0,0 → 1,852 |
/* |
* Copyright (c) 2013 Brian Paul All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
*/ |
|
|
/* |
* Off-Screen rendering into client memory. |
* State tracker for gallium (for softpipe and llvmpipe) |
* |
* Notes: |
* |
* If Gallium is built with LLVM support we use the llvmpipe driver. |
* Otherwise we use softpipe. The GALLIUM_DRIVER environment variable |
* may be set to "softpipe" or "llvmpipe" to override. |
* |
* With softpipe we could render directly into the user's buffer by using a |
* display target resource. However, softpipe doesn't suport "upside-down" |
* rendering which would be needed for the OSMESA_Y_UP=TRUE case. |
* |
* With llvmpipe we could only render directly into the user's buffer when its |
* width and height is a multiple of the tile size (64 pixels). |
* |
* Because of these constraints we always render into ordinary resources then |
* copy the results to the user's buffer in the flush_front() function which |
* is called when the app calls glFlush/Finish. |
* |
* In general, the OSMesa interface is pretty ugly and not a good match |
* for Gallium. But we're interested in doing the best we can to preserve |
* application portability. With a little work we could come up with a |
* much nicer, new off-screen Gallium interface... |
*/ |
|
|
#include "GL/osmesa.h" |
|
#include "glapi/glapi.h" /* for OSMesaGetProcAddress below */ |
|
#include "pipe/p_context.h" |
#include "pipe/p_screen.h" |
#include "pipe/p_state.h" |
|
#include "util/u_atomic.h" |
#include "util/u_box.h" |
#include "util/u_format.h" |
#include "util/u_memory.h" |
|
#include "state_tracker/st_api.h" |
#include "state_tracker/st_gl_api.h" |
|
|
|
extern struct pipe_screen * |
osmesa_create_screen(void); |
|
|
|
struct osmesa_buffer |
{ |
struct st_framebuffer_iface *stfb; |
struct st_visual visual; |
unsigned width, height; |
|
struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; |
|
void *map; |
|
struct osmesa_buffer *next; /**< next in linked list */ |
}; |
|
|
struct osmesa_context |
{ |
struct st_context_iface *stctx; |
|
struct osmesa_buffer *current_buffer; |
|
enum pipe_format depth_stencil_format, accum_format; |
|
GLenum format; /*< User-specified context format */ |
GLenum type; /*< Buffer's data type */ |
GLint user_row_length; /*< user-specified number of pixels per row */ |
GLboolean y_up; /*< TRUE -> Y increases upward */ |
/*< FALSE -> Y increases downward */ |
}; |
|
|
/** |
* Linked list of all osmesa_buffers. |
* We can re-use an osmesa_buffer from one OSMesaMakeCurrent() call to |
* the next unless the color/depth/stencil/accum formats change. |
* We have to do this to be compatible with the original OSMesa implementation |
* because some apps call OSMesaMakeCurrent() several times during rendering |
* a frame. |
*/ |
static struct osmesa_buffer *BufferList = NULL; |
|
|
/** |
* Called from the ST manager. |
*/ |
static int |
osmesa_st_get_param(struct st_manager *smapi, enum st_manager_param param) |
{ |
/* no-op */ |
return 0; |
} |
|
|
/** |
* Create/return singleton st_api object. |
*/ |
static struct st_api * |
get_st_api(void) |
{ |
static struct st_api *stapi = NULL; |
if (!stapi) { |
stapi = st_gl_api_create(); |
} |
return stapi; |
} |
|
|
/** |
* Create/return a singleton st_manager object. |
*/ |
static struct st_manager * |
get_st_manager(void) |
{ |
static struct st_manager *stmgr = NULL; |
if (!stmgr) { |
stmgr = CALLOC_STRUCT(st_manager); |
if (stmgr) { |
stmgr->screen = osmesa_create_screen(); |
stmgr->get_param = osmesa_st_get_param; |
stmgr->get_egl_image = NULL; |
} |
} |
return stmgr; |
} |
|
|
static INLINE boolean |
little_endian(void) |
{ |
const unsigned ui = 1; |
return *((const char *) &ui); |
} |
|
|
/** |
* Given an OSMESA_x format and a GL_y type, return the best |
* matching PIPE_FORMAT_z. |
* Note that we can't exactly match all user format/type combinations |
* with gallium formats. If we find this to be a problem, we can |
* implement more elaborate format/type conversion in the flush_front() |
* function. |
*/ |
static enum pipe_format |
osmesa_choose_format(GLenum format, GLenum type) |
{ |
switch (format) { |
case OSMESA_RGBA: |
if (type == GL_UNSIGNED_BYTE) { |
if (little_endian()) |
return PIPE_FORMAT_R8G8B8A8_UNORM; |
else |
return PIPE_FORMAT_A8B8G8R8_UNORM; |
} |
else if (type == GL_UNSIGNED_SHORT) { |
return PIPE_FORMAT_R16G16B16A16_UNORM; |
} |
else if (type == GL_FLOAT) { |
return PIPE_FORMAT_R32G32B32A32_FLOAT; |
} |
else { |
return PIPE_FORMAT_NONE; |
} |
break; |
case OSMESA_BGRA: |
if (type == GL_UNSIGNED_BYTE) { |
if (little_endian()) |
return PIPE_FORMAT_B8G8R8A8_UNORM; |
else |
return PIPE_FORMAT_A8R8G8B8_UNORM; |
} |
else if (type == GL_UNSIGNED_SHORT) { |
return PIPE_FORMAT_R16G16B16A16_UNORM; |
} |
else if (type == GL_FLOAT) { |
return PIPE_FORMAT_R32G32B32A32_FLOAT; |
} |
else { |
return PIPE_FORMAT_NONE; |
} |
break; |
case OSMESA_ARGB: |
if (type == GL_UNSIGNED_BYTE) { |
if (little_endian()) |
return PIPE_FORMAT_A8R8G8B8_UNORM; |
else |
return PIPE_FORMAT_B8G8R8A8_UNORM; |
} |
else if (type == GL_UNSIGNED_SHORT) { |
return PIPE_FORMAT_R16G16B16A16_UNORM; |
} |
else if (type == GL_FLOAT) { |
return PIPE_FORMAT_R32G32B32A32_FLOAT; |
} |
else { |
return PIPE_FORMAT_NONE; |
} |
break; |
case OSMESA_RGB: |
if (type == GL_UNSIGNED_BYTE) { |
return PIPE_FORMAT_R8G8B8_UNORM; |
} |
else if (type == GL_UNSIGNED_SHORT) { |
return PIPE_FORMAT_R16G16B16_UNORM; |
} |
else if (type == GL_FLOAT) { |
return PIPE_FORMAT_R32G32B32_FLOAT; |
} |
else { |
return PIPE_FORMAT_NONE; |
} |
break; |
case OSMESA_BGR: |
/* No gallium format for this one */ |
return PIPE_FORMAT_NONE; |
case OSMESA_RGB_565: |
return PIPE_FORMAT_B5G6R5_UNORM; |
default: |
; /* fall-through */ |
} |
return PIPE_FORMAT_NONE; |
} |
|
|
/** |
* Initialize an st_visual object. |
*/ |
static void |
osmesa_init_st_visual(struct st_visual *vis, |
enum pipe_format color_format, |
enum pipe_format ds_format, |
enum pipe_format accum_format) |
{ |
vis->buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK; |
vis->color_format = color_format; |
vis->depth_stencil_format = ds_format; |
vis->accum_format = accum_format; |
vis->samples = 1; |
vis->render_buffer = ST_ATTACHMENT_FRONT_LEFT; |
} |
|
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/** |
* Return the osmesa_buffer that corresponds to an st_framebuffer_iface. |
*/ |
static INLINE struct osmesa_buffer * |
stfbi_to_osbuffer(struct st_framebuffer_iface *stfbi) |
{ |
return (struct osmesa_buffer *) stfbi->st_manager_private; |
} |
|
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/** |
* Called via glFlush/glFinish. This is where we copy the contents |
* of the driver's color buffer into the user-specified buffer. |
*/ |
static boolean |
osmesa_st_framebuffer_flush_front(struct st_context_iface *stctx, |
struct st_framebuffer_iface *stfbi, |
enum st_attachment_type statt) |
{ |
OSMesaContext osmesa = OSMesaGetCurrentContext(); |
struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi); |
struct pipe_context *pipe = stctx->pipe; |
struct pipe_resource *res = osbuffer->textures[statt]; |
struct pipe_transfer *transfer = NULL; |
struct pipe_box box; |
void *map; |
ubyte *src, *dst; |
unsigned y, bytes, bpp; |
int dst_stride; |
|
u_box_2d(0, 0, res->width0, res->height0, &box); |
|
map = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box, |
&transfer); |
|
/* |
* Copy the color buffer from the resource to the user's buffer. |
*/ |
bpp = util_format_get_blocksize(osbuffer->visual.color_format); |
src = map; |
dst = osbuffer->map; |
if (osmesa->user_row_length) |
dst_stride = bpp * osmesa->user_row_length; |
else |
dst_stride = bpp * osbuffer->width; |
bytes = bpp * res->width0; |
|
if (osmesa->y_up) { |
/* need to flip image upside down */ |
dst = dst + (res->height0 - 1) * dst_stride; |
dst_stride = -dst_stride; |
} |
|
for (y = 0; y < res->height0; y++) { |
memcpy(dst, src, bytes); |
dst += dst_stride; |
src += transfer->stride; |
} |
|
pipe->transfer_unmap(pipe, transfer); |
|
return TRUE; |
} |
|
|
/** |
* Called by the st manager to validate the framebuffer (allocate |
* its resources). |
*/ |
static boolean |
osmesa_st_framebuffer_validate(struct st_context_iface *stctx, |
struct st_framebuffer_iface *stfbi, |
const enum st_attachment_type *statts, |
unsigned count, |
struct pipe_resource **out) |
{ |
struct pipe_screen *screen = get_st_manager()->screen; |
enum st_attachment_type i; |
struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi); |
struct pipe_resource templat; |
|
memset(&templat, 0, sizeof(templat)); |
templat.target = PIPE_TEXTURE_RECT; |
templat.format = 0; /* setup below */ |
templat.last_level = 0; |
templat.width0 = osbuffer->width; |
templat.height0 = osbuffer->height; |
templat.depth0 = 1; |
templat.array_size = 1; |
templat.usage = PIPE_USAGE_DEFAULT; |
templat.bind = 0; /* setup below */ |
templat.flags = 0; |
|
for (i = 0; i < count; i++) { |
enum pipe_format format = PIPE_FORMAT_NONE; |
unsigned bind = 0; |
|
/* |
* At this time, we really only need to handle the front-left color |
* attachment, since that's all we specified for the visual in |
* osmesa_init_st_visual(). |
*/ |
if (statts[i] == ST_ATTACHMENT_FRONT_LEFT) { |
format = osbuffer->visual.color_format; |
bind = PIPE_BIND_RENDER_TARGET; |
} |
else if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) { |
format = osbuffer->visual.depth_stencil_format; |
bind = PIPE_BIND_DEPTH_STENCIL; |
} |
else if (statts[i] == ST_ATTACHMENT_ACCUM) { |
format = osbuffer->visual.accum_format; |
bind = PIPE_BIND_RENDER_TARGET; |
} |
else { |
debug_warning("Unexpected attachment type in " |
"osmesa_st_framebuffer_validate()"); |
} |
|
templat.format = format; |
templat.bind = bind; |
out[i] = osbuffer->textures[i] = |
screen->resource_create(screen, &templat); |
} |
|
return TRUE; |
} |
|
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static struct st_framebuffer_iface * |
osmesa_create_st_framebuffer(void) |
{ |
struct st_framebuffer_iface *stfbi = CALLOC_STRUCT(st_framebuffer_iface); |
if (stfbi) { |
stfbi->flush_front = osmesa_st_framebuffer_flush_front; |
stfbi->validate = osmesa_st_framebuffer_validate; |
p_atomic_set(&stfbi->stamp, 1); |
} |
return stfbi; |
} |
|
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/** |
* Create new buffer and add to linked list. |
*/ |
static struct osmesa_buffer * |
osmesa_create_buffer(enum pipe_format color_format, |
enum pipe_format ds_format, |
enum pipe_format accum_format) |
{ |
struct osmesa_buffer *osbuffer = CALLOC_STRUCT(osmesa_buffer); |
if (osbuffer) { |
osbuffer->stfb = osmesa_create_st_framebuffer(); |
|
osbuffer->stfb->st_manager_private = osbuffer; |
osbuffer->stfb->visual = &osbuffer->visual; |
|
osmesa_init_st_visual(&osbuffer->visual, color_format, |
ds_format, accum_format); |
|
/* insert into linked list */ |
osbuffer->next = BufferList; |
BufferList = osbuffer; |
} |
|
return osbuffer; |
} |
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/** |
* Search linked list for a buffer with matching pixel formats. |
*/ |
static struct osmesa_buffer * |
osmesa_find_buffer(enum pipe_format color_format, |
enum pipe_format ds_format, |
enum pipe_format accum_format) |
{ |
struct osmesa_buffer *b; |
|
/* Check if we already have a suitable buffer for the given formats */ |
for (b = BufferList; b; b = b->next) { |
if (b->visual.color_format == color_format && |
b->visual.depth_stencil_format == ds_format && |
b->visual.accum_format == accum_format) { |
return b; |
} |
} |
return NULL; |
} |
|
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static void |
osmesa_destroy_buffer(struct osmesa_buffer *osbuffer) |
{ |
FREE(osbuffer->stfb); |
FREE(osbuffer); |
} |
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/**********************************************************************/ |
/***** Public Functions *****/ |
/**********************************************************************/ |
|
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/** |
* Create an Off-Screen Mesa rendering context. The only attribute needed is |
* an RGBA vs Color-Index mode flag. |
* |
* Input: format - Must be GL_RGBA |
* sharelist - specifies another OSMesaContext with which to share |
* display lists. NULL indicates no sharing. |
* Return: an OSMesaContext or 0 if error |
*/ |
GLAPI OSMesaContext GLAPIENTRY |
OSMesaCreateContext(GLenum format, OSMesaContext sharelist) |
{ |
return OSMesaCreateContextExt(format, 24, 8, 0, sharelist); |
} |
|
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/** |
* New in Mesa 3.5 |
* |
* Create context and specify size of ancillary buffers. |
*/ |
GLAPI OSMesaContext GLAPIENTRY |
OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits, |
GLint accumBits, OSMesaContext sharelist) |
{ |
OSMesaContext osmesa; |
struct st_context_iface *st_shared; |
enum st_context_error st_error = 0; |
struct st_context_attribs attribs; |
struct st_api *stapi = get_st_api(); |
|
if (sharelist) { |
st_shared = sharelist->stctx; |
} |
else { |
st_shared = NULL; |
} |
|
osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context); |
if (!osmesa) |
return NULL; |
|
/* Choose depth/stencil/accum buffer formats */ |
if (accumBits > 0) { |
osmesa->accum_format = PIPE_FORMAT_R16G16B16A16_SNORM; |
} |
if (depthBits > 0 && stencilBits > 0) { |
osmesa->depth_stencil_format = PIPE_FORMAT_Z24_UNORM_S8_UINT; |
} |
else if (stencilBits > 0) { |
osmesa->depth_stencil_format = PIPE_FORMAT_S8_UINT; |
} |
else if (depthBits >= 24) { |
osmesa->depth_stencil_format = PIPE_FORMAT_Z24X8_UNORM; |
} |
else if (depthBits >= 16) { |
osmesa->depth_stencil_format = PIPE_FORMAT_Z16_UNORM; |
} |
|
/* |
* Create the rendering context |
*/ |
attribs.profile = ST_PROFILE_DEFAULT; |
attribs.major = 2; |
attribs.minor = 1; |
attribs.flags = 0; /* ST_CONTEXT_FLAG_x */ |
attribs.options.force_glsl_extensions_warn = FALSE; |
attribs.options.disable_blend_func_extended = FALSE; |
attribs.options.disable_glsl_line_continuations = FALSE; |
attribs.options.disable_shader_bit_encoding = FALSE; |
attribs.options.force_s3tc_enable = FALSE; |
attribs.options.force_glsl_version = 0; |
|
osmesa_init_st_visual(&attribs.visual, |
PIPE_FORMAT_R8G8B8A8_UNORM, |
osmesa->depth_stencil_format, |
osmesa->accum_format); |
|
osmesa->stctx = stapi->create_context(stapi, get_st_manager(), |
&attribs, &st_error, st_shared); |
if (!osmesa->stctx) { |
FREE(osmesa); |
return NULL; |
} |
|
osmesa->stctx->st_manager_private = osmesa; |
|
osmesa->format = format; |
osmesa->user_row_length = 0; |
osmesa->y_up = GL_TRUE; |
|
return osmesa; |
} |
|
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/** |
* Destroy an Off-Screen Mesa rendering context. |
* |
* \param osmesa the context to destroy |
*/ |
GLAPI void GLAPIENTRY |
OSMesaDestroyContext(OSMesaContext osmesa) |
{ |
if (osmesa) { |
osmesa->stctx->destroy(osmesa->stctx); |
FREE(osmesa); |
} |
} |
|
|
/** |
* Bind an OSMesaContext to an image buffer. The image buffer is just a |
* block of memory which the client provides. Its size must be at least |
* as large as width*height*pixelSize. Its address should be a multiple |
* of 4 if using RGBA mode. |
* |
* By default, image data is stored in the order of glDrawPixels: row-major |
* order with the lower-left image pixel stored in the first array position |
* (ie. bottom-to-top). |
* |
* If the context's viewport hasn't been initialized yet, it will now be |
* initialized to (0,0,width,height). |
* |
* Input: osmesa - the rendering context |
* buffer - the image buffer memory |
* type - data type for pixel components |
* GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT |
* or GL_FLOAT. |
* width, height - size of image buffer in pixels, at least 1 |
* Return: GL_TRUE if success, GL_FALSE if error because of invalid osmesa, |
* invalid type, invalid size, etc. |
*/ |
GLAPI GLboolean GLAPIENTRY |
OSMesaMakeCurrent(OSMesaContext osmesa, void *buffer, GLenum type, |
GLsizei width, GLsizei height) |
{ |
struct st_api *stapi = get_st_api(); |
struct osmesa_buffer *osbuffer; |
enum pipe_format color_format; |
|
if (!osmesa || !buffer || width < 1 || height < 1) { |
return GL_FALSE; |
} |
|
if (osmesa->format == OSMESA_RGB_565 && type != GL_UNSIGNED_SHORT_5_6_5) { |
return GL_FALSE; |
} |
|
color_format = osmesa_choose_format(osmesa->format, type); |
if (color_format == PIPE_FORMAT_NONE) { |
fprintf(stderr, "OSMesaMakeCurrent(unsupported format/type)\n"); |
return GL_FALSE; |
} |
|
/* See if we already have a buffer that uses these pixel formats */ |
osbuffer = osmesa_find_buffer(color_format, |
osmesa->depth_stencil_format, |
osmesa->accum_format); |
if (!osbuffer) { |
/* Existing buffer found, create new buffer */ |
osbuffer = osmesa_create_buffer(color_format, |
osmesa->depth_stencil_format, |
osmesa->accum_format); |
} |
|
osbuffer->width = width; |
osbuffer->height = height; |
osbuffer->map = buffer; |
|
/* XXX unused for now */ |
(void) osmesa_destroy_buffer; |
|
osmesa->current_buffer = osbuffer; |
osmesa->type = type; |
|
stapi->make_current(stapi, osmesa->stctx, osbuffer->stfb, osbuffer->stfb); |
|
return GL_TRUE; |
} |
|
|
|
GLAPI OSMesaContext GLAPIENTRY |
OSMesaGetCurrentContext(void) |
{ |
struct st_api *stapi = get_st_api(); |
struct st_context_iface *st = stapi->get_current(stapi); |
return st ? (OSMesaContext) st->st_manager_private : NULL; |
} |
|
|
|
GLAPI void GLAPIENTRY |
OSMesaPixelStore(GLint pname, GLint value) |
{ |
OSMesaContext osmesa = OSMesaGetCurrentContext(); |
|
switch (pname) { |
case OSMESA_ROW_LENGTH: |
osmesa->user_row_length = value; |
break; |
case OSMESA_Y_UP: |
osmesa->y_up = value ? GL_TRUE : GL_FALSE; |
break; |
default: |
fprintf(stderr, "Invalid pname in OSMesaPixelStore()\n"); |
return; |
} |
} |
|
|
GLAPI void GLAPIENTRY |
OSMesaGetIntegerv(GLint pname, GLint *value) |
{ |
OSMesaContext osmesa = OSMesaGetCurrentContext(); |
struct osmesa_buffer *osbuffer = osmesa ? osmesa->current_buffer : NULL; |
|
switch (pname) { |
case OSMESA_WIDTH: |
*value = osbuffer ? osbuffer->width : 0; |
return; |
case OSMESA_HEIGHT: |
*value = osbuffer ? osbuffer->height : 0; |
return; |
case OSMESA_FORMAT: |
*value = osmesa->format; |
return; |
case OSMESA_TYPE: |
/* current color buffer's data type */ |
*value = osmesa->type; |
return; |
case OSMESA_ROW_LENGTH: |
*value = osmesa->user_row_length; |
return; |
case OSMESA_Y_UP: |
*value = osmesa->y_up; |
return; |
case OSMESA_MAX_WIDTH: |
/* fall-through */ |
case OSMESA_MAX_HEIGHT: |
{ |
struct pipe_screen *screen = get_st_manager()->screen; |
int maxLevels = screen->get_param(screen, |
PIPE_CAP_MAX_TEXTURE_2D_LEVELS); |
*value = 1 << (maxLevels - 1); |
*value = 8 * 1024; |
} |
return; |
default: |
fprintf(stderr, "Invalid pname in OSMesaGetIntegerv()\n"); |
return; |
} |
} |
|
|
/** |
* Return information about the depth buffer associated with an OSMesa context. |
* Input: c - the OSMesa context |
* Output: width, height - size of buffer in pixels |
* bytesPerValue - bytes per depth value (2 or 4) |
* buffer - pointer to depth buffer values |
* Return: GL_TRUE or GL_FALSE to indicate success or failure. |
*/ |
GLAPI GLboolean GLAPIENTRY |
OSMesaGetDepthBuffer(OSMesaContext c, GLint *width, GLint *height, |
GLint *bytesPerValue, void **buffer) |
{ |
struct osmesa_buffer *osbuffer = c->current_buffer; |
struct pipe_context *pipe = c->stctx->pipe; |
struct pipe_resource *res = osbuffer->textures[ST_ATTACHMENT_DEPTH_STENCIL]; |
struct pipe_transfer *transfer = NULL; |
struct pipe_box box; |
|
/* |
* Note: we can't really implement this function with gallium as |
* we did for swrast. We can't just map the resource and leave it |
* mapped (and there's no OSMesaUnmapDepthBuffer() function) so |
* we unmap the buffer here and return a 'stale' pointer. This should |
* actually be OK in most cases where the caller of this function |
* immediately uses the pointer. |
*/ |
|
u_box_2d(0, 0, res->width0, res->height0, &box); |
|
*buffer = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box, |
&transfer); |
if (!*buffer) { |
return GL_FALSE; |
} |
|
*width = res->width0; |
*height = res->height0; |
*bytesPerValue = util_format_get_blocksize(res->format); |
|
pipe->transfer_unmap(pipe, transfer); |
|
return GL_TRUE; |
} |
|
|
/** |
* Return the color buffer associated with an OSMesa context. |
* Input: c - the OSMesa context |
* Output: width, height - size of buffer in pixels |
* format - the pixel format (OSMESA_FORMAT) |
* buffer - pointer to color buffer values |
* Return: GL_TRUE or GL_FALSE to indicate success or failure. |
*/ |
GLAPI GLboolean GLAPIENTRY |
OSMesaGetColorBuffer(OSMesaContext osmesa, GLint *width, |
GLint *height, GLint *format, void **buffer) |
{ |
struct osmesa_buffer *osbuffer = osmesa->current_buffer; |
|
if (osbuffer) { |
*width = osbuffer->width; |
*height = osbuffer->height; |
*format = osmesa->format; |
*buffer = osbuffer->map; |
return GL_TRUE; |
} |
else { |
*width = 0; |
*height = 0; |
*format = 0; |
*buffer = 0; |
return GL_FALSE; |
} |
} |
|
|
struct name_function |
{ |
const char *Name; |
OSMESAproc Function; |
}; |
|
static struct name_function functions[] = { |
{ "OSMesaCreateContext", (OSMESAproc) OSMesaCreateContext }, |
{ "OSMesaCreateContextExt", (OSMESAproc) OSMesaCreateContextExt }, |
{ "OSMesaDestroyContext", (OSMESAproc) OSMesaDestroyContext }, |
{ "OSMesaMakeCurrent", (OSMESAproc) OSMesaMakeCurrent }, |
{ "OSMesaGetCurrentContext", (OSMESAproc) OSMesaGetCurrentContext }, |
{ "OSMesaPixelsStore", (OSMESAproc) OSMesaPixelStore }, |
{ "OSMesaGetIntegerv", (OSMESAproc) OSMesaGetIntegerv }, |
{ "OSMesaGetDepthBuffer", (OSMESAproc) OSMesaGetDepthBuffer }, |
{ "OSMesaGetColorBuffer", (OSMESAproc) OSMesaGetColorBuffer }, |
{ "OSMesaGetProcAddress", (OSMESAproc) OSMesaGetProcAddress }, |
{ "OSMesaColorClamp", (OSMESAproc) OSMesaColorClamp }, |
{ NULL, NULL } |
}; |
|
|
GLAPI OSMESAproc GLAPIENTRY |
OSMesaGetProcAddress(const char *funcName) |
{ |
int i; |
for (i = 0; functions[i].Name; i++) { |
if (strcmp(functions[i].Name, funcName) == 0) |
return functions[i].Function; |
} |
return _glapi_get_proc_address(funcName); |
} |
|
|
GLAPI void GLAPIENTRY |
OSMesaColorClamp(GLboolean enable) |
{ |
extern void GLAPIENTRY _mesa_ClampColor(GLenum target, GLenum clamp); |
|
_mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB, |
enable ? GL_TRUE : GL_FIXED_ONLY_ARB); |
} |