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/programs/demos/unvwater/trunk/unvwater.asm
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; A unvwater demo
; Programmed by Octavio Vega Fernandez
; http://octavio.vega.fernandez.googlepages.com/CV4.HTM
; Converted to KolibriOS, By Asper
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
 
use32
org 0x0
 
db 'MENUET00' ; 8 byte id
dd 38 ; required os
dd STARTAPP ; program start
dd I_END ; program image size
dd 0x100000 ; required amount of memory
dd 0x00000000 ; reserved=no extended header
 
include "aspAPI.inc"
SCREEN_WIDTH equ 100h
SCREEN_HEIGHT equ 100h
 
 
STARTAPP:
 
mov eax, 18 ;Get CPU speed
mov ebx, 5
int 0x40
shr eax, 28
mov dword [delay], eax
 
init_palette:
mov edi, Paleta
;xor eax, eax
mov eax, 0x40
@@:
stosd
inc al
jnz @b
 
MAIN:
l1:
xor esi, esi
l11:
xor ebx, ebx
mov edx, 303h
sub esi, 101h
l2:
and esi, 0xFFFF ;esi=si
add bl, [esi+img]
adc bh, ah
inc esi
dec dh
jnz l2
 
mov dh, 3
add esi, 100h-3
dec dl
jnz l2
sub esi, 1ffh
and esi, 0xFFFF ;esi=si
 
mov al, [img+esi]
sub bx, ax
shl ax, 2
sub bx, ax
shr bx, 2
 
mov ax, bx
shr ax, 7
sub bx, ax
mov [img+esi], bl
inc si
jnz l11
 
call copy_buffer_to_video
 
 
still:
mov eax, 11 ; Test if there is an event in the queue.
int 0x40
 
cmp al,1 ; redraw request ?
jz red
cmp al,2 ; key in buffer ?
jz key
cmp al,3 ; button in buffer ?
jz button
 
jmp MAIN
 
red:
call draw_window
jmp MAIN
 
 
key:
mov eax, 2
int 0x40
cmp ah, 27 ; Test Esc in ASCII
je close_app
jmp MAIN
 
button:
mov eax, 17 ; Get pressed button code
int 0x40
cmp ah, 1 ; Test x button
je close_app
jmp MAIN
 
draw_window:
start_draw_window 100,70,SCREEN_WIDTH+10,SCREEN_HEIGHT+5,0x14224466,labelt;, 14;labellen-labelt
mov dword [skin_h], eax
end_draw_window
ret
 
 
fail:
; Type something here.
close_app:
mov eax, -1 ; close this program
int 0x40
 
 
 
copy_buffer_to_video:
pusha
; mov eax, 18 ;@WAITVSYNC();
; mov ebx, 14
; int 0x40
mov eax, 5 ;delay
mov ebx, dword [delay]
int 0x40
 
mov eax, dword [skin_h]
lea edx, [5*65536+eax]
 
mov eax, 65
mov ebx, img
mov ecx, SCREEN_WIDTH*65536+SCREEN_HEIGHT ;ecx = w*65536+h
; mov edx, 5*65536+25 ;edx = x*65536+y
mov esi, 8
mov edi, Paleta
xor ebp, ebp
int 0x40
popa
ret
 
; DATA AREA
 
; Application Title
labelt db 'UnvWater demo',0
delay dd 0
skin_h dd 25 ; Skin height.
 
I_END:
Paleta rb 1024
img db 1
rb 10000h
 
Property changes:
Added: svn:eol-style
+native
\ No newline at end of property