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Regard whitespace Rev 30 → Rev 31

/programs/mixer/trunk/build_en.bat
0,0 → 1,4
@erase lang.inc
@echo lang fix en >lang.inc
@fasm mixer.asm mixer
@pause
/programs/mixer/trunk/build_ru.bat
0,0 → 1,4
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm mixer.asm mixer
@pause
/programs/mixer/trunk/macros.inc
0,0 → 1,267
; new application structure
macro meos_app_start
{
use32
org 0x0
 
db 'MENUET01'
dd 0x01
dd __start
dd __end
dd __memory
dd __stack
 
if used __params & ~defined __params
dd __params
else
dd 0x0
end if
 
dd 0x0
}
MEOS_APP_START fix meos_app_start
 
macro code
{
__start:
}
CODE fix code
 
macro data
{
__data:
}
DATA fix data
 
macro udata
{
if used __params & ~defined __params
__params:
db 0
__end:
rb 255
else
__end:
end if
__udata:
}
UDATA fix udata
 
macro meos_app_end
{
align 32
rb 2048
__stack:
__memory:
}
MEOS_APP_END fix meos_app_end
 
 
; macro for defining multiline text data
struc mstr [sstring]
{
forward
local ssize
virtual at 0
db sstring
ssize = $
end virtual
dd ssize
db sstring
common
dd -1
}
 
 
; strings
macro sz name,[data] { ; from MFAR [mike.dld]
common
if used name
label name
end if
forward
if used name
db data
end if
common
if used name
.size = $-name
end if
}
 
macro lsz name,[lng,data] { ; from MFAR [mike.dld]
common
if used name
label name
end if
forward
if (used name)&(lang eq lng)
db data
end if
common
if used name
.size = $-name
end if
}
 
 
 
; easy system call macro
macro mpack dest, hsrc, lsrc
{
if (hsrc eqtype 0) & (lsrc eqtype 0)
mov dest, (hsrc) shl 16 + lsrc
else
if (hsrc eqtype 0) & (~lsrc eqtype 0)
mov dest, (hsrc) shl 16
add dest, lsrc
else
mov dest, hsrc
shl dest, 16
add dest, lsrc
end if
end if
}
 
macro __mov reg,a,b { ; mike.dld
if (~a eq)&(~b eq)
mpack reg,a,b
else if (~a eq)&(b eq)
mov reg,a
end if
}
 
macro mcall a,b,c,d,e,f { ; mike.dld
__mov eax,a
__mov ebx,b
__mov ecx,c
__mov edx,d
__mov esi,e
__mov edi,f
int 0x40
}
 
 
 
 
 
 
 
; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
 
macro add arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
inc arg1
else
add arg1,arg2
end if
else
add arg1,arg2
end if
}
 
macro sub arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
dec arg1
else
sub arg1,arg2
end if
else
sub arg1,arg2
end if
}
 
macro mov arg1,arg2
{
if (arg1 in __regs) & (arg2 eqtype 0)
if (arg2) = 0
xor arg1,arg1
else if (arg2) = 1
xor arg1,arg1
inc arg1
else if (arg2) = -1
or arg1,-1
else if (arg2) > -128 & (arg2) < 128
push arg2
pop arg1
else
mov arg1,arg2
end if
else
mov arg1,arg2
end if
}
 
 
macro struct name
{
virtual at 0
name name
sizeof.#name = $ - name
end virtual
}
 
; structures used in MeOS
struc process_information
{
.cpu_usage dd ? ; +0
.window_stack_position dw ? ; +4
.window_stack_value dw ? ; +6
.not_used1 dw ? ; +8
.process_name rb 12 ; +10
.memory_start dd ? ; +22
.used_memory dd ? ; +26
.PID dd ? ; +30
.x_start dd ? ; +34
.y_start dd ? ; +38
.x_size dd ? ; +42
.y_size dd ? ; +46
.slot_state dw ? ; +50
rb (1024-52)
}
struct process_information
 
struc system_colors
{
.frame dd ?
.grab dd ?
.grab_button dd ?
.grab_button_text dd ?
.grab_text dd ?
.work dd ?
.work_button dd ?
.work_button_text dd ?
.work_text dd ?
.work_graph dd ?
}
struct system_colors
 
 
; constants
 
; events
EV_IDLE = 0
EV_TIMER = 0
EV_REDRAW = 1
EV_KEY = 2
EV_BUTTON = 3
EV_EXIT = 4
EV_BACKGROUND = 5
EV_MOUSE = 6
EV_IPC = 7
EV_STACK = 8
 
; event mask bits for function 40
EVM_REDRAW = 1b
EVM_KEY = 10b
EVM_BUTTON = 100b
EVM_EXIT = 1000b
EVM_BACKGROUND = 10000b
EVM_MOUSE = 100000b
EVM_IPC = 1000000b
EVM_STACK = 10000000b
Property changes:
Added: svn:eol-style
+native
\ No newline at end of property
/programs/mixer/trunk/mixer.asm
0,0 → 1,491
 
;
; MIXER
;
; Compile with FASM
;
 
use32
 
org 0x0
db 'MENUET00' ; 8 byte id
dd 38 ; required os
dd START ; program start
dd I_END ; program image size
dd 0x1000 ; reguired amount of memory
dd 0x1000
dd 0x00000000 ; reserved=no extended header
 
include 'lang.inc'
include 'macros.inc'
 
START: ; start of execution
 
 
call draw_window ; at first, draw the window
 
 
still:
 
mov eax,10 ; wait here for event
int 0x40
 
cmp eax,1 ; redraw request ?
jz red
cmp eax,2 ; key in buffer ?
jz key
cmp eax,3 ; button in buffer ?
jz button
 
jmp still
 
red: ; redraw
call draw_window
 
jmp still
 
key: ; key
mov eax,2 ; just read it and ignore
int 0x40
 
jmp still
 
button: ; button
mov eax,17
int 0x40
 
cmp ah,1 ; button id=1 ?
jnz noclose
mov eax,-1 ; close this program
int 0x40
noclose:
 
cmp ah,101
jnz nochange
mov al,byte [usecard]
cld
inc al
and al,3
cmp al,0
jnz nozer
mov al,1
nozer:
mov byte [usecard],al
 
call drawusedcard
 
nochange:
 
cmp byte [usecard],byte 1
jz usesb16
 
cmp byte [usecard],byte 2
jnz nousesb16II
jmp usesb16II
nousesb16II:
 
cmp byte [usecard],byte 3
jnz nousewss
jmp usewss
nousewss:
 
 
 
; SOUND BLASTER 16
 
 
usesb16:
 
 
cld
 
mov al,20
cmp ah,al
jge nomain
 
mov ecx,0
cmp ah,12
jnz nomain12
mov ecx,3*16+3
nomain12:
cmp ah,13
jnz nomain13
mov ecx,7*16+7
nomain13:
cmp ah,14
jnz nomain14
mov ecx,11*16+11
nomain14:
cmp ah,15
jnz nomain15
mov ecx,15*16+15
nomain15:
 
mov eax,25
mov ebx,1
int 0x40
 
jmp still
 
nomain:
 
mov al,30
cmp ah,al
jge nocd
 
mov ecx,0
 
cmp ah,22
jnz nocd12
mov ecx,3*16+3
nocd12:
cmp ah,23
jnz nocd13
mov ecx,7*16+7
nocd13:
cmp ah,24
jnz nocd14
mov ecx,11*16+11
nocd14:
cmp ah,25
jnz nocd15
mov ecx,15*16+15
nocd15:
 
mov eax,25
mov ebx,2
int 0x40
 
jmp still
 
nocd:
 
 
jmp still
 
 
 
 
; SOUND BLASTER 16 II
 
usesb16II:
 
cld
 
mov al,20
cmp ah,al
jge IIwnomain
 
mov ecx,0
cmp ah,12
jnz IIwnomain12
mov ecx,50
IIwnomain12:
cmp ah,13
jnz IIwnomain13
mov ecx,150
IIwnomain13:
cmp ah,14
jnz IIwnomain14
mov ecx,200
IIwnomain14:
cmp ah,15
jnz IIwnomain15
mov ecx,255
IIwnomain15:
 
mov eax,28
mov ebx,1
int 0x40
 
jmp still
 
IIwnomain:
 
mov al,30
cmp ah,al
jge IIwnocd
 
mov ecx,0
 
cmp ah,22
jnz IIwnocd12
mov ecx,50
IIwnocd12:
cmp ah,23
jnz IIwnocd13
mov ecx,150
IIwnocd13:
cmp ah,24
jnz IIwnocd14
mov ecx,200
IIwnocd14:
cmp ah,25
jnz IIwnocd15
mov ecx,255
IIwnocd15:
 
mov eax,28
mov ebx,2
int 0x40
 
jmp still
 
IIwnocd:
 
 
jmp still
 
 
 
 
 
 
 
 
 
; WINDOWS SOUND SYSTEM
 
usewss:
 
cld
 
mov al,20
cmp ah,al
jge wnomain
 
mov ecx,255
cmp ah,12
jnz wnomain12
mov ecx,200
wnomain12:
cmp ah,13
jnz wnomain13
mov ecx,150
wnomain13:
cmp ah,14
jnz wnomain14
mov ecx,70
wnomain14:
cmp ah,15
jnz wnomain15
mov ecx,0
wnomain15:
 
mov eax,27
mov ebx,1
int 0x40
 
jmp still
 
wnomain:
 
mov al,30
cmp ah,al
jge wnocd
 
mov ecx,255
 
cmp ah,22
jnz wnocd12
mov ecx,200
wnocd12:
cmp ah,23
jnz wnocd13
mov ecx,150
wnocd13:
cmp ah,24
jnz wnocd14
mov ecx,70
wnocd14:
cmp ah,25
jnz wnocd15
mov ecx,0
wnocd15:
 
mov eax,27
mov ebx,2
int 0x40
 
jmp still
 
wnocd:
 
 
jmp still
 
 
 
 
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
 
 
draw_window:
 
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw
int 0x40
 
; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+195 ; [x start] *65536 + [x size]
mov ecx,100*65536+140 ; [y start] *65536 + [y size]
mov edx,[wcolor] ; color of work area RRGGBB
mov esi,0x8099bbff ; color of grab bar RRGGBB,8->color glide
mov edi,0x0099bbee ; color of frames RRGGBB
int 0x40
 
; WINDOW LABEL
mov eax,4 ; function 4 : write text to window
mov ebx,8*65536+8 ; [x start] *65536 + [y start]
mov ecx,0x00ffffff ; color of text RRGGBB
mov edx,labelt ; pointer to text beginning
mov esi,labellen-labelt ; text length
int 0x40
 
; CLOSE BUTTON
mov eax,8 ; function 8 : define and draw button
mov ebx,(195-19)*65536+12 ; [x start] *65536 + [x size]
mov ecx,5*65536+12 ; [y start] *65536 + [y size]
mov edx,1 ; button id
mov esi,0x22aacc ; button color RRGGBB
; int 0x40
 
mov edx,16 ; button id
mov ebx,10*65536
 
newbut:
 
push edx
push ebx
 
mov esi,[bcolor]
 
mov eax,8 ; function 8 : define and draw button
mov bx,22 ; [x start] *65536 + [x size]
mov ecx,35*65536+8 ; [y start] *65536 + [y size]
dec edx
int 0x40
mov eax,8 ; function 8 : define and draw button
mov bx,22 ; [x start] *65536 + [x size]
mov ecx,45*65536+8 ; [y start] *65536 + [y size]
dec edx
int 0x40
mov eax,8 ; function 8 : define and draw button
mov bx,22 ; [x start] *65536 + [x size]
mov ecx,55*65536+8 ; [y start] *65536 + [y size]
dec edx
int 0x40
mov eax,8 ; function 8 : define and draw button
mov bx,22 ; [x start] *65536 + [x size]
mov ecx,65*65536+8 ; [y start] *65536 + [y size]
dec edx
int 0x40
mov eax,8 ; function 8 : define and draw button
mov bx,22 ; [x start] *65536 + [x size]
mov ecx,75*65536+8 ; [y start] *65536 + [y size]
dec edx
int 0x40
 
pop ebx
pop edx
 
add ebx,30*65536
add edx,10
 
cmp edx,16+6*10
jz butdone
 
jmp newbut
 
butdone:
 
 
mov eax,4 ; function 4 : write text to window
mov ebx,10*65536+104 ; [x start] *65536 + [y start]
mov ecx,0x00ffffff ; color of text RRGGBB
mov edx,text ; pointer to text beginning
mov esi,29
int 0x40
 
mov eax,8 ; function 8 : define and draw button
mov ebx,(5)*65536+185 ; [x start] *65536 + [x size]
mov ecx,120*65536+14 ; [y start] *65536 + [y size]
mov edx,101 ; button id
mov esi,[bcolor] ; button color RRGGBB
int 0x40
 
call drawusedcard
 
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
 
ret
 
 
drawusedcard:
 
pusha
 
mov eax,13
mov ebx,14*65536+160
mov ecx,123*65536+10
mov edx,[bcolor]
int 0x40
 
mov eax,[usecard]
mov edx,c3
 
cmp al,1
jnz nosbc
mov edx,c1
nosbc:
cmp al,2
jnz nosbcII
mov edx,c2
nosbcII:
cmp al,3
jnz nowssc
mov edx,c3
nowssc:
 
mov eax,4
mov ebx,14*65536+123
mov ecx,0x00ffffff
mov esi,30
int 0x40
 
popa
 
ret
 
 
 
; DATA AREA
 
bcolor dd 0x5577c8
 
wcolor dd 0x03000000
 
 
text:
db 'MAIN CD WAVE MPU4 AUX1 AUX2'
 
c1 db 'SOUND BLASTER 16 - MIXER I '
c2 db 'SOUND BLASTER 16 - MIXER II '
c3 db 'WINDOWS SOUND SYSTEM '
 
 
usecard dd 0x1
 
labelt:
db 'MIXER'
labellen:
 
I_END:
 
 
 
Property changes:
Added: svn:eol-style
+native
\ No newline at end of property