/programs/games/doom/trunk/i_sound.c |
---|
332,8 → 332,8 |
channels[i] = 0; |
} |
for (i=-128 ; i<128 ; i++) |
steptablemid[i] = (int)(pow(2.0, (i/64.0))*65536.0); |
// for (i=-128 ; i<128 ; i++) |
// steptablemid[i] = (int)(pow(2.0, (i/64.0))*65536.0); |
// Generates volume lookup tables |
// which also turn the unsigned samples |
515,7 → 515,7 |
leftout += step; |
rightout += step; |
} |
I_SubmitSound(mixbuffer); |
// I_SubmitSound(mixbuffer); |
} |