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Regard whitespace Rev 810 → Rev 811

/programs/system/drivers/ati2d/accel_2d.h
76,6 → 76,9
# define RADEON_ROP3_S 0x00cc0000
# define RADEON_ROP3_P 0x00f00000
 
#define RADEON_CP_PACKET0 0x00000000
#define RADEON_CP_PACKET1 0x40000000
#define RADEON_CP_PACKET2 0x80000000
#define RADEON_CP_PACKET3 0xC0000000
 
# define RADEON_CNTL_PAINT 0x00009100
84,6 → 87,15
# define RADEON_CNTL_PAINT_POLYLINE 0x00009500
# define RADEON_CNTL_PAINT_MULTI 0x00009A00
 
#define CP_PACKET0(reg, n) \
(RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))
 
#define CP_PACKET1(reg0, reg1) \
(RADEON_CP_PACKET1 | (((reg1) >> 2) << 11) | ((reg0) >> 2))
 
#define CP_PACKET2() \
(RADEON_CP_PACKET2)
 
#define CP_PACKET3( pkt, n ) \
(RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
 
92,10 → 104,18
write = rhd.ring_wp; \
} while (0)
 
#define ADVANCE_RING()
 
#define OUT_RING( x ) do { \
ring[write++] = (x); \
} while (0)
 
#define OUT_RING_REG(reg, val) \
do { \
OUT_RING(CP_PACKET0(reg, 0)); \
OUT_RING(val); \
} while (0)
 
#define DRM_MEMORYBARRIER() __asm volatile("lock; addl $0,0(%%esp)" : : : "memory");
 
#define COMMIT_RING() do { \
/programs/system/drivers/ati2d/accel_3d.inc
0,0 → 1,671
 
#include "radeon_reg.h"
 
#define BEGIN_ACCEL(n) BEGIN_RING(2*(n))
//#define FINISH_ACCEL() ADVANCE_RING()
#define FINISH_ACCEL() COMMIT_RING()
 
#define OUT_ACCEL_REG(reg, val) OUT_RING_REG(reg, val)
 
#define IS_R300_3D 0
#define IS_R500_3D 1
 
typedef enum {
CHIP_FAMILY_UNKNOW,
CHIP_FAMILY_LEGACY,
CHIP_FAMILY_RADEON,
CHIP_FAMILY_RV100,
CHIP_FAMILY_RS100, /* U1 (IGP320M) or A3 (IGP320)*/
CHIP_FAMILY_RV200,
CHIP_FAMILY_RS200, /* U2 (IGP330M/340M/350M) or A4 (IGP330/340/345/350), RS250 (IGP 7000) */
CHIP_FAMILY_R200,
CHIP_FAMILY_RV250,
CHIP_FAMILY_RS300, /* RS300/RS350 */
CHIP_FAMILY_RV280,
CHIP_FAMILY_R300,
CHIP_FAMILY_R350,
CHIP_FAMILY_RV350,
CHIP_FAMILY_RV380, /* RV370/RV380/M22/M24 */
CHIP_FAMILY_R420, /* R420/R423/M18 */
CHIP_FAMILY_RV410, /* RV410, M26 */
CHIP_FAMILY_RS400, /* xpress 200, 200m (RS400) Intel */
CHIP_FAMILY_RS480, /* xpress 200, 200m (RS410/480/482/485) AMD */
CHIP_FAMILY_RV515, /* rv515 */
CHIP_FAMILY_R520, /* r520 */
CHIP_FAMILY_RV530, /* rv530 */
CHIP_FAMILY_R580, /* r580 */
CHIP_FAMILY_RV560, /* rv560 */
CHIP_FAMILY_RV570, /* rv570 */
CHIP_FAMILY_RS600,
CHIP_FAMILY_RS690,
CHIP_FAMILY_RS740,
CHIP_FAMILY_R600, /* r600 */
CHIP_FAMILY_R630,
CHIP_FAMILY_RV610,
CHIP_FAMILY_RV630,
CHIP_FAMILY_RV670,
CHIP_FAMILY_RV620,
CHIP_FAMILY_RV635,
CHIP_FAMILY_RS780,
CHIP_FAMILY_LAST
} RADEONChipFamily;
 
static void Init3DEngine(RHDPtr rhdPtr)
{
// RADEONInfoPtr info = RADEONPTR(pScrn);
u32_t gb_tile_config, su_reg_dest, vap_cntl;
// ACCEL_PREAMBLE();
 
u32 *ring, write;
 
// info->texW[0] = info->texH[0] = info->texW[1] = info->texH[1] = 1;
 
if (IS_R300_3D || IS_R500_3D) {
 
BEGIN_ACCEL(3);
OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
OUT_ACCEL_REG(R300_RB3D_ZCACHE_CTLSTAT, R300_ZC_FLUSH | R300_ZC_FREE);
OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN);
FINISH_ACCEL();
 
gb_tile_config = (R300_ENABLE_TILING | R300_TILE_SIZE_16 | R300_SUBPIXEL_1_16);
 
switch(rhdPtr->num_gb_pipes) {
case 2: gb_tile_config |= R300_PIPE_COUNT_R300; break;
case 3: gb_tile_config |= R300_PIPE_COUNT_R420_3P; break;
case 4: gb_tile_config |= R300_PIPE_COUNT_R420; break;
default:
case 1: gb_tile_config |= R300_PIPE_COUNT_RV350; break;
}
 
BEGIN_ACCEL(5);
OUT_ACCEL_REG(R300_GB_TILE_CONFIG, gb_tile_config);
OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN);
OUT_ACCEL_REG(R300_DST_PIPE_CONFIG, R300_PIPE_AUTO_CONFIG);
OUT_ACCEL_REG(R300_GB_SELECT, 0);
OUT_ACCEL_REG(R300_GB_ENABLE, 0);
FINISH_ACCEL();
 
if (IS_R500_3D) {
su_reg_dest = ((1 << rhdPtr->num_gb_pipes) - 1);
BEGIN_ACCEL(2);
OUT_ACCEL_REG(R500_SU_REG_DEST, su_reg_dest);
OUT_ACCEL_REG(R500_VAP_INDEX_OFFSET, 0);
FINISH_ACCEL();
}
 
BEGIN_ACCEL(3);
OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
OUT_ACCEL_REG(R300_RB3D_ZCACHE_CTLSTAT, R300_ZC_FLUSH | R300_ZC_FREE);
OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN);
FINISH_ACCEL();
 
BEGIN_ACCEL(5);
OUT_ACCEL_REG(R300_GB_AA_CONFIG, 0);
OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
OUT_ACCEL_REG(R300_RB3D_ZCACHE_CTLSTAT, R300_ZC_FLUSH | R300_ZC_FREE);
OUT_ACCEL_REG(R300_GB_MSPOS0, ((8 << R300_MS_X0_SHIFT) |
(8 << R300_MS_Y0_SHIFT) |
(8 << R300_MS_X1_SHIFT) |
(8 << R300_MS_Y1_SHIFT) |
(8 << R300_MS_X2_SHIFT) |
(8 << R300_MS_Y2_SHIFT) |
(8 << R300_MSBD0_Y_SHIFT) |
(7 << R300_MSBD0_X_SHIFT)));
OUT_ACCEL_REG(R300_GB_MSPOS1, ((8 << R300_MS_X3_SHIFT) |
(8 << R300_MS_Y3_SHIFT) |
(8 << R300_MS_X4_SHIFT) |
(8 << R300_MS_Y4_SHIFT) |
(8 << R300_MS_X5_SHIFT) |
(8 << R300_MS_Y5_SHIFT) |
(8 << R300_MSBD1_SHIFT)));
FINISH_ACCEL();
 
BEGIN_ACCEL(5);
OUT_ACCEL_REG(R300_GA_ENHANCE, R300_GA_DEADLOCK_CNTL | R300_GA_FASTSYNC_CNTL);
OUT_ACCEL_REG(R300_GA_POLY_MODE, R300_FRONT_PTYPE_TRIANGE | R300_BACK_PTYPE_TRIANGE);
OUT_ACCEL_REG(R300_GA_ROUND_MODE, (R300_GEOMETRY_ROUND_NEAREST |
R300_COLOR_ROUND_NEAREST));
OUT_ACCEL_REG(R300_GA_COLOR_CONTROL, (R300_RGB0_SHADING_GOURAUD |
R300_ALPHA0_SHADING_GOURAUD |
R300_RGB1_SHADING_GOURAUD |
R300_ALPHA1_SHADING_GOURAUD |
R300_RGB2_SHADING_GOURAUD |
R300_ALPHA2_SHADING_GOURAUD |
R300_RGB3_SHADING_GOURAUD |
R300_ALPHA3_SHADING_GOURAUD));
OUT_ACCEL_REG(R300_GA_OFFSET, 0);
FINISH_ACCEL();
 
BEGIN_ACCEL(5);
OUT_ACCEL_REG(R300_SU_TEX_WRAP, 0);
OUT_ACCEL_REG(R300_SU_POLY_OFFSET_ENABLE, 0);
OUT_ACCEL_REG(R300_SU_CULL_MODE, R300_FACE_NEG);
OUT_ACCEL_REG(R300_SU_DEPTH_SCALE, 0x4b7fffff);
OUT_ACCEL_REG(R300_SU_DEPTH_OFFSET, 0);
FINISH_ACCEL();
 
/* setup the VAP */
if (rhdPtr->has_tcl)
vap_cntl = ((5 << R300_PVS_NUM_SLOTS_SHIFT) |
(5 << R300_PVS_NUM_CNTLRS_SHIFT) |
(9 << R300_VF_MAX_VTX_NUM_SHIFT));
else
vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
(5 << R300_PVS_NUM_CNTLRS_SHIFT) |
(5 << R300_VF_MAX_VTX_NUM_SHIFT));
 
if (rhdPtr->ChipSet == CHIP_FAMILY_RV515)
vap_cntl |= (2 << R300_PVS_NUM_FPUS_SHIFT);
else if ((rhdPtr->ChipSet == CHIP_FAMILY_RV530) ||
(rhdPtr->ChipSet == CHIP_FAMILY_RV560))
vap_cntl |= (5 << R300_PVS_NUM_FPUS_SHIFT);
else if (rhdPtr->ChipSet == CHIP_FAMILY_R420)
vap_cntl |= (6 << R300_PVS_NUM_FPUS_SHIFT);
else if ((rhdPtr->ChipSet == CHIP_FAMILY_R520) ||
(rhdPtr->ChipSet == CHIP_FAMILY_R580) ||
(rhdPtr->ChipSet == CHIP_FAMILY_RV570))
vap_cntl |= (8 << R300_PVS_NUM_FPUS_SHIFT);
else
vap_cntl |= (4 << R300_PVS_NUM_FPUS_SHIFT);
 
if (rhdPtr->has_tcl)
BEGIN_ACCEL(15);
else
BEGIN_ACCEL(9);
OUT_ACCEL_REG(R300_VAP_VTX_STATE_CNTL, 0);
OUT_ACCEL_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0);
 
if (rhdPtr->has_tcl)
OUT_ACCEL_REG(R300_VAP_CNTL_STATUS, 0);
else
OUT_ACCEL_REG(R300_VAP_CNTL_STATUS, R300_PVS_BYPASS);
OUT_ACCEL_REG(R300_VAP_CNTL, vap_cntl);
OUT_ACCEL_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0);
OUT_ACCEL_REG(R300_VAP_VTE_CNTL, R300_VTX_XY_FMT | R300_VTX_Z_FMT);
OUT_ACCEL_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0);
 
OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0,
((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_0_SHIFT) |
(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_0_SHIFT) |
(R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_0_SHIFT) |
(R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_0_SHIFT) |
((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
<< R300_WRITE_ENA_0_SHIFT) |
(R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_1_SHIFT) |
(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_1_SHIFT) |
(R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_1_SHIFT) |
(R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_1_SHIFT) |
((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
<< R300_WRITE_ENA_1_SHIFT)));
OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_EXT_1,
((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_2_SHIFT) |
(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_2_SHIFT) |
(R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_2_SHIFT) |
(R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_2_SHIFT) |
((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
<< R300_WRITE_ENA_2_SHIFT)));
 
if (rhdPtr->has_tcl) {
OUT_ACCEL_REG(R300_VAP_PVS_FLOW_CNTL_OPC, 0);
OUT_ACCEL_REG(R300_VAP_GB_VERT_CLIP_ADJ, 0x3f800000);
OUT_ACCEL_REG(R300_VAP_GB_VERT_DISC_ADJ, 0x3f800000);
OUT_ACCEL_REG(R300_VAP_GB_HORZ_CLIP_ADJ, 0x3f800000);
OUT_ACCEL_REG(R300_VAP_GB_HORZ_DISC_ADJ, 0x3f800000);
OUT_ACCEL_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
}
FINISH_ACCEL();
 
/* pre-load the vertex shaders */
if (rhdPtr->has_tcl) {
/* exa mask shader program */
BEGIN_ACCEL(13);
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
/* PVS inst 0 */
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
R300_PVS_DST_OFFSET(0) |
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(0) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(0) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(0) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
 
/* PVS inst 1 */
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
R300_PVS_DST_OFFSET(1) |
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(6) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(6) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(6) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
 
/* PVS inst 2 */
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
R300_PVS_DST_OFFSET(2) |
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(7) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(7) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(7) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
FINISH_ACCEL();
 
BEGIN_ACCEL(9);
/* exa no mask instruction */
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_INDX_REG, 3);
/* PVS inst 0 */
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
R300_PVS_DST_OFFSET(0) |
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(0) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(0) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(0) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
 
/* PVS inst 1 */
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
R300_PVS_DST_OFFSET(1) |
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(6) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(6) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(6) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
FINISH_ACCEL();
 
/* Xv shader program */
BEGIN_ACCEL(9);
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_INDX_REG, 5);
 
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
R300_PVS_DST_OFFSET(0) |
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(0) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(0) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(0) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
 
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
R300_PVS_DST_OFFSET(1) |
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(6) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(6) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(6) |
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
FINISH_ACCEL();
}
 
/* pre-load the RS instructions */
BEGIN_ACCEL(4);
if (IS_R300_3D) {
/* rasterizer source table
* R300_RS_TEX_PTR is the offset into the input RS stream
* 0,1 are tex0
* 2,3 are tex1
*/
OUT_ACCEL_REG(R300_RS_IP_0,
(R300_RS_TEX_PTR(0) |
R300_RS_SEL_S(R300_RS_SEL_C0) |
R300_RS_SEL_T(R300_RS_SEL_C1) |
R300_RS_SEL_R(R300_RS_SEL_K0) |
R300_RS_SEL_Q(R300_RS_SEL_K1)));
OUT_ACCEL_REG(R300_RS_IP_1,
(R300_RS_TEX_PTR(2) |
R300_RS_SEL_S(R300_RS_SEL_C0) |
R300_RS_SEL_T(R300_RS_SEL_C1) |
R300_RS_SEL_R(R300_RS_SEL_K0) |
R300_RS_SEL_Q(R300_RS_SEL_K1)));
/* src tex */
/* R300_INST_TEX_ID - select the RS source table entry
* R300_INST_TEX_ADDR - the FS temp register for the texture data
*/
OUT_ACCEL_REG(R300_RS_INST_0, (R300_INST_TEX_ID(0) |
R300_RS_INST_TEX_CN_WRITE |
R300_INST_TEX_ADDR(0)));
/* mask tex */
OUT_ACCEL_REG(R300_RS_INST_1, (R300_INST_TEX_ID(1) |
R300_RS_INST_TEX_CN_WRITE |
R300_INST_TEX_ADDR(1)));
 
} else {
/* rasterizer source table
* R300_RS_TEX_PTR is the offset into the input RS stream
* 0,1 are tex0
* 2,3 are tex1
*/
OUT_ACCEL_REG(R500_RS_IP_0, ((0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
(1 << R500_RS_IP_TEX_PTR_T_SHIFT) |
(R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
(R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT)));
 
OUT_ACCEL_REG(R500_RS_IP_1, ((2 << R500_RS_IP_TEX_PTR_S_SHIFT) |
(3 << R500_RS_IP_TEX_PTR_T_SHIFT) |
(R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
(R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT)));
/* src tex */
/* R500_RS_INST_TEX_ID_SHIFT - select the RS source table entry
* R500_RS_INST_TEX_ADDR_SHIFT - the FS temp register for the texture data
*/
OUT_ACCEL_REG(R500_RS_INST_0, ((0 << R500_RS_INST_TEX_ID_SHIFT) |
R500_RS_INST_TEX_CN_WRITE |
(0 << R500_RS_INST_TEX_ADDR_SHIFT)));
/* mask tex */
OUT_ACCEL_REG(R500_RS_INST_1, ((1 << R500_RS_INST_TEX_ID_SHIFT) |
R500_RS_INST_TEX_CN_WRITE |
(1 << R500_RS_INST_TEX_ADDR_SHIFT)));
}
FINISH_ACCEL();
 
/* pre-load FS tex instructions */
if (IS_R300_3D) {
BEGIN_ACCEL(2);
/* tex inst for src texture */
OUT_ACCEL_REG(R300_US_TEX_INST_0,
(R300_TEX_SRC_ADDR(0) |
R300_TEX_DST_ADDR(0) |
R300_TEX_ID(0) |
R300_TEX_INST(R300_TEX_INST_LD)));
 
/* tex inst for mask texture */
OUT_ACCEL_REG(R300_US_TEX_INST_1,
(R300_TEX_SRC_ADDR(1) |
R300_TEX_DST_ADDR(1) |
R300_TEX_ID(1) |
R300_TEX_INST(R300_TEX_INST_LD)));
FINISH_ACCEL();
}
 
if (IS_R300_3D) {
BEGIN_ACCEL(9);
OUT_ACCEL_REG(R300_US_CONFIG, (0 << R300_NLEVEL_SHIFT) | R300_FIRST_TEX);
OUT_ACCEL_REG(R300_US_PIXSIZE, 1); /* highest temp used */
OUT_ACCEL_REG(R300_US_CODE_ADDR_0,
(R300_ALU_START(0) |
R300_ALU_SIZE(0) |
R300_TEX_START(0) |
R300_TEX_SIZE(0)));
OUT_ACCEL_REG(R300_US_CODE_ADDR_1,
(R300_ALU_START(0) |
R300_ALU_SIZE(0) |
R300_TEX_START(0) |
R300_TEX_SIZE(0)));
OUT_ACCEL_REG(R300_US_CODE_ADDR_2,
(R300_ALU_START(0) |
R300_ALU_SIZE(0) |
R300_TEX_START(0) |
R300_TEX_SIZE(0)));
} else {
BEGIN_ACCEL(7);
OUT_ACCEL_REG(R300_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
OUT_ACCEL_REG(R300_US_PIXSIZE, 1); /* highest temp used */
OUT_ACCEL_REG(R500_US_FC_CTRL, 0);
}
OUT_ACCEL_REG(R300_US_W_FMT, 0);
OUT_ACCEL_REG(R300_US_OUT_FMT_1, (R300_OUT_FMT_UNUSED |
R300_OUT_FMT_C0_SEL_BLUE |
R300_OUT_FMT_C1_SEL_GREEN |
R300_OUT_FMT_C2_SEL_RED |
R300_OUT_FMT_C3_SEL_ALPHA));
OUT_ACCEL_REG(R300_US_OUT_FMT_2, (R300_OUT_FMT_UNUSED |
R300_OUT_FMT_C0_SEL_BLUE |
R300_OUT_FMT_C1_SEL_GREEN |
R300_OUT_FMT_C2_SEL_RED |
R300_OUT_FMT_C3_SEL_ALPHA));
OUT_ACCEL_REG(R300_US_OUT_FMT_3, (R300_OUT_FMT_UNUSED |
R300_OUT_FMT_C0_SEL_BLUE |
R300_OUT_FMT_C1_SEL_GREEN |
R300_OUT_FMT_C2_SEL_RED |
R300_OUT_FMT_C3_SEL_ALPHA));
FINISH_ACCEL();
 
 
BEGIN_ACCEL(3);
OUT_ACCEL_REG(R300_FG_DEPTH_SRC, 0);
OUT_ACCEL_REG(R300_FG_FOG_BLEND, 0);
OUT_ACCEL_REG(R300_FG_ALPHA_FUNC, 0);
FINISH_ACCEL();
 
BEGIN_ACCEL(13);
OUT_ACCEL_REG(R300_RB3D_ABLENDCNTL, 0);
OUT_ACCEL_REG(R300_RB3D_ZSTENCILCNTL, 0);
OUT_ACCEL_REG(R300_RB3D_ZCACHE_CTLSTAT, R300_ZC_FLUSH | R300_ZC_FREE);
OUT_ACCEL_REG(R300_RB3D_BW_CNTL, 0);
OUT_ACCEL_REG(R300_RB3D_ZCNTL, 0);
OUT_ACCEL_REG(R300_RB3D_ZTOP, 0);
OUT_ACCEL_REG(R300_RB3D_ROPCNTL, 0);
 
OUT_ACCEL_REG(R300_RB3D_AARESOLVE_CTL, 0);
OUT_ACCEL_REG(R300_RB3D_COLOR_CHANNEL_MASK, (R300_BLUE_MASK_EN |
R300_GREEN_MASK_EN |
R300_RED_MASK_EN |
R300_ALPHA_MASK_EN));
OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
OUT_ACCEL_REG(R300_RB3D_CCTL, 0);
OUT_ACCEL_REG(R300_RB3D_DITHER_CTL, 0);
OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
FINISH_ACCEL();
 
BEGIN_ACCEL(7);
OUT_ACCEL_REG(R300_SC_EDGERULE, 0xA5294A5);
OUT_ACCEL_REG(R300_SC_SCISSOR0, ((0 << R300_SCISSOR_X_SHIFT) |
(0 << R300_SCISSOR_Y_SHIFT)));
OUT_ACCEL_REG(R300_SC_SCISSOR1, ((8191 << R300_SCISSOR_X_SHIFT) |
(8191 << R300_SCISSOR_Y_SHIFT)));
 
if (IS_R300_3D) {
/* clip has offset 1440 */
OUT_ACCEL_REG(R300_SC_CLIP_0_A, ((1088 << R300_CLIP_X_SHIFT) |
(1088 << R300_CLIP_Y_SHIFT)));
OUT_ACCEL_REG(R300_SC_CLIP_0_B, (((1080 + 2920) << R300_CLIP_X_SHIFT) |
((1080 + 2920) << R300_CLIP_Y_SHIFT)));
} else {
OUT_ACCEL_REG(R300_SC_CLIP_0_A, ((0 << R300_CLIP_X_SHIFT) |
(0 << R300_CLIP_Y_SHIFT)));
OUT_ACCEL_REG(R300_SC_CLIP_0_B, ((4080 << R300_CLIP_X_SHIFT) |
(4080 << R300_CLIP_Y_SHIFT)));
}
OUT_ACCEL_REG(R300_SC_CLIP_RULE, 0xAAAA);
OUT_ACCEL_REG(R300_SC_SCREENDOOR, 0xffffff);
FINISH_ACCEL();
} else if ((rhdPtr->ChipSet == CHIP_FAMILY_RV250) ||
(rhdPtr->ChipSet == CHIP_FAMILY_RV280) ||
(rhdPtr->ChipSet == CHIP_FAMILY_RS300) ||
(rhdPtr->ChipSet == CHIP_FAMILY_R200)) {
 
BEGIN_ACCEL(7);
if (rhdPtr->ChipSet == CHIP_FAMILY_RS300) {
OUT_ACCEL_REG(R200_SE_VAP_CNTL_STATUS, RADEON_TCL_BYPASS);
} else {
OUT_ACCEL_REG(R200_SE_VAP_CNTL_STATUS, 0);
}
OUT_ACCEL_REG(R200_PP_CNTL_X, 0);
OUT_ACCEL_REG(R200_PP_TXMULTI_CTL_0, 0);
OUT_ACCEL_REG(R200_SE_VTX_STATE_CNTL, 0);
OUT_ACCEL_REG(R200_RE_CNTL, 0x0);
OUT_ACCEL_REG(R200_SE_VTE_CNTL, 0);
OUT_ACCEL_REG(R200_SE_VAP_CNTL, R200_VAP_FORCE_W_TO_ONE |
R200_VAP_VF_MAX_VTX_NUM);
FINISH_ACCEL();
 
BEGIN_ACCEL(5);
OUT_ACCEL_REG(RADEON_RE_TOP_LEFT, 0);
OUT_ACCEL_REG(RADEON_RE_WIDTH_HEIGHT, 0x07ff07ff);
OUT_ACCEL_REG(RADEON_AUX_SC_CNTL, 0);
OUT_ACCEL_REG(RADEON_RB3D_PLANEMASK, 0xffffffff);
OUT_ACCEL_REG(RADEON_SE_CNTL, (RADEON_DIFFUSE_SHADE_GOURAUD |
RADEON_BFACE_SOLID |
RADEON_FFACE_SOLID |
RADEON_VTX_PIX_CENTER_OGL |
RADEON_ROUND_MODE_ROUND |
RADEON_ROUND_PREC_4TH_PIX));
FINISH_ACCEL();
} else {
BEGIN_ACCEL(2);
if ((rhdPtr->ChipSet == CHIP_FAMILY_RADEON) ||
(rhdPtr->ChipSet == CHIP_FAMILY_RV200))
OUT_ACCEL_REG(RADEON_SE_CNTL_STATUS, 0);
else
OUT_ACCEL_REG(RADEON_SE_CNTL_STATUS, RADEON_TCL_BYPASS);
OUT_ACCEL_REG(RADEON_SE_COORD_FMT,
RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
RADEON_VTX_ST0_NONPARAMETRIC |
RADEON_VTX_ST1_NONPARAMETRIC |
RADEON_TEX1_W_ROUTING_USE_W0);
FINISH_ACCEL();
 
BEGIN_ACCEL(5);
OUT_ACCEL_REG(RADEON_RE_TOP_LEFT, 0);
OUT_ACCEL_REG(RADEON_RE_WIDTH_HEIGHT, 0x07ff07ff);
OUT_ACCEL_REG(RADEON_AUX_SC_CNTL, 0);
OUT_ACCEL_REG(RADEON_RB3D_PLANEMASK, 0xffffffff);
OUT_ACCEL_REG(RADEON_SE_CNTL, (RADEON_DIFFUSE_SHADE_GOURAUD |
RADEON_BFACE_SOLID |
RADEON_FFACE_SOLID |
RADEON_VTX_PIX_CENTER_OGL |
RADEON_ROUND_MODE_ROUND |
RADEON_ROUND_PREC_4TH_PIX));
FINISH_ACCEL();
}
 
}
 
 
 
/programs/system/drivers/ati2d/ati2d.c
20,6 → 20,7
cursor_t* (*old_create)(void);
cursor_t* __create_cursor(void);
 
static void Init3DEngine(RHDPtr rhdPtr);
 
u32 __stdcall drvEntry(int action)
{
64,6 → 65,7
// old_create = HwCursorCreate;
 
R5xx2DInit();
// Init3DEngine(&rhd);
 
//init_r500();
 
167,6 → 169,7
 
#include "r500.inc"
#include "accel_2d.inc"
#include "accel_3d.inc"
 
#define CLIP_TOP 1
#define CLIP_BOTTOM 2
/programs/system/drivers/ati2d/ati2d.h
125,6 → 125,8
u32 ring_rp;
u32 ring_wp;
 
int num_gb_pipes;
Bool has_tcl;
}RHD_t, *RHDPtr;
 
extern RHD_t rhd;
/programs/system/drivers/ati2d/radeon_reg.h
0,0 → 1,5273
/*
* Copyright 2000 ATI Technologies Inc., Markham, Ontario, and
* VA Linux Systems Inc., Fremont, California.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation on the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
* THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
 
/*
* Authors:
* Kevin E. Martin <martin@xfree86.org>
* Rickard E. Faith <faith@valinux.com>
* Alan Hourihane <alanh@fairlite.demon.co.uk>
*
* References:
*
* !!!! FIXME !!!!
* RAGE 128 VR/ RAGE 128 GL Register Reference Manual (Technical
* Reference Manual P/N RRG-G04100-C Rev. 0.04), ATI Technologies: April
* 1999.
*
* !!!! FIXME !!!!
* RAGE 128 Software Development Manual (Technical Reference Manual P/N
* SDK-G04000 Rev. 0.01), ATI Technologies: June 1999.
*
*/
 
/* !!!! FIXME !!!! NOTE: THIS FILE HAS BEEN CONVERTED FROM r128_reg.h
* AND CONTAINS REGISTERS AND REGISTER DEFINITIONS THAT ARE NOT CORRECT
* ON THE RADEON. A FULL AUDIT OF THIS CODE IS NEEDED! */
 
#ifndef _RADEON_REG_H_
#define _RADEON_REG_H_
 
#define ATI_DATATYPE_VQ 0
#define ATI_DATATYPE_CI4 1
#define ATI_DATATYPE_CI8 2
#define ATI_DATATYPE_ARGB1555 3
#define ATI_DATATYPE_RGB565 4
#define ATI_DATATYPE_RGB888 5
#define ATI_DATATYPE_ARGB8888 6
#define ATI_DATATYPE_RGB332 7
#define ATI_DATATYPE_Y8 8
#define ATI_DATATYPE_RGB8 9
#define ATI_DATATYPE_CI16 10
#define ATI_DATATYPE_VYUY_422 11
#define ATI_DATATYPE_YVYU_422 12
#define ATI_DATATYPE_AYUV_444 14
#define ATI_DATATYPE_ARGB4444 15
 
/* Registers for 2D/Video/Overlay */
#define RADEON_ADAPTER_ID 0x0f2c /* PCI */
#define RADEON_AGP_BASE 0x0170
#define RADEON_AGP_CNTL 0x0174
# define RADEON_AGP_APER_SIZE_256MB (0x00 << 0)
# define RADEON_AGP_APER_SIZE_128MB (0x20 << 0)
# define RADEON_AGP_APER_SIZE_64MB (0x30 << 0)
# define RADEON_AGP_APER_SIZE_32MB (0x38 << 0)
# define RADEON_AGP_APER_SIZE_16MB (0x3c << 0)
# define RADEON_AGP_APER_SIZE_8MB (0x3e << 0)
# define RADEON_AGP_APER_SIZE_4MB (0x3f << 0)
# define RADEON_AGP_APER_SIZE_MASK (0x3f << 0)
#define RADEON_STATUS_PCI_CONFIG 0x06
# define RADEON_CAP_LIST 0x100000
#define RADEON_CAPABILITIES_PTR_PCI_CONFIG 0x34 /* offset in PCI config*/
# define RADEON_CAP_PTR_MASK 0xfc /* mask off reserved bits of CAP_PTR */
# define RADEON_CAP_ID_NULL 0x00 /* End of capability list */
# define RADEON_CAP_ID_AGP 0x02 /* AGP capability ID */
# define RADEON_CAP_ID_EXP 0x10 /* PCI Express */
#define RADEON_AGP_COMMAND 0x0f60 /* PCI */
#define RADEON_AGP_COMMAND_PCI_CONFIG 0x0060 /* offset in PCI config*/
# define RADEON_AGP_ENABLE (1<<8)
#define RADEON_AGP_PLL_CNTL 0x000b /* PLL */
#define RADEON_AGP_STATUS 0x0f5c /* PCI */
# define RADEON_AGP_1X_MODE 0x01
# define RADEON_AGP_2X_MODE 0x02
# define RADEON_AGP_4X_MODE 0x04
# define RADEON_AGP_FW_MODE 0x10
# define RADEON_AGP_MODE_MASK 0x17
# define RADEON_AGPv3_MODE 0x08
# define RADEON_AGPv3_4X_MODE 0x01
# define RADEON_AGPv3_8X_MODE 0x02
#define RADEON_ATTRDR 0x03c1 /* VGA */
#define RADEON_ATTRDW 0x03c0 /* VGA */
#define RADEON_ATTRX 0x03c0 /* VGA */
#define RADEON_AUX_SC_CNTL 0x1660
# define RADEON_AUX1_SC_EN (1 << 0)
# define RADEON_AUX1_SC_MODE_OR (0 << 1)
# define RADEON_AUX1_SC_MODE_NAND (1 << 1)
# define RADEON_AUX2_SC_EN (1 << 2)
# define RADEON_AUX2_SC_MODE_OR (0 << 3)
# define RADEON_AUX2_SC_MODE_NAND (1 << 3)
# define RADEON_AUX3_SC_EN (1 << 4)
# define RADEON_AUX3_SC_MODE_OR (0 << 5)
# define RADEON_AUX3_SC_MODE_NAND (1 << 5)
#define RADEON_AUX1_SC_BOTTOM 0x1670
#define RADEON_AUX1_SC_LEFT 0x1664
#define RADEON_AUX1_SC_RIGHT 0x1668
#define RADEON_AUX1_SC_TOP 0x166c
#define RADEON_AUX2_SC_BOTTOM 0x1680
#define RADEON_AUX2_SC_LEFT 0x1674
#define RADEON_AUX2_SC_RIGHT 0x1678
#define RADEON_AUX2_SC_TOP 0x167c
#define RADEON_AUX3_SC_BOTTOM 0x1690
#define RADEON_AUX3_SC_LEFT 0x1684
#define RADEON_AUX3_SC_RIGHT 0x1688
#define RADEON_AUX3_SC_TOP 0x168c
#define RADEON_AUX_WINDOW_HORZ_CNTL 0x02d8
#define RADEON_AUX_WINDOW_VERT_CNTL 0x02dc
 
#define RADEON_BASE_CODE 0x0f0b
#define RADEON_BIOS_0_SCRATCH 0x0010
# define RADEON_FP_PANEL_SCALABLE (1 << 16)
# define RADEON_FP_PANEL_SCALE_EN (1 << 17)
# define RADEON_FP_CHIP_SCALE_EN (1 << 18)
# define RADEON_DRIVER_BRIGHTNESS_EN (1 << 26)
# define RADEON_DISPLAY_ROT_MASK (3 << 28)
# define RADEON_DISPLAY_ROT_00 (0 << 28)
# define RADEON_DISPLAY_ROT_90 (1 << 28)
# define RADEON_DISPLAY_ROT_180 (2 << 28)
# define RADEON_DISPLAY_ROT_270 (3 << 28)
#define RADEON_BIOS_1_SCRATCH 0x0014
#define RADEON_BIOS_2_SCRATCH 0x0018
#define RADEON_BIOS_3_SCRATCH 0x001c
#define RADEON_BIOS_4_SCRATCH 0x0020
# define RADEON_CRT1_ATTACHED_MASK (3 << 0)
# define RADEON_CRT1_ATTACHED_MONO (1 << 0)
# define RADEON_CRT1_ATTACHED_COLOR (2 << 0)
# define RADEON_LCD1_ATTACHED (1 << 2)
# define RADEON_DFP1_ATTACHED (1 << 3)
# define RADEON_TV1_ATTACHED_MASK (3 << 4)
# define RADEON_TV1_ATTACHED_COMP (1 << 4)
# define RADEON_TV1_ATTACHED_SVIDEO (2 << 4)
# define RADEON_CRT2_ATTACHED_MASK (3 << 8)
# define RADEON_CRT2_ATTACHED_MONO (1 << 8)
# define RADEON_CRT2_ATTACHED_COLOR (2 << 8)
# define RADEON_DFP2_ATTACHED (1 << 11)
#define RADEON_BIOS_5_SCRATCH 0x0024
# define RADEON_LCD1_ON (1 << 0)
# define RADEON_CRT1_ON (1 << 1)
# define RADEON_TV1_ON (1 << 2)
# define RADEON_DFP1_ON (1 << 3)
# define RADEON_CRT2_ON (1 << 5)
# define RADEON_CV1_ON (1 << 6)
# define RADEON_DFP2_ON (1 << 7)
# define RADEON_LCD1_CRTC_MASK (1 << 8)
# define RADEON_LCD1_CRTC_SHIFT 8
# define RADEON_CRT1_CRTC_MASK (1 << 9)
# define RADEON_CRT1_CRTC_SHIFT 9
# define RADEON_TV1_CRTC_MASK (1 << 10)
# define RADEON_TV1_CRTC_SHIFT 10
# define RADEON_DFP1_CRTC_MASK (1 << 11)
# define RADEON_DFP1_CRTC_SHIFT 11
# define RADEON_CRT2_CRTC_MASK (1 << 12)
# define RADEON_CRT2_CRTC_SHIFT 12
# define RADEON_CV1_CRTC_MASK (1 << 13)
# define RADEON_CV1_CRTC_SHIFT 13
# define RADEON_DFP2_CRTC_MASK (1 << 14)
# define RADEON_DFP2_CRTC_SHIFT 14
#define RADEON_BIOS_6_SCRATCH 0x0028
# define RADEON_ACC_MODE_CHANGE (1 << 2)
# define RADEON_EXT_DESKTOP_MODE (1 << 3)
# define RADEON_LCD_DPMS_ON (1 << 20)
# define RADEON_CRT_DPMS_ON (1 << 21)
# define RADEON_TV_DPMS_ON (1 << 22)
# define RADEON_DFP_DPMS_ON (1 << 23)
# define RADEON_DPMS_MASK (3 << 24)
# define RADEON_DPMS_ON (0 << 24)
# define RADEON_DPMS_STANDBY (1 << 24)
# define RADEON_DPMS_SUSPEND (2 << 24)
# define RADEON_DPMS_OFF (3 << 24)
# define RADEON_SCREEN_BLANKING (1 << 26)
# define RADEON_DRIVER_CRITICAL (1 << 27)
# define RADEON_DISPLAY_SWITCHING_DIS (1 << 30)
#define RADEON_BIOS_7_SCRATCH 0x002c
# define RADEON_SYS_HOTKEY (1 << 10)
# define RADEON_DRV_LOADED (1 << 12)
#define RADEON_BIOS_ROM 0x0f30 /* PCI */
#define RADEON_BIST 0x0f0f /* PCI */
#define RADEON_BRUSH_DATA0 0x1480
#define RADEON_BRUSH_DATA1 0x1484
#define RADEON_BRUSH_DATA10 0x14a8
#define RADEON_BRUSH_DATA11 0x14ac
#define RADEON_BRUSH_DATA12 0x14b0
#define RADEON_BRUSH_DATA13 0x14b4
#define RADEON_BRUSH_DATA14 0x14b8
#define RADEON_BRUSH_DATA15 0x14bc
#define RADEON_BRUSH_DATA16 0x14c0
#define RADEON_BRUSH_DATA17 0x14c4
#define RADEON_BRUSH_DATA18 0x14c8
#define RADEON_BRUSH_DATA19 0x14cc
#define RADEON_BRUSH_DATA2 0x1488
#define RADEON_BRUSH_DATA20 0x14d0
#define RADEON_BRUSH_DATA21 0x14d4
#define RADEON_BRUSH_DATA22 0x14d8
#define RADEON_BRUSH_DATA23 0x14dc
#define RADEON_BRUSH_DATA24 0x14e0
#define RADEON_BRUSH_DATA25 0x14e4
#define RADEON_BRUSH_DATA26 0x14e8
#define RADEON_BRUSH_DATA27 0x14ec
#define RADEON_BRUSH_DATA28 0x14f0
#define RADEON_BRUSH_DATA29 0x14f4
#define RADEON_BRUSH_DATA3 0x148c
#define RADEON_BRUSH_DATA30 0x14f8
#define RADEON_BRUSH_DATA31 0x14fc
#define RADEON_BRUSH_DATA32 0x1500
#define RADEON_BRUSH_DATA33 0x1504
#define RADEON_BRUSH_DATA34 0x1508
#define RADEON_BRUSH_DATA35 0x150c
#define RADEON_BRUSH_DATA36 0x1510
#define RADEON_BRUSH_DATA37 0x1514
#define RADEON_BRUSH_DATA38 0x1518
#define RADEON_BRUSH_DATA39 0x151c
#define RADEON_BRUSH_DATA4 0x1490
#define RADEON_BRUSH_DATA40 0x1520
#define RADEON_BRUSH_DATA41 0x1524
#define RADEON_BRUSH_DATA42 0x1528
#define RADEON_BRUSH_DATA43 0x152c
#define RADEON_BRUSH_DATA44 0x1530
#define RADEON_BRUSH_DATA45 0x1534
#define RADEON_BRUSH_DATA46 0x1538
#define RADEON_BRUSH_DATA47 0x153c
#define RADEON_BRUSH_DATA48 0x1540
#define RADEON_BRUSH_DATA49 0x1544
#define RADEON_BRUSH_DATA5 0x1494
#define RADEON_BRUSH_DATA50 0x1548
#define RADEON_BRUSH_DATA51 0x154c
#define RADEON_BRUSH_DATA52 0x1550
#define RADEON_BRUSH_DATA53 0x1554
#define RADEON_BRUSH_DATA54 0x1558
#define RADEON_BRUSH_DATA55 0x155c
#define RADEON_BRUSH_DATA56 0x1560
#define RADEON_BRUSH_DATA57 0x1564
#define RADEON_BRUSH_DATA58 0x1568
#define RADEON_BRUSH_DATA59 0x156c
#define RADEON_BRUSH_DATA6 0x1498
#define RADEON_BRUSH_DATA60 0x1570
#define RADEON_BRUSH_DATA61 0x1574
#define RADEON_BRUSH_DATA62 0x1578
#define RADEON_BRUSH_DATA63 0x157c
#define RADEON_BRUSH_DATA7 0x149c
#define RADEON_BRUSH_DATA8 0x14a0
#define RADEON_BRUSH_DATA9 0x14a4
#define RADEON_BRUSH_SCALE 0x1470
#define RADEON_BRUSH_Y_X 0x1474
#define RADEON_BUS_CNTL 0x0030
# define RADEON_BUS_MASTER_DIS (1 << 6)
# define RADEON_BUS_BIOS_DIS_ROM (1 << 12)
# define RADEON_BUS_RD_DISCARD_EN (1 << 24)
# define RADEON_BUS_RD_ABORT_EN (1 << 25)
# define RADEON_BUS_MSTR_DISCONNECT_EN (1 << 28)
# define RADEON_BUS_WRT_BURST (1 << 29)
# define RADEON_BUS_READ_BURST (1 << 30)
#define RADEON_BUS_CNTL1 0x0034
# define RADEON_BUS_WAIT_ON_LOCK_EN (1 << 4)
 
#define RADEON_CACHE_CNTL 0x1724
#define RADEON_CACHE_LINE 0x0f0c /* PCI */
#define RADEON_CAPABILITIES_ID 0x0f50 /* PCI */
#define RADEON_CAPABILITIES_PTR 0x0f34 /* PCI */
#define RADEON_CLK_PIN_CNTL 0x0001 /* PLL */
# define RADEON_SCLK_DYN_START_CNTL (1 << 15)
#define RADEON_CLOCK_CNTL_DATA 0x000c
#define RADEON_CLOCK_CNTL_INDEX 0x0008
# define RADEON_PLL_WR_EN (1 << 7)
# define RADEON_PLL_DIV_SEL (3 << 8)
# define RADEON_PLL2_DIV_SEL_MASK ~(3 << 8)
#define RADEON_CLK_PWRMGT_CNTL 0x0014
# define RADEON_ENGIN_DYNCLK_MODE (1 << 12)
# define RADEON_ACTIVE_HILO_LAT_MASK (3 << 13)
# define RADEON_ACTIVE_HILO_LAT_SHIFT 13
# define RADEON_DISP_DYN_STOP_LAT_MASK (1 << 12)
# define RADEON_MC_BUSY (1 << 16)
# define RADEON_DLL_READY (1 << 19)
# define RADEON_CG_NO1_DEBUG_0 (1 << 24)
# define RADEON_CG_NO1_DEBUG_MASK (0x1f << 24)
# define RADEON_DYN_STOP_MODE_MASK (7 << 21)
# define RADEON_TVPLL_PWRMGT_OFF (1 << 30)
# define RADEON_TVCLK_TURNOFF (1 << 31)
#define RADEON_PLL_PWRMGT_CNTL 0x0015
# define RADEON_TCL_BYPASS_DISABLE (1 << 20)
#define RADEON_CLR_CMP_CLR_3D 0x1a24
#define RADEON_CLR_CMP_CLR_DST 0x15c8
#define RADEON_CLR_CMP_CLR_SRC 0x15c4
#define RADEON_CLR_CMP_CNTL 0x15c0
# define RADEON_SRC_CMP_EQ_COLOR (4 << 0)
# define RADEON_SRC_CMP_NEQ_COLOR (5 << 0)
# define RADEON_CLR_CMP_SRC_SOURCE (1 << 24)
#define RADEON_CLR_CMP_MASK 0x15cc
# define RADEON_CLR_CMP_MSK 0xffffffff
#define RADEON_CLR_CMP_MASK_3D 0x1A28
#define RADEON_COMMAND 0x0f04 /* PCI */
#define RADEON_COMPOSITE_SHADOW_ID 0x1a0c
#define RADEON_CONFIG_APER_0_BASE 0x0100
#define RADEON_CONFIG_APER_1_BASE 0x0104
#define RADEON_CONFIG_APER_SIZE 0x0108
#define RADEON_CONFIG_BONDS 0x00e8
#define RADEON_CONFIG_CNTL 0x00e0
# define RADEON_CFG_ATI_REV_A11 (0 << 16)
# define RADEON_CFG_ATI_REV_A12 (1 << 16)
# define RADEON_CFG_ATI_REV_A13 (2 << 16)
# define RADEON_CFG_ATI_REV_ID_MASK (0xf << 16)
#define RADEON_CONFIG_MEMSIZE 0x00f8
#define RADEON_CONFIG_MEMSIZE_EMBEDDED 0x0114
#define RADEON_CONFIG_REG_1_BASE 0x010c
#define RADEON_CONFIG_REG_APER_SIZE 0x0110
#define RADEON_CONFIG_XSTRAP 0x00e4
#define RADEON_CONSTANT_COLOR_C 0x1d34
# define RADEON_CONSTANT_COLOR_MASK 0x00ffffff
# define RADEON_CONSTANT_COLOR_ONE 0x00ffffff
# define RADEON_CONSTANT_COLOR_ZERO 0x00000000
#define RADEON_CRC_CMDFIFO_ADDR 0x0740
#define RADEON_CRC_CMDFIFO_DOUT 0x0744
#define RADEON_GRPH_BUFFER_CNTL 0x02f0
# define RADEON_GRPH_START_REQ_MASK (0x7f)
# define RADEON_GRPH_START_REQ_SHIFT 0
# define RADEON_GRPH_STOP_REQ_MASK (0x7f<<8)
# define RADEON_GRPH_STOP_REQ_SHIFT 8
# define RADEON_GRPH_CRITICAL_POINT_MASK (0x7f<<16)
# define RADEON_GRPH_CRITICAL_POINT_SHIFT 16
# define RADEON_GRPH_CRITICAL_CNTL (1<<28)
# define RADEON_GRPH_BUFFER_SIZE (1<<29)
# define RADEON_GRPH_CRITICAL_AT_SOF (1<<30)
# define RADEON_GRPH_STOP_CNTL (1<<31)
#define RADEON_GRPH2_BUFFER_CNTL 0x03f0
# define RADEON_GRPH2_START_REQ_MASK (0x7f)
# define RADEON_GRPH2_START_REQ_SHIFT 0
# define RADEON_GRPH2_STOP_REQ_MASK (0x7f<<8)
# define RADEON_GRPH2_STOP_REQ_SHIFT 8
# define RADEON_GRPH2_CRITICAL_POINT_MASK (0x7f<<16)
# define RADEON_GRPH2_CRITICAL_POINT_SHIFT 16
# define RADEON_GRPH2_CRITICAL_CNTL (1<<28)
# define RADEON_GRPH2_BUFFER_SIZE (1<<29)
# define RADEON_GRPH2_CRITICAL_AT_SOF (1<<30)
# define RADEON_GRPH2_STOP_CNTL (1<<31)
#define RADEON_CRTC_CRNT_FRAME 0x0214
#define RADEON_CRTC_EXT_CNTL 0x0054
# define RADEON_CRTC_VGA_XOVERSCAN (1 << 0)
# define RADEON_VGA_ATI_LINEAR (1 << 3)
# define RADEON_XCRT_CNT_EN (1 << 6)
# define RADEON_CRTC_HSYNC_DIS (1 << 8)
# define RADEON_CRTC_VSYNC_DIS (1 << 9)
# define RADEON_CRTC_DISPLAY_DIS (1 << 10)
# define RADEON_CRTC_SYNC_TRISTAT (1 << 11)
# define RADEON_CRTC_CRT_ON (1 << 15)
#define RADEON_CRTC_EXT_CNTL_DPMS_BYTE 0x0055
# define RADEON_CRTC_HSYNC_DIS_BYTE (1 << 0)
# define RADEON_CRTC_VSYNC_DIS_BYTE (1 << 1)
# define RADEON_CRTC_DISPLAY_DIS_BYTE (1 << 2)
#define RADEON_CRTC_GEN_CNTL 0x0050
# define RADEON_CRTC_DBL_SCAN_EN (1 << 0)
# define RADEON_CRTC_INTERLACE_EN (1 << 1)
# define RADEON_CRTC_CSYNC_EN (1 << 4)
# define RADEON_CRTC_ICON_EN (1 << 15)
# define RADEON_CRTC_CUR_EN (1 << 16)
# define RADEON_CRTC_CUR_MODE_MASK (7 << 20)
# define RADEON_CRTC_EXT_DISP_EN (1 << 24)
# define RADEON_CRTC_EN (1 << 25)
# define RADEON_CRTC_DISP_REQ_EN_B (1 << 26)
#define RADEON_CRTC2_GEN_CNTL 0x03f8
# define RADEON_CRTC2_DBL_SCAN_EN (1 << 0)
# define RADEON_CRTC2_INTERLACE_EN (1 << 1)
# define RADEON_CRTC2_SYNC_TRISTAT (1 << 4)
# define RADEON_CRTC2_HSYNC_TRISTAT (1 << 5)
# define RADEON_CRTC2_VSYNC_TRISTAT (1 << 6)
# define RADEON_CRTC2_CRT2_ON (1 << 7)
# define RADEON_CRTC2_PIX_WIDTH_SHIFT 8
# define RADEON_CRTC2_PIX_WIDTH_MASK (0xf << 8)
# define RADEON_CRTC2_ICON_EN (1 << 15)
# define RADEON_CRTC2_CUR_EN (1 << 16)
# define RADEON_CRTC2_CUR_MODE_MASK (7 << 20)
# define RADEON_CRTC2_DISP_DIS (1 << 23)
# define RADEON_CRTC2_EN (1 << 25)
# define RADEON_CRTC2_DISP_REQ_EN_B (1 << 26)
# define RADEON_CRTC2_CSYNC_EN (1 << 27)
# define RADEON_CRTC2_HSYNC_DIS (1 << 28)
# define RADEON_CRTC2_VSYNC_DIS (1 << 29)
#define RADEON_CRTC_MORE_CNTL 0x27c
# define RADEON_CRTC_AUTO_HORZ_CENTER_EN (1<<2)
# define RADEON_CRTC_AUTO_VERT_CENTER_EN (1<<3)
# define RADEON_CRTC_H_CUTOFF_ACTIVE_EN (1<<4)
# define RADEON_CRTC_V_CUTOFF_ACTIVE_EN (1<<5)
#define RADEON_CRTC_GUI_TRIG_VLINE 0x0218
#define RADEON_CRTC_H_SYNC_STRT_WID 0x0204
# define RADEON_CRTC_H_SYNC_STRT_PIX (0x07 << 0)
# define RADEON_CRTC_H_SYNC_STRT_CHAR (0x3ff << 3)
# define RADEON_CRTC_H_SYNC_STRT_CHAR_SHIFT 3
# define RADEON_CRTC_H_SYNC_WID (0x3f << 16)
# define RADEON_CRTC_H_SYNC_WID_SHIFT 16
# define RADEON_CRTC_H_SYNC_POL (1 << 23)
#define RADEON_CRTC2_H_SYNC_STRT_WID 0x0304
# define RADEON_CRTC2_H_SYNC_STRT_PIX (0x07 << 0)
# define RADEON_CRTC2_H_SYNC_STRT_CHAR (0x3ff << 3)
# define RADEON_CRTC2_H_SYNC_STRT_CHAR_SHIFT 3
# define RADEON_CRTC2_H_SYNC_WID (0x3f << 16)
# define RADEON_CRTC2_H_SYNC_WID_SHIFT 16
# define RADEON_CRTC2_H_SYNC_POL (1 << 23)
#define RADEON_CRTC_H_TOTAL_DISP 0x0200
# define RADEON_CRTC_H_TOTAL (0x03ff << 0)
# define RADEON_CRTC_H_TOTAL_SHIFT 0
# define RADEON_CRTC_H_DISP (0x01ff << 16)
# define RADEON_CRTC_H_DISP_SHIFT 16
#define RADEON_CRTC2_H_TOTAL_DISP 0x0300
# define RADEON_CRTC2_H_TOTAL (0x03ff << 0)
# define RADEON_CRTC2_H_TOTAL_SHIFT 0
# define RADEON_CRTC2_H_DISP (0x01ff << 16)
# define RADEON_CRTC2_H_DISP_SHIFT 16
 
#define RADEON_CRTC_OFFSET_RIGHT 0x0220
#define RADEON_CRTC_OFFSET 0x0224
# define RADEON_CRTC_OFFSET__GUI_TRIG_OFFSET (1<<30)
# define RADEON_CRTC_OFFSET__OFFSET_LOCK (1<<31)
 
#define RADEON_CRTC2_OFFSET 0x0324
# define RADEON_CRTC2_OFFSET__GUI_TRIG_OFFSET (1<<30)
# define RADEON_CRTC2_OFFSET__OFFSET_LOCK (1<<31)
#define RADEON_CRTC_OFFSET_CNTL 0x0228
# define RADEON_CRTC_TILE_LINE_SHIFT 0
# define RADEON_CRTC_TILE_LINE_RIGHT_SHIFT 4
# define R300_CRTC_X_Y_MODE_EN_RIGHT (1 << 6)
# define R300_CRTC_MICRO_TILE_BUFFER_RIGHT_MASK (3 << 7)
# define R300_CRTC_MICRO_TILE_BUFFER_RIGHT_AUTO (0 << 7)
# define R300_CRTC_MICRO_TILE_BUFFER_RIGHT_SINGLE (1 << 7)
# define R300_CRTC_MICRO_TILE_BUFFER_RIGHT_DOUBLE (2 << 7)
# define R300_CRTC_MICRO_TILE_BUFFER_RIGHT_DIS (3 << 7)
# define R300_CRTC_X_Y_MODE_EN (1 << 9)
# define R300_CRTC_MICRO_TILE_BUFFER_MASK (3 << 10)
# define R300_CRTC_MICRO_TILE_BUFFER_AUTO (0 << 10)
# define R300_CRTC_MICRO_TILE_BUFFER_SINGLE (1 << 10)
# define R300_CRTC_MICRO_TILE_BUFFER_DOUBLE (2 << 10)
# define R300_CRTC_MICRO_TILE_BUFFER_DIS (3 << 10)
# define R300_CRTC_MICRO_TILE_EN_RIGHT (1 << 12)
# define R300_CRTC_MICRO_TILE_EN (1 << 13)
# define R300_CRTC_MACRO_TILE_EN_RIGHT (1 << 14)
# define R300_CRTC_MACRO_TILE_EN (1 << 15)
# define RADEON_CRTC_TILE_EN_RIGHT (1 << 14)
# define RADEON_CRTC_TILE_EN (1 << 15)
# define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16)
# define RADEON_CRTC_STEREO_OFFSET_EN (1 << 17)
 
#define R300_CRTC_TILE_X0_Y0 0x0350
#define R300_CRTC2_TILE_X0_Y0 0x0358
 
#define RADEON_CRTC2_OFFSET_CNTL 0x0328
# define RADEON_CRTC2_OFFSET_FLIP_CNTL (1 << 16)
# define RADEON_CRTC2_TILE_EN (1 << 15)
#define RADEON_CRTC_PITCH 0x022c
# define RADEON_CRTC_PITCH__SHIFT 0
# define RADEON_CRTC_PITCH__RIGHT_SHIFT 16
 
#define RADEON_CRTC2_PITCH 0x032c
#define RADEON_CRTC_STATUS 0x005c
# define RADEON_CRTC_VBLANK_SAVE (1 << 1)
# define RADEON_CRTC_VBLANK_SAVE_CLEAR (1 << 1)
#define RADEON_CRTC2_STATUS 0x03fc
# define RADEON_CRTC2_VBLANK_SAVE (1 << 1)
# define RADEON_CRTC2_VBLANK_SAVE_CLEAR (1 << 1)
#define RADEON_CRTC_V_SYNC_STRT_WID 0x020c
# define RADEON_CRTC_V_SYNC_STRT (0x7ff << 0)
# define RADEON_CRTC_V_SYNC_STRT_SHIFT 0
# define RADEON_CRTC_V_SYNC_WID (0x1f << 16)
# define RADEON_CRTC_V_SYNC_WID_SHIFT 16
# define RADEON_CRTC_V_SYNC_POL (1 << 23)
#define RADEON_CRTC2_V_SYNC_STRT_WID 0x030c
# define RADEON_CRTC2_V_SYNC_STRT (0x7ff << 0)
# define RADEON_CRTC2_V_SYNC_STRT_SHIFT 0
# define RADEON_CRTC2_V_SYNC_WID (0x1f << 16)
# define RADEON_CRTC2_V_SYNC_WID_SHIFT 16
# define RADEON_CRTC2_V_SYNC_POL (1 << 23)
#define RADEON_CRTC_V_TOTAL_DISP 0x0208
# define RADEON_CRTC_V_TOTAL (0x07ff << 0)
# define RADEON_CRTC_V_TOTAL_SHIFT 0
# define RADEON_CRTC_V_DISP (0x07ff << 16)
# define RADEON_CRTC_V_DISP_SHIFT 16
#define RADEON_CRTC2_V_TOTAL_DISP 0x0308
# define RADEON_CRTC2_V_TOTAL (0x07ff << 0)
# define RADEON_CRTC2_V_TOTAL_SHIFT 0
# define RADEON_CRTC2_V_DISP (0x07ff << 16)
# define RADEON_CRTC2_V_DISP_SHIFT 16
#define RADEON_CRTC_VLINE_CRNT_VLINE 0x0210
# define RADEON_CRTC_CRNT_VLINE_MASK (0x7ff << 16)
#define RADEON_CRTC2_CRNT_FRAME 0x0314
#define RADEON_CRTC2_GUI_TRIG_VLINE 0x0318
#define RADEON_CRTC2_STATUS 0x03fc
#define RADEON_CRTC2_VLINE_CRNT_VLINE 0x0310
#define RADEON_CRTC8_DATA 0x03d5 /* VGA, 0x3b5 */
#define RADEON_CRTC8_IDX 0x03d4 /* VGA, 0x3b4 */
#define RADEON_CUR_CLR0 0x026c
#define RADEON_CUR_CLR1 0x0270
#define RADEON_CUR_HORZ_VERT_OFF 0x0268
#define RADEON_CUR_HORZ_VERT_POSN 0x0264
#define RADEON_CUR_OFFSET 0x0260
# define RADEON_CUR_LOCK (1 << 31)
#define RADEON_CUR2_CLR0 0x036c
#define RADEON_CUR2_CLR1 0x0370
#define RADEON_CUR2_HORZ_VERT_OFF 0x0368
#define RADEON_CUR2_HORZ_VERT_POSN 0x0364
#define RADEON_CUR2_OFFSET 0x0360
# define RADEON_CUR2_LOCK (1 << 31)
 
#define RADEON_DAC_CNTL 0x0058
# define RADEON_DAC_RANGE_CNTL (3 << 0)
# define RADEON_DAC_RANGE_CNTL_PS2 (2 << 0)
# define RADEON_DAC_RANGE_CNTL_MASK 0x03
# define RADEON_DAC_BLANKING (1 << 2)
# define RADEON_DAC_CMP_EN (1 << 3)
# define RADEON_DAC_CMP_OUTPUT (1 << 7)
# define RADEON_DAC_8BIT_EN (1 << 8)
# define RADEON_DAC_TVO_EN (1 << 10)
# define RADEON_DAC_VGA_ADR_EN (1 << 13)
# define RADEON_DAC_PDWN (1 << 15)
# define RADEON_DAC_MASK_ALL (0xff << 24)
#define RADEON_DAC_CNTL2 0x007c
# define RADEON_DAC2_TV_CLK_SEL (0 << 1)
# define RADEON_DAC2_DAC_CLK_SEL (1 << 0)
# define RADEON_DAC2_DAC2_CLK_SEL (1 << 1)
# define RADEON_DAC2_PALETTE_ACC_CTL (1 << 5)
# define RADEON_DAC2_CMP_EN (1 << 7)
# define RADEON_DAC2_CMP_OUT_R (1 << 8)
# define RADEON_DAC2_CMP_OUT_G (1 << 9)
# define RADEON_DAC2_CMP_OUT_B (1 << 10)
# define RADEON_DAC2_CMP_OUTPUT (1 << 11)
#define RADEON_DAC_EXT_CNTL 0x0280
# define RADEON_DAC2_FORCE_BLANK_OFF_EN (1 << 0)
# define RADEON_DAC2_FORCE_DATA_EN (1 << 1)
# define RADEON_DAC_FORCE_BLANK_OFF_EN (1 << 4)
# define RADEON_DAC_FORCE_DATA_EN (1 << 5)
# define RADEON_DAC_FORCE_DATA_SEL_MASK (3 << 6)
# define RADEON_DAC_FORCE_DATA_SEL_R (0 << 6)
# define RADEON_DAC_FORCE_DATA_SEL_G (1 << 6)
# define RADEON_DAC_FORCE_DATA_SEL_B (2 << 6)
# define RADEON_DAC_FORCE_DATA_SEL_RGB (3 << 6)
# define RADEON_DAC_FORCE_DATA_MASK 0x0003ff00
# define RADEON_DAC_FORCE_DATA_SHIFT 8
#define RADEON_DAC_MACRO_CNTL 0x0d04
# define RADEON_DAC_PDWN_R (1 << 16)
# define RADEON_DAC_PDWN_G (1 << 17)
# define RADEON_DAC_PDWN_B (1 << 18)
#define RADEON_TV_DAC_CNTL 0x088c
# define RADEON_TV_DAC_NBLANK (1 << 0)
# define RADEON_TV_DAC_NHOLD (1 << 1)
# define RADEON_TV_DAC_PEDESTAL (1 << 2)
# define RADEON_TV_MONITOR_DETECT_EN (1 << 4)
# define RADEON_TV_DAC_CMPOUT (1 << 5)
# define RADEON_TV_DAC_STD_MASK (3 << 8)
# define RADEON_TV_DAC_STD_PAL (0 << 8)
# define RADEON_TV_DAC_STD_NTSC (1 << 8)
# define RADEON_TV_DAC_STD_PS2 (2 << 8)
# define RADEON_TV_DAC_STD_RS343 (3 << 8)
# define RADEON_TV_DAC_BGSLEEP (1 << 6)
# define RADEON_TV_DAC_BGADJ_MASK (0xf << 16)
# define RADEON_TV_DAC_BGADJ_SHIFT 16
# define RADEON_TV_DAC_DACADJ_MASK (0xf << 20)
# define RADEON_TV_DAC_DACADJ_SHIFT 20
# define RADEON_TV_DAC_RDACPD (1 << 24)
# define RADEON_TV_DAC_GDACPD (1 << 25)
# define RADEON_TV_DAC_BDACPD (1 << 26)
# define RADEON_TV_DAC_RDACDET (1 << 29)
# define RADEON_TV_DAC_GDACDET (1 << 30)
# define RADEON_TV_DAC_BDACDET (1 << 31)
# define R420_TV_DAC_DACADJ_MASK (0x1f << 20)
# define R420_TV_DAC_RDACPD (1 << 25)
# define R420_TV_DAC_GDACPD (1 << 26)
# define R420_TV_DAC_BDACPD (1 << 27)
# define R420_TV_DAC_TVENABLE (1 << 28)
#define RADEON_DISP_HW_DEBUG 0x0d14
# define RADEON_CRT2_DISP1_SEL (1 << 5)
#define RADEON_DISP_OUTPUT_CNTL 0x0d64
# define RADEON_DISP_DAC_SOURCE_MASK 0x03
# define RADEON_DISP_DAC2_SOURCE_MASK 0x0c
# define RADEON_DISP_DAC_SOURCE_CRTC2 0x01
# define RADEON_DISP_DAC_SOURCE_RMX 0x02
# define RADEON_DISP_DAC_SOURCE_LTU 0x03
# define RADEON_DISP_DAC2_SOURCE_CRTC2 0x04
# define RADEON_DISP_TVDAC_SOURCE_MASK (0x03 << 2)
# define RADEON_DISP_TVDAC_SOURCE_CRTC 0x0
# define RADEON_DISP_TVDAC_SOURCE_CRTC2 (0x01 << 2)
# define RADEON_DISP_TVDAC_SOURCE_RMX (0x02 << 2)
# define RADEON_DISP_TVDAC_SOURCE_LTU (0x03 << 2)
# define RADEON_DISP_TRANS_MATRIX_MASK (0x03 << 4)
# define RADEON_DISP_TRANS_MATRIX_ALPHA_MSB (0x00 << 4)
# define RADEON_DISP_TRANS_MATRIX_GRAPHICS (0x01 << 4)
# define RADEON_DISP_TRANS_MATRIX_VIDEO (0x02 << 4)
# define RADEON_DISP_TV_SOURCE_CRTC (1 << 16) /* crtc1 or crtc2 */
# define RADEON_DISP_TV_SOURCE_LTU (0 << 16) /* linear transform unit */
#define RADEON_DISP_TV_OUT_CNTL 0x0d6c
# define RADEON_DISP_TV_PATH_SRC_CRTC2 (1 << 16)
# define RADEON_DISP_TV_PATH_SRC_CRTC1 (0 << 16)
#define RADEON_DAC_CRC_SIG 0x02cc
#define RADEON_DAC_DATA 0x03c9 /* VGA */
#define RADEON_DAC_MASK 0x03c6 /* VGA */
#define RADEON_DAC_R_INDEX 0x03c7 /* VGA */
#define RADEON_DAC_W_INDEX 0x03c8 /* VGA */
#define RADEON_DDA_CONFIG 0x02e0
#define RADEON_DDA_ON_OFF 0x02e4
#define RADEON_DEFAULT_OFFSET 0x16e0
#define RADEON_DEFAULT_PITCH 0x16e4
#define RADEON_DEFAULT_SC_BOTTOM_RIGHT 0x16e8
# define RADEON_DEFAULT_SC_RIGHT_MAX (0x1fff << 0)
# define RADEON_DEFAULT_SC_BOTTOM_MAX (0x1fff << 16)
#define RADEON_DESTINATION_3D_CLR_CMP_VAL 0x1820
#define RADEON_DESTINATION_3D_CLR_CMP_MSK 0x1824
#define RADEON_DEVICE_ID 0x0f02 /* PCI */
#define RADEON_DISP_MISC_CNTL 0x0d00
# define RADEON_SOFT_RESET_GRPH_PP (1 << 0)
#define RADEON_DISP_MERGE_CNTL 0x0d60
# define RADEON_DISP_ALPHA_MODE_MASK 0x03
# define RADEON_DISP_ALPHA_MODE_KEY 0
# define RADEON_DISP_ALPHA_MODE_PER_PIXEL 1
# define RADEON_DISP_ALPHA_MODE_GLOBAL 2
# define RADEON_DISP_RGB_OFFSET_EN (1 << 8)
# define RADEON_DISP_GRPH_ALPHA_MASK (0xff << 16)
# define RADEON_DISP_OV0_ALPHA_MASK (0xff << 24)
# define RADEON_DISP_LIN_TRANS_BYPASS (0x01 << 9)
#define RADEON_DISP2_MERGE_CNTL 0x0d68
# define RADEON_DISP2_RGB_OFFSET_EN (1 << 8)
#define RADEON_DISP_LIN_TRANS_GRPH_A 0x0d80
#define RADEON_DISP_LIN_TRANS_GRPH_B 0x0d84
#define RADEON_DISP_LIN_TRANS_GRPH_C 0x0d88
#define RADEON_DISP_LIN_TRANS_GRPH_D 0x0d8c
#define RADEON_DISP_LIN_TRANS_GRPH_E 0x0d90
#define RADEON_DISP_LIN_TRANS_GRPH_F 0x0d98
#define RADEON_DP_BRUSH_BKGD_CLR 0x1478
#define RADEON_DP_BRUSH_FRGD_CLR 0x147c
#define RADEON_DP_CNTL 0x16c0
# define RADEON_DST_X_LEFT_TO_RIGHT (1 << 0)
# define RADEON_DST_Y_TOP_TO_BOTTOM (1 << 1)
# define RADEON_DP_DST_TILE_LINEAR (0 << 3)
# define RADEON_DP_DST_TILE_MACRO (1 << 3)
# define RADEON_DP_DST_TILE_MICRO (2 << 3)
# define RADEON_DP_DST_TILE_BOTH (3 << 3)
#define RADEON_DP_CNTL_XDIR_YDIR_YMAJOR 0x16d0
# define RADEON_DST_Y_MAJOR (1 << 2)
# define RADEON_DST_Y_DIR_TOP_TO_BOTTOM (1 << 15)
# define RADEON_DST_X_DIR_LEFT_TO_RIGHT (1 << 31)
#define RADEON_DP_DATATYPE 0x16c4
# define RADEON_HOST_BIG_ENDIAN_EN (1 << 29)
#define RADEON_DP_GUI_MASTER_CNTL 0x146c
# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
# define RADEON_GMC_SRC_CLIPPING (1 << 2)
# define RADEON_GMC_DST_CLIPPING (1 << 3)
# define RADEON_GMC_BRUSH_DATATYPE_MASK (0x0f << 4)
# define RADEON_GMC_BRUSH_8X8_MONO_FG_BG (0 << 4)
# define RADEON_GMC_BRUSH_8X8_MONO_FG_LA (1 << 4)
# define RADEON_GMC_BRUSH_1X8_MONO_FG_BG (4 << 4)
# define RADEON_GMC_BRUSH_1X8_MONO_FG_LA (5 << 4)
# define RADEON_GMC_BRUSH_32x1_MONO_FG_BG (6 << 4)
# define RADEON_GMC_BRUSH_32x1_MONO_FG_LA (7 << 4)
# define RADEON_GMC_BRUSH_32x32_MONO_FG_BG (8 << 4)
# define RADEON_GMC_BRUSH_32x32_MONO_FG_LA (9 << 4)
# define RADEON_GMC_BRUSH_8x8_COLOR (10 << 4)
# define RADEON_GMC_BRUSH_1X8_COLOR (12 << 4)
# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
# define RADEON_GMC_BRUSH_NONE (15 << 4)
# define RADEON_GMC_DST_8BPP_CI (2 << 8)
# define RADEON_GMC_DST_15BPP (3 << 8)
# define RADEON_GMC_DST_16BPP (4 << 8)
# define RADEON_GMC_DST_24BPP (5 << 8)
# define RADEON_GMC_DST_32BPP (6 << 8)
# define RADEON_GMC_DST_8BPP_RGB (7 << 8)
# define RADEON_GMC_DST_Y8 (8 << 8)
# define RADEON_GMC_DST_RGB8 (9 << 8)
# define RADEON_GMC_DST_VYUY (11 << 8)
# define RADEON_GMC_DST_YVYU (12 << 8)
# define RADEON_GMC_DST_AYUV444 (14 << 8)
# define RADEON_GMC_DST_ARGB4444 (15 << 8)
# define RADEON_GMC_DST_DATATYPE_MASK (0x0f << 8)
# define RADEON_GMC_DST_DATATYPE_SHIFT 8
# define RADEON_GMC_SRC_DATATYPE_MASK (3 << 12)
# define RADEON_GMC_SRC_DATATYPE_MONO_FG_BG (0 << 12)
# define RADEON_GMC_SRC_DATATYPE_MONO_FG_LA (1 << 12)
# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)
# define RADEON_GMC_BYTE_PIX_ORDER (1 << 14)
# define RADEON_GMC_BYTE_MSB_TO_LSB (0 << 14)
# define RADEON_GMC_BYTE_LSB_TO_MSB (1 << 14)
# define RADEON_GMC_CONVERSION_TEMP (1 << 15)
# define RADEON_GMC_CONVERSION_TEMP_6500 (0 << 15)
# define RADEON_GMC_CONVERSION_TEMP_9300 (1 << 15)
# define RADEON_GMC_ROP3_MASK (0xff << 16)
# define RADEON_DP_SRC_SOURCE_MASK (7 << 24)
# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)
# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)
# define RADEON_GMC_3D_FCN_EN (1 << 27)
# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)
# define RADEON_GMC_AUX_CLIP_DIS (1 << 29)
# define RADEON_GMC_WR_MSK_DIS (1 << 30)
# define RADEON_GMC_LD_BRUSH_Y_X (1 << 31)
# define RADEON_ROP3_ZERO 0x00000000
# define RADEON_ROP3_DSa 0x00880000
# define RADEON_ROP3_SDna 0x00440000
# define RADEON_ROP3_S 0x00cc0000
# define RADEON_ROP3_DSna 0x00220000
# define RADEON_ROP3_D 0x00aa0000
# define RADEON_ROP3_DSx 0x00660000
# define RADEON_ROP3_DSo 0x00ee0000
# define RADEON_ROP3_DSon 0x00110000
# define RADEON_ROP3_DSxn 0x00990000
# define RADEON_ROP3_Dn 0x00550000
# define RADEON_ROP3_SDno 0x00dd0000
# define RADEON_ROP3_Sn 0x00330000
# define RADEON_ROP3_DSno 0x00bb0000
# define RADEON_ROP3_DSan 0x00770000
# define RADEON_ROP3_ONE 0x00ff0000
# define RADEON_ROP3_DPa 0x00a00000
# define RADEON_ROP3_PDna 0x00500000
# define RADEON_ROP3_P 0x00f00000
# define RADEON_ROP3_DPna 0x000a0000
# define RADEON_ROP3_D 0x00aa0000
# define RADEON_ROP3_DPx 0x005a0000
# define RADEON_ROP3_DPo 0x00fa0000
# define RADEON_ROP3_DPon 0x00050000
# define RADEON_ROP3_PDxn 0x00a50000
# define RADEON_ROP3_PDno 0x00f50000
# define RADEON_ROP3_Pn 0x000f0000
# define RADEON_ROP3_DPno 0x00af0000
# define RADEON_ROP3_DPan 0x005f0000
#define RADEON_DP_GUI_MASTER_CNTL_C 0x1c84
#define RADEON_DP_MIX 0x16c8
#define RADEON_DP_SRC_BKGD_CLR 0x15dc
#define RADEON_DP_SRC_FRGD_CLR 0x15d8
#define RADEON_DP_WRITE_MASK 0x16cc
#define RADEON_DST_BRES_DEC 0x1630
#define RADEON_DST_BRES_ERR 0x1628
#define RADEON_DST_BRES_INC 0x162c
#define RADEON_DST_BRES_LNTH 0x1634
#define RADEON_DST_BRES_LNTH_SUB 0x1638
#define RADEON_DST_HEIGHT 0x1410
#define RADEON_DST_HEIGHT_WIDTH 0x143c
#define RADEON_DST_HEIGHT_WIDTH_8 0x158c
#define RADEON_DST_HEIGHT_WIDTH_BW 0x15b4
#define RADEON_DST_HEIGHT_Y 0x15a0
#define RADEON_DST_LINE_START 0x1600
#define RADEON_DST_LINE_END 0x1604
#define RADEON_DST_LINE_PATCOUNT 0x1608
# define RADEON_BRES_CNTL_SHIFT 8
#define RADEON_DST_OFFSET 0x1404
#define RADEON_DST_PITCH 0x1408
#define RADEON_DST_PITCH_OFFSET 0x142c
#define RADEON_DST_PITCH_OFFSET_C 0x1c80
# define RADEON_PITCH_SHIFT 21
# define RADEON_DST_TILE_LINEAR (0 << 30)
# define RADEON_DST_TILE_MACRO (1 << 30)
# define RADEON_DST_TILE_MICRO (2 << 30)
# define RADEON_DST_TILE_BOTH (3 << 30)
#define RADEON_DST_WIDTH 0x140c
#define RADEON_DST_WIDTH_HEIGHT 0x1598
#define RADEON_DST_WIDTH_X 0x1588
#define RADEON_DST_WIDTH_X_INCY 0x159c
#define RADEON_DST_X 0x141c
#define RADEON_DST_X_SUB 0x15a4
#define RADEON_DST_X_Y 0x1594
#define RADEON_DST_Y 0x1420
#define RADEON_DST_Y_SUB 0x15a8
#define RADEON_DST_Y_X 0x1438
 
#define RADEON_FCP_CNTL 0x0910
# define RADEON_FCP0_SRC_PCICLK 0
# define RADEON_FCP0_SRC_PCLK 1
# define RADEON_FCP0_SRC_PCLKb 2
# define RADEON_FCP0_SRC_HREF 3
# define RADEON_FCP0_SRC_GND 4
# define RADEON_FCP0_SRC_HREFb 5
#define RADEON_FLUSH_1 0x1704
#define RADEON_FLUSH_2 0x1708
#define RADEON_FLUSH_3 0x170c
#define RADEON_FLUSH_4 0x1710
#define RADEON_FLUSH_5 0x1714
#define RADEON_FLUSH_6 0x1718
#define RADEON_FLUSH_7 0x171c
#define RADEON_FOG_3D_TABLE_START 0x1810
#define RADEON_FOG_3D_TABLE_END 0x1814
#define RADEON_FOG_3D_TABLE_DENSITY 0x181c
#define RADEON_FOG_TABLE_INDEX 0x1a14
#define RADEON_FOG_TABLE_DATA 0x1a18
#define RADEON_FP_CRTC_H_TOTAL_DISP 0x0250
#define RADEON_FP_CRTC_V_TOTAL_DISP 0x0254
# define RADEON_FP_CRTC_H_TOTAL_MASK 0x000003ff
# define RADEON_FP_CRTC_H_DISP_MASK 0x01ff0000
# define RADEON_FP_CRTC_V_TOTAL_MASK 0x00000fff
# define RADEON_FP_CRTC_V_DISP_MASK 0x0fff0000
# define RADEON_FP_H_SYNC_STRT_CHAR_MASK 0x00001ff8
# define RADEON_FP_H_SYNC_WID_MASK 0x003f0000
# define RADEON_FP_V_SYNC_STRT_MASK 0x00000fff
# define RADEON_FP_V_SYNC_WID_MASK 0x001f0000
# define RADEON_FP_CRTC_H_TOTAL_SHIFT 0x00000000
# define RADEON_FP_CRTC_H_DISP_SHIFT 0x00000010
# define RADEON_FP_CRTC_V_TOTAL_SHIFT 0x00000000
# define RADEON_FP_CRTC_V_DISP_SHIFT 0x00000010
# define RADEON_FP_H_SYNC_STRT_CHAR_SHIFT 0x00000003
# define RADEON_FP_H_SYNC_WID_SHIFT 0x00000010
# define RADEON_FP_V_SYNC_STRT_SHIFT 0x00000000
# define RADEON_FP_V_SYNC_WID_SHIFT 0x00000010
#define RADEON_FP_GEN_CNTL 0x0284
# define RADEON_FP_FPON (1 << 0)
# define RADEON_FP_BLANK_EN (1 << 1)
# define RADEON_FP_TMDS_EN (1 << 2)
# define RADEON_FP_PANEL_FORMAT (1 << 3)
# define RADEON_FP_EN_TMDS (1 << 7)
# define RADEON_FP_DETECT_SENSE (1 << 8)
# define R200_FP_SOURCE_SEL_MASK (3 << 10)
# define R200_FP_SOURCE_SEL_CRTC1 (0 << 10)
# define R200_FP_SOURCE_SEL_CRTC2 (1 << 10)
# define R200_FP_SOURCE_SEL_RMX (2 << 10)
# define R200_FP_SOURCE_SEL_TRANS (3 << 10)
# define RADEON_FP_SEL_CRTC1 (0 << 13)
# define RADEON_FP_SEL_CRTC2 (1 << 13)
# define RADEON_FP_CRTC_DONT_SHADOW_HPAR (1 << 15)
# define RADEON_FP_CRTC_DONT_SHADOW_VPAR (1 << 16)
# define RADEON_FP_CRTC_DONT_SHADOW_HEND (1 << 17)
# define RADEON_FP_CRTC_USE_SHADOW_VEND (1 << 18)
# define RADEON_FP_RMX_HVSYNC_CONTROL_EN (1 << 20)
# define RADEON_FP_DFP_SYNC_SEL (1 << 21)
# define RADEON_FP_CRTC_LOCK_8DOT (1 << 22)
# define RADEON_FP_CRT_SYNC_SEL (1 << 23)
# define RADEON_FP_USE_SHADOW_EN (1 << 24)
# define RADEON_FP_CRT_SYNC_ALT (1 << 26)
#define RADEON_FP2_GEN_CNTL 0x0288
# define RADEON_FP2_BLANK_EN (1 << 1)
# define RADEON_FP2_ON (1 << 2)
# define RADEON_FP2_PANEL_FORMAT (1 << 3)
# define RADEON_FP2_DETECT_SENSE (1 << 8)
# define R200_FP2_SOURCE_SEL_MASK (3 << 10)
# define R200_FP2_SOURCE_SEL_CRTC1 (0 << 10)
# define R200_FP2_SOURCE_SEL_CRTC2 (1 << 10)
# define R200_FP2_SOURCE_SEL_RMX (2 << 10)
# define R200_FP2_SOURCE_SEL_TRANS_UNIT (3 << 10)
# define RADEON_FP2_SRC_SEL_MASK (3 << 13)
# define RADEON_FP2_SRC_SEL_CRTC2 (1 << 13)
# define RADEON_FP2_FP_POL (1 << 16)
# define RADEON_FP2_LP_POL (1 << 17)
# define RADEON_FP2_SCK_POL (1 << 18)
# define RADEON_FP2_LCD_CNTL_MASK (7 << 19)
# define RADEON_FP2_PAD_FLOP_EN (1 << 22)
# define RADEON_FP2_CRC_EN (1 << 23)
# define RADEON_FP2_CRC_READ_EN (1 << 24)
# define RADEON_FP2_DVO_EN (1 << 25)
# define RADEON_FP2_DVO_RATE_SEL_SDR (1 << 26)
# define R200_FP2_DVO_RATE_SEL_SDR (1 << 27)
# define R300_FP2_DVO_CLOCK_MODE_SINGLE (1 << 28)
# define R300_FP2_DVO_DUAL_CHANNEL_EN (1 << 29)
#define RADEON_FP_H_SYNC_STRT_WID 0x02c4
#define RADEON_FP_H2_SYNC_STRT_WID 0x03c4
#define RADEON_FP_HORZ_STRETCH 0x028c
#define RADEON_FP_HORZ2_STRETCH 0x038c
# define RADEON_HORZ_STRETCH_RATIO_MASK 0xffff
# define RADEON_HORZ_STRETCH_RATIO_MAX 4096
# define RADEON_HORZ_PANEL_SIZE (0x1ff << 16)
# define RADEON_HORZ_PANEL_SHIFT 16
# define RADEON_HORZ_STRETCH_PIXREP (0 << 25)
# define RADEON_HORZ_STRETCH_BLEND (1 << 26)
# define RADEON_HORZ_STRETCH_ENABLE (1 << 25)
# define RADEON_HORZ_AUTO_RATIO (1 << 27)
# define RADEON_HORZ_FP_LOOP_STRETCH (0x7 << 28)
# define RADEON_HORZ_AUTO_RATIO_INC (1 << 31)
#define RADEON_FP_HORZ_VERT_ACTIVE 0x0278
#define RADEON_FP_V_SYNC_STRT_WID 0x02c8
#define RADEON_FP_VERT_STRETCH 0x0290
#define RADEON_FP_V2_SYNC_STRT_WID 0x03c8
#define RADEON_FP_VERT2_STRETCH 0x0390
# define RADEON_VERT_PANEL_SIZE (0xfff << 12)
# define RADEON_VERT_PANEL_SHIFT 12
# define RADEON_VERT_STRETCH_RATIO_MASK 0xfff
# define RADEON_VERT_STRETCH_RATIO_SHIFT 0
# define RADEON_VERT_STRETCH_RATIO_MAX 4096
# define RADEON_VERT_STRETCH_ENABLE (1 << 25)
# define RADEON_VERT_STRETCH_LINEREP (0 << 26)
# define RADEON_VERT_STRETCH_BLEND (1 << 26)
# define RADEON_VERT_AUTO_RATIO_EN (1 << 27)
# define RADEON_VERT_AUTO_RATIO_INC (1 << 31)
# define RADEON_VERT_STRETCH_RESERVED 0x71000000
#define RS400_FP_2ND_GEN_CNTL 0x0384
# define RS400_FP_2ND_ON (1 << 0)
# define RS400_FP_2ND_BLANK_EN (1 << 1)
# define RS400_TMDS_2ND_EN (1 << 2)
# define RS400_PANEL_FORMAT_2ND (1 << 3)
# define RS400_FP_2ND_EN_TMDS (1 << 7)
# define RS400_FP_2ND_DETECT_SENSE (1 << 8)
# define RS400_FP_2ND_SOURCE_SEL_MASK (3 << 10)
# define RS400_FP_2ND_SOURCE_SEL_CRTC1 (0 << 10)
# define RS400_FP_2ND_SOURCE_SEL_CRTC2 (1 << 10)
# define RS400_FP_2ND_SOURCE_SEL_RMX (2 << 10)
# define RS400_FP_2ND_DETECT_EN (1 << 12)
# define RS400_HPD_2ND_SEL (1 << 13)
#define RS400_FP2_2_GEN_CNTL 0x0388
# define RS400_FP2_2_BLANK_EN (1 << 1)
# define RS400_FP2_2_ON (1 << 2)
# define RS400_FP2_2_PANEL_FORMAT (1 << 3)
# define RS400_FP2_2_DETECT_SENSE (1 << 8)
# define RS400_FP2_2_SOURCE_SEL_MASK (3 << 10)
# define RS400_FP2_2_SOURCE_SEL_CRTC1 (0 << 10)
# define RS400_FP2_2_SOURCE_SEL_CRTC2 (1 << 10)
# define RS400_FP2_2_SOURCE_SEL_RMX (2 << 10)
# define RS400_FP2_2_DVO2_EN (1 << 25)
#define RS400_TMDS2_CNTL 0x0394
#define RS400_TMDS2_TRANSMITTER_CNTL 0x03a4
# define RS400_TMDS2_PLLEN (1 << 0)
# define RS400_TMDS2_PLLRST (1 << 1)
 
#define RADEON_GEN_INT_CNTL 0x0040
#define RADEON_GEN_INT_STATUS 0x0044
# define RADEON_VSYNC_INT_AK (1 << 2)
# define RADEON_VSYNC_INT (1 << 2)
# define RADEON_VSYNC2_INT_AK (1 << 6)
# define RADEON_VSYNC2_INT (1 << 6)
#define RADEON_GENENB 0x03c3 /* VGA */
#define RADEON_GENFC_RD 0x03ca /* VGA */
#define RADEON_GENFC_WT 0x03da /* VGA, 0x03ba */
#define RADEON_GENMO_RD 0x03cc /* VGA */
#define RADEON_GENMO_WT 0x03c2 /* VGA */
#define RADEON_GENS0 0x03c2 /* VGA */
#define RADEON_GENS1 0x03da /* VGA, 0x03ba */
#define RADEON_GPIO_MONID 0x0068 /* DDC interface via I2C */
#define RADEON_GPIO_MONIDB 0x006c
#define RADEON_GPIO_CRT2_DDC 0x006c
#define RADEON_GPIO_DVI_DDC 0x0064
#define RADEON_GPIO_VGA_DDC 0x0060
# define RADEON_GPIO_A_0 (1 << 0)
# define RADEON_GPIO_A_1 (1 << 1)
# define RADEON_GPIO_Y_0 (1 << 8)
# define RADEON_GPIO_Y_1 (1 << 9)
# define RADEON_GPIO_Y_SHIFT_0 8
# define RADEON_GPIO_Y_SHIFT_1 9
# define RADEON_GPIO_EN_0 (1 << 16)
# define RADEON_GPIO_EN_1 (1 << 17)
# define RADEON_GPIO_MASK_0 (1 << 24) /*??*/
# define RADEON_GPIO_MASK_1 (1 << 25) /*??*/
#define RADEON_GRPH8_DATA 0x03cf /* VGA */
#define RADEON_GRPH8_IDX 0x03ce /* VGA */
#define RADEON_GUI_SCRATCH_REG0 0x15e0
#define RADEON_GUI_SCRATCH_REG1 0x15e4
#define RADEON_GUI_SCRATCH_REG2 0x15e8
#define RADEON_GUI_SCRATCH_REG3 0x15ec
#define RADEON_GUI_SCRATCH_REG4 0x15f0
#define RADEON_GUI_SCRATCH_REG5 0x15f4
 
#define RADEON_HEADER 0x0f0e /* PCI */
#define RADEON_HOST_DATA0 0x17c0
#define RADEON_HOST_DATA1 0x17c4
#define RADEON_HOST_DATA2 0x17c8
#define RADEON_HOST_DATA3 0x17cc
#define RADEON_HOST_DATA4 0x17d0
#define RADEON_HOST_DATA5 0x17d4
#define RADEON_HOST_DATA6 0x17d8
#define RADEON_HOST_DATA7 0x17dc
#define RADEON_HOST_DATA_LAST 0x17e0
#define RADEON_HOST_PATH_CNTL 0x0130
# define RADEON_HDP_SOFT_RESET (1 << 26)
# define RADEON_HDP_APER_CNTL (1 << 23)
#define RADEON_HTOTAL_CNTL 0x0009 /* PLL */
# define RADEON_HTOT_CNTL_VGA_EN (1 << 28)
#define RADEON_HTOTAL2_CNTL 0x002e /* PLL */
 
/* Multimedia I2C bus */
#define RADEON_I2C_CNTL_0 0x0090
#define RADEON_I2C_DONE (1<<0)
#define RADEON_I2C_NACK (1<<1)
#define RADEON_I2C_HALT (1<<2)
#define RADEON_I2C_SOFT_RST (1<<5)
#define RADEON_I2C_DRIVE_EN (1<<6)
#define RADEON_I2C_DRIVE_SEL (1<<7)
#define RADEON_I2C_START (1<<8)
#define RADEON_I2C_STOP (1<<9)
#define RADEON_I2C_RECEIVE (1<<10)
#define RADEON_I2C_ABORT (1<<11)
#define RADEON_I2C_GO (1<<12)
#define RADEON_I2C_CNTL_1 0x0094
#define RADEON_I2C_SEL (1<<16)
#define RADEON_I2C_EN (1<<17)
#define RADEON_I2C_DATA 0x0098
 
#define RADEON_DVI_I2C_CNTL_0 0x02e0
#define RADEON_DVI_I2C_CNTL_1 0x02e4 /* ? */
#define RADEON_DVI_I2C_DATA 0x02e8
 
#define RADEON_INTERRUPT_LINE 0x0f3c /* PCI */
#define RADEON_INTERRUPT_PIN 0x0f3d /* PCI */
#define RADEON_IO_BASE 0x0f14 /* PCI */
 
#define RADEON_LATENCY 0x0f0d /* PCI */
#define RADEON_LEAD_BRES_DEC 0x1608
#define RADEON_LEAD_BRES_LNTH 0x161c
#define RADEON_LEAD_BRES_LNTH_SUB 0x1624
#define RADEON_LVDS_GEN_CNTL 0x02d0
# define RADEON_LVDS_ON (1 << 0)
# define RADEON_LVDS_DISPLAY_DIS (1 << 1)
# define RADEON_LVDS_PANEL_TYPE (1 << 2)
# define RADEON_LVDS_PANEL_FORMAT (1 << 3)
# define RADEON_LVDS_RST_FM (1 << 6)
# define RADEON_LVDS_EN (1 << 7)
# define RADEON_LVDS_BL_MOD_LEVEL_SHIFT 8
# define RADEON_LVDS_BL_MOD_LEVEL_MASK (0xff << 8)
# define RADEON_LVDS_BL_MOD_EN (1 << 16)
# define RADEON_LVDS_DIGON (1 << 18)
# define RADEON_LVDS_BLON (1 << 19)
# define RADEON_LVDS_SEL_CRTC2 (1 << 23)
#define RADEON_LVDS_PLL_CNTL 0x02d4
# define RADEON_HSYNC_DELAY_SHIFT 28
# define RADEON_HSYNC_DELAY_MASK (0xf << 28)
# define RADEON_LVDS_PLL_EN (1 << 16)
# define RADEON_LVDS_PLL_RESET (1 << 17)
# define R300_LVDS_SRC_SEL_MASK (3 << 18)
# define R300_LVDS_SRC_SEL_CRTC1 (0 << 18)
# define R300_LVDS_SRC_SEL_CRTC2 (1 << 18)
# define R300_LVDS_SRC_SEL_RMX (2 << 18)
 
#define RADEON_MAX_LATENCY 0x0f3f /* PCI */
#define RADEON_MC_AGP_LOCATION 0x014c
#define RADEON_MC_FB_LOCATION 0x0148
#define RADEON_DISPLAY_BASE_ADDR 0x23c
#define RADEON_DISPLAY2_BASE_ADDR 0x33c
#define RADEON_OV0_BASE_ADDR 0x43c
#define RADEON_NB_TOM 0x15c
#define R300_MC_INIT_MISC_LAT_TIMER 0x180
#define RADEON_MCLK_CNTL 0x0012 /* PLL */
# define RADEON_FORCEON_MCLKA (1 << 16)
# define RADEON_FORCEON_MCLKB (1 << 17)
# define RADEON_FORCEON_YCLKA (1 << 18)
# define RADEON_FORCEON_YCLKB (1 << 19)
# define RADEON_FORCEON_MC (1 << 20)
# define RADEON_FORCEON_AIC (1 << 21)
# define R300_DISABLE_MC_MCLKA (1 << 21)
# define R300_DISABLE_MC_MCLKB (1 << 21)
#define RADEON_MCLK_MISC 0x001f /* PLL */
# define RADEON_MC_MCLK_MAX_DYN_STOP_LAT (1 << 12)
# define RADEON_IO_MCLK_MAX_DYN_STOP_LAT (1 << 13)
# define RADEON_MC_MCLK_DYN_ENABLE (1 << 14)
# define RADEON_IO_MCLK_DYN_ENABLE (1 << 15)
#define RADEON_LCD_GPIO_MASK 0x01a0
#define RADEON_GPIOPAD_EN 0x01a0
#define RADEON_LCD_GPIO_Y_REG 0x01a4
#define RADEON_MDGPIO_A_REG 0x01ac
#define RADEON_MDGPIO_EN_REG 0x01b0
#define RADEON_MDGPIO_MASK 0x0198
#define RADEON_GPIOPAD_MASK 0x0198
#define RADEON_GPIOPAD_A 0x019c
#define RADEON_MDGPIO_Y_REG 0x01b4
#define RADEON_MEM_ADDR_CONFIG 0x0148
#define RADEON_MEM_BASE 0x0f10 /* PCI */
#define RADEON_MEM_CNTL 0x0140
# define RADEON_MEM_NUM_CHANNELS_MASK 0x01
# define RADEON_MEM_USE_B_CH_ONLY (1 << 1)
# define RV100_HALF_MODE (1 << 3)
# define R300_MEM_NUM_CHANNELS_MASK 0x03
# define R300_MEM_USE_CD_CH_ONLY (1 << 2)
#define RADEON_MEM_TIMING_CNTL 0x0144 /* EXT_MEM_CNTL */
#define RADEON_MEM_INIT_LAT_TIMER 0x0154
#define RADEON_MEM_INTF_CNTL 0x014c
#define RADEON_MEM_SDRAM_MODE_REG 0x0158
# define RADEON_SDRAM_MODE_MASK 0xffff0000
# define RADEON_B3MEM_RESET_MASK 0x6fffffff
# define RADEON_MEM_CFG_TYPE_DDR (1 << 30)
#define RADEON_MEM_STR_CNTL 0x0150
# define RADEON_MEM_PWRUP_COMPL_A (1 << 0)
# define RADEON_MEM_PWRUP_COMPL_B (1 << 1)
# define R300_MEM_PWRUP_COMPL_C (1 << 2)
# define R300_MEM_PWRUP_COMPL_D (1 << 3)
# define RADEON_MEM_PWRUP_COMPLETE 0x03
# define R300_MEM_PWRUP_COMPLETE 0x0f
#define RADEON_MC_STATUS 0x0150
# define RADEON_MC_IDLE (1 << 2)
# define R300_MC_IDLE (1 << 4)
#define RADEON_MEM_VGA_RP_SEL 0x003c
#define RADEON_MEM_VGA_WP_SEL 0x0038
#define RADEON_MIN_GRANT 0x0f3e /* PCI */
#define RADEON_MM_DATA 0x0004
#define RADEON_MM_INDEX 0x0000
#define RADEON_MPLL_CNTL 0x000e /* PLL */
#define RADEON_MPP_TB_CONFIG 0x01c0 /* ? */
#define RADEON_MPP_GP_CONFIG 0x01c8 /* ? */
#define RADEON_SEPROM_CNTL1 0x01c0
# define RADEON_SCK_PRESCALE_SHIFT 24
# define RADEON_SCK_PRESCALE_MASK (0xff << 24)
#define R300_MC_IND_INDEX 0x01f8
# define R300_MC_IND_ADDR_MASK 0x3f
# define R300_MC_IND_WR_EN (1 << 8)
#define R300_MC_IND_DATA 0x01fc
#define R300_MC_READ_CNTL_AB 0x017c
# define R300_MEM_RBS_POSITION_A_MASK 0x03
#define R300_MC_READ_CNTL_CD_mcind 0x24
# define R300_MEM_RBS_POSITION_C_MASK 0x03
 
#define RADEON_N_VIF_COUNT 0x0248
 
#define RADEON_OV0_AUTO_FLIP_CNTL 0x0470
# define RADEON_OV0_AUTO_FLIP_CNTL_SOFT_BUF_NUM 0x00000007
# define RADEON_OV0_AUTO_FLIP_CNTL_SOFT_REPEAT_FIELD 0x00000008
# define RADEON_OV0_AUTO_FLIP_CNTL_SOFT_BUF_ODD 0x00000010
# define RADEON_OV0_AUTO_FLIP_CNTL_IGNORE_REPEAT_FIELD 0x00000020
# define RADEON_OV0_AUTO_FLIP_CNTL_SOFT_EOF_TOGGLE 0x00000040
# define RADEON_OV0_AUTO_FLIP_CNTL_VID_PORT_SELECT 0x00000300
# define RADEON_OV0_AUTO_FLIP_CNTL_P1_FIRST_LINE_EVEN 0x00010000
# define RADEON_OV0_AUTO_FLIP_CNTL_SHIFT_EVEN_DOWN 0x00040000
# define RADEON_OV0_AUTO_FLIP_CNTL_SHIFT_ODD_DOWN 0x00080000
# define RADEON_OV0_AUTO_FLIP_CNTL_FIELD_POL_SOURCE 0x00800000
 
#define RADEON_OV0_COLOUR_CNTL 0x04E0
#define RADEON_OV0_DEINTERLACE_PATTERN 0x0474
#define RADEON_OV0_EXCLUSIVE_HORZ 0x0408
# define RADEON_EXCL_HORZ_START_MASK 0x000000ff
# define RADEON_EXCL_HORZ_END_MASK 0x0000ff00
# define RADEON_EXCL_HORZ_BACK_PORCH_MASK 0x00ff0000
# define RADEON_EXCL_HORZ_EXCLUSIVE_EN 0x80000000
#define RADEON_OV0_EXCLUSIVE_VERT 0x040C
# define RADEON_EXCL_VERT_START_MASK 0x000003ff
# define RADEON_EXCL_VERT_END_MASK 0x03ff0000
#define RADEON_OV0_FILTER_CNTL 0x04A0
# define RADEON_FILTER_PROGRAMMABLE_COEF 0x0
# define RADEON_FILTER_HC_COEF_HORZ_Y 0x1
# define RADEON_FILTER_HC_COEF_HORZ_UV 0x2
# define RADEON_FILTER_HC_COEF_VERT_Y 0x4
# define RADEON_FILTER_HC_COEF_VERT_UV 0x8
# define RADEON_FILTER_HARDCODED_COEF 0xf
# define RADEON_FILTER_COEF_MASK 0xf
 
#define RADEON_OV0_FOUR_TAP_COEF_0 0x04B0
#define RADEON_OV0_FOUR_TAP_COEF_1 0x04B4
#define RADEON_OV0_FOUR_TAP_COEF_2 0x04B8
#define RADEON_OV0_FOUR_TAP_COEF_3 0x04BC
#define RADEON_OV0_FOUR_TAP_COEF_4 0x04C0
#define RADEON_OV0_FLAG_CNTL 0x04DC
#define RADEON_OV0_GAMMA_000_00F 0x0d40
#define RADEON_OV0_GAMMA_010_01F 0x0d44
#define RADEON_OV0_GAMMA_020_03F 0x0d48
#define RADEON_OV0_GAMMA_040_07F 0x0d4c
#define RADEON_OV0_GAMMA_080_0BF 0x0e00
#define RADEON_OV0_GAMMA_0C0_0FF 0x0e04
#define RADEON_OV0_GAMMA_100_13F 0x0e08
#define RADEON_OV0_GAMMA_140_17F 0x0e0c
#define RADEON_OV0_GAMMA_180_1BF 0x0e10
#define RADEON_OV0_GAMMA_1C0_1FF 0x0e14
#define RADEON_OV0_GAMMA_200_23F 0x0e18
#define RADEON_OV0_GAMMA_240_27F 0x0e1c
#define RADEON_OV0_GAMMA_280_2BF 0x0e20
#define RADEON_OV0_GAMMA_2C0_2FF 0x0e24
#define RADEON_OV0_GAMMA_300_33F 0x0e28
#define RADEON_OV0_GAMMA_340_37F 0x0e2c
#define RADEON_OV0_GAMMA_380_3BF 0x0d50
#define RADEON_OV0_GAMMA_3C0_3FF 0x0d54
#define RADEON_OV0_GRAPHICS_KEY_CLR_LOW 0x04EC
#define RADEON_OV0_GRAPHICS_KEY_CLR_HIGH 0x04F0
#define RADEON_OV0_H_INC 0x0480
#define RADEON_OV0_KEY_CNTL 0x04F4
# define RADEON_VIDEO_KEY_FN_MASK 0x00000003L
# define RADEON_VIDEO_KEY_FN_FALSE 0x00000000L
# define RADEON_VIDEO_KEY_FN_TRUE 0x00000001L
# define RADEON_VIDEO_KEY_FN_EQ 0x00000002L
# define RADEON_VIDEO_KEY_FN_NE 0x00000003L
# define RADEON_GRAPHIC_KEY_FN_MASK 0x00000030L
# define RADEON_GRAPHIC_KEY_FN_FALSE 0x00000000L
# define RADEON_GRAPHIC_KEY_FN_TRUE 0x00000010L
# define RADEON_GRAPHIC_KEY_FN_EQ 0x00000020L
# define RADEON_GRAPHIC_KEY_FN_NE 0x00000030L
# define RADEON_CMP_MIX_MASK 0x00000100L
# define RADEON_CMP_MIX_OR 0x00000000L
# define RADEON_CMP_MIX_AND 0x00000100L
#define RADEON_OV0_LIN_TRANS_A 0x0d20
#define RADEON_OV0_LIN_TRANS_B 0x0d24
#define RADEON_OV0_LIN_TRANS_C 0x0d28
#define RADEON_OV0_LIN_TRANS_D 0x0d2c
#define RADEON_OV0_LIN_TRANS_E 0x0d30
#define RADEON_OV0_LIN_TRANS_F 0x0d34
#define RADEON_OV0_P1_BLANK_LINES_AT_TOP 0x0430
# define RADEON_P1_BLNK_LN_AT_TOP_M1_MASK 0x00000fffL
# define RADEON_P1_ACTIVE_LINES_M1 0x0fff0000L
#define RADEON_OV0_P1_H_ACCUM_INIT 0x0488
#define RADEON_OV0_P1_V_ACCUM_INIT 0x0428
# define RADEON_OV0_P1_MAX_LN_IN_PER_LN_OUT 0x00000003L
# define RADEON_OV0_P1_V_ACCUM_INIT_MASK 0x01ff8000L
#define RADEON_OV0_P1_X_START_END 0x0494
#define RADEON_OV0_P2_X_START_END 0x0498
#define RADEON_OV0_P23_BLANK_LINES_AT_TOP 0x0434
# define RADEON_P23_BLNK_LN_AT_TOP_M1_MASK 0x000007ffL
# define RADEON_P23_ACTIVE_LINES_M1 0x07ff0000L
#define RADEON_OV0_P23_H_ACCUM_INIT 0x048C
#define RADEON_OV0_P23_V_ACCUM_INIT 0x042C
#define RADEON_OV0_P3_X_START_END 0x049C
#define RADEON_OV0_REG_LOAD_CNTL 0x0410
# define RADEON_REG_LD_CTL_LOCK 0x00000001L
# define RADEON_REG_LD_CTL_VBLANK_DURING_LOCK 0x00000002L
# define RADEON_REG_LD_CTL_STALL_GUI_UNTIL_FLIP 0x00000004L
# define RADEON_REG_LD_CTL_LOCK_READBACK 0x00000008L
# define RADEON_REG_LD_CTL_FLIP_READBACK 0x00000010L
#define RADEON_OV0_SCALE_CNTL 0x0420
# define RADEON_SCALER_HORZ_PICK_NEAREST 0x00000004L
# define RADEON_SCALER_VERT_PICK_NEAREST 0x00000008L
# define RADEON_SCALER_SIGNED_UV 0x00000010L
# define RADEON_SCALER_GAMMA_SEL_MASK 0x00000060L
# define RADEON_SCALER_GAMMA_SEL_BRIGHT 0x00000000L
# define RADEON_SCALER_GAMMA_SEL_G22 0x00000020L
# define RADEON_SCALER_GAMMA_SEL_G18 0x00000040L
# define RADEON_SCALER_GAMMA_SEL_G14 0x00000060L
# define RADEON_SCALER_COMCORE_SHIFT_UP_ONE 0x00000080L
# define RADEON_SCALER_SURFAC_FORMAT 0x00000f00L
# define RADEON_SCALER_SOURCE_15BPP 0x00000300L
# define RADEON_SCALER_SOURCE_16BPP 0x00000400L
# define RADEON_SCALER_SOURCE_32BPP 0x00000600L
# define RADEON_SCALER_SOURCE_YUV9 0x00000900L
# define RADEON_SCALER_SOURCE_YUV12 0x00000A00L
# define RADEON_SCALER_SOURCE_VYUY422 0x00000B00L
# define RADEON_SCALER_SOURCE_YVYU422 0x00000C00L
# define RADEON_SCALER_ADAPTIVE_DEINT 0x00001000L
# define RADEON_SCALER_TEMPORAL_DEINT 0x00002000L
# define RADEON_SCALER_CRTC_SEL 0x00004000L
# define RADEON_SCALER_SMART_SWITCH 0x00008000L
# define RADEON_SCALER_BURST_PER_PLANE 0x007F0000L
# define RADEON_SCALER_DOUBLE_BUFFER 0x01000000L
# define RADEON_SCALER_DIS_LIMIT 0x08000000L
# define RADEON_SCALER_LIN_TRANS_BYPASS 0x10000000L
# define RADEON_SCALER_INT_EMU 0x20000000L
# define RADEON_SCALER_ENABLE 0x40000000L
# define RADEON_SCALER_SOFT_RESET 0x80000000L
#define RADEON_OV0_STEP_BY 0x0484
#define RADEON_OV0_TEST 0x04F8
#define RADEON_OV0_V_INC 0x0424
#define RADEON_OV0_VID_BUF_PITCH0_VALUE 0x0460
#define RADEON_OV0_VID_BUF_PITCH1_VALUE 0x0464
#define RADEON_OV0_VID_BUF0_BASE_ADRS 0x0440
# define RADEON_VIF_BUF0_PITCH_SEL 0x00000001L
# define RADEON_VIF_BUF0_TILE_ADRS 0x00000002L
# define RADEON_VIF_BUF0_BASE_ADRS_MASK 0x03fffff0L
# define RADEON_VIF_BUF0_1ST_LINE_LSBS_MASK 0x48000000L
#define RADEON_OV0_VID_BUF1_BASE_ADRS 0x0444
# define RADEON_VIF_BUF1_PITCH_SEL 0x00000001L
# define RADEON_VIF_BUF1_TILE_ADRS 0x00000002L
# define RADEON_VIF_BUF1_BASE_ADRS_MASK 0x03fffff0L
# define RADEON_VIF_BUF1_1ST_LINE_LSBS_MASK 0x48000000L
#define RADEON_OV0_VID_BUF2_BASE_ADRS 0x0448
# define RADEON_VIF_BUF2_PITCH_SEL 0x00000001L
# define RADEON_VIF_BUF2_TILE_ADRS 0x00000002L
# define RADEON_VIF_BUF2_BASE_ADRS_MASK 0x03fffff0L
# define RADEON_VIF_BUF2_1ST_LINE_LSBS_MASK 0x48000000L
#define RADEON_OV0_VID_BUF3_BASE_ADRS 0x044C
#define RADEON_OV0_VID_BUF4_BASE_ADRS 0x0450
#define RADEON_OV0_VID_BUF5_BASE_ADRS 0x0454
#define RADEON_OV0_VIDEO_KEY_CLR_HIGH 0x04E8
#define RADEON_OV0_VIDEO_KEY_CLR_LOW 0x04E4
#define RADEON_OV0_Y_X_START 0x0400
#define RADEON_OV0_Y_X_END 0x0404
#define RADEON_OV1_Y_X_START 0x0600
#define RADEON_OV1_Y_X_END 0x0604
#define RADEON_OVR_CLR 0x0230
#define RADEON_OVR_WID_LEFT_RIGHT 0x0234
#define RADEON_OVR_WID_TOP_BOTTOM 0x0238
 
/* first capture unit */
 
#define RADEON_CAP0_BUF0_OFFSET 0x0920
#define RADEON_CAP0_BUF1_OFFSET 0x0924
#define RADEON_CAP0_BUF0_EVEN_OFFSET 0x0928
#define RADEON_CAP0_BUF1_EVEN_OFFSET 0x092C
 
#define RADEON_CAP0_BUF_PITCH 0x0930
#define RADEON_CAP0_V_WINDOW 0x0934
#define RADEON_CAP0_H_WINDOW 0x0938
#define RADEON_CAP0_VBI0_OFFSET 0x093C
#define RADEON_CAP0_VBI1_OFFSET 0x0940
#define RADEON_CAP0_VBI_V_WINDOW 0x0944
#define RADEON_CAP0_VBI_H_WINDOW 0x0948
#define RADEON_CAP0_PORT_MODE_CNTL 0x094C
#define RADEON_CAP0_TRIG_CNTL 0x0950
#define RADEON_CAP0_DEBUG 0x0954
#define RADEON_CAP0_CONFIG 0x0958
# define RADEON_CAP0_CONFIG_CONTINUOS 0x00000001
# define RADEON_CAP0_CONFIG_START_FIELD_EVEN 0x00000002
# define RADEON_CAP0_CONFIG_START_BUF_GET 0x00000004
# define RADEON_CAP0_CONFIG_START_BUF_SET 0x00000008
# define RADEON_CAP0_CONFIG_BUF_TYPE_ALT 0x00000010
# define RADEON_CAP0_CONFIG_BUF_TYPE_FRAME 0x00000020
# define RADEON_CAP0_CONFIG_ONESHOT_MODE_FRAME 0x00000040
# define RADEON_CAP0_CONFIG_BUF_MODE_DOUBLE 0x00000080
# define RADEON_CAP0_CONFIG_BUF_MODE_TRIPLE 0x00000100
# define RADEON_CAP0_CONFIG_MIRROR_EN 0x00000200
# define RADEON_CAP0_CONFIG_ONESHOT_MIRROR_EN 0x00000400
# define RADEON_CAP0_CONFIG_VIDEO_SIGNED_UV 0x00000800
# define RADEON_CAP0_CONFIG_ANC_DECODE_EN 0x00001000
# define RADEON_CAP0_CONFIG_VBI_EN 0x00002000
# define RADEON_CAP0_CONFIG_SOFT_PULL_DOWN_EN 0x00004000
# define RADEON_CAP0_CONFIG_VIP_EXTEND_FLAG_EN 0x00008000
# define RADEON_CAP0_CONFIG_FAKE_FIELD_EN 0x00010000
# define RADEON_CAP0_CONFIG_ODD_ONE_MORE_LINE 0x00020000
# define RADEON_CAP0_CONFIG_EVEN_ONE_MORE_LINE 0x00040000
# define RADEON_CAP0_CONFIG_HORZ_DIVIDE_2 0x00080000
# define RADEON_CAP0_CONFIG_HORZ_DIVIDE_4 0x00100000
# define RADEON_CAP0_CONFIG_VERT_DIVIDE_2 0x00200000
# define RADEON_CAP0_CONFIG_VERT_DIVIDE_4 0x00400000
# define RADEON_CAP0_CONFIG_FORMAT_BROOKTREE 0x00000000
# define RADEON_CAP0_CONFIG_FORMAT_CCIR656 0x00800000
# define RADEON_CAP0_CONFIG_FORMAT_ZV 0x01000000
# define RADEON_CAP0_CONFIG_FORMAT_VIP 0x01800000
# define RADEON_CAP0_CONFIG_FORMAT_TRANSPORT 0x02000000
# define RADEON_CAP0_CONFIG_HORZ_DECIMATOR 0x04000000
# define RADEON_CAP0_CONFIG_VIDEO_IN_YVYU422 0x00000000
# define RADEON_CAP0_CONFIG_VIDEO_IN_VYUY422 0x20000000
# define RADEON_CAP0_CONFIG_VBI_DIVIDE_2 0x40000000
# define RADEON_CAP0_CONFIG_VBI_DIVIDE_4 0x80000000
#define RADEON_CAP0_ANC_ODD_OFFSET 0x095C
#define RADEON_CAP0_ANC_EVEN_OFFSET 0x0960
#define RADEON_CAP0_ANC_H_WINDOW 0x0964
#define RADEON_CAP0_VIDEO_SYNC_TEST 0x0968
#define RADEON_CAP0_ONESHOT_BUF_OFFSET 0x096C
#define RADEON_CAP0_BUF_STATUS 0x0970
/* #define RADEON_CAP0_DWNSC_XRATIO 0x0978 */
/* #define RADEON_CAP0_XSHARPNESS 0x097C */
#define RADEON_CAP0_VBI2_OFFSET 0x0980
#define RADEON_CAP0_VBI3_OFFSET 0x0984
#define RADEON_CAP0_ANC2_OFFSET 0x0988
#define RADEON_CAP0_ANC3_OFFSET 0x098C
#define RADEON_VID_BUFFER_CONTROL 0x0900
 
/* second capture unit */
 
#define RADEON_CAP1_BUF0_OFFSET 0x0990
#define RADEON_CAP1_BUF1_OFFSET 0x0994
#define RADEON_CAP1_BUF0_EVEN_OFFSET 0x0998
#define RADEON_CAP1_BUF1_EVEN_OFFSET 0x099C
 
#define RADEON_CAP1_BUF_PITCH 0x09A0
#define RADEON_CAP1_V_WINDOW 0x09A4
#define RADEON_CAP1_H_WINDOW 0x09A8
#define RADEON_CAP1_VBI_ODD_OFFSET 0x09AC
#define RADEON_CAP1_VBI_EVEN_OFFSET 0x09B0
#define RADEON_CAP1_VBI_V_WINDOW 0x09B4
#define RADEON_CAP1_VBI_H_WINDOW 0x09B8
#define RADEON_CAP1_PORT_MODE_CNTL 0x09BC
#define RADEON_CAP1_TRIG_CNTL 0x09C0
#define RADEON_CAP1_DEBUG 0x09C4
#define RADEON_CAP1_CONFIG 0x09C8
#define RADEON_CAP1_ANC_ODD_OFFSET 0x09CC
#define RADEON_CAP1_ANC_EVEN_OFFSET 0x09D0
#define RADEON_CAP1_ANC_H_WINDOW 0x09D4
#define RADEON_CAP1_VIDEO_SYNC_TEST 0x09D8
#define RADEON_CAP1_ONESHOT_BUF_OFFSET 0x09DC
#define RADEON_CAP1_BUF_STATUS 0x09E0
#define RADEON_CAP1_DWNSC_XRATIO 0x09E8
#define RADEON_CAP1_XSHARPNESS 0x09EC
 
/* misc multimedia registers */
 
#define RADEON_IDCT_RUNS 0x1F80
#define RADEON_IDCT_LEVELS 0x1F84
#define RADEON_IDCT_CONTROL 0x1FBC
#define RADEON_IDCT_AUTH_CONTROL 0x1F88
#define RADEON_IDCT_AUTH 0x1F8C
 
#define RADEON_P2PLL_CNTL 0x002a /* P2PLL */
# define RADEON_P2PLL_RESET (1 << 0)
# define RADEON_P2PLL_SLEEP (1 << 1)
# define RADEON_P2PLL_PVG_MASK (7 << 11)
# define RADEON_P2PLL_PVG_SHIFT 11
# define RADEON_P2PLL_ATOMIC_UPDATE_EN (1 << 16)
# define RADEON_P2PLL_VGA_ATOMIC_UPDATE_EN (1 << 17)
# define RADEON_P2PLL_ATOMIC_UPDATE_VSYNC (1 << 18)
#define RADEON_P2PLL_DIV_0 0x002c
# define RADEON_P2PLL_FB0_DIV_MASK 0x07ff
# define RADEON_P2PLL_POST0_DIV_MASK 0x00070000
#define RADEON_P2PLL_REF_DIV 0x002B /* PLL */
# define RADEON_P2PLL_REF_DIV_MASK 0x03ff
# define RADEON_P2PLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */
# define RADEON_P2PLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */
# define R300_PPLL_REF_DIV_ACC_MASK (0x3ff << 18)
# define R300_PPLL_REF_DIV_ACC_SHIFT 18
#define RADEON_PALETTE_DATA 0x00b4
#define RADEON_PALETTE_30_DATA 0x00b8
#define RADEON_PALETTE_INDEX 0x00b0
#define RADEON_PCI_GART_PAGE 0x017c
#define RADEON_PIXCLKS_CNTL 0x002d
# define RADEON_PIX2CLK_SRC_SEL_MASK 0x03
# define RADEON_PIX2CLK_SRC_SEL_CPUCLK 0x00
# define RADEON_PIX2CLK_SRC_SEL_PSCANCLK 0x01
# define RADEON_PIX2CLK_SRC_SEL_BYTECLK 0x02
# define RADEON_PIX2CLK_SRC_SEL_P2PLLCLK 0x03
# define RADEON_PIX2CLK_ALWAYS_ONb (1<<6)
# define RADEON_PIX2CLK_DAC_ALWAYS_ONb (1<<7)
# define RADEON_PIXCLK_TV_SRC_SEL (1 << 8)
# define RADEON_DISP_TVOUT_PIXCLK_TV_ALWAYS_ONb (1 << 9)
# define R300_DVOCLK_ALWAYS_ONb (1 << 10)
# define RADEON_PIXCLK_BLEND_ALWAYS_ONb (1 << 11)
# define RADEON_PIXCLK_GV_ALWAYS_ONb (1 << 12)
# define RADEON_PIXCLK_DIG_TMDS_ALWAYS_ONb (1 << 13)
# define R300_PIXCLK_DVO_ALWAYS_ONb (1 << 13)
# define RADEON_PIXCLK_LVDS_ALWAYS_ONb (1 << 14)
# define RADEON_PIXCLK_TMDS_ALWAYS_ONb (1 << 15)
# define R300_PIXCLK_TRANS_ALWAYS_ONb (1 << 16)
# define R300_PIXCLK_TVO_ALWAYS_ONb (1 << 17)
# define R300_P2G2CLK_ALWAYS_ONb (1 << 18)
# define R300_P2G2CLK_DAC_ALWAYS_ONb (1 << 19)
# define R300_DISP_DAC_PIXCLK_DAC2_BLANK_OFF (1 << 23)
#define RADEON_PLANE_3D_MASK_C 0x1d44
#define RADEON_PLL_TEST_CNTL 0x0013 /* PLL */
# define RADEON_PLL_MASK_READ_B (1 << 9)
#define RADEON_PMI_CAP_ID 0x0f5c /* PCI */
#define RADEON_PMI_DATA 0x0f63 /* PCI */
#define RADEON_PMI_NXT_CAP_PTR 0x0f5d /* PCI */
#define RADEON_PMI_PMC_REG 0x0f5e /* PCI */
#define RADEON_PMI_PMCSR_REG 0x0f60 /* PCI */
#define RADEON_PMI_REGISTER 0x0f5c /* PCI */
#define RADEON_PPLL_CNTL 0x0002 /* PLL */
# define RADEON_PPLL_RESET (1 << 0)
# define RADEON_PPLL_SLEEP (1 << 1)
# define RADEON_PPLL_PVG_MASK (7 << 11)
# define RADEON_PPLL_PVG_SHIFT 11
# define RADEON_PPLL_ATOMIC_UPDATE_EN (1 << 16)
# define RADEON_PPLL_VGA_ATOMIC_UPDATE_EN (1 << 17)
# define RADEON_PPLL_ATOMIC_UPDATE_VSYNC (1 << 18)
#define RADEON_PPLL_DIV_0 0x0004 /* PLL */
#define RADEON_PPLL_DIV_1 0x0005 /* PLL */
#define RADEON_PPLL_DIV_2 0x0006 /* PLL */
#define RADEON_PPLL_DIV_3 0x0007 /* PLL */
# define RADEON_PPLL_FB3_DIV_MASK 0x07ff
# define RADEON_PPLL_POST3_DIV_MASK 0x00070000
#define RADEON_PPLL_REF_DIV 0x0003 /* PLL */
# define RADEON_PPLL_REF_DIV_MASK 0x03ff
# define RADEON_PPLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */
# define RADEON_PPLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */
#define RADEON_PWR_MNGMT_CNTL_STATUS 0x0f60 /* PCI */
 
#define RADEON_RBBM_GUICNTL 0x172c
# define RADEON_HOST_DATA_SWAP_NONE (0 << 0)
# define RADEON_HOST_DATA_SWAP_16BIT (1 << 0)
# define RADEON_HOST_DATA_SWAP_32BIT (2 << 0)
# define RADEON_HOST_DATA_SWAP_HDW (3 << 0)
#define RADEON_RBBM_SOFT_RESET 0x00f0
# define RADEON_SOFT_RESET_CP (1 << 0)
# define RADEON_SOFT_RESET_HI (1 << 1)
# define RADEON_SOFT_RESET_SE (1 << 2)
# define RADEON_SOFT_RESET_RE (1 << 3)
# define RADEON_SOFT_RESET_PP (1 << 4)
# define RADEON_SOFT_RESET_E2 (1 << 5)
# define RADEON_SOFT_RESET_RB (1 << 6)
# define RADEON_SOFT_RESET_HDP (1 << 7)
#define RADEON_RBBM_STATUS 0x0e40
# define RADEON_RBBM_FIFOCNT_MASK 0x007f
# define RADEON_RBBM_ACTIVE (1 << 31)
#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c
# define RADEON_RB2D_DC_FLUSH (3 << 0)
# define RADEON_RB2D_DC_FREE (3 << 2)
# define RADEON_RB2D_DC_FLUSH_ALL 0xf
# define RADEON_RB2D_DC_BUSY (1 << 31)
#define RADEON_RB2D_DSTCACHE_MODE 0x3428
 
#define RADEON_RB3D_ZCACHE_MODE 0x3250
#define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254
# define RADEON_RB3D_ZC_FLUSH_ALL 0x5
#define RADEON_RB3D_DSTCACHE_MODE 0x3258
# define RADEON_RB3D_DC_CACHE_ENABLE (0)
# define RADEON_RB3D_DC_2D_CACHE_DISABLE (1)
# define RADEON_RB3D_DC_3D_CACHE_DISABLE (2)
# define RADEON_RB3D_DC_CACHE_DISABLE (3)
# define RADEON_RB3D_DC_2D_CACHE_LINESIZE_128 (1 << 2)
# define RADEON_RB3D_DC_3D_CACHE_LINESIZE_128 (2 << 2)
# define RADEON_RB3D_DC_2D_CACHE_AUTOFLUSH (1 << 8)
# define RADEON_RB3D_DC_3D_CACHE_AUTOFLUSH (2 << 8)
# define R200_RB3D_DC_2D_CACHE_AUTOFREE (1 << 10)
# define R200_RB3D_DC_3D_CACHE_AUTOFREE (2 << 10)
# define RADEON_RB3D_DC_FORCE_RMW (1 << 16)
# define RADEON_RB3D_DC_DISABLE_RI_FILL (1 << 24)
# define RADEON_RB3D_DC_DISABLE_RI_READ (1 << 25)
 
#define RADEON_RB3D_DSTCACHE_CTLSTAT 0x325C
# define RADEON_RB3D_DC_FLUSH (3 << 0)
# define RADEON_RB3D_DC_FREE (3 << 2)
# define RADEON_RB3D_DC_FLUSH_ALL 0xf
# define RADEON_RB3D_DC_BUSY (1 << 31)
 
#define RADEON_REG_BASE 0x0f18 /* PCI */
#define RADEON_REGPROG_INF 0x0f09 /* PCI */
#define RADEON_REVISION_ID 0x0f08 /* PCI */
 
#define RADEON_SC_BOTTOM 0x164c
#define RADEON_SC_BOTTOM_RIGHT 0x16f0
#define RADEON_SC_BOTTOM_RIGHT_C 0x1c8c
#define RADEON_SC_LEFT 0x1640
#define RADEON_SC_RIGHT 0x1644
#define RADEON_SC_TOP 0x1648
#define RADEON_SC_TOP_LEFT 0x16ec
#define RADEON_SC_TOP_LEFT_C 0x1c88
# define RADEON_SC_SIGN_MASK_LO 0x8000
# define RADEON_SC_SIGN_MASK_HI 0x80000000
#define RADEON_SCLK_CNTL 0x000d /* PLL */
# define RADEON_SCLK_SRC_SEL_MASK 0x0007
# define RADEON_DYN_STOP_LAT_MASK 0x00007ff8
# define RADEON_CP_MAX_DYN_STOP_LAT 0x0008
# define RADEON_SCLK_FORCEON_MASK 0xffff8000
# define RADEON_SCLK_FORCE_DISP2 (1<<15)
# define RADEON_SCLK_FORCE_CP (1<<16)
# define RADEON_SCLK_FORCE_HDP (1<<17)
# define RADEON_SCLK_FORCE_DISP1 (1<<18)
# define RADEON_SCLK_FORCE_TOP (1<<19)
# define RADEON_SCLK_FORCE_E2 (1<<20)
# define RADEON_SCLK_FORCE_SE (1<<21)
# define RADEON_SCLK_FORCE_IDCT (1<<22)
# define RADEON_SCLK_FORCE_VIP (1<<23)
# define RADEON_SCLK_FORCE_RE (1<<24)
# define RADEON_SCLK_FORCE_PB (1<<25)
# define RADEON_SCLK_FORCE_TAM (1<<26)
# define RADEON_SCLK_FORCE_TDM (1<<27)
# define RADEON_SCLK_FORCE_RB (1<<28)
# define RADEON_SCLK_FORCE_TV_SCLK (1<<29)
# define RADEON_SCLK_FORCE_SUBPIC (1<<30)
# define RADEON_SCLK_FORCE_OV0 (1<<31)
# define R300_SCLK_FORCE_VAP (1<<21)
# define R300_SCLK_FORCE_SR (1<<25)
# define R300_SCLK_FORCE_PX (1<<26)
# define R300_SCLK_FORCE_TX (1<<27)
# define R300_SCLK_FORCE_US (1<<28)
# define R300_SCLK_FORCE_SU (1<<30)
#define R300_SCLK_CNTL2 0x1e /* PLL */
# define R300_SCLK_TCL_MAX_DYN_STOP_LAT (1<<10)
# define R300_SCLK_GA_MAX_DYN_STOP_LAT (1<<11)
# define R300_SCLK_CBA_MAX_DYN_STOP_LAT (1<<12)
# define R300_SCLK_FORCE_TCL (1<<13)
# define R300_SCLK_FORCE_CBA (1<<14)
# define R300_SCLK_FORCE_GA (1<<15)
#define RADEON_SCLK_MORE_CNTL 0x0035 /* PLL */
# define RADEON_SCLK_MORE_MAX_DYN_STOP_LAT 0x0007
# define RADEON_SCLK_MORE_FORCEON 0x0700
#define RADEON_SDRAM_MODE_REG 0x0158
#define RADEON_SEQ8_DATA 0x03c5 /* VGA */
#define RADEON_SEQ8_IDX 0x03c4 /* VGA */
#define RADEON_SNAPSHOT_F_COUNT 0x0244
#define RADEON_SNAPSHOT_VH_COUNTS 0x0240
#define RADEON_SNAPSHOT_VIF_COUNT 0x024c
#define RADEON_SRC_OFFSET 0x15ac
#define RADEON_SRC_PITCH 0x15b0
#define RADEON_SRC_PITCH_OFFSET 0x1428
#define RADEON_SRC_SC_BOTTOM 0x165c
#define RADEON_SRC_SC_BOTTOM_RIGHT 0x16f4
#define RADEON_SRC_SC_RIGHT 0x1654
#define RADEON_SRC_X 0x1414
#define RADEON_SRC_X_Y 0x1590
#define RADEON_SRC_Y 0x1418
#define RADEON_SRC_Y_X 0x1434
#define RADEON_STATUS 0x0f06 /* PCI */
#define RADEON_SUBPIC_CNTL 0x0540 /* ? */
#define RADEON_SUB_CLASS 0x0f0a /* PCI */
#define RADEON_SURFACE_CNTL 0x0b00
# define RADEON_SURF_TRANSLATION_DIS (1 << 8)
# define RADEON_NONSURF_AP0_SWP_16BPP (1 << 20)
# define RADEON_NONSURF_AP0_SWP_32BPP (1 << 21)
# define RADEON_NONSURF_AP1_SWP_16BPP (1 << 22)
# define RADEON_NONSURF_AP1_SWP_32BPP (1 << 23)
#define RADEON_SURFACE0_INFO 0x0b0c
# define RADEON_SURF_TILE_COLOR_MACRO (0 << 16)
# define RADEON_SURF_TILE_COLOR_BOTH (1 << 16)
# define RADEON_SURF_TILE_DEPTH_32BPP (2 << 16)
# define RADEON_SURF_TILE_DEPTH_16BPP (3 << 16)
# define R200_SURF_TILE_NONE (0 << 16)
# define R200_SURF_TILE_COLOR_MACRO (1 << 16)
# define R200_SURF_TILE_COLOR_MICRO (2 << 16)
# define R200_SURF_TILE_COLOR_BOTH (3 << 16)
# define R200_SURF_TILE_DEPTH_32BPP (4 << 16)
# define R200_SURF_TILE_DEPTH_16BPP (5 << 16)
# define R300_SURF_TILE_NONE (0 << 16)
# define R300_SURF_TILE_COLOR_MACRO (1 << 16)
# define R300_SURF_TILE_DEPTH_32BPP (2 << 16)
# define RADEON_SURF_AP0_SWP_16BPP (1 << 20)
# define RADEON_SURF_AP0_SWP_32BPP (1 << 21)
# define RADEON_SURF_AP1_SWP_16BPP (1 << 22)
# define RADEON_SURF_AP1_SWP_32BPP (1 << 23)
#define RADEON_SURFACE0_LOWER_BOUND 0x0b04
#define RADEON_SURFACE0_UPPER_BOUND 0x0b08
#define RADEON_SURFACE1_INFO 0x0b1c
#define RADEON_SURFACE1_LOWER_BOUND 0x0b14
#define RADEON_SURFACE1_UPPER_BOUND 0x0b18
#define RADEON_SURFACE2_INFO 0x0b2c
#define RADEON_SURFACE2_LOWER_BOUND 0x0b24
#define RADEON_SURFACE2_UPPER_BOUND 0x0b28
#define RADEON_SURFACE3_INFO 0x0b3c
#define RADEON_SURFACE3_LOWER_BOUND 0x0b34
#define RADEON_SURFACE3_UPPER_BOUND 0x0b38
#define RADEON_SURFACE4_INFO 0x0b4c
#define RADEON_SURFACE4_LOWER_BOUND 0x0b44
#define RADEON_SURFACE4_UPPER_BOUND 0x0b48
#define RADEON_SURFACE5_INFO 0x0b5c
#define RADEON_SURFACE5_LOWER_BOUND 0x0b54
#define RADEON_SURFACE5_UPPER_BOUND 0x0b58
#define RADEON_SURFACE6_INFO 0x0b6c
#define RADEON_SURFACE6_LOWER_BOUND 0x0b64
#define RADEON_SURFACE6_UPPER_BOUND 0x0b68
#define RADEON_SURFACE7_INFO 0x0b7c
#define RADEON_SURFACE7_LOWER_BOUND 0x0b74
#define RADEON_SURFACE7_UPPER_BOUND 0x0b78
#define RADEON_SW_SEMAPHORE 0x013c
 
#define RADEON_TEST_DEBUG_CNTL 0x0120
#define RADEON_TEST_DEBUG_CNTL__TEST_DEBUG_OUT_EN 0x00000001
 
#define RADEON_TEST_DEBUG_MUX 0x0124
#define RADEON_TEST_DEBUG_OUT 0x012c
#define RADEON_TMDS_PLL_CNTL 0x02a8
#define RADEON_TMDS_TRANSMITTER_CNTL 0x02a4
# define RADEON_TMDS_TRANSMITTER_PLLEN 1
# define RADEON_TMDS_TRANSMITTER_PLLRST 2
#define RADEON_TRAIL_BRES_DEC 0x1614
#define RADEON_TRAIL_BRES_ERR 0x160c
#define RADEON_TRAIL_BRES_INC 0x1610
#define RADEON_TRAIL_X 0x1618
#define RADEON_TRAIL_X_SUB 0x1620
 
#define RADEON_VCLK_ECP_CNTL 0x0008 /* PLL */
# define RADEON_VCLK_SRC_SEL_MASK 0x03
# define RADEON_VCLK_SRC_SEL_CPUCLK 0x00
# define RADEON_VCLK_SRC_SEL_PSCANCLK 0x01
# define RADEON_VCLK_SRC_SEL_BYTECLK 0x02
# define RADEON_VCLK_SRC_SEL_PPLLCLK 0x03
# define RADEON_PIXCLK_ALWAYS_ONb (1<<6)
# define RADEON_PIXCLK_DAC_ALWAYS_ONb (1<<7)
# define R300_DISP_DAC_PIXCLK_DAC_BLANK_OFF (1<<23)
 
#define RADEON_VENDOR_ID 0x0f00 /* PCI */
#define RADEON_VGA_DDA_CONFIG 0x02e8
#define RADEON_VGA_DDA_ON_OFF 0x02ec
#define RADEON_VID_BUFFER_CONTROL 0x0900
#define RADEON_VIDEOMUX_CNTL 0x0190
 
/* VIP bus */
#define RADEON_VIPH_CH0_DATA 0x0c00
#define RADEON_VIPH_CH1_DATA 0x0c04
#define RADEON_VIPH_CH2_DATA 0x0c08
#define RADEON_VIPH_CH3_DATA 0x0c0c
#define RADEON_VIPH_CH0_ADDR 0x0c10
#define RADEON_VIPH_CH1_ADDR 0x0c14
#define RADEON_VIPH_CH2_ADDR 0x0c18
#define RADEON_VIPH_CH3_ADDR 0x0c1c
#define RADEON_VIPH_CH0_SBCNT 0x0c20
#define RADEON_VIPH_CH1_SBCNT 0x0c24
#define RADEON_VIPH_CH2_SBCNT 0x0c28
#define RADEON_VIPH_CH3_SBCNT 0x0c2c
#define RADEON_VIPH_CH0_ABCNT 0x0c30
#define RADEON_VIPH_CH1_ABCNT 0x0c34
#define RADEON_VIPH_CH2_ABCNT 0x0c38
#define RADEON_VIPH_CH3_ABCNT 0x0c3c
#define RADEON_VIPH_CONTROL 0x0c40
# define RADEON_VIP_BUSY 0
# define RADEON_VIP_IDLE 1
# define RADEON_VIP_RESET 2
# define RADEON_VIPH_EN (1 << 21)
#define RADEON_VIPH_DV_LAT 0x0c44
#define RADEON_VIPH_BM_CHUNK 0x0c48
#define RADEON_VIPH_DV_INT 0x0c4c
#define RADEON_VIPH_TIMEOUT_STAT 0x0c50
#define RADEON_VIPH_TIMEOUT_STAT__VIPH_REG_STAT 0x00000010
#define RADEON_VIPH_TIMEOUT_STAT__VIPH_REG_AK 0x00000010
#define RADEON_VIPH_TIMEOUT_STAT__VIPH_REGR_DIS 0x01000000
 
#define RADEON_VIPH_REG_DATA 0x0084
#define RADEON_VIPH_REG_ADDR 0x0080
 
 
#define RADEON_WAIT_UNTIL 0x1720
# define RADEON_WAIT_CRTC_PFLIP (1 << 0)
# define RADEON_WAIT_RE_CRTC_VLINE (1 << 1)
# define RADEON_WAIT_FE_CRTC_VLINE (1 << 2)
# define RADEON_WAIT_CRTC_VLINE (1 << 3)
# define RADEON_WAIT_DMA_VID_IDLE (1 << 8)
# define RADEON_WAIT_DMA_GUI_IDLE (1 << 9)
# define RADEON_WAIT_CMDFIFO (1 << 10) /* wait for CMDFIFO_ENTRIES */
# define RADEON_WAIT_OV0_FLIP (1 << 11)
# define RADEON_WAIT_AGP_FLUSH (1 << 13)
# define RADEON_WAIT_2D_IDLE (1 << 14)
# define RADEON_WAIT_3D_IDLE (1 << 15)
# define RADEON_WAIT_2D_IDLECLEAN (1 << 16)
# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
# define RADEON_CMDFIFO_ENTRIES_SHIFT 10
# define RADEON_CMDFIFO_ENTRIES_MASK 0x7f
# define RADEON_WAIT_VAP_IDLE (1 << 28)
# define RADEON_WAIT_BOTH_CRTC_PFLIP (1 << 30)
# define RADEON_ENG_DISPLAY_SELECT_CRTC0 (0 << 31)
# define RADEON_ENG_DISPLAY_SELECT_CRTC1 (1 << 31)
 
#define RADEON_X_MPLL_REF_FB_DIV 0x000a /* PLL */
#define RADEON_XCLK_CNTL 0x000d /* PLL */
#define RADEON_XDLL_CNTL 0x000c /* PLL */
#define RADEON_XPLL_CNTL 0x000b /* PLL */
 
 
 
/* Registers for 3D/TCL */
#define RADEON_PP_BORDER_COLOR_0 0x1d40
#define RADEON_PP_BORDER_COLOR_1 0x1d44
#define RADEON_PP_BORDER_COLOR_2 0x1d48
#define RADEON_PP_CNTL 0x1c38
# define RADEON_STIPPLE_ENABLE (1 << 0)
# define RADEON_SCISSOR_ENABLE (1 << 1)
# define RADEON_PATTERN_ENABLE (1 << 2)
# define RADEON_SHADOW_ENABLE (1 << 3)
# define RADEON_TEX_ENABLE_MASK (0xf << 4)
# define RADEON_TEX_0_ENABLE (1 << 4)
# define RADEON_TEX_1_ENABLE (1 << 5)
# define RADEON_TEX_2_ENABLE (1 << 6)
# define RADEON_TEX_3_ENABLE (1 << 7)
# define RADEON_TEX_BLEND_ENABLE_MASK (0xf << 12)
# define RADEON_TEX_BLEND_0_ENABLE (1 << 12)
# define RADEON_TEX_BLEND_1_ENABLE (1 << 13)
# define RADEON_TEX_BLEND_2_ENABLE (1 << 14)
# define RADEON_TEX_BLEND_3_ENABLE (1 << 15)
# define RADEON_PLANAR_YUV_ENABLE (1 << 20)
# define RADEON_SPECULAR_ENABLE (1 << 21)
# define RADEON_FOG_ENABLE (1 << 22)
# define RADEON_ALPHA_TEST_ENABLE (1 << 23)
# define RADEON_ANTI_ALIAS_NONE (0 << 24)
# define RADEON_ANTI_ALIAS_LINE (1 << 24)
# define RADEON_ANTI_ALIAS_POLY (2 << 24)
# define RADEON_ANTI_ALIAS_LINE_POLY (3 << 24)
# define RADEON_BUMP_MAP_ENABLE (1 << 26)
# define RADEON_BUMPED_MAP_T0 (0 << 27)
# define RADEON_BUMPED_MAP_T1 (1 << 27)
# define RADEON_BUMPED_MAP_T2 (2 << 27)
# define RADEON_TEX_3D_ENABLE_0 (1 << 29)
# define RADEON_TEX_3D_ENABLE_1 (1 << 30)
# define RADEON_MC_ENABLE (1 << 31)
#define RADEON_PP_FOG_COLOR 0x1c18
# define RADEON_FOG_COLOR_MASK 0x00ffffff
# define RADEON_FOG_VERTEX (0 << 24)
# define RADEON_FOG_TABLE (1 << 24)
# define RADEON_FOG_USE_DEPTH (0 << 25)
# define RADEON_FOG_USE_DIFFUSE_ALPHA (2 << 25)
# define RADEON_FOG_USE_SPEC_ALPHA (3 << 25)
#define RADEON_PP_LUM_MATRIX 0x1d00
#define RADEON_PP_MISC 0x1c14
# define RADEON_REF_ALPHA_MASK 0x000000ff
# define RADEON_ALPHA_TEST_FAIL (0 << 8)
# define RADEON_ALPHA_TEST_LESS (1 << 8)
# define RADEON_ALPHA_TEST_LEQUAL (2 << 8)
# define RADEON_ALPHA_TEST_EQUAL (3 << 8)
# define RADEON_ALPHA_TEST_GEQUAL (4 << 8)
# define RADEON_ALPHA_TEST_GREATER (5 << 8)
# define RADEON_ALPHA_TEST_NEQUAL (6 << 8)
# define RADEON_ALPHA_TEST_PASS (7 << 8)
# define RADEON_ALPHA_TEST_OP_MASK (7 << 8)
# define RADEON_CHROMA_FUNC_FAIL (0 << 16)
# define RADEON_CHROMA_FUNC_PASS (1 << 16)
# define RADEON_CHROMA_FUNC_NEQUAL (2 << 16)
# define RADEON_CHROMA_FUNC_EQUAL (3 << 16)
# define RADEON_CHROMA_KEY_NEAREST (0 << 18)
# define RADEON_CHROMA_KEY_ZERO (1 << 18)
# define RADEON_SHADOW_ID_AUTO_INC (1 << 20)
# define RADEON_SHADOW_FUNC_EQUAL (0 << 21)
# define RADEON_SHADOW_FUNC_NEQUAL (1 << 21)
# define RADEON_SHADOW_PASS_1 (0 << 22)
# define RADEON_SHADOW_PASS_2 (1 << 22)
# define RADEON_RIGHT_HAND_CUBE_D3D (0 << 24)
# define RADEON_RIGHT_HAND_CUBE_OGL (1 << 24)
#define RADEON_PP_ROT_MATRIX_0 0x1d58
#define RADEON_PP_ROT_MATRIX_1 0x1d5c
#define RADEON_PP_TXFILTER_0 0x1c54
#define RADEON_PP_TXFILTER_1 0x1c6c
#define RADEON_PP_TXFILTER_2 0x1c84
# define RADEON_MAG_FILTER_NEAREST (0 << 0)
# define RADEON_MAG_FILTER_LINEAR (1 << 0)
# define RADEON_MAG_FILTER_MASK (1 << 0)
# define RADEON_MIN_FILTER_NEAREST (0 << 1)
# define RADEON_MIN_FILTER_LINEAR (1 << 1)
# define RADEON_MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1)
# define RADEON_MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1)
# define RADEON_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1)
# define RADEON_MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1)
# define RADEON_MIN_FILTER_ANISO_NEAREST (8 << 1)
# define RADEON_MIN_FILTER_ANISO_LINEAR (9 << 1)
# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1)
# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1)
# define RADEON_MIN_FILTER_MASK (15 << 1)
# define RADEON_MAX_ANISO_1_TO_1 (0 << 5)
# define RADEON_MAX_ANISO_2_TO_1 (1 << 5)
# define RADEON_MAX_ANISO_4_TO_1 (2 << 5)
# define RADEON_MAX_ANISO_8_TO_1 (3 << 5)
# define RADEON_MAX_ANISO_16_TO_1 (4 << 5)
# define RADEON_MAX_ANISO_MASK (7 << 5)
# define RADEON_LOD_BIAS_MASK (0xff << 8)
# define RADEON_LOD_BIAS_SHIFT 8
# define RADEON_MAX_MIP_LEVEL_MASK (0x0f << 16)
# define RADEON_MAX_MIP_LEVEL_SHIFT 16
# define RADEON_YUV_TO_RGB (1 << 20)
# define RADEON_YUV_TEMPERATURE_COOL (0 << 21)
# define RADEON_YUV_TEMPERATURE_HOT (1 << 21)
# define RADEON_YUV_TEMPERATURE_MASK (1 << 21)
# define RADEON_WRAPEN_S (1 << 22)
# define RADEON_CLAMP_S_WRAP (0 << 23)
# define RADEON_CLAMP_S_MIRROR (1 << 23)
# define RADEON_CLAMP_S_CLAMP_LAST (2 << 23)
# define RADEON_CLAMP_S_MIRROR_CLAMP_LAST (3 << 23)
# define RADEON_CLAMP_S_CLAMP_BORDER (4 << 23)
# define RADEON_CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23)
# define RADEON_CLAMP_S_CLAMP_GL (6 << 23)
# define RADEON_CLAMP_S_MIRROR_CLAMP_GL (7 << 23)
# define RADEON_CLAMP_S_MASK (7 << 23)
# define RADEON_WRAPEN_T (1 << 26)
# define RADEON_CLAMP_T_WRAP (0 << 27)
# define RADEON_CLAMP_T_MIRROR (1 << 27)
# define RADEON_CLAMP_T_CLAMP_LAST (2 << 27)
# define RADEON_CLAMP_T_MIRROR_CLAMP_LAST (3 << 27)
# define RADEON_CLAMP_T_CLAMP_BORDER (4 << 27)
# define RADEON_CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27)
# define RADEON_CLAMP_T_CLAMP_GL (6 << 27)
# define RADEON_CLAMP_T_MIRROR_CLAMP_GL (7 << 27)
# define RADEON_CLAMP_T_MASK (7 << 27)
# define RADEON_BORDER_MODE_OGL (0 << 31)
# define RADEON_BORDER_MODE_D3D (1 << 31)
#define RADEON_PP_TXFORMAT_0 0x1c58
#define RADEON_PP_TXFORMAT_1 0x1c70
#define RADEON_PP_TXFORMAT_2 0x1c88
# define RADEON_TXFORMAT_I8 (0 << 0)
# define RADEON_TXFORMAT_AI88 (1 << 0)
# define RADEON_TXFORMAT_RGB332 (2 << 0)
# define RADEON_TXFORMAT_ARGB1555 (3 << 0)
# define RADEON_TXFORMAT_RGB565 (4 << 0)
# define RADEON_TXFORMAT_ARGB4444 (5 << 0)
# define RADEON_TXFORMAT_ARGB8888 (6 << 0)
# define RADEON_TXFORMAT_RGBA8888 (7 << 0)
# define RADEON_TXFORMAT_Y8 (8 << 0)
# define RADEON_TXFORMAT_VYUY422 (10 << 0)
# define RADEON_TXFORMAT_YVYU422 (11 << 0)
# define RADEON_TXFORMAT_DXT1 (12 << 0)
# define RADEON_TXFORMAT_DXT23 (14 << 0)
# define RADEON_TXFORMAT_DXT45 (15 << 0)
# define RADEON_TXFORMAT_FORMAT_MASK (31 << 0)
# define RADEON_TXFORMAT_FORMAT_SHIFT 0
# define RADEON_TXFORMAT_APPLE_YUV_MODE (1 << 5)
# define RADEON_TXFORMAT_ALPHA_IN_MAP (1 << 6)
# define RADEON_TXFORMAT_NON_POWER2 (1 << 7)
# define RADEON_TXFORMAT_WIDTH_MASK (15 << 8)
# define RADEON_TXFORMAT_WIDTH_SHIFT 8
# define RADEON_TXFORMAT_HEIGHT_MASK (15 << 12)
# define RADEON_TXFORMAT_HEIGHT_SHIFT 12
# define RADEON_TXFORMAT_F5_WIDTH_MASK (15 << 16)
# define RADEON_TXFORMAT_F5_WIDTH_SHIFT 16
# define RADEON_TXFORMAT_F5_HEIGHT_MASK (15 << 20)
# define RADEON_TXFORMAT_F5_HEIGHT_SHIFT 20
# define RADEON_TXFORMAT_ST_ROUTE_STQ0 (0 << 24)
# define RADEON_TXFORMAT_ST_ROUTE_MASK (3 << 24)
# define RADEON_TXFORMAT_ST_ROUTE_STQ1 (1 << 24)
# define RADEON_TXFORMAT_ST_ROUTE_STQ2 (2 << 24)
# define RADEON_TXFORMAT_ENDIAN_NO_SWAP (0 << 26)
# define RADEON_TXFORMAT_ENDIAN_16BPP_SWAP (1 << 26)
# define RADEON_TXFORMAT_ENDIAN_32BPP_SWAP (2 << 26)
# define RADEON_TXFORMAT_ENDIAN_HALFDW_SWAP (3 << 26)
# define RADEON_TXFORMAT_ALPHA_MASK_ENABLE (1 << 28)
# define RADEON_TXFORMAT_CHROMA_KEY_ENABLE (1 << 29)
# define RADEON_TXFORMAT_CUBIC_MAP_ENABLE (1 << 30)
# define RADEON_TXFORMAT_PERSPECTIVE_ENABLE (1 << 31)
#define RADEON_PP_CUBIC_FACES_0 0x1d24
#define RADEON_PP_CUBIC_FACES_1 0x1d28
#define RADEON_PP_CUBIC_FACES_2 0x1d2c
# define RADEON_FACE_WIDTH_1_SHIFT 0
# define RADEON_FACE_HEIGHT_1_SHIFT 4
# define RADEON_FACE_WIDTH_1_MASK (0xf << 0)
# define RADEON_FACE_HEIGHT_1_MASK (0xf << 4)
# define RADEON_FACE_WIDTH_2_SHIFT 8
# define RADEON_FACE_HEIGHT_2_SHIFT 12
# define RADEON_FACE_WIDTH_2_MASK (0xf << 8)
# define RADEON_FACE_HEIGHT_2_MASK (0xf << 12)
# define RADEON_FACE_WIDTH_3_SHIFT 16
# define RADEON_FACE_HEIGHT_3_SHIFT 20
# define RADEON_FACE_WIDTH_3_MASK (0xf << 16)
# define RADEON_FACE_HEIGHT_3_MASK (0xf << 20)
# define RADEON_FACE_WIDTH_4_SHIFT 24
# define RADEON_FACE_HEIGHT_4_SHIFT 28
# define RADEON_FACE_WIDTH_4_MASK (0xf << 24)
# define RADEON_FACE_HEIGHT_4_MASK (0xf << 28)
 
#define RADEON_PP_TXOFFSET_0 0x1c5c
#define RADEON_PP_TXOFFSET_1 0x1c74
#define RADEON_PP_TXOFFSET_2 0x1c8c
# define RADEON_TXO_ENDIAN_NO_SWAP (0 << 0)
# define RADEON_TXO_ENDIAN_BYTE_SWAP (1 << 0)
# define RADEON_TXO_ENDIAN_WORD_SWAP (2 << 0)
# define RADEON_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
# define RADEON_TXO_MACRO_LINEAR (0 << 2)
# define RADEON_TXO_MACRO_TILE (1 << 2)
# define RADEON_TXO_MICRO_LINEAR (0 << 3)
# define RADEON_TXO_MICRO_TILE_X2 (1 << 3)
# define RADEON_TXO_MICRO_TILE_OPT (2 << 3)
# define RADEON_TXO_OFFSET_MASK 0xffffffe0
# define RADEON_TXO_OFFSET_SHIFT 5
 
#define RADEON_PP_CUBIC_OFFSET_T0_0 0x1dd0 /* bits [31:5] */
#define RADEON_PP_CUBIC_OFFSET_T0_1 0x1dd4
#define RADEON_PP_CUBIC_OFFSET_T0_2 0x1dd8
#define RADEON_PP_CUBIC_OFFSET_T0_3 0x1ddc
#define RADEON_PP_CUBIC_OFFSET_T0_4 0x1de0
#define RADEON_PP_CUBIC_OFFSET_T1_0 0x1e00
#define RADEON_PP_CUBIC_OFFSET_T1_1 0x1e04
#define RADEON_PP_CUBIC_OFFSET_T1_2 0x1e08
#define RADEON_PP_CUBIC_OFFSET_T1_3 0x1e0c
#define RADEON_PP_CUBIC_OFFSET_T1_4 0x1e10
#define RADEON_PP_CUBIC_OFFSET_T2_0 0x1e14
#define RADEON_PP_CUBIC_OFFSET_T2_1 0x1e18
#define RADEON_PP_CUBIC_OFFSET_T2_2 0x1e1c
#define RADEON_PP_CUBIC_OFFSET_T2_3 0x1e20
#define RADEON_PP_CUBIC_OFFSET_T2_4 0x1e24
 
#define RADEON_PP_TEX_SIZE_0 0x1d04 /* NPOT */
#define RADEON_PP_TEX_SIZE_1 0x1d0c
#define RADEON_PP_TEX_SIZE_2 0x1d14
# define RADEON_TEX_USIZE_MASK (0x7ff << 0)
# define RADEON_TEX_USIZE_SHIFT 0
# define RADEON_TEX_VSIZE_MASK (0x7ff << 16)
# define RADEON_TEX_VSIZE_SHIFT 16
# define RADEON_SIGNED_RGB_MASK (1 << 30)
# define RADEON_SIGNED_RGB_SHIFT 30
# define RADEON_SIGNED_ALPHA_MASK (1 << 31)
# define RADEON_SIGNED_ALPHA_SHIFT 31
#define RADEON_PP_TEX_PITCH_0 0x1d08 /* NPOT */
#define RADEON_PP_TEX_PITCH_1 0x1d10 /* NPOT */
#define RADEON_PP_TEX_PITCH_2 0x1d18 /* NPOT */
/* note: bits 13-5: 32 byte aligned stride of texture map */
 
#define RADEON_PP_TXCBLEND_0 0x1c60
#define RADEON_PP_TXCBLEND_1 0x1c78
#define RADEON_PP_TXCBLEND_2 0x1c90
# define RADEON_COLOR_ARG_A_SHIFT 0
# define RADEON_COLOR_ARG_A_MASK (0x1f << 0)
# define RADEON_COLOR_ARG_A_ZERO (0 << 0)
# define RADEON_COLOR_ARG_A_CURRENT_COLOR (2 << 0)
# define RADEON_COLOR_ARG_A_CURRENT_ALPHA (3 << 0)
# define RADEON_COLOR_ARG_A_DIFFUSE_COLOR (4 << 0)
# define RADEON_COLOR_ARG_A_DIFFUSE_ALPHA (5 << 0)
# define RADEON_COLOR_ARG_A_SPECULAR_COLOR (6 << 0)
# define RADEON_COLOR_ARG_A_SPECULAR_ALPHA (7 << 0)
# define RADEON_COLOR_ARG_A_TFACTOR_COLOR (8 << 0)
# define RADEON_COLOR_ARG_A_TFACTOR_ALPHA (9 << 0)
# define RADEON_COLOR_ARG_A_T0_COLOR (10 << 0)
# define RADEON_COLOR_ARG_A_T0_ALPHA (11 << 0)
# define RADEON_COLOR_ARG_A_T1_COLOR (12 << 0)
# define RADEON_COLOR_ARG_A_T1_ALPHA (13 << 0)
# define RADEON_COLOR_ARG_A_T2_COLOR (14 << 0)
# define RADEON_COLOR_ARG_A_T2_ALPHA (15 << 0)
# define RADEON_COLOR_ARG_A_T3_COLOR (16 << 0)
# define RADEON_COLOR_ARG_A_T3_ALPHA (17 << 0)
# define RADEON_COLOR_ARG_B_SHIFT 5
# define RADEON_COLOR_ARG_B_MASK (0x1f << 5)
# define RADEON_COLOR_ARG_B_ZERO (0 << 5)
# define RADEON_COLOR_ARG_B_CURRENT_COLOR (2 << 5)
# define RADEON_COLOR_ARG_B_CURRENT_ALPHA (3 << 5)
# define RADEON_COLOR_ARG_B_DIFFUSE_COLOR (4 << 5)
# define RADEON_COLOR_ARG_B_DIFFUSE_ALPHA (5 << 5)
# define RADEON_COLOR_ARG_B_SPECULAR_COLOR (6 << 5)
# define RADEON_COLOR_ARG_B_SPECULAR_ALPHA (7 << 5)
# define RADEON_COLOR_ARG_B_TFACTOR_COLOR (8 << 5)
# define RADEON_COLOR_ARG_B_TFACTOR_ALPHA (9 << 5)
# define RADEON_COLOR_ARG_B_T0_COLOR (10 << 5)
# define RADEON_COLOR_ARG_B_T0_ALPHA (11 << 5)
# define RADEON_COLOR_ARG_B_T1_COLOR (12 << 5)
# define RADEON_COLOR_ARG_B_T1_ALPHA (13 << 5)
# define RADEON_COLOR_ARG_B_T2_COLOR (14 << 5)
# define RADEON_COLOR_ARG_B_T2_ALPHA (15 << 5)
# define RADEON_COLOR_ARG_B_T3_COLOR (16 << 5)
# define RADEON_COLOR_ARG_B_T3_ALPHA (17 << 5)
# define RADEON_COLOR_ARG_C_SHIFT 10
# define RADEON_COLOR_ARG_C_MASK (0x1f << 10)
# define RADEON_COLOR_ARG_C_ZERO (0 << 10)
# define RADEON_COLOR_ARG_C_CURRENT_COLOR (2 << 10)
# define RADEON_COLOR_ARG_C_CURRENT_ALPHA (3 << 10)
# define RADEON_COLOR_ARG_C_DIFFUSE_COLOR (4 << 10)
# define RADEON_COLOR_ARG_C_DIFFUSE_ALPHA (5 << 10)
# define RADEON_COLOR_ARG_C_SPECULAR_COLOR (6 << 10)
# define RADEON_COLOR_ARG_C_SPECULAR_ALPHA (7 << 10)
# define RADEON_COLOR_ARG_C_TFACTOR_COLOR (8 << 10)
# define RADEON_COLOR_ARG_C_TFACTOR_ALPHA (9 << 10)
# define RADEON_COLOR_ARG_C_T0_COLOR (10 << 10)
# define RADEON_COLOR_ARG_C_T0_ALPHA (11 << 10)
# define RADEON_COLOR_ARG_C_T1_COLOR (12 << 10)
# define RADEON_COLOR_ARG_C_T1_ALPHA (13 << 10)
# define RADEON_COLOR_ARG_C_T2_COLOR (14 << 10)
# define RADEON_COLOR_ARG_C_T2_ALPHA (15 << 10)
# define RADEON_COLOR_ARG_C_T3_COLOR (16 << 10)
# define RADEON_COLOR_ARG_C_T3_ALPHA (17 << 10)
# define RADEON_COMP_ARG_A (1 << 15)
# define RADEON_COMP_ARG_A_SHIFT 15
# define RADEON_COMP_ARG_B (1 << 16)
# define RADEON_COMP_ARG_B_SHIFT 16
# define RADEON_COMP_ARG_C (1 << 17)
# define RADEON_COMP_ARG_C_SHIFT 17
# define RADEON_BLEND_CTL_MASK (7 << 18)
# define RADEON_BLEND_CTL_ADD (0 << 18)
# define RADEON_BLEND_CTL_SUBTRACT (1 << 18)
# define RADEON_BLEND_CTL_ADDSIGNED (2 << 18)
# define RADEON_BLEND_CTL_BLEND (3 << 18)
# define RADEON_BLEND_CTL_DOT3 (4 << 18)
# define RADEON_SCALE_SHIFT 21
# define RADEON_SCALE_MASK (3 << 21)
# define RADEON_SCALE_1X (0 << 21)
# define RADEON_SCALE_2X (1 << 21)
# define RADEON_SCALE_4X (2 << 21)
# define RADEON_CLAMP_TX (1 << 23)
# define RADEON_T0_EQ_TCUR (1 << 24)
# define RADEON_T1_EQ_TCUR (1 << 25)
# define RADEON_T2_EQ_TCUR (1 << 26)
# define RADEON_T3_EQ_TCUR (1 << 27)
# define RADEON_COLOR_ARG_MASK 0x1f
# define RADEON_COMP_ARG_SHIFT 15
#define RADEON_PP_TXABLEND_0 0x1c64
#define RADEON_PP_TXABLEND_1 0x1c7c
#define RADEON_PP_TXABLEND_2 0x1c94
# define RADEON_ALPHA_ARG_A_SHIFT 0
# define RADEON_ALPHA_ARG_A_MASK (0xf << 0)
# define RADEON_ALPHA_ARG_A_ZERO (0 << 0)
# define RADEON_ALPHA_ARG_A_CURRENT_ALPHA (1 << 0)
# define RADEON_ALPHA_ARG_A_DIFFUSE_ALPHA (2 << 0)
# define RADEON_ALPHA_ARG_A_SPECULAR_ALPHA (3 << 0)
# define RADEON_ALPHA_ARG_A_TFACTOR_ALPHA (4 << 0)
# define RADEON_ALPHA_ARG_A_T0_ALPHA (5 << 0)
# define RADEON_ALPHA_ARG_A_T1_ALPHA (6 << 0)
# define RADEON_ALPHA_ARG_A_T2_ALPHA (7 << 0)
# define RADEON_ALPHA_ARG_A_T3_ALPHA (8 << 0)
# define RADEON_ALPHA_ARG_B_SHIFT 4
# define RADEON_ALPHA_ARG_B_MASK (0xf << 4)
# define RADEON_ALPHA_ARG_B_ZERO (0 << 4)
# define RADEON_ALPHA_ARG_B_CURRENT_ALPHA (1 << 4)
# define RADEON_ALPHA_ARG_B_DIFFUSE_ALPHA (2 << 4)
# define RADEON_ALPHA_ARG_B_SPECULAR_ALPHA (3 << 4)
# define RADEON_ALPHA_ARG_B_TFACTOR_ALPHA (4 << 4)
# define RADEON_ALPHA_ARG_B_T0_ALPHA (5 << 4)
# define RADEON_ALPHA_ARG_B_T1_ALPHA (6 << 4)
# define RADEON_ALPHA_ARG_B_T2_ALPHA (7 << 4)
# define RADEON_ALPHA_ARG_B_T3_ALPHA (8 << 4)
# define RADEON_ALPHA_ARG_C_SHIFT 8
# define RADEON_ALPHA_ARG_C_MASK (0xf << 8)
# define RADEON_ALPHA_ARG_C_ZERO (0 << 8)
# define RADEON_ALPHA_ARG_C_CURRENT_ALPHA (1 << 8)
# define RADEON_ALPHA_ARG_C_DIFFUSE_ALPHA (2 << 8)
# define RADEON_ALPHA_ARG_C_SPECULAR_ALPHA (3 << 8)
# define RADEON_ALPHA_ARG_C_TFACTOR_ALPHA (4 << 8)
# define RADEON_ALPHA_ARG_C_T0_ALPHA (5 << 8)
# define RADEON_ALPHA_ARG_C_T1_ALPHA (6 << 8)
# define RADEON_ALPHA_ARG_C_T2_ALPHA (7 << 8)
# define RADEON_ALPHA_ARG_C_T3_ALPHA (8 << 8)
# define RADEON_DOT_ALPHA_DONT_REPLICATE (1 << 9)
# define RADEON_ALPHA_ARG_MASK 0xf
 
#define RADEON_PP_TFACTOR_0 0x1c68
#define RADEON_PP_TFACTOR_1 0x1c80
#define RADEON_PP_TFACTOR_2 0x1c98
 
#define RADEON_RB3D_BLENDCNTL 0x1c20
# define RADEON_COMB_FCN_MASK (3 << 12)
# define RADEON_COMB_FCN_ADD_CLAMP (0 << 12)
# define RADEON_COMB_FCN_ADD_NOCLAMP (1 << 12)
# define RADEON_COMB_FCN_SUB_CLAMP (2 << 12)
# define RADEON_COMB_FCN_SUB_NOCLAMP (3 << 12)
# define RADEON_SRC_BLEND_GL_ZERO (32 << 16)
# define RADEON_SRC_BLEND_GL_ONE (33 << 16)
# define RADEON_SRC_BLEND_GL_SRC_COLOR (34 << 16)
# define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 16)
# define RADEON_SRC_BLEND_GL_DST_COLOR (36 << 16)
# define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 16)
# define RADEON_SRC_BLEND_GL_SRC_ALPHA (38 << 16)
# define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 16)
# define RADEON_SRC_BLEND_GL_DST_ALPHA (40 << 16)
# define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 16)
# define RADEON_SRC_BLEND_GL_SRC_ALPHA_SATURATE (42 << 16)
# define RADEON_SRC_BLEND_MASK (63 << 16)
# define RADEON_DST_BLEND_GL_ZERO (32 << 24)
# define RADEON_DST_BLEND_GL_ONE (33 << 24)
# define RADEON_DST_BLEND_GL_SRC_COLOR (34 << 24)
# define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 24)
# define RADEON_DST_BLEND_GL_DST_COLOR (36 << 24)
# define RADEON_DST_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 24)
# define RADEON_DST_BLEND_GL_SRC_ALPHA (38 << 24)
# define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 24)
# define RADEON_DST_BLEND_GL_DST_ALPHA (40 << 24)
# define RADEON_DST_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 24)
# define RADEON_DST_BLEND_MASK (63 << 24)
#define RADEON_RB3D_CNTL 0x1c3c
# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)
# define RADEON_PLANE_MASK_ENABLE (1 << 1)
# define RADEON_DITHER_ENABLE (1 << 2)
# define RADEON_ROUND_ENABLE (1 << 3)
# define RADEON_SCALE_DITHER_ENABLE (1 << 4)
# define RADEON_DITHER_INIT (1 << 5)
# define RADEON_ROP_ENABLE (1 << 6)
# define RADEON_STENCIL_ENABLE (1 << 7)
# define RADEON_Z_ENABLE (1 << 8)
# define RADEON_DEPTH_XZ_OFFEST_ENABLE (1 << 9)
# define RADEON_COLOR_FORMAT_ARGB1555 (3 << 10)
# define RADEON_COLOR_FORMAT_RGB565 (4 << 10)
# define RADEON_COLOR_FORMAT_ARGB8888 (6 << 10)
# define RADEON_COLOR_FORMAT_RGB332 (7 << 10)
# define RADEON_COLOR_FORMAT_Y8 (8 << 10)
# define RADEON_COLOR_FORMAT_RGB8 (9 << 10)
# define RADEON_COLOR_FORMAT_YUV422_VYUY (11 << 10)
# define RADEON_COLOR_FORMAT_YUV422_YVYU (12 << 10)
# define RADEON_COLOR_FORMAT_aYUV444 (14 << 10)
# define RADEON_COLOR_FORMAT_ARGB4444 (15 << 10)
# define RADEON_CLRCMP_FLIP_ENABLE (1 << 14)
#define RADEON_RB3D_COLOROFFSET 0x1c40
# define RADEON_COLOROFFSET_MASK 0xfffffff0
#define RADEON_RB3D_COLORPITCH 0x1c48
# define RADEON_COLORPITCH_MASK 0x000001ff8
# define RADEON_COLOR_TILE_ENABLE (1 << 16)
# define RADEON_COLOR_MICROTILE_ENABLE (1 << 17)
# define RADEON_COLOR_ENDIAN_NO_SWAP (0 << 18)
# define RADEON_COLOR_ENDIAN_WORD_SWAP (1 << 18)
# define RADEON_COLOR_ENDIAN_DWORD_SWAP (2 << 18)
#define RADEON_RB3D_DEPTHOFFSET 0x1c24
#define RADEON_RB3D_DEPTHPITCH 0x1c28
# define RADEON_DEPTHPITCH_MASK 0x00001ff8
# define RADEON_DEPTH_ENDIAN_NO_SWAP (0 << 18)
# define RADEON_DEPTH_ENDIAN_WORD_SWAP (1 << 18)
# define RADEON_DEPTH_ENDIAN_DWORD_SWAP (2 << 18)
#define RADEON_RB3D_PLANEMASK 0x1d84
#define RADEON_RB3D_ROPCNTL 0x1d80
# define RADEON_ROP_MASK (15 << 8)
# define RADEON_ROP_CLEAR (0 << 8)
# define RADEON_ROP_NOR (1 << 8)
# define RADEON_ROP_AND_INVERTED (2 << 8)
# define RADEON_ROP_COPY_INVERTED (3 << 8)
# define RADEON_ROP_AND_REVERSE (4 << 8)
# define RADEON_ROP_INVERT (5 << 8)
# define RADEON_ROP_XOR (6 << 8)
# define RADEON_ROP_NAND (7 << 8)
# define RADEON_ROP_AND (8 << 8)
# define RADEON_ROP_EQUIV (9 << 8)
# define RADEON_ROP_NOOP (10 << 8)
# define RADEON_ROP_OR_INVERTED (11 << 8)
# define RADEON_ROP_COPY (12 << 8)
# define RADEON_ROP_OR_REVERSE (13 << 8)
# define RADEON_ROP_OR (14 << 8)
# define RADEON_ROP_SET (15 << 8)
#define RADEON_RB3D_STENCILREFMASK 0x1d7c
# define RADEON_STENCIL_REF_SHIFT 0
# define RADEON_STENCIL_REF_MASK (0xff << 0)
# define RADEON_STENCIL_MASK_SHIFT 16
# define RADEON_STENCIL_VALUE_MASK (0xff << 16)
# define RADEON_STENCIL_WRITEMASK_SHIFT 24
# define RADEON_STENCIL_WRITE_MASK (0xff << 24)
#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
# define RADEON_DEPTH_FORMAT_MASK (0xf << 0)
# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
# define RADEON_DEPTH_FORMAT_24BIT_FLOAT_Z (3 << 0)
# define RADEON_DEPTH_FORMAT_32BIT_INT_Z (4 << 0)
# define RADEON_DEPTH_FORMAT_32BIT_FLOAT_Z (5 << 0)
# define RADEON_DEPTH_FORMAT_16BIT_FLOAT_W (7 << 0)
# define RADEON_DEPTH_FORMAT_24BIT_FLOAT_W (9 << 0)
# define RADEON_DEPTH_FORMAT_32BIT_FLOAT_W (11 << 0)
# define RADEON_Z_TEST_NEVER (0 << 4)
# define RADEON_Z_TEST_LESS (1 << 4)
# define RADEON_Z_TEST_LEQUAL (2 << 4)
# define RADEON_Z_TEST_EQUAL (3 << 4)
# define RADEON_Z_TEST_GEQUAL (4 << 4)
# define RADEON_Z_TEST_GREATER (5 << 4)
# define RADEON_Z_TEST_NEQUAL (6 << 4)
# define RADEON_Z_TEST_ALWAYS (7 << 4)
# define RADEON_Z_TEST_MASK (7 << 4)
# define RADEON_STENCIL_TEST_NEVER (0 << 12)
# define RADEON_STENCIL_TEST_LESS (1 << 12)
# define RADEON_STENCIL_TEST_LEQUAL (2 << 12)
# define RADEON_STENCIL_TEST_EQUAL (3 << 12)
# define RADEON_STENCIL_TEST_GEQUAL (4 << 12)
# define RADEON_STENCIL_TEST_GREATER (5 << 12)
# define RADEON_STENCIL_TEST_NEQUAL (6 << 12)
# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
# define RADEON_STENCIL_TEST_MASK (0x7 << 12)
# define RADEON_STENCIL_FAIL_KEEP (0 << 16)
# define RADEON_STENCIL_FAIL_ZERO (1 << 16)
# define RADEON_STENCIL_FAIL_REPLACE (2 << 16)
# define RADEON_STENCIL_FAIL_INC (3 << 16)
# define RADEON_STENCIL_FAIL_DEC (4 << 16)
# define RADEON_STENCIL_FAIL_INVERT (5 << 16)
# define RADEON_STENCIL_FAIL_MASK (0x7 << 16)
# define RADEON_STENCIL_ZPASS_KEEP (0 << 20)
# define RADEON_STENCIL_ZPASS_ZERO (1 << 20)
# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20)
# define RADEON_STENCIL_ZPASS_INC (3 << 20)
# define RADEON_STENCIL_ZPASS_DEC (4 << 20)
# define RADEON_STENCIL_ZPASS_INVERT (5 << 20)
# define RADEON_STENCIL_ZPASS_MASK (0x7 << 20)
# define RADEON_STENCIL_ZFAIL_KEEP (0 << 24)
# define RADEON_STENCIL_ZFAIL_ZERO (1 << 24)
# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24)
# define RADEON_STENCIL_ZFAIL_INC (3 << 24)
# define RADEON_STENCIL_ZFAIL_DEC (4 << 24)
# define RADEON_STENCIL_ZFAIL_INVERT (5 << 24)
# define RADEON_STENCIL_ZFAIL_MASK (0x7 << 24)
# define RADEON_Z_COMPRESSION_ENABLE (1 << 28)
# define RADEON_FORCE_Z_DIRTY (1 << 29)
# define RADEON_Z_WRITE_ENABLE (1 << 30)
#define RADEON_RE_LINE_PATTERN 0x1cd0
# define RADEON_LINE_PATTERN_MASK 0x0000ffff
# define RADEON_LINE_REPEAT_COUNT_SHIFT 16
# define RADEON_LINE_PATTERN_START_SHIFT 24
# define RADEON_LINE_PATTERN_LITTLE_BIT_ORDER (0 << 28)
# define RADEON_LINE_PATTERN_BIG_BIT_ORDER (1 << 28)
# define RADEON_LINE_PATTERN_AUTO_RESET (1 << 29)
#define RADEON_RE_LINE_STATE 0x1cd4
# define RADEON_LINE_CURRENT_PTR_SHIFT 0
# define RADEON_LINE_CURRENT_COUNT_SHIFT 8
#define RADEON_RE_MISC 0x26c4
# define RADEON_STIPPLE_COORD_MASK 0x1f
# define RADEON_STIPPLE_X_OFFSET_SHIFT 0
# define RADEON_STIPPLE_X_OFFSET_MASK (0x1f << 0)
# define RADEON_STIPPLE_Y_OFFSET_SHIFT 8
# define RADEON_STIPPLE_Y_OFFSET_MASK (0x1f << 8)
# define RADEON_STIPPLE_LITTLE_BIT_ORDER (0 << 16)
# define RADEON_STIPPLE_BIG_BIT_ORDER (1 << 16)
#define RADEON_RE_SOLID_COLOR 0x1c1c
#define RADEON_RE_TOP_LEFT 0x26c0
# define RADEON_RE_LEFT_SHIFT 0
# define RADEON_RE_TOP_SHIFT 16
#define RADEON_RE_WIDTH_HEIGHT 0x1c44
# define RADEON_RE_WIDTH_SHIFT 0
# define RADEON_RE_HEIGHT_SHIFT 16
 
#define RADEON_SE_CNTL 0x1c4c
# define RADEON_FFACE_CULL_CW (0 << 0)
# define RADEON_FFACE_CULL_CCW (1 << 0)
# define RADEON_FFACE_CULL_DIR_MASK (1 << 0)
# define RADEON_BFACE_CULL (0 << 1)
# define RADEON_BFACE_SOLID (3 << 1)
# define RADEON_FFACE_CULL (0 << 3)
# define RADEON_FFACE_SOLID (3 << 3)
# define RADEON_FFACE_CULL_MASK (3 << 3)
# define RADEON_BADVTX_CULL_DISABLE (1 << 5)
# define RADEON_FLAT_SHADE_VTX_0 (0 << 6)
# define RADEON_FLAT_SHADE_VTX_1 (1 << 6)
# define RADEON_FLAT_SHADE_VTX_2 (2 << 6)
# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6)
# define RADEON_DIFFUSE_SHADE_SOLID (0 << 8)
# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8)
# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8)
# define RADEON_DIFFUSE_SHADE_MASK (3 << 8)
# define RADEON_ALPHA_SHADE_SOLID (0 << 10)
# define RADEON_ALPHA_SHADE_FLAT (1 << 10)
# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10)
# define RADEON_ALPHA_SHADE_MASK (3 << 10)
# define RADEON_SPECULAR_SHADE_SOLID (0 << 12)
# define RADEON_SPECULAR_SHADE_FLAT (1 << 12)
# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12)
# define RADEON_SPECULAR_SHADE_MASK (3 << 12)
# define RADEON_FOG_SHADE_SOLID (0 << 14)
# define RADEON_FOG_SHADE_FLAT (1 << 14)
# define RADEON_FOG_SHADE_GOURAUD (2 << 14)
# define RADEON_FOG_SHADE_MASK (3 << 14)
# define RADEON_ZBIAS_ENABLE_POINT (1 << 16)
# define RADEON_ZBIAS_ENABLE_LINE (1 << 17)
# define RADEON_ZBIAS_ENABLE_TRI (1 << 18)
# define RADEON_WIDELINE_ENABLE (1 << 20)
# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24)
# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25)
# define RADEON_VTX_PIX_CENTER_D3D (0 << 27)
# define RADEON_VTX_PIX_CENTER_OGL (1 << 27)
# define RADEON_ROUND_MODE_TRUNC (0 << 28)
# define RADEON_ROUND_MODE_ROUND (1 << 28)
# define RADEON_ROUND_MODE_ROUND_EVEN (2 << 28)
# define RADEON_ROUND_MODE_ROUND_ODD (3 << 28)
# define RADEON_ROUND_PREC_16TH_PIX (0 << 30)
# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)
# define RADEON_ROUND_PREC_4TH_PIX (2 << 30)
# define RADEON_ROUND_PREC_HALF_PIX (3 << 30)
#define R200_RE_CNTL 0x1c50
# define R200_STIPPLE_ENABLE 0x1
# define R200_SCISSOR_ENABLE 0x2
# define R200_PATTERN_ENABLE 0x4
# define R200_PERSPECTIVE_ENABLE 0x8
# define R200_POINT_SMOOTH 0x20
# define R200_VTX_STQ0_D3D 0x00010000
# define R200_VTX_STQ1_D3D 0x00040000
# define R200_VTX_STQ2_D3D 0x00100000
# define R200_VTX_STQ3_D3D 0x00400000
# define R200_VTX_STQ4_D3D 0x01000000
# define R200_VTX_STQ5_D3D 0x04000000
#define RADEON_SE_CNTL_STATUS 0x2140
# define RADEON_VC_NO_SWAP (0 << 0)
# define RADEON_VC_16BIT_SWAP (1 << 0)
# define RADEON_VC_32BIT_SWAP (2 << 0)
# define RADEON_VC_HALF_DWORD_SWAP (3 << 0)
# define RADEON_TCL_BYPASS (1 << 8)
#define RADEON_SE_COORD_FMT 0x1c50
# define RADEON_VTX_XY_PRE_MULT_1_OVER_W0 (1 << 0)
# define RADEON_VTX_Z_PRE_MULT_1_OVER_W0 (1 << 1)
# define RADEON_VTX_ST0_NONPARAMETRIC (1 << 8)
# define RADEON_VTX_ST1_NONPARAMETRIC (1 << 9)
# define RADEON_VTX_ST2_NONPARAMETRIC (1 << 10)
# define RADEON_VTX_ST3_NONPARAMETRIC (1 << 11)
# define RADEON_VTX_W0_NORMALIZE (1 << 12)
# define RADEON_VTX_W0_IS_NOT_1_OVER_W0 (1 << 16)
# define RADEON_VTX_ST0_PRE_MULT_1_OVER_W0 (1 << 17)
# define RADEON_VTX_ST1_PRE_MULT_1_OVER_W0 (1 << 19)
# define RADEON_VTX_ST2_PRE_MULT_1_OVER_W0 (1 << 21)
# define RADEON_VTX_ST3_PRE_MULT_1_OVER_W0 (1 << 23)
# define RADEON_TEX1_W_ROUTING_USE_W0 (0 << 26)
# define RADEON_TEX1_W_ROUTING_USE_Q1 (1 << 26)
#define RADEON_SE_LINE_WIDTH 0x1db8
#define RADEON_SE_TCL_LIGHT_MODEL_CTL 0x226c
# define RADEON_LIGHTING_ENABLE (1 << 0)
# define RADEON_LIGHT_IN_MODELSPACE (1 << 1)
# define RADEON_LOCAL_VIEWER (1 << 2)
# define RADEON_NORMALIZE_NORMALS (1 << 3)
# define RADEON_RESCALE_NORMALS (1 << 4)
# define RADEON_SPECULAR_LIGHTS (1 << 5)
# define RADEON_DIFFUSE_SPECULAR_COMBINE (1 << 6)
# define RADEON_LIGHT_ALPHA (1 << 7)
# define RADEON_LOCAL_LIGHT_VEC_GL (1 << 8)
# define RADEON_LIGHT_NO_NORMAL_AMBIENT_ONLY (1 << 9)
# define RADEON_LM_SOURCE_STATE_PREMULT 0
# define RADEON_LM_SOURCE_STATE_MULT 1
# define RADEON_LM_SOURCE_VERTEX_DIFFUSE 2
# define RADEON_LM_SOURCE_VERTEX_SPECULAR 3
# define RADEON_EMISSIVE_SOURCE_SHIFT 16
# define RADEON_AMBIENT_SOURCE_SHIFT 18
# define RADEON_DIFFUSE_SOURCE_SHIFT 20
# define RADEON_SPECULAR_SOURCE_SHIFT 22
#define RADEON_SE_TCL_MATERIAL_AMBIENT_RED 0x2220
#define RADEON_SE_TCL_MATERIAL_AMBIENT_GREEN 0x2224
#define RADEON_SE_TCL_MATERIAL_AMBIENT_BLUE 0x2228
#define RADEON_SE_TCL_MATERIAL_AMBIENT_ALPHA 0x222c
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_RED 0x2230
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_GREEN 0x2234
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_BLUE 0x2238
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_ALPHA 0x223c
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_GREEN 0x2214
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_BLUE 0x2218
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_ALPHA 0x221c
#define RADEON_SE_TCL_MATERIAL_SPECULAR_RED 0x2240
#define RADEON_SE_TCL_MATERIAL_SPECULAR_GREEN 0x2244
#define RADEON_SE_TCL_MATERIAL_SPECULAR_BLUE 0x2248
#define RADEON_SE_TCL_MATERIAL_SPECULAR_ALPHA 0x224c
#define RADEON_SE_TCL_MATRIX_SELECT_0 0x225c
# define RADEON_MODELVIEW_0_SHIFT 0
# define RADEON_MODELVIEW_1_SHIFT 4
# define RADEON_MODELVIEW_2_SHIFT 8
# define RADEON_MODELVIEW_3_SHIFT 12
# define RADEON_IT_MODELVIEW_0_SHIFT 16
# define RADEON_IT_MODELVIEW_1_SHIFT 20
# define RADEON_IT_MODELVIEW_2_SHIFT 24
# define RADEON_IT_MODELVIEW_3_SHIFT 28
#define RADEON_SE_TCL_MATRIX_SELECT_1 0x2260
# define RADEON_MODELPROJECT_0_SHIFT 0
# define RADEON_MODELPROJECT_1_SHIFT 4
# define RADEON_MODELPROJECT_2_SHIFT 8
# define RADEON_MODELPROJECT_3_SHIFT 12
# define RADEON_TEXMAT_0_SHIFT 16
# define RADEON_TEXMAT_1_SHIFT 20
# define RADEON_TEXMAT_2_SHIFT 24
# define RADEON_TEXMAT_3_SHIFT 28
 
 
#define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254
# define RADEON_TCL_VTX_W0 (1 << 0)
# define RADEON_TCL_VTX_FP_DIFFUSE (1 << 1)
# define RADEON_TCL_VTX_FP_ALPHA (1 << 2)
# define RADEON_TCL_VTX_PK_DIFFUSE (1 << 3)
# define RADEON_TCL_VTX_FP_SPEC (1 << 4)
# define RADEON_TCL_VTX_FP_FOG (1 << 5)
# define RADEON_TCL_VTX_PK_SPEC (1 << 6)
# define RADEON_TCL_VTX_ST0 (1 << 7)
# define RADEON_TCL_VTX_ST1 (1 << 8)
# define RADEON_TCL_VTX_Q1 (1 << 9)
# define RADEON_TCL_VTX_ST2 (1 << 10)
# define RADEON_TCL_VTX_Q2 (1 << 11)
# define RADEON_TCL_VTX_ST3 (1 << 12)
# define RADEON_TCL_VTX_Q3 (1 << 13)
# define RADEON_TCL_VTX_Q0 (1 << 14)
# define RADEON_TCL_VTX_WEIGHT_COUNT_SHIFT 15
# define RADEON_TCL_VTX_NORM0 (1 << 18)
# define RADEON_TCL_VTX_XY1 (1 << 27)
# define RADEON_TCL_VTX_Z1 (1 << 28)
# define RADEON_TCL_VTX_W1 (1 << 29)
# define RADEON_TCL_VTX_NORM1 (1 << 30)
# define RADEON_TCL_VTX_Z0 (1 << 31)
 
#define RADEON_SE_TCL_OUTPUT_VTX_SEL 0x2258
# define RADEON_TCL_COMPUTE_XYZW (1 << 0)
# define RADEON_TCL_COMPUTE_DIFFUSE (1 << 1)
# define RADEON_TCL_COMPUTE_SPECULAR (1 << 2)
# define RADEON_TCL_FORCE_NAN_IF_COLOR_NAN (1 << 3)
# define RADEON_TCL_FORCE_INORDER_PROC (1 << 4)
# define RADEON_TCL_TEX_INPUT_TEX_0 0
# define RADEON_TCL_TEX_INPUT_TEX_1 1
# define RADEON_TCL_TEX_INPUT_TEX_2 2
# define RADEON_TCL_TEX_INPUT_TEX_3 3
# define RADEON_TCL_TEX_COMPUTED_TEX_0 8
# define RADEON_TCL_TEX_COMPUTED_TEX_1 9
# define RADEON_TCL_TEX_COMPUTED_TEX_2 10
# define RADEON_TCL_TEX_COMPUTED_TEX_3 11
# define RADEON_TCL_TEX_0_OUTPUT_SHIFT 16
# define RADEON_TCL_TEX_1_OUTPUT_SHIFT 20
# define RADEON_TCL_TEX_2_OUTPUT_SHIFT 24
# define RADEON_TCL_TEX_3_OUTPUT_SHIFT 28
 
#define RADEON_SE_TCL_PER_LIGHT_CTL_0 0x2270
# define RADEON_LIGHT_0_ENABLE (1 << 0)
# define RADEON_LIGHT_0_ENABLE_AMBIENT (1 << 1)
# define RADEON_LIGHT_0_ENABLE_SPECULAR (1 << 2)
# define RADEON_LIGHT_0_IS_LOCAL (1 << 3)
# define RADEON_LIGHT_0_IS_SPOT (1 << 4)
# define RADEON_LIGHT_0_DUAL_CONE (1 << 5)
# define RADEON_LIGHT_0_ENABLE_RANGE_ATTEN (1 << 6)
# define RADEON_LIGHT_0_CONSTANT_RANGE_ATTEN (1 << 7)
# define RADEON_LIGHT_0_SHIFT 0
# define RADEON_LIGHT_1_ENABLE (1 << 16)
# define RADEON_LIGHT_1_ENABLE_AMBIENT (1 << 17)
# define RADEON_LIGHT_1_ENABLE_SPECULAR (1 << 18)
# define RADEON_LIGHT_1_IS_LOCAL (1 << 19)
# define RADEON_LIGHT_1_IS_SPOT (1 << 20)
# define RADEON_LIGHT_1_DUAL_CONE (1 << 21)
# define RADEON_LIGHT_1_ENABLE_RANGE_ATTEN (1 << 22)
# define RADEON_LIGHT_1_CONSTANT_RANGE_ATTEN (1 << 23)
# define RADEON_LIGHT_1_SHIFT 16
#define RADEON_SE_TCL_PER_LIGHT_CTL_1 0x2274
# define RADEON_LIGHT_2_SHIFT 0
# define RADEON_LIGHT_3_SHIFT 16
#define RADEON_SE_TCL_PER_LIGHT_CTL_2 0x2278
# define RADEON_LIGHT_4_SHIFT 0
# define RADEON_LIGHT_5_SHIFT 16
#define RADEON_SE_TCL_PER_LIGHT_CTL_3 0x227c
# define RADEON_LIGHT_6_SHIFT 0
# define RADEON_LIGHT_7_SHIFT 16
 
#define RADEON_SE_TCL_SHININESS 0x2250
 
#define RADEON_SE_TCL_TEXTURE_PROC_CTL 0x2268
# define RADEON_TEXGEN_TEXMAT_0_ENABLE (1 << 0)
# define RADEON_TEXGEN_TEXMAT_1_ENABLE (1 << 1)
# define RADEON_TEXGEN_TEXMAT_2_ENABLE (1 << 2)
# define RADEON_TEXGEN_TEXMAT_3_ENABLE (1 << 3)
# define RADEON_TEXMAT_0_ENABLE (1 << 4)
# define RADEON_TEXMAT_1_ENABLE (1 << 5)
# define RADEON_TEXMAT_2_ENABLE (1 << 6)
# define RADEON_TEXMAT_3_ENABLE (1 << 7)
# define RADEON_TEXGEN_INPUT_MASK 0xf
# define RADEON_TEXGEN_INPUT_TEXCOORD_0 0
# define RADEON_TEXGEN_INPUT_TEXCOORD_1 1
# define RADEON_TEXGEN_INPUT_TEXCOORD_2 2
# define RADEON_TEXGEN_INPUT_TEXCOORD_3 3
# define RADEON_TEXGEN_INPUT_OBJ 4
# define RADEON_TEXGEN_INPUT_EYE 5
# define RADEON_TEXGEN_INPUT_EYE_NORMAL 6
# define RADEON_TEXGEN_INPUT_EYE_REFLECT 7
# define RADEON_TEXGEN_INPUT_EYE_NORMALIZED 8
# define RADEON_TEXGEN_0_INPUT_SHIFT 16
# define RADEON_TEXGEN_1_INPUT_SHIFT 20
# define RADEON_TEXGEN_2_INPUT_SHIFT 24
# define RADEON_TEXGEN_3_INPUT_SHIFT 28
 
#define RADEON_SE_TCL_UCP_VERT_BLEND_CTL 0x2264
# define RADEON_UCP_IN_CLIP_SPACE (1 << 0)
# define RADEON_UCP_IN_MODEL_SPACE (1 << 1)
# define RADEON_UCP_ENABLE_0 (1 << 2)
# define RADEON_UCP_ENABLE_1 (1 << 3)
# define RADEON_UCP_ENABLE_2 (1 << 4)
# define RADEON_UCP_ENABLE_3 (1 << 5)
# define RADEON_UCP_ENABLE_4 (1 << 6)
# define RADEON_UCP_ENABLE_5 (1 << 7)
# define RADEON_TCL_FOG_MASK (3 << 8)
# define RADEON_TCL_FOG_DISABLE (0 << 8)
# define RADEON_TCL_FOG_EXP (1 << 8)
# define RADEON_TCL_FOG_EXP2 (2 << 8)
# define RADEON_TCL_FOG_LINEAR (3 << 8)
# define RADEON_RNG_BASED_FOG (1 << 10)
# define RADEON_LIGHT_TWOSIDE (1 << 11)
# define RADEON_BLEND_OP_COUNT_MASK (7 << 12)
# define RADEON_BLEND_OP_COUNT_SHIFT 12
# define RADEON_POSITION_BLEND_OP_ENABLE (1 << 16)
# define RADEON_NORMAL_BLEND_OP_ENABLE (1 << 17)
# define RADEON_VERTEX_BLEND_SRC_0_PRIMARY (1 << 18)
# define RADEON_VERTEX_BLEND_SRC_0_SECONDARY (1 << 18)
# define RADEON_VERTEX_BLEND_SRC_1_PRIMARY (1 << 19)
# define RADEON_VERTEX_BLEND_SRC_1_SECONDARY (1 << 19)
# define RADEON_VERTEX_BLEND_SRC_2_PRIMARY (1 << 20)
# define RADEON_VERTEX_BLEND_SRC_2_SECONDARY (1 << 20)
# define RADEON_VERTEX_BLEND_SRC_3_PRIMARY (1 << 21)
# define RADEON_VERTEX_BLEND_SRC_3_SECONDARY (1 << 21)
# define RADEON_VERTEX_BLEND_WGT_MINUS_ONE (1 << 22)
# define RADEON_CULL_FRONT_IS_CW (0 << 28)
# define RADEON_CULL_FRONT_IS_CCW (1 << 28)
# define RADEON_CULL_FRONT (1 << 29)
# define RADEON_CULL_BACK (1 << 30)
# define RADEON_FORCE_W_TO_ONE (1 << 31)
 
#define RADEON_SE_VPORT_XSCALE 0x1d98
#define RADEON_SE_VPORT_XOFFSET 0x1d9c
#define RADEON_SE_VPORT_YSCALE 0x1da0
#define RADEON_SE_VPORT_YOFFSET 0x1da4
#define RADEON_SE_VPORT_ZSCALE 0x1da8
#define RADEON_SE_VPORT_ZOFFSET 0x1dac
#define RADEON_SE_ZBIAS_FACTOR 0x1db0
#define RADEON_SE_ZBIAS_CONSTANT 0x1db4
 
#define RADEON_SE_VTX_FMT 0x2080
# define RADEON_SE_VTX_FMT_XY 0x00000000
# define RADEON_SE_VTX_FMT_W0 0x00000001
# define RADEON_SE_VTX_FMT_FPCOLOR 0x00000002
# define RADEON_SE_VTX_FMT_FPALPHA 0x00000004
# define RADEON_SE_VTX_FMT_PKCOLOR 0x00000008
# define RADEON_SE_VTX_FMT_FPSPEC 0x00000010
# define RADEON_SE_VTX_FMT_FPFOG 0x00000020
# define RADEON_SE_VTX_FMT_PKSPEC 0x00000040
# define RADEON_SE_VTX_FMT_ST0 0x00000080
# define RADEON_SE_VTX_FMT_ST1 0x00000100
# define RADEON_SE_VTX_FMT_Q1 0x00000200
# define RADEON_SE_VTX_FMT_ST2 0x00000400
# define RADEON_SE_VTX_FMT_Q2 0x00000800
# define RADEON_SE_VTX_FMT_ST3 0x00001000
# define RADEON_SE_VTX_FMT_Q3 0x00002000
# define RADEON_SE_VTX_FMT_Q0 0x00004000
# define RADEON_SE_VTX_FMT_BLND_WEIGHT_CNT_MASK 0x00038000
# define RADEON_SE_VTX_FMT_N0 0x00040000
# define RADEON_SE_VTX_FMT_XY1 0x08000000
# define RADEON_SE_VTX_FMT_Z1 0x10000000
# define RADEON_SE_VTX_FMT_W1 0x20000000
# define RADEON_SE_VTX_FMT_N1 0x40000000
# define RADEON_SE_VTX_FMT_Z 0x80000000
 
#define RADEON_SE_VF_CNTL 0x2084
# define RADEON_VF_PRIM_TYPE_POINT_LIST 1
# define RADEON_VF_PRIM_TYPE_LINE_LIST 2
# define RADEON_VF_PRIM_TYPE_LINE_STRIP 3
# define RADEON_VF_PRIM_TYPE_TRIANGLE_LIST 4
# define RADEON_VF_PRIM_TYPE_TRIANGLE_FAN 5
# define RADEON_VF_PRIM_TYPE_TRIANGLE_STRIP 6
# define RADEON_VF_PRIM_TYPE_TRIANGLE_FLAG 7
# define RADEON_VF_PRIM_TYPE_RECTANGLE_LIST 8
# define RADEON_VF_PRIM_TYPE_POINT_LIST_3 9
# define RADEON_VF_PRIM_TYPE_LINE_LIST_3 10
# define RADEON_VF_PRIM_TYPE_SPIRIT_LIST 11
# define RADEON_VF_PRIM_TYPE_LINE_LOOP 12
# define RADEON_VF_PRIM_TYPE_QUAD_LIST 13
# define RADEON_VF_PRIM_TYPE_QUAD_STRIP 14
# define RADEON_VF_PRIM_TYPE_POLYGON 15
# define RADEON_VF_PRIM_WALK_STATE (0<<4)
# define RADEON_VF_PRIM_WALK_INDEX (1<<4)
# define RADEON_VF_PRIM_WALK_LIST (2<<4)
# define RADEON_VF_PRIM_WALK_DATA (3<<4)
# define RADEON_VF_COLOR_ORDER_RGBA (1<<6)
# define RADEON_VF_RADEON_MODE (1<<8)
# define RADEON_VF_TCL_OUTPUT_CTL_ENA (1<<9)
# define RADEON_VF_PROG_STREAM_ENA (1<<10)
# define RADEON_VF_INDEX_SIZE_SHIFT 11
# define RADEON_VF_NUM_VERTICES_SHIFT 16
 
#define RADEON_SE_PORT_DATA0 0x2000
#define R200_SE_VAP_CNTL 0x2080
# define R200_VAP_TCL_ENABLE 0x00000001
# define R200_VAP_SINGLE_BUF_STATE_ENABLE 0x00000010
# define R200_VAP_FORCE_W_TO_ONE 0x00010000
# define R200_VAP_D3D_TEX_DEFAULT 0x00020000
# define R200_VAP_VF_MAX_VTX_NUM__SHIFT 18
# define R200_VAP_VF_MAX_VTX_NUM (9 << 18)
# define R200_VAP_DX_CLIP_SPACE_DEF 0x00400000
#define R200_VF_MAX_VTX_INDX 0x210c
#define R200_VF_MIN_VTX_INDX 0x2110
#define R200_SE_VTE_CNTL 0x20b0
# define R200_VPORT_X_SCALE_ENA 0x00000001
# define R200_VPORT_X_OFFSET_ENA 0x00000002
# define R200_VPORT_Y_SCALE_ENA 0x00000004
# define R200_VPORT_Y_OFFSET_ENA 0x00000008
# define R200_VPORT_Z_SCALE_ENA 0x00000010
# define R200_VPORT_Z_OFFSET_ENA 0x00000020
# define R200_VTX_XY_FMT 0x00000100
# define R200_VTX_Z_FMT 0x00000200
# define R200_VTX_W0_FMT 0x00000400
# define R200_VTX_W0_NORMALIZE 0x00000800
# define R200_VTX_ST_DENORMALIZED 0x00001000
#define R200_SE_VAP_CNTL_STATUS 0x2140
# define R200_VC_NO_SWAP (0 << 0)
# define R200_VC_16BIT_SWAP (1 << 0)
# define R200_VC_32BIT_SWAP (2 << 0)
#define R200_PP_TXFILTER_0 0x2c00
#define R200_PP_TXFILTER_1 0x2c20
#define R200_PP_TXFILTER_2 0x2c40
#define R200_PP_TXFILTER_3 0x2c60
#define R200_PP_TXFILTER_4 0x2c80
#define R200_PP_TXFILTER_5 0x2ca0
# define R200_MAG_FILTER_NEAREST (0 << 0)
# define R200_MAG_FILTER_LINEAR (1 << 0)
# define R200_MAG_FILTER_MASK (1 << 0)
# define R200_MIN_FILTER_NEAREST (0 << 1)
# define R200_MIN_FILTER_LINEAR (1 << 1)
# define R200_MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1)
# define R200_MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1)
# define R200_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1)
# define R200_MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1)
# define R200_MIN_FILTER_ANISO_NEAREST (8 << 1)
# define R200_MIN_FILTER_ANISO_LINEAR (9 << 1)
# define R200_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1)
# define R200_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1)
# define R200_MIN_FILTER_MASK (15 << 1)
# define R200_MAX_ANISO_1_TO_1 (0 << 5)
# define R200_MAX_ANISO_2_TO_1 (1 << 5)
# define R200_MAX_ANISO_4_TO_1 (2 << 5)
# define R200_MAX_ANISO_8_TO_1 (3 << 5)
# define R200_MAX_ANISO_16_TO_1 (4 << 5)
# define R200_MAX_ANISO_MASK (7 << 5)
# define R200_MAX_MIP_LEVEL_MASK (0x0f << 16)
# define R200_MAX_MIP_LEVEL_SHIFT 16
# define R200_YUV_TO_RGB (1 << 20)
# define R200_YUV_TEMPERATURE_COOL (0 << 21)
# define R200_YUV_TEMPERATURE_HOT (1 << 21)
# define R200_YUV_TEMPERATURE_MASK (1 << 21)
# define R200_WRAPEN_S (1 << 22)
# define R200_CLAMP_S_WRAP (0 << 23)
# define R200_CLAMP_S_MIRROR (1 << 23)
# define R200_CLAMP_S_CLAMP_LAST (2 << 23)
# define R200_CLAMP_S_MIRROR_CLAMP_LAST (3 << 23)
# define R200_CLAMP_S_CLAMP_BORDER (4 << 23)
# define R200_CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23)
# define R200_CLAMP_S_CLAMP_GL (6 << 23)
# define R200_CLAMP_S_MIRROR_CLAMP_GL (7 << 23)
# define R200_CLAMP_S_MASK (7 << 23)
# define R200_WRAPEN_T (1 << 26)
# define R200_CLAMP_T_WRAP (0 << 27)
# define R200_CLAMP_T_MIRROR (1 << 27)
# define R200_CLAMP_T_CLAMP_LAST (2 << 27)
# define R200_CLAMP_T_MIRROR_CLAMP_LAST (3 << 27)
# define R200_CLAMP_T_CLAMP_BORDER (4 << 27)
# define R200_CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27)
# define R200_CLAMP_T_CLAMP_GL (6 << 27)
# define R200_CLAMP_T_MIRROR_CLAMP_GL (7 << 27)
# define R200_CLAMP_T_MASK (7 << 27)
# define R200_KILL_LT_ZERO (1 << 30)
# define R200_BORDER_MODE_OGL (0 << 31)
# define R200_BORDER_MODE_D3D (1 << 31)
#define R200_PP_TXFORMAT_0 0x2c04
#define R200_PP_TXFORMAT_1 0x2c24
#define R200_PP_TXFORMAT_2 0x2c44
#define R200_PP_TXFORMAT_3 0x2c64
#define R200_PP_TXFORMAT_4 0x2c84
#define R200_PP_TXFORMAT_5 0x2ca4
# define R200_TXFORMAT_I8 (0 << 0)
# define R200_TXFORMAT_AI88 (1 << 0)
# define R200_TXFORMAT_RGB332 (2 << 0)
# define R200_TXFORMAT_ARGB1555 (3 << 0)
# define R200_TXFORMAT_RGB565 (4 << 0)
# define R200_TXFORMAT_ARGB4444 (5 << 0)
# define R200_TXFORMAT_ARGB8888 (6 << 0)
# define R200_TXFORMAT_RGBA8888 (7 << 0)
# define R200_TXFORMAT_Y8 (8 << 0)
# define R200_TXFORMAT_AVYU4444 (9 << 0)
# define R200_TXFORMAT_VYUY422 (10 << 0)
# define R200_TXFORMAT_YVYU422 (11 << 0)
# define R200_TXFORMAT_DXT1 (12 << 0)
# define R200_TXFORMAT_DXT23 (14 << 0)
# define R200_TXFORMAT_DXT45 (15 << 0)
# define R200_TXFORMAT_ABGR8888 (22 << 0)
# define R200_TXFORMAT_FORMAT_MASK (31 << 0)
# define R200_TXFORMAT_FORMAT_SHIFT 0
# define R200_TXFORMAT_ALPHA_IN_MAP (1 << 6)
# define R200_TXFORMAT_NON_POWER2 (1 << 7)
# define R200_TXFORMAT_WIDTH_MASK (15 << 8)
# define R200_TXFORMAT_WIDTH_SHIFT 8
# define R200_TXFORMAT_HEIGHT_MASK (15 << 12)
# define R200_TXFORMAT_HEIGHT_SHIFT 12
# define R200_TXFORMAT_F5_WIDTH_MASK (15 << 16) /* cube face 5 */
# define R200_TXFORMAT_F5_WIDTH_SHIFT 16
# define R200_TXFORMAT_F5_HEIGHT_MASK (15 << 20)
# define R200_TXFORMAT_F5_HEIGHT_SHIFT 20
# define R200_TXFORMAT_ST_ROUTE_STQ0 (0 << 24)
# define R200_TXFORMAT_ST_ROUTE_STQ1 (1 << 24)
# define R200_TXFORMAT_ST_ROUTE_STQ2 (2 << 24)
# define R200_TXFORMAT_ST_ROUTE_STQ3 (3 << 24)
# define R200_TXFORMAT_ST_ROUTE_STQ4 (4 << 24)
# define R200_TXFORMAT_ST_ROUTE_STQ5 (5 << 24)
# define R200_TXFORMAT_ST_ROUTE_MASK (7 << 24)
# define R200_TXFORMAT_ST_ROUTE_SHIFT 24
# define R200_TXFORMAT_ALPHA_MASK_ENABLE (1 << 28)
# define R200_TXFORMAT_CHROMA_KEY_ENABLE (1 << 29)
# define R200_TXFORMAT_CUBIC_MAP_ENABLE (1 << 30)
#define R200_PP_TXFORMAT_X_0 0x2c08
#define R200_PP_TXFORMAT_X_1 0x2c28
#define R200_PP_TXFORMAT_X_2 0x2c48
#define R200_PP_TXFORMAT_X_3 0x2c68
#define R200_PP_TXFORMAT_X_4 0x2c88
#define R200_PP_TXFORMAT_X_5 0x2ca8
 
#define R200_PP_TXSIZE_0 0x2c0c /* NPOT only */
#define R200_PP_TXSIZE_1 0x2c2c /* NPOT only */
#define R200_PP_TXSIZE_2 0x2c4c /* NPOT only */
#define R200_PP_TXSIZE_3 0x2c6c /* NPOT only */
#define R200_PP_TXSIZE_4 0x2c8c /* NPOT only */
#define R200_PP_TXSIZE_5 0x2cac /* NPOT only */
 
#define R200_PP_TXPITCH_0 0x2c10 /* NPOT only */
#define R200_PP_TXPITCH_1 0x2c30 /* NPOT only */
#define R200_PP_TXPITCH_2 0x2c50 /* NPOT only */
#define R200_PP_TXPITCH_3 0x2c70 /* NPOT only */
#define R200_PP_TXPITCH_4 0x2c90 /* NPOT only */
#define R200_PP_TXPITCH_5 0x2cb0 /* NPOT only */
 
#define R200_PP_TXOFFSET_0 0x2d00
# define R200_TXO_ENDIAN_NO_SWAP (0 << 0)
# define R200_TXO_ENDIAN_BYTE_SWAP (1 << 0)
# define R200_TXO_ENDIAN_WORD_SWAP (2 << 0)
# define R200_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
# define R200_TXO_MACRO_LINEAR (0 << 2)
# define R200_TXO_MACRO_TILE (1 << 2)
# define R200_TXO_MICRO_LINEAR (0 << 3)
# define R200_TXO_MICRO_TILE (1 << 3)
# define R200_TXO_OFFSET_MASK 0xffffffe0
# define R200_TXO_OFFSET_SHIFT 5
#define R200_PP_TXOFFSET_1 0x2d18
#define R200_PP_TXOFFSET_2 0x2d30
#define R200_PP_TXOFFSET_3 0x2d48
#define R200_PP_TXOFFSET_4 0x2d60
#define R200_PP_TXOFFSET_5 0x2d78
 
#define R200_PP_TFACTOR_0 0x2ee0
#define R200_PP_TFACTOR_1 0x2ee4
#define R200_PP_TFACTOR_2 0x2ee8
#define R200_PP_TFACTOR_3 0x2eec
#define R200_PP_TFACTOR_4 0x2ef0
#define R200_PP_TFACTOR_5 0x2ef4
 
#define R200_PP_TXCBLEND_0 0x2f00
# define R200_TXC_ARG_A_ZERO (0)
# define R200_TXC_ARG_A_CURRENT_COLOR (2)
# define R200_TXC_ARG_A_CURRENT_ALPHA (3)
# define R200_TXC_ARG_A_DIFFUSE_COLOR (4)
# define R200_TXC_ARG_A_DIFFUSE_ALPHA (5)
# define R200_TXC_ARG_A_SPECULAR_COLOR (6)
# define R200_TXC_ARG_A_SPECULAR_ALPHA (7)
# define R200_TXC_ARG_A_TFACTOR_COLOR (8)
# define R200_TXC_ARG_A_TFACTOR_ALPHA (9)
# define R200_TXC_ARG_A_R0_COLOR (10)
# define R200_TXC_ARG_A_R0_ALPHA (11)
# define R200_TXC_ARG_A_R1_COLOR (12)
# define R200_TXC_ARG_A_R1_ALPHA (13)
# define R200_TXC_ARG_A_R2_COLOR (14)
# define R200_TXC_ARG_A_R2_ALPHA (15)
# define R200_TXC_ARG_A_R3_COLOR (16)
# define R200_TXC_ARG_A_R3_ALPHA (17)
# define R200_TXC_ARG_A_R4_COLOR (18)
# define R200_TXC_ARG_A_R4_ALPHA (19)
# define R200_TXC_ARG_A_R5_COLOR (20)
# define R200_TXC_ARG_A_R5_ALPHA (21)
# define R200_TXC_ARG_A_TFACTOR1_COLOR (26)
# define R200_TXC_ARG_A_TFACTOR1_ALPHA (27)
# define R200_TXC_ARG_A_MASK (31 << 0)
# define R200_TXC_ARG_A_SHIFT 0
# define R200_TXC_ARG_B_ZERO (0 << 5)
# define R200_TXC_ARG_B_CURRENT_COLOR (2 << 5)
# define R200_TXC_ARG_B_CURRENT_ALPHA (3 << 5)
# define R200_TXC_ARG_B_DIFFUSE_COLOR (4 << 5)
# define R200_TXC_ARG_B_DIFFUSE_ALPHA (5 << 5)
# define R200_TXC_ARG_B_SPECULAR_COLOR (6 << 5)
# define R200_TXC_ARG_B_SPECULAR_ALPHA (7 << 5)
# define R200_TXC_ARG_B_TFACTOR_COLOR (8 << 5)
# define R200_TXC_ARG_B_TFACTOR_ALPHA (9 << 5)
# define R200_TXC_ARG_B_R0_COLOR (10 << 5)
# define R200_TXC_ARG_B_R0_ALPHA (11 << 5)
# define R200_TXC_ARG_B_R1_COLOR (12 << 5)
# define R200_TXC_ARG_B_R1_ALPHA (13 << 5)
# define R200_TXC_ARG_B_R2_COLOR (14 << 5)
# define R200_TXC_ARG_B_R2_ALPHA (15 << 5)
# define R200_TXC_ARG_B_R3_COLOR (16 << 5)
# define R200_TXC_ARG_B_R3_ALPHA (17 << 5)
# define R200_TXC_ARG_B_R4_COLOR (18 << 5)
# define R200_TXC_ARG_B_R4_ALPHA (19 << 5)
# define R200_TXC_ARG_B_R5_COLOR (20 << 5)
# define R200_TXC_ARG_B_R5_ALPHA (21 << 5)
# define R200_TXC_ARG_B_TFACTOR1_COLOR (26 << 5)
# define R200_TXC_ARG_B_TFACTOR1_ALPHA (27 << 5)
# define R200_TXC_ARG_B_MASK (31 << 5)
# define R200_TXC_ARG_B_SHIFT 5
# define R200_TXC_ARG_C_ZERO (0 << 10)
# define R200_TXC_ARG_C_CURRENT_COLOR (2 << 10)
# define R200_TXC_ARG_C_CURRENT_ALPHA (3 << 10)
# define R200_TXC_ARG_C_DIFFUSE_COLOR (4 << 10)
# define R200_TXC_ARG_C_DIFFUSE_ALPHA (5 << 10)
# define R200_TXC_ARG_C_SPECULAR_COLOR (6 << 10)
# define R200_TXC_ARG_C_SPECULAR_ALPHA (7 << 10)
# define R200_TXC_ARG_C_TFACTOR_COLOR (8 << 10)
# define R200_TXC_ARG_C_TFACTOR_ALPHA (9 << 10)
# define R200_TXC_ARG_C_R0_COLOR (10 << 10)
# define R200_TXC_ARG_C_R0_ALPHA (11 << 10)
# define R200_TXC_ARG_C_R1_COLOR (12 << 10)
# define R200_TXC_ARG_C_R1_ALPHA (13 << 10)
# define R200_TXC_ARG_C_R2_COLOR (14 << 10)
# define R200_TXC_ARG_C_R2_ALPHA (15 << 10)
# define R200_TXC_ARG_C_R3_COLOR (16 << 10)
# define R200_TXC_ARG_C_R3_ALPHA (17 << 10)
# define R200_TXC_ARG_C_R4_COLOR (18 << 10)
# define R200_TXC_ARG_C_R4_ALPHA (19 << 10)
# define R200_TXC_ARG_C_R5_COLOR (20 << 10)
# define R200_TXC_ARG_C_R5_ALPHA (21 << 10)
# define R200_TXC_ARG_C_TFACTOR1_COLOR (26 << 10)
# define R200_TXC_ARG_C_TFACTOR1_ALPHA (27 << 10)
# define R200_TXC_ARG_C_MASK (31 << 10)
# define R200_TXC_ARG_C_SHIFT 10
# define R200_TXC_COMP_ARG_A (1 << 16)
# define R200_TXC_COMP_ARG_A_SHIFT (16)
# define R200_TXC_BIAS_ARG_A (1 << 17)
# define R200_TXC_SCALE_ARG_A (1 << 18)
# define R200_TXC_NEG_ARG_A (1 << 19)
# define R200_TXC_COMP_ARG_B (1 << 20)
# define R200_TXC_COMP_ARG_B_SHIFT (20)
# define R200_TXC_BIAS_ARG_B (1 << 21)
# define R200_TXC_SCALE_ARG_B (1 << 22)
# define R200_TXC_NEG_ARG_B (1 << 23)
# define R200_TXC_COMP_ARG_C (1 << 24)
# define R200_TXC_COMP_ARG_C_SHIFT (24)
# define R200_TXC_BIAS_ARG_C (1 << 25)
# define R200_TXC_SCALE_ARG_C (1 << 26)
# define R200_TXC_NEG_ARG_C (1 << 27)
# define R200_TXC_OP_MADD (0 << 28)
# define R200_TXC_OP_CND0 (2 << 28)
# define R200_TXC_OP_LERP (3 << 28)
# define R200_TXC_OP_DOT3 (4 << 28)
# define R200_TXC_OP_DOT4 (5 << 28)
# define R200_TXC_OP_CONDITIONAL (6 << 28)
# define R200_TXC_OP_DOT2_ADD (7 << 28)
# define R200_TXC_OP_MASK (7 << 28)
#define R200_PP_TXCBLEND2_0 0x2f04
# define R200_TXC_TFACTOR_SEL_SHIFT 0
# define R200_TXC_TFACTOR_SEL_MASK 0x7
# define R200_TXC_TFACTOR1_SEL_SHIFT 4
# define R200_TXC_TFACTOR1_SEL_MASK (0x7 << 4)
# define R200_TXC_SCALE_SHIFT 8
# define R200_TXC_SCALE_MASK (7 << 8)
# define R200_TXC_SCALE_1X (0 << 8)
# define R200_TXC_SCALE_2X (1 << 8)
# define R200_TXC_SCALE_4X (2 << 8)
# define R200_TXC_SCALE_8X (3 << 8)
# define R200_TXC_SCALE_INV2 (5 << 8)
# define R200_TXC_SCALE_INV4 (6 << 8)
# define R200_TXC_SCALE_INV8 (7 << 8)
# define R200_TXC_CLAMP_SHIFT 12
# define R200_TXC_CLAMP_MASK (3 << 12)
# define R200_TXC_CLAMP_WRAP (0 << 12)
# define R200_TXC_CLAMP_0_1 (1 << 12)
# define R200_TXC_CLAMP_8_8 (2 << 12)
# define R200_TXC_OUTPUT_REG_MASK (7 << 16)
# define R200_TXC_OUTPUT_REG_NONE (0 << 16)
# define R200_TXC_OUTPUT_REG_R0 (1 << 16)
# define R200_TXC_OUTPUT_REG_R1 (2 << 16)
# define R200_TXC_OUTPUT_REG_R2 (3 << 16)
# define R200_TXC_OUTPUT_REG_R3 (4 << 16)
# define R200_TXC_OUTPUT_REG_R4 (5 << 16)
# define R200_TXC_OUTPUT_REG_R5 (6 << 16)
# define R200_TXC_OUTPUT_MASK_MASK (7 << 20)
# define R200_TXC_OUTPUT_MASK_RGB (0 << 20)
# define R200_TXC_OUTPUT_MASK_RG (1 << 20)
# define R200_TXC_OUTPUT_MASK_RB (2 << 20)
# define R200_TXC_OUTPUT_MASK_R (3 << 20)
# define R200_TXC_OUTPUT_MASK_GB (4 << 20)
# define R200_TXC_OUTPUT_MASK_G (5 << 20)
# define R200_TXC_OUTPUT_MASK_B (6 << 20)
# define R200_TXC_OUTPUT_MASK_NONE (7 << 20)
# define R200_TXC_REPL_NORMAL 0
# define R200_TXC_REPL_RED 1
# define R200_TXC_REPL_GREEN 2
# define R200_TXC_REPL_BLUE 3
# define R200_TXC_REPL_ARG_A_SHIFT 26
# define R200_TXC_REPL_ARG_A_MASK (3 << 26)
# define R200_TXC_REPL_ARG_B_SHIFT 28
# define R200_TXC_REPL_ARG_B_MASK (3 << 28)
# define R200_TXC_REPL_ARG_C_SHIFT 30
# define R200_TXC_REPL_ARG_C_MASK (3 << 30)
#define R200_PP_TXABLEND_0 0x2f08
# define R200_TXA_ARG_A_ZERO (0)
# define R200_TXA_ARG_A_CURRENT_ALPHA (2) /* guess */
# define R200_TXA_ARG_A_CURRENT_BLUE (3) /* guess */
# define R200_TXA_ARG_A_DIFFUSE_ALPHA (4)
# define R200_TXA_ARG_A_DIFFUSE_BLUE (5)
# define R200_TXA_ARG_A_SPECULAR_ALPHA (6)
# define R200_TXA_ARG_A_SPECULAR_BLUE (7)
# define R200_TXA_ARG_A_TFACTOR_ALPHA (8)
# define R200_TXA_ARG_A_TFACTOR_BLUE (9)
# define R200_TXA_ARG_A_R0_ALPHA (10)
# define R200_TXA_ARG_A_R0_BLUE (11)
# define R200_TXA_ARG_A_R1_ALPHA (12)
# define R200_TXA_ARG_A_R1_BLUE (13)
# define R200_TXA_ARG_A_R2_ALPHA (14)
# define R200_TXA_ARG_A_R2_BLUE (15)
# define R200_TXA_ARG_A_R3_ALPHA (16)
# define R200_TXA_ARG_A_R3_BLUE (17)
# define R200_TXA_ARG_A_R4_ALPHA (18)
# define R200_TXA_ARG_A_R4_BLUE (19)
# define R200_TXA_ARG_A_R5_ALPHA (20)
# define R200_TXA_ARG_A_R5_BLUE (21)
# define R200_TXA_ARG_A_TFACTOR1_ALPHA (26)
# define R200_TXA_ARG_A_TFACTOR1_BLUE (27)
# define R200_TXA_ARG_A_MASK (31 << 0)
# define R200_TXA_ARG_A_SHIFT 0
# define R200_TXA_ARG_B_ZERO (0 << 5)
# define R200_TXA_ARG_B_CURRENT_ALPHA (2 << 5) /* guess */
# define R200_TXA_ARG_B_CURRENT_BLUE (3 << 5) /* guess */
# define R200_TXA_ARG_B_DIFFUSE_ALPHA (4 << 5)
# define R200_TXA_ARG_B_DIFFUSE_BLUE (5 << 5)
# define R200_TXA_ARG_B_SPECULAR_ALPHA (6 << 5)
# define R200_TXA_ARG_B_SPECULAR_BLUE (7 << 5)
# define R200_TXA_ARG_B_TFACTOR_ALPHA (8 << 5)
# define R200_TXA_ARG_B_TFACTOR_BLUE (9 << 5)
# define R200_TXA_ARG_B_R0_ALPHA (10 << 5)
# define R200_TXA_ARG_B_R0_BLUE (11 << 5)
# define R200_TXA_ARG_B_R1_ALPHA (12 << 5)
# define R200_TXA_ARG_B_R1_BLUE (13 << 5)
# define R200_TXA_ARG_B_R2_ALPHA (14 << 5)
# define R200_TXA_ARG_B_R2_BLUE (15 << 5)
# define R200_TXA_ARG_B_R3_ALPHA (16 << 5)
# define R200_TXA_ARG_B_R3_BLUE (17 << 5)
# define R200_TXA_ARG_B_R4_ALPHA (18 << 5)
# define R200_TXA_ARG_B_R4_BLUE (19 << 5)
# define R200_TXA_ARG_B_R5_ALPHA (20 << 5)
# define R200_TXA_ARG_B_R5_BLUE (21 << 5)
# define R200_TXA_ARG_B_TFACTOR1_ALPHA (26 << 5)
# define R200_TXA_ARG_B_TFACTOR1_BLUE (27 << 5)
# define R200_TXA_ARG_B_MASK (31 << 5)
# define R200_TXA_ARG_B_SHIFT 5
# define R200_TXA_ARG_C_ZERO (0 << 10)
# define R200_TXA_ARG_C_CURRENT_ALPHA (2 << 10) /* guess */
# define R200_TXA_ARG_C_CURRENT_BLUE (3 << 10) /* guess */
# define R200_TXA_ARG_C_DIFFUSE_ALPHA (4 << 10)
# define R200_TXA_ARG_C_DIFFUSE_BLUE (5 << 10)
# define R200_TXA_ARG_C_SPECULAR_ALPHA (6 << 10)
# define R200_TXA_ARG_C_SPECULAR_BLUE (7 << 10)
# define R200_TXA_ARG_C_TFACTOR_ALPHA (8 << 10)
# define R200_TXA_ARG_C_TFACTOR_BLUE (9 << 10)
# define R200_TXA_ARG_C_R0_ALPHA (10 << 10)
# define R200_TXA_ARG_C_R0_BLUE (11 << 10)
# define R200_TXA_ARG_C_R1_ALPHA (12 << 10)
# define R200_TXA_ARG_C_R1_BLUE (13 << 10)
# define R200_TXA_ARG_C_R2_ALPHA (14 << 10)
# define R200_TXA_ARG_C_R2_BLUE (15 << 10)
# define R200_TXA_ARG_C_R3_ALPHA (16 << 10)
# define R200_TXA_ARG_C_R3_BLUE (17 << 10)
# define R200_TXA_ARG_C_R4_ALPHA (18 << 10)
# define R200_TXA_ARG_C_R4_BLUE (19 << 10)
# define R200_TXA_ARG_C_R5_ALPHA (20 << 10)
# define R200_TXA_ARG_C_R5_BLUE (21 << 10)
# define R200_TXA_ARG_C_TFACTOR1_ALPHA (26 << 10)
# define R200_TXA_ARG_C_TFACTOR1_BLUE (27 << 10)
# define R200_TXA_ARG_C_MASK (31 << 10)
# define R200_TXA_ARG_C_SHIFT 10
# define R200_TXA_COMP_ARG_A (1 << 16)
# define R200_TXA_COMP_ARG_A_SHIFT (16)
# define R200_TXA_BIAS_ARG_A (1 << 17)
# define R200_TXA_SCALE_ARG_A (1 << 18)
# define R200_TXA_NEG_ARG_A (1 << 19)
# define R200_TXA_COMP_ARG_B (1 << 20)
# define R200_TXA_COMP_ARG_B_SHIFT (20)
# define R200_TXA_BIAS_ARG_B (1 << 21)
# define R200_TXA_SCALE_ARG_B (1 << 22)
# define R200_TXA_NEG_ARG_B (1 << 23)
# define R200_TXA_COMP_ARG_C (1 << 24)
# define R200_TXA_COMP_ARG_C_SHIFT (24)
# define R200_TXA_BIAS_ARG_C (1 << 25)
# define R200_TXA_SCALE_ARG_C (1 << 26)
# define R200_TXA_NEG_ARG_C (1 << 27)
# define R200_TXA_OP_MADD (0 << 28)
# define R200_TXA_OP_CND0 (2 << 28)
# define R200_TXA_OP_LERP (3 << 28)
# define R200_TXA_OP_CONDITIONAL (6 << 28)
# define R200_TXA_OP_MASK (7 << 28)
#define R200_PP_TXABLEND2_0 0x2f0c
# define R200_TXA_TFACTOR_SEL_SHIFT 0
# define R200_TXA_TFACTOR_SEL_MASK 0x7
# define R200_TXA_TFACTOR1_SEL_SHIFT 4
# define R200_TXA_TFACTOR1_SEL_MASK (0x7 << 4)
# define R200_TXA_SCALE_SHIFT 8
# define R200_TXA_SCALE_MASK (7 << 8)
# define R200_TXA_SCALE_1X (0 << 8)
# define R200_TXA_SCALE_2X (1 << 8)
# define R200_TXA_SCALE_4X (2 << 8)
# define R200_TXA_SCALE_8X (3 << 8)
# define R200_TXA_SCALE_INV2 (5 << 8)
# define R200_TXA_SCALE_INV4 (6 << 8)
# define R200_TXA_SCALE_INV8 (7 << 8)
# define R200_TXA_CLAMP_SHIFT 12
# define R200_TXA_CLAMP_MASK (3 << 12)
# define R200_TXA_CLAMP_WRAP (0 << 12)
# define R200_TXA_CLAMP_0_1 (1 << 12)
# define R200_TXA_CLAMP_8_8 (2 << 12)
# define R200_TXA_OUTPUT_REG_MASK (7 << 16)
# define R200_TXA_OUTPUT_REG_NONE (0 << 16)
# define R200_TXA_OUTPUT_REG_R0 (1 << 16)
# define R200_TXA_OUTPUT_REG_R1 (2 << 16)
# define R200_TXA_OUTPUT_REG_R2 (3 << 16)
# define R200_TXA_OUTPUT_REG_R3 (4 << 16)
# define R200_TXA_OUTPUT_REG_R4 (5 << 16)
# define R200_TXA_OUTPUT_REG_R5 (6 << 16)
# define R200_TXA_DOT_ALPHA (1 << 20)
# define R200_TXA_REPL_NORMAL 0
# define R200_TXA_REPL_RED 1
# define R200_TXA_REPL_GREEN 2
# define R200_TXA_REPL_ARG_A_SHIFT 26
# define R200_TXA_REPL_ARG_A_MASK (3 << 26)
# define R200_TXA_REPL_ARG_B_SHIFT 28
# define R200_TXA_REPL_ARG_B_MASK (3 << 28)
# define R200_TXA_REPL_ARG_C_SHIFT 30
# define R200_TXA_REPL_ARG_C_MASK (3 << 30)
 
#define R200_SE_VTX_FMT_0 0x2088
# define R200_VTX_XY 0 /* always have xy */
# define R200_VTX_Z0 (1<<0)
# define R200_VTX_W0 (1<<1)
# define R200_VTX_WEIGHT_COUNT_SHIFT (2)
# define R200_VTX_PV_MATRIX_SEL (1<<5)
# define R200_VTX_N0 (1<<6)
# define R200_VTX_POINT_SIZE (1<<7)
# define R200_VTX_DISCRETE_FOG (1<<8)
# define R200_VTX_SHININESS_0 (1<<9)
# define R200_VTX_SHININESS_1 (1<<10)
# define R200_VTX_COLOR_NOT_PRESENT 0
# define R200_VTX_PK_RGBA 1
# define R200_VTX_FP_RGB 2
# define R200_VTX_FP_RGBA 3
# define R200_VTX_COLOR_MASK 3
# define R200_VTX_COLOR_0_SHIFT 11
# define R200_VTX_COLOR_1_SHIFT 13
# define R200_VTX_COLOR_2_SHIFT 15
# define R200_VTX_COLOR_3_SHIFT 17
# define R200_VTX_COLOR_4_SHIFT 19
# define R200_VTX_COLOR_5_SHIFT 21
# define R200_VTX_COLOR_6_SHIFT 23
# define R200_VTX_COLOR_7_SHIFT 25
# define R200_VTX_XY1 (1<<28)
# define R200_VTX_Z1 (1<<29)
# define R200_VTX_W1 (1<<30)
# define R200_VTX_N1 (1<<31)
#define R200_SE_VTX_FMT_1 0x208c
# define R200_VTX_TEX0_COMP_CNT_SHIFT 0
# define R200_VTX_TEX1_COMP_CNT_SHIFT 3
# define R200_VTX_TEX2_COMP_CNT_SHIFT 6
# define R200_VTX_TEX3_COMP_CNT_SHIFT 9
# define R200_VTX_TEX4_COMP_CNT_SHIFT 12
# define R200_VTX_TEX5_COMP_CNT_SHIFT 15
 
#define R200_SE_TCL_OUTPUT_VTX_FMT_0 0x2090
#define R200_SE_TCL_OUTPUT_VTX_FMT_1 0x2094
#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250
# define R200_OUTPUT_XYZW (1<<0)
# define R200_OUTPUT_COLOR_0 (1<<8)
# define R200_OUTPUT_COLOR_1 (1<<9)
# define R200_OUTPUT_TEX_0 (1<<16)
# define R200_OUTPUT_TEX_1 (1<<17)
# define R200_OUTPUT_TEX_2 (1<<18)
# define R200_OUTPUT_TEX_3 (1<<19)
# define R200_OUTPUT_TEX_4 (1<<20)
# define R200_OUTPUT_TEX_5 (1<<21)
# define R200_OUTPUT_TEX_MASK (0x3f<<16)
# define R200_OUTPUT_DISCRETE_FOG (1<<24)
# define R200_OUTPUT_PT_SIZE (1<<25)
# define R200_FORCE_INORDER_PROC (1<<31)
#define R200_PP_CNTL_X 0x2cc4
#define R200_PP_TXMULTI_CTL_0 0x2c1c
#define R200_SE_VTX_STATE_CNTL 0x2180
# define R200_UPDATE_USER_COLOR_0_ENA_MASK (1<<16)
 
/* Registers for CP and Microcode Engine */
#define RADEON_CP_ME_RAM_ADDR 0x07d4
#define RADEON_CP_ME_RAM_RADDR 0x07d8
#define RADEON_CP_ME_RAM_DATAH 0x07dc
#define RADEON_CP_ME_RAM_DATAL 0x07e0
 
#define RADEON_CP_RB_BASE 0x0700
#define RADEON_CP_RB_CNTL 0x0704
#define RADEON_CP_RB_RPTR_ADDR 0x070c
#define RADEON_CP_RB_RPTR 0x0710
#define RADEON_CP_RB_WPTR 0x0714
 
#define RADEON_CP_IB_BASE 0x0738
#define RADEON_CP_IB_BUFSZ 0x073c
 
#define RADEON_CP_CSQ_CNTL 0x0740
# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0)
# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28)
# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28)
# define RADEON_CSQ_PRIBM_INDDIS (2 << 28)
# define RADEON_CSQ_PRIPIO_INDBM (3 << 28)
# define RADEON_CSQ_PRIBM_INDBM (4 << 28)
# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28)
#define RADEON_CP_CSQ_STAT 0x07f8
# define RADEON_CSQ_RPTR_PRIMARY_MASK (0xff << 0)
# define RADEON_CSQ_WPTR_PRIMARY_MASK (0xff << 8)
# define RADEON_CSQ_RPTR_INDIRECT_MASK (0xff << 16)
# define RADEON_CSQ_WPTR_INDIRECT_MASK (0xff << 24)
#define RADEON_CP_CSQ_ADDR 0x07f0
#define RADEON_CP_CSQ_DATA 0x07f4
#define RADEON_CP_CSQ_APER_PRIMARY 0x1000
#define RADEON_CP_CSQ_APER_INDIRECT 0x1300
 
#define RADEON_CP_RB_WPTR_DELAY 0x0718
# define RADEON_PRE_WRITE_TIMER_SHIFT 0
# define RADEON_PRE_WRITE_LIMIT_SHIFT 23
 
#define RADEON_AIC_CNTL 0x01d0
# define RADEON_PCIGART_TRANSLATE_EN (1 << 0)
#define RADEON_AIC_LO_ADDR 0x01dc
 
 
 
/* Constants */
#define RADEON_LAST_FRAME_REG RADEON_GUI_SCRATCH_REG0
#define RADEON_LAST_CLEAR_REG RADEON_GUI_SCRATCH_REG2
 
 
 
/* CP packet types */
#define RADEON_CP_PACKET0 0x00000000
#define RADEON_CP_PACKET1 0x40000000
#define RADEON_CP_PACKET2 0x80000000
#define RADEON_CP_PACKET3 0xC0000000
# define RADEON_CP_PACKET_MASK 0xC0000000
# define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000
# define RADEON_CP_PACKET_MAX_DWORDS (1 << 12)
# define RADEON_CP_PACKET0_REG_MASK 0x000007ff
# define RADEON_CP_PACKET1_REG0_MASK 0x000007ff
# define RADEON_CP_PACKET1_REG1_MASK 0x003ff800
 
#define RADEON_CP_PACKET0_ONE_REG_WR 0x00008000
 
#define RADEON_CP_PACKET3_NOP 0xC0001000
#define RADEON_CP_PACKET3_NEXT_CHAR 0xC0001900
#define RADEON_CP_PACKET3_PLY_NEXTSCAN 0xC0001D00
#define RADEON_CP_PACKET3_SET_SCISSORS 0xC0001E00
#define RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300
#define RADEON_CP_PACKET3_LOAD_MICROCODE 0xC0002400
#define RADEON_CP_PACKET3_WAIT_FOR_IDLE 0xC0002600
#define RADEON_CP_PACKET3_3D_DRAW_VBUF 0xC0002800
#define RADEON_CP_PACKET3_3D_DRAW_IMMD 0xC0002900
#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00
#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00
#define R200_CP_PACKET3_3D_DRAW_IMMD_2 0xc0003500
#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100
#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200
#define RADEON_CP_PACKET3_CNTL_SMALLTEXT 0xC0009300
#define RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400
#define RADEON_CP_PACKET3_CNTL_POLYLINE 0xC0009500
#define RADEON_CP_PACKET3_CNTL_POLYSCANLINES 0xC0009800
#define RADEON_CP_PACKET3_CNTL_PAINT_MULTI 0xC0009A00
#define RADEON_CP_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00
#define RADEON_CP_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00
 
 
#define RADEON_CP_VC_FRMT_XY 0x00000000
#define RADEON_CP_VC_FRMT_W0 0x00000001
#define RADEON_CP_VC_FRMT_FPCOLOR 0x00000002
#define RADEON_CP_VC_FRMT_FPALPHA 0x00000004
#define RADEON_CP_VC_FRMT_PKCOLOR 0x00000008
#define RADEON_CP_VC_FRMT_FPSPEC 0x00000010
#define RADEON_CP_VC_FRMT_FPFOG 0x00000020
#define RADEON_CP_VC_FRMT_PKSPEC 0x00000040
#define RADEON_CP_VC_FRMT_ST0 0x00000080
#define RADEON_CP_VC_FRMT_ST1 0x00000100
#define RADEON_CP_VC_FRMT_Q1 0x00000200
#define RADEON_CP_VC_FRMT_ST2 0x00000400
#define RADEON_CP_VC_FRMT_Q2 0x00000800
#define RADEON_CP_VC_FRMT_ST3 0x00001000
#define RADEON_CP_VC_FRMT_Q3 0x00002000
#define RADEON_CP_VC_FRMT_Q0 0x00004000
#define RADEON_CP_VC_FRMT_BLND_WEIGHT_CNT_MASK 0x00038000
#define RADEON_CP_VC_FRMT_N0 0x00040000
#define RADEON_CP_VC_FRMT_XY1 0x08000000
#define RADEON_CP_VC_FRMT_Z1 0x10000000
#define RADEON_CP_VC_FRMT_W1 0x20000000
#define RADEON_CP_VC_FRMT_N1 0x40000000
#define RADEON_CP_VC_FRMT_Z 0x80000000
 
#define RADEON_CP_VC_CNTL_PRIM_TYPE_NONE 0x00000000
#define RADEON_CP_VC_CNTL_PRIM_TYPE_POINT 0x00000001
#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE 0x00000002
#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP 0x00000003
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST 0x00000004
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN 0x00000005
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP 0x00000006
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_TYPE_2 0x00000007
#define RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST 0x00000008
#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_POINT_LIST 0x00000009
#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_LINE_LIST 0x0000000a
#define RADEON_CP_VC_CNTL_PRIM_WALK_IND 0x00000010
#define RADEON_CP_VC_CNTL_PRIM_WALK_LIST 0x00000020
#define RADEON_CP_VC_CNTL_PRIM_WALK_RING 0x00000030
#define RADEON_CP_VC_CNTL_COLOR_ORDER_BGRA 0x00000000
#define RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA 0x00000040
#define RADEON_CP_VC_CNTL_MAOS_ENABLE 0x00000080
#define RADEON_CP_VC_CNTL_VTX_FMT_NON_RADEON_MODE 0x00000000
#define RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE 0x00000100
#define RADEON_CP_VC_CNTL_TCL_DISABLE 0x00000000
#define RADEON_CP_VC_CNTL_TCL_ENABLE 0x00000200
#define RADEON_CP_VC_CNTL_NUM_SHIFT 16
 
#define RADEON_VS_MATRIX_0_ADDR 0
#define RADEON_VS_MATRIX_1_ADDR 4
#define RADEON_VS_MATRIX_2_ADDR 8
#define RADEON_VS_MATRIX_3_ADDR 12
#define RADEON_VS_MATRIX_4_ADDR 16
#define RADEON_VS_MATRIX_5_ADDR 20
#define RADEON_VS_MATRIX_6_ADDR 24
#define RADEON_VS_MATRIX_7_ADDR 28
#define RADEON_VS_MATRIX_8_ADDR 32
#define RADEON_VS_MATRIX_9_ADDR 36
#define RADEON_VS_MATRIX_10_ADDR 40
#define RADEON_VS_MATRIX_11_ADDR 44
#define RADEON_VS_MATRIX_12_ADDR 48
#define RADEON_VS_MATRIX_13_ADDR 52
#define RADEON_VS_MATRIX_14_ADDR 56
#define RADEON_VS_MATRIX_15_ADDR 60
#define RADEON_VS_LIGHT_AMBIENT_ADDR 64
#define RADEON_VS_LIGHT_DIFFUSE_ADDR 72
#define RADEON_VS_LIGHT_SPECULAR_ADDR 80
#define RADEON_VS_LIGHT_DIRPOS_ADDR 88
#define RADEON_VS_LIGHT_HWVSPOT_ADDR 96
#define RADEON_VS_LIGHT_ATTENUATION_ADDR 104
#define RADEON_VS_MATRIX_EYE2CLIP_ADDR 112
#define RADEON_VS_UCP_ADDR 116
#define RADEON_VS_GLOBAL_AMBIENT_ADDR 122
#define RADEON_VS_FOG_PARAM_ADDR 123
#define RADEON_VS_EYE_VECTOR_ADDR 124
 
#define RADEON_SS_LIGHT_DCD_ADDR 0
#define RADEON_SS_LIGHT_SPOT_EXPONENT_ADDR 8
#define RADEON_SS_LIGHT_SPOT_CUTOFF_ADDR 16
#define RADEON_SS_LIGHT_SPECULAR_THRESH_ADDR 24
#define RADEON_SS_LIGHT_RANGE_CUTOFF_ADDR 32
#define RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR 48
#define RADEON_SS_VERT_GUARD_DISCARD_ADJ_ADDR 49
#define RADEON_SS_HORZ_GUARD_CLIP_ADJ_ADDR 50
#define RADEON_SS_HORZ_GUARD_DISCARD_ADJ_ADDR 51
#define RADEON_SS_SHININESS 60
 
#define RADEON_TV_MASTER_CNTL 0x0800
# define RADEON_TV_ASYNC_RST (1 << 0)
# define RADEON_CRT_ASYNC_RST (1 << 1)
# define RADEON_RESTART_PHASE_FIX (1 << 3)
# define RADEON_TV_FIFO_ASYNC_RST (1 << 4)
# define RADEON_VIN_ASYNC_RST (1 << 5)
# define RADEON_AUD_ASYNC_RST (1 << 6)
# define RADEON_DVS_ASYNC_RST (1 << 7)
# define RADEON_CRT_FIFO_CE_EN (1 << 9)
# define RADEON_TV_FIFO_CE_EN (1 << 10)
# define RADEON_RE_SYNC_NOW_SEL_MASK (3 << 14)
# define RADEON_TVCLK_ALWAYS_ONb (1 << 30)
# define RADEON_TV_ON (1 << 31)
#define RADEON_TV_PRE_DAC_MUX_CNTL 0x0888
# define RADEON_Y_RED_EN (1 << 0)
# define RADEON_C_GRN_EN (1 << 1)
# define RADEON_CMP_BLU_EN (1 << 2)
# define RADEON_DAC_DITHER_EN (1 << 3)
# define RADEON_RED_MX_FORCE_DAC_DATA (6 << 4)
# define RADEON_GRN_MX_FORCE_DAC_DATA (6 << 8)
# define RADEON_BLU_MX_FORCE_DAC_DATA (6 << 12)
# define RADEON_TV_FORCE_DAC_DATA_SHIFT 16
#define RADEON_TV_RGB_CNTL 0x0804
# define RADEON_SWITCH_TO_BLUE (1 << 4)
# define RADEON_RGB_DITHER_EN (1 << 5)
# define RADEON_RGB_SRC_SEL_MASK (3 << 8)
# define RADEON_RGB_SRC_SEL_CRTC1 (0 << 8)
# define RADEON_RGB_SRC_SEL_RMX (1 << 8)
# define RADEON_RGB_SRC_SEL_CRTC2 (2 << 8)
# define RADEON_RGB_CONVERT_BY_PASS (1 << 10)
# define RADEON_UVRAM_READ_MARGIN_SHIFT 16
# define RADEON_FIFORAM_FFMACRO_READ_MARGIN_SHIFT 20
# define RADEON_TVOUT_SCALE_EN (1 << 26)
#define RADEON_TV_SYNC_CNTL 0x0808
# define RADEON_SYNC_OE (1 << 0)
# define RADEON_SYNC_OUT (1 << 1)
# define RADEON_SYNC_IN (1 << 2)
# define RADEON_SYNC_PUB (1 << 3)
# define RADEON_SYNC_PD (1 << 4)
# define RADEON_TV_SYNC_IO_DRIVE (1 << 5)
#define RADEON_TV_HTOTAL 0x080c
#define RADEON_TV_HDISP 0x0810
#define RADEON_TV_HSTART 0x0818
#define RADEON_TV_HCOUNT 0x081C
#define RADEON_TV_VTOTAL 0x0820
#define RADEON_TV_VDISP 0x0824
#define RADEON_TV_VCOUNT 0x0828
#define RADEON_TV_FTOTAL 0x082c
#define RADEON_TV_FCOUNT 0x0830
#define RADEON_TV_FRESTART 0x0834
#define RADEON_TV_HRESTART 0x0838
#define RADEON_TV_VRESTART 0x083c
#define RADEON_TV_HOST_READ_DATA 0x0840
#define RADEON_TV_HOST_WRITE_DATA 0x0844
#define RADEON_TV_HOST_RD_WT_CNTL 0x0848
# define RADEON_HOST_FIFO_RD (1 << 12)
# define RADEON_HOST_FIFO_RD_ACK (1 << 13)
# define RADEON_HOST_FIFO_WT (1 << 14)
# define RADEON_HOST_FIFO_WT_ACK (1 << 15)
#define RADEON_TV_VSCALER_CNTL1 0x084c
# define RADEON_UV_INC_MASK 0xffff
# define RADEON_UV_INC_SHIFT 0
# define RADEON_Y_W_EN (1 << 24)
# define RADEON_RESTART_FIELD (1 << 29) /* restart on field 0 */
# define RADEON_Y_DEL_W_SIG_SHIFT 26
#define RADEON_TV_TIMING_CNTL 0x0850
# define RADEON_H_INC_MASK 0xfff
# define RADEON_H_INC_SHIFT 0
# define RADEON_REQ_Y_FIRST (1 << 19)
# define RADEON_FORCE_BURST_ALWAYS (1 << 21)
# define RADEON_UV_POST_SCALE_BYPASS (1 << 23)
# define RADEON_UV_OUTPUT_POST_SCALE_SHIFT 24
#define RADEON_TV_VSCALER_CNTL2 0x0854
# define RADEON_DITHER_MODE (1 << 0)
# define RADEON_Y_OUTPUT_DITHER_EN (1 << 1)
# define RADEON_UV_OUTPUT_DITHER_EN (1 << 2)
# define RADEON_UV_TO_BUF_DITHER_EN (1 << 3)
#define RADEON_TV_Y_FALL_CNTL 0x0858
# define RADEON_Y_FALL_PING_PONG (1 << 16)
# define RADEON_Y_COEF_EN (1 << 17)
#define RADEON_TV_Y_RISE_CNTL 0x085c
# define RADEON_Y_RISE_PING_PONG (1 << 16)
#define RADEON_TV_Y_SAW_TOOTH_CNTL 0x0860
#define RADEON_TV_UPSAMP_AND_GAIN_CNTL 0x0864
# define RADEON_YUPSAMP_EN (1 << 0)
# define RADEON_UVUPSAMP_EN (1 << 2)
#define RADEON_TV_GAIN_LIMIT_SETTINGS 0x0868
# define RADEON_Y_GAIN_LIMIT_SHIFT 0
# define RADEON_UV_GAIN_LIMIT_SHIFT 16
#define RADEON_TV_LINEAR_GAIN_SETTINGS 0x086c
# define RADEON_Y_GAIN_SHIFT 0
# define RADEON_UV_GAIN_SHIFT 16
#define RADEON_TV_MODULATOR_CNTL1 0x0870
# define RADEON_YFLT_EN (1 << 2)
# define RADEON_UVFLT_EN (1 << 3)
# define RADEON_ALT_PHASE_EN (1 << 6)
# define RADEON_SYNC_TIP_LEVEL (1 << 7)
# define RADEON_BLANK_LEVEL_SHIFT 8
# define RADEON_SET_UP_LEVEL_SHIFT 16
# define RADEON_SLEW_RATE_LIMIT (1 << 23)
# define RADEON_CY_FILT_BLEND_SHIFT 28
#define RADEON_TV_MODULATOR_CNTL2 0x0874
# define RADEON_TV_U_BURST_LEVEL_MASK 0x1ff
# define RADEON_TV_V_BURST_LEVEL_MASK 0x1ff
# define RADEON_TV_V_BURST_LEVEL_SHIFT 16
#define RADEON_TV_CRC_CNTL 0x0890
#define RADEON_TV_UV_ADR 0x08ac
# define RADEON_MAX_UV_ADR_MASK 0x000000ff
# define RADEON_MAX_UV_ADR_SHIFT 0
# define RADEON_TABLE1_BOT_ADR_MASK 0x0000ff00
# define RADEON_TABLE1_BOT_ADR_SHIFT 8
# define RADEON_TABLE3_TOP_ADR_MASK 0x00ff0000
# define RADEON_TABLE3_TOP_ADR_SHIFT 16
# define RADEON_HCODE_TABLE_SEL_MASK 0x06000000
# define RADEON_HCODE_TABLE_SEL_SHIFT 25
# define RADEON_VCODE_TABLE_SEL_MASK 0x18000000
# define RADEON_VCODE_TABLE_SEL_SHIFT 27
# define RADEON_TV_MAX_FIFO_ADDR 0x1a7
# define RADEON_TV_MAX_FIFO_ADDR_INTERNAL 0x1ff
#define RADEON_TV_PLL_FINE_CNTL 0x0020 /* PLL */
#define RADEON_TV_PLL_CNTL 0x0021 /* PLL */
# define RADEON_TV_M0LO_MASK 0xff
# define RADEON_TV_M0HI_MASK 0x7
# define RADEON_TV_M0HI_SHIFT 18
# define RADEON_TV_N0LO_MASK 0x1ff
# define RADEON_TV_N0LO_SHIFT 8
# define RADEON_TV_N0HI_MASK 0x3
# define RADEON_TV_N0HI_SHIFT 21
# define RADEON_TV_P_MASK 0xf
# define RADEON_TV_P_SHIFT 24
# define RADEON_TV_SLIP_EN (1 << 23)
# define RADEON_TV_DTO_EN (1 << 28)
#define RADEON_TV_PLL_CNTL1 0x0022 /* PLL */
# define RADEON_TVPLL_RESET (1 << 1)
# define RADEON_TVPLL_SLEEP (1 << 3)
# define RADEON_TVPLL_REFCLK_SEL (1 << 4)
# define RADEON_TVPCP_SHIFT 8
# define RADEON_TVPCP_MASK (7 << 8)
# define RADEON_TVPVG_SHIFT 11
# define RADEON_TVPVG_MASK (7 << 11)
# define RADEON_TVPDC_SHIFT 14
# define RADEON_TVPDC_MASK (3 << 14)
# define RADEON_TVPLL_TEST_DIS (1 << 31)
# define RADEON_TVCLK_SRC_SEL_TVPLL (1 << 30)
 
#define RS400_DISP2_REQ_CNTL1 0xe30
# define RS400_DISP2_START_REQ_LEVEL_SHIFT 0
# define RS400_DISP2_START_REQ_LEVEL_MASK 0x3ff
# define RS400_DISP2_STOP_REQ_LEVEL_SHIFT 12
# define RS400_DISP2_STOP_REQ_LEVEL_MASK 0x3ff
# define RS400_DISP2_ALLOW_FID_LEVEL_SHIFT 22
# define RS400_DISP2_ALLOW_FID_LEVEL_MASK 0x3ff
#define RS400_DISP2_REQ_CNTL2 0xe34
# define RS400_DISP2_CRITICAL_POINT_START_SHIFT 12
# define RS400_DISP2_CRITICAL_POINT_START_MASK 0x3ff
# define RS400_DISP2_CRITICAL_POINT_STOP_SHIFT 22
# define RS400_DISP2_CRITICAL_POINT_STOP_MASK 0x3ff
#define RS400_DMIF_MEM_CNTL1 0xe38
# define RS400_DISP2_START_ADR_SHIFT 0
# define RS400_DISP2_START_ADR_MASK 0x3ff
# define RS400_DISP1_CRITICAL_POINT_START_SHIFT 12
# define RS400_DISP1_CRITICAL_POINT_START_MASK 0x3ff
# define RS400_DISP1_CRITICAL_POINT_STOP_SHIFT 22
# define RS400_DISP1_CRITICAL_POINT_STOP_MASK 0x3ff
#define RS400_DISP1_REQ_CNTL1 0xe3c
# define RS400_DISP1_START_REQ_LEVEL_SHIFT 0
# define RS400_DISP1_START_REQ_LEVEL_MASK 0x3ff
# define RS400_DISP1_STOP_REQ_LEVEL_SHIFT 12
# define RS400_DISP1_STOP_REQ_LEVEL_MASK 0x3ff
# define RS400_DISP1_ALLOW_FID_LEVEL_SHIFT 22
# define RS400_DISP1_ALLOW_FID_LEVEL_MASK 0x3ff
 
#define RS690_MC_INDEX 0x78
# define RS690_MC_INDEX_MASK 0x1ff
# define RS690_MC_INDEX_WR_EN (1 << 9)
# define RS690_MC_INDEX_WR_ACK 0x7f
#define RS690_MC_DATA 0x7c
 
#define RS690_MC_FB_LOCATION 0x100
#define RS690_MC_AGP_LOCATION 0x101
#define RS690_MC_AGP_BASE 0x102
#define RS690_MC_AGP_BASE_2 0x103
#define RS690_MC_STATUS 0x90
#define RS690_MC_STATUS_IDLE (1 << 0)
 
#define RS600_MC_INDEX 0x78
# define RS600_MC_INDEX_MASK 0xff
# define RS600_MC_INDEX_WR_EN (1 << 8)
# define RS600_MC_INDEX_WR_ACK 0xff
#define RS600_MC_DATA 0x7c
 
#define RS600_MC_FB_LOCATION 0xA
#define RS600_MC_STATUS 0x0
#define RS600_MC_STATUS_IDLE (1 << 0)
 
#define AVIVO_MC_INDEX 0x0070
#define R520_MC_STATUS 0x00
#define R520_MC_STATUS_IDLE (1<<1)
#define RV515_MC_STATUS 0x08
#define RV515_MC_STATUS_IDLE (1<<4)
#define AVIVO_MC_DATA 0x0074
 
#define RV515_MC_FB_LOCATION 0x1
#define RV515_MC_AGP_LOCATION 0x2
#define RV515_MC_AGP_BASE 0x3
#define RV515_MC_AGP_BASE_2 0x4
#define RV515_MC_CNTL 0x5
# define RV515_MEM_NUM_CHANNELS_MASK 0x3
#define R520_MC_FB_LOCATION 0x4
#define R520_MC_AGP_LOCATION 0x5
#define R520_MC_AGP_BASE 0x6
#define R520_MC_AGP_BASE_2 0x7
#define R520_MC_CNTL0 0x8
# define R520_MEM_NUM_CHANNELS_MASK (0x3 << 24)
# define R520_MEM_NUM_CHANNELS_SHIFT 24
# define R520_MC_CHANNEL_SIZE (1 << 23)
 
#define R600_RAMCFG 0x2408
# define R600_CHANSIZE (1 << 7)
# define R600_CHANSIZE_OVERRIDE (1 << 10)
 
#define AVIVO_HDP_FB_LOCATION 0x134
 
#define AVIVO_VGA_RENDER_CONTROL 0x0300
# define AVIVO_VGA_VSTATUS_CNTL_MASK (3 << 16)
#define AVIVO_D1VGA_CONTROL 0x0330
# define AVIVO_DVGA_CONTROL_MODE_ENABLE (1<<0)
# define AVIVO_DVGA_CONTROL_TIMING_SELECT (1<<8)
# define AVIVO_DVGA_CONTROL_SYNC_POLARITY_SELECT (1<<9)
# define AVIVO_DVGA_CONTROL_OVERSCAN_TIMING_SELECT (1<<10)
# define AVIVO_DVGA_CONTROL_OVERSCAN_COLOR_EN (1<<16)
# define AVIVO_DVGA_CONTROL_ROTATE (1<<24)
#define AVIVO_D2VGA_CONTROL 0x0338
 
#define AVIVO_EXT1_PPLL_REF_DIV_SRC 0x400
#define AVIVO_EXT1_PPLL_REF_DIV 0x404
#define AVIVO_EXT1_PPLL_UPDATE_LOCK 0x408
#define AVIVO_EXT1_PPLL_UPDATE_CNTL 0x40c
 
#define AVIVO_EXT2_PPLL_REF_DIV_SRC 0x410
#define AVIVO_EXT2_PPLL_REF_DIV 0x414
#define AVIVO_EXT2_PPLL_UPDATE_LOCK 0x418
#define AVIVO_EXT2_PPLL_UPDATE_CNTL 0x41c
 
#define AVIVO_EXT1_PPLL_FB_DIV 0x430
#define AVIVO_EXT2_PPLL_FB_DIV 0x434
 
#define AVIVO_EXT1_PPLL_POST_DIV_SRC 0x438
#define AVIVO_EXT1_PPLL_POST_DIV 0x43c
 
#define AVIVO_EXT2_PPLL_POST_DIV_SRC 0x440
#define AVIVO_EXT2_PPLL_POST_DIV 0x444
 
#define AVIVO_EXT1_PPLL_CNTL 0x448
#define AVIVO_EXT2_PPLL_CNTL 0x44c
 
#define AVIVO_P1PLL_CNTL 0x450
#define AVIVO_P2PLL_CNTL 0x454
#define AVIVO_P1PLL_INT_SS_CNTL 0x458
#define AVIVO_P2PLL_INT_SS_CNTL 0x45c
#define AVIVO_P1PLL_TMDSA_CNTL 0x460
#define AVIVO_P2PLL_LVTMA_CNTL 0x464
 
#define AVIVO_PCLK_CRTC1_CNTL 0x480
#define AVIVO_PCLK_CRTC2_CNTL 0x484
 
#define AVIVO_D1CRTC_H_TOTAL 0x6000
#define AVIVO_D1CRTC_H_BLANK_START_END 0x6004
#define AVIVO_D1CRTC_H_SYNC_A 0x6008
#define AVIVO_D1CRTC_H_SYNC_A_CNTL 0x600c
#define AVIVO_D1CRTC_H_SYNC_B 0x6010
#define AVIVO_D1CRTC_H_SYNC_B_CNTL 0x6014
 
#define AVIVO_D1CRTC_V_TOTAL 0x6020
#define AVIVO_D1CRTC_V_BLANK_START_END 0x6024
#define AVIVO_D1CRTC_V_SYNC_A 0x6028
#define AVIVO_D1CRTC_V_SYNC_A_CNTL 0x602c
#define AVIVO_D1CRTC_V_SYNC_B 0x6030
#define AVIVO_D1CRTC_V_SYNC_B_CNTL 0x6034
 
#define AVIVO_D1CRTC_CONTROL 0x6080
# define AVIVO_CRTC_EN (1<<0)
#define AVIVO_D1CRTC_BLANK_CONTROL 0x6084
#define AVIVO_D1CRTC_INTERLACE_CONTROL 0x6088
#define AVIVO_D1CRTC_INTERLACE_STATUS 0x608c
#define AVIVO_D1CRTC_STEREO_CONTROL 0x60c4
 
/* master controls */
#define AVIVO_DC_CRTC_MASTER_EN 0x60f8
#define AVIVO_DC_CRTC_TV_CONTROL 0x60fc
 
#define AVIVO_D1GRPH_ENABLE 0x6100
#define AVIVO_D1GRPH_CONTROL 0x6104
# define AVIVO_D1GRPH_CONTROL_DEPTH_8BPP (0<<0)
# define AVIVO_D1GRPH_CONTROL_DEPTH_16BPP (1<<0)
# define AVIVO_D1GRPH_CONTROL_DEPTH_32BPP (2<<0)
# define AVIVO_D1GRPH_CONTROL_DEPTH_64BPP (3<<0)
 
# define AVIVO_D1GRPH_CONTROL_8BPP_INDEXED (0<<8)
 
# define AVIVO_D1GRPH_CONTROL_16BPP_ARGB1555 (0<<8)
# define AVIVO_D1GRPH_CONTROL_16BPP_RGB565 (1<<8)
# define AVIVO_D1GRPH_CONTROL_16BPP_ARGB4444 (2<<8)
# define AVIVO_D1GRPH_CONTROL_16BPP_AI88 (3<<8)
# define AVIVO_D1GRPH_CONTROL_16BPP_MONO16 (4<<8)
 
# define AVIVO_D1GRPH_CONTROL_32BPP_ARGB8888 (0<<8)
# define AVIVO_D1GRPH_CONTROL_32BPP_ARGB2101010 (1<<8)
# define AVIVO_D1GRPH_CONTROL_32BPP_DIGITAL (2<<8)
# define AVIVO_D1GRPH_CONTROL_32BPP_8B_ARGB2101010 (3<<8)
 
 
# define AVIVO_D1GRPH_CONTROL_64BPP_ARGB16161616 (0<<8)
 
# define AVIVO_D1GRPH_SWAP_RB (1<<16)
# define AVIVO_D1GRPH_TILED (1<<20)
# define AVIVO_D1GRPH_MACRO_ADDRESS_MODE (1<<21)
 
#define AVIVO_D1GRPH_LUT_SEL 0x6108
#define AVIVO_D1GRPH_PRIMARY_SURFACE_ADDRESS 0x6110
#define AVIVO_D1GRPH_SECONDARY_SURFACE_ADDRESS 0x6118
#define AVIVO_D1GRPH_PITCH 0x6120
#define AVIVO_D1GRPH_SURFACE_OFFSET_X 0x6124
#define AVIVO_D1GRPH_SURFACE_OFFSET_Y 0x6128
#define AVIVO_D1GRPH_X_START 0x612c
#define AVIVO_D1GRPH_Y_START 0x6130
#define AVIVO_D1GRPH_X_END 0x6134
#define AVIVO_D1GRPH_Y_END 0x6138
#define AVIVO_D1GRPH_UPDATE 0x6144
# define AVIVO_D1GRPH_UPDATE_LOCK (1<<16)
#define AVIVO_D1GRPH_FLIP_CONTROL 0x6148
 
#define AVIVO_D1CUR_CONTROL 0x6400
# define AVIVO_D1CURSOR_EN (1<<0)
# define AVIVO_D1CURSOR_MODE_SHIFT 8
# define AVIVO_D1CURSOR_MODE_MASK (0x3<<8)
# define AVIVO_D1CURSOR_MODE_24BPP (0x2)
#define AVIVO_D1CUR_SURFACE_ADDRESS 0x6408
#define AVIVO_D1CUR_SIZE 0x6410
#define AVIVO_D1CUR_POSITION 0x6414
#define AVIVO_D1CUR_HOT_SPOT 0x6418
#define AVIVO_D1CUR_UPDATE 0x6424
# define AVIVO_D1CURSOR_UPDATE_LOCK (1 << 16)
 
#define AVIVO_DC_LUT_RW_SELECT 0x6480
#define AVIVO_DC_LUT_RW_MODE 0x6484
#define AVIVO_DC_LUT_RW_INDEX 0x6488
#define AVIVO_DC_LUT_SEQ_COLOR 0x648c
#define AVIVO_DC_LUT_PWL_DATA 0x6490
#define AVIVO_DC_LUT_30_COLOR 0x6494
#define AVIVO_DC_LUT_READ_PIPE_SELECT 0x6498
#define AVIVO_DC_LUT_WRITE_EN_MASK 0x649c
#define AVIVO_DC_LUT_AUTOFILL 0x64a0
 
#define AVIVO_DC_LUTA_CONTROL 0x64c0
#define AVIVO_DC_LUTA_BLACK_OFFSET_BLUE 0x64c4
#define AVIVO_DC_LUTA_BLACK_OFFSET_GREEN 0x64c8
#define AVIVO_DC_LUTA_BLACK_OFFSET_RED 0x64cc
#define AVIVO_DC_LUTA_WHITE_OFFSET_BLUE 0x64d0
#define AVIVO_DC_LUTA_WHITE_OFFSET_GREEN 0x64d4
#define AVIVO_DC_LUTA_WHITE_OFFSET_RED 0x64d8
 
 
#define AVIVO_D1MODE_DESKTOP_HEIGHT 0x652C
#define AVIVO_D1MODE_VIEWPORT_START 0x6580
#define AVIVO_D1MODE_VIEWPORT_SIZE 0x6584
#define AVIVO_D1MODE_EXT_OVERSCAN_LEFT_RIGHT 0x6588
#define AVIVO_D1MODE_EXT_OVERSCAN_TOP_BOTTOM 0x658c
 
#define AVIVO_D1SCL_SCALER_ENABLE 0x6590
#define AVIVO_D1SCL_SCALER_TAP_CONTROL 0x6594
#define AVIVO_D1SCL_UPDATE 0x65cc
# define AVIVO_D1SCL_UPDATE_LOCK (1<<16)
 
/* second crtc */
#define AVIVO_D2CRTC_H_TOTAL 0x6800
#define AVIVO_D2CRTC_H_BLANK_START_END 0x6804
#define AVIVO_D2CRTC_H_SYNC_A 0x6808
#define AVIVO_D2CRTC_H_SYNC_A_CNTL 0x680c
#define AVIVO_D2CRTC_H_SYNC_B 0x6810
#define AVIVO_D2CRTC_H_SYNC_B_CNTL 0x6814
 
#define AVIVO_D2CRTC_V_TOTAL 0x6820
#define AVIVO_D2CRTC_V_BLANK_START_END 0x6824
#define AVIVO_D2CRTC_V_SYNC_A 0x6828
#define AVIVO_D2CRTC_V_SYNC_A_CNTL 0x682c
#define AVIVO_D2CRTC_V_SYNC_B 0x6830
#define AVIVO_D2CRTC_V_SYNC_B_CNTL 0x6834
 
#define AVIVO_D2CRTC_CONTROL 0x6880
#define AVIVO_D2CRTC_BLANK_CONTROL 0x6884
#define AVIVO_D2CRTC_INTERLACE_CONTROL 0x6888
#define AVIVO_D2CRTC_INTERLACE_STATUS 0x688c
#define AVIVO_D2CRTC_STEREO_CONTROL 0x68c4
 
#define AVIVO_D2GRPH_ENABLE 0x6900
#define AVIVO_D2GRPH_CONTROL 0x6904
#define AVIVO_D2GRPH_LUT_SEL 0x6908
#define AVIVO_D2GRPH_PRIMARY_SURFACE_ADDRESS 0x6910
#define AVIVO_D2GRPH_SECONDARY_SURFACE_ADDRESS 0x6918
#define AVIVO_D2GRPH_PITCH 0x6920
#define AVIVO_D2GRPH_SURFACE_OFFSET_X 0x6924
#define AVIVO_D2GRPH_SURFACE_OFFSET_Y 0x6928
#define AVIVO_D2GRPH_X_START 0x692c
#define AVIVO_D2GRPH_Y_START 0x6930
#define AVIVO_D2GRPH_X_END 0x6934
#define AVIVO_D2GRPH_Y_END 0x6938
#define AVIVO_D2GRPH_UPDATE 0x6944
#define AVIVO_D2GRPH_FLIP_CONTROL 0x6948
 
#define AVIVO_D2CUR_CONTROL 0x6c00
#define AVIVO_D2CUR_SURFACE_ADDRESS 0x6c08
#define AVIVO_D2CUR_SIZE 0x6c10
#define AVIVO_D2CUR_POSITION 0x6c14
 
#define AVIVO_D2MODE_VIEWPORT_START 0x6d80
#define AVIVO_D2MODE_VIEWPORT_SIZE 0x6d84
#define AVIVO_D2MODE_EXT_OVERSCAN_LEFT_RIGHT 0x6d88
#define AVIVO_D2MODE_EXT_OVERSCAN_TOP_BOTTOM 0x6d8c
 
#define AVIVO_D2SCL_SCALER_ENABLE 0x6d90
#define AVIVO_D2SCL_SCALER_TAP_CONTROL 0x6d94
 
#define AVIVO_DDIA_BIT_DEPTH_CONTROL 0x7214
 
#define AVIVO_DACA_ENABLE 0x7800
# define AVIVO_DAC_ENABLE (1 << 0)
#define AVIVO_DACA_SOURCE_SELECT 0x7804
# define AVIVO_DAC_SOURCE_CRTC1 (0 << 0)
# define AVIVO_DAC_SOURCE_CRTC2 (1 << 0)
# define AVIVO_DAC_SOURCE_TV (2 << 0)
 
#define AVIVO_DACA_FORCE_OUTPUT_CNTL 0x783c
# define AVIVO_DACA_FORCE_OUTPUT_CNTL_FORCE_DATA_EN (1 << 0)
# define AVIVO_DACA_FORCE_OUTPUT_CNTL_DATA_SEL_SHIFT (8)
# define AVIVO_DACA_FORCE_OUTPUT_CNTL_DATA_SEL_BLUE (1 << 0)
# define AVIVO_DACA_FORCE_OUTPUT_CNTL_DATA_SEL_GREEN (1 << 1)
# define AVIVO_DACA_FORCE_OUTPUT_CNTL_DATA_SEL_RED (1 << 2)
# define AVIVO_DACA_FORCE_OUTPUT_CNTL_DATA_ON_BLANKB_ONLY (1 << 24)
#define AVIVO_DACA_POWERDOWN 0x7850
# define AVIVO_DACA_POWERDOWN_POWERDOWN (1 << 0)
# define AVIVO_DACA_POWERDOWN_BLUE (1 << 8)
# define AVIVO_DACA_POWERDOWN_GREEN (1 << 16)
# define AVIVO_DACA_POWERDOWN_RED (1 << 24)
 
#define AVIVO_DACB_ENABLE 0x7a00
#define AVIVO_DACB_SOURCE_SELECT 0x7a04
#define AVIVO_DACB_FORCE_OUTPUT_CNTL 0x7a3c
# define AVIVO_DACB_FORCE_OUTPUT_CNTL_FORCE_DATA_EN (1 << 0)
# define AVIVO_DACB_FORCE_OUTPUT_CNTL_DATA_SEL_SHIFT (8)
# define AVIVO_DACB_FORCE_OUTPUT_CNTL_DATA_SEL_BLUE (1 << 0)
# define AVIVO_DACB_FORCE_OUTPUT_CNTL_DATA_SEL_GREEN (1 << 1)
# define AVIVO_DACB_FORCE_OUTPUT_CNTL_DATA_SEL_RED (1 << 2)
# define AVIVO_DACB_FORCE_OUTPUT_CNTL_DATA_ON_BLANKB_ONLY (1 << 24)
#define AVIVO_DACB_POWERDOWN 0x7a50
# define AVIVO_DACB_POWERDOWN_POWERDOWN (1 << 0)
# define AVIVO_DACB_POWERDOWN_BLUE (1 << 8)
# define AVIVO_DACB_POWERDOWN_GREEN (1 << 16)
# define AVIVO_DACB_POWERDOWN_RED
 
#define AVIVO_TMDSA_CNTL 0x7880
# define AVIVO_TMDSA_CNTL_ENABLE (1 << 0)
# define AVIVO_TMDSA_CNTL_HPD_MASK (1 << 4)
# define AVIVO_TMDSA_CNTL_HPD_SELECT (1 << 8)
# define AVIVO_TMDSA_CNTL_SYNC_PHASE (1 << 12)
# define AVIVO_TMDSA_CNTL_PIXEL_ENCODING (1 << 16)
# define AVIVO_TMDSA_CNTL_DUAL_LINK_ENABLE (1 << 24)
# define AVIVO_TMDSA_CNTL_SWAP (1 << 28)
#define AVIVO_TMDSA_SOURCE_SELECT 0x7884
/* 78a8 appears to be some kind of (reasonably tolerant) clock?
* 78d0 definitely hits the transmitter, definitely clock. */
/* MYSTERY1 This appears to control dithering? */
#define AVIVO_TMDSA_BIT_DEPTH_CONTROL 0x7894
# define AVIVO_TMDS_BIT_DEPTH_CONTROL_TRUNCATE_EN (1 << 0)
# define AVIVO_TMDS_BIT_DEPTH_CONTROL_TRUNCATE_DEPTH (1 << 4)
# define AVIVO_TMDS_BIT_DEPTH_CONTROL_SPATIAL_DITHER_EN (1 << 8)
# define AVIVO_TMDS_BIT_DEPTH_CONTROL_SPATIAL_DITHER_DEPTH (1 << 12)
# define AVIVO_TMDS_BIT_DEPTH_CONTROL_TEMPORAL_DITHER_EN (1 << 16)
# define AVIVO_TMDS_BIT_DEPTH_CONTROL_TEMPORAL_DITHER_DEPTH (1 << 20)
# define AVIVO_TMDS_BIT_DEPTH_CONTROL_TEMPORAL_LEVEL (1 << 24)
# define AVIVO_TMDS_BIT_DEPTH_CONTROL_TEMPORAL_DITHER_RESET (1 << 26)
#define AVIVO_TMDSA_DCBALANCER_CONTROL 0x78d0
# define AVIVO_TMDSA_DCBALANCER_CONTROL_EN (1 << 0)
# define AVIVO_TMDSA_DCBALANCER_CONTROL_TEST_EN (1 << 8)
# define AVIVO_TMDSA_DCBALANCER_CONTROL_TEST_IN_SHIFT (16)
# define AVIVO_TMDSA_DCBALANCER_CONTROL_FORCE (1 << 24)
#define AVIVO_TMDSA_DATA_SYNCHRONIZATION 0x78d8
# define AVIVO_TMDSA_DATA_SYNCHRONIZATION_DSYNSEL (1 << 0)
# define AVIVO_TMDSA_DATA_SYNCHRONIZATION_PFREQCHG (1 << 8)
#define AVIVO_TMDSA_CLOCK_ENABLE 0x7900
#define AVIVO_TMDSA_TRANSMITTER_ENABLE 0x7904
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_TX0_ENABLE (1 << 0)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_LNKC0EN (1 << 1)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_LNKD00EN (1 << 2)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_LNKD01EN (1 << 3)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_LNKD02EN (1 << 4)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_TX1_ENABLE (1 << 8)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_LNKD10EN (1 << 10)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_LNKD11EN (1 << 11)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_LNKD12EN (1 << 12)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_TX_ENABLE_HPD_MASK (1 << 16)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_LNKCEN_HPD_MASK (1 << 17)
# define AVIVO_TMDSA_TRANSMITTER_ENABLE_LNKDEN_HPD_MASK (1 << 18)
 
#define AVIVO_TMDSA_TRANSMITTER_CONTROL 0x7910
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_PLL_ENABLE (1 << 0)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_PLL_RESET (1 << 1)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_PLL_HPD_MASK_SHIFT (2)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_IDSCKSEL (1 << 4)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_BGSLEEP (1 << 5)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_PLL_PWRUP_SEQ_EN (1 << 6)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_TMCLK (1 << 8)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_TMCLK_FROM_PADS (1 << 13)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_TDCLK (1 << 14)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_TDCLK_FROM_PADS (1 << 15)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_CLK_PATTERN_SHIFT (16)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_BYPASS_PLL (1 << 28)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_USE_CLK_DATA (1 << 29)
# define AVIVO_TMDSA_TRANSMITTER_CONTROL_INPUT_TEST_CLK_SEL (1 << 31)
 
#define AVIVO_LVTMA_CNTL 0x7a80
# define AVIVO_LVTMA_CNTL_ENABLE (1 << 0)
# define AVIVO_LVTMA_CNTL_HPD_MASK (1 << 4)
# define AVIVO_LVTMA_CNTL_HPD_SELECT (1 << 8)
# define AVIVO_LVTMA_CNTL_SYNC_PHASE (1 << 12)
# define AVIVO_LVTMA_CNTL_PIXEL_ENCODING (1 << 16)
# define AVIVO_LVTMA_CNTL_DUAL_LINK_ENABLE (1 << 24)
# define AVIVO_LVTMA_CNTL_SWAP (1 << 28)
#define AVIVO_LVTMA_SOURCE_SELECT 0x7a84
#define AVIVO_LVTMA_COLOR_FORMAT 0x7a88
#define AVIVO_LVTMA_BIT_DEPTH_CONTROL 0x7a94
# define AVIVO_LVTMA_BIT_DEPTH_CONTROL_TRUNCATE_EN (1 << 0)
# define AVIVO_LVTMA_BIT_DEPTH_CONTROL_TRUNCATE_DEPTH (1 << 4)
# define AVIVO_LVTMA_BIT_DEPTH_CONTROL_SPATIAL_DITHER_EN (1 << 8)
# define AVIVO_LVTMA_BIT_DEPTH_CONTROL_SPATIAL_DITHER_DEPTH (1 << 12)
# define AVIVO_LVTMA_BIT_DEPTH_CONTROL_TEMPORAL_DITHER_EN (1 << 16)
# define AVIVO_LVTMA_BIT_DEPTH_CONTROL_TEMPORAL_DITHER_DEPTH (1 << 20)
# define AVIVO_LVTMA_BIT_DEPTH_CONTROL_TEMPORAL_LEVEL (1 << 24)
# define AVIVO_LVTMA_BIT_DEPTH_CONTROL_TEMPORAL_DITHER_RESET (1 << 26)
 
 
 
#define AVIVO_LVTMA_DCBALANCER_CONTROL 0x7ad0
# define AVIVO_LVTMA_DCBALANCER_CONTROL_EN (1 << 0)
# define AVIVO_LVTMA_DCBALANCER_CONTROL_TEST_EN (1 << 8)
# define AVIVO_LVTMA_DCBALANCER_CONTROL_TEST_IN_SHIFT (16)
# define AVIVO_LVTMA_DCBALANCER_CONTROL_FORCE (1 << 24)
 
#define AVIVO_LVTMA_DATA_SYNCHRONIZATION 0x78d8
# define AVIVO_LVTMA_DATA_SYNCHRONIZATION_DSYNSEL (1 << 0)
# define AVIVO_LVTMA_DATA_SYNCHRONIZATION_PFREQCHG (1 << 8)
#define R500_LVTMA_CLOCK_ENABLE 0x7b00
#define R600_LVTMA_CLOCK_ENABLE 0x7b04
 
#define R500_LVTMA_TRANSMITTER_ENABLE 0x7b04
#define R600_LVTMA_TRANSMITTER_ENABLE 0x7b08
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKC0EN (1 << 1)
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKD00EN (1 << 2)
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKD01EN (1 << 3)
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKD02EN (1 << 4)
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKD03EN (1 << 5)
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKC1EN (1 << 9)
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKD10EN (1 << 10)
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKD11EN (1 << 11)
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKD12EN (1 << 12)
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKCEN_HPD_MASK (1 << 17)
# define AVIVO_LVTMA_TRANSMITTER_ENABLE_LNKDEN_HPD_MASK (1 << 18)
 
#define R500_LVTMA_TRANSMITTER_CONTROL 0x7b10
#define R600_LVTMA_TRANSMITTER_CONTROL 0x7b14
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_PLL_ENABLE (1 << 0)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_PLL_RESET (1 << 1)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_PLL_HPD_MASK_SHIFT (2)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_IDSCKSEL (1 << 4)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_BGSLEEP (1 << 5)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_PLL_PWRUP_SEQ_EN (1 << 6)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_TMCLK (1 << 8)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_TMCLK_FROM_PADS (1 << 13)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_TDCLK (1 << 14)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_TDCLK_FROM_PADS (1 << 15)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_CLK_PATTERN_SHIFT (16)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_BYPASS_PLL (1 << 28)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_USE_CLK_DATA (1 << 29)
# define AVIVO_LVTMA_TRANSMITTER_CONTROL_INPUT_TEST_CLK_SEL (1 << 31)
 
#define R500_LVTMA_PWRSEQ_CNTL 0x7af0
#define R600_LVTMA_PWRSEQ_CNTL 0x7af4
# define AVIVO_LVTMA_PWRSEQ_EN (1 << 0)
# define AVIVO_LVTMA_PWRSEQ_PLL_ENABLE_MASK (1 << 2)
# define AVIVO_LVTMA_PWRSEQ_PLL_RESET_MASK (1 << 3)
# define AVIVO_LVTMA_PWRSEQ_TARGET_STATE (1 << 4)
# define AVIVO_LVTMA_SYNCEN (1 << 8)
# define AVIVO_LVTMA_SYNCEN_OVRD (1 << 9)
# define AVIVO_LVTMA_SYNCEN_POL (1 << 10)
# define AVIVO_LVTMA_DIGON (1 << 16)
# define AVIVO_LVTMA_DIGON_OVRD (1 << 17)
# define AVIVO_LVTMA_DIGON_POL (1 << 18)
# define AVIVO_LVTMA_BLON (1 << 24)
# define AVIVO_LVTMA_BLON_OVRD (1 << 25)
# define AVIVO_LVTMA_BLON_POL (1 << 26)
 
#define R500_LVTMA_PWRSEQ_STATE 0x7af4
#define R600_LVTMA_PWRSEQ_STATE 0x7af8
# define AVIVO_LVTMA_PWRSEQ_STATE_TARGET_STATE_R (1 << 0)
# define AVIVO_LVTMA_PWRSEQ_STATE_DIGON (1 << 1)
# define AVIVO_LVTMA_PWRSEQ_STATE_SYNCEN (1 << 2)
# define AVIVO_LVTMA_PWRSEQ_STATE_BLON (1 << 3)
# define AVIVO_LVTMA_PWRSEQ_STATE_DONE (1 << 4)
# define AVIVO_LVTMA_PWRSEQ_STATE_STATUS_SHIFT (8)
 
#define AVIVO_LVDS_BACKLIGHT_CNTL 0x7af8
# define AVIVO_LVDS_BACKLIGHT_CNTL_EN (1 << 0)
# define AVIVO_LVDS_BACKLIGHT_LEVEL_MASK 0x0000ff00
# define AVIVO_LVDS_BACKLIGHT_LEVEL_SHIFT 8
 
#define AVIVO_DVOA_BIT_DEPTH_CONTROL 0x7988
 
#define AVIVO_GPIO_0 0x7e30
#define AVIVO_GPIO_1 0x7e40
#define AVIVO_GPIO_2 0x7e50
#define AVIVO_GPIO_3 0x7e60
 
#define AVIVO_DC_GPIO_HPD_Y 0x7e9c
 
#define AVIVO_I2C_STATUS 0x7d30
# define AVIVO_I2C_STATUS_DONE (1 << 0)
# define AVIVO_I2C_STATUS_NACK (1 << 1)
# define AVIVO_I2C_STATUS_HALT (1 << 2)
# define AVIVO_I2C_STATUS_GO (1 << 3)
# define AVIVO_I2C_STATUS_MASK 0x7
/* If radeon_mm_i2c is to be believed, this is HALT, NACK, and maybe
* DONE? */
# define AVIVO_I2C_STATUS_CMD_RESET 0x7
# define AVIVO_I2C_STATUS_CMD_WAIT (1 << 3)
#define AVIVO_I2C_STOP 0x7d34
#define AVIVO_I2C_START_CNTL 0x7d38
# define AVIVO_I2C_START (1 << 8)
# define AVIVO_I2C_CONNECTOR0 (0 << 16)
# define AVIVO_I2C_CONNECTOR1 (1 << 16)
#define R520_I2C_START (1<<0)
#define R520_I2C_STOP (1<<1)
#define R520_I2C_RX (1<<2)
#define R520_I2C_EN (1<<8)
#define R520_I2C_DDC1 (0<<16)
#define R520_I2C_DDC2 (1<<16)
#define R520_I2C_DDC3 (2<<16)
#define R520_I2C_DDC_MASK (3<<16)
#define AVIVO_I2C_CONTROL2 0x7d3c
# define AVIVO_I2C_7D3C_SIZE_SHIFT 8
# define AVIVO_I2C_7D3C_SIZE_MASK (0xf << 8)
#define AVIVO_I2C_CONTROL3 0x7d40
/* Reading is done 4 bytes at a time: read the bottom 8 bits from
* 7d44, four times in a row.
* Writing is a little more complex. First write DATA with
* 0xnnnnnnzz, then 0xnnnnnnyy, where nnnnnn is some non-deterministic
* magic number, zz is, I think, the slave address, and yy is the byte
* you want to write. */
#define AVIVO_I2C_DATA 0x7d44
#define R520_I2C_ADDR_COUNT_MASK (0x7)
#define R520_I2C_DATA_COUNT_SHIFT (8)
#define R520_I2C_DATA_COUNT_MASK (0xF00)
#define AVIVO_I2C_CNTL 0x7d50
# define AVIVO_I2C_EN (1 << 0)
# define AVIVO_I2C_RESET (1 << 8)
 
#define R600_GENERAL_PWRMGT 0x618
# define R600_OPEN_DRAIN_PADS (1 << 11)
 
#define R600_LOWER_GPIO_ENABLE 0x710
#define R600_CTXSW_VID_LOWER_GPIO_CNTL 0x718
#define R600_HIGH_VID_LOWER_GPIO_CNTL 0x71c
#define R600_MEDIUM_VID_LOWER_GPIO_CNTL 0x720
#define R600_LOW_VID_LOWER_GPIO_CNTL 0x724
 
#define R600_MC_VM_FB_LOCATION 0x2180
#define R600_MC_VM_AGP_TOP 0x2184
#define R600_MC_VM_AGP_BOT 0x2188
#define R600_MC_VM_AGP_BASE 0x218c
#define R600_MC_VM_SYSTEM_APERTURE_LOW_ADDR 0x2190
#define R600_MC_VM_SYSTEM_APERTURE_HIGH_ADDR 0x2194
#define R600_MC_VM_SYSTEM_APERTURE_DEFAULT_ADDR 0x2198
 
#define R600_HDP_NONSURFACE_BASE 0x2c04
 
#define R600_BUS_CNTL 0x5420
#define R600_CONFIG_CNTL 0x5424
#define R600_CONFIG_MEMSIZE 0x5428
#define R600_CONFIG_F0_BASE 0x542C
#define R600_CONFIG_APER_SIZE 0x5430
 
#define R600_ROM_CNTL 0x1600
# define R600_SCK_OVERWRITE (1 << 1)
# define R600_SCK_PRESCALE_CRYSTAL_CLK_SHIFT 28
# define R600_SCK_PRESCALE_CRYSTAL_CLK_MASK (0xf << 28)
 
#define R600_BIOS_0_SCRATCH 0x1724
#define R600_BIOS_1_SCRATCH 0x1728
#define R600_BIOS_2_SCRATCH 0x172c
#define R600_BIOS_3_SCRATCH 0x1730
#define R600_BIOS_4_SCRATCH 0x1734
#define R600_BIOS_5_SCRATCH 0x1738
#define R600_BIOS_6_SCRATCH 0x173c
#define R600_BIOS_7_SCRATCH 0x1740
 
#define R300_GB_TILE_CONFIG 0x4018
# define R300_ENABLE_TILING (1 << 0)
# define R300_PIPE_COUNT_RV350 (0 << 1)
# define R300_PIPE_COUNT_R300 (3 << 1)
# define R300_PIPE_COUNT_R420_3P (6 << 1)
# define R300_PIPE_COUNT_R420 (7 << 1)
# define R300_TILE_SIZE_8 (0 << 4)
# define R300_TILE_SIZE_16 (1 << 4)
# define R300_TILE_SIZE_32 (2 << 4)
# define R300_SUBPIXEL_1_12 (0 << 16)
# define R300_SUBPIXEL_1_16 (1 << 16)
#define R300_GB_SELECT 0x401c
#define R300_GB_ENABLE 0x4008
#define R300_GB_AA_CONFIG 0x4020
#define R400_GB_PIPE_SELECT 0x402c
#define R300_GB_MSPOS0 0x4010
# define R300_MS_X0_SHIFT 0
# define R300_MS_Y0_SHIFT 4
# define R300_MS_X1_SHIFT 8
# define R300_MS_Y1_SHIFT 12
# define R300_MS_X2_SHIFT 16
# define R300_MS_Y2_SHIFT 20
# define R300_MSBD0_Y_SHIFT 24
# define R300_MSBD0_X_SHIFT 28
#define R300_GB_MSPOS1 0x4014
# define R300_MS_X3_SHIFT 0
# define R300_MS_Y3_SHIFT 4
# define R300_MS_X4_SHIFT 8
# define R300_MS_Y4_SHIFT 12
# define R300_MS_X5_SHIFT 16
# define R300_MS_Y5_SHIFT 20
# define R300_MSBD1_SHIFT 24
 
#define R300_GA_ENHANCE 0x4274
# define R300_GA_DEADLOCK_CNTL (1 << 0)
# define R300_GA_FASTSYNC_CNTL (1 << 1)
 
#define R300_GA_POLY_MODE 0x4288
# define R300_FRONT_PTYPE_POINT (0 << 4)
# define R300_FRONT_PTYPE_LINE (1 << 4)
# define R300_FRONT_PTYPE_TRIANGE (2 << 4)
# define R300_BACK_PTYPE_POINT (0 << 7)
# define R300_BACK_PTYPE_LINE (1 << 7)
# define R300_BACK_PTYPE_TRIANGE (2 << 7)
#define R300_GA_ROUND_MODE 0x428c
# define R300_GEOMETRY_ROUND_TRUNC (0 << 0)
# define R300_GEOMETRY_ROUND_NEAREST (1 << 0)
# define R300_COLOR_ROUND_TRUNC (0 << 2)
# define R300_COLOR_ROUND_NEAREST (1 << 2)
#define R300_GA_COLOR_CONTROL 0x4278
# define R300_RGB0_SHADING_SOLID (0 << 0)
# define R300_RGB0_SHADING_FLAT (1 << 0)
# define R300_RGB0_SHADING_GOURAUD (2 << 0)
# define R300_ALPHA0_SHADING_SOLID (0 << 2)
# define R300_ALPHA0_SHADING_FLAT (1 << 2)
# define R300_ALPHA0_SHADING_GOURAUD (2 << 2)
# define R300_RGB1_SHADING_SOLID (0 << 4)
# define R300_RGB1_SHADING_FLAT (1 << 4)
# define R300_RGB1_SHADING_GOURAUD (2 << 4)
# define R300_ALPHA1_SHADING_SOLID (0 << 6)
# define R300_ALPHA1_SHADING_FLAT (1 << 6)
# define R300_ALPHA1_SHADING_GOURAUD (2 << 6)
# define R300_RGB2_SHADING_SOLID (0 << 8)
# define R300_RGB2_SHADING_FLAT (1 << 8)
# define R300_RGB2_SHADING_GOURAUD (2 << 8)
# define R300_ALPHA2_SHADING_SOLID (0 << 10)
# define R300_ALPHA2_SHADING_FLAT (1 << 10)
# define R300_ALPHA2_SHADING_GOURAUD (2 << 10)
# define R300_RGB3_SHADING_SOLID (0 << 12)
# define R300_RGB3_SHADING_FLAT (1 << 12)
# define R300_RGB3_SHADING_GOURAUD (2 << 12)
# define R300_ALPHA3_SHADING_SOLID (0 << 14)
# define R300_ALPHA3_SHADING_FLAT (1 << 14)
# define R300_ALPHA3_SHADING_GOURAUD (2 << 14)
#define R300_GA_OFFSET 0x4290
 
#define R500_SU_REG_DEST 0x42c8
 
#define R300_VAP_CNTL_STATUS 0x2140
# define R300_PVS_BYPASS (1 << 8)
#define R300_VAP_PVS_STATE_FLUSH_REG 0x2284
#define R300_VAP_CNTL 0x2080
# define R300_PVS_NUM_SLOTS_SHIFT 0
# define R300_PVS_NUM_CNTLRS_SHIFT 4
# define R300_PVS_NUM_FPUS_SHIFT 8
# define R300_VF_MAX_VTX_NUM_SHIFT 18
# define R300_GL_CLIP_SPACE_DEF (0 << 22)
# define R300_DX_CLIP_SPACE_DEF (1 << 22)
# define R500_TCL_STATE_OPTIMIZATION (1 << 23)
#define R300_VAP_VTE_CNTL 0x20B0
# define R300_VPORT_X_SCALE_ENA (1 << 0)
# define R300_VPORT_X_OFFSET_ENA (1 << 1)
# define R300_VPORT_Y_SCALE_ENA (1 << 2)
# define R300_VPORT_Y_OFFSET_ENA (1 << 3)
# define R300_VPORT_Z_SCALE_ENA (1 << 4)
# define R300_VPORT_Z_OFFSET_ENA (1 << 5)
# define R300_VTX_XY_FMT (1 << 8)
# define R300_VTX_Z_FMT (1 << 9)
# define R300_VTX_W0_FMT (1 << 10)
#define R300_VAP_VTX_STATE_CNTL 0x2180
#define R300_VAP_PSC_SGN_NORM_CNTL 0x21DC
#define R300_VAP_PROG_STREAM_CNTL_0 0x2150
# define R300_DATA_TYPE_0_SHIFT 0
# define R300_DATA_TYPE_FLOAT_1 0
# define R300_DATA_TYPE_FLOAT_2 1
# define R300_DATA_TYPE_FLOAT_3 2
# define R300_DATA_TYPE_FLOAT_4 3
# define R300_DATA_TYPE_BYTE 4
# define R300_DATA_TYPE_D3DCOLOR 5
# define R300_DATA_TYPE_SHORT_2 6
# define R300_DATA_TYPE_SHORT_4 7
# define R300_DATA_TYPE_VECTOR_3_TTT 8
# define R300_DATA_TYPE_VECTOR_3_EET 9
# define R300_SKIP_DWORDS_0_SHIFT 4
# define R300_DST_VEC_LOC_0_SHIFT 8
# define R300_LAST_VEC_0 (1 << 13)
# define R300_SIGNED_0 (1 << 14)
# define R300_NORMALIZE_0 (1 << 15)
# define R300_DATA_TYPE_1_SHIFT 16
# define R300_SKIP_DWORDS_1_SHIFT 20
# define R300_DST_VEC_LOC_1_SHIFT 24
# define R300_LAST_VEC_1 (1 << 29)
# define R300_SIGNED_1 (1 << 30)
# define R300_NORMALIZE_1 (1 << 31)
#define R300_VAP_PROG_STREAM_CNTL_1 0x2154
# define R300_DATA_TYPE_2_SHIFT 0
# define R300_SKIP_DWORDS_2_SHIFT 4
# define R300_DST_VEC_LOC_2_SHIFT 8
# define R300_LAST_VEC_2 (1 << 13)
# define R300_SIGNED_2 (1 << 14)
# define R300_NORMALIZE_2 (1 << 15)
# define R300_DATA_TYPE_3_SHIFT 16
# define R300_SKIP_DWORDS_3_SHIFT 20
# define R300_DST_VEC_LOC_3_SHIFT 24
# define R300_LAST_VEC_3 (1 << 29)
# define R300_SIGNED_3 (1 << 30)
# define R300_NORMALIZE_3 (1 << 31)
#define R300_VAP_PROG_STREAM_CNTL_EXT_0 0x21e0
# define R300_SWIZZLE_SELECT_X_0_SHIFT 0
# define R300_SWIZZLE_SELECT_Y_0_SHIFT 3
# define R300_SWIZZLE_SELECT_Z_0_SHIFT 6
# define R300_SWIZZLE_SELECT_W_0_SHIFT 9
# define R300_SWIZZLE_SELECT_X 0
# define R300_SWIZZLE_SELECT_Y 1
# define R300_SWIZZLE_SELECT_Z 2
# define R300_SWIZZLE_SELECT_W 3
# define R300_SWIZZLE_SELECT_FP_ZERO 4
# define R300_SWIZZLE_SELECT_FP_ONE 5
# define R300_WRITE_ENA_0_SHIFT 12
# define R300_WRITE_ENA_X 1
# define R300_WRITE_ENA_Y 2
# define R300_WRITE_ENA_Z 4
# define R300_WRITE_ENA_W 8
# define R300_SWIZZLE_SELECT_X_1_SHIFT 16
# define R300_SWIZZLE_SELECT_Y_1_SHIFT 19
# define R300_SWIZZLE_SELECT_Z_1_SHIFT 22
# define R300_SWIZZLE_SELECT_W_1_SHIFT 25
# define R300_WRITE_ENA_1_SHIFT 28
#define R300_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4
# define R300_SWIZZLE_SELECT_X_2_SHIFT 0
# define R300_SWIZZLE_SELECT_Y_2_SHIFT 3
# define R300_SWIZZLE_SELECT_Z_2_SHIFT 6
# define R300_SWIZZLE_SELECT_W_2_SHIFT 9
# define R300_WRITE_ENA_2_SHIFT 12
# define R300_SWIZZLE_SELECT_X_3_SHIFT 16
# define R300_SWIZZLE_SELECT_Y_3_SHIFT 19
# define R300_SWIZZLE_SELECT_Z_3_SHIFT 22
# define R300_SWIZZLE_SELECT_W_3_SHIFT 25
# define R300_WRITE_ENA_3_SHIFT 28
#define R300_VAP_PVS_CODE_CNTL_0 0x22D0
# define R300_PVS_FIRST_INST_SHIFT 0
# define R300_PVS_XYZW_VALID_INST_SHIFT 10
# define R300_PVS_LAST_INST_SHIFT 20
#define R300_VAP_PVS_CODE_CNTL_1 0x22D8
# define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0
#define R300_VAP_PVS_VECTOR_INDX_REG 0x2200
#define R300_VAP_PVS_VECTOR_DATA_REG 0x2204
/* PVS instructions */
/* Opcode and dst instruction */
#define R300_PVS_DST_OPCODE(x) (x << 0)
/* Vector ops */
# define R300_VECTOR_NO_OP 0
# define R300_VE_DOT_PRODUCT 1
# define R300_VE_MULTIPLY 2
# define R300_VE_ADD 3
# define R300_VE_MULTIPLY_ADD 4
# define R300_VE_DISTANCE_VECTOR 5
# define R300_VE_FRACTION 6
# define R300_VE_MAXIMUM 7
# define R300_VE_MINIMUM 8
# define R300_VE_SET_GREATER_THAN_EQUAL 9
# define R300_VE_SET_LESS_THAN 10
# define R300_VE_MULTIPLYX2_ADD 11
# define R300_VE_MULTIPLY_CLAMP 12
# define R300_VE_FLT2FIX_DX 13
# define R300_VE_FLT2FIX_DX_RND 14
/* R500 additions */
# define R500_VE_PRED_SET_EQ_PUSH 15
# define R500_VE_PRED_SET_GT_PUSH 16
# define R500_VE_PRED_SET_GTE_PUSH 17
# define R500_VE_PRED_SET_NEQ_PUSH 18
# define R500_VE_COND_WRITE_EQ 19
# define R500_VE_COND_WRITE_GT 20
# define R500_VE_COND_WRITE_GTE 21
# define R500_VE_COND_WRITE_NEQ 22
# define R500_VE_COND_MUX_EQ 23
# define R500_VE_COND_MUX_GT 24
# define R500_VE_COND_MUX_GTE 25
# define R500_VE_SET_GREATER_THAN 26
# define R500_VE_SET_EQUAL 27
# define R500_VE_SET_NOT_EQUAL 28
/* Math ops */
# define R300_MATH_NO_OP 0
# define R300_ME_EXP_BASE2_DX 1
# define R300_ME_LOG_BASE2_DX 2
# define R300_ME_EXP_BASEE_FF 3
# define R300_ME_LIGHT_COEFF_DX 4
# define R300_ME_POWER_FUNC_FF 5
# define R300_ME_RECIP_DX 6
# define R300_ME_RECIP_FF 7
# define R300_ME_RECIP_SQRT_DX 8
# define R300_ME_RECIP_SQRT_FF 9
# define R300_ME_MULTIPLY 10
# define R300_ME_EXP_BASE2_FULL_DX 11
# define R300_ME_LOG_BASE2_FULL_DX 12
# define R300_ME_POWER_FUNC_FF_CLAMP_B 13
# define R300_ME_POWER_FUNC_FF_CLAMP_B1 14
# define R300_ME_POWER_FUNC_FF_CLAMP_01 15
# define R300_ME_SIN 16
# define R300_ME_COS 17
/* R500 additions */
# define R500_ME_LOG_BASE2_IEEE 18
# define R500_ME_RECIP_IEEE 19
# define R500_ME_RECIP_SQRT_IEEE 20
# define R500_ME_PRED_SET_EQ 21
# define R500_ME_PRED_SET_GT 22
# define R500_ME_PRED_SET_GTE 23
# define R500_ME_PRED_SET_NEQ 24
# define R500_ME_PRED_SET_CLR 25
# define R500_ME_PRED_SET_INV 26
# define R500_ME_PRED_SET_POP 27
# define R500_ME_PRED_SET_RESTORE 28
/* macro */
# define R300_PVS_MACRO_OP_2CLK_MADD 0
# define R300_PVS_MACRO_OP_2CLK_M2X_ADD 1
#define R300_PVS_DST_MATH_INST (1 << 6)
#define R300_PVS_DST_MACRO_INST (1 << 7)
#define R300_PVS_DST_REG_TYPE(x) (x << 8)
# define R300_PVS_DST_REG_TEMPORARY 0
# define R300_PVS_DST_REG_A0 1
# define R300_PVS_DST_REG_OUT 2
# define R500_PVS_DST_REG_OUT_REPL_X 3
# define R300_PVS_DST_REG_ALT_TEMPORARY 4
# define R300_PVS_DST_REG_INPUT 5
#define R300_PVS_DST_ADDR_MODE_1 (1 << 12)
#define R300_PVS_DST_OFFSET(x) (x << 13)
#define R300_PVS_DST_WE_X (1 << 20)
#define R300_PVS_DST_WE_Y (1 << 21)
#define R300_PVS_DST_WE_Z (1 << 22)
#define R300_PVS_DST_WE_W (1 << 23)
#define R300_PVS_DST_VE_SAT (1 << 24)
#define R300_PVS_DST_ME_SAT (1 << 25)
#define R300_PVS_DST_PRED_ENABLE (1 << 26)
#define R300_PVS_DST_PRED_SENSE (1 << 27)
#define R300_PVS_DST_DUAL_MATH_OP (1 << 28)
#define R300_PVS_DST_ADDR_SEL(x) (x << 29)
#define R300_PVS_DST_ADDR_MODE_0 (1 << 31)
/* src operand instruction */
#define R300_PVS_SRC_REG_TYPE(x) (x << 0)
# define R300_PVS_SRC_REG_TEMPORARY 0
# define R300_PVS_SRC_REG_INPUT 1
# define R300_PVS_SRC_REG_CONSTANT 2
# define R300_PVS_SRC_REG_ALT_TEMPORARY 3
#define R300_SPARE_0 (1 << 2)
#define R300_PVS_SRC_ABS_XYZW (1 << 3)
#define R300_PVS_SRC_ADDR_MODE_0 (1 << 4)
#define R300_PVS_SRC_OFFSET(x) (x << 5)
#define R300_PVS_SRC_SWIZZLE_X(x) (x << 13)
#define R300_PVS_SRC_SWIZZLE_Y(x) (x << 16)
#define R300_PVS_SRC_SWIZZLE_Z(x) (x << 19)
#define R300_PVS_SRC_SWIZZLE_W(x) (x << 22)
# define R300_PVS_SRC_SELECT_X 0
# define R300_PVS_SRC_SELECT_Y 1
# define R300_PVS_SRC_SELECT_Z 2
# define R300_PVS_SRC_SELECT_W 3
# define R300_PVS_SRC_SELECT_FORCE_0 4
# define R300_PVS_SRC_SELECT_FORCE_1 5
#define R300_PVS_SRC_NEG_X (1 << 25)
#define R300_PVS_SRC_NEG_Y (1 << 26)
#define R300_PVS_SRC_NEG_Z (1 << 27)
#define R300_PVS_SRC_NEG_W (1 << 28)
#define R300_PVS_SRC_ADDR_SEL(x) (x << 29)
#define R300_PVS_SRC_ADDR_MODE_1 (1 << 31)
 
#define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC
#define R300_VAP_OUT_VTX_FMT_0 0x2090
# define R300_VTX_POS_PRESENT (1 << 0)
# define R300_VTX_COLOR_0_PRESENT (1 << 1)
# define R300_VTX_COLOR_1_PRESENT (1 << 2)
# define R300_VTX_COLOR_2_PRESENT (1 << 3)
# define R300_VTX_COLOR_3_PRESENT (1 << 4)
# define R300_VTX_PT_SIZE_PRESENT (1 << 16)
#define R300_VAP_OUT_VTX_FMT_1 0x2094
# define R300_TEX_0_COMP_CNT_SHIFT 0
# define R300_TEX_1_COMP_CNT_SHIFT 3
# define R300_TEX_2_COMP_CNT_SHIFT 6
# define R300_TEX_3_COMP_CNT_SHIFT 9
# define R300_TEX_4_COMP_CNT_SHIFT 12
# define R300_TEX_5_COMP_CNT_SHIFT 15
# define R300_TEX_6_COMP_CNT_SHIFT 18
# define R300_TEX_7_COMP_CNT_SHIFT 21
#define R300_VAP_VTX_SIZE 0x20b4
#define R300_VAP_GB_VERT_CLIP_ADJ 0x2220
#define R300_VAP_GB_VERT_DISC_ADJ 0x2224
#define R300_VAP_GB_HORZ_CLIP_ADJ 0x2228
#define R300_VAP_GB_HORZ_DISC_ADJ 0x222c
#define R300_VAP_CLIP_CNTL 0x221c
# define R300_UCP_ENA_0 (1 << 0)
# define R300_UCP_ENA_1 (1 << 1)
# define R300_UCP_ENA_2 (1 << 2)
# define R300_UCP_ENA_3 (1 << 3)
# define R300_UCP_ENA_4 (1 << 4)
# define R300_UCP_ENA_5 (1 << 5)
# define R300_PS_UCP_MODE_SHIFT 14
# define R300_CLIP_DISABLE (1 << 16)
# define R300_UCP_CULL_ONLY_ENA (1 << 17)
# define R300_BOUNDARY_EDGE_FLAG_ENA (1 << 18)
#define R300_VAP_PVS_STATE_FLUSH_REG 0x2284
 
#define R500_VAP_INDEX_OFFSET 0x208c
 
#define R300_SU_TEX_WRAP 0x42a0
#define R300_SU_POLY_OFFSET_ENABLE 0x42b4
#define R300_SU_CULL_MODE 0x42b8
# define R300_CULL_FRONT (1 << 0)
# define R300_CULL_BACK (1 << 1)
# define R300_FACE_POS (0 << 2)
# define R300_FACE_NEG (1 << 2)
#define R300_SU_DEPTH_SCALE 0x42c0
#define R300_SU_DEPTH_OFFSET 0x42c4
 
#define R300_RS_COUNT 0x4300
# define R300_RS_COUNT_IT_COUNT_SHIFT 0
# define R300_RS_COUNT_IC_COUNT_SHIFT 7
# define R300_RS_COUNT_HIRES_EN (1 << 18)
 
#define R300_RS_IP_0 0x4310
#define R300_RS_IP_1 0x4314
# define R300_RS_TEX_PTR(x) (x << 0)
# define R300_RS_COL_PTR(x) (x << 6)
# define R300_RS_COL_FMT(x) (x << 9)
# define R300_RS_COL_FMT_RGBA 0
# define R300_RS_COL_FMT_RGB0 2
# define R300_RS_COL_FMT_RGB1 3
# define R300_RS_COL_FMT_000A 4
# define R300_RS_COL_FMT_0000 5
# define R300_RS_COL_FMT_0001 6
# define R300_RS_COL_FMT_111A 8
# define R300_RS_COL_FMT_1110 9
# define R300_RS_COL_FMT_1111 10
# define R300_RS_SEL_S(x) (x << 13)
# define R300_RS_SEL_T(x) (x << 16)
# define R300_RS_SEL_R(x) (x << 19)
# define R300_RS_SEL_Q(x) (x << 22)
# define R300_RS_SEL_C0 0
# define R300_RS_SEL_C1 1
# define R300_RS_SEL_C2 2
# define R300_RS_SEL_C3 3
# define R300_RS_SEL_K0 4
# define R300_RS_SEL_K1 5
#define R300_RS_INST_COUNT 0x4304
# define R300_INST_COUNT_RS(x) (x << 0)
# define R300_RS_W_EN (1 << 4)
# define R300_TX_OFFSET_RS(x) (x << 5)
#define R300_RS_INST_0 0x4330
#define R300_RS_INST_1 0x4334
# define R300_INST_TEX_ID(x) (x << 0)
# define R300_RS_INST_TEX_CN_WRITE (1 << 3)
# define R300_INST_TEX_ADDR(x) (x << 6)
 
#define R300_TX_INVALTAGS 0x4100
#define R300_TX_FILTER0_0 0x4400
# define R300_TX_CLAMP_S(x) (x << 0)
# define R300_TX_CLAMP_T(x) (x << 3)
# define R300_TX_CLAMP_R(x) (x << 6)
# define R300_TX_CLAMP_WRAP 0
# define R300_TX_CLAMP_MIRROR 1
# define R300_TX_CLAMP_CLAMP_LAST 2
# define R300_TX_CLAMP_MIRROR_CLAMP_LAST 3
# define R300_TX_CLAMP_CLAMP_BORDER 4
# define R300_TX_CLAMP_MIRROR_CLAMP_BORDER 5
# define R300_TX_CLAMP_CLAMP_GL 6
# define R300_TX_CLAMP_MIRROR_CLAMP_GL 7
# define R300_TX_MAG_FILTER_NEAREST (1 << 9)
# define R300_TX_MIN_FILTER_NEAREST (1 << 11)
# define R300_TX_MAG_FILTER_LINEAR (2 << 9)
# define R300_TX_MIN_FILTER_LINEAR (2 << 11)
# define R300_TX_ID_SHIFT 28
#define R300_TX_FILTER1_0 0x4440
#define R300_TX_FORMAT0_0 0x4480
# define R300_TXWIDTH_SHIFT 0
# define R300_TXHEIGHT_SHIFT 11
# define R300_NUM_LEVELS_SHIFT 26
# define R300_NUM_LEVELS_MASK 0x
# define R300_TXPROJECTED (1 << 30)
# define R300_TXPITCH_EN (1 << 31)
#define R300_TX_FORMAT1_0 0x44c0
# define R300_TX_FORMAT_X8 0x0
# define R300_TX_FORMAT_X16 0x1
# define R300_TX_FORMAT_Y4X4 0x2
# define R300_TX_FORMAT_Y8X8 0x3
# define R300_TX_FORMAT_Y16X16 0x4
# define R300_TX_FORMAT_Z3Y3X2 0x5
# define R300_TX_FORMAT_Z5Y6X5 0x6
# define R300_TX_FORMAT_Z6Y5X5 0x7
# define R300_TX_FORMAT_Z11Y11X10 0x8
# define R300_TX_FORMAT_Z10Y11X11 0x9
# define R300_TX_FORMAT_W4Z4Y4X4 0xA
# define R300_TX_FORMAT_W1Z5Y5X5 0xB
# define R300_TX_FORMAT_W8Z8Y8X8 0xC
# define R300_TX_FORMAT_W2Z10Y10X10 0xD
# define R300_TX_FORMAT_W16Z16Y16X16 0xE
# define R300_TX_FORMAT_DXT1 0xF
# define R300_TX_FORMAT_DXT3 0x10
# define R300_TX_FORMAT_DXT5 0x11
# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */
# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */
# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */
# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */
# define R300_TX_FORMAT_VYUY422 0x14 /* no swizzle */
# define R300_TX_FORMAT_YVYU422 0x15 /* no swizzle */
# define R300_TX_FORMAT_X24_Y8 0x1e
# define R300_TX_FORMAT_X32 0x1e
/* Floating point formats */
/* Note - hardware supports both 16 and 32 bit floating point */
# define R300_TX_FORMAT_FL_I16 0x18
# define R300_TX_FORMAT_FL_I16A16 0x19
# define R300_TX_FORMAT_FL_R16G16B16A16 0x1A
# define R300_TX_FORMAT_FL_I32 0x1B
# define R300_TX_FORMAT_FL_I32A32 0x1C
# define R300_TX_FORMAT_FL_R32G32B32A32 0x1D
/* alpha modes, convenience mostly */
/* if you have alpha, pick constant appropriate to the
number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
# define R300_TX_FORMAT_ALPHA_1CH 0x000
# define R300_TX_FORMAT_ALPHA_2CH 0x200
# define R300_TX_FORMAT_ALPHA_4CH 0x600
# define R300_TX_FORMAT_ALPHA_NONE 0xA00
/* Swizzling */
/* constants */
# define R300_TX_FORMAT_X 0
# define R300_TX_FORMAT_Y 1
# define R300_TX_FORMAT_Z 2
# define R300_TX_FORMAT_W 3
# define R300_TX_FORMAT_ZERO 4
# define R300_TX_FORMAT_ONE 5
/* 2.0*Z, everything above 1.0 is set to 0.0 */
# define R300_TX_FORMAT_CUT_Z 6
/* 2.0*W, everything above 1.0 is set to 0.0 */
# define R300_TX_FORMAT_CUT_W 7
 
# define R300_TX_FORMAT_B_SHIFT 18
# define R300_TX_FORMAT_G_SHIFT 15
# define R300_TX_FORMAT_R_SHIFT 12
# define R300_TX_FORMAT_A_SHIFT 9
 
/* Convenience macro to take care of layout and swizzling */
# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \
((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \
| ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \
| ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \
| ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \
| (R300_TX_FORMAT_##FMT) \
)
 
# define R300_TX_FORMAT_YUV_TO_RGB_CLAMP (1 << 22)
# define R300_TX_FORMAT_YUV_TO_RGB_NO_CLAMP (2 << 22)
# define R300_TX_FORMAT_SWAP_YUV (1 << 24)
 
#define R300_TX_FORMAT2_0 0x4500
# define R500_TXWIDTH_11 (1 << 15)
# define R500_TXHEIGHT_11 (1 << 16)
 
#define R300_TX_OFFSET_0 0x4540
# define R300_ENDIAN_SWAP_16_BIT (1 << 0)
# define R300_ENDIAN_SWAP_32_BIT (2 << 0)
# define R300_ENDIAN_SWAP_HALF_DWORD (3 << 0)
# define R300_MACRO_TILE (1 << 2)
 
#define R300_TX_BORDER_COLOR_0 0x45c0
 
#define R300_TX_ENABLE 0x4104
# define R300_TEX_0_ENABLE (1 << 0)
# define R300_TEX_1_ENABLE (1 << 1)
 
#define R300_US_W_FMT 0x46b4
#define R300_US_OUT_FMT_1 0x46a8
#define R300_US_OUT_FMT_2 0x46ac
#define R300_US_OUT_FMT_3 0x46b0
#define R300_US_OUT_FMT_0 0x46a4
# define R300_OUT_FMT_C4_8 (0 << 0)
# define R300_OUT_FMT_C4_10 (1 << 0)
# define R300_OUT_FMT_C4_10_GAMMA (2 << 0)
# define R300_OUT_FMT_C_16 (3 << 0)
# define R300_OUT_FMT_C2_16 (4 << 0)
# define R300_OUT_FMT_C4_16 (5 << 0)
# define R300_OUT_FMT_C_16_MPEG (6 << 0)
# define R300_OUT_FMT_C2_16_MPEG (7 << 0)
# define R300_OUT_FMT_C2_4 (8 << 0)
# define R300_OUT_FMT_C_3_3_2 (9 << 0)
# define R300_OUT_FMT_C_5_6_5 (10 << 0)
# define R300_OUT_FMT_C_11_11_10 (11 << 0)
# define R300_OUT_FMT_C_10_11_11 (12 << 0)
# define R300_OUT_FMT_C_2_10_10_10 (13 << 0)
# define R300_OUT_FMT_UNUSED (15 << 0)
# define R300_OUT_FMT_C_16_FP (16 << 0)
# define R300_OUT_FMT_C2_16_FP (17 << 0)
# define R300_OUT_FMT_C4_16_FP (18 << 0)
# define R300_OUT_FMT_C_32_FP (19 << 0)
# define R300_OUT_FMT_C2_32_FP (20 << 0)
# define R300_OUT_FMT_C4_32_FP (21 << 0)
# define R300_OUT_FMT_C0_SEL_ALPHA (0 << 8)
# define R300_OUT_FMT_C0_SEL_RED (1 << 8)
# define R300_OUT_FMT_C0_SEL_GREEN (2 << 8)
# define R300_OUT_FMT_C0_SEL_BLUE (3 << 8)
# define R300_OUT_FMT_C1_SEL_ALPHA (0 << 10)
# define R300_OUT_FMT_C1_SEL_RED (1 << 10)
# define R300_OUT_FMT_C1_SEL_GREEN (2 << 10)
# define R300_OUT_FMT_C1_SEL_BLUE (3 << 10)
# define R300_OUT_FMT_C2_SEL_ALPHA (0 << 12)
# define R300_OUT_FMT_C2_SEL_RED (1 << 12)
# define R300_OUT_FMT_C2_SEL_GREEN (2 << 12)
# define R300_OUT_FMT_C2_SEL_BLUE (3 << 12)
# define R300_OUT_FMT_C3_SEL_ALPHA (0 << 14)
# define R300_OUT_FMT_C3_SEL_RED (1 << 14)
# define R300_OUT_FMT_C3_SEL_GREEN (2 << 14)
# define R300_OUT_FMT_C3_SEL_BLUE (3 << 14)
#define R300_US_CONFIG 0x4600
# define R300_NLEVEL_SHIFT 0
# define R300_FIRST_TEX (1 << 3)
# define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1)
#define R300_US_PIXSIZE 0x4604
#define R300_US_CODE_OFFSET 0x4608
# define R300_ALU_CODE_OFFSET(x) (x << 0)
# define R300_ALU_CODE_SIZE(x) (x << 6)
# define R300_TEX_CODE_OFFSET(x) (x << 13)
# define R300_TEX_CODE_SIZE(x) (x << 18)
#define R300_US_CODE_ADDR_0 0x4610
# define R300_ALU_START(x) (x << 0)
# define R300_ALU_SIZE(x) (x << 6)
# define R300_TEX_START(x) (x << 12)
# define R300_TEX_SIZE(x) (x << 17)
# define R300_RGBA_OUT (1 << 22)
# define R300_W_OUT (1 << 23)
#define R300_US_CODE_ADDR_1 0x4614
#define R300_US_CODE_ADDR_2 0x4618
#define R300_US_CODE_ADDR_3 0x461c
#define R300_US_TEX_INST_0 0x4620
#define R300_US_TEX_INST_1 0x4624
#define R300_US_TEX_INST_2 0x4628
# define R300_TEX_SRC_ADDR(x) (x << 0)
# define R300_TEX_DST_ADDR(x) (x << 6)
# define R300_TEX_ID(x) (x << 11)
# define R300_TEX_INST(x) (x << 15)
# define R300_TEX_INST_NOP 0
# define R300_TEX_INST_LD 1
# define R300_TEX_INST_TEXKILL 2
# define R300_TEX_INST_PROJ 3
# define R300_TEX_INST_LODBIAS 4
#define R300_US_ALU_RGB_ADDR_0 0x46c0
#define R300_US_ALU_RGB_ADDR_1 0x46c4
#define R300_US_ALU_RGB_ADDR_2 0x46c8
/* for ADDR0-2, values 0-31 specify a location in the pixel stack,
values 32-63 specify a constant */
# define R300_ALU_RGB_ADDR0(x) (x << 0)
# define R300_ALU_RGB_ADDR1(x) (x << 6)
# define R300_ALU_RGB_ADDR2(x) (x << 12)
/* ADDRD - where on the pixel stack the result of this instruction
will be written */
# define R300_ALU_RGB_ADDRD(x) (x << 18)
# define R300_ALU_RGB_WMASK(x) (x << 23)
# define R300_ALU_RGB_OMASK(x) (x << 26)
# define R300_ALU_RGB_MASK_NONE 0
# define R300_ALU_RGB_MASK_R 1
# define R300_ALU_RGB_MASK_G 2
# define R300_ALU_RGB_MASK_B 4
# define R300_ALU_RGB_TARGET_A (0 << 29)
# define R300_ALU_RGB_TARGET_B (1 << 29)
# define R300_ALU_RGB_TARGET_C (2 << 29)
# define R300_ALU_RGB_TARGET_D (3 << 29)
#define R300_US_ALU_RGB_INST_0 0x48c0
#define R300_US_ALU_RGB_INST_1 0x48c4
#define R300_US_ALU_RGB_INST_2 0x48c8
# define R300_ALU_RGB_SEL_A(x) (x << 0)
# define R300_ALU_RGB_SRC0_RGB 0
# define R300_ALU_RGB_SRC0_RRR 1
# define R300_ALU_RGB_SRC0_GGG 2
# define R300_ALU_RGB_SRC0_BBB 3
# define R300_ALU_RGB_SRC1_RGB 4
# define R300_ALU_RGB_SRC1_RRR 5
# define R300_ALU_RGB_SRC1_GGG 6
# define R300_ALU_RGB_SRC1_BBB 7
# define R300_ALU_RGB_SRC2_RGB 8
# define R300_ALU_RGB_SRC2_RRR 9
# define R300_ALU_RGB_SRC2_GGG 10
# define R300_ALU_RGB_SRC2_BBB 11
# define R300_ALU_RGB_SRC0_AAA 12
# define R300_ALU_RGB_SRC1_AAA 13
# define R300_ALU_RGB_SRC2_AAA 14
# define R300_ALU_RGB_SRCP_RGB 15
# define R300_ALU_RGB_SRCP_RRR 16
# define R300_ALU_RGB_SRCP_GGG 17
# define R300_ALU_RGB_SRCP_BBB 18
# define R300_ALU_RGB_SRCP_AAA 19
# define R300_ALU_RGB_0_0 20
# define R300_ALU_RGB_1_0 21
# define R300_ALU_RGB_0_5 22
# define R300_ALU_RGB_SRC0_GBR 23
# define R300_ALU_RGB_SRC1_GBR 24
# define R300_ALU_RGB_SRC2_GBR 25
# define R300_ALU_RGB_SRC0_BRG 26
# define R300_ALU_RGB_SRC1_BRG 27
# define R300_ALU_RGB_SRC2_BRG 28
# define R300_ALU_RGB_SRC0_ABG 29
# define R300_ALU_RGB_SRC1_ABG 30
# define R300_ALU_RGB_SRC2_ABG 31
# define R300_ALU_RGB_MOD_A(x) (x << 5)
# define R300_ALU_RGB_MOD_NOP 0
# define R300_ALU_RGB_MOD_NEG 1
# define R300_ALU_RGB_MOD_ABS 2
# define R300_ALU_RGB_MOD_NAB 3
# define R300_ALU_RGB_SEL_B(x) (x << 7)
# define R300_ALU_RGB_MOD_B(x) (x << 12)
# define R300_ALU_RGB_SEL_C(x) (x << 14)
# define R300_ALU_RGB_MOD_C(x) (x << 19)
# define R300_ALU_RGB_SRCP_OP(x) (x << 21)
# define R300_ALU_RGB_SRCP_OP_1_MINUS_2RGB0 0
# define R300_ALU_RGB_SRCP_OP_RGB1_MINUS_RGB0 1
# define R300_ALU_RGB_SRCP_OP_RGB1_PLUS_RGB0 2
# define R300_ALU_RGB_SRCP_OP_1_MINUS_RGB0 3
# define R300_ALU_RGB_OP(x) (x << 23)
# define R300_ALU_RGB_OP_MAD 0
# define R300_ALU_RGB_OP_DP3 1
# define R300_ALU_RGB_OP_DP4 2
# define R300_ALU_RGB_OP_D2A 3
# define R300_ALU_RGB_OP_MIN 4
# define R300_ALU_RGB_OP_MAX 5
# define R300_ALU_RGB_OP_CND 7
# define R300_ALU_RGB_OP_CMP 8
# define R300_ALU_RGB_OP_FRC 9
# define R300_ALU_RGB_OP_SOP 10
# define R300_ALU_RGB_OMOD(x) (x << 27)
# define R300_ALU_RGB_OMOD_NONE 0
# define R300_ALU_RGB_OMOD_MUL_2 1
# define R300_ALU_RGB_OMOD_MUL_4 2
# define R300_ALU_RGB_OMOD_MUL_8 3
# define R300_ALU_RGB_OMOD_DIV_2 4
# define R300_ALU_RGB_OMOD_DIV_4 5
# define R300_ALU_RGB_OMOD_DIV_8 6
# define R300_ALU_RGB_CLAMP (1 << 30)
# define R300_ALU_RGB_INSERT_NOP (1 << 31)
#define R300_US_ALU_ALPHA_ADDR_0 0x47c0
#define R300_US_ALU_ALPHA_ADDR_1 0x47c4
#define R300_US_ALU_ALPHA_ADDR_2 0x47c8
/* for ADDR0-2, values 0-31 specify a location in the pixel stack,
values 32-63 specify a constant */
# define R300_ALU_ALPHA_ADDR0(x) (x << 0)
# define R300_ALU_ALPHA_ADDR1(x) (x << 6)
# define R300_ALU_ALPHA_ADDR2(x) (x << 12)
/* ADDRD - where on the pixel stack the result of this instruction
will be written */
# define R300_ALU_ALPHA_ADDRD(x) (x << 18)
# define R300_ALU_ALPHA_WMASK(x) (x << 23)
# define R300_ALU_ALPHA_OMASK(x) (x << 24)
# define R300_ALU_ALPHA_OMASK_W(x) (x << 27)
# define R300_ALU_ALPHA_MASK_NONE 0
# define R300_ALU_ALPHA_MASK_A 1
# define R300_ALU_ALPHA_TARGET_A (0 << 25)
# define R300_ALU_ALPHA_TARGET_B (1 << 25)
# define R300_ALU_ALPHA_TARGET_C (2 << 25)
# define R300_ALU_ALPHA_TARGET_D (3 << 25)
#define R300_US_ALU_ALPHA_INST_0 0x49c0
#define R300_US_ALU_ALPHA_INST_1 0x49c4
#define R300_US_ALU_ALPHA_INST_2 0x49c8
# define R300_ALU_ALPHA_SEL_A(x) (x << 0)
# define R300_ALU_ALPHA_SRC0_R 0
# define R300_ALU_ALPHA_SRC0_G 1
# define R300_ALU_ALPHA_SRC0_B 2
# define R300_ALU_ALPHA_SRC1_R 3
# define R300_ALU_ALPHA_SRC1_G 4
# define R300_ALU_ALPHA_SRC1_B 5
# define R300_ALU_ALPHA_SRC2_R 6
# define R300_ALU_ALPHA_SRC2_G 7
# define R300_ALU_ALPHA_SRC2_B 8
# define R300_ALU_ALPHA_SRC0_A 9
# define R300_ALU_ALPHA_SRC1_A 10
# define R300_ALU_ALPHA_SRC2_A 11
# define R300_ALU_ALPHA_SRCP_R 12
# define R300_ALU_ALPHA_SRCP_G 13
# define R300_ALU_ALPHA_SRCP_B 14
# define R300_ALU_ALPHA_SRCP_A 15
# define R300_ALU_ALPHA_0_0 16
# define R300_ALU_ALPHA_1_0 17
# define R300_ALU_ALPHA_0_5 18
# define R300_ALU_ALPHA_MOD_A(x) (x << 5)
# define R300_ALU_ALPHA_MOD_NOP 0
# define R300_ALU_ALPHA_MOD_NEG 1
# define R300_ALU_ALPHA_MOD_ABS 2
# define R300_ALU_ALPHA_MOD_NAB 3
# define R300_ALU_ALPHA_SEL_B(x) (x << 7)
# define R300_ALU_ALPHA_MOD_B(x) (x << 12)
# define R300_ALU_ALPHA_SEL_C(x) (x << 14)
# define R300_ALU_ALPHA_MOD_C(x) (x << 19)
# define R300_ALU_ALPHA_SRCP_OP(x) (x << 21)
# define R300_ALU_ALPHA_SRCP_OP_1_MINUS_2RGB0 0
# define R300_ALU_ALPHA_SRCP_OP_RGB1_MINUS_RGB0 1
# define R300_ALU_ALPHA_SRCP_OP_RGB1_PLUS_RGB0 2
# define R300_ALU_ALPHA_SRCP_OP_1_MINUS_RGB0 3
# define R300_ALU_ALPHA_OP(x) (x << 23)
# define R300_ALU_ALPHA_OP_MAD 0
# define R300_ALU_ALPHA_OP_DP 1
# define R300_ALU_ALPHA_OP_MIN 2
# define R300_ALU_ALPHA_OP_MAX 3
# define R300_ALU_ALPHA_OP_CND 5
# define R300_ALU_ALPHA_OP_CMP 6
# define R300_ALU_ALPHA_OP_FRC 7
# define R300_ALU_ALPHA_OP_EX2 8
# define R300_ALU_ALPHA_OP_LN2 9
# define R300_ALU_ALPHA_OP_RCP 10
# define R300_ALU_ALPHA_OP_RSQ 11
# define R300_ALU_ALPHA_OMOD(x) (x << 27)
# define R300_ALU_ALPHA_OMOD_NONE 0
# define R300_ALU_ALPHA_OMOD_MUL_2 1
# define R300_ALU_ALPHA_OMOD_MUL_4 2
# define R300_ALU_ALPHA_OMOD_MUL_8 3
# define R300_ALU_ALPHA_OMOD_DIV_2 4
# define R300_ALU_ALPHA_OMOD_DIV_4 5
# define R300_ALU_ALPHA_OMOD_DIV_8 6
# define R300_ALU_ALPHA_CLAMP (1 << 30)
 
#define R300_FG_DEPTH_SRC 0x4bd8
#define R300_FG_FOG_BLEND 0x4bc0
#define R300_FG_ALPHA_FUNC 0x4bd4
 
#define R300_DST_PIPE_CONFIG 0x170c
# define R300_PIPE_AUTO_CONFIG (1 << 31)
#define R300_RB2D_DSTCACHE_MODE 0x3428
#define R300_RB2D_DSTCACHE_MODE 0x3428
# define R300_DC_AUTOFLUSH_ENABLE (1 << 8)
# define R300_DC_DC_DISABLE_IGNORE_PE (1 << 17)
#define R300_RB2D_DSTCACHE_CTLSTAT 0x342c /* use DSTCACHE_CTLSTAT instead */
#define R300_DSTCACHE_CTLSTAT 0x1714
# define R300_DC_FLUSH_2D (1 << 0)
# define R300_DC_FREE_2D (1 << 2)
# define R300_RB2D_DC_FLUSH_ALL (R300_DC_FLUSH_2D | R300_DC_FREE_2D)
# define R300_RB2D_DC_BUSY (1 << 31)
#define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c
# define R300_DC_FLUSH_3D (2 << 0)
# define R300_DC_FREE_3D (2 << 2)
# define R300_RB3D_DC_FLUSH_ALL (R300_DC_FLUSH_3D | R300_DC_FREE_3D)
# define R300_DC_FINISH_3D (1 << 4)
#define R300_RB3D_ZCACHE_CTLSTAT 0x4f18
# define R300_ZC_FLUSH (1 << 0)
# define R300_ZC_FREE (1 << 1)
# define R300_ZC_FLUSH_ALL 0x3
#define R300_RB3D_ZSTENCILCNTL 0x4f04
#define R300_RB3D_ZCACHE_CTLSTAT 0x4f18
#define R300_RB3D_BW_CNTL 0x4f1c
#define R300_RB3D_ZCNTL 0x4f00
#define R300_RB3D_ZTOP 0x4f14
#define R300_RB3D_ROPCNTL 0x4e18
#define R300_RB3D_BLENDCNTL 0x4e04
# define R300_ALPHA_BLEND_ENABLE (1 << 0)
# define R300_SEPARATE_ALPHA_ENABLE (1 << 1)
# define R300_READ_ENABLE (1 << 2)
#define R300_RB3D_ABLENDCNTL 0x4e08
#define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c
#define R300_RB3D_COLOROFFSET0 0x4e28
#define R300_RB3D_COLORPITCH0 0x4e38
# define R300_COLORTILE (1 << 16)
# define R300_COLORENDIAN_WORD (1 << 19)
# define R300_COLORENDIAN_DWORD (2 << 19)
# define R300_COLORENDIAN_HALF_DWORD (3 << 19)
# define R300_COLORFORMAT_ARGB1555 (3 << 21)
# define R300_COLORFORMAT_RGB565 (4 << 21)
# define R300_COLORFORMAT_ARGB8888 (6 << 21)
# define R300_COLORFORMAT_ARGB32323232 (7 << 21)
# define R300_COLORFORMAT_I8 (9 << 21)
# define R300_COLORFORMAT_ARGB16161616 (10 << 21)
# define R300_COLORFORMAT_VYUY (11 << 21)
# define R300_COLORFORMAT_YVYU (12 << 21)
# define R300_COLORFORMAT_UV88 (13 << 21)
# define R300_COLORFORMAT_ARGB4444 (15 << 21)
 
#define R300_RB3D_AARESOLVE_CTL 0x4e88
#define R300_RB3D_COLOR_CHANNEL_MASK 0x4e0c
# define R300_BLUE_MASK_EN (1 << 0)
# define R300_GREEN_MASK_EN (1 << 1)
# define R300_RED_MASK_EN (1 << 2)
# define R300_ALPHA_MASK_EN (1 << 3)
#define R300_RB3D_COLOR_CLEAR_VALUE 0x4e14
#define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c
#define R300_RB3D_CCTL 0x4e00
#define R300_RB3D_DITHER_CTL 0x4e50
 
#define R300_SC_EDGERULE 0x43a8
#define R300_SC_SCISSOR0 0x43e0
#define R300_SC_SCISSOR1 0x43e4
# define R300_SCISSOR_X_SHIFT 0
# define R300_SCISSOR_Y_SHIFT 13
#define R300_SC_CLIP_0_A 0x43b0
#define R300_SC_CLIP_0_B 0x43b4
# define R300_CLIP_X_SHIFT 0
# define R300_CLIP_Y_SHIFT 13
#define R300_SC_CLIP_RULE 0x43d0
#define R300_SC_SCREENDOOR 0x43e8
 
/* R500 US has to be loaded through an index/data pair */
#define R500_GA_US_VECTOR_INDEX 0x4250
# define R500_US_VECTOR_INDEX(x) (x << 0)
# define R500_US_VECTOR_TYPE_INST (0 << 16)
# define R500_US_VECTOR_TYPE_CONST (1 << 16)
# define R500_US_VECTOR_CLAMP (1 << 17)
#define R500_GA_US_VECTOR_DATA 0x4254
 
/*
* The R500 unified shader (US) registers come in banks of 512 each, one
* for each instruction slot in the shader. You can't touch them directly.
* R500_US_VECTOR_INDEX() sets the base instruction to modify; successive
* writes to R500_GA_US_VECTOR_DATA autoincrement the index after the
* instruction is fully specified.
*/
#define R500_US_ALU_ALPHA_INST_0 0xa800
# define R500_ALPHA_OP_MAD 0
# define R500_ALPHA_OP_DP 1
# define R500_ALPHA_OP_MIN 2
# define R500_ALPHA_OP_MAX 3
/* #define R500_ALPHA_OP_RESERVED 4 */
# define R500_ALPHA_OP_CND 5
# define R500_ALPHA_OP_CMP 6
# define R500_ALPHA_OP_FRC 7
# define R500_ALPHA_OP_EX2 8
# define R500_ALPHA_OP_LN2 9
# define R500_ALPHA_OP_RCP 10
# define R500_ALPHA_OP_RSQ 11
# define R500_ALPHA_OP_SIN 12
# define R500_ALPHA_OP_COS 13
# define R500_ALPHA_OP_MDH 14
# define R500_ALPHA_OP_MDV 15
# define R500_ALPHA_ADDRD(x) (x << 4)
# define R500_ALPHA_ADDRD_REL (1 << 11)
# define R500_ALPHA_SEL_A_SRC0 (0 << 12)
# define R500_ALPHA_SEL_A_SRC1 (1 << 12)
# define R500_ALPHA_SEL_A_SRC2 (2 << 12)
# define R500_ALPHA_SEL_A_SRCP (3 << 12)
# define R500_ALPHA_SWIZ_A_R (0 << 14)
# define R500_ALPHA_SWIZ_A_G (1 << 14)
# define R500_ALPHA_SWIZ_A_B (2 << 14)
# define R500_ALPHA_SWIZ_A_A (3 << 14)
# define R500_ALPHA_SWIZ_A_0 (4 << 14)
# define R500_ALPHA_SWIZ_A_HALF (5 << 14)
# define R500_ALPHA_SWIZ_A_1 (6 << 14)
/* #define R500_ALPHA_SWIZ_A_UNUSED (7 << 14) */
# define R500_ALPHA_MOD_A_NOP (0 << 17)
# define R500_ALPHA_MOD_A_NEG (1 << 17)
# define R500_ALPHA_MOD_A_ABS (2 << 17)
# define R500_ALPHA_MOD_A_NAB (3 << 17)
# define R500_ALPHA_SEL_B_SRC0 (0 << 19)
# define R500_ALPHA_SEL_B_SRC1 (1 << 19)
# define R500_ALPHA_SEL_B_SRC2 (2 << 19)
# define R500_ALPHA_SEL_B_SRCP (3 << 19)
# define R500_ALPHA_SWIZ_B_R (0 << 21)
# define R500_ALPHA_SWIZ_B_G (1 << 21)
# define R500_ALPHA_SWIZ_B_B (2 << 21)
# define R500_ALPHA_SWIZ_B_A (3 << 21)
# define R500_ALPHA_SWIZ_B_0 (4 << 21)
# define R500_ALPHA_SWIZ_B_HALF (5 << 21)
# define R500_ALPHA_SWIZ_B_1 (6 << 21)
/* #define R500_ALPHA_SWIZ_B_UNUSED (7 << 21) */
# define R500_ALPHA_MOD_B_NOP (0 << 24)
# define R500_ALPHA_MOD_B_NEG (1 << 24)
# define R500_ALPHA_MOD_B_ABS (2 << 24)
# define R500_ALPHA_MOD_B_NAB (3 << 24)
# define R500_ALPHA_OMOD_IDENTITY (0 << 26)
# define R500_ALPHA_OMOD_MUL_2 (1 << 26)
# define R500_ALPHA_OMOD_MUL_4 (2 << 26)
# define R500_ALPHA_OMOD_MUL_8 (3 << 26)
# define R500_ALPHA_OMOD_DIV_2 (4 << 26)
# define R500_ALPHA_OMOD_DIV_4 (5 << 26)
# define R500_ALPHA_OMOD_DIV_8 (6 << 26)
# define R500_ALPHA_OMOD_DISABLE (7 << 26)
# define R500_ALPHA_TARGET(x) (x << 29)
# define R500_ALPHA_W_OMASK (1 << 31)
#define R500_US_ALU_ALPHA_ADDR_0 0x9800
# define R500_ALPHA_ADDR0(x) (x << 0)
# define R500_ALPHA_ADDR0_CONST (1 << 8)
# define R500_ALPHA_ADDR0_REL (1 << 9)
# define R500_ALPHA_ADDR1(x) (x << 10)
# define R500_ALPHA_ADDR1_CONST (1 << 18)
# define R500_ALPHA_ADDR1_REL (1 << 19)
# define R500_ALPHA_ADDR2(x) (x << 20)
# define R500_ALPHA_ADDR2_CONST (1 << 28)
# define R500_ALPHA_ADDR2_REL (1 << 29)
# define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30)
# define R500_ALPHA_SRCP_OP_A1_MINUS_A0 (1 << 30)
# define R500_ALPHA_SRCP_OP_A1_PLUS_A0 (2 << 30)
# define R500_ALPHA_SRCP_OP_1_MINUS_A0 (3 << 30)
#define R500_US_ALU_RGBA_INST_0 0xb000
# define R500_ALU_RGBA_OP_MAD (0 << 0)
# define R500_ALU_RGBA_OP_DP3 (1 << 0)
# define R500_ALU_RGBA_OP_DP4 (2 << 0)
# define R500_ALU_RGBA_OP_D2A (3 << 0)
# define R500_ALU_RGBA_OP_MIN (4 << 0)
# define R500_ALU_RGBA_OP_MAX (5 << 0)
/* #define R500_ALU_RGBA_OP_RESERVED (6 << 0) */
# define R500_ALU_RGBA_OP_CND (7 << 0)
# define R500_ALU_RGBA_OP_CMP (8 << 0)
# define R500_ALU_RGBA_OP_FRC (9 << 0)
# define R500_ALU_RGBA_OP_SOP (10 << 0)
# define R500_ALU_RGBA_OP_MDH (11 << 0)
# define R500_ALU_RGBA_OP_MDV (12 << 0)
# define R500_ALU_RGBA_ADDRD(x) (x << 4)
# define R500_ALU_RGBA_ADDRD_REL (1 << 11)
# define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12)
# define R500_ALU_RGBA_SEL_C_SRC1 (1 << 12)
# define R500_ALU_RGBA_SEL_C_SRC2 (2 << 12)
# define R500_ALU_RGBA_SEL_C_SRCP (3 << 12)
# define R500_ALU_RGBA_R_SWIZ_R (0 << 14)
# define R500_ALU_RGBA_R_SWIZ_G (1 << 14)
# define R500_ALU_RGBA_R_SWIZ_B (2 << 14)
# define R500_ALU_RGBA_R_SWIZ_A (3 << 14)
# define R500_ALU_RGBA_R_SWIZ_0 (4 << 14)
# define R500_ALU_RGBA_R_SWIZ_HALF (5 << 14)
# define R500_ALU_RGBA_R_SWIZ_1 (6 << 14)
/* #define R500_ALU_RGBA_R_SWIZ_UNUSED (7 << 14) */
# define R500_ALU_RGBA_G_SWIZ_R (0 << 17)
# define R500_ALU_RGBA_G_SWIZ_G (1 << 17)
# define R500_ALU_RGBA_G_SWIZ_B (2 << 17)
# define R500_ALU_RGBA_G_SWIZ_A (3 << 17)
# define R500_ALU_RGBA_G_SWIZ_0 (4 << 17)
# define R500_ALU_RGBA_G_SWIZ_HALF (5 << 17)
# define R500_ALU_RGBA_G_SWIZ_1 (6 << 17)
/* #define R500_ALU_RGBA_G_SWIZ_UNUSED (7 << 17) */
# define R500_ALU_RGBA_B_SWIZ_R (0 << 20)
# define R500_ALU_RGBA_B_SWIZ_G (1 << 20)
# define R500_ALU_RGBA_B_SWIZ_B (2 << 20)
# define R500_ALU_RGBA_B_SWIZ_A (3 << 20)
# define R500_ALU_RGBA_B_SWIZ_0 (4 << 20)
# define R500_ALU_RGBA_B_SWIZ_HALF (5 << 20)
# define R500_ALU_RGBA_B_SWIZ_1 (6 << 20)
/* #define R500_ALU_RGBA_B_SWIZ_UNUSED (7 << 20) */
# define R500_ALU_RGBA_MOD_C_NOP (0 << 23)
# define R500_ALU_RGBA_MOD_C_NEG (1 << 23)
# define R500_ALU_RGBA_MOD_C_ABS (2 << 23)
# define R500_ALU_RGBA_MOD_C_NAB (3 << 23)
# define R500_ALU_RGBA_ALPHA_SEL_C_SRC0 (0 << 25)
# define R500_ALU_RGBA_ALPHA_SEL_C_SRC1 (1 << 25)
# define R500_ALU_RGBA_ALPHA_SEL_C_SRC2 (2 << 25)
# define R500_ALU_RGBA_ALPHA_SEL_C_SRCP (3 << 25)
# define R500_ALU_RGBA_A_SWIZ_R (0 << 27)
# define R500_ALU_RGBA_A_SWIZ_G (1 << 27)
# define R500_ALU_RGBA_A_SWIZ_B (2 << 27)
# define R500_ALU_RGBA_A_SWIZ_A (3 << 27)
# define R500_ALU_RGBA_A_SWIZ_0 (4 << 27)
# define R500_ALU_RGBA_A_SWIZ_HALF (5 << 27)
# define R500_ALU_RGBA_A_SWIZ_1 (6 << 27)
/* #define R500_ALU_RGBA_A_SWIZ_UNUSED (7 << 27) */
# define R500_ALU_RGBA_ALPHA_MOD_C_NOP (0 << 30)
# define R500_ALU_RGBA_ALPHA_MOD_C_NEG (1 << 30)
# define R500_ALU_RGBA_ALPHA_MOD_C_ABS (2 << 30)
# define R500_ALU_RGBA_ALPHA_MOD_C_NAB (3 << 30)
#define R500_US_ALU_RGB_INST_0 0xa000
# define R500_ALU_RGB_SEL_A_SRC0 (0 << 0)
# define R500_ALU_RGB_SEL_A_SRC1 (1 << 0)
# define R500_ALU_RGB_SEL_A_SRC2 (2 << 0)
# define R500_ALU_RGB_SEL_A_SRCP (3 << 0)
# define R500_ALU_RGB_R_SWIZ_A_R (0 << 2)
# define R500_ALU_RGB_R_SWIZ_A_G (1 << 2)
# define R500_ALU_RGB_R_SWIZ_A_B (2 << 2)
# define R500_ALU_RGB_R_SWIZ_A_A (3 << 2)
# define R500_ALU_RGB_R_SWIZ_A_0 (4 << 2)
# define R500_ALU_RGB_R_SWIZ_A_HALF (5 << 2)
# define R500_ALU_RGB_R_SWIZ_A_1 (6 << 2)
/* #define R500_ALU_RGB_R_SWIZ_A_UNUSED (7 << 2) */
# define R500_ALU_RGB_G_SWIZ_A_R (0 << 5)
# define R500_ALU_RGB_G_SWIZ_A_G (1 << 5)
# define R500_ALU_RGB_G_SWIZ_A_B (2 << 5)
# define R500_ALU_RGB_G_SWIZ_A_A (3 << 5)
# define R500_ALU_RGB_G_SWIZ_A_0 (4 << 5)
# define R500_ALU_RGB_G_SWIZ_A_HALF (5 << 5)
# define R500_ALU_RGB_G_SWIZ_A_1 (6 << 5)
/* #define R500_ALU_RGB_G_SWIZ_A_UNUSED (7 << 5) */
# define R500_ALU_RGB_B_SWIZ_A_R (0 << 8)
# define R500_ALU_RGB_B_SWIZ_A_G (1 << 8)
# define R500_ALU_RGB_B_SWIZ_A_B (2 << 8)
# define R500_ALU_RGB_B_SWIZ_A_A (3 << 8)
# define R500_ALU_RGB_B_SWIZ_A_0 (4 << 8)
# define R500_ALU_RGB_B_SWIZ_A_HALF (5 << 8)
# define R500_ALU_RGB_B_SWIZ_A_1 (6 << 8)
/* #define R500_ALU_RGB_B_SWIZ_A_UNUSED (7 << 8) */
# define R500_ALU_RGB_MOD_A_NOP (0 << 11)
# define R500_ALU_RGB_MOD_A_NEG (1 << 11)
# define R500_ALU_RGB_MOD_A_ABS (2 << 11)
# define R500_ALU_RGB_MOD_A_NAB (3 << 11)
# define R500_ALU_RGB_SEL_B_SRC0 (0 << 13)
# define R500_ALU_RGB_SEL_B_SRC1 (1 << 13)
# define R500_ALU_RGB_SEL_B_SRC2 (2 << 13)
# define R500_ALU_RGB_SEL_B_SRCP (3 << 13)
# define R500_ALU_RGB_R_SWIZ_B_R (0 << 15)
# define R500_ALU_RGB_R_SWIZ_B_G (1 << 15)
# define R500_ALU_RGB_R_SWIZ_B_B (2 << 15)
# define R500_ALU_RGB_R_SWIZ_B_A (3 << 15)
# define R500_ALU_RGB_R_SWIZ_B_0 (4 << 15)
# define R500_ALU_RGB_R_SWIZ_B_HALF (5 << 15)
# define R500_ALU_RGB_R_SWIZ_B_1 (6 << 15)
/* #define R500_ALU_RGB_R_SWIZ_B_UNUSED (7 << 15) */
# define R500_ALU_RGB_G_SWIZ_B_R (0 << 18)
# define R500_ALU_RGB_G_SWIZ_B_G (1 << 18)
# define R500_ALU_RGB_G_SWIZ_B_B (2 << 18)
# define R500_ALU_RGB_G_SWIZ_B_A (3 << 18)
# define R500_ALU_RGB_G_SWIZ_B_0 (4 << 18)
# define R500_ALU_RGB_G_SWIZ_B_HALF (5 << 18)
# define R500_ALU_RGB_G_SWIZ_B_1 (6 << 18)
/* #define R500_ALU_RGB_G_SWIZ_B_UNUSED (7 << 18) */
# define R500_ALU_RGB_B_SWIZ_B_R (0 << 21)
# define R500_ALU_RGB_B_SWIZ_B_G (1 << 21)
# define R500_ALU_RGB_B_SWIZ_B_B (2 << 21)
# define R500_ALU_RGB_B_SWIZ_B_A (3 << 21)
# define R500_ALU_RGB_B_SWIZ_B_0 (4 << 21)
# define R500_ALU_RGB_B_SWIZ_B_HALF (5 << 21)
# define R500_ALU_RGB_B_SWIZ_B_1 (6 << 21)
/* #define R500_ALU_RGB_B_SWIZ_B_UNUSED (7 << 21) */
# define R500_ALU_RGB_MOD_B_NOP (0 << 24)
# define R500_ALU_RGB_MOD_B_NEG (1 << 24)
# define R500_ALU_RGB_MOD_B_ABS (2 << 24)
# define R500_ALU_RGB_MOD_B_NAB (3 << 24)
# define R500_ALU_RGB_OMOD_IDENTITY (0 << 26)
# define R500_ALU_RGB_OMOD_MUL_2 (1 << 26)
# define R500_ALU_RGB_OMOD_MUL_4 (2 << 26)
# define R500_ALU_RGB_OMOD_MUL_8 (3 << 26)
# define R500_ALU_RGB_OMOD_DIV_2 (4 << 26)
# define R500_ALU_RGB_OMOD_DIV_4 (5 << 26)
# define R500_ALU_RGB_OMOD_DIV_8 (6 << 26)
# define R500_ALU_RGB_OMOD_DISABLE (7 << 26)
# define R500_ALU_RGB_TARGET(x) (x << 29)
# define R500_ALU_RGB_WMASK (1 << 31)
#define R500_US_ALU_RGB_ADDR_0 0x9000
# define R500_RGB_ADDR0(x) (x << 0)
# define R500_RGB_ADDR0_CONST (1 << 8)
# define R500_RGB_ADDR0_REL (1 << 9)
# define R500_RGB_ADDR1(x) (x << 10)
# define R500_RGB_ADDR1_CONST (1 << 18)
# define R500_RGB_ADDR1_REL (1 << 19)
# define R500_RGB_ADDR2(x) (x << 20)
# define R500_RGB_ADDR2_CONST (1 << 28)
# define R500_RGB_ADDR2_REL (1 << 29)
# define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30)
# define R500_RGB_SRCP_OP_RGB1_MINUS_RGB0 (1 << 30)
# define R500_RGB_SRCP_OP_RGB1_PLUS_RGB0 (2 << 30)
# define R500_RGB_SRCP_OP_1_MINUS_RGB0 (3 << 30)
#define R500_US_CMN_INST_0 0xb800
# define R500_INST_TYPE_ALU (0 << 0)
# define R500_INST_TYPE_OUT (1 << 0)
# define R500_INST_TYPE_FC (2 << 0)
# define R500_INST_TYPE_TEX (3 << 0)
# define R500_INST_TEX_SEM_WAIT (1 << 2)
# define R500_INST_RGB_PRED_SEL_NONE (0 << 3)
# define R500_INST_RGB_PRED_SEL_RGBA (1 << 3)
# define R500_INST_RGB_PRED_SEL_RRRR (2 << 3)
# define R500_INST_RGB_PRED_SEL_GGGG (3 << 3)
# define R500_INST_RGB_PRED_SEL_BBBB (4 << 3)
# define R500_INST_RGB_PRED_SEL_AAAA (5 << 3)
# define R500_INST_RGB_PRED_INV (1 << 6)
# define R500_INST_WRITE_INACTIVE (1 << 7)
# define R500_INST_LAST (1 << 8)
# define R500_INST_NOP (1 << 9)
# define R500_INST_ALU_WAIT (1 << 10)
# define R500_INST_RGB_WMASK_R (1 << 11)
# define R500_INST_RGB_WMASK_G (1 << 12)
# define R500_INST_RGB_WMASK_B (1 << 13)
# define R500_INST_ALPHA_WMASK (1 << 14)
# define R500_INST_RGB_OMASK_R (1 << 15)
# define R500_INST_RGB_OMASK_G (1 << 16)
# define R500_INST_RGB_OMASK_B (1 << 17)
# define R500_INST_ALPHA_OMASK (1 << 18)
# define R500_INST_RGB_CLAMP (1 << 19)
# define R500_INST_ALPHA_CLAMP (1 << 20)
# define R500_INST_ALU_RESULT_SEL (1 << 21)
# define R500_INST_ALPHA_PRED_INV (1 << 22)
# define R500_INST_ALU_RESULT_OP_EQ (0 << 23)
# define R500_INST_ALU_RESULT_OP_LT (1 << 23)
# define R500_INST_ALU_RESULT_OP_GE (2 << 23)
# define R500_INST_ALU_RESULT_OP_NE (3 << 23)
# define R500_INST_ALPHA_PRED_SEL_NONE (0 << 25)
# define R500_INST_ALPHA_PRED_SEL_RGBA (1 << 25)
# define R500_INST_ALPHA_PRED_SEL_RRRR (2 << 25)
# define R500_INST_ALPHA_PRED_SEL_GGGG (3 << 25)
# define R500_INST_ALPHA_PRED_SEL_BBBB (4 << 25)
# define R500_INST_ALPHA_PRED_SEL_AAAA (5 << 25)
/* XXX next four are kind of guessed */
# define R500_INST_STAT_WE_R (1 << 28)
# define R500_INST_STAT_WE_G (1 << 29)
# define R500_INST_STAT_WE_B (1 << 30)
# define R500_INST_STAT_WE_A (1 << 31)
/* note that these are 8 bit lengths, despite the offsets, at least for R500 */
#define R500_US_CODE_ADDR 0x4630
# define R500_US_CODE_START_ADDR(x) (x << 0)
# define R500_US_CODE_END_ADDR(x) (x << 16)
#define R500_US_CODE_OFFSET 0x4638
# define R500_US_CODE_OFFSET_ADDR(x) (x << 0)
#define R500_US_CODE_RANGE 0x4634
# define R500_US_CODE_RANGE_ADDR(x) (x << 0)
# define R500_US_CODE_RANGE_SIZE(x) (x << 16)
#define R500_US_CONFIG 0x4600
# define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1)
#define R500_US_FC_ADDR_0 0xa000
# define R500_FC_BOOL_ADDR(x) (x << 0)
# define R500_FC_INT_ADDR(x) (x << 8)
# define R500_FC_JUMP_ADDR(x) (x << 16)
# define R500_FC_JUMP_GLOBAL (1 << 31)
#define R500_US_FC_BOOL_CONST 0x4620
# define R500_FC_KBOOL(x) (x)
#define R500_US_FC_CTRL 0x4624
# define R500_FC_TEST_EN (1 << 30)
# define R500_FC_FULL_FC_EN (1 << 31)
#define R500_US_FC_INST_0 0x9800
# define R500_FC_OP_JUMP (0 << 0)
# define R500_FC_OP_LOOP (1 << 0)
# define R500_FC_OP_ENDLOOP (2 << 0)
# define R500_FC_OP_REP (3 << 0)
# define R500_FC_OP_ENDREP (4 << 0)
# define R500_FC_OP_BREAKLOOP (5 << 0)
# define R500_FC_OP_BREAKREP (6 << 0)
# define R500_FC_OP_CONTINUE (7 << 0)
# define R500_FC_B_ELSE (1 << 4)
# define R500_FC_JUMP_ANY (1 << 5)
# define R500_FC_A_OP_NONE (0 << 6)
# define R500_FC_A_OP_POP (1 << 6)
# define R500_FC_A_OP_PUSH (2 << 6)
# define R500_FC_JUMP_FUNC(x) (x << 8)
# define R500_FC_B_POP_CNT(x) (x << 16)
# define R500_FC_B_OP0_NONE (0 << 24)
# define R500_FC_B_OP0_DECR (1 << 24)
# define R500_FC_B_OP0_INCR (2 << 24)
# define R500_FC_B_OP1_DECR (0 << 26)
# define R500_FC_B_OP1_NONE (1 << 26)
# define R500_FC_B_OP1_INCR (2 << 26)
# define R500_FC_IGNORE_UNCOVERED (1 << 28)
#define R500_US_FC_INT_CONST_0 0x4c00
# define R500_FC_INT_CONST_KR(x) (x << 0)
# define R500_FC_INT_CONST_KG(x) (x << 8)
# define R500_FC_INT_CONST_KB(x) (x << 16)
/* _0 through _15 */
#define R500_US_FORMAT0_0 0x4640
# define R500_FORMAT_TXWIDTH(x) (x << 0)
# define R500_FORMAT_TXHEIGHT(x) (x << 11)
# define R500_FORMAT_TXDEPTH(x) (x << 22)
/* _0 through _3 */
#define R500_US_OUT_FMT_0 0x46a4
# define R500_OUT_FMT_C4_8 (0 << 0)
# define R500_OUT_FMT_C4_10 (1 << 0)
# define R500_OUT_FMT_C4_10_GAMMA (2 << 0)
# define R500_OUT_FMT_C_16 (3 << 0)
# define R500_OUT_FMT_C2_16 (4 << 0)
# define R500_OUT_FMT_C4_16 (5 << 0)
# define R500_OUT_FMT_C_16_MPEG (6 << 0)
# define R500_OUT_FMT_C2_16_MPEG (7 << 0)
# define R500_OUT_FMT_C2_4 (8 << 0)
# define R500_OUT_FMT_C_3_3_2 (9 << 0)
# define R500_OUT_FMT_C_6_5_6 (10 << 0)
# define R500_OUT_FMT_C_11_11_10 (11 << 0)
# define R500_OUT_FMT_C_10_11_11 (12 << 0)
# define R500_OUT_FMT_C_2_10_10_10 (13 << 0)
/* #define R500_OUT_FMT_RESERVED (14 << 0) */
# define R500_OUT_FMT_UNUSED (15 << 0)
# define R500_OUT_FMT_C_16_FP (16 << 0)
# define R500_OUT_FMT_C2_16_FP (17 << 0)
# define R500_OUT_FMT_C4_16_FP (18 << 0)
# define R500_OUT_FMT_C_32_FP (19 << 0)
# define R500_OUT_FMT_C2_32_FP (20 << 0)
# define R500_OUT_FMT_C4_32_FP (21 << 0)
# define R500_C0_SEL_A (0 << 8)
# define R500_C0_SEL_R (1 << 8)
# define R500_C0_SEL_G (2 << 8)
# define R500_C0_SEL_B (3 << 8)
# define R500_C1_SEL_A (0 << 10)
# define R500_C1_SEL_R (1 << 10)
# define R500_C1_SEL_G (2 << 10)
# define R500_C1_SEL_B (3 << 10)
# define R500_C2_SEL_A (0 << 12)
# define R500_C2_SEL_R (1 << 12)
# define R500_C2_SEL_G (2 << 12)
# define R500_C2_SEL_B (3 << 12)
# define R500_C3_SEL_A (0 << 14)
# define R500_C3_SEL_R (1 << 14)
# define R500_C3_SEL_G (2 << 14)
# define R500_C3_SEL_B (3 << 14)
# define R500_OUT_SIGN(x) (x << 16)
# define R500_ROUND_ADJ (1 << 20)
#define R500_US_PIXSIZE 0x4604
# define R500_PIX_SIZE(x) (x)
#define R500_US_TEX_ADDR_0 0x9800
# define R500_TEX_SRC_ADDR(x) (x << 0)
# define R500_TEX_SRC_ADDR_REL (1 << 7)
# define R500_TEX_SRC_S_SWIZ_R (0 << 8)
# define R500_TEX_SRC_S_SWIZ_G (1 << 8)
# define R500_TEX_SRC_S_SWIZ_B (2 << 8)
# define R500_TEX_SRC_S_SWIZ_A (3 << 8)
# define R500_TEX_SRC_T_SWIZ_R (0 << 10)
# define R500_TEX_SRC_T_SWIZ_G (1 << 10)
# define R500_TEX_SRC_T_SWIZ_B (2 << 10)
# define R500_TEX_SRC_T_SWIZ_A (3 << 10)
# define R500_TEX_SRC_R_SWIZ_R (0 << 12)
# define R500_TEX_SRC_R_SWIZ_G (1 << 12)
# define R500_TEX_SRC_R_SWIZ_B (2 << 12)
# define R500_TEX_SRC_R_SWIZ_A (3 << 12)
# define R500_TEX_SRC_Q_SWIZ_R (0 << 14)
# define R500_TEX_SRC_Q_SWIZ_G (1 << 14)
# define R500_TEX_SRC_Q_SWIZ_B (2 << 14)
# define R500_TEX_SRC_Q_SWIZ_A (3 << 14)
# define R500_TEX_DST_ADDR(x) (x << 16)
# define R500_TEX_DST_ADDR_REL (1 << 23)
# define R500_TEX_DST_R_SWIZ_R (0 << 24)
# define R500_TEX_DST_R_SWIZ_G (1 << 24)
# define R500_TEX_DST_R_SWIZ_B (2 << 24)
# define R500_TEX_DST_R_SWIZ_A (3 << 24)
# define R500_TEX_DST_G_SWIZ_R (0 << 26)
# define R500_TEX_DST_G_SWIZ_G (1 << 26)
# define R500_TEX_DST_G_SWIZ_B (2 << 26)
# define R500_TEX_DST_G_SWIZ_A (3 << 26)
# define R500_TEX_DST_B_SWIZ_R (0 << 28)
# define R500_TEX_DST_B_SWIZ_G (1 << 28)
# define R500_TEX_DST_B_SWIZ_B (2 << 28)
# define R500_TEX_DST_B_SWIZ_A (3 << 28)
# define R500_TEX_DST_A_SWIZ_R (0 << 30)
# define R500_TEX_DST_A_SWIZ_G (1 << 30)
# define R500_TEX_DST_A_SWIZ_B (2 << 30)
# define R500_TEX_DST_A_SWIZ_A (3 << 30)
#define R500_US_TEX_ADDR_DXDY_0 0xa000
# define R500_DX_ADDR(x) (x << 0)
# define R500_DX_ADDR_REL (1 << 7)
# define R500_DX_S_SWIZ_R (0 << 8)
# define R500_DX_S_SWIZ_G (1 << 8)
# define R500_DX_S_SWIZ_B (2 << 8)
# define R500_DX_S_SWIZ_A (3 << 8)
# define R500_DX_T_SWIZ_R (0 << 10)
# define R500_DX_T_SWIZ_G (1 << 10)
# define R500_DX_T_SWIZ_B (2 << 10)
# define R500_DX_T_SWIZ_A (3 << 10)
# define R500_DX_R_SWIZ_R (0 << 12)
# define R500_DX_R_SWIZ_G (1 << 12)
# define R500_DX_R_SWIZ_B (2 << 12)
# define R500_DX_R_SWIZ_A (3 << 12)
# define R500_DX_Q_SWIZ_R (0 << 14)
# define R500_DX_Q_SWIZ_G (1 << 14)
# define R500_DX_Q_SWIZ_B (2 << 14)
# define R500_DX_Q_SWIZ_A (3 << 14)
# define R500_DY_ADDR(x) (x << 16)
# define R500_DY_ADDR_REL (1 << 17)
# define R500_DY_S_SWIZ_R (0 << 24)
# define R500_DY_S_SWIZ_G (1 << 24)
# define R500_DY_S_SWIZ_B (2 << 24)
# define R500_DY_S_SWIZ_A (3 << 24)
# define R500_DY_T_SWIZ_R (0 << 26)
# define R500_DY_T_SWIZ_G (1 << 26)
# define R500_DY_T_SWIZ_B (2 << 26)
# define R500_DY_T_SWIZ_A (3 << 26)
# define R500_DY_R_SWIZ_R (0 << 28)
# define R500_DY_R_SWIZ_G (1 << 28)
# define R500_DY_R_SWIZ_B (2 << 28)
# define R500_DY_R_SWIZ_A (3 << 28)
# define R500_DY_Q_SWIZ_R (0 << 30)
# define R500_DY_Q_SWIZ_G (1 << 30)
# define R500_DY_Q_SWIZ_B (2 << 30)
# define R500_DY_Q_SWIZ_A (3 << 30)
#define R500_US_TEX_INST_0 0x9000
# define R500_TEX_ID(x) (x << 16)
# define R500_TEX_INST_NOP (0 << 22)
# define R500_TEX_INST_LD (1 << 22)
# define R500_TEX_INST_TEXKILL (2 << 22)
# define R500_TEX_INST_PROJ (3 << 22)
# define R500_TEX_INST_LODBIAS (4 << 22)
# define R500_TEX_INST_LOD (5 << 22)
# define R500_TEX_INST_DXDY (6 << 22)
# define R500_TEX_SEM_ACQUIRE (1 << 25)
# define R500_TEX_IGNORE_UNCOVERED (1 << 26)
# define R500_TEX_UNSCALED (1 << 27)
#define R500_US_W_FMT 0x46b4
# define R500_W_FMT_W0 (0 << 0)
# define R500_W_FMT_W24 (1 << 0)
# define R500_W_FMT_W24FP (2 << 0)
# define R500_W_SRC_US (0 << 2)
# define R500_W_SRC_RAS (1 << 2)
 
#define R500_GA_US_VECTOR_INDEX 0x4250
#define R500_GA_US_VECTOR_DATA 0x4254
 
#define R500_RS_INST_0 0x4320
#define R500_RS_INST_1 0x4324
# define R500_RS_INST_TEX_ID_SHIFT 0
# define R500_RS_INST_TEX_CN_WRITE (1 << 4)
# define R500_RS_INST_TEX_ADDR_SHIFT 5
# define R500_RS_INST_COL_ID_SHIFT 12
# define R500_RS_INST_COL_CN_NO_WRITE (0 << 16)
# define R500_RS_INST_COL_CN_WRITE (1 << 16)
# define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16)
# define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16)
# define R500_RS_INST_COL_COL_ADDR_SHIFT 18
# define R500_RS_INST_TEX_ADJ (1 << 25)
# define R500_RS_INST_W_CN (1 << 26)
 
#define R500_US_FC_CTRL 0x4624
#define R500_US_CODE_ADDR 0x4630
#define R500_US_CODE_RANGE 0x4634
#define R500_US_CODE_OFFSET 0x4638
 
#define R500_RS_IP_0 0x4074
#define R500_RS_IP_1 0x4078
# define R500_RS_IP_PTR_K0 62
# define R500_RS_IP_PTR_K1 63
# define R500_RS_IP_TEX_PTR_S_SHIFT 0
# define R500_RS_IP_TEX_PTR_T_SHIFT 6
# define R500_RS_IP_TEX_PTR_R_SHIFT 12
# define R500_RS_IP_TEX_PTR_Q_SHIFT 18
# define R500_RS_IP_COL_PTR_SHIFT 24
# define R500_RS_IP_COL_FMT_SHIFT 27
# define R500_RS_IP_COL_FMT_RGBA (0 << 27)
# define R500_RS_IP_OFFSET_EN (1 << 31)
 
#define R500_DYN_SCLK_PWMEM_PIPE 0x000d /* PLL */
 
#endif