0,0 → 1,147 |
# Microsoft Developer Studio Project File - Name="hello" - Package Owner=<4> |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
# ** DO NOT EDIT ** |
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# TARGTYPE "Win32 (x86) Application" 0x0101 |
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CFG=hello - Win32 Release |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
!MESSAGE use the Export Makefile command and run |
!MESSAGE |
!MESSAGE NMAKE /f "hello.mak". |
!MESSAGE |
!MESSAGE You can specify a configuration when running NMAKE |
!MESSAGE by defining the macro CFG on the command line. For example: |
!MESSAGE |
!MESSAGE NMAKE /f "hello.mak" CFG="hello - Win32 Release" |
!MESSAGE |
!MESSAGE Possible choices for configuration are: |
!MESSAGE |
!MESSAGE "hello - Win32 Release" (based on "Win32 (x86) Application") |
!MESSAGE |
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# Begin Project |
# PROP AllowPerConfigDependencies 0 |
# PROP Scc_ProjName "" |
# PROP Scc_LocalPath "" |
CPP=cl.exe |
MTL=midl.exe |
RSC=rc.exe |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "Release" |
# PROP BASE Intermediate_Dir "Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "Release" |
# PROP Intermediate_Dir "Release" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c |
# ADD CPP /nologo /Zp1 /W3 /vd0 /O2 /YX /FD /c |
# SUBTRACT CPP /X |
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
# ADD BASE RSC /l 0x419 /d "NDEBUG" |
# ADD RSC /l 0x419 /d "NDEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 |
# ADD LINK32 /nologo /base:"0" /entry:"crtStartUp" /subsystem:windows /machine:I386 /nodefaultlib /align:16 |
# SUBTRACT LINK32 /pdb:none |
# Begin Custom Build |
InputPath=.\Release\hello.exe |
SOURCE="$(InputPath)" |
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"hello.kex" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
pe2kos Release\hello.exe hello.kex _FIND_ME_ |
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# End Custom Build |
# Begin Target |
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# Name "hello - Win32 Release" |
# Begin Group "Source Files" |
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
# Begin Source File |
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SOURCE=.\func.cpp |
# End Source File |
# Begin Source File |
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SOURCE=.\hello.cpp |
# End Source File |
# Begin Source File |
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SOURCE=.\kolibri.cpp |
# End Source File |
# Begin Source File |
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SOURCE=.\KosFile.cpp |
# End Source File |
# Begin Source File |
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SOURCE=.\kosSyst.cpp |
# End Source File |
# Begin Source File |
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SOURCE=.\math2.cpp |
# End Source File |
# Begin Source File |
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SOURCE=.\mcsmemm.cpp |
# End Source File |
# Begin Source File |
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SOURCE=.\parser.cpp |
# End Source File |
# Begin Source File |
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SOURCE=.\string.c |
# End Source File |
# End Group |
# Begin Group "Header Files" |
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# PROP Default_Filter "h;hpp;hxx;hm;inl" |
# Begin Source File |
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SOURCE=.\func.h |
# End Source File |
# Begin Source File |
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SOURCE=.\kolibri.h |
# End Source File |
# Begin Source File |
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SOURCE=.\KosFile.h |
# End Source File |
# Begin Source File |
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SOURCE=.\kosSyst.h |
# End Source File |
# Begin Source File |
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SOURCE=.\MCSMEMM.H |
# End Source File |
# Begin Source File |
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SOURCE=.\parser.h |
# End Source File |
# Begin Source File |
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SOURCE=.\string.h |
# End Source File |
# Begin Source File |
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SOURCE=.\use_library.h |
# End Source File |
# End Group |
# Begin Group "Resource Files" |
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
# End Group |
# End Target |
# End Project |