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Regard whitespace Rev 1775 → Rev 1776

/programs/demos/3DS/readme.txt
1,9 → 1,12
View3ds 0.053 - tiny viewer to .3ds files.
View3ds 0.054 - tiny viewer to .3ds files.
 
What's new?
1. Optimizations.
1. Skinned window by Leency.
2. Optimizations.
3. Re map texture, bumps option - allow spherical mapping around each axle (X,Y,Z).
4. Problem with too small memory to generate object fixed. (Problem ocurred with
house.3ds object and others objects contains less than 1000 faces and points).
 
 
Buttons description:
1. rotary: choosing rotary axle: x, y, x+y.
2. shd. model: choosing shading model: flat, grd (smooth), env (spherical
14,8 → 17,8
mapping).
3. speed: idle, full.
4,5. zoom in, out: no comment.
6. catmull: on( use z buffer ( z coordinate interpolation), off( depth sorting, painters alghoritm).
txgrd and 2tex models only with catmull = on.
6. catmull: on( use z buffer ( z coordinate interpolation), off( depth sorting, painters
alghoritm).Txgrd and 2tex models only with catmull = on.
7. culling: backface culling on/ off.
8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination).
9. Blur: blur N times; N=0,1,2,3,4,5
26,6 → 29,9
14. move: changes meaning x,y,z +/- buttons -> obj: moving object, camr: moving camera.
15. generate: Generates some objects: node, Thorn Crown, heart...
16. bumps: random, according to texture.
15. bumps deep -> create bumps deeper or lighter.
17. bumps deep -> create bumps deeper or lighter.
18. re-map tex -> re-map texture and bump map coordinates, to change spherical mapping
around axle use 'xchg' and 'mirror' buttons, then press 're-map tex' button.
 
Macgub X 2009
Macgub december 2009
Last edited Jan 2010