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/programs/life/trunk/build_en.bat
0,0 → 1,4
@erase lang.inc
@echo lang fix en >lang.inc
@fasm life.asm life
@pause
/programs/life/trunk/build_ru.bat
0,0 → 1,4
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm life.asm life
@pause
/programs/life/trunk/life.asm
0,0 → 1,254
;
; LIFE.ASM
;
; This program displays Conways game of life
;
; Compile with FASM v1.49 for DOS;
;
; Version 0.1a 20th May 2004
; Ivan Poddubny
;
; Version 0.1 30th March 2004
; Mike Hibbett
;
; This is an experiment to see how small a usefull application can get
 
include "lang.inc"
include "macros.inc"
 
use32
org 0x0
 
db 'MENUET01' ; 8 byte id
dd 0x01 ; header version
dd START ; start of code
dd I_END ; size of image
dd 0xc1000 ; memory for app
dd 0xc1000 ; esp
dd 0x0 , 0x0 ; I_Param , I_Icon
 
;include "DEBUG.INC"
macro setcell x,y { mov [esi + 512*(y)*3 + (x)*3], al }
 
START:
 
mov al, 0xFF
mov esi, I_END
 
; This is the seed pattern.
 
; Life needs a seed pattern, which is 'hardcode' at compile time
; The grid is 512 wide (x direction) by 512 deep (y direction)
; setcell take the arguments setcell x,y
; 0,0 is the top left corner.
 
; setcell 200,120
; setcell 201,120
; setcell 200,121
; setcell 199,121
; setcell 200,122
 
; setcell 70,120
; setcell 71,120
; setcell 70,121
; setcell 69,121
; setcell 70,122
 
mov eax, 40
mov ebx, 100101b
int 0x40
 
call draw_window
 
still:
 
; mov eax, 23 ; wait here for event
; mov ebx, 5
; int 0x40
mov eax, 11
int 0x40
 
test eax, eax
je nokey
cmp eax,1 ; redraw request ?
je red
cmp eax,3 ; button in buffer ?
je button
cmp eax,6
je mouse
 
jmp still
 
 
mouse:
mov eax, 37
mov ebx, 2
int 0x40
test eax, eax
jz still
 
mov eax, 37
mov ebx, 1
int 0x40
sub eax, 5*65536+20
mov ebx, eax
shr eax, 16
and ebx, 0xffff
 
; WRITE COORDINATES
; dpd eax
; dps " "
; dpd ebx
; dps <10,13>
 
cmp ax, 0
js still
cmp bx, 0
js still
 
shl ebx, 9
add ebx, eax
imul ebx, 3
add ebx, I_END
mov [ebx], dword 0xFFFFFFFF
jmp draw
 
red: ; REDRAW WINDOW
call draw_window
jmp still
 
 
nokey:
; cycle life state
 
mov eax,5
mov ebx,5
int 0x40
 
mov esi, I_END + 512*3
 
mov al, 0xFF
 
lifeloop:
mov ah, 0
cmp [esi - 3], al
jne t2
inc ah
t2:
cmp [esi + 3], al
jne t3
inc ah
t3:
cmp [esi - 512*3], al
jne t4
inc ah
t4:
cmp [esi + 512*3], al
jne t5
inc ah
t5:
cmp [esi - 512*3 - 3], al
jne t6
inc ah
t6:
cmp [esi - 512*3 + 3], al
jne t7
inc ah
t7:
cmp [esi + 512*3 - 3], al
jne t8
inc ah
t8:
cmp [esi + 512*3 + 3], al
jne tend
inc ah
 
tend:
; If cell is empty but has 3 neigbours, birth
; If cell is occupied and has 2,3 neigbours, live
; else die
 
cmp ah, 3
jne btest
mov [esi+1], al
jmp nextcell
 
btest:
cmp ah, 2
jne nextcell
cmp [esi], al
jne nextcell
mov [esi+1], al
 
nextcell:
add esi, 3
cmp esi, I_END + 512*512*3
jne lifeloop
 
; copy new generation across
 
 
mov ecx, 512*512*3
mov esi, I_END+1
mov edi, I_END
rep movsb ; copy the data across
 
mov ecx, 512*512
mov esi, I_END
nc1:
mov [esi+2], byte 0
add esi, 3
loop nc1
draw:
mov ebx, I_END
mov ecx, 512*65536+512
mov edx, 5*65536+22
mov eax,7
int 0x40
 
jmp still
 
button: ; BUTTON - only close supported
or eax,-1
int 0x40
 
 
 
 
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
 
 
draw_window:
mov eax,12
mov ebx,1
int 0x40
 
mov eax,0 ; open window
mov ebx,50*65536+512+9
mov ecx,50*65536+512+22+4
mov edx,0x03000000
int 0x40
 
mov eax,4 ; WINDOW LABEL
mov ebx,8*65536+8
mov ecx,0x10ffffff
mov edx,header
mov esi,header.size
int 0x40
 
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
 
ret
 
 
 
; DATA AREA
 
header db 'Life'
.size = $ - header
 
I_END:
Property changes:
Added: svn:eol-style
+native
\ No newline at end of property
/programs/life/trunk/macros.inc
0,0 → 1,267
; new application structure
macro meos_app_start
{
use32
org 0x0
 
db 'MENUET01'
dd 0x01
dd __start
dd __end
dd __memory
dd __stack
 
if used __params & ~defined __params
dd __params
else
dd 0x0
end if
 
dd 0x0
}
MEOS_APP_START fix meos_app_start
 
macro code
{
__start:
}
CODE fix code
 
macro data
{
__data:
}
DATA fix data
 
macro udata
{
if used __params & ~defined __params
__params:
db 0
__end:
rb 255
else
__end:
end if
__udata:
}
UDATA fix udata
 
macro meos_app_end
{
align 32
rb 2048
__stack:
__memory:
}
MEOS_APP_END fix meos_app_end
 
 
; macro for defining multiline text data
struc mstr [sstring]
{
forward
local ssize
virtual at 0
db sstring
ssize = $
end virtual
dd ssize
db sstring
common
dd -1
}
 
 
; strings
macro sz name,[data] { ; from MFAR [mike.dld]
common
if used name
label name
end if
forward
if used name
db data
end if
common
if used name
.size = $-name
end if
}
 
macro lsz name,[lng,data] { ; from MFAR [mike.dld]
common
if used name
label name
end if
forward
if (used name)&(lang eq lng)
db data
end if
common
if used name
.size = $-name
end if
}
 
 
 
; easy system call macro
macro mpack dest, hsrc, lsrc
{
if (hsrc eqtype 0) & (lsrc eqtype 0)
mov dest, (hsrc) shl 16 + lsrc
else
if (hsrc eqtype 0) & (~lsrc eqtype 0)
mov dest, (hsrc) shl 16
add dest, lsrc
else
mov dest, hsrc
shl dest, 16
add dest, lsrc
end if
end if
}
 
macro __mov reg,a,b { ; mike.dld
if (~a eq)&(~b eq)
mpack reg,a,b
else if (~a eq)&(b eq)
mov reg,a
end if
}
 
macro mcall a,b,c,d,e,f { ; mike.dld
__mov eax,a
__mov ebx,b
__mov ecx,c
__mov edx,d
__mov esi,e
__mov edi,f
int 0x40
}
 
 
 
 
 
 
 
; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
 
macro add arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
inc arg1
else
add arg1,arg2
end if
else
add arg1,arg2
end if
}
 
macro sub arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
dec arg1
else
sub arg1,arg2
end if
else
sub arg1,arg2
end if
}
 
macro mov arg1,arg2
{
if (arg1 in __regs) & (arg2 eqtype 0)
if (arg2) = 0
xor arg1,arg1
else if (arg2) = 1
xor arg1,arg1
inc arg1
else if (arg2) = -1
or arg1,-1
else if (arg2) > -128 & (arg2) < 128
push arg2
pop arg1
else
mov arg1,arg2
end if
else
mov arg1,arg2
end if
}
 
 
macro struct name
{
virtual at 0
name name
sizeof.#name = $ - name
end virtual
}
 
; structures used in MeOS
struc process_information
{
.cpu_usage dd ? ; +0
.window_stack_position dw ? ; +4
.window_stack_value dw ? ; +6
.not_used1 dw ? ; +8
.process_name rb 12 ; +10
.memory_start dd ? ; +22
.used_memory dd ? ; +26
.PID dd ? ; +30
.x_start dd ? ; +34
.y_start dd ? ; +38
.x_size dd ? ; +42
.y_size dd ? ; +46
.slot_state dw ? ; +50
rb (1024-52)
}
struct process_information
 
struc system_colors
{
.frame dd ?
.grab dd ?
.grab_button dd ?
.grab_button_text dd ?
.grab_text dd ?
.work dd ?
.work_button dd ?
.work_button_text dd ?
.work_text dd ?
.work_graph dd ?
}
struct system_colors
 
 
; constants
 
; events
EV_IDLE = 0
EV_TIMER = 0
EV_REDRAW = 1
EV_KEY = 2
EV_BUTTON = 3
EV_EXIT = 4
EV_BACKGROUND = 5
EV_MOUSE = 6
EV_IPC = 7
EV_STACK = 8
 
; event mask bits for function 40
EVM_REDRAW = 1b
EVM_KEY = 10b
EVM_BUTTON = 100b
EVM_EXIT = 1000b
EVM_BACKGROUND = 10000b
EVM_MOUSE = 100000b
EVM_IPC = 1000000b
EVM_STACK = 10000000b
Property changes:
Added: svn:eol-style
+native
\ No newline at end of property