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Regard whitespace Rev 4972 → Rev 4973

/programs/develop/libraries/menuetlibc/include/SDL/SDL_thread.h
0,0 → 1,79
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
 
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
 
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
 
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 
Sam Lantinga
slouken@libsdl.org
*/
 
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_thread.h,v 1.6 2004/01/04 16:49:08 slouken Exp $";
#endif
 
#ifndef _SDL_thread_h
#define _SDL_thread_h
 
/* Header for the SDL thread management routines
 
These are independent of the other SDL routines.
*/
 
#include "SDL_main.h"
#include "SDL_types.h"
 
/* Thread synchronization primitives */
#include "SDL_mutex.h"
 
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
 
/* The SDL thread structure, defined in SDL_thread.c */
struct SDL_Thread;
typedef struct SDL_Thread SDL_Thread;
 
/* Create a thread */
extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data);
 
/* Get the 32-bit thread identifier for the current thread */
extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void);
 
/* Get the 32-bit thread identifier for the specified thread,
equivalent to SDL_ThreadID() if the specified thread is NULL.
*/
extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread *thread);
 
/* Wait for a thread to finish.
The return code for the thread function is placed in the area
pointed to by 'status', if 'status' is not NULL.
*/
extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status);
 
/* Forcefully kill a thread without worrying about its state */
extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread *thread);
 
 
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
 
#endif /* _SDL_thread_h */