/programs/games/bomber/snd_const.inc |
---|
0,0 → 1,45 |
SOUND_VERSION equ 0x0101 |
PCM_ALL equ 0 |
PCM_OUT equ 0x08000000 |
PCM_RING equ 0x10000000 |
PCM_STATIC equ 0x20000000 |
PCM_FLOAT equ 0x40000000 |
PCM_FILTER equ 0x80000000 |
PCM_2_16_48 equ 1 |
PCM_1_16_48 equ 2 |
PCM_2_16_44 equ 3 |
PCM_1_16_44 equ 4 |
PCM_2_16_32 equ 5 |
PCM_1_16_32 equ 6 |
PCM_2_16_24 equ 7 |
PCM_1_16_24 equ 8 |
PCM_2_16_22 equ 9 |
PCM_1_16_22 equ 10 |
PCM_2_16_16 equ 11 |
PCM_1_16_16 equ 12 |
PCM_2_16_12 equ 13 |
PCM_1_16_12 equ 14 |
PCM_2_16_11 equ 15 |
PCM_1_16_11 equ 16 |
PCM_2_16_8 equ 17 |
PCM_1_16_8 equ 18 |
PCM_2_8_48 equ 19 |
PCM_1_8_48 equ 20 |
PCM_2_8_44 equ 21 |
PCM_1_8_44 equ 22 |
PCM_2_8_32 equ 23 |
PCM_1_8_32 equ 24 |
PCM_2_8_24 equ 25 |
PCM_1_8_24 equ 26 |
PCM_2_8_22 equ 27 |
PCM_1_8_22 equ 28 |
PCM_2_8_16 equ 29 |
PCM_1_8_16 equ 30 |
PCM_2_8_12 equ 31 |
PCM_1_8_12 equ 32 |
PCM_2_8_11 equ 33 |
PCM_1_8_11 equ 34 |
PCM_2_8_8 equ 35 |
PCM_1_8_8 equ 36 |