0,0 → 1,117 |
/*! |
\file Draw_HLine.c |
\author Mario Palomo <mpalomo@ihman.com> |
\author Jose M. de la Huerga Fernández |
\author Pepe González Mora |
\date 05-2002 |
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This library is free software; you can redistribute it and/or |
modify it under the terms of the GNU Library General Public |
License as published by the Free Software Foundation; either |
version 2 of the License, or (at your option) any later version. |
|
This library is distributed in the hope that it will be useful, |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
Library General Public License for more details. |
|
You should have received a copy of the GNU Library General Public |
License along with this library; if not, write to the Free Foundation, |
Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
*/ |
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#if SDL_DRAW_BPP == 1 |
#define SDL_DRAW_PUTPIXEL \ |
memset(p, color, x1-x0+1); |
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#elif SDL_DRAW_BPP == 2 |
#define SDL_DRAW_PUTPIXEL \ |
i = x1-x0+1; \ |
switch( i % 4 ) { \ |
do{ \ |
case 0: *(Uint16*)p = color; p+=2; \ |
case 3: *(Uint16*)p = color; p+=2; \ |
case 2: *(Uint16*)p = color; p+=2; \ |
case 1: *(Uint16*)p = color; p+=2; \ |
}while( (i-=4) > 0 ); \ |
} |
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#elif SDL_DRAW_BPP == 3 |
#define SDL_DRAW_PUTPIXEL_BPP_3_AUX \ |
if (SDL_BYTEORDER == SDL_BIG_ENDIAN) { \ |
p[0] = colorbyte2; \ |
p[1] = colorbyte1; \ |
p[2] = colorbyte0; \ |
} else { \ |
p[0] = colorbyte0; \ |
p[1] = colorbyte1; \ |
p[2] = colorbyte2; \ |
} |
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#define SDL_DRAW_PUTPIXEL \ |
i = x1-x0+1; \ |
switch( i % 4 ) { \ |
do{ \ |
case 0: SDL_DRAW_PUTPIXEL_BPP_3_AUX p+=3; \ |
case 3: SDL_DRAW_PUTPIXEL_BPP_3_AUX p+=3; \ |
case 2: SDL_DRAW_PUTPIXEL_BPP_3_AUX p+=3; \ |
case 1: SDL_DRAW_PUTPIXEL_BPP_3_AUX p+=3; \ |
}while( (i-=4) > 0 ); \ |
} |
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#elif SDL_DRAW_BPP == 4 |
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#ifdef __linux__ |
#define SDL_DRAW_WMEMSET_START \ |
if (sizeof(wchar_t) == sizeof(Uint32)) { \ |
wmemset((wchar_t*)p, color, x1-x0+1); \ |
} else { |
#define SDL_DRAW_WMEMSET_END } |
#else |
#define SDL_DRAW_WMEMSET_START |
#define SDL_DRAW_WMEMSET_END |
#endif |
|
#define SDL_DRAW_PUTPIXEL \ |
SDL_DRAW_WMEMSET_START \ |
i = x1-x0+1; \ |
switch( i % 4 ) { \ |
do{ \ |
case 0: *(Uint32*)p = color; p+=4; \ |
case 3: *(Uint32*)p = color; p+=4; \ |
case 2: *(Uint32*)p = color; p+=4; \ |
case 1: *(Uint32*)p = color; p+=4; \ |
}while( (i-=4) > 0 ); \ |
} \ |
SDL_DRAW_WMEMSET_END |
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#endif /*SDL_DRAW_BPP*/ |
|
|
void SDL_DRAWFUNCTION(SDL_Surface *super, |
Sint16 x0,Sint16 y0, Sint16 x1, |
Uint32 color) |
{ |
#if SDL_DRAW_BPP == 3 |
Uint8 colorbyte0 = (Uint8) (color & 0xff); |
Uint8 colorbyte1 = (Uint8) ((color >> 8) & 0xff); |
Uint8 colorbyte2 = (Uint8) ((color >> 16) & 0xff); |
#endif |
|
register Uint8 *p; |
register Sint16 i; |
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if (x0 > x1) { i=x1; x1=x0; x0=i; } |
p = (Uint8*)super->pixels + y0 * super->pitch + x0 * SDL_DRAW_BPP; |
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SDL_DRAW_PUTPIXEL |
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}/*Draw_HLine*/ |
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#undef SDL_DRAW_PUTPIXEL |
#undef SDL_DRAW_PUTPIXEL_BPP_3_AUX |
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#undef SDL_DRAW_WMEMSET_START |
#undef SDL_DRAW_WMEMSET_END |
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