1,8 → 1,8 |
View3ds 0.055 - tiny viewer to .3ds files. |
View3ds 0.057 - tiny viewer to .3ds files. |
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What's new? |
1. SSE optimizations (file BUMP_TEX.INC). |
3. Compiles correctly in newest FASM. |
1. By opening file bigger then ~18 KB, and choosing env mode program terminate. |
I remove this bug |
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Buttons description: |
1. rotary: choosing rotary axle: x, y, x+y. |
15,7 → 15,7 |
3. speed: idle, full. |
4,5. zoom in, out: no comment. |
6. catmull: on( use z buffer ( z coordinate interpolation), off( depth sorting, painters |
alghoritm).Txgrd and 2tex models only with catmull = on. |
alghoritm).Txgrd, 2tex and bumptex models only with catmull = on. |
7. culling: backface culling on/ off. |
8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination). |
9. Blur: blur N times; N=0,1,2,3,4,5 |
22,7 → 22,7 |
10.11,12,13. loseless operations (rotary 90, 180 degrees). |
12. emboss: Do emboss effect( flat bumps ), use blur to do edges more deep. |
carefull with emboss + fire - it looks annoying. |
13. fire: do movement blur ( looks like fire ). |
13. fire: do motion blur ( looks like fire ). |
14. move: changes meaning x,y,z +/- buttons -> obj: moving object, camr: moving camera. |
15. generate: Generates some objects: node, Thorn Crown, heart... |
16. bumps: random, according to texture. |
30,4 → 30,4 |
18. re-map tex -> re-map texture and bump map coordinates, to change spherical mapping |
around axle use 'xchg' and 'mirror' buttons, then press 're-map tex' button. |
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Macgub Jan 2011 |
Macgub April 2011 |