/contrib/sdk/sources/render/render.c |
---|
340,6 → 340,15 |
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float),render->tc_src); |
glEnableVertexAttribArray(1); |
render->tc_src[0] = 0.0; |
render->tc_src[1] = 0.0; |
render->tc_src[1*2] = 1.0; |
render->tc_src[1*2+1]= 0.0; |
render->tc_src[2*2] = 1.0; |
render->tc_src[2*2+1]= 1.0; |
render->tc_src[3*2] = 0.0; |
render->tc_src[3*2+1]= 1.0; |
glEnable(GL_BLEND); |
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); |