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/programs/network/local/trunk/local.asm
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;
; Remote processing example (local node)
;
; Compile with FASM for Menuet
;
use32
org 0x0
db 'MENUET00' ; 8 byte id
dd 38 ; required os
dd START ; program start
dd I_END ; program image size
dd 0x100000 ; required amount of memory
dd 0x00000000 ; reserved=no extended header
include 'lang.inc'
include 'macros.inc'
START: ; start of execution
mov eax,53 ; open socket
mov ebx,0
mov ecx,0x2000 ; local port
mov edx,0x3000 ; remote port
mov esi,dword [host_ip] ; node IP
int 0x40
mov [socketNum], eax
call draw_window ; at first, draw the window
still:
mov eax,23 ; wait here for event
mov ebx,1
int 0x40
cmp eax,1 ; redraw request ?
jz red
cmp eax,2 ; key in buffer ?
jz key
cmp eax,3 ; button in buffer ?
jz button
mov eax, 53 ; get data
mov ebx, 2
mov ecx, [socketNum]
int 0x40
cmp eax, 0
jne read
jmp still
red:
call draw_window
jmp still
key:
mov eax,2
int 0x40
jmp still
button:
mov eax,17
int 0x40
cmp ah,1 ; button id=1 ?
jnz noclose
mov eax, 53
mov ebx, 1
mov ecx, [socketNum]
int 0x40
mov eax,-1
int 0x40
noclose:
cmp ah,2 ; SEND CODE ?
je send_xcode
cmp ah,3 ; LEFT COORDINATES ?
jne no_left
mov [picture_position],0
mov dword [send_data+15],dword STARTX
mov dword [send_data+19],dword 4
mov esi,send_data
mov edi,I_END
mov ecx,23
cld
rep movsb
mov [I_END+23],dword -20
mov eax,53
mov ebx,4
mov ecx,[socketNum]
mov edx,23 + 4
mov esi,I_END
int 0x40
jmp still
no_left:
cmp ah,4 ; RIGHT COORDINATES ?
jne no_right
mov [picture_position],128
mov dword [send_data+15],dword STARTX
mov dword [send_data+19],dword 4
mov esi,send_data
mov edi,I_END
mov ecx,23
cld
rep movsb
mov [I_END+23],dword -20 + 128
mov eax,53
mov ebx,4
mov ecx,[socketNum]
mov edx,23 + 4
mov esi,I_END
int 0x40
jmp still
no_right:
cmp ah,5 ; SEND EXECUTE ?
je send_execute
jmp still
xx dd 0
yy dd 0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; SEND CODE TO REMOTE ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
send_xcode:
mov dword [send_data+15],dword 0x80000
mov dword [send_data+19],dword remote_code_end - remote_code_start
mov esi,send_data ; header
mov edi,I_END
mov ecx,23
cld
rep movsb
mov esi,remote_code ; remote_code_start ; data
mov edi,I_END+23
mov ecx,remote_code_end - remote_code_start
cld
rep movsb
mov eax,53 ; SEND CODE TO REMOTE
mov ebx,4
mov ecx,[socketNum]
mov edx,23 + remote_code_end - remote_code_start
mov esi,I_END
int 0x40
jmp still
send_execute:
mov dword [execute+15],dword draw_fractal
mov eax,53 ; START EXECUTE AT REMOTE
mov ebx,4
mov ecx,[socketNum]
mov edx,19
mov esi,execute
int 0x40
mov edi,3
jmp still
;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; READ ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;
read:
cfr007:
mov eax, 53
mov ebx, 3
mov ecx, [socketNum]
int 0x40 ; read byte
shl edx,8
mov dl,bl
dec edi
jnz cok
mov edi,3
and edx,0xffffff
mov eax,1
mov ebx,[xx]
mov ecx,[yy]
add ebx,15
add ecx,35
add ebx,[picture_position]
int 0x40
inc [xx]
cmp [xx],dword 128
jb cok
mov [xx],0
inc [yy]
cmp [yy],dword 128
jb cok
mov [yy],0
cok:
mov eax, 53
mov ebx, 2
mov ecx, [socketNum]
int 0x40 ; any more data?
cmp eax, 0
jne cfr007 ; yes, so get it
jmp still
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_window:
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+286 ; [x start] *65536 + [x size]
mov ecx,60*65536+330 ; [y start] *65536 + [y size]
mov edx,0x03ffffff ; color of work area RRGGBB
mov esi,0x80aabbcc ; color of grab bar RRGGBB,8->color gl
mov edi,0x00aabbcc ; color of frames RRGGBB
int 0x40
; WINDOW LABEL
mov eax,4 ; function 4 : write text to window
mov ebx,8*65536+8 ; [x start] *65536 + [y start]
mov ecx,0x00ffffff ; color of text RRGGBB
mov edx,labeltext ; pointer to text beginning
mov esi,lte-labeltext ; text length
int 0x40
mov eax,8 ; SEND CODE
mov ebx,60*65536+160
mov ecx,181*65536+13
mov edx,2
mov esi,0x667788
int 0x40
mov eax,8 ; LEFT
mov ebx,60*65536+75
mov ecx,197*65536+13
mov edx,3
mov esi,0x667788
int 0x40
mov eax,8 ; RIGHT
mov ebx,148*65536+72
mov ecx,197*65536+13
mov edx,4
mov esi,0x667788
int 0x40
mov eax,8 ; SEND EXECUTE
mov ebx,60*65536+160
mov ecx,213*65536+13
mov edx,5
mov esi,0x667788
int 0x40
cld
mov ebx,25*65536+185 ; draw info text with function 4
mov ecx,0x000000
mov edx,text
mov esi,40
newline:
mov eax,4
int 0x40
add ebx,16
add edx,40
cmp [edx],byte 'x'
jnz newline
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
ret
; DATA AREA
text:
db ' 1) SEND CODE '
db ' 2) LEFT RIGHT '
db " 3) SEND 'EXECUTE' "
db ' '
db ' LOCAL : 192.168.1.26 '
db ' REMOTE : 192.168.1.22 '
db ' REMOTE CODE AT THE END OF THIS FILE '
db 'x <- END MARKER, DONT DELETE '
labeltext: db 'CLUSTER LOCAL' ;
lte:
socketNum dd 0x0
host_ip db 192,168,1,22
picture_position dd 0x0
send_data db 'MenuetRemote00' ; 00 header ; -> remote port 0x3000
db 1 ; 14 send
dd 0x0 ; 15 position
dd 0x0 ; 19 size
; 23
execute db 'MenuetRemote00' ; 00 header ; -> remote port 0x3000
db 2 ; 14 execute
dd 0x0 ; 15 position
; 19
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; REMOTE CODE ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
remote_code:
org 0x80000
remote_code_start:
PIXWIDTH equ 129
PIXHEIGHT equ 129
ZOOMLIMIT equ 13
DELTA equ 200
THRESHOLD equ 7
STARTSCALE equ 6
CHAR_COLOR equ 0fh
STARTX dd -20
STARTY dd 10
scaleaddy dd 60
scaleaddx dd 100
draw_fractal:
pusha
movzx ebp,word [STARTX]
movzx edi,word [STARTY]
mov cx, PIXHEIGHT ; height of screen in pixels
sub di,cx ; adjust our Y offset
@@CalcRow:
push cx
mov cx, PIXWIDTH -1 ; width of screen in pixels
sub bp,cx ;
@@CalcPixel:
push cx ; save the column counter on stack
xor cx, cx ; clear out color loop counter
xor bx, bx ; zero i coefficient
xor dx, dx ; zero j coefficient
@@CycleColors:
push dx ; save j value for later
mov ax, bx ; ax = i
sub ax, dx ; ax = i - j
add dx, bx ; dx = i + j
stc ; one additional shift, please
call Shifty ; ax = ((i+j)*(i-j)) shifted right
pop dx ; retrieve our saved value for j
add ax,bp ; account for base offset...
cmp ah,THRESHOLD ; Q: is i &gt; THRESHOLD * 256?
xchg bx,ax ; now swap new i with old i
jg @@draw ; Y: draw this pixel
clc ; no additional shifts here, please
call Shifty ; now dx:ax = old i * j
xchg dx,ax ;
add dx,di ; account for base offset...
inc cl ; increment color
jnz @@CycleColors ; keep going until we're done
@@draw:
xchg ax, cx ; mov color into al
pop cx ; retrieve our column counter
pop dx ; fetch row (column already in cx)
push dx ; must leave a copy on the stack
xor bx,bx ; write to video page zero
call store_pixel
inc bp
loop @@CalcPixel
inc di
pop cx
loop @@CalcRow
call return_data
popa
ret
Shifty:
push cx
db 0b1h
scale db STARTSCALE
adc cl,0
imul dx
xchg ax,dx
shl eax,16
xchg ax,dx
shr eax,cl
pop cx
ret
pixel_pos: dd data_area
store_pixel:
pusha
mov ebx,[pixel_pos]
shl eax,3
and eax,0xff
mov [ebx],eax
add dword [pixel_pos],dword 3
popa
ret
return_data:
mov ecx,128 * 128/16
mov esi,data_area
sd:
pusha
mov eax,53 ; use the socket provided by host
mov ebx,4
mov ecx,[0]
mov edx,3*16
int 0x40
mov eax,5
mov ebx,1
int 0x40
popa
add esi,3*16
loop sd
ret
data_area:
remote_code_end:
I_END:
Property changes:
Added: svn:eol-style
+native
\ No newline at end of property