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1 | #ifndef RS_STRINGS_EN_H |
1 | #ifndef RS_STRINGS_EN_H |
2 | #define RS_STRINGS_EN_H |
2 | #define RS_STRINGS_EN_H |
3 | 3 | ||
4 | // Russian |
4 | // Russian |
5 | 5 | ||
6 | // Be careful, only specific chars are available to use |
6 | // Be careful, only specific chars are available to use |
7 | // See readme for details |
7 | // See readme for details |
8 | 8 | ||
9 | // Main Menu |
9 | // Main Menu |
10 | #define L_START "CTAPT" |
10 | #define L_START "CTAPT" |
11 | #define L_SETTINGS "HACTP0^Ki" |
11 | #define L_SETTINGS "HACTP0^Ki" |
12 | #define L_ABOUT "0b igPE" |
12 | #define L_ABOUT "0b igPE" |
13 | #define L_QUIT "B\\X0d" |
13 | #define L_QUIT "B\\X0d" |
14 | 14 | ||
15 | // Settings menu |
15 | // Settings menu |
16 | #define L_WINDOW_SCALE "MAChTAb 0KHA:" |
16 | #define L_WINDOW_SCALE "MAChTAb 0KHA:" |
17 | #define L_DONE "g0T0B0" |
17 | #define L_DONE "g0T0B0" |
18 | #define L_BACK "HA3Ad" |
18 | #define L_BACK "HA3Ad" |
19 | 19 | ||
20 | // About menu |
20 | // About menu |
21 | #define L_DEVELOPED_BY "PA3PAb0T4iK:" |
21 | #define L_DEVELOPED_BY "PA3PAb0T4iK:" |
22 | #define L_ROMAN_SHUVALOV "P0MAH hYBAl0B" |
22 | #define L_ROMAN_SHUVALOV "P0MAH hYBAl0B" |
23 | 23 | ||
24 | // Main screen |
24 | // Main screen |
25 | #define L_BOTTOM_LINE_DEVELOPER_INFO "PA3PAb0T4iK: P0MAH hYBAl0B` T0l]aTTi_ 2014" |
25 | #define L_BOTTOM_LINE_DEVELOPER_INFO "PA3PAb0T4iK: P0MAH hYBAl0B` T0l]aTTi_ 2014" |
26 | 26 | ||
27 | // Gameplay |
27 | // Gameplay |
28 | //#define L_TECHDEMO_LINE1 "eT0 TEXH0dEMKA` " |
28 | //#define L_TECHDEMO_LINE1 "eT0 TEXH0dEMKA` " |
29 | #define L_TECHDEMO_LINE1 "CTPElKi = dBijEHiE_ = B\\CTPEl_ |
29 | #define L_TECHDEMO_LINE1 "CTPElKi = dBijEHiE_ = B\\CTPEl_ |
30 | 30 | ||
31 | #define L_LEVEL_PASSED "dEM0=YP0BEH] nP0^dEH" |
31 | //#define L_LEVEL_PASSED "dEM0=YP0BEH] nP0^dEH" |
32 | #define L_YOUR_SCORE "04K0B HAbPAH0:" |
32 | #define L_YOUR_SCORE "04K0B HAbPAH0:" |
33 | #define L_GAME_OVER "igPA 0K0H4EHA" |
33 | #define L_GAME_OVER "igPA 0K0H4EHA" |
34 | 34 | ||
35 | #define L_PAUSE "nAY3A" |
35 | #define L_PAUSE "nAY3A" |
36 | #define L_RESUME "nP0d0ljiT]" |
36 | #define L_RESUME "nP0d0ljiT]" |
37 | #define L_EXIT_TO_MAIN_MENU "B\\^Ti B glABH0E MEHk" |
37 | #define L_EXIT_TO_MAIN_MENU "B\\^Ti B glABH0E MEHk" |
- | 38 | ||
- | 39 | #define L_STAGE_TITLE "YP0BEH] xx" |
|
38 | 40 | ||
39 | #endif |
41 | #endif |