 10), |
2476 | 6, wndYOffset + 2 + (i * 10), |
2477 | 0x0, enterName != i ? 0xFFFFFF : 0x00FF00, |
2477 | 0x0, enterName != i ? 0xFFFFFF : 0x00FF00, |
2478 | heroTbl[i].name, |
2478 | heroTbl[i].name, |
2479 | sizeof( heroTbl[0].name ) |
2479 | sizeof( heroTbl[0].name ) |
2480 | ); |
2480 | ); |
2481 | // |
2481 | // |
2482 | kos_DisplayNumberToWindow( |
2482 | kos_DisplayNumberToWindow( |
2483 | heroTbl[i].score, |
2483 | heroTbl[i].score, |
2484 | 8, |
2484 | 8, |
2485 | 112, wndYOffset + 2 + (i * 10), |
2485 | 112, wndYOffset + 2 + (i * 10), |
2486 | 0xFFFF55, |
2486 | 0xFFFF55, |
2487 | nbDecimal, |
2487 | nbDecimal, |
2488 | false |
2488 | false |
2489 | ); |
2489 | ); |
2490 | } |
2490 | } |
2491 | // |
2491 | // |
2492 | kos_WriteTextToWindow( |
2492 | kos_WriteTextToWindow( |
2493 | 6, wndYOffset + 6 + (i * 10), |
2493 | 6, wndYOffset + 6 + (i * 10), |
2494 | 0x10, 0x1060D0, |
2494 | 0x10, 0x1060D0, |
2495 | enterName >= 0 ? top10str1 : top10str2, |
2495 | enterName >= 0 ? top10str1 : top10str2, |
2496 | enterName >= 0 ? sizeof(top10str1) - 1 : sizeof(top10str2) - 1 |
2496 | enterName >= 0 ? sizeof(top10str1) - 1 : sizeof(top10str2) - 1 |
2497 | ); |
2497 | ); |
2498 | }>>>>>>>>>=>>>>>>>>>=>>>>=>>>>>>>>>>>>>>>=>=>>>>>> |
2498 | }>>>>>>>>>=>>>>>>>>>=>>>>=>>>>>>>>>>>>>>>=>=>>>>>> |