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Regard whitespace Rev 5228 → Rev 5229

/programs/games/2048/game.h
0,0 → 1,30
#ifndef GAME_H
#define GAME_H
 
#include "defines.h"
#include "board.h"
 
static const char header[] = "2048";
static struct process_table_entry proc_info = {0};
 
#define NEW_GAME_BUTTON (0xFF)
 
// Start a new game
void game_init();
 
// Redraw game content
void game_redraw();
 
// Move Up
void game_move_up();
 
// Move Down
void game_move_down();
 
// Move Left
void game_move_left();
 
// Move Right
void game_move_right();
 
#endif // GAME_H