0,0 → 1,60 |
/* |
SDL - Simple DirectMedia Layer |
Copyright (C) 1997-2004 Sam Lantinga |
|
This library is free software; you can redistribute it and/or |
modify it under the terms of the GNU Library General Public |
License as published by the Free Software Foundation; either |
version 2 of the License, or (at your option) any later version. |
|
This library is distributed in the hope that it will be useful, |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
Library General Public License for more details. |
|
You should have received a copy of the GNU Library General Public |
License along with this library; if not, write to the Free |
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
|
Sam Lantinga |
slouken@libsdl.org |
*/ |
|
#ifdef SAVE_RCSID |
static char rcsid = |
"@(#) $Id: SDL_active.h,v 1.6 2004/01/04 16:49:07 slouken Exp $"; |
#endif |
|
/* Include file for SDL application focus event handling */ |
|
#ifndef _SDL_active_h |
#define _SDL_active_h |
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#include "begin_code.h" |
/* Set up for C function definitions, even when using C++ */ |
#ifdef __cplusplus |
extern "C" { |
#endif |
|
/* The available application states */ |
#define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */ |
#define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */ |
#define SDL_APPACTIVE 0x04 /* The application is active */ |
|
/* Function prototypes */ |
/* |
* This function returns the current state of the application, which is a |
* bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and |
* SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to |
* see your application, otherwise it has been iconified or disabled. |
*/ |
extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); |
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/* Ends C function definitions when using C++ */ |
#ifdef __cplusplus |
} |
#endif |
#include "close_code.h" |
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#endif /* _SDL_active_h */ |