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/contrib/sdk/sources/Mesa/src/egl/Makefile.am
0,0 → 1,24
# Copyright © 2012 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
 
SUBDIRS=
 
SUBDIRS += drivers main
/contrib/sdk/sources/Mesa/src/egl/Makefile.in
0,0 → 1,796
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# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
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# Software.
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
/contrib/sdk/sources/Mesa/src/egl/docs/EGL_MESA_screen_surface
0,0 → 1,564
Name
 
MESA_screen_surface
 
Name Strings
 
EGL_MESA_screen_surface
 
Contact
 
Brian Paul
 
To discuss, join the dri-egl@lists.freedesktop.org list.
 
Status
 
Obsolete.
 
Version
 
11 (27 January 2006)
 
Number
 
TBD
 
Dependencies
 
EGL 1.0 or later.
 
Overview
 
EGL 1.1 supports three types of drawing surfaces:
* Window surfaces
* Pixmap surfaces
* Pbuffer surfaces
This extension defines a fourth type of drawing surface:
* Screen surface
 
A screen surface is a surface for which the (front) color buffer can
be directly displayed (i.e. scanned out) on a monitor (such as a flat
panel or CRT). In particular the color buffer memory will be allocated
at a location in VRAM (and in a suitable format) which can be displayed
by the graphics hardware.
 
Note that the width and height of the screen surface need not exactly
match the monitor's current resolution. For example, while the monitor
may be configured to to show 1024x768 pixels, the associated screen
surface may be larger, such as 1200x1000. The "screen origin" attribute
will specify which region of the screen surface which is visible on the
monitor. The screen surface can be scrolled by changing this origin.
 
This extension also defines functions for controlling the monitor's
display mode (width, height, refresh rate, etc), and specifing which
screen surface is to be displayed on a monitor.
 
The new EGLModeMESA type and related functions are very similar to the
EGLConfig type and related functions. The user may get a list of
supported modes for a screen and specify the mode to be used when
displaying a screen surface.
 
 
Issues
 
1. Should EGL_INTERLACE be a supported mode attribute?
 
Arguments against:
 
No, this should be provided by another extension which would
also provide the mechanisms needed to play back interlaced video
material correctly on hardware that supports it.
This extension should prefer non-interlaced modes. [M. Danzer]
 
Arguments for:
 
An interlaced display can be of use without considering video
material. Being able to query whether a screen is operating in
interlaced mode can be used by applications to control their
drawing. For example: avoid drawing 1-pixel-wide horizontal lines
if screen is interlaced. [B. Paul]
 
Resolution: Defer for future extension?
 
 
2. Should EGL_REFRESH_RATE be a supported mode attribute?
 
Arguments for:
 
Yes, it's been shown that applications and/or users need to select
modes by this. [M. Danzer]
 
Many examples have been given in which it's desirable to let the
user choose from a variety of refresh rates without having to
restart/reconfigure. [B. Paul]
 
Arguments against:
 
TBD.
 
Resolution: Yes.
 
 
3. Exactly how should the list of modes returned by eglChooseConfigMESA
be sorted?
 
Current method is described in the text below. Subject to change.
 
Alternately, leave the sorting order undefined so that each
implementation can return the modes in order of "most desirable"
to "least desirable" which may depend on the display technology
(CRT vs LCD, etc) or other factors.
 
 
4. How should screen blanking be supported? Note that a screen can be
disabled or turned off by calling eglShowSurface(dpy, scrn,
EGL_NO_SURFACE, EGL_NO_MODE_MESA). But what about power-save mode?
 
I would defer this to other extensions that depend on this one.
I can imagine people wanting different semantics not just in
relation to the power management API being exposed (DPMS or whatever)
but also relating to what events can trigger EGL_CONTEXT_LOST. Also
I'm not sure whether power management commands are properly operations
on the Display or on a screen surface. [A. Jackson]
 
 
5. Should the EGL_PHYSICAL_SIZE_EGL query be kept? The size information
isn't always reliable (consider video projectors) but can still be
used to determine the pixel aspect ratio.
 
Resolution: Omit. The EGL 1.2 specification includes queries for
the display resolution and pixel aspect ratio.
 
 
6. Should detailed mode timing information be exposed by this API?
 
Probably not. Instead, offer that information in a layered extension.
 
 
7. How should the notion of a screen's "native" mode be expressed?
For example, LCD panels have a native resolution and refresh rate
that looks best but other sub-optimal resolutions may be supported.
 
The mode attribute EGL_OPTIMAL_MESA will be set for modes which
best match the screen. [M. Danzer]
 
 
8. Should eglQueryModeStringMESA() be included? This function returns
a human-readable string which corresponds to an EGLMode.
 
Arguments for:
 
A mode name such as "HDTV-720P" might mean more to users than
"1280x720@60Hz" if the later were generated via code.
 
Arguments against:
 
There's no standard syntax for the strings. May cause more
trouble than it's worth.
 
Postpone for future extension. [A. Jackson]
 
Latest discussion leaning toward omitting this function.
 
 
9. Should we use "Get" or "Query" for functions which return state?
The EGL 1.x specification doesn't seem to be totally consistent
in this regard, but "Query" is used more often.
 
Use "Get" for mode-related queries (as for EGLConfigs) but "Query"
for everything else.
 
 
10. What should be the default size for screen surfaces?
 
For Pbuffer surfaces the default width and height are zero.
We'll do the same for screen surfaces. Since there's no function
to resize surfaces it's useless to have a 0x0 screen, but this isn't
a situation that'll normally be encountered.
 
 
11. Should there be a function for resizing a screen surface?
 
Suppose one wants to change the screen's size in the EGL application.
Also suppose there's a hardware restriction such that only one screen
surface can exist at a time (either for lack of memory or because of
memory layout restrictions).
 
The basic idea is that the currently displayed screen surface must
be deallocated before a new one can be created. Perhaps a resize
function would work better?
 
 
12. How should sub-pixel LCD color information be made available?
What about the display's gamma value?
 
Perhaps expose as additional read-only mode attributes.
 
Perhaps postpone for a layered extension.
 
 
13. What happens if the user attempts to delete a screen surface that
is currently being shown?
 
Spec currently says that's illegal and that an error (TBD) will be
generated.
 
 
14. What if the physical screen size can't be determined? Should
a query of EGL_PHYSICAL_SIZE_MESA return [0,0]?
 
Obsolete: EGL_PHYSICAL_SIZE_MESA not used.
 
 
15. Suppose the device's number of RAMDACs is different from the
number of output ports. For example, a graphics card with
two RAMDACs but three ports (VGA, DVI, TV).
 
Address this in a follow-on extension. [Matthias Hopf]
 
 
16. How should we deal with on-the-fly device changes? For example,
the monitor being unplugged and replaced by another with different
characteristics?
 
A HAL event could be received via DBUS in the application [J. Smirl,
A. Jackson].
 
Should there be an EGL mechanism for detecting this? Maybe an
EGL_SCREEN_LOST error (similar to EGL_CONTEXT_LOST) can be recorded
when there's a screen change. At least then the application can
poll to detect this situation.
 
Maybe leave that to a future extension.
 
See also the EGL_SCREEN_COUNT_MESA query.
 
 
17. What if pixel-accurate panning is not supported (see
eglScreenPositionMESA)? [M. Danzer]
 
Is this a common problem? Can we ignore it for now?
 
 
18. Should eglShowSurfaceMESA be renamed to eglShowScreenSurfaceMESA?
 
Probably.
 
 
 
New Procedures and Functions
 
EGLBoolean eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen,
const EGLint *attrib_list,
EGLModeMESA *modes, EGLint modes_size,
EGLint *num_modes)
 
EGLBoolean eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLModeMESA *modes, EGLint modes_size,
EGLint *num_modes)
 
EGLBoolean eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode,
EGLint attrib, EGLint *value)
 
 
EGLBoolean eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens,
EGLint screens_size, EGLint *num_screens)
 
EGLSurface eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
 
EGLBoolean eglShowSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLSurface surface, EGLModeMESA mode)
 
EGLBoolean eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLint x, EGLint y)
 
 
EGLBoolean eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLint attrib, EGLint *value);
 
EGLBoolean eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLSurface *surface)
 
EGLBoolean eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLModeMESA *mode)
 
const char *eglQueryModeStringMESA(EGLDisplay dpy, EGLMode mode);
 
 
New Types
 
EGLModeMESA
EGLScreenMESA
 
New Tokens
 
New error codes:
 
EGL_BAD_SCREEN_MESA
EGL_BAD_MODE_MESA
 
Screen-related tokens:
 
EGL_SCREEN_COUNT_MESA
EGL_SCREEN_POSITION_MESA
EGL_SCREEN_BIT_MESA
EGL_SCREEN_POSITION_GRANULARITY_MESA
 
Mode-related tokens:
 
EGL_MODE_ID_MESA
EGL_REFRESH_RATE_MESA
EGL_INTERLACED_MESA
EGL_OPTIMAL_MESA
EGL_NO_MODE_MESA
 
 
Additions to Chapter X of the EGL 1.1 Specification
 
[XXX this all has to be rewritten to fit into the EGL specification
and match the conventions of an EGL extension. For now, just list
all the functions with brief descriptions.]
 
 
EGLBoolean eglChooseModeMESA(EGLDisplay dpy, const EGLScreenMESA screen,
EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes)
 
Like eglChooseConfig, returns a list of EGLModes which match the given
attribute list. This does not set the screen's current display mode.
The attribute list is a list of token/value pairs terminated with
EGL_NONE. Supported attributes include:
 
Name Description
--------------------- ---------------------------------------------
EGL_WIDTH Mode width (resolution)
EGL_HEIGHT Mode height (resolution)
EGL_REFRESH_RATE_MESA The mode's refresh rate, multiplied by 1000
EGL_INTERLACED_MESA 1 indicates an interlaced mode, 0 otherwise
EGL_OPTIMAL_MESA Set if the most is especially optimal for the
screen (ex. for particular LCD resolutions)
 
Any other token will generate the error EGL_BAD_ATTRIBUTE.
 
The list of modes returned by eglChooseModeMESA will be sorted
according to the following criteria. See the discussion of table 3.3
in the EGL specification for more information.
 
Selection Sort Sort
Attribute Default Criteria Order Priority
-------------------- -------------- ----------- ------ --------
EGL_OPTIMAL_MESA EGL_DONT_CARE Exact 1,0 1
EGL_INTERLACED_MESA EGL_DONT_CARE Exact 0,1 2
EGL_REFRESH_RATE EGL_DONT_CARE AtLeast Larger 3
EGL_WIDTH EGL_DONT_CARE AtLeast Larger 4
EGL_HEIGHT EGL_DONT_CARE AtLeast Larger 5
EGL_MODE_ID_MESA EGL_DONT_CARE Exact Smaller 6
 
 
EGLBoolean eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLModeMESA *modes, EGLint modes_size,
EGLint *num_modes)
 
Like eglGetConfigs, returns a list of all modes supported by the
given screen. The returned modes will be sorted in the same manner
as for eglChooseModeMESA().
 
 
 
EGLBoolean eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode,
EGLint attrib, EGLint *value)
 
Used to query mode attributes. The following attributes are supported:
 
Name Return value description
--------------------- ----------------------------------------------
EGL_OPTIMAL_MESA 1 indicates an optimal mode, 0 otherwise
EGL_INTERLACED_MESA 1 indicates an interlaced mode, 0 otherwise
EGL_REFRESH_RATE_MESA The mode's refresh rate, multiplied by 1000
EGL_WIDTH Mode width (resolution)
EGL_HEIGHT Mode height (resolution)
EGL_MODE_ID_MESA A unique small integer identifier for the mode
 
Any other token will generate the error EGL_BAD_ATTRIBUTE.
 
 
 
EGLBoolean eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens,
EGLint screens_size, EGLint *num_screens)
 
This function returns an array of all available screen handles.
<screens_size> is the maximum number of screens to return in the
<screens> array. <num_screens> will return the number of screen handles
placed in the array, even if <screens> is NULL.
 
The number of screens and the availability of each may change over
time (hot-plugging). Screen handles will not be reused. When a
screen handle becomes invalid, function calls which reference an
invalid handle will generate EGL_BAD_SCREEN_MESA.
 
The first screen handle returned will be considered to be the primary
one.
 
 
 
EGLSurface eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
 
Create a surface that can be displayed on a screen. <attrib_list> is
an array of token/value pairs terminated with EGL_NONE. Valid tokens
include:
 
Name Description
---------------- --------------------------------
EGL_WIDTH desired surface width in pixels
EGL_HEIGHT desired surface height in pixels
 
Any other token will generate the error EGL_BAD_ATTRIBUTE.
The default width and height are zero.
 
 
EGLBoolean eglShowSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLSurface surface, EGLModeMESA mode)
 
This function causes a screen to show the given surface (or more
precisely, the surface's front color buffer) with the given mode.
 
If the surface is in any way incompatible with the mode, the error
EGL_BAD_MATCH will be generated, EGL_FALSE will be returned, and the
previous screen state will remain in effect. This might occur when
the bandwidth of the video-out subsystem is exceeded, or if the mode
specifies a width or height that's greater than the width or height
of the surface.
 
To disable a screen, the values EGL_NO_SURFACE and EGL_NO_MODE_MESA
be passed as the <surface> and <mode> parameters.
 
The values of EGL_SCREEN_POSITION_MESA are clamped to the new valid
range computed from the screen size and surface size. If the new
surface is EGL_NO_SURFACE, EGL_SCREEN_POSITION_MESA is set to [0, 0].
 
 
Attempting to delete a screen surface which is currently being
displayed will result in the error EGL_BAD_ACCESS being generated.
 
 
 
EGLBoolean eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLint x, EGLint y)
 
Specifies the origin of the screen's view into the surface, if the
surface is larger than the screen. Valid values for x and y are
[0, surfaceWidth - screenWidth] and [0, surfaceHeight - screenHeight],
respectively.
 
The x and y values are also constrained to be integer multiples of the
EGL_SCREEN_POSITION_GRANULARITY_MESA values.
 
 
 
 
EGLBoolean eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLint attrib, EGLint *value);
 
Used to query screen attributes. <attrib> may be one of the following:
 
Name Return value description
------------------------ ---------------------------------------------
EGL_SCREEN_POSITION_MESA x, y position of the screen's origin with
respect to the surface. If no surface is
attached to the screen, [0, 0] is returned.
EGL_SCREEN_POSITION_GRANULARITY_MESA
Returns the granularity, in pixels, for
which the screen position is constrained.
 
Any other token will generate the error EGL_BAD_ATTRIBUTE.
 
 
 
 
EGLBoolean eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLSurface *surface)
 
Returns the surface currently displayed on the given screen. <surface>
may be EGL_NO_SURFACE if the screen isn't currently showing any surface.
 
 
 
 
EGLBoolean eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLModeMESA *mode)
 
Returns the given screen's current display mode. The mode may be
EGL_NO_MODE_MESA if the screen is currently disabled.
 
 
 
const char *eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
 
Returns a human-readable string for the given mode. The string is a
zero-terminated C string which the user should not attempt to free.
There is no standard syntax for mode strings. Applications should
not directly rely on mode strings.
 
 
 
Version History
 
1. 15 March 2005 - BrianP
Initial version
 
2. 16 March 2005 - BrianP
Removed EGL_DEPTH_MESA
Added EGL_PHYSICAL_WIDTH_MESA, EGL_PHYSICAL_HEIGHT_MESA queries
Added EGL_OPTIMAL_MESA for width/height/refresh rate selection
Added possible eglQueryModeStringMESA() function
More details of the new functions explained.
 
3. 18 March 2005 - BrianP
Added screen_number to eglChooseModeMESA().
Fix off by one mistake in value range for ORIGIN attributes
Added Issues section
 
4. 21 March 2005 - BrianP
Removed eglScreenAttribsMESA().
Added eglScreenPositionMESA() to set screen origin.
Replaced EGL_SCREEN_X/Y_OFFSET_MESA with EGL_SCREEN_POSITION_MESA.
Replaced EGL_PHYSICAL_WIDTH/HEIGHT_MESA with EGL_PHYSICAL_SIZE_MESA.
Use EGL_OPTIMAL_MESA as a new mode attribute. (Michel Danzer)
Added a few more issues.
 
5. 6 April 2005 - BrianP
More language for eglGetModeStringMESA().
Added issues 10, 11, 12, 13, 14.
Updated issue 3 discussion about mode sorting.
 
6. 22 April 2005 - BrianP
Fixed "LDC" typo.
Added issues 15, 16.
Changed dependency on EGL 1.1 to EGL 1.0
s/EGL_NUM_SCREENS_MESA/EGL_SCREEN_COUNT_MESA/
Added eglQueryDisplayMESA() to New Functions section.
Clarified language for the EGL_SCREEN_COUNT_MESA query.
 
7. 29 April 2005 - BrianP
Added EGLScreenMESA type and eglGetScreensMESA() function. [J. Smirl].
Replaced EGLint screen_number parameters with EGLScreenMESA screen.
Added issue 17 (pixel-accurate panning)
 
8. 2 May 2005 - BrianP
Removed eglQueryDisplayMESA.
Fixed a few more EGLint -> EGLScreenMESA changes.
 
9. 20 May 2005 - BrianP
Fixed a few typos.
Updated some open issues text.
 
10. 10 August 2005 - BrianP
Added EGL_SCREEN_POSITION_GRANULARITY_MESA.
 
11. 27 January 2006 - BrianP
EGL_PHYSICAL_SIZE_MESA removed since EGL 1.2 has a similar feature.
 
/contrib/sdk/sources/Mesa/src/egl/drivers/Makefile.am
0,0 → 1,30
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/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/Android.mk
0,0 → 1,49
# Mesa 3-D graphics library
#
# Copyright (C) 2010-2011 Chia-I Wu <olvaffe@gmail.com>
# Copyright (C) 2010-2011 LunarG Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
 
# Android.mk for egl_dri2
 
LOCAL_PATH := $(call my-dir)
 
include $(CLEAR_VARS)
 
LOCAL_SRC_FILES := \
egl_dri2.c \
platform_android.c
 
LOCAL_CFLAGS := \
-DDEFAULT_DRIVER_DIR=\"/system/lib/dri\" \
-DHAVE_SHARED_GLAPI \
-DHAVE_ANDROID_PLATFORM
 
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/egl/main \
$(DRM_GRALLOC_TOP) \
$(DRM_TOP) \
$(DRM_TOP)/include/drm
 
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include $(BUILD_STATIC_LIBRARY)
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/Makefile.am
0,0 → 1,65
# Copyright © 2012 Intel Corporation
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/Makefile.in
0,0 → 1,800
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distclean-am: clean-am distclean-compile distclean-generic \
distclean-tags
 
dvi: dvi-am
 
dvi-am:
 
html: html-am
 
html-am:
 
info: info-am
 
info-am:
 
install-data-am:
 
install-dvi: install-dvi-am
 
install-dvi-am:
 
install-exec-am:
 
install-html: install-html-am
 
install-html-am:
 
install-info: install-info-am
 
install-info-am:
 
install-man:
 
install-pdf: install-pdf-am
 
install-pdf-am:
 
install-ps: install-ps-am
 
install-ps-am:
 
installcheck-am:
 
maintainer-clean: maintainer-clean-am
-rm -rf ./$(DEPDIR)
-rm -f Makefile
maintainer-clean-am: distclean-am maintainer-clean-generic
 
mostlyclean: mostlyclean-am
 
mostlyclean-am: mostlyclean-compile mostlyclean-generic \
mostlyclean-libtool
 
pdf: pdf-am
 
pdf-am:
 
ps: ps-am
 
ps-am:
 
uninstall-am:
 
.MAKE: install-am install-strip
 
.PHONY: CTAGS GTAGS TAGS all all-am check check-am clean clean-generic \
clean-libtool clean-noinstLTLIBRARIES cscopelist-am ctags \
ctags-am distclean distclean-compile distclean-generic \
distclean-libtool distclean-tags distdir dvi dvi-am html \
html-am info info-am install install-am install-data \
install-data-am install-dvi install-dvi-am install-exec \
install-exec-am install-html install-html-am install-info \
install-info-am install-man install-pdf install-pdf-am \
install-ps install-ps-am install-strip installcheck \
installcheck-am installdirs maintainer-clean \
maintainer-clean-generic mostlyclean mostlyclean-compile \
mostlyclean-generic mostlyclean-libtool pdf pdf-am ps ps-am \
tags tags-am uninstall uninstall-am
 
 
# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/common.c
0,0 → 1,144
/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kristian Høgsberg <krh@bitplanet.net>
* Benjamin Franzke <benjaminfranzke@googlemail.com>
*/
 
#include <stdio.h>
#include <string.h>
 
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
 
#include "egl_dri2.h"
 
#ifdef HAVE_LIBUDEV
 
#define DRIVER_MAP_DRI2_ONLY
#include "pci_ids/pci_id_driver_map.h"
 
#include <libudev.h>
 
static struct udev_device *
dri2_udev_device_new_from_fd(struct udev *udev, int fd)
{
struct udev_device *device;
struct stat buf;
 
if (fstat(fd, &buf) < 0) {
_eglLog(_EGL_WARNING, "EGL-DRI2: failed to stat fd %d", fd);
return NULL;
}
 
device = udev_device_new_from_devnum(udev, 'c', buf.st_rdev);
if (device == NULL) {
_eglLog(_EGL_WARNING,
"EGL-DRI2: could not create udev device for fd %d", fd);
return NULL;
}
 
return device;
}
 
char *
dri2_get_device_name_for_fd(int fd)
{
struct udev *udev;
struct udev_device *device;
const char *const_device_name;
char *device_name = NULL;
 
udev = udev_new();
device = dri2_udev_device_new_from_fd(udev, fd);
if (device == NULL)
return NULL;
 
const_device_name = udev_device_get_devnode(device);
if (!const_device_name)
goto out;
device_name = strdup(const_device_name);
 
out:
udev_device_unref(device);
udev_unref(udev);
 
return device_name;
}
 
char *
dri2_get_driver_for_fd(int fd)
{
struct udev *udev;
struct udev_device *device, *parent;
const char *pci_id;
char *driver = NULL;
int vendor_id, chip_id, i, j;
 
udev = udev_new();
device = dri2_udev_device_new_from_fd(udev, fd);
if (device == NULL)
return NULL;
 
parent = udev_device_get_parent(device);
if (parent == NULL) {
_eglLog(_EGL_WARNING, "DRI2: could not get parent device");
goto out;
}
 
pci_id = udev_device_get_property_value(parent, "PCI_ID");
if (pci_id == NULL ||
sscanf(pci_id, "%x:%x", &vendor_id, &chip_id) != 2) {
_eglLog(_EGL_WARNING, "EGL-DRI2: malformed or no PCI ID");
goto out;
}
 
for (i = 0; driver_map[i].driver; i++) {
if (vendor_id != driver_map[i].vendor_id)
continue;
if (driver_map[i].num_chips_ids == -1) {
driver = strdup(driver_map[i].driver);
_eglLog(_EGL_DEBUG, "pci id for %d: %04x:%04x, driver %s",
fd, vendor_id, chip_id, driver);
goto out;
}
 
for (j = 0; j < driver_map[i].num_chips_ids; j++)
if (driver_map[i].chip_ids[j] == chip_id) {
driver = strdup(driver_map[i].driver);
_eglLog(_EGL_DEBUG, "pci id for %d: %04x:%04x, driver %s",
fd, vendor_id, chip_id, driver);
goto out;
}
}
 
out:
udev_device_unref(device);
udev_unref(udev);
 
return driver;
}
 
#endif /* HAVE_LIBUDEV */
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/egl_dri2.c
0,0 → 1,1775
/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kristian Høgsberg <krh@bitplanet.net>
*/
 
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <limits.h>
#include <fcntl.h>
#include <errno.h>
#include <unistd.h>
#include <xf86drm.h>
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include <sys/types.h>
#include <sys/stat.h>
 
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
 
#include "eglmode.h"
#include "eglscreen.h"
 
#include "egl_dri2.h"
 
typedef unsigned int lib_handle;
 
lib_handle load_library(const char *name);
void *get_proc_address(lib_handle lib, char *proc_name);
 
const __DRIuseInvalidateExtension use_invalidate = {
{ __DRI_USE_INVALIDATE, 1 }
};
 
EGLint dri2_to_egl_attribute_map[] = {
0,
EGL_BUFFER_SIZE, /* __DRI_ATTRIB_BUFFER_SIZE */
EGL_LEVEL, /* __DRI_ATTRIB_LEVEL */
EGL_RED_SIZE, /* __DRI_ATTRIB_RED_SIZE */
EGL_GREEN_SIZE, /* __DRI_ATTRIB_GREEN_SIZE */
EGL_BLUE_SIZE, /* __DRI_ATTRIB_BLUE_SIZE */
EGL_LUMINANCE_SIZE, /* __DRI_ATTRIB_LUMINANCE_SIZE */
EGL_ALPHA_SIZE, /* __DRI_ATTRIB_ALPHA_SIZE */
0, /* __DRI_ATTRIB_ALPHA_MASK_SIZE */
EGL_DEPTH_SIZE, /* __DRI_ATTRIB_DEPTH_SIZE */
EGL_STENCIL_SIZE, /* __DRI_ATTRIB_STENCIL_SIZE */
0, /* __DRI_ATTRIB_ACCUM_RED_SIZE */
0, /* __DRI_ATTRIB_ACCUM_GREEN_SIZE */
0, /* __DRI_ATTRIB_ACCUM_BLUE_SIZE */
0, /* __DRI_ATTRIB_ACCUM_ALPHA_SIZE */
EGL_SAMPLE_BUFFERS, /* __DRI_ATTRIB_SAMPLE_BUFFERS */
EGL_SAMPLES, /* __DRI_ATTRIB_SAMPLES */
0, /* __DRI_ATTRIB_RENDER_TYPE, */
0, /* __DRI_ATTRIB_CONFIG_CAVEAT */
0, /* __DRI_ATTRIB_CONFORMANT */
0, /* __DRI_ATTRIB_DOUBLE_BUFFER */
0, /* __DRI_ATTRIB_STEREO */
0, /* __DRI_ATTRIB_AUX_BUFFERS */
0, /* __DRI_ATTRIB_TRANSPARENT_TYPE */
0, /* __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE */
0, /* __DRI_ATTRIB_TRANSPARENT_RED_VALUE */
0, /* __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE */
0, /* __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE */
0, /* __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE */
0, /* __DRI_ATTRIB_FLOAT_MODE (deprecated) */
0, /* __DRI_ATTRIB_RED_MASK */
0, /* __DRI_ATTRIB_GREEN_MASK */
0, /* __DRI_ATTRIB_BLUE_MASK */
0, /* __DRI_ATTRIB_ALPHA_MASK */
EGL_MAX_PBUFFER_WIDTH, /* __DRI_ATTRIB_MAX_PBUFFER_WIDTH */
EGL_MAX_PBUFFER_HEIGHT, /* __DRI_ATTRIB_MAX_PBUFFER_HEIGHT */
EGL_MAX_PBUFFER_PIXELS, /* __DRI_ATTRIB_MAX_PBUFFER_PIXELS */
0, /* __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH */
0, /* __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT */
0, /* __DRI_ATTRIB_VISUAL_SELECT_GROUP */
0, /* __DRI_ATTRIB_SWAP_METHOD */
EGL_MAX_SWAP_INTERVAL, /* __DRI_ATTRIB_MAX_SWAP_INTERVAL */
EGL_MIN_SWAP_INTERVAL, /* __DRI_ATTRIB_MIN_SWAP_INTERVAL */
0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGB */
0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA */
0, /* __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE */
0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */
EGL_Y_INVERTED_NOK, /* __DRI_ATTRIB_YINVERTED */
0, /* __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE */
};
 
static EGLBoolean
dri2_match_config(const _EGLConfig *conf, const _EGLConfig *criteria)
{
if (_eglCompareConfigs(conf, criteria, NULL, EGL_FALSE) != 0)
return EGL_FALSE;
 
if (!_eglMatchConfig(conf, criteria))
return EGL_FALSE;
 
return EGL_TRUE;
}
 
struct dri2_egl_config *
dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
int depth, EGLint surface_type, const EGLint *attr_list,
const unsigned int *rgba_masks)
{
struct dri2_egl_config *conf;
struct dri2_egl_display *dri2_dpy;
_EGLConfig base;
unsigned int attrib, value, double_buffer;
EGLint key, bind_to_texture_rgb, bind_to_texture_rgba;
unsigned int dri_masks[4] = { 0, 0, 0, 0 };
_EGLConfig *matching_config;
EGLint num_configs = 0;
EGLint config_id;
int i;
 
dri2_dpy = disp->DriverData;
_eglInitConfig(&base, disp, id);
 
i = 0;
double_buffer = 0;
bind_to_texture_rgb = 0;
bind_to_texture_rgba = 0;
 
while (dri2_dpy->core->indexConfigAttrib(dri_config, i++, &attrib, &value)) {
switch (attrib) {
case __DRI_ATTRIB_RENDER_TYPE:
if (value & __DRI_ATTRIB_RGBA_BIT)
value = EGL_RGB_BUFFER;
else if (value & __DRI_ATTRIB_LUMINANCE_BIT)
value = EGL_LUMINANCE_BUFFER;
else
return NULL;
_eglSetConfigKey(&base, EGL_COLOR_BUFFER_TYPE, value);
break;
 
case __DRI_ATTRIB_CONFIG_CAVEAT:
if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
value = EGL_NON_CONFORMANT_CONFIG;
else if (value & __DRI_ATTRIB_SLOW_BIT)
value = EGL_SLOW_CONFIG;
else
value = EGL_NONE;
_eglSetConfigKey(&base, EGL_CONFIG_CAVEAT, value);
break;
 
case __DRI_ATTRIB_BIND_TO_TEXTURE_RGB:
bind_to_texture_rgb = value;
break;
 
case __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA:
bind_to_texture_rgba = value;
break;
 
case __DRI_ATTRIB_DOUBLE_BUFFER:
double_buffer = value;
break;
 
case __DRI_ATTRIB_RED_MASK:
dri_masks[0] = value;
break;
 
case __DRI_ATTRIB_GREEN_MASK:
dri_masks[1] = value;
break;
 
case __DRI_ATTRIB_BLUE_MASK:
dri_masks[2] = value;
break;
 
case __DRI_ATTRIB_ALPHA_MASK:
dri_masks[3] = value;
break;
 
default:
key = dri2_to_egl_attribute_map[attrib];
if (key != 0)
_eglSetConfigKey(&base, key, value);
break;
}
}
 
if (attr_list)
for (i = 0; attr_list[i] != EGL_NONE; i += 2)
_eglSetConfigKey(&base, attr_list[i], attr_list[i+1]);
 
/* Allow a 24-bit RGB visual to match a 32-bit RGBA EGLConfig. Otherwise
* it will only match a 32-bit RGBA visual. On a composited window manager
* on X11, this will make all of the EGLConfigs with destination alpha get
* blended by the compositor. This is probably not what the application
* wants... especially on drivers that only have 32-bit RGBA EGLConfigs!
*/
if (depth > 0 && depth != base.BufferSize
&& !(depth == 24 && base.BufferSize == 32))
return NULL;
 
if (rgba_masks && memcmp(rgba_masks, dri_masks, sizeof(dri_masks)))
return NULL;
 
base.NativeRenderable = EGL_TRUE;
 
base.SurfaceType = surface_type;
if (surface_type & (EGL_PBUFFER_BIT |
(disp->Extensions.NOK_texture_from_pixmap ? EGL_PIXMAP_BIT : 0))) {
base.BindToTextureRGB = bind_to_texture_rgb;
if (base.AlphaSize > 0)
base.BindToTextureRGBA = bind_to_texture_rgba;
}
 
base.RenderableType = disp->ClientAPIs;
base.Conformant = disp->ClientAPIs;
 
base.MinSwapInterval = dri2_dpy->min_swap_interval;
base.MaxSwapInterval = dri2_dpy->max_swap_interval;
 
if (!_eglValidateConfig(&base, EGL_FALSE)) {
_eglLog(_EGL_DEBUG, "DRI2: failed to validate config %d", id);
return NULL;
}
 
config_id = base.ConfigID;
base.ConfigID = EGL_DONT_CARE;
base.SurfaceType = EGL_DONT_CARE;
num_configs = _eglFilterArray(disp->Configs, (void **) &matching_config, 1,
(_EGLArrayForEach) dri2_match_config, &base);
 
if (num_configs == 1) {
conf = (struct dri2_egl_config *) matching_config;
 
if (double_buffer && !conf->dri_double_config)
conf->dri_double_config = dri_config;
else if (!double_buffer && !conf->dri_single_config)
conf->dri_single_config = dri_config;
else
/* a similar config type is already added (unlikely) => discard */
return NULL;
}
else if (num_configs == 0) {
conf = malloc(sizeof *conf);
if (conf == NULL)
return NULL;
 
memcpy(&conf->base, &base, sizeof base);
if (double_buffer) {
conf->dri_double_config = dri_config;
conf->dri_single_config = NULL;
} else {
conf->dri_single_config = dri_config;
conf->dri_double_config = NULL;
}
conf->base.SurfaceType = 0;
conf->base.ConfigID = config_id;
 
_eglLinkConfig(&conf->base);
}
else {
assert(0);
return NULL;
}
 
if (double_buffer) {
surface_type &= ~EGL_PIXMAP_BIT;
}
 
conf->base.SurfaceType |= surface_type;
 
return conf;
}
 
__DRIimage *
dri2_lookup_egl_image(__DRIscreen *screen, void *image, void *data)
{
_EGLDisplay *disp = data;
struct dri2_egl_image *dri2_img;
_EGLImage *img;
 
(void) screen;
 
img = _eglLookupImage(image, disp);
if (img == NULL) {
_eglError(EGL_BAD_PARAMETER, "dri2_lookup_egl_image");
return NULL;
}
 
dri2_img = dri2_egl_image(image);
 
return dri2_img->dri_image;
}
 
const __DRIimageLookupExtension image_lookup_extension = {
{ __DRI_IMAGE_LOOKUP, 1 },
dri2_lookup_egl_image
};
 
static const char dri_driver_path[] = "";//DEFAULT_DRIVER_DIR;
 
struct dri2_extension_match {
const char *name;
int version;
int offset;
};
 
static struct dri2_extension_match dri2_driver_extensions[] = {
{ __DRI_CORE, 1, offsetof(struct dri2_egl_display, core) },
{ __DRI_DRI2, 2, offsetof(struct dri2_egl_display, dri2) },
{ NULL, 0, 0 }
};
 
static struct dri2_extension_match dri2_core_extensions[] = {
{ __DRI2_FLUSH, 1, offsetof(struct dri2_egl_display, flush) },
{ __DRI_TEX_BUFFER, 2, offsetof(struct dri2_egl_display, tex_buffer) },
{ __DRI_IMAGE, 1, offsetof(struct dri2_egl_display, image) },
{ NULL, 0, 0 }
};
 
static struct dri2_extension_match swrast_driver_extensions[] = {
{ __DRI_CORE, 1, offsetof(struct dri2_egl_display, core) },
{ __DRI_SWRAST, 2, offsetof(struct dri2_egl_display, swrast) },
{ NULL, 0, 0 }
};
 
static struct dri2_extension_match swrast_core_extensions[] = {
{ __DRI_TEX_BUFFER, 2, offsetof(struct dri2_egl_display, tex_buffer) },
{ NULL, 0, 0 }
};
 
static EGLBoolean
dri2_bind_extensions(struct dri2_egl_display *dri2_dpy,
struct dri2_extension_match *matches,
const __DRIextension **extensions)
{
int i, j, ret = EGL_TRUE;
void *field;
 
for (i = 0; extensions[i]; i++) {
_eglLog(_EGL_DEBUG, "DRI2: found extension `%s'", extensions[i]->name);
for (j = 0; matches[j].name; j++) {
if (strcmp(extensions[i]->name, matches[j].name) == 0 &&
extensions[i]->version >= matches[j].version) {
field = ((char *) dri2_dpy + matches[j].offset);
*(const __DRIextension **) field = extensions[i];
_eglLog(_EGL_INFO, "DRI2: found extension %s version %d",
extensions[i]->name, extensions[i]->version);
}
}
}
 
for (j = 0; matches[j].name; j++) {
field = ((char *) dri2_dpy + matches[j].offset);
if (*(const __DRIextension **) field == NULL) {
_eglLog(_EGL_FATAL, "DRI2: did not find extension %s version %d",
matches[j].name, matches[j].version);
ret = EGL_FALSE;
}
}
 
return ret;
}
 
#if 0
 
static const __DRIextension **
dri2_open_driver(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = disp->DriverData;
const __DRIextension **extensions;
char path[PATH_MAX], *search_paths, *p, *next, *end;
 
search_paths = NULL;
if (geteuid() == getuid()) {
/* don't allow setuid apps to use LIBGL_DRIVERS_PATH */
search_paths = getenv("LIBGL_DRIVERS_PATH");
}
// if (search_paths == NULL)
// search_paths = DEFAULT_DRIVER_DIR;
 
dri2_dpy->driver = NULL;
end = search_paths + strlen(search_paths);
for (p = search_paths; p < end && dri2_dpy->driver == NULL; p = next + 1) {
int len;
next = strchr(p, ':');
if (next == NULL)
next = end;
 
len = next - p;
#if GLX_USE_TLS
snprintf(path, sizeof path,
"%.*s/tls/%s_dri.so", len, p, dri2_dpy->driver_name);
dri2_dpy->driver = dlopen(path, RTLD_NOW | RTLD_GLOBAL);
#endif
if (dri2_dpy->driver == NULL) {
snprintf(path, sizeof path,
"%.*s/%s_dri.so", len, p, dri2_dpy->driver_name);
dri2_dpy->driver = dlopen(path, RTLD_NOW | RTLD_GLOBAL);
if (dri2_dpy->driver == NULL)
_eglLog(_EGL_DEBUG, "failed to open %s: %s\n", path, dlerror());
}
}
 
if (dri2_dpy->driver == NULL) {
_eglLog(_EGL_WARNING,
"DRI2: failed to open %s (search paths %s)",
dri2_dpy->driver_name, search_paths);
return NULL;
}
 
_eglLog(_EGL_DEBUG, "DRI2: dlopen(%s)", path);
extensions = dlsym(dri2_dpy->driver, __DRI_DRIVER_EXTENSIONS);
if (extensions == NULL) {
_eglLog(_EGL_WARNING,
"DRI2: driver exports no extensions (%s)", dlerror());
dlclose(dri2_dpy->driver);
}
 
return extensions;
}
 
EGLBoolean
dri2_load_driver(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = disp->DriverData;
const __DRIextension **extensions;
 
extensions = dri2_open_driver(disp);
if (!extensions)
return EGL_FALSE;
 
if (!dri2_bind_extensions(dri2_dpy, dri2_driver_extensions, extensions)) {
dlclose(dri2_dpy->driver);
return EGL_FALSE;
}
 
return EGL_TRUE;
}
 
EGLBoolean
dri2_load_driver_swrast(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = disp->DriverData;
const __DRIextension **extensions;
 
dri2_dpy->driver_name = "swrast";
extensions = dri2_open_driver(disp);
 
if (!extensions)
return EGL_FALSE;
 
if (!dri2_bind_extensions(dri2_dpy, swrast_driver_extensions, extensions)) {
dlclose(dri2_dpy->driver);
return EGL_FALSE;
}
 
return EGL_TRUE;
}
#endif
 
void
dri2_setup_screen(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
unsigned int api_mask;
 
if (dri2_dpy->dri2) {
api_mask = dri2_dpy->dri2->getAPIMask(dri2_dpy->dri_screen);
} else {
assert(dri2_dpy->swrast);
api_mask = 1 << __DRI_API_OPENGL |
1 << __DRI_API_GLES |
1 << __DRI_API_GLES2 |
1 << __DRI_API_GLES3;
}
 
disp->ClientAPIs = 0;
if (api_mask & (1 <<__DRI_API_OPENGL))
disp->ClientAPIs |= EGL_OPENGL_BIT;
if (api_mask & (1 <<__DRI_API_GLES))
disp->ClientAPIs |= EGL_OPENGL_ES_BIT;
if (api_mask & (1 << __DRI_API_GLES2))
disp->ClientAPIs |= EGL_OPENGL_ES2_BIT;
if (api_mask & (1 << __DRI_API_GLES3))
disp->ClientAPIs |= EGL_OPENGL_ES3_BIT_KHR;
 
assert(dri2_dpy->dri2 || dri2_dpy->swrast);
disp->Extensions.KHR_surfaceless_context = EGL_TRUE;
 
disp->Extensions.MESA_screen_surface = EGL_TRUE;
 
if (dri2_dpy->dri2 && dri2_dpy->dri2->base.version >= 3) {
disp->Extensions.KHR_create_context = EGL_TRUE;
 
if (dri2_dpy->robustness)
disp->Extensions.EXT_create_context_robustness = EGL_TRUE;
}
 
if (dri2_dpy->image) {
disp->Extensions.MESA_drm_image = EGL_TRUE;
disp->Extensions.KHR_image_base = EGL_TRUE;
disp->Extensions.KHR_gl_renderbuffer_image = EGL_TRUE;
if (dri2_dpy->image->base.version >= 5 &&
dri2_dpy->image->createImageFromTexture) {
disp->Extensions.KHR_gl_texture_2D_image = EGL_TRUE;
disp->Extensions.KHR_gl_texture_cubemap_image = EGL_TRUE;
}
}
{
_EGLMode *mode;
_EGLScreen *screen = malloc(sizeof(*screen));
 
_eglInitScreen(screen, disp, 3);
mode = &screen->Modes[0];
mode->Width = 800;
mode->Height = 600;
mode->RefreshRate = 60;
mode->Optimal = EGL_FALSE;
mode->Interlaced = EGL_FALSE;
mode->Name = "800 x 600 60Hz";
 
 
mode = &screen->Modes[1];
mode->Width = 1024;
mode->Height = 768;
mode->RefreshRate = 60;
mode->Optimal = EGL_FALSE;
mode->Interlaced = EGL_FALSE;
mode->Name = "1024 x 768 60Hz";
 
mode = &screen->Modes[2];
mode->Width = 1280;
mode->Height = 1024;
mode->RefreshRate = 60;
mode->Optimal = EGL_FALSE;
mode->Interlaced = EGL_FALSE;
mode->Name = "1280 x 1024 60Hz";
 
_eglLinkScreen(screen);
}
}
 
EGLBoolean
dri2_create_screen(_EGLDisplay *disp)
{
const __DRIextension **extensions;
struct dri2_egl_display *dri2_dpy;
 
dri2_dpy = disp->DriverData;
 
if (dri2_dpy->dri2) {
dri2_dpy->dri_screen =
dri2_dpy->dri2->createNewScreen(0, dri2_dpy->fd, dri2_dpy->extensions,
&dri2_dpy->driver_configs, disp);
} else {
assert(dri2_dpy->swrast);
dri2_dpy->dri_screen =
dri2_dpy->swrast->createNewScreen(0, dri2_dpy->extensions,
&dri2_dpy->driver_configs, disp);
}
 
if (dri2_dpy->dri_screen == NULL) {
_eglLog(_EGL_WARNING, "DRI2: failed to create dri screen");
return EGL_FALSE;
}
 
dri2_dpy->own_dri_screen = 1;
 
extensions = dri2_dpy->core->getExtensions(dri2_dpy->dri_screen);
 
if (dri2_dpy->dri2) {
unsigned i;
 
if (!dri2_bind_extensions(dri2_dpy, dri2_core_extensions, extensions))
goto cleanup_dri_screen;
 
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI2_ROBUSTNESS) == 0) {
dri2_dpy->robustness = (__DRIrobustnessExtension *) extensions[i];
}
if (strcmp(extensions[i]->name, __DRI2_CONFIG_QUERY) == 0) {
dri2_dpy->config = (__DRI2configQueryExtension *) extensions[i];
}
}
} else {
assert(dri2_dpy->swrast);
if (!dri2_bind_extensions(dri2_dpy, swrast_core_extensions, extensions))
goto cleanup_dri_screen;
}
 
dri2_setup_screen(disp);
 
return EGL_TRUE;
 
cleanup_dri_screen:
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
 
return EGL_FALSE;
}
 
/**
* Called via eglInitialize(), GLX_drv->API.Initialize().
*/
static EGLBoolean
dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp)
{
/* not until swrast_dri is supported */
if (disp->Options.UseFallback)
return EGL_FALSE;
 
return dri2_initialize_drm(drv, disp);
 
#if 0
switch (disp->Platform) {
#ifdef HAVE_X11_PLATFORM
case _EGL_PLATFORM_X11:
if (disp->Options.TestOnly)
return EGL_TRUE;
return dri2_initialize_x11(drv, disp);
#endif
 
#ifdef HAVE_LIBUDEV
#ifdef HAVE_DRM_PLATFORM
case _EGL_PLATFORM_DRM:
if (disp->Options.TestOnly)
return EGL_TRUE;
return dri2_initialize_drm(drv, disp);
#endif
#ifdef HAVE_WAYLAND_PLATFORM
case _EGL_PLATFORM_WAYLAND:
if (disp->Options.TestOnly)
return EGL_TRUE;
return dri2_initialize_wayland(drv, disp);
#endif
#endif
#ifdef HAVE_ANDROID_PLATFORM
case _EGL_PLATFORM_ANDROID:
if (disp->Options.TestOnly)
return EGL_TRUE;
return dri2_initialize_android(drv, disp);
#endif
 
default:
return EGL_FALSE;
}
#endif
}
 
/**
* Called via eglTerminate(), drv->API.Terminate().
*/
static EGLBoolean
dri2_terminate(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
_eglReleaseDisplayResources(drv, disp);
_eglCleanupDisplay(disp);
 
if (dri2_dpy->own_dri_screen)
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
// if (dri2_dpy->fd)
// close(dri2_dpy->fd);
// if (dri2_dpy->driver)
// dlclose(dri2_dpy->driver);
free(dri2_dpy->device_name);
 
if (disp->PlatformDisplay == NULL) {
switch (disp->Platform) {
#ifdef HAVE_X11_PLATFORM
case _EGL_PLATFORM_X11:
xcb_disconnect(dri2_dpy->conn);
break;
#endif
#ifdef HAVE_DRM_PLATFORM
case _EGL_PLATFORM_DRM:
if (dri2_dpy->own_device) {
gbm_device_destroy(&dri2_dpy->gbm_dri->base.base);
}
break;
#endif
default:
break;
}
}
 
free(dri2_dpy);
disp->DriverData = NULL;
 
return EGL_TRUE;
}
 
/**
* Set the error code after a call to
* dri2_egl_display::dri2::createContextAttribs.
*/
static void
dri2_create_context_attribs_error(int dri_error)
{
EGLint egl_error;
 
switch (dri_error) {
case __DRI_CTX_ERROR_SUCCESS:
return;
 
case __DRI_CTX_ERROR_NO_MEMORY:
egl_error = EGL_BAD_ALLOC;
break;
 
/* From the EGL_KHR_create_context spec, section "Errors":
*
* * If <config> does not support a client API context compatible
* with the requested API major and minor version, [...] context flags,
* and context reset notification behavior (for client API types where
* these attributes are supported), then an EGL_BAD_MATCH error is
* generated.
*
* * If an OpenGL ES context is requested and the values for
* attributes EGL_CONTEXT_MAJOR_VERSION_KHR and
* EGL_CONTEXT_MINOR_VERSION_KHR specify an OpenGL ES version that
* is not defined, than an EGL_BAD_MATCH error is generated.
*
* * If an OpenGL context is requested, the requested version is
* greater than 3.2, and the value for attribute
* EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR has no bits set; has any
* bits set other than EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR and
* EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; has more than
* one of these bits set; or if the implementation does not support
* the requested profile, then an EGL_BAD_MATCH error is generated.
*/
case __DRI_CTX_ERROR_BAD_API:
case __DRI_CTX_ERROR_BAD_VERSION:
case __DRI_CTX_ERROR_BAD_FLAG:
egl_error = EGL_BAD_MATCH;
break;
 
/* From the EGL_KHR_create_context spec, section "Errors":
*
* * If an attribute name or attribute value in <attrib_list> is not
* recognized (including unrecognized bits in bitmask attributes),
* then an EGL_BAD_ATTRIBUTE error is generated."
*/
case __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE:
case __DRI_CTX_ERROR_UNKNOWN_FLAG:
egl_error = EGL_BAD_ATTRIBUTE;
break;
 
default:
assert(0);
egl_error = EGL_BAD_MATCH;
break;
}
 
_eglError(egl_error, "dri2_create_context");
}
 
/**
* Called via eglCreateContext(), drv->API.CreateContext().
*/
static _EGLContext *
dri2_create_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
_EGLContext *share_list, const EGLint *attrib_list)
{
struct dri2_egl_context *dri2_ctx;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_context *dri2_ctx_shared = dri2_egl_context(share_list);
__DRIcontext *shared =
dri2_ctx_shared ? dri2_ctx_shared->dri_context : NULL;
struct dri2_egl_config *dri2_config = dri2_egl_config(conf);
const __DRIconfig *dri_config;
int api;
 
(void) drv;
 
dri2_ctx = malloc(sizeof *dri2_ctx);
if (!dri2_ctx) {
_eglError(EGL_BAD_ALLOC, "eglCreateContext");
return NULL;
}
 
if (!_eglInitContext(&dri2_ctx->base, disp, conf, attrib_list))
goto cleanup;
 
switch (dri2_ctx->base.ClientAPI) {
case EGL_OPENGL_ES_API:
switch (dri2_ctx->base.ClientMajorVersion) {
case 1:
api = __DRI_API_GLES;
break;
case 2:
api = __DRI_API_GLES2;
break;
case 3:
api = __DRI_API_GLES3;
break;
default:
_eglError(EGL_BAD_PARAMETER, "eglCreateContext");
return NULL;
}
break;
case EGL_OPENGL_API:
if ((dri2_ctx->base.ClientMajorVersion >= 4
|| (dri2_ctx->base.ClientMajorVersion == 3
&& dri2_ctx->base.ClientMinorVersion >= 2))
&& dri2_ctx->base.Profile == EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR)
api = __DRI_API_OPENGL_CORE;
else
api = __DRI_API_OPENGL;
break;
default:
_eglError(EGL_BAD_PARAMETER, "eglCreateContext");
free(dri2_ctx);
return NULL;
}
 
if (conf != NULL) {
/* The config chosen here isn't necessarily
* used for surfaces later.
* A pixmap surface will use the single config.
* This opportunity depends on disabling the
* doubleBufferMode check in
* src/mesa/main/context.c:check_compatible()
*/
if (dri2_config->dri_double_config)
dri_config = dri2_config->dri_double_config;
else
dri_config = dri2_config->dri_single_config;
 
/* EGL_WINDOW_BIT is set only when there is a dri_double_config. This
* makes sure the back buffer will always be used.
*/
if (conf->SurfaceType & EGL_WINDOW_BIT)
dri2_ctx->base.WindowRenderBuffer = EGL_BACK_BUFFER;
}
else
dri_config = NULL;
 
if (dri2_dpy->dri2) {
if (dri2_dpy->dri2->base.version >= 3) {
unsigned error;
unsigned num_attribs = 0;
uint32_t ctx_attribs[8];
 
ctx_attribs[num_attribs++] = __DRI_CTX_ATTRIB_MAJOR_VERSION;
ctx_attribs[num_attribs++] = dri2_ctx->base.ClientMajorVersion;
ctx_attribs[num_attribs++] = __DRI_CTX_ATTRIB_MINOR_VERSION;
ctx_attribs[num_attribs++] = dri2_ctx->base.ClientMinorVersion;
 
if (dri2_ctx->base.Flags != 0) {
/* If the implementation doesn't support the __DRI2_ROBUSTNESS
* extension, don't even try to send it the robust-access flag.
* It may explode. Instead, generate the required EGL error here.
*/
if ((dri2_ctx->base.Flags & EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR) != 0
&& !dri2_dpy->robustness) {
_eglError(EGL_BAD_MATCH, "eglCreateContext");
goto cleanup;
}
 
ctx_attribs[num_attribs++] = __DRI_CTX_ATTRIB_FLAGS;
ctx_attribs[num_attribs++] = dri2_ctx->base.Flags;
}
 
if (dri2_ctx->base.ResetNotificationStrategy != EGL_NO_RESET_NOTIFICATION_KHR) {
/* If the implementation doesn't support the __DRI2_ROBUSTNESS
* extension, don't even try to send it a reset strategy. It may
* explode. Instead, generate the required EGL error here.
*/
if (!dri2_dpy->robustness) {
_eglError(EGL_BAD_CONFIG, "eglCreateContext");
goto cleanup;
}
 
ctx_attribs[num_attribs++] = __DRI_CTX_ATTRIB_RESET_STRATEGY;
ctx_attribs[num_attribs++] = __DRI_CTX_RESET_LOSE_CONTEXT;
}
 
assert(num_attribs <= ARRAY_SIZE(ctx_attribs));
 
dri2_ctx->dri_context =
dri2_dpy->dri2->createContextAttribs(dri2_dpy->dri_screen,
api,
dri_config,
shared,
num_attribs / 2,
ctx_attribs,
& error,
dri2_ctx);
dri2_create_context_attribs_error(error);
} else {
dri2_ctx->dri_context =
dri2_dpy->dri2->createNewContextForAPI(dri2_dpy->dri_screen,
api,
dri_config,
shared,
dri2_ctx);
}
} else {
assert(dri2_dpy->swrast);
dri2_ctx->dri_context =
dri2_dpy->swrast->createNewContextForAPI(dri2_dpy->dri_screen,
api,
dri_config,
shared,
dri2_ctx);
}
 
if (!dri2_ctx->dri_context)
goto cleanup;
 
return &dri2_ctx->base;
 
cleanup:
free(dri2_ctx);
return NULL;
}
 
/**
* Called via eglDestroyContext(), drv->API.DestroyContext().
*/
static EGLBoolean
dri2_destroy_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx)
{
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
if (_eglPutContext(ctx)) {
dri2_dpy->core->destroyContext(dri2_ctx->dri_context);
free(dri2_ctx);
}
 
return EGL_TRUE;
}
 
/**
* Called via eglMakeCurrent(), drv->API.MakeCurrent().
*/
static EGLBoolean
dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
_EGLSurface *rsurf, _EGLContext *ctx)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_dsurf = dri2_egl_surface(dsurf);
struct dri2_egl_surface *dri2_rsurf = dri2_egl_surface(rsurf);
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
_EGLContext *old_ctx;
_EGLSurface *old_dsurf, *old_rsurf;
__DRIdrawable *ddraw, *rdraw;
__DRIcontext *cctx;
 
/* make new bindings */
if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
return EGL_FALSE;
 
/* flush before context switch */
if (old_ctx && dri2_drv->glFlush)
dri2_drv->glFlush();
 
ddraw = (dri2_dsurf) ? dri2_dsurf->dri_drawable : NULL;
rdraw = (dri2_rsurf) ? dri2_rsurf->dri_drawable : NULL;
cctx = (dri2_ctx) ? dri2_ctx->dri_context : NULL;
 
if (old_ctx) {
__DRIcontext *old_cctx = dri2_egl_context(old_ctx)->dri_context;
dri2_dpy->core->unbindContext(old_cctx);
}
 
if ((cctx == NULL && ddraw == NULL && rdraw == NULL) ||
dri2_dpy->core->bindContext(cctx, ddraw, rdraw)) {
if (old_dsurf)
drv->API.DestroySurface(drv, disp, old_dsurf);
if (old_rsurf)
drv->API.DestroySurface(drv, disp, old_rsurf);
if (old_ctx)
drv->API.DestroyContext(drv, disp, old_ctx);
 
return EGL_TRUE;
} else {
/* undo the previous _eglBindContext */
_eglBindContext(old_ctx, old_dsurf, old_rsurf, &ctx, &dsurf, &rsurf);
assert(&dri2_ctx->base == ctx &&
&dri2_dsurf->base == dsurf &&
&dri2_rsurf->base == rsurf);
 
_eglPutSurface(dsurf);
_eglPutSurface(rsurf);
_eglPutContext(ctx);
 
_eglPutSurface(old_dsurf);
_eglPutSurface(old_rsurf);
_eglPutContext(old_ctx);
 
return EGL_FALSE;
}
}
 
/*
* Called from eglGetProcAddress() via drv->API.GetProcAddress().
*/
static _EGLProc
dri2_get_proc_address(_EGLDriver *drv, const char *procname)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
 
return dri2_drv->get_proc_address(procname);
}
 
static EGLBoolean
dri2_wait_client(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(ctx->DrawSurface);
 
(void) drv;
 
/* FIXME: If EGL allows frontbuffer rendering for window surfaces,
* we need to copy fake to real here.*/
 
if (dri2_dpy->flush != NULL)
dri2_dpy->flush->flush(dri2_surf->dri_drawable);
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_wait_native(_EGLDriver *drv, _EGLDisplay *disp, EGLint engine)
{
(void) drv;
(void) disp;
 
if (engine != EGL_CORE_NATIVE_ENGINE)
return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
/* glXWaitX(); */
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_bind_tex_image(_EGLDriver *drv,
_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
struct dri2_egl_context *dri2_ctx;
_EGLContext *ctx;
GLint format, target;
 
ctx = _eglGetCurrentContext();
dri2_ctx = dri2_egl_context(ctx);
 
if (!_eglBindTexImage(drv, disp, surf, buffer))
return EGL_FALSE;
 
switch (dri2_surf->base.TextureFormat) {
case EGL_TEXTURE_RGB:
format = __DRI_TEXTURE_FORMAT_RGB;
break;
case EGL_TEXTURE_RGBA:
format = __DRI_TEXTURE_FORMAT_RGBA;
break;
default:
assert(0);
}
 
switch (dri2_surf->base.TextureTarget) {
case EGL_TEXTURE_2D:
target = GL_TEXTURE_2D;
break;
default:
assert(0);
}
 
(*dri2_dpy->tex_buffer->setTexBuffer2)(dri2_ctx->dri_context,
target, format,
dri2_surf->dri_drawable);
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_release_tex_image(_EGLDriver *drv,
_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer)
{
#if __DRI_TEX_BUFFER_VERSION >= 3
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
struct dri2_egl_context *dri2_ctx;
_EGLContext *ctx;
GLint target;
 
ctx = _eglGetCurrentContext();
dri2_ctx = dri2_egl_context(ctx);
 
if (!_eglReleaseTexImage(drv, disp, surf, buffer))
return EGL_FALSE;
 
switch (dri2_surf->base.TextureTarget) {
case EGL_TEXTURE_2D:
target = GL_TEXTURE_2D;
break;
default:
assert(0);
}
if (dri2_dpy->tex_buffer->releaseTexBuffer!=NULL)
(*dri2_dpy->tex_buffer->releaseTexBuffer)(dri2_ctx->dri_context,
target,
dri2_surf->dri_drawable);
#endif
 
return EGL_TRUE;
}
 
static _EGLImage *
dri2_create_image(_EGLDisplay *disp, __DRIimage *dri_image)
{
struct dri2_egl_image *dri2_img;
 
if (dri_image == NULL) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image");
return NULL;
}
 
dri2_img = malloc(sizeof *dri2_img);
if (!dri2_img) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image");
return NULL;
}
 
if (!_eglInitImage(&dri2_img->base, disp)) {
free(dri2_img);
return NULL;
}
 
dri2_img->dri_image = dri_image;
 
return &dri2_img->base;
}
 
static _EGLImage *
dri2_create_image_khr_renderbuffer(_EGLDisplay *disp, _EGLContext *ctx,
EGLClientBuffer buffer,
const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
GLuint renderbuffer = (GLuint) (uintptr_t) buffer;
__DRIimage *dri_image;
 
if (renderbuffer == 0) {
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
dri_image =
dri2_dpy->image->createImageFromRenderbuffer(dri2_ctx->dri_context,
renderbuffer, NULL);
 
return dri2_create_image(disp, dri_image);
}
 
static _EGLImage *
dri2_create_image_mesa_drm_buffer(_EGLDisplay *disp, _EGLContext *ctx,
EGLClientBuffer buffer, const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
EGLint format, name, pitch, err;
_EGLImageAttribs attrs;
__DRIimage *dri_image;
 
name = (EGLint) (uintptr_t) buffer;
 
err = _eglParseImageAttribList(&attrs, disp, attr_list);
if (err != EGL_SUCCESS)
return NULL;
 
if (attrs.Width <= 0 || attrs.Height <= 0 ||
attrs.DRMBufferStrideMESA <= 0) {
_eglError(EGL_BAD_PARAMETER,
"bad width, height or stride");
return NULL;
}
 
switch (attrs.DRMBufferFormatMESA) {
case EGL_DRM_BUFFER_FORMAT_ARGB32_MESA:
format = __DRI_IMAGE_FORMAT_ARGB8888;
pitch = attrs.DRMBufferStrideMESA;
break;
default:
_eglError(EGL_BAD_PARAMETER,
"dri2_create_image_khr: unsupported pixmap depth");
return NULL;
}
 
dri_image =
dri2_dpy->image->createImageFromName(dri2_dpy->dri_screen,
attrs.Width,
attrs.Height,
format,
name,
pitch,
NULL);
 
return dri2_create_image(disp, dri_image);
}
 
#ifdef HAVE_WAYLAND_PLATFORM
 
/* This structure describes how a wl_buffer maps to one or more
* __DRIimages. A wl_drm_buffer stores the wl_drm format code and the
* offsets and strides of the planes in the buffer. This table maps a
* wl_drm format code to a description of the planes in the buffer
* that lets us create a __DRIimage for each of the planes. */
 
static const struct wl_drm_components_descriptor {
uint32_t dri_components;
EGLint components;
int nplanes;
} wl_drm_components[] = {
{ __DRI_IMAGE_COMPONENTS_RGB, EGL_TEXTURE_RGB, 1 },
{ __DRI_IMAGE_COMPONENTS_RGBA, EGL_TEXTURE_RGBA, 1 },
{ __DRI_IMAGE_COMPONENTS_Y_U_V, EGL_TEXTURE_Y_U_V_WL, 3 },
{ __DRI_IMAGE_COMPONENTS_Y_UV, EGL_TEXTURE_Y_UV_WL, 2 },
{ __DRI_IMAGE_COMPONENTS_Y_XUXV, EGL_TEXTURE_Y_XUXV_WL, 2 },
};
 
static _EGLImage *
dri2_create_image_wayland_wl_buffer(_EGLDisplay *disp, _EGLContext *ctx,
EGLClientBuffer _buffer,
const EGLint *attr_list)
{
struct wl_drm_buffer *buffer = (struct wl_drm_buffer *) _buffer;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
const struct wl_drm_components_descriptor *f;
__DRIimage *dri_image;
_EGLImageAttribs attrs;
EGLint err;
int32_t plane;
 
if (!wayland_buffer_is_drm(&buffer->buffer))
return NULL;
 
err = _eglParseImageAttribList(&attrs, disp, attr_list);
plane = attrs.PlaneWL;
if (err != EGL_SUCCESS) {
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_wayland_wl_buffer");
return NULL;
}
 
f = buffer->driver_format;
if (plane < 0 || plane >= f->nplanes) {
_eglError(EGL_BAD_PARAMETER,
"dri2_create_image_wayland_wl_buffer (plane out of bounds)");
return NULL;
}
 
dri_image = dri2_dpy->image->fromPlanar(buffer->driver_buffer, plane, NULL);
 
if (dri_image == NULL) {
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_wayland_wl_buffer");
return NULL;
}
 
return dri2_create_image(disp, dri_image);
}
#endif
 
/**
* Set the error code after a call to
* dri2_egl_image::dri_image::createImageFromTexture.
*/
static void
dri2_create_image_khr_texture_error(int dri_error)
{
EGLint egl_error;
 
switch (dri_error) {
case __DRI_IMAGE_ERROR_SUCCESS:
return;
 
case __DRI_IMAGE_ERROR_BAD_ALLOC:
egl_error = EGL_BAD_ALLOC;
break;
 
case __DRI_IMAGE_ERROR_BAD_MATCH:
egl_error = EGL_BAD_MATCH;
break;
 
case __DRI_IMAGE_ERROR_BAD_PARAMETER:
egl_error = EGL_BAD_PARAMETER;
break;
 
default:
assert(0);
egl_error = EGL_BAD_MATCH;
break;
}
 
_eglError(egl_error, "dri2_create_image_khr_texture");
}
 
static _EGLImage *
dri2_create_image_khr_texture(_EGLDisplay *disp, _EGLContext *ctx,
EGLenum target,
EGLClientBuffer buffer,
const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
struct dri2_egl_image *dri2_img;
GLuint texture = (GLuint) (uintptr_t) buffer;
_EGLImageAttribs attrs;
GLuint depth;
GLenum gl_target;
unsigned error;
 
if (texture == 0) {
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
if (_eglParseImageAttribList(&attrs, disp, attr_list) != EGL_SUCCESS)
return EGL_NO_IMAGE_KHR;
 
switch (target) {
case EGL_GL_TEXTURE_2D_KHR:
depth = 0;
gl_target = GL_TEXTURE_2D;
break;
case EGL_GL_TEXTURE_3D_KHR:
depth = attrs.GLTextureZOffset;
gl_target = GL_TEXTURE_3D;
break;
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
depth = target - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR;
gl_target = GL_TEXTURE_CUBE_MAP;
break;
default:
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
dri2_img = malloc(sizeof *dri2_img);
if (!dri2_img) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
if (!_eglInitImage(&dri2_img->base, disp)) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr");
free(dri2_img);
return EGL_NO_IMAGE_KHR;
}
 
dri2_img->dri_image =
dri2_dpy->image->createImageFromTexture(dri2_ctx->dri_context,
gl_target,
texture,
depth,
attrs.GLTextureLevel,
&error,
dri2_img);
dri2_create_image_khr_texture_error(error);
 
if (!dri2_img->dri_image) {
free(dri2_img);
return EGL_NO_IMAGE_KHR;
}
return &dri2_img->base;
}
 
_EGLImage *
dri2_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
_EGLContext *ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
(void) drv;
 
switch (target) {
case EGL_GL_TEXTURE_2D_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
return dri2_create_image_khr_texture(disp, ctx, target, buffer, attr_list);
case EGL_GL_RENDERBUFFER_KHR:
return dri2_create_image_khr_renderbuffer(disp, ctx, buffer, attr_list);
case EGL_DRM_BUFFER_MESA:
return dri2_create_image_mesa_drm_buffer(disp, ctx, buffer, attr_list);
#ifdef HAVE_WAYLAND_PLATFORM
case EGL_WAYLAND_BUFFER_WL:
return dri2_create_image_wayland_wl_buffer(disp, ctx, buffer, attr_list);
#endif
default:
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
}
 
static EGLBoolean
dri2_destroy_image_khr(_EGLDriver *drv, _EGLDisplay *disp, _EGLImage *image)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_image *dri2_img = dri2_egl_image(image);
 
(void) drv;
 
dri2_dpy->image->destroyImage(dri2_img->dri_image);
free(dri2_img);
 
return EGL_TRUE;
}
 
static _EGLImage *
dri2_create_drm_image_mesa(_EGLDriver *drv, _EGLDisplay *disp,
const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_image *dri2_img;
_EGLImageAttribs attrs;
unsigned int dri_use, valid_mask;
int format;
EGLint err = EGL_SUCCESS;
 
(void) drv;
 
dri2_img = malloc(sizeof *dri2_img);
if (!dri2_img) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
if (!attr_list) {
err = EGL_BAD_PARAMETER;
goto cleanup_img;
}
 
if (!_eglInitImage(&dri2_img->base, disp)) {
err = EGL_BAD_PARAMETER;
goto cleanup_img;
}
 
err = _eglParseImageAttribList(&attrs, disp, attr_list);
if (err != EGL_SUCCESS)
goto cleanup_img;
 
if (attrs.Width <= 0 || attrs.Height <= 0) {
_eglLog(_EGL_WARNING, "bad width or height (%dx%d)",
attrs.Width, attrs.Height);
goto cleanup_img;
}
 
switch (attrs.DRMBufferFormatMESA) {
case EGL_DRM_BUFFER_FORMAT_ARGB32_MESA:
format = __DRI_IMAGE_FORMAT_ARGB8888;
break;
default:
_eglLog(_EGL_WARNING, "bad image format value 0x%04x",
attrs.DRMBufferFormatMESA);
goto cleanup_img;
}
 
valid_mask =
EGL_DRM_BUFFER_USE_SCANOUT_MESA |
EGL_DRM_BUFFER_USE_SHARE_MESA |
EGL_DRM_BUFFER_USE_CURSOR_MESA;
if (attrs.DRMBufferUseMESA & ~valid_mask) {
_eglLog(_EGL_WARNING, "bad image use bit 0x%04x",
attrs.DRMBufferUseMESA & ~valid_mask);
goto cleanup_img;
}
 
dri_use = 0;
if (attrs.DRMBufferUseMESA & EGL_DRM_BUFFER_USE_SHARE_MESA)
dri_use |= __DRI_IMAGE_USE_SHARE;
if (attrs.DRMBufferUseMESA & EGL_DRM_BUFFER_USE_SCANOUT_MESA)
dri_use |= __DRI_IMAGE_USE_SCANOUT;
if (attrs.DRMBufferUseMESA & EGL_DRM_BUFFER_USE_CURSOR_MESA)
dri_use |= __DRI_IMAGE_USE_CURSOR;
 
dri2_img->dri_image =
dri2_dpy->image->createImage(dri2_dpy->dri_screen,
attrs.Width, attrs.Height,
format, dri_use, dri2_img);
if (dri2_img->dri_image == NULL) {
err = EGL_BAD_ALLOC;
goto cleanup_img;
}
 
return &dri2_img->base;
 
cleanup_img:
free(dri2_img);
_eglError(err, "dri2_create_drm_image_mesa");
 
return EGL_NO_IMAGE_KHR;
}
 
static EGLBoolean
dri2_export_drm_image_mesa(_EGLDriver *drv, _EGLDisplay *disp, _EGLImage *img,
EGLint *name, EGLint *handle, EGLint *stride)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_image *dri2_img = dri2_egl_image(img);
 
(void) drv;
 
if (name && !dri2_dpy->image->queryImage(dri2_img->dri_image,
__DRI_IMAGE_ATTRIB_NAME, name)) {
_eglError(EGL_BAD_ALLOC, "dri2_export_drm_image_mesa");
return EGL_FALSE;
}
 
if (handle)
dri2_dpy->image->queryImage(dri2_img->dri_image,
__DRI_IMAGE_ATTRIB_HANDLE, handle);
 
if (stride)
dri2_dpy->image->queryImage(dri2_img->dri_image,
__DRI_IMAGE_ATTRIB_STRIDE, stride);
 
return EGL_TRUE;
}
 
#ifdef HAVE_WAYLAND_PLATFORM
 
static void
dri2_wl_reference_buffer(void *user_data, uint32_t name, int fd,
struct wl_drm_buffer *buffer)
{
_EGLDisplay *disp = user_data;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
__DRIimage *img;
int i, dri_components = 0;
 
if (fd == -1)
img = dri2_dpy->image->createImageFromNames(dri2_dpy->dri_screen,
buffer->buffer.width,
buffer->buffer.height,
buffer->format,
(int*)&name, 1,
buffer->stride,
buffer->offset,
NULL);
else
img = dri2_dpy->image->createImageFromFds(dri2_dpy->dri_screen,
buffer->buffer.width,
buffer->buffer.height,
buffer->format,
&fd, 1,
buffer->stride,
buffer->offset,
NULL);
 
if (img == NULL)
return;
 
dri2_dpy->image->queryImage(img, __DRI_IMAGE_ATTRIB_COMPONENTS, &dri_components);
 
buffer->driver_format = NULL;
for (i = 0; i < ARRAY_SIZE(wl_drm_components); i++)
if (wl_drm_components[i].dri_components == dri_components)
buffer->driver_format = &wl_drm_components[i];
 
if (buffer->driver_format == NULL)
dri2_dpy->image->destroyImage(img);
else
buffer->driver_buffer = img;
}
 
static void
dri2_wl_release_buffer(void *user_data, struct wl_drm_buffer *buffer)
{
_EGLDisplay *disp = user_data;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
dri2_dpy->image->destroyImage(buffer->driver_buffer);
}
 
static struct wayland_drm_callbacks wl_drm_callbacks = {
.authenticate = NULL,
.reference_buffer = dri2_wl_reference_buffer,
.release_buffer = dri2_wl_release_buffer
};
 
static EGLBoolean
dri2_bind_wayland_display_wl(_EGLDriver *drv, _EGLDisplay *disp,
struct wl_display *wl_dpy)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
int ret, flags = 0;
uint64_t cap;
 
(void) drv;
 
if (dri2_dpy->wl_server_drm)
return EGL_FALSE;
 
wl_drm_callbacks.authenticate =
(int(*)(void *, uint32_t)) dri2_dpy->authenticate;
 
ret = drmGetCap(dri2_dpy->fd, DRM_CAP_PRIME, &cap);
if (ret == 0 && cap == (DRM_PRIME_CAP_IMPORT | DRM_PRIME_CAP_EXPORT) &&
dri2_dpy->image->base.version >= 7 &&
dri2_dpy->image->createImageFromFds != NULL)
flags |= WAYLAND_DRM_PRIME;
 
dri2_dpy->wl_server_drm =
wayland_drm_init(wl_dpy, dri2_dpy->device_name,
&wl_drm_callbacks, disp, flags);
 
if (!dri2_dpy->wl_server_drm)
return EGL_FALSE;
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_unbind_wayland_display_wl(_EGLDriver *drv, _EGLDisplay *disp,
struct wl_display *wl_dpy)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
(void) drv;
 
if (!dri2_dpy->wl_server_drm)
return EGL_FALSE;
 
wayland_drm_uninit(dri2_dpy->wl_server_drm);
dri2_dpy->wl_server_drm = NULL;
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_query_wayland_buffer_wl(_EGLDriver *drv, _EGLDisplay *disp,
struct wl_buffer *_buffer,
EGLint attribute, EGLint *value)
{
struct wl_drm_buffer *buffer = (struct wl_drm_buffer *) _buffer;
const struct wl_drm_components_descriptor *format;
 
if (!wayland_buffer_is_drm(&buffer->buffer))
return EGL_FALSE;
 
format = buffer->driver_format;
switch (attribute) {
case EGL_TEXTURE_FORMAT:
*value = format->components;
return EGL_TRUE;
case EGL_WIDTH:
*value = buffer->buffer.width;
return EGL_TRUE;
case EGL_HEIGHT:
*value = buffer->buffer.height;
return EGL_TRUE;
}
 
return EGL_FALSE;
}
#endif
 
static void
dri2_unload(_EGLDriver *drv)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
 
// if (dri2_drv->handle)
// dlclose(dri2_drv->handle);
free(dri2_drv);
}
 
static EGLBoolean
dri2_load(_EGLDriver *drv)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
const char *libname = "libGL.dll";
 
lib_handle handle;
 
handle = load_library(libname);
if (handle) {
dri2_drv->get_proc_address = (_EGLProc (*)(const char *))
get_proc_address(handle, "_glapi_get_proc_address");
if (!dri2_drv->get_proc_address) {
/* no need to keep a reference */
handle = 0;
}
}
 
/* if glapi is not available, loading DRI drivers will fail */
if (!dri2_drv->get_proc_address) {
_eglLog(_EGL_WARNING, "DRI2: failed to find _glapi_get_proc_address");
return EGL_FALSE;
}
 
dri2_drv->glFlush = (void (*)(void))
dri2_drv->get_proc_address("glFlush");
 
dri2_drv->handle = (void*)handle;
 
return EGL_TRUE;
}
 
/**
* This is the main entrypoint into the driver, called by libEGL.
* Create a new _EGLDriver object and init its dispatch table.
*/
_EGLDriver *
_eglBuiltInDriverDRI2(const char *args)
{
struct dri2_egl_driver *dri2_drv;
 
(void) args;
 
dri2_drv = calloc(1, sizeof *dri2_drv);
if (!dri2_drv)
return NULL;
 
if (!dri2_load(&dri2_drv->base)) {
free(dri2_drv);
return NULL;
}
 
_eglInitDriverFallbacks(&dri2_drv->base);
dri2_drv->base.API.Initialize = dri2_initialize;
dri2_drv->base.API.Terminate = dri2_terminate;
dri2_drv->base.API.CreateContext = dri2_create_context;
dri2_drv->base.API.DestroyContext = dri2_destroy_context;
dri2_drv->base.API.MakeCurrent = dri2_make_current;
dri2_drv->base.API.GetProcAddress = dri2_get_proc_address;
dri2_drv->base.API.WaitClient = dri2_wait_client;
dri2_drv->base.API.WaitNative = dri2_wait_native;
dri2_drv->base.API.BindTexImage = dri2_bind_tex_image;
dri2_drv->base.API.ReleaseTexImage = dri2_release_tex_image;
dri2_drv->base.API.CreateImageKHR = dri2_create_image_khr;
dri2_drv->base.API.DestroyImageKHR = dri2_destroy_image_khr;
dri2_drv->base.API.CreateDRMImageMESA = dri2_create_drm_image_mesa;
dri2_drv->base.API.ExportDRMImageMESA = dri2_export_drm_image_mesa;
#ifdef HAVE_WAYLAND_PLATFORM
dri2_drv->base.API.BindWaylandDisplayWL = dri2_bind_wayland_display_wl;
dri2_drv->base.API.UnbindWaylandDisplayWL = dri2_unbind_wayland_display_wl;
dri2_drv->base.API.QueryWaylandBufferWL = dri2_query_wayland_buffer_wl;
#endif
 
dri2_drv->base.Name = "DRI2";
dri2_drv->base.Unload = dri2_unload;
 
return &dri2_drv->base;
}
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/egl_dri2.c.bak
0,0 → 1,1780
/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kristian Høgsberg <krh@bitplanet.net>
*/
 
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <limits.h>
#include <fcntl.h>
#include <errno.h>
#include <unistd.h>
#include <xf86drm.h>
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include <sys/types.h>
#include <sys/stat.h>
 
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
 
#include "eglmode.h"
#include "eglscreen.h"
 
#include "egl_dri2.h"
 
typedef unsigned int lib_handle;
 
lib_handle load_library(const char *name);
void *get_proc_address(lib_handle lib, char *proc_name);
 
const __DRIuseInvalidateExtension use_invalidate = {
{ __DRI_USE_INVALIDATE, 1 }
};
 
EGLint dri2_to_egl_attribute_map[] = {
0,
EGL_BUFFER_SIZE, /* __DRI_ATTRIB_BUFFER_SIZE */
EGL_LEVEL, /* __DRI_ATTRIB_LEVEL */
EGL_RED_SIZE, /* __DRI_ATTRIB_RED_SIZE */
EGL_GREEN_SIZE, /* __DRI_ATTRIB_GREEN_SIZE */
EGL_BLUE_SIZE, /* __DRI_ATTRIB_BLUE_SIZE */
EGL_LUMINANCE_SIZE, /* __DRI_ATTRIB_LUMINANCE_SIZE */
EGL_ALPHA_SIZE, /* __DRI_ATTRIB_ALPHA_SIZE */
0, /* __DRI_ATTRIB_ALPHA_MASK_SIZE */
EGL_DEPTH_SIZE, /* __DRI_ATTRIB_DEPTH_SIZE */
EGL_STENCIL_SIZE, /* __DRI_ATTRIB_STENCIL_SIZE */
0, /* __DRI_ATTRIB_ACCUM_RED_SIZE */
0, /* __DRI_ATTRIB_ACCUM_GREEN_SIZE */
0, /* __DRI_ATTRIB_ACCUM_BLUE_SIZE */
0, /* __DRI_ATTRIB_ACCUM_ALPHA_SIZE */
EGL_SAMPLE_BUFFERS, /* __DRI_ATTRIB_SAMPLE_BUFFERS */
EGL_SAMPLES, /* __DRI_ATTRIB_SAMPLES */
0, /* __DRI_ATTRIB_RENDER_TYPE, */
0, /* __DRI_ATTRIB_CONFIG_CAVEAT */
0, /* __DRI_ATTRIB_CONFORMANT */
0, /* __DRI_ATTRIB_DOUBLE_BUFFER */
0, /* __DRI_ATTRIB_STEREO */
0, /* __DRI_ATTRIB_AUX_BUFFERS */
0, /* __DRI_ATTRIB_TRANSPARENT_TYPE */
0, /* __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE */
0, /* __DRI_ATTRIB_TRANSPARENT_RED_VALUE */
0, /* __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE */
0, /* __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE */
0, /* __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE */
0, /* __DRI_ATTRIB_FLOAT_MODE (deprecated) */
0, /* __DRI_ATTRIB_RED_MASK */
0, /* __DRI_ATTRIB_GREEN_MASK */
0, /* __DRI_ATTRIB_BLUE_MASK */
0, /* __DRI_ATTRIB_ALPHA_MASK */
EGL_MAX_PBUFFER_WIDTH, /* __DRI_ATTRIB_MAX_PBUFFER_WIDTH */
EGL_MAX_PBUFFER_HEIGHT, /* __DRI_ATTRIB_MAX_PBUFFER_HEIGHT */
EGL_MAX_PBUFFER_PIXELS, /* __DRI_ATTRIB_MAX_PBUFFER_PIXELS */
0, /* __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH */
0, /* __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT */
0, /* __DRI_ATTRIB_VISUAL_SELECT_GROUP */
0, /* __DRI_ATTRIB_SWAP_METHOD */
EGL_MAX_SWAP_INTERVAL, /* __DRI_ATTRIB_MAX_SWAP_INTERVAL */
EGL_MIN_SWAP_INTERVAL, /* __DRI_ATTRIB_MIN_SWAP_INTERVAL */
0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGB */
0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA */
0, /* __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE */
0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */
EGL_Y_INVERTED_NOK, /* __DRI_ATTRIB_YINVERTED */
0, /* __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE */
};
 
static EGLBoolean
dri2_match_config(const _EGLConfig *conf, const _EGLConfig *criteria)
{
if (_eglCompareConfigs(conf, criteria, NULL, EGL_FALSE) != 0)
return EGL_FALSE;
 
if (!_eglMatchConfig(conf, criteria))
return EGL_FALSE;
 
return EGL_TRUE;
}
 
struct dri2_egl_config *
dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
int depth, EGLint surface_type, const EGLint *attr_list,
const unsigned int *rgba_masks)
{
struct dri2_egl_config *conf;
struct dri2_egl_display *dri2_dpy;
_EGLConfig base;
unsigned int attrib, value, double_buffer;
EGLint key, bind_to_texture_rgb, bind_to_texture_rgba;
unsigned int dri_masks[4] = { 0, 0, 0, 0 };
_EGLConfig *matching_config;
EGLint num_configs = 0;
EGLint config_id;
int i;
 
dri2_dpy = disp->DriverData;
_eglInitConfig(&base, disp, id);
 
i = 0;
double_buffer = 0;
bind_to_texture_rgb = 0;
bind_to_texture_rgba = 0;
 
while (dri2_dpy->core->indexConfigAttrib(dri_config, i++, &attrib, &value)) {
switch (attrib) {
case __DRI_ATTRIB_RENDER_TYPE:
if (value & __DRI_ATTRIB_RGBA_BIT)
value = EGL_RGB_BUFFER;
else if (value & __DRI_ATTRIB_LUMINANCE_BIT)
value = EGL_LUMINANCE_BUFFER;
else
return NULL;
_eglSetConfigKey(&base, EGL_COLOR_BUFFER_TYPE, value);
break;
 
case __DRI_ATTRIB_CONFIG_CAVEAT:
if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
value = EGL_NON_CONFORMANT_CONFIG;
else if (value & __DRI_ATTRIB_SLOW_BIT)
value = EGL_SLOW_CONFIG;
else
value = EGL_NONE;
_eglSetConfigKey(&base, EGL_CONFIG_CAVEAT, value);
break;
 
case __DRI_ATTRIB_BIND_TO_TEXTURE_RGB:
bind_to_texture_rgb = value;
break;
 
case __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA:
bind_to_texture_rgba = value;
break;
 
case __DRI_ATTRIB_DOUBLE_BUFFER:
double_buffer = value;
break;
 
case __DRI_ATTRIB_RED_MASK:
dri_masks[0] = value;
break;
 
case __DRI_ATTRIB_GREEN_MASK:
dri_masks[1] = value;
break;
 
case __DRI_ATTRIB_BLUE_MASK:
dri_masks[2] = value;
break;
 
case __DRI_ATTRIB_ALPHA_MASK:
dri_masks[3] = value;
break;
 
default:
key = dri2_to_egl_attribute_map[attrib];
if (key != 0)
_eglSetConfigKey(&base, key, value);
break;
}
}
 
if (attr_list)
for (i = 0; attr_list[i] != EGL_NONE; i += 2)
_eglSetConfigKey(&base, attr_list[i], attr_list[i+1]);
 
/* Allow a 24-bit RGB visual to match a 32-bit RGBA EGLConfig. Otherwise
* it will only match a 32-bit RGBA visual. On a composited window manager
* on X11, this will make all of the EGLConfigs with destination alpha get
* blended by the compositor. This is probably not what the application
* wants... especially on drivers that only have 32-bit RGBA EGLConfigs!
*/
if (depth > 0 && depth != base.BufferSize
&& !(depth == 24 && base.BufferSize == 32))
return NULL;
 
if (rgba_masks && memcmp(rgba_masks, dri_masks, sizeof(dri_masks)))
return NULL;
 
base.NativeRenderable = EGL_TRUE;
 
base.SurfaceType = surface_type;
if (surface_type & (EGL_PBUFFER_BIT |
(disp->Extensions.NOK_texture_from_pixmap ? EGL_PIXMAP_BIT : 0))) {
base.BindToTextureRGB = bind_to_texture_rgb;
if (base.AlphaSize > 0)
base.BindToTextureRGBA = bind_to_texture_rgba;
}
 
base.RenderableType = disp->ClientAPIs;
base.Conformant = disp->ClientAPIs;
 
base.MinSwapInterval = dri2_dpy->min_swap_interval;
base.MaxSwapInterval = dri2_dpy->max_swap_interval;
 
if (!_eglValidateConfig(&base, EGL_FALSE)) {
_eglLog(_EGL_DEBUG, "DRI2: failed to validate config %d", id);
return NULL;
}
 
config_id = base.ConfigID;
base.ConfigID = EGL_DONT_CARE;
base.SurfaceType = EGL_DONT_CARE;
num_configs = _eglFilterArray(disp->Configs, (void **) &matching_config, 1,
(_EGLArrayForEach) dri2_match_config, &base);
 
if (num_configs == 1) {
conf = (struct dri2_egl_config *) matching_config;
 
if (double_buffer && !conf->dri_double_config)
conf->dri_double_config = dri_config;
else if (!double_buffer && !conf->dri_single_config)
conf->dri_single_config = dri_config;
else
/* a similar config type is already added (unlikely) => discard */
return NULL;
}
else if (num_configs == 0) {
conf = malloc(sizeof *conf);
if (conf == NULL)
return NULL;
 
memcpy(&conf->base, &base, sizeof base);
if (double_buffer) {
conf->dri_double_config = dri_config;
conf->dri_single_config = NULL;
} else {
conf->dri_single_config = dri_config;
conf->dri_double_config = NULL;
}
conf->base.SurfaceType = 0;
conf->base.ConfigID = config_id;
 
_eglLinkConfig(&conf->base);
}
else {
assert(0);
return NULL;
}
 
if (double_buffer) {
surface_type &= ~EGL_PIXMAP_BIT;
}
 
conf->base.SurfaceType |= surface_type;
 
return conf;
}
 
__DRIimage *
dri2_lookup_egl_image(__DRIscreen *screen, void *image, void *data)
{
_EGLDisplay *disp = data;
struct dri2_egl_image *dri2_img;
_EGLImage *img;
 
(void) screen;
 
img = _eglLookupImage(image, disp);
if (img == NULL) {
_eglError(EGL_BAD_PARAMETER, "dri2_lookup_egl_image");
return NULL;
}
 
dri2_img = dri2_egl_image(image);
 
return dri2_img->dri_image;
}
 
const __DRIimageLookupExtension image_lookup_extension = {
{ __DRI_IMAGE_LOOKUP, 1 },
dri2_lookup_egl_image
};
 
static const char dri_driver_path[] = "";//DEFAULT_DRIVER_DIR;
 
struct dri2_extension_match {
const char *name;
int version;
int offset;
};
 
static struct dri2_extension_match dri2_driver_extensions[] = {
{ __DRI_CORE, 1, offsetof(struct dri2_egl_display, core) },
{ __DRI_DRI2, 2, offsetof(struct dri2_egl_display, dri2) },
{ NULL, 0, 0 }
};
 
static struct dri2_extension_match dri2_core_extensions[] = {
{ __DRI2_FLUSH, 1, offsetof(struct dri2_egl_display, flush) },
{ __DRI_TEX_BUFFER, 2, offsetof(struct dri2_egl_display, tex_buffer) },
{ __DRI_IMAGE, 1, offsetof(struct dri2_egl_display, image) },
{ NULL, 0, 0 }
};
 
static struct dri2_extension_match swrast_driver_extensions[] = {
{ __DRI_CORE, 1, offsetof(struct dri2_egl_display, core) },
{ __DRI_SWRAST, 2, offsetof(struct dri2_egl_display, swrast) },
{ NULL, 0, 0 }
};
 
static struct dri2_extension_match swrast_core_extensions[] = {
{ __DRI_TEX_BUFFER, 2, offsetof(struct dri2_egl_display, tex_buffer) },
{ NULL, 0, 0 }
};
 
static EGLBoolean
dri2_bind_extensions(struct dri2_egl_display *dri2_dpy,
struct dri2_extension_match *matches,
const __DRIextension **extensions)
{
int i, j, ret = EGL_TRUE;
void *field;
 
for (i = 0; extensions[i]; i++) {
_eglLog(_EGL_DEBUG, "DRI2: found extension `%s'", extensions[i]->name);
for (j = 0; matches[j].name; j++) {
if (strcmp(extensions[i]->name, matches[j].name) == 0 &&
extensions[i]->version >= matches[j].version) {
field = ((char *) dri2_dpy + matches[j].offset);
*(const __DRIextension **) field = extensions[i];
_eglLog(_EGL_INFO, "DRI2: found extension %s version %d",
extensions[i]->name, extensions[i]->version);
}
}
}
 
for (j = 0; matches[j].name; j++) {
field = ((char *) dri2_dpy + matches[j].offset);
if (*(const __DRIextension **) field == NULL) {
_eglLog(_EGL_FATAL, "DRI2: did not find extension %s version %d",
matches[j].name, matches[j].version);
ret = EGL_FALSE;
}
}
 
return ret;
}
 
#if 0
 
static const __DRIextension **
dri2_open_driver(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = disp->DriverData;
const __DRIextension **extensions;
char path[PATH_MAX], *search_paths, *p, *next, *end;
 
search_paths = NULL;
if (geteuid() == getuid()) {
/* don't allow setuid apps to use LIBGL_DRIVERS_PATH */
search_paths = getenv("LIBGL_DRIVERS_PATH");
}
// if (search_paths == NULL)
// search_paths = DEFAULT_DRIVER_DIR;
 
dri2_dpy->driver = NULL;
end = search_paths + strlen(search_paths);
for (p = search_paths; p < end && dri2_dpy->driver == NULL; p = next + 1) {
int len;
next = strchr(p, ':');
if (next == NULL)
next = end;
 
len = next - p;
#if GLX_USE_TLS
snprintf(path, sizeof path,
"%.*s/tls/%s_dri.so", len, p, dri2_dpy->driver_name);
dri2_dpy->driver = dlopen(path, RTLD_NOW | RTLD_GLOBAL);
#endif
if (dri2_dpy->driver == NULL) {
snprintf(path, sizeof path,
"%.*s/%s_dri.so", len, p, dri2_dpy->driver_name);
dri2_dpy->driver = dlopen(path, RTLD_NOW | RTLD_GLOBAL);
if (dri2_dpy->driver == NULL)
_eglLog(_EGL_DEBUG, "failed to open %s: %s\n", path, dlerror());
}
}
 
if (dri2_dpy->driver == NULL) {
_eglLog(_EGL_WARNING,
"DRI2: failed to open %s (search paths %s)",
dri2_dpy->driver_name, search_paths);
return NULL;
}
 
_eglLog(_EGL_DEBUG, "DRI2: dlopen(%s)", path);
extensions = dlsym(dri2_dpy->driver, __DRI_DRIVER_EXTENSIONS);
if (extensions == NULL) {
_eglLog(_EGL_WARNING,
"DRI2: driver exports no extensions (%s)", dlerror());
dlclose(dri2_dpy->driver);
}
 
return extensions;
}
 
EGLBoolean
dri2_load_driver(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = disp->DriverData;
const __DRIextension **extensions;
 
extensions = dri2_open_driver(disp);
if (!extensions)
return EGL_FALSE;
 
if (!dri2_bind_extensions(dri2_dpy, dri2_driver_extensions, extensions)) {
dlclose(dri2_dpy->driver);
return EGL_FALSE;
}
 
return EGL_TRUE;
}
 
EGLBoolean
dri2_load_driver_swrast(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = disp->DriverData;
const __DRIextension **extensions;
 
dri2_dpy->driver_name = "swrast";
extensions = dri2_open_driver(disp);
 
if (!extensions)
return EGL_FALSE;
 
if (!dri2_bind_extensions(dri2_dpy, swrast_driver_extensions, extensions)) {
dlclose(dri2_dpy->driver);
return EGL_FALSE;
}
 
return EGL_TRUE;
}
#endif
 
void
dri2_setup_screen(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
unsigned int api_mask;
 
if (dri2_dpy->dri2) {
api_mask = dri2_dpy->dri2->getAPIMask(dri2_dpy->dri_screen);
} else {
assert(dri2_dpy->swrast);
api_mask = 1 << __DRI_API_OPENGL |
1 << __DRI_API_GLES |
1 << __DRI_API_GLES2 |
1 << __DRI_API_GLES3;
}
 
disp->ClientAPIs = 0;
if (api_mask & (1 <<__DRI_API_OPENGL))
disp->ClientAPIs |= EGL_OPENGL_BIT;
if (api_mask & (1 <<__DRI_API_GLES))
disp->ClientAPIs |= EGL_OPENGL_ES_BIT;
if (api_mask & (1 << __DRI_API_GLES2))
disp->ClientAPIs |= EGL_OPENGL_ES2_BIT;
if (api_mask & (1 << __DRI_API_GLES3))
disp->ClientAPIs |= EGL_OPENGL_ES3_BIT_KHR;
 
assert(dri2_dpy->dri2 || dri2_dpy->swrast);
disp->Extensions.KHR_surfaceless_context = EGL_TRUE;
 
disp->Extensions.MESA_screen_surface = EGL_TRUE;
 
if (dri2_dpy->dri2 && dri2_dpy->dri2->base.version >= 3) {
disp->Extensions.KHR_create_context = EGL_TRUE;
 
if (dri2_dpy->robustness)
disp->Extensions.EXT_create_context_robustness = EGL_TRUE;
}
 
if (dri2_dpy->image) {
disp->Extensions.MESA_drm_image = EGL_TRUE;
disp->Extensions.KHR_image_base = EGL_TRUE;
disp->Extensions.KHR_gl_renderbuffer_image = EGL_TRUE;
if (dri2_dpy->image->base.version >= 5 &&
dri2_dpy->image->createImageFromTexture) {
disp->Extensions.KHR_gl_texture_2D_image = EGL_TRUE;
disp->Extensions.KHR_gl_texture_cubemap_image = EGL_TRUE;
}
}
{
_EGLMode *mode;
_EGLScreen *screen = malloc(sizeof(*screen));
 
_eglInitScreen(screen, disp, 3);
mode = &screen->Modes[0];
mode->Width = 800;
mode->Height = 600;
mode->RefreshRate = 60;
mode->Optimal = EGL_FALSE;
mode->Interlaced = EGL_FALSE;
mode->Name = "800 x 600 60Hz";
 
 
mode = &screen->Modes[1];
mode->Width = 1024;
mode->Height = 768;
mode->RefreshRate = 60;
mode->Optimal = EGL_FALSE;
mode->Interlaced = EGL_FALSE;
mode->Name = "1024 x 768 60Hz";
 
mode = &screen->Modes[2];
mode->Width = 1280;
mode->Height = 1024;
mode->RefreshRate = 60;
mode->Optimal = EGL_FALSE;
mode->Interlaced = EGL_FALSE;
mode->Name = "1280 x 1024 60Hz";
 
_eglLinkScreen(screen);
}
}
 
EGLBoolean
dri2_create_screen(_EGLDisplay *disp)
{
const __DRIextension **extensions;
struct dri2_egl_display *dri2_dpy;
 
dri2_dpy = disp->DriverData;
 
if (dri2_dpy->dri2) {
dri2_dpy->dri_screen =
dri2_dpy->dri2->createNewScreen(0, dri2_dpy->fd, dri2_dpy->extensions,
&dri2_dpy->driver_configs, disp);
} else {
assert(dri2_dpy->swrast);
dri2_dpy->dri_screen =
dri2_dpy->swrast->createNewScreen(0, dri2_dpy->extensions,
&dri2_dpy->driver_configs, disp);
}
 
if (dri2_dpy->dri_screen == NULL) {
_eglLog(_EGL_WARNING, "DRI2: failed to create dri screen");
return EGL_FALSE;
}
 
dri2_dpy->own_dri_screen = 1;
 
extensions = dri2_dpy->core->getExtensions(dri2_dpy->dri_screen);
 
if (dri2_dpy->dri2) {
unsigned i;
 
if (!dri2_bind_extensions(dri2_dpy, dri2_core_extensions, extensions))
goto cleanup_dri_screen;
 
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI2_ROBUSTNESS) == 0) {
dri2_dpy->robustness = (__DRIrobustnessExtension *) extensions[i];
}
if (strcmp(extensions[i]->name, __DRI2_CONFIG_QUERY) == 0) {
dri2_dpy->config = (__DRI2configQueryExtension *) extensions[i];
}
}
} else {
assert(dri2_dpy->swrast);
if (!dri2_bind_extensions(dri2_dpy, swrast_core_extensions, extensions))
goto cleanup_dri_screen;
}
 
dri2_setup_screen(disp);
 
return EGL_TRUE;
 
cleanup_dri_screen:
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
 
return EGL_FALSE;
}
 
/**
* Called via eglInitialize(), GLX_drv->API.Initialize().
*/
static EGLBoolean
dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp)
{
/* not until swrast_dri is supported */
if (disp->Options.UseFallback)
return EGL_FALSE;
 
return dri2_initialize_drm(drv, disp);
 
#if 0
switch (disp->Platform) {
#ifdef HAVE_X11_PLATFORM
case _EGL_PLATFORM_X11:
if (disp->Options.TestOnly)
return EGL_TRUE;
return dri2_initialize_x11(drv, disp);
#endif
 
#ifdef HAVE_LIBUDEV
#ifdef HAVE_DRM_PLATFORM
case _EGL_PLATFORM_DRM:
if (disp->Options.TestOnly)
return EGL_TRUE;
return dri2_initialize_drm(drv, disp);
#endif
#ifdef HAVE_WAYLAND_PLATFORM
case _EGL_PLATFORM_WAYLAND:
if (disp->Options.TestOnly)
return EGL_TRUE;
return dri2_initialize_wayland(drv, disp);
#endif
#endif
#ifdef HAVE_ANDROID_PLATFORM
case _EGL_PLATFORM_ANDROID:
if (disp->Options.TestOnly)
return EGL_TRUE;
return dri2_initialize_android(drv, disp);
#endif
 
default:
return EGL_FALSE;
}
#endif
}
 
/**
* Called via eglTerminate(), drv->API.Terminate().
*/
static EGLBoolean
dri2_terminate(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
_eglReleaseDisplayResources(drv, disp);
_eglCleanupDisplay(disp);
 
if (dri2_dpy->own_dri_screen)
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
// if (dri2_dpy->fd)
// close(dri2_dpy->fd);
// if (dri2_dpy->driver)
// dlclose(dri2_dpy->driver);
free(dri2_dpy->device_name);
 
if (disp->PlatformDisplay == NULL) {
switch (disp->Platform) {
#ifdef HAVE_X11_PLATFORM
case _EGL_PLATFORM_X11:
xcb_disconnect(dri2_dpy->conn);
break;
#endif
#ifdef HAVE_DRM_PLATFORM
case _EGL_PLATFORM_DRM:
if (dri2_dpy->own_device) {
gbm_device_destroy(&dri2_dpy->gbm_dri->base.base);
}
break;
#endif
default:
break;
}
}
 
free(dri2_dpy);
disp->DriverData = NULL;
 
return EGL_TRUE;
}
 
/**
* Set the error code after a call to
* dri2_egl_display::dri2::createContextAttribs.
*/
static void
dri2_create_context_attribs_error(int dri_error)
{
EGLint egl_error;
 
switch (dri_error) {
case __DRI_CTX_ERROR_SUCCESS:
return;
 
case __DRI_CTX_ERROR_NO_MEMORY:
egl_error = EGL_BAD_ALLOC;
break;
 
/* From the EGL_KHR_create_context spec, section "Errors":
*
* * If <config> does not support a client API context compatible
* with the requested API major and minor version, [...] context flags,
* and context reset notification behavior (for client API types where
* these attributes are supported), then an EGL_BAD_MATCH error is
* generated.
*
* * If an OpenGL ES context is requested and the values for
* attributes EGL_CONTEXT_MAJOR_VERSION_KHR and
* EGL_CONTEXT_MINOR_VERSION_KHR specify an OpenGL ES version that
* is not defined, than an EGL_BAD_MATCH error is generated.
*
* * If an OpenGL context is requested, the requested version is
* greater than 3.2, and the value for attribute
* EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR has no bits set; has any
* bits set other than EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR and
* EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; has more than
* one of these bits set; or if the implementation does not support
* the requested profile, then an EGL_BAD_MATCH error is generated.
*/
case __DRI_CTX_ERROR_BAD_API:
case __DRI_CTX_ERROR_BAD_VERSION:
case __DRI_CTX_ERROR_BAD_FLAG:
egl_error = EGL_BAD_MATCH;
break;
 
/* From the EGL_KHR_create_context spec, section "Errors":
*
* * If an attribute name or attribute value in <attrib_list> is not
* recognized (including unrecognized bits in bitmask attributes),
* then an EGL_BAD_ATTRIBUTE error is generated."
*/
case __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE:
case __DRI_CTX_ERROR_UNKNOWN_FLAG:
egl_error = EGL_BAD_ATTRIBUTE;
break;
 
default:
assert(0);
egl_error = EGL_BAD_MATCH;
break;
}
 
_eglError(egl_error, "dri2_create_context");
}
 
/**
* Called via eglCreateContext(), drv->API.CreateContext().
*/
static _EGLContext *
dri2_create_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
_EGLContext *share_list, const EGLint *attrib_list)
{
struct dri2_egl_context *dri2_ctx;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_context *dri2_ctx_shared = dri2_egl_context(share_list);
__DRIcontext *shared =
dri2_ctx_shared ? dri2_ctx_shared->dri_context : NULL;
struct dri2_egl_config *dri2_config = dri2_egl_config(conf);
const __DRIconfig *dri_config;
int api;
 
(void) drv;
 
dri2_ctx = malloc(sizeof *dri2_ctx);
if (!dri2_ctx) {
_eglError(EGL_BAD_ALLOC, "eglCreateContext");
return NULL;
}
 
if (!_eglInitContext(&dri2_ctx->base, disp, conf, attrib_list))
goto cleanup;
 
switch (dri2_ctx->base.ClientAPI) {
case EGL_OPENGL_ES_API:
switch (dri2_ctx->base.ClientMajorVersion) {
case 1:
api = __DRI_API_GLES;
break;
case 2:
api = __DRI_API_GLES2;
break;
case 3:
api = __DRI_API_GLES3;
break;
default:
_eglError(EGL_BAD_PARAMETER, "eglCreateContext");
return NULL;
}
break;
case EGL_OPENGL_API:
if ((dri2_ctx->base.ClientMajorVersion >= 4
|| (dri2_ctx->base.ClientMajorVersion == 3
&& dri2_ctx->base.ClientMinorVersion >= 2))
&& dri2_ctx->base.Profile == EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR)
api = __DRI_API_OPENGL_CORE;
else
api = __DRI_API_OPENGL;
break;
default:
_eglError(EGL_BAD_PARAMETER, "eglCreateContext");
free(dri2_ctx);
return NULL;
}
 
if (conf != NULL) {
/* The config chosen here isn't necessarily
* used for surfaces later.
* A pixmap surface will use the single config.
* This opportunity depends on disabling the
* doubleBufferMode check in
* src/mesa/main/context.c:check_compatible()
*/
if (dri2_config->dri_double_config)
dri_config = dri2_config->dri_double_config;
else
dri_config = dri2_config->dri_single_config;
 
/* EGL_WINDOW_BIT is set only when there is a dri_double_config. This
* makes sure the back buffer will always be used.
*/
if (conf->SurfaceType & EGL_WINDOW_BIT)
dri2_ctx->base.WindowRenderBuffer = EGL_BACK_BUFFER;
}
else
dri_config = NULL;
 
if (dri2_dpy->dri2) {
if (dri2_dpy->dri2->base.version >= 3) {
unsigned error;
unsigned num_attribs = 0;
uint32_t ctx_attribs[8];
 
ctx_attribs[num_attribs++] = __DRI_CTX_ATTRIB_MAJOR_VERSION;
ctx_attribs[num_attribs++] = dri2_ctx->base.ClientMajorVersion;
ctx_attribs[num_attribs++] = __DRI_CTX_ATTRIB_MINOR_VERSION;
ctx_attribs[num_attribs++] = dri2_ctx->base.ClientMinorVersion;
 
if (dri2_ctx->base.Flags != 0) {
/* If the implementation doesn't support the __DRI2_ROBUSTNESS
* extension, don't even try to send it the robust-access flag.
* It may explode. Instead, generate the required EGL error here.
*/
if ((dri2_ctx->base.Flags & EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR) != 0
&& !dri2_dpy->robustness) {
_eglError(EGL_BAD_MATCH, "eglCreateContext");
goto cleanup;
}
 
ctx_attribs[num_attribs++] = __DRI_CTX_ATTRIB_FLAGS;
ctx_attribs[num_attribs++] = dri2_ctx->base.Flags;
}
 
if (dri2_ctx->base.ResetNotificationStrategy != EGL_NO_RESET_NOTIFICATION_KHR) {
/* If the implementation doesn't support the __DRI2_ROBUSTNESS
* extension, don't even try to send it a reset strategy. It may
* explode. Instead, generate the required EGL error here.
*/
if (!dri2_dpy->robustness) {
_eglError(EGL_BAD_CONFIG, "eglCreateContext");
goto cleanup;
}
 
ctx_attribs[num_attribs++] = __DRI_CTX_ATTRIB_RESET_STRATEGY;
ctx_attribs[num_attribs++] = __DRI_CTX_RESET_LOSE_CONTEXT;
}
 
assert(num_attribs <= ARRAY_SIZE(ctx_attribs));
 
dri2_ctx->dri_context =
dri2_dpy->dri2->createContextAttribs(dri2_dpy->dri_screen,
api,
dri_config,
shared,
num_attribs / 2,
ctx_attribs,
& error,
dri2_ctx);
dri2_create_context_attribs_error(error);
} else {
dri2_ctx->dri_context =
dri2_dpy->dri2->createNewContextForAPI(dri2_dpy->dri_screen,
api,
dri_config,
shared,
dri2_ctx);
}
} else {
assert(dri2_dpy->swrast);
dri2_ctx->dri_context =
dri2_dpy->swrast->createNewContextForAPI(dri2_dpy->dri_screen,
api,
dri_config,
shared,
dri2_ctx);
}
 
if (!dri2_ctx->dri_context)
goto cleanup;
 
return &dri2_ctx->base;
 
cleanup:
free(dri2_ctx);
return NULL;
}
 
/**
* Called via eglDestroyContext(), drv->API.DestroyContext().
*/
static EGLBoolean
dri2_destroy_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx)
{
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
if (_eglPutContext(ctx)) {
dri2_dpy->core->destroyContext(dri2_ctx->dri_context);
free(dri2_ctx);
}
 
return EGL_TRUE;
}
 
/**
* Called via eglMakeCurrent(), drv->API.MakeCurrent().
*/
static EGLBoolean
dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
_EGLSurface *rsurf, _EGLContext *ctx)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_dsurf = dri2_egl_surface(dsurf);
struct dri2_egl_surface *dri2_rsurf = dri2_egl_surface(rsurf);
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
_EGLContext *old_ctx;
_EGLSurface *old_dsurf, *old_rsurf;
__DRIdrawable *ddraw, *rdraw;
__DRIcontext *cctx;
 
/* make new bindings */
if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
return EGL_FALSE;
 
/* flush before context switch */
if (old_ctx && dri2_drv->glFlush)
dri2_drv->glFlush();
 
ddraw = (dri2_dsurf) ? dri2_dsurf->dri_drawable : NULL;
rdraw = (dri2_rsurf) ? dri2_rsurf->dri_drawable : NULL;
cctx = (dri2_ctx) ? dri2_ctx->dri_context : NULL;
 
printf("%s cctx %p ddraw %p, rdraw %p\n",
__FUNCTION__, cctx, ddraw, rdraw);
 
__asm__ __volatile__ ("int3");
 
if (old_ctx) {
__DRIcontext *old_cctx = dri2_egl_context(old_ctx)->dri_context;
dri2_dpy->core->unbindContext(old_cctx);
}
 
if ((cctx == NULL && ddraw == NULL && rdraw == NULL) ||
dri2_dpy->core->bindContext(cctx, ddraw, rdraw)) {
if (old_dsurf)
drv->API.DestroySurface(drv, disp, old_dsurf);
if (old_rsurf)
drv->API.DestroySurface(drv, disp, old_rsurf);
if (old_ctx)
drv->API.DestroyContext(drv, disp, old_ctx);
 
return EGL_TRUE;
} else {
/* undo the previous _eglBindContext */
_eglBindContext(old_ctx, old_dsurf, old_rsurf, &ctx, &dsurf, &rsurf);
assert(&dri2_ctx->base == ctx &&
&dri2_dsurf->base == dsurf &&
&dri2_rsurf->base == rsurf);
 
_eglPutSurface(dsurf);
_eglPutSurface(rsurf);
_eglPutContext(ctx);
 
_eglPutSurface(old_dsurf);
_eglPutSurface(old_rsurf);
_eglPutContext(old_ctx);
 
return EGL_FALSE;
}
}
 
/*
* Called from eglGetProcAddress() via drv->API.GetProcAddress().
*/
static _EGLProc
dri2_get_proc_address(_EGLDriver *drv, const char *procname)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
 
return dri2_drv->get_proc_address(procname);
}
 
static EGLBoolean
dri2_wait_client(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(ctx->DrawSurface);
 
(void) drv;
 
/* FIXME: If EGL allows frontbuffer rendering for window surfaces,
* we need to copy fake to real here.*/
 
if (dri2_dpy->flush != NULL)
dri2_dpy->flush->flush(dri2_surf->dri_drawable);
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_wait_native(_EGLDriver *drv, _EGLDisplay *disp, EGLint engine)
{
(void) drv;
(void) disp;
 
if (engine != EGL_CORE_NATIVE_ENGINE)
return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
/* glXWaitX(); */
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_bind_tex_image(_EGLDriver *drv,
_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
struct dri2_egl_context *dri2_ctx;
_EGLContext *ctx;
GLint format, target;
 
ctx = _eglGetCurrentContext();
dri2_ctx = dri2_egl_context(ctx);
 
if (!_eglBindTexImage(drv, disp, surf, buffer))
return EGL_FALSE;
 
switch (dri2_surf->base.TextureFormat) {
case EGL_TEXTURE_RGB:
format = __DRI_TEXTURE_FORMAT_RGB;
break;
case EGL_TEXTURE_RGBA:
format = __DRI_TEXTURE_FORMAT_RGBA;
break;
default:
assert(0);
}
 
switch (dri2_surf->base.TextureTarget) {
case EGL_TEXTURE_2D:
target = GL_TEXTURE_2D;
break;
default:
assert(0);
}
 
(*dri2_dpy->tex_buffer->setTexBuffer2)(dri2_ctx->dri_context,
target, format,
dri2_surf->dri_drawable);
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_release_tex_image(_EGLDriver *drv,
_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer)
{
#if __DRI_TEX_BUFFER_VERSION >= 3
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
struct dri2_egl_context *dri2_ctx;
_EGLContext *ctx;
GLint target;
 
ctx = _eglGetCurrentContext();
dri2_ctx = dri2_egl_context(ctx);
 
if (!_eglReleaseTexImage(drv, disp, surf, buffer))
return EGL_FALSE;
 
switch (dri2_surf->base.TextureTarget) {
case EGL_TEXTURE_2D:
target = GL_TEXTURE_2D;
break;
default:
assert(0);
}
if (dri2_dpy->tex_buffer->releaseTexBuffer!=NULL)
(*dri2_dpy->tex_buffer->releaseTexBuffer)(dri2_ctx->dri_context,
target,
dri2_surf->dri_drawable);
#endif
 
return EGL_TRUE;
}
 
static _EGLImage *
dri2_create_image(_EGLDisplay *disp, __DRIimage *dri_image)
{
struct dri2_egl_image *dri2_img;
 
if (dri_image == NULL) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image");
return NULL;
}
 
dri2_img = malloc(sizeof *dri2_img);
if (!dri2_img) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image");
return NULL;
}
 
if (!_eglInitImage(&dri2_img->base, disp)) {
free(dri2_img);
return NULL;
}
 
dri2_img->dri_image = dri_image;
 
return &dri2_img->base;
}
 
static _EGLImage *
dri2_create_image_khr_renderbuffer(_EGLDisplay *disp, _EGLContext *ctx,
EGLClientBuffer buffer,
const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
GLuint renderbuffer = (GLuint) (uintptr_t) buffer;
__DRIimage *dri_image;
 
if (renderbuffer == 0) {
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
dri_image =
dri2_dpy->image->createImageFromRenderbuffer(dri2_ctx->dri_context,
renderbuffer, NULL);
 
return dri2_create_image(disp, dri_image);
}
 
static _EGLImage *
dri2_create_image_mesa_drm_buffer(_EGLDisplay *disp, _EGLContext *ctx,
EGLClientBuffer buffer, const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
EGLint format, name, pitch, err;
_EGLImageAttribs attrs;
__DRIimage *dri_image;
 
name = (EGLint) (uintptr_t) buffer;
 
err = _eglParseImageAttribList(&attrs, disp, attr_list);
if (err != EGL_SUCCESS)
return NULL;
 
if (attrs.Width <= 0 || attrs.Height <= 0 ||
attrs.DRMBufferStrideMESA <= 0) {
_eglError(EGL_BAD_PARAMETER,
"bad width, height or stride");
return NULL;
}
 
switch (attrs.DRMBufferFormatMESA) {
case EGL_DRM_BUFFER_FORMAT_ARGB32_MESA:
format = __DRI_IMAGE_FORMAT_ARGB8888;
pitch = attrs.DRMBufferStrideMESA;
break;
default:
_eglError(EGL_BAD_PARAMETER,
"dri2_create_image_khr: unsupported pixmap depth");
return NULL;
}
 
dri_image =
dri2_dpy->image->createImageFromName(dri2_dpy->dri_screen,
attrs.Width,
attrs.Height,
format,
name,
pitch,
NULL);
 
return dri2_create_image(disp, dri_image);
}
 
#ifdef HAVE_WAYLAND_PLATFORM
 
/* This structure describes how a wl_buffer maps to one or more
* __DRIimages. A wl_drm_buffer stores the wl_drm format code and the
* offsets and strides of the planes in the buffer. This table maps a
* wl_drm format code to a description of the planes in the buffer
* that lets us create a __DRIimage for each of the planes. */
 
static const struct wl_drm_components_descriptor {
uint32_t dri_components;
EGLint components;
int nplanes;
} wl_drm_components[] = {
{ __DRI_IMAGE_COMPONENTS_RGB, EGL_TEXTURE_RGB, 1 },
{ __DRI_IMAGE_COMPONENTS_RGBA, EGL_TEXTURE_RGBA, 1 },
{ __DRI_IMAGE_COMPONENTS_Y_U_V, EGL_TEXTURE_Y_U_V_WL, 3 },
{ __DRI_IMAGE_COMPONENTS_Y_UV, EGL_TEXTURE_Y_UV_WL, 2 },
{ __DRI_IMAGE_COMPONENTS_Y_XUXV, EGL_TEXTURE_Y_XUXV_WL, 2 },
};
 
static _EGLImage *
dri2_create_image_wayland_wl_buffer(_EGLDisplay *disp, _EGLContext *ctx,
EGLClientBuffer _buffer,
const EGLint *attr_list)
{
struct wl_drm_buffer *buffer = (struct wl_drm_buffer *) _buffer;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
const struct wl_drm_components_descriptor *f;
__DRIimage *dri_image;
_EGLImageAttribs attrs;
EGLint err;
int32_t plane;
 
if (!wayland_buffer_is_drm(&buffer->buffer))
return NULL;
 
err = _eglParseImageAttribList(&attrs, disp, attr_list);
plane = attrs.PlaneWL;
if (err != EGL_SUCCESS) {
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_wayland_wl_buffer");
return NULL;
}
 
f = buffer->driver_format;
if (plane < 0 || plane >= f->nplanes) {
_eglError(EGL_BAD_PARAMETER,
"dri2_create_image_wayland_wl_buffer (plane out of bounds)");
return NULL;
}
 
dri_image = dri2_dpy->image->fromPlanar(buffer->driver_buffer, plane, NULL);
 
if (dri_image == NULL) {
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_wayland_wl_buffer");
return NULL;
}
 
return dri2_create_image(disp, dri_image);
}
#endif
 
/**
* Set the error code after a call to
* dri2_egl_image::dri_image::createImageFromTexture.
*/
static void
dri2_create_image_khr_texture_error(int dri_error)
{
EGLint egl_error;
 
switch (dri_error) {
case __DRI_IMAGE_ERROR_SUCCESS:
return;
 
case __DRI_IMAGE_ERROR_BAD_ALLOC:
egl_error = EGL_BAD_ALLOC;
break;
 
case __DRI_IMAGE_ERROR_BAD_MATCH:
egl_error = EGL_BAD_MATCH;
break;
 
case __DRI_IMAGE_ERROR_BAD_PARAMETER:
egl_error = EGL_BAD_PARAMETER;
break;
 
default:
assert(0);
egl_error = EGL_BAD_MATCH;
break;
}
 
_eglError(egl_error, "dri2_create_image_khr_texture");
}
 
static _EGLImage *
dri2_create_image_khr_texture(_EGLDisplay *disp, _EGLContext *ctx,
EGLenum target,
EGLClientBuffer buffer,
const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
struct dri2_egl_image *dri2_img;
GLuint texture = (GLuint) (uintptr_t) buffer;
_EGLImageAttribs attrs;
GLuint depth;
GLenum gl_target;
unsigned error;
 
if (texture == 0) {
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
if (_eglParseImageAttribList(&attrs, disp, attr_list) != EGL_SUCCESS)
return EGL_NO_IMAGE_KHR;
 
switch (target) {
case EGL_GL_TEXTURE_2D_KHR:
depth = 0;
gl_target = GL_TEXTURE_2D;
break;
case EGL_GL_TEXTURE_3D_KHR:
depth = attrs.GLTextureZOffset;
gl_target = GL_TEXTURE_3D;
break;
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
depth = target - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR;
gl_target = GL_TEXTURE_CUBE_MAP;
break;
default:
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
dri2_img = malloc(sizeof *dri2_img);
if (!dri2_img) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
if (!_eglInitImage(&dri2_img->base, disp)) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr");
free(dri2_img);
return EGL_NO_IMAGE_KHR;
}
 
dri2_img->dri_image =
dri2_dpy->image->createImageFromTexture(dri2_ctx->dri_context,
gl_target,
texture,
depth,
attrs.GLTextureLevel,
&error,
dri2_img);
dri2_create_image_khr_texture_error(error);
 
if (!dri2_img->dri_image) {
free(dri2_img);
return EGL_NO_IMAGE_KHR;
}
return &dri2_img->base;
}
 
_EGLImage *
dri2_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
_EGLContext *ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
(void) drv;
 
switch (target) {
case EGL_GL_TEXTURE_2D_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
return dri2_create_image_khr_texture(disp, ctx, target, buffer, attr_list);
case EGL_GL_RENDERBUFFER_KHR:
return dri2_create_image_khr_renderbuffer(disp, ctx, buffer, attr_list);
case EGL_DRM_BUFFER_MESA:
return dri2_create_image_mesa_drm_buffer(disp, ctx, buffer, attr_list);
#ifdef HAVE_WAYLAND_PLATFORM
case EGL_WAYLAND_BUFFER_WL:
return dri2_create_image_wayland_wl_buffer(disp, ctx, buffer, attr_list);
#endif
default:
_eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
}
 
static EGLBoolean
dri2_destroy_image_khr(_EGLDriver *drv, _EGLDisplay *disp, _EGLImage *image)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_image *dri2_img = dri2_egl_image(image);
 
(void) drv;
 
dri2_dpy->image->destroyImage(dri2_img->dri_image);
free(dri2_img);
 
return EGL_TRUE;
}
 
static _EGLImage *
dri2_create_drm_image_mesa(_EGLDriver *drv, _EGLDisplay *disp,
const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_image *dri2_img;
_EGLImageAttribs attrs;
unsigned int dri_use, valid_mask;
int format;
EGLint err = EGL_SUCCESS;
 
(void) drv;
 
dri2_img = malloc(sizeof *dri2_img);
if (!dri2_img) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
if (!attr_list) {
err = EGL_BAD_PARAMETER;
goto cleanup_img;
}
 
if (!_eglInitImage(&dri2_img->base, disp)) {
err = EGL_BAD_PARAMETER;
goto cleanup_img;
}
 
err = _eglParseImageAttribList(&attrs, disp, attr_list);
if (err != EGL_SUCCESS)
goto cleanup_img;
 
if (attrs.Width <= 0 || attrs.Height <= 0) {
_eglLog(_EGL_WARNING, "bad width or height (%dx%d)",
attrs.Width, attrs.Height);
goto cleanup_img;
}
 
switch (attrs.DRMBufferFormatMESA) {
case EGL_DRM_BUFFER_FORMAT_ARGB32_MESA:
format = __DRI_IMAGE_FORMAT_ARGB8888;
break;
default:
_eglLog(_EGL_WARNING, "bad image format value 0x%04x",
attrs.DRMBufferFormatMESA);
goto cleanup_img;
}
 
valid_mask =
EGL_DRM_BUFFER_USE_SCANOUT_MESA |
EGL_DRM_BUFFER_USE_SHARE_MESA |
EGL_DRM_BUFFER_USE_CURSOR_MESA;
if (attrs.DRMBufferUseMESA & ~valid_mask) {
_eglLog(_EGL_WARNING, "bad image use bit 0x%04x",
attrs.DRMBufferUseMESA & ~valid_mask);
goto cleanup_img;
}
 
dri_use = 0;
if (attrs.DRMBufferUseMESA & EGL_DRM_BUFFER_USE_SHARE_MESA)
dri_use |= __DRI_IMAGE_USE_SHARE;
if (attrs.DRMBufferUseMESA & EGL_DRM_BUFFER_USE_SCANOUT_MESA)
dri_use |= __DRI_IMAGE_USE_SCANOUT;
if (attrs.DRMBufferUseMESA & EGL_DRM_BUFFER_USE_CURSOR_MESA)
dri_use |= __DRI_IMAGE_USE_CURSOR;
 
dri2_img->dri_image =
dri2_dpy->image->createImage(dri2_dpy->dri_screen,
attrs.Width, attrs.Height,
format, dri_use, dri2_img);
if (dri2_img->dri_image == NULL) {
err = EGL_BAD_ALLOC;
goto cleanup_img;
}
 
return &dri2_img->base;
 
cleanup_img:
free(dri2_img);
_eglError(err, "dri2_create_drm_image_mesa");
 
return EGL_NO_IMAGE_KHR;
}
 
static EGLBoolean
dri2_export_drm_image_mesa(_EGLDriver *drv, _EGLDisplay *disp, _EGLImage *img,
EGLint *name, EGLint *handle, EGLint *stride)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_image *dri2_img = dri2_egl_image(img);
 
(void) drv;
 
if (name && !dri2_dpy->image->queryImage(dri2_img->dri_image,
__DRI_IMAGE_ATTRIB_NAME, name)) {
_eglError(EGL_BAD_ALLOC, "dri2_export_drm_image_mesa");
return EGL_FALSE;
}
 
if (handle)
dri2_dpy->image->queryImage(dri2_img->dri_image,
__DRI_IMAGE_ATTRIB_HANDLE, handle);
 
if (stride)
dri2_dpy->image->queryImage(dri2_img->dri_image,
__DRI_IMAGE_ATTRIB_STRIDE, stride);
 
return EGL_TRUE;
}
 
#ifdef HAVE_WAYLAND_PLATFORM
 
static void
dri2_wl_reference_buffer(void *user_data, uint32_t name, int fd,
struct wl_drm_buffer *buffer)
{
_EGLDisplay *disp = user_data;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
__DRIimage *img;
int i, dri_components = 0;
 
if (fd == -1)
img = dri2_dpy->image->createImageFromNames(dri2_dpy->dri_screen,
buffer->buffer.width,
buffer->buffer.height,
buffer->format,
(int*)&name, 1,
buffer->stride,
buffer->offset,
NULL);
else
img = dri2_dpy->image->createImageFromFds(dri2_dpy->dri_screen,
buffer->buffer.width,
buffer->buffer.height,
buffer->format,
&fd, 1,
buffer->stride,
buffer->offset,
NULL);
 
if (img == NULL)
return;
 
dri2_dpy->image->queryImage(img, __DRI_IMAGE_ATTRIB_COMPONENTS, &dri_components);
 
buffer->driver_format = NULL;
for (i = 0; i < ARRAY_SIZE(wl_drm_components); i++)
if (wl_drm_components[i].dri_components == dri_components)
buffer->driver_format = &wl_drm_components[i];
 
if (buffer->driver_format == NULL)
dri2_dpy->image->destroyImage(img);
else
buffer->driver_buffer = img;
}
 
static void
dri2_wl_release_buffer(void *user_data, struct wl_drm_buffer *buffer)
{
_EGLDisplay *disp = user_data;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
dri2_dpy->image->destroyImage(buffer->driver_buffer);
}
 
static struct wayland_drm_callbacks wl_drm_callbacks = {
.authenticate = NULL,
.reference_buffer = dri2_wl_reference_buffer,
.release_buffer = dri2_wl_release_buffer
};
 
static EGLBoolean
dri2_bind_wayland_display_wl(_EGLDriver *drv, _EGLDisplay *disp,
struct wl_display *wl_dpy)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
int ret, flags = 0;
uint64_t cap;
 
(void) drv;
 
if (dri2_dpy->wl_server_drm)
return EGL_FALSE;
 
wl_drm_callbacks.authenticate =
(int(*)(void *, uint32_t)) dri2_dpy->authenticate;
 
ret = drmGetCap(dri2_dpy->fd, DRM_CAP_PRIME, &cap);
if (ret == 0 && cap == (DRM_PRIME_CAP_IMPORT | DRM_PRIME_CAP_EXPORT) &&
dri2_dpy->image->base.version >= 7 &&
dri2_dpy->image->createImageFromFds != NULL)
flags |= WAYLAND_DRM_PRIME;
 
dri2_dpy->wl_server_drm =
wayland_drm_init(wl_dpy, dri2_dpy->device_name,
&wl_drm_callbacks, disp, flags);
 
if (!dri2_dpy->wl_server_drm)
return EGL_FALSE;
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_unbind_wayland_display_wl(_EGLDriver *drv, _EGLDisplay *disp,
struct wl_display *wl_dpy)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
(void) drv;
 
if (!dri2_dpy->wl_server_drm)
return EGL_FALSE;
 
wayland_drm_uninit(dri2_dpy->wl_server_drm);
dri2_dpy->wl_server_drm = NULL;
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_query_wayland_buffer_wl(_EGLDriver *drv, _EGLDisplay *disp,
struct wl_buffer *_buffer,
EGLint attribute, EGLint *value)
{
struct wl_drm_buffer *buffer = (struct wl_drm_buffer *) _buffer;
const struct wl_drm_components_descriptor *format;
 
if (!wayland_buffer_is_drm(&buffer->buffer))
return EGL_FALSE;
 
format = buffer->driver_format;
switch (attribute) {
case EGL_TEXTURE_FORMAT:
*value = format->components;
return EGL_TRUE;
case EGL_WIDTH:
*value = buffer->buffer.width;
return EGL_TRUE;
case EGL_HEIGHT:
*value = buffer->buffer.height;
return EGL_TRUE;
}
 
return EGL_FALSE;
}
#endif
 
static void
dri2_unload(_EGLDriver *drv)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
 
// if (dri2_drv->handle)
// dlclose(dri2_drv->handle);
free(dri2_drv);
}
 
static EGLBoolean
dri2_load(_EGLDriver *drv)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
const char *libname = "libGL.dll";
 
lib_handle handle;
 
handle = load_library(libname);
if (handle) {
dri2_drv->get_proc_address = (_EGLProc (*)(const char *))
get_proc_address(handle, "_glapi_get_proc_address");
if (!dri2_drv->get_proc_address) {
/* no need to keep a reference */
handle = 0;
}
}
 
/* if glapi is not available, loading DRI drivers will fail */
if (!dri2_drv->get_proc_address) {
_eglLog(_EGL_WARNING, "DRI2: failed to find _glapi_get_proc_address");
return EGL_FALSE;
}
 
dri2_drv->glFlush = (void (*)(void))
dri2_drv->get_proc_address("glFlush");
 
dri2_drv->handle = (void*)handle;
 
return EGL_TRUE;
}
 
/**
* This is the main entrypoint into the driver, called by libEGL.
* Create a new _EGLDriver object and init its dispatch table.
*/
_EGLDriver *
_eglBuiltInDriverDRI2(const char *args)
{
struct dri2_egl_driver *dri2_drv;
 
(void) args;
 
dri2_drv = calloc(1, sizeof *dri2_drv);
if (!dri2_drv)
return NULL;
 
if (!dri2_load(&dri2_drv->base)) {
free(dri2_drv);
return NULL;
}
 
_eglInitDriverFallbacks(&dri2_drv->base);
dri2_drv->base.API.Initialize = dri2_initialize;
dri2_drv->base.API.Terminate = dri2_terminate;
dri2_drv->base.API.CreateContext = dri2_create_context;
dri2_drv->base.API.DestroyContext = dri2_destroy_context;
dri2_drv->base.API.MakeCurrent = dri2_make_current;
dri2_drv->base.API.GetProcAddress = dri2_get_proc_address;
dri2_drv->base.API.WaitClient = dri2_wait_client;
dri2_drv->base.API.WaitNative = dri2_wait_native;
dri2_drv->base.API.BindTexImage = dri2_bind_tex_image;
dri2_drv->base.API.ReleaseTexImage = dri2_release_tex_image;
dri2_drv->base.API.CreateImageKHR = dri2_create_image_khr;
dri2_drv->base.API.DestroyImageKHR = dri2_destroy_image_khr;
dri2_drv->base.API.CreateDRMImageMESA = dri2_create_drm_image_mesa;
dri2_drv->base.API.ExportDRMImageMESA = dri2_export_drm_image_mesa;
#ifdef HAVE_WAYLAND_PLATFORM
dri2_drv->base.API.BindWaylandDisplayWL = dri2_bind_wayland_display_wl;
dri2_drv->base.API.UnbindWaylandDisplayWL = dri2_unbind_wayland_display_wl;
dri2_drv->base.API.QueryWaylandBufferWL = dri2_query_wayland_buffer_wl;
#endif
 
dri2_drv->base.Name = "DRI2";
dri2_drv->base.Unload = dri2_unload;
 
return &dri2_drv->base;
}
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/egl_dri2.h
0,0 → 1,275
/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kristian Høgsberg <krh@bitplanet.net>
*/
 
#ifndef EGL_DRI2_INCLUDED
#define EGL_DRI2_INCLUDED
 
#ifdef HAVE_X11_PLATFORM
#include <xcb/xcb.h>
#include <xcb/dri2.h>
#include <xcb/xfixes.h>
#include <X11/Xlib-xcb.h>
#endif
 
#ifdef HAVE_WAYLAND_PLATFORM
#include <wayland-client.h>
#include "wayland-drm.h"
#include "wayland-egl-priv.h"
#endif
 
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
 
#ifdef HAVE_DRM_PLATFORM
#include <gbm_driint.h>
#endif
 
#ifdef HAVE_ANDROID_PLATFORM
#define LOG_TAG "EGL-DRI2"
 
#if ANDROID_VERSION >= 0x0400
# include <system/window.h>
#else
# define android_native_buffer_t ANativeWindowBuffer
# include <ui/egl/android_natives.h>
# include <ui/android_native_buffer.h>
#endif
 
#include <hardware/gralloc.h>
#include <gralloc_drm_handle.h>
#include <cutils/log.h>
 
#endif /* HAVE_ANDROID_PLATFORM */
 
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglcurrent.h"
#include "egllog.h"
#include "eglsurface.h"
#include "eglimage.h"
 
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
 
struct dri2_egl_driver
{
_EGLDriver base;
 
void *handle;
_EGLProc (*get_proc_address)(const char *procname);
void (*glFlush)(void);
};
 
struct dri2_egl_display
{
int dri2_major;
int dri2_minor;
__DRIscreen *dri_screen;
int own_dri_screen;
const __DRIconfig **driver_configs;
void *driver;
__DRIcoreExtension *core;
__DRIdri2Extension *dri2;
__DRIswrastExtension *swrast;
__DRI2flushExtension *flush;
__DRItexBufferExtension *tex_buffer;
__DRIimageExtension *image;
__DRIrobustnessExtension *robustness;
__DRI2configQueryExtension *config;
int fd;
 
int own_device;
int swap_available;
int invalidate_available;
int min_swap_interval;
int max_swap_interval;
int default_swap_interval;
#ifdef HAVE_DRM_PLATFORM
struct gbm_dri_device *gbm_dri;
#endif
 
char *device_name;
char *driver_name;
 
__DRIdri2LoaderExtension dri2_loader_extension;
__DRIswrastLoaderExtension swrast_loader_extension;
const __DRIextension *extensions[4];
 
#ifdef HAVE_X11_PLATFORM
xcb_connection_t *conn;
#endif
 
#ifdef HAVE_WAYLAND_PLATFORM
struct wl_display *wl_dpy;
struct wl_registry *wl_registry;
struct wl_drm *wl_server_drm;
struct wl_drm *wl_drm;
struct wl_event_queue *wl_queue;
int authenticated;
int formats;
uint32_t capabilities;
#endif
 
int (*authenticate) (_EGLDisplay *disp, uint32_t id);
};
 
struct dri2_egl_context
{
_EGLContext base;
__DRIcontext *dri_context;
};
 
#ifdef HAVE_WAYLAND_PLATFORM
enum wayland_buffer_type {
WL_BUFFER_FRONT,
WL_BUFFER_BACK,
WL_BUFFER_THIRD,
WL_BUFFER_COUNT
};
#endif
 
struct dri2_egl_surface
{
_EGLSurface base;
__DRIdrawable *dri_drawable;
__DRIbuffer buffers[5];
int buffer_count;
int have_fake_front;
int swap_interval;
 
#ifdef HAVE_X11_PLATFORM
xcb_drawable_t drawable;
xcb_xfixes_region_t region;
int depth;
int bytes_per_pixel;
xcb_gcontext_t gc;
xcb_gcontext_t swapgc;
#endif
 
#ifdef HAVE_WAYLAND_PLATFORM
struct wl_egl_window *wl_win;
int dx;
int dy;
struct wl_callback *frame_callback;
int format;
#endif
 
#ifdef HAVE_DRM_PLATFORM
struct gbm_dri_surface *gbm_surf;
#endif
 
#if defined(HAVE_WAYLAND_PLATFORM) || defined(HAVE_DRM_PLATFORM)
__DRIbuffer *dri_buffers[__DRI_BUFFER_COUNT];
struct {
#ifdef HAVE_WAYLAND_PLATFORM
struct wl_buffer *wl_buffer;
__DRIimage *dri_image;
int pitch, name;
#endif
#ifdef HAVE_DRM_PLATFORM
struct gbm_bo *bo;
#endif
int locked;
int age;
} color_buffers[3], *back, *current;
#endif
 
#ifdef HAVE_ANDROID_PLATFORM
struct ANativeWindow *window;
struct ANativeWindowBuffer *buffer;
 
/* EGL-owned buffers */
__DRIbuffer *local_buffers[__DRI_BUFFER_COUNT];
#endif
};
 
 
struct dri2_egl_config
{
_EGLConfig base;
const __DRIconfig *dri_single_config;
const __DRIconfig *dri_double_config;
};
 
struct dri2_egl_image
{
_EGLImage base;
__DRIimage *dri_image;
};
 
/* standard typecasts */
_EGL_DRIVER_STANDARD_TYPECASTS(dri2_egl)
_EGL_DRIVER_TYPECAST(dri2_egl_image, _EGLImage, obj)
 
extern const __DRIimageLookupExtension image_lookup_extension;
extern const __DRIuseInvalidateExtension use_invalidate;
 
EGLBoolean
dri2_load_driver(_EGLDisplay *disp);
 
/* Helper for platforms not using dri2_create_screen */
void
dri2_setup_screen(_EGLDisplay *disp);
 
EGLBoolean
dri2_load_driver_swrast(_EGLDisplay *disp);
 
EGLBoolean
dri2_create_screen(_EGLDisplay *disp);
 
__DRIimage *
dri2_lookup_egl_image(__DRIscreen *screen, void *image, void *data);
 
struct dri2_egl_config *
dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
int depth, EGLint surface_type, const EGLint *attr_list,
const unsigned int *rgba_masks);
 
_EGLImage *
dri2_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
_EGLContext *ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list);
 
EGLBoolean
dri2_initialize_x11(_EGLDriver *drv, _EGLDisplay *disp);
 
EGLBoolean
dri2_initialize_drm(_EGLDriver *drv, _EGLDisplay *disp);
 
EGLBoolean
dri2_initialize_wayland(_EGLDriver *drv, _EGLDisplay *disp);
 
EGLBoolean
dri2_initialize_android(_EGLDriver *drv, _EGLDisplay *disp);
 
char *
dri2_get_driver_for_fd(int fd);
char *
dri2_get_device_name_for_fd(int fd);
 
#endif /* EGL_DRI2_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/platform_android.c
0,0 → 1,832
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2010-2011 Chia-I Wu <olvaffe@gmail.com>
* Copyright (C) 2010-2011 LunarG Inc.
*
* Based on platform_x11, which has
*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
 
#include <errno.h>
#include <dlfcn.h>
 
#if ANDROID_VERSION >= 0x402
#include <sync/sync.h>
#endif
 
/* for droid_get_pci_id */
#include <xf86drm.h>
#include <i915_drm.h>
#include <radeon_drm.h>
 
#include "egl_dri2.h"
#include "gralloc_drm.h"
 
static int
get_format_bpp(int native)
{
int bpp;
 
switch (native) {
case HAL_PIXEL_FORMAT_RGBA_8888:
case HAL_PIXEL_FORMAT_RGBX_8888:
case HAL_PIXEL_FORMAT_BGRA_8888:
bpp = 4;
break;
case HAL_PIXEL_FORMAT_RGB_888:
bpp = 3;
break;
case HAL_PIXEL_FORMAT_RGB_565:
case HAL_PIXEL_FORMAT_RGBA_5551:
case HAL_PIXEL_FORMAT_RGBA_4444:
bpp = 2;
break;
default:
bpp = 0;
break;
}
 
return bpp;
}
 
static int
get_native_buffer_name(struct ANativeWindowBuffer *buf)
{
return gralloc_drm_get_gem_handle(buf->handle);
}
 
static EGLBoolean
droid_window_dequeue_buffer(struct dri2_egl_surface *dri2_surf)
{
#if ANDROID_VERSION >= 0x0402
int fence_fd;
 
if (dri2_surf->window->dequeueBuffer(dri2_surf->window, &dri2_surf->buffer,
&fence_fd))
return EGL_FALSE;
 
/* If access to the buffer is controlled by a sync fence, then block on the
* fence.
*
* It may be more performant to postpone blocking until there is an
* immediate need to write to the buffer. But doing so would require adding
* hooks to the DRI2 loader.
*
* From the ANativeWindow::dequeueBuffer documentation:
*
* The libsync fence file descriptor returned in the int pointed to by
* the fenceFd argument will refer to the fence that must signal
* before the dequeued buffer may be written to. A value of -1
* indicates that the caller may access the buffer immediately without
* waiting on a fence. If a valid file descriptor is returned (i.e.
* any value except -1) then the caller is responsible for closing the
* file descriptor.
*/
if (fence_fd >= 0) {
/* From the SYNC_IOC_WAIT documentation in <linux/sync.h>:
*
* Waits indefinitely if timeout < 0.
*/
int timeout = -1;
sync_wait(fence_fd, timeout);
close(fence_fd);
}
 
dri2_surf->buffer->common.incRef(&dri2_surf->buffer->common);
#else
if (dri2_surf->window->dequeueBuffer(dri2_surf->window, &dri2_surf->buffer))
return EGL_FALSE;
 
dri2_surf->buffer->common.incRef(&dri2_surf->buffer->common);
dri2_surf->window->lockBuffer(dri2_surf->window, dri2_surf->buffer);
#endif
 
return EGL_TRUE;
}
 
static EGLBoolean
droid_window_enqueue_buffer(struct dri2_egl_surface *dri2_surf)
{
#if ANDROID_VERSION >= 0x0402
/* Queue the buffer without a sync fence. This informs the ANativeWindow
* that it may access the buffer immediately.
*
* From ANativeWindow::dequeueBuffer:
*
* The fenceFd argument specifies a libsync fence file descriptor for
* a fence that must signal before the buffer can be accessed. If
* the buffer can be accessed immediately then a value of -1 should
* be used. The caller must not use the file descriptor after it
* is passed to queueBuffer, and the ANativeWindow implementation
* is responsible for closing it.
*/
int fence_fd = -1;
dri2_surf->window->queueBuffer(dri2_surf->window, dri2_surf->buffer,
fence_fd);
#else
dri2_surf->window->queueBuffer(dri2_surf->window, dri2_surf->buffer);
#endif
 
dri2_surf->buffer->common.decRef(&dri2_surf->buffer->common);
dri2_surf->buffer = NULL;
 
return EGL_TRUE;
}
 
static void
droid_window_cancel_buffer(struct dri2_egl_surface *dri2_surf)
{
/* no cancel buffer? */
droid_window_enqueue_buffer(dri2_surf);
}
 
static __DRIbuffer *
droid_alloc_local_buffer(struct dri2_egl_surface *dri2_surf,
unsigned int att, unsigned int format)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
 
if (att >= ARRAY_SIZE(dri2_surf->local_buffers))
return NULL;
 
if (!dri2_surf->local_buffers[att]) {
dri2_surf->local_buffers[att] =
dri2_dpy->dri2->allocateBuffer(dri2_dpy->dri_screen, att, format,
dri2_surf->base.Width, dri2_surf->base.Height);
}
 
return dri2_surf->local_buffers[att];
}
 
static void
droid_free_local_buffers(struct dri2_egl_surface *dri2_surf)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
int i;
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->local_buffers); i++) {
if (dri2_surf->local_buffers[i]) {
dri2_dpy->dri2->releaseBuffer(dri2_dpy->dri_screen,
dri2_surf->local_buffers[i]);
dri2_surf->local_buffers[i] = NULL;
}
}
}
 
static _EGLSurface *
droid_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_config *dri2_conf = dri2_egl_config(conf);
struct dri2_egl_surface *dri2_surf;
dri2_surf = calloc(1, sizeof *dri2_surf);
if (!dri2_surf) {
_eglError(EGL_BAD_ALLOC, "droid_create_surface");
return NULL;
}
 
if (!_eglInitSurface(&dri2_surf->base, disp, type, conf, attrib_list))
goto cleanup_surface;
 
if (type == EGL_WINDOW_BIT) {
int format;
 
if (!window || window->common.magic != ANDROID_NATIVE_WINDOW_MAGIC) {
_eglError(EGL_BAD_NATIVE_WINDOW, "droid_create_surface");
goto cleanup_surface;
}
if (window->query(window, NATIVE_WINDOW_FORMAT, &format)) {
_eglError(EGL_BAD_NATIVE_WINDOW, "droid_create_surface");
goto cleanup_surface;
}
 
if (format != dri2_conf->base.NativeVisualID) {
_eglLog(_EGL_WARNING, "Native format mismatch: 0x%x != 0x%x",
format, dri2_conf->base.NativeVisualID);
}
 
window->query(window, NATIVE_WINDOW_WIDTH, &dri2_surf->base.Width);
window->query(window, NATIVE_WINDOW_HEIGHT, &dri2_surf->base.Height);
}
 
dri2_surf->dri_drawable =
(*dri2_dpy->dri2->createNewDrawable)(dri2_dpy->dri_screen,
dri2_conf->dri_double_config,
dri2_surf);
if (dri2_surf->dri_drawable == NULL) {
_eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable");
goto cleanup_surface;
}
 
if (window) {
window->common.incRef(&window->common);
dri2_surf->window = window;
}
 
return &dri2_surf->base;
 
cleanup_surface:
free(dri2_surf);
 
return NULL;
}
 
static _EGLSurface *
droid_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
return droid_create_surface(drv, disp, EGL_WINDOW_BIT, conf,
window, attrib_list);
}
 
static _EGLSurface *
droid_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativePixmapType pixmap,
const EGLint *attrib_list)
{
return NULL;
}
 
static _EGLSurface *
droid_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, const EGLint *attrib_list)
{
return droid_create_surface(drv, disp, EGL_PBUFFER_BIT, conf,
NULL, attrib_list);
}
 
static EGLBoolean
droid_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
 
if (!_eglPutSurface(surf))
return EGL_TRUE;
 
droid_free_local_buffers(dri2_surf);
 
if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
if (dri2_surf->buffer)
droid_window_cancel_buffer(dri2_surf);
 
dri2_surf->window->common.decRef(&dri2_surf->window->common);
}
 
(*dri2_dpy->core->destroyDrawable)(dri2_surf->dri_drawable);
 
free(dri2_surf);
 
return EGL_TRUE;
}
 
static EGLBoolean
droid_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
_EGLContext *ctx;
 
if (dri2_surf->base.Type != EGL_WINDOW_BIT)
return EGL_TRUE;
 
if (dri2_drv->glFlush) {
ctx = _eglGetCurrentContext();
if (ctx && ctx->DrawSurface == &dri2_surf->base)
dri2_drv->glFlush();
}
 
(*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
 
if (dri2_surf->buffer)
droid_window_enqueue_buffer(dri2_surf);
 
(*dri2_dpy->flush->invalidate)(dri2_surf->dri_drawable);
 
return EGL_TRUE;
}
 
static _EGLImage *
dri2_create_image_android_native_buffer(_EGLDisplay *disp, _EGLContext *ctx,
struct ANativeWindowBuffer *buf)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_image *dri2_img;
int name;
EGLint format;
 
if (ctx != NULL) {
/* From the EGL_ANDROID_image_native_buffer spec:
*
* * If <target> is EGL_NATIVE_BUFFER_ANDROID and <ctx> is not
* EGL_NO_CONTEXT, the error EGL_BAD_CONTEXT is generated.
*/
_eglError(EGL_BAD_CONTEXT, "eglCreateEGLImageKHR: for "
"EGL_NATIVE_BUFFER_ANDROID, the context must be "
"EGL_NO_CONTEXT");
return NULL;
}
 
if (!buf || buf->common.magic != ANDROID_NATIVE_BUFFER_MAGIC ||
buf->common.version != sizeof(*buf)) {
_eglError(EGL_BAD_PARAMETER, "eglCreateEGLImageKHR");
return NULL;
}
 
name = get_native_buffer_name(buf);
if (!name) {
_eglError(EGL_BAD_PARAMETER, "eglCreateEGLImageKHR");
return NULL;
}
 
/* see the table in droid_add_configs_for_visuals */
switch (buf->format) {
case HAL_PIXEL_FORMAT_BGRA_8888:
format = __DRI_IMAGE_FORMAT_ARGB8888;
break;
case HAL_PIXEL_FORMAT_RGB_565:
format = __DRI_IMAGE_FORMAT_RGB565;
break;
case HAL_PIXEL_FORMAT_RGBA_8888:
format = __DRI_IMAGE_FORMAT_ABGR8888;
break;
case HAL_PIXEL_FORMAT_RGBX_8888:
format = __DRI_IMAGE_FORMAT_XBGR8888;
break;
case HAL_PIXEL_FORMAT_RGB_888:
case HAL_PIXEL_FORMAT_RGBA_5551:
case HAL_PIXEL_FORMAT_RGBA_4444:
/* unsupported */
default:
_eglLog(_EGL_WARNING, "unsupported native buffer format 0x%x", buf->format);
return NULL;
break;
}
 
dri2_img = calloc(1, sizeof(*dri2_img));
if (!dri2_img) {
_eglError(EGL_BAD_ALLOC, "droid_create_image_mesa_drm");
return NULL;
}
 
if (!_eglInitImage(&dri2_img->base, disp)) {
free(dri2_img);
return NULL;
}
 
dri2_img->dri_image =
dri2_dpy->image->createImageFromName(dri2_dpy->dri_screen,
buf->width,
buf->height,
format,
name,
buf->stride,
dri2_img);
if (!dri2_img->dri_image) {
free(dri2_img);
_eglError(EGL_BAD_ALLOC, "droid_create_image_mesa_drm");
return NULL;
}
 
return &dri2_img->base;
}
 
static _EGLImage *
droid_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
_EGLContext *ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
switch (target) {
case EGL_NATIVE_BUFFER_ANDROID:
return dri2_create_image_android_native_buffer(disp, ctx,
(struct ANativeWindowBuffer *) buffer);
default:
return dri2_create_image_khr(drv, disp, ctx, target, buffer, attr_list);
}
}
 
static void
droid_init_driver_functions(_EGLDriver *drv)
{
drv->API.CreateWindowSurface = droid_create_window_surface;
drv->API.CreatePixmapSurface = droid_create_pixmap_surface;
drv->API.CreatePbufferSurface = droid_create_pbuffer_surface;
drv->API.DestroySurface = droid_destroy_surface;
drv->API.SwapBuffers = droid_swap_buffers;
 
drv->API.CreateImageKHR = droid_create_image_khr;
}
 
static void
droid_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate)
{
}
 
static int
droid_get_buffers_parse_attachments(struct dri2_egl_surface *dri2_surf,
unsigned int *attachments, int count)
{
int num_buffers = 0, i;
 
/* fill dri2_surf->buffers */
for (i = 0; i < count * 2; i += 2) {
__DRIbuffer *buf, *local;
 
assert(num_buffers < ARRAY_SIZE(dri2_surf->buffers));
buf = &dri2_surf->buffers[num_buffers];
 
switch (attachments[i]) {
case __DRI_BUFFER_BACK_LEFT:
if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
buf->attachment = attachments[i];
buf->name = get_native_buffer_name(dri2_surf->buffer);
buf->cpp = get_format_bpp(dri2_surf->buffer->format);
buf->pitch = dri2_surf->buffer->stride * buf->cpp;
buf->flags = 0;
 
if (buf->name)
num_buffers++;
 
break;
}
/* fall through for pbuffers */
case __DRI_BUFFER_DEPTH:
case __DRI_BUFFER_STENCIL:
case __DRI_BUFFER_ACCUM:
case __DRI_BUFFER_DEPTH_STENCIL:
case __DRI_BUFFER_HIZ:
local = droid_alloc_local_buffer(dri2_surf,
attachments[i], attachments[i + 1]);
 
if (local) {
*buf = *local;
num_buffers++;
}
break;
case __DRI_BUFFER_FRONT_LEFT:
case __DRI_BUFFER_FRONT_RIGHT:
case __DRI_BUFFER_FAKE_FRONT_LEFT:
case __DRI_BUFFER_FAKE_FRONT_RIGHT:
case __DRI_BUFFER_BACK_RIGHT:
default:
/* no front or right buffers */
break;
}
}
 
return num_buffers;
}
 
static __DRIbuffer *
droid_get_buffers_with_format(__DRIdrawable * driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
int i;
 
if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
/* try to dequeue the next back buffer */
if (!dri2_surf->buffer && !droid_window_dequeue_buffer(dri2_surf))
return NULL;
 
/* free outdated buffers and update the surface size */
if (dri2_surf->base.Width != dri2_surf->buffer->width ||
dri2_surf->base.Height != dri2_surf->buffer->height) {
droid_free_local_buffers(dri2_surf);
dri2_surf->base.Width = dri2_surf->buffer->width;
dri2_surf->base.Height = dri2_surf->buffer->height;
}
}
 
dri2_surf->buffer_count =
droid_get_buffers_parse_attachments(dri2_surf, attachments, count);
 
if (width)
*width = dri2_surf->base.Width;
if (height)
*height = dri2_surf->base.Height;
 
*out_count = dri2_surf->buffer_count;;
 
return dri2_surf->buffers;
}
 
static EGLBoolean
droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
const struct {
int format;
int size;
unsigned int rgba_masks[4];
} visuals[] = {
{ HAL_PIXEL_FORMAT_RGBA_8888, 32, { 0xff, 0xff00, 0xff0000, 0xff000000 } },
{ HAL_PIXEL_FORMAT_RGBX_8888, 32, { 0xff, 0xff00, 0xff0000, 0x0 } },
{ HAL_PIXEL_FORMAT_RGB_888, 24, { 0xff, 0xff00, 0xff0000, 0x0 } },
{ HAL_PIXEL_FORMAT_RGB_565, 16, { 0xf800, 0x7e0, 0x1f, 0x0 } },
{ HAL_PIXEL_FORMAT_BGRA_8888, 32, { 0xff0000, 0xff00, 0xff, 0xff000000 } },
{ 0, 0, { 0, 0, 0, 0 } }
};
int count, i, j;
 
count = 0;
for (i = 0; visuals[i].format; i++) {
int format_count = 0;
 
for (j = 0; dri2_dpy->driver_configs[j]; j++) {
const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
struct dri2_egl_config *dri2_conf;
unsigned int double_buffered = 0;
 
dri2_dpy->core->getConfigAttrib(dri2_dpy->driver_configs[j],
__DRI_ATTRIB_DOUBLE_BUFFER, &double_buffered);
 
/* support only double buffered configs */
if (!double_buffered)
continue;
 
dri2_conf = dri2_add_config(dpy, dri2_dpy->driver_configs[j],
count + 1, visuals[i].size, surface_type, NULL,
visuals[i].rgba_masks);
if (dri2_conf) {
dri2_conf->base.NativeVisualID = visuals[i].format;
dri2_conf->base.NativeVisualType = visuals[i].format;
count++;
format_count++;
}
}
 
if (!format_count) {
_eglLog(_EGL_DEBUG, "No DRI config supports native format 0x%x",
visuals[i].format);
}
}
 
/* post-process configs */
for (i = 0; i < dpy->Configs->Size; i++) {
struct dri2_egl_config *dri2_conf = dri2_egl_config(dpy->Configs->Elements[i]);
 
/* there is no front buffer so no OpenGL */
dri2_conf->base.RenderableType &= ~EGL_OPENGL_BIT;
dri2_conf->base.Conformant &= ~EGL_OPENGL_BIT;
}
 
return (count != 0);
}
 
static EGLBoolean
droid_get_pci_id(int fd, int *vendor_id, int *chip_id)
{
drmVersionPtr version;
 
*chip_id = -1;
 
version = drmGetVersion(fd);
if (!version) {
_eglLog(_EGL_WARNING, "invalid drm fd");
return EGL_FALSE;
}
if (!version->name) {
_eglLog(_EGL_WARNING, "unable to determine the driver name");
drmFreeVersion(version);
return EGL_FALSE;
}
 
if (strcmp(version->name, "i915") == 0) {
struct drm_i915_getparam gp;
int ret;
 
*vendor_id = 0x8086;
 
memset(&gp, 0, sizeof(gp));
gp.param = I915_PARAM_CHIPSET_ID;
gp.value = chip_id;
ret = drmCommandWriteRead(fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
if (ret) {
_eglLog(_EGL_WARNING, "failed to get param for i915");
*chip_id = -1;
}
}
else if (strcmp(version->name, "radeon") == 0) {
struct drm_radeon_info info;
int ret;
 
*vendor_id = 0x1002;
 
memset(&info, 0, sizeof(info));
info.request = RADEON_INFO_DEVICE_ID;
info.value = (unsigned long) chip_id;
ret = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
if (ret) {
_eglLog(_EGL_WARNING, "failed to get info for radeon");
*chip_id = -1;
}
}
else if (strcmp(version->name, "nouveau") == 0) {
*vendor_id = 0x10de;
/* not used */
*chip_id = 0;
}
else if (strcmp(version->name, "vmwgfx") == 0) {
*vendor_id = 0x15ad;
/* assume SVGA II */
*chip_id = 0x0405;
}
 
drmFreeVersion(version);
 
return (*chip_id >= 0);
}
 
#define DRIVER_MAP_DRI2_ONLY
#include "pci_ids/pci_id_driver_map.h"
static const char *
droid_get_driver_name(int fd)
{
int vendor_id = -1, chip_id = -1;
int idx, i;
char *name;
 
if (!droid_get_pci_id(fd, &vendor_id, &chip_id))
return NULL;
 
for (idx = 0; driver_map[idx].driver; idx++) {
if (vendor_id != driver_map[idx].vendor_id)
continue;
 
if (driver_map[idx].num_chips_ids == -1)
break;
 
for (i = 0; i < driver_map[idx].num_chips_ids; i++) {
if (driver_map[idx].chip_ids[i] == chip_id)
break;
}
if (i < driver_map[idx].num_chips_ids)
break;
}
 
_eglLog(_EGL_INFO, "pci id for fd %d: %04x:%04x, driver %s",
fd, vendor_id, chip_id, driver_map[idx].driver);
 
return driver_map[idx].driver;
}
 
static int
droid_open_device(void)
{
const hw_module_t *mod;
int fd = -1, err;
 
err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &mod);
if (!err) {
const gralloc_module_t *gr = (gralloc_module_t *) mod;
 
err = -EINVAL;
if (gr->perform)
err = gr->perform(gr, GRALLOC_MODULE_PERFORM_GET_DRM_FD, &fd);
}
if (err || fd < 0) {
_eglLog(_EGL_WARNING, "fail to get drm fd");
fd = -1;
}
 
return (fd >= 0) ? dup(fd) : -1;
}
 
/* support versions < JellyBean */
#ifndef ALOGW
#define ALOGW LOGW
#endif
#ifndef ALOGD
#define ALOGD LOGD
#endif
#ifndef ALOGI
#define ALOGI LOGI
#endif
 
static void
droid_log(EGLint level, const char *msg)
{
switch (level) {
case _EGL_DEBUG:
ALOGD("%s", msg);
break;
case _EGL_INFO:
ALOGI("%s", msg);
break;
case _EGL_WARNING:
ALOGW("%s", msg);
break;
case _EGL_FATAL:
LOG_FATAL("%s", msg);
break;
default:
break;
}
}
 
EGLBoolean
dri2_initialize_android(_EGLDriver *drv, _EGLDisplay *dpy)
{
struct dri2_egl_display *dri2_dpy;
const char *err;
 
_eglSetLogProc(droid_log);
 
dri2_dpy = calloc(1, sizeof(*dri2_dpy));
if (!dri2_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
 
dpy->DriverData = (void *) dri2_dpy;
 
dri2_dpy->fd = droid_open_device();
if (dri2_dpy->fd < 0) {
err = "DRI2: failed to open device";
goto cleanup_display;
}
 
dri2_dpy->driver_name = (char *) droid_get_driver_name(dri2_dpy->fd);
if (dri2_dpy->driver_name == NULL) {
err = "DRI2: failed to get driver name";
goto cleanup_device;
}
 
if (!dri2_load_driver(dpy)) {
err = "DRI2: failed to load driver";
goto cleanup_device;
}
 
dri2_dpy->dri2_loader_extension.base.name = __DRI_DRI2_LOADER;
dri2_dpy->dri2_loader_extension.base.version = 3;
dri2_dpy->dri2_loader_extension.getBuffers = NULL;
dri2_dpy->dri2_loader_extension.flushFrontBuffer = droid_flush_front_buffer;
dri2_dpy->dri2_loader_extension.getBuffersWithFormat =
droid_get_buffers_with_format;
 
dri2_dpy->extensions[0] = &dri2_dpy->dri2_loader_extension.base;
dri2_dpy->extensions[1] = &image_lookup_extension.base;
dri2_dpy->extensions[2] = &use_invalidate.base;
dri2_dpy->extensions[3] = NULL;
 
if (!dri2_create_screen(dpy)) {
err = "DRI2: failed to create screen";
goto cleanup_driver;
}
 
if (!droid_add_configs_for_visuals(drv, dpy)) {
err = "DRI2: failed to add configs";
goto cleanup_screen;
}
 
dpy->Extensions.ANDROID_image_native_buffer = EGL_TRUE;
dpy->Extensions.KHR_image_base = EGL_TRUE;
 
/* we're supporting EGL 1.4 */
dpy->VersionMajor = 1;
dpy->VersionMinor = 4;
 
droid_init_driver_functions(drv);
 
return EGL_TRUE;
 
cleanup_screen:
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
cleanup_driver:
dlclose(dri2_dpy->driver);
cleanup_device:
close(dri2_dpy->fd);
cleanup_display:
free(dri2_dpy);
 
return _eglError(EGL_NOT_INITIALIZED, err);
}
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/platform_drm.c
0,0 → 1,560
/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kristian Høgsberg <krh@bitplanet.net>
*/
 
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <xf86drm.h>
//#include <dlfcn.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <kos32sys.h>
#include <pixlib2.h>
 
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
 
#include "egl_dri2.h"
 
int sna_bitmap_from_handle(bitmap_t *bitmap, uint32_t handle);
void sna_set_bo_handle(bitmap_t *bitmap, int handle);
int sna_blit_tex(bitmap_t *bitmap, int scale, int dst_x, int dst_y,
int w, int h, int src_x, int src_y);
 
static struct gbm_bo *
lock_front_buffer(struct gbm_surface *_surf)
{
struct gbm_dri_surface *surf = (struct gbm_dri_surface *) _surf;
struct dri2_egl_surface *dri2_surf = surf->dri_private;
struct gbm_bo *bo;
 
if (dri2_surf->current == NULL) {
_eglError(EGL_BAD_SURFACE, "no front buffer");
return NULL;
}
 
bo = dri2_surf->current->bo;
dri2_surf->current->locked = 1;
dri2_surf->current = NULL;
 
return bo;
}
 
static void
release_buffer(struct gbm_surface *_surf, struct gbm_bo *bo)
{
struct gbm_dri_surface *surf = (struct gbm_dri_surface *) _surf;
struct dri2_egl_surface *dri2_surf = surf->dri_private;
int i;
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (dri2_surf->color_buffers[i].bo == bo) {
dri2_surf->color_buffers[i].locked = 0;
}
}
}
 
static int
has_free_buffers(struct gbm_surface *_surf)
{
struct gbm_dri_surface *surf = (struct gbm_dri_surface *) _surf;
struct dri2_egl_surface *dri2_surf = surf->dri_private;
int i;
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++)
if (!dri2_surf->color_buffers[i].locked)
return 1;
 
return 0;
}
 
static _EGLSurface *
dri2_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_config *dri2_conf = dri2_egl_config(conf);
struct dri2_egl_surface *dri2_surf;
struct gbm_dri_surface *surf;
 
(void) drv;
 
dri2_surf = calloc(1, sizeof *dri2_surf);
if (!dri2_surf) {
_eglError(EGL_BAD_ALLOC, "dri2_create_surface");
return NULL;
}
 
if (!_eglInitSurface(&dri2_surf->base, disp, type, conf, attrib_list))
goto cleanup_surf;
 
switch (type) {
case EGL_WINDOW_BIT:
if (!window)
return NULL;
surf = gbm_dri_surface((struct gbm_surface *) window);
dri2_surf->gbm_surf = surf;
dri2_surf->base.Width = surf->base.width;
dri2_surf->base.Height = surf->base.height;
surf->dri_private = dri2_surf;
break;
default:
goto cleanup_surf;
}
 
dri2_surf->dri_drawable =
(*dri2_dpy->dri2->createNewDrawable) (dri2_dpy->dri_screen,
dri2_conf->dri_double_config,
dri2_surf->gbm_surf);
 
if (dri2_surf->dri_drawable == NULL) {
_eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable");
goto cleanup_surf;
}
 
return &dri2_surf->base;
 
cleanup_surf:
free(dri2_surf);
 
return NULL;
}
 
static _EGLSurface *
dri2_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
return dri2_create_surface(drv, disp, EGL_WINDOW_BIT, conf,
window, attrib_list);
}
 
static EGLBoolean
dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
int i;
 
if (!_eglPutSurface(surf))
return EGL_TRUE;
 
(*dri2_dpy->core->destroyDrawable)(dri2_surf->dri_drawable);
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (dri2_surf->color_buffers[i].bo)
gbm_bo_destroy(dri2_surf->color_buffers[i].bo);
}
 
for (i = 0; i < __DRI_BUFFER_COUNT; i++) {
if (dri2_surf->dri_buffers[i])
dri2_dpy->dri2->releaseBuffer(dri2_dpy->dri_screen,
dri2_surf->dri_buffers[i]);
}
 
free(surf);
 
return EGL_TRUE;
}
 
static int
get_back_bo(struct dri2_egl_surface *dri2_surf, __DRIbuffer *buffer)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
struct gbm_dri_bo *bo;
struct gbm_dri_surface *surf = dri2_surf->gbm_surf;
int i, name, pitch;
 
if (dri2_surf->back == NULL)
{
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++)
{
if(dri2_surf->color_buffers[i].locked)
{
dri2_surf->color_buffers[i].locked = 0;
continue;
}
dri2_surf->back = &dri2_surf->color_buffers[i];
}
}
 
if (dri2_surf->back == NULL)
return -1;
if (dri2_surf->back->bo == NULL)
dri2_surf->back->bo = gbm_bo_create(&dri2_dpy->gbm_dri->base.base,
surf->base.width, surf->base.height,
surf->base.format, surf->base.flags);
if (dri2_surf->back->bo == NULL)
return -1;
 
bo = (struct gbm_dri_bo *) dri2_surf->back->bo;
 
dri2_dpy->image->queryImage(bo->image, __DRI_IMAGE_ATTRIB_NAME, &name);
dri2_dpy->image->queryImage(bo->image, __DRI_IMAGE_ATTRIB_STRIDE, &pitch);
 
buffer->attachment = __DRI_BUFFER_BACK_LEFT;
buffer->name = name;
buffer->pitch = pitch;
buffer->cpp = 4;
buffer->flags = 0;
 
dri2_surf->back->locked = 1;
 
return 0;
}
 
static int
get_aux_bo(struct dri2_egl_surface *dri2_surf,
unsigned int attachment, unsigned int format, __DRIbuffer *buffer)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
__DRIbuffer *b = dri2_surf->dri_buffers[attachment];
 
if (b == NULL) {
b = dri2_dpy->dri2->allocateBuffer(dri2_dpy->dri_screen,
attachment, format,
dri2_surf->base.Width,
dri2_surf->base.Height);
dri2_surf->dri_buffers[attachment] = b;
}
if (b == NULL)
return -1;
 
memcpy(buffer, b, sizeof *buffer);
 
return 0;
}
 
static __DRIbuffer *
dri2_get_buffers_with_format(__DRIdrawable *driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
int i, j;
 
// printf("dri2_get_buffers_with_format count %d\n", count);
 
dri2_surf->buffer_count = 0;
for (i = 0, j = 0; i < 2 * count; i += 2, j++) {
assert(attachments[i] < __DRI_BUFFER_COUNT);
assert(dri2_surf->buffer_count < 5);
 
// printf("attachments %d\n",attachments[i]);
 
switch (attachments[i]) {
case __DRI_BUFFER_BACK_LEFT:
if (get_back_bo(dri2_surf, &dri2_surf->buffers[j]) < 0) {
_eglError(EGL_BAD_ALLOC, "failed to allocate color buffer");
return NULL;
}
break;
default:
if (get_aux_bo(dri2_surf, attachments[i], attachments[i + 1],
&dri2_surf->buffers[j]) < 0) {
_eglError(EGL_BAD_ALLOC, "failed to allocate aux buffer");
return NULL;
}
break;
}
}
 
*out_count = j;
if (j == 0)
return NULL;
 
*width = dri2_surf->base.Width;
*height = dri2_surf->base.Height;
 
return dri2_surf->buffers;
}
 
static __DRIbuffer *
dri2_get_buffers(__DRIdrawable * driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
unsigned int *attachments_with_format;
__DRIbuffer *buffer;
const unsigned int format = 32;
int i;
 
attachments_with_format = calloc(count * 2, sizeof(unsigned int));
if (!attachments_with_format) {
*out_count = 0;
return NULL;
}
 
for (i = 0; i < count; ++i) {
attachments_with_format[2*i] = attachments[i];
attachments_with_format[2*i + 1] = format;
}
 
buffer =
dri2_get_buffers_with_format(driDrawable,
width, height,
attachments_with_format, count,
out_count, loaderPrivate);
 
free(attachments_with_format);
 
return buffer;
}
 
static void
dri2_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate)
{
(void) driDrawable;
(void) loaderPrivate;
}
 
static EGLBoolean
dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
__DRIbuffer buffer;
static bitmap_t bm;
 
int i;
 
if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
if (dri2_surf->current)
_eglError(EGL_BAD_SURFACE, "dri2_swap_buffers");
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++)
if (dri2_surf->color_buffers[i].age > 0)
dri2_surf->color_buffers[i].age++;
 
#if 1
 
if ( (dri2_surf->back != NULL) &&
(dri2_surf->back->bo != NULL))
{
struct gbm_dri_bo *bo;
bo = (struct gbm_dri_bo *)dri2_surf->back->bo;
 
if(bm.width == 0)
{
// printf("%s bo: %p handle: %d width: %d height: %d pitch %d format %x\n",
// __FUNCTION__, bo, bo->base.base.handle.s32, bo->base.base.width,
// bo->base.base.height, (int)bo->base.base.stride,
// bo->base.base.format);
 
bm.width = bo->base.base.width;
bm.height = bo->base.base.height;
bm.pitch = (int)bo->base.base.stride;
bm.max_width = bo->base.base.width;
bm.max_height = bo->base.base.height;
bm.flags = HW_TEX_BLIT;
 
if( sna_bitmap_from_handle(&bm, bo->base.base.handle.s32))
{
printf("sna_bitmap_from_handle failed\n");
}
}
if( bm.handle != 0)
{
// printf("%s bo: %p handle: %d width: %d height: %d pitch %d format %x\n",
// __FUNCTION__, bo, bo->base.base.handle.s32, bo->base.base.width,
// bo->base.base.height, (int)bo->base.base.stride,
// bo->base.base.format);
 
sna_set_bo_handle(&bm, bo->base.base.handle.s32);
sna_blit_tex(&bm, 0, 5, 20, bm.width, bm.height, 0, 0);
}
}
#endif
 
dri2_surf->current = dri2_surf->back;
dri2_surf->current->age = 1;
dri2_surf->back = NULL;
}
 
(*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
(*dri2_dpy->flush->invalidate)(dri2_surf->dri_drawable);
 
return EGL_TRUE;
}
 
static EGLint
dri2_query_buffer_age(_EGLDriver *drv,
_EGLDisplay *disp, _EGLSurface *surface)
{
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surface);
__DRIbuffer buffer;
 
if (get_back_bo(dri2_surf, &buffer) < 0) {
_eglError(EGL_BAD_ALLOC, "dri2_query_buffer_age");
return 0;
}
 
return dri2_surf->back->age;
}
 
static _EGLImage *
dri2_create_image_khr_pixmap(_EGLDisplay *disp, _EGLContext *ctx,
EGLClientBuffer buffer, const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct gbm_dri_bo *dri_bo = gbm_dri_bo((struct gbm_bo *) buffer);
struct dri2_egl_image *dri2_img;
 
dri2_img = malloc(sizeof *dri2_img);
if (!dri2_img) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr_pixmap");
return NULL;
}
 
if (!_eglInitImage(&dri2_img->base, disp)) {
free(dri2_img);
return NULL;
}
 
dri2_img->dri_image = dri2_dpy->image->dupImage(dri_bo->image, dri2_img);
if (dri2_img->dri_image == NULL) {
free(dri2_img);
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr_pixmap");
return NULL;
}
 
return &dri2_img->base;
}
 
static _EGLImage *
dri2_drm_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
_EGLContext *ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
(void) drv;
 
switch (target) {
case EGL_NATIVE_PIXMAP_KHR:
return dri2_create_image_khr_pixmap(disp, ctx, buffer, attr_list);
default:
return dri2_create_image_khr(drv, disp, ctx, target, buffer, attr_list);
}
}
 
#if 0
static int
dri2_drm_authenticate(_EGLDisplay *disp, uint32_t id)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
return drmAuthMagic(dri2_dpy->fd, id);
}
#endif
 
EGLBoolean
dri2_initialize_drm(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy;
struct gbm_device *gbm;
int fd = -1;
int i;
 
dri2_dpy = calloc(1, sizeof *dri2_dpy);
if (!dri2_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
 
disp->DriverData = (void *) dri2_dpy;
 
gbm = disp->PlatformDisplay;
if (gbm == NULL) {
fd = get_service("DISPLAY");
dri2_dpy->own_device = 1;
gbm = gbm_create_device(fd);
if (gbm == NULL)
return EGL_FALSE;
}
 
if (strcmp(gbm_device_get_backend_name(gbm), "drm") != 0) {
free(dri2_dpy);
return EGL_FALSE;
}
 
dri2_dpy->gbm_dri = gbm_dri_device(gbm);
if (dri2_dpy->gbm_dri->base.type != GBM_DRM_DRIVER_TYPE_DRI) {
free(dri2_dpy);
return EGL_FALSE;
}
 
dri2_dpy->fd = fd;
dri2_dpy->device_name = strdup("drm device"); //dri2_get_device_name_for_fd(dri2_dpy->fd);
dri2_dpy->driver_name = dri2_dpy->gbm_dri->base.driver_name;
 
dri2_dpy->dri_screen = dri2_dpy->gbm_dri->screen;
dri2_dpy->core = dri2_dpy->gbm_dri->core;
dri2_dpy->dri2 = dri2_dpy->gbm_dri->dri2;
dri2_dpy->image = dri2_dpy->gbm_dri->image;
dri2_dpy->flush = dri2_dpy->gbm_dri->flush;
dri2_dpy->driver_configs = dri2_dpy->gbm_dri->driver_configs;
 
dri2_dpy->gbm_dri->lookup_image = dri2_lookup_egl_image;
dri2_dpy->gbm_dri->lookup_user_data = disp;
 
dri2_dpy->gbm_dri->get_buffers = dri2_get_buffers;
dri2_dpy->gbm_dri->flush_front_buffer = dri2_flush_front_buffer;
dri2_dpy->gbm_dri->get_buffers_with_format = dri2_get_buffers_with_format;
 
dri2_dpy->gbm_dri->base.base.surface_lock_front_buffer = lock_front_buffer;
dri2_dpy->gbm_dri->base.base.surface_release_buffer = release_buffer;
dri2_dpy->gbm_dri->base.base.surface_has_free_buffers = has_free_buffers;
 
dri2_setup_screen(disp);
 
for (i = 0; dri2_dpy->driver_configs[i]; i++)
dri2_add_config(disp, dri2_dpy->driver_configs[i],
i + 1, 0, EGL_WINDOW_BIT, NULL, NULL);
 
drv->API.CreateWindowSurface = dri2_create_window_surface;
drv->API.DestroySurface = dri2_destroy_surface;
drv->API.SwapBuffers = dri2_swap_buffers;
drv->API.CreateImageKHR = dri2_drm_create_image_khr;
drv->API.QueryBufferAge = dri2_query_buffer_age;
 
disp->Extensions.EXT_buffer_age = EGL_TRUE;
 
#ifdef HAVE_WAYLAND_PLATFORM
disp->Extensions.WL_bind_wayland_display = EGL_TRUE;
#endif
// dri2_dpy->authenticate = dri2_drm_authenticate;
 
/* we're supporting EGL 1.4 */
disp->VersionMajor = 1;
disp->VersionMinor = 4;
 
return EGL_TRUE;
}
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/platform_drm.c.bak
0,0 → 1,543
/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kristian Høgsberg <krh@bitplanet.net>
*/
 
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <xf86drm.h>
//#include <dlfcn.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <kos32sys.h>
#include <pixlib2.h>
 
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
 
#include "egl_dri2.h"
 
int sna_bitmap_from_handle(bitmap_t *bitmap, uint32_t handle);
void sna_set_bo_handle(bitmap_t *bitmap, int handle);
int sna_blit_tex(bitmap_t *bitmap, int scale, int dst_x, int dst_y,
int w, int h, int src_x, int src_y);
 
static struct gbm_bo *
lock_front_buffer(struct gbm_surface *_surf)
{
struct gbm_dri_surface *surf = (struct gbm_dri_surface *) _surf;
struct dri2_egl_surface *dri2_surf = surf->dri_private;
struct gbm_bo *bo;
 
if (dri2_surf->current == NULL) {
_eglError(EGL_BAD_SURFACE, "no front buffer");
return NULL;
}
 
bo = dri2_surf->current->bo;
dri2_surf->current->locked = 1;
dri2_surf->current = NULL;
 
return bo;
}
 
static void
release_buffer(struct gbm_surface *_surf, struct gbm_bo *bo)
{
struct gbm_dri_surface *surf = (struct gbm_dri_surface *) _surf;
struct dri2_egl_surface *dri2_surf = surf->dri_private;
int i;
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (dri2_surf->color_buffers[i].bo == bo) {
dri2_surf->color_buffers[i].locked = 0;
}
}
}
 
static int
has_free_buffers(struct gbm_surface *_surf)
{
struct gbm_dri_surface *surf = (struct gbm_dri_surface *) _surf;
struct dri2_egl_surface *dri2_surf = surf->dri_private;
int i;
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++)
if (!dri2_surf->color_buffers[i].locked)
return 1;
 
return 0;
}
 
static _EGLSurface *
dri2_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_config *dri2_conf = dri2_egl_config(conf);
struct dri2_egl_surface *dri2_surf;
struct gbm_dri_surface *surf;
 
(void) drv;
 
dri2_surf = calloc(1, sizeof *dri2_surf);
if (!dri2_surf) {
_eglError(EGL_BAD_ALLOC, "dri2_create_surface");
return NULL;
}
 
if (!_eglInitSurface(&dri2_surf->base, disp, type, conf, attrib_list))
goto cleanup_surf;
 
switch (type) {
case EGL_WINDOW_BIT:
if (!window)
return NULL;
surf = gbm_dri_surface((struct gbm_surface *) window);
dri2_surf->gbm_surf = surf;
dri2_surf->base.Width = surf->base.width;
dri2_surf->base.Height = surf->base.height;
surf->dri_private = dri2_surf;
break;
default:
goto cleanup_surf;
}
 
dri2_surf->dri_drawable =
(*dri2_dpy->dri2->createNewDrawable) (dri2_dpy->dri_screen,
dri2_conf->dri_double_config,
dri2_surf->gbm_surf);
 
if (dri2_surf->dri_drawable == NULL) {
_eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable");
goto cleanup_surf;
}
 
return &dri2_surf->base;
 
cleanup_surf:
free(dri2_surf);
 
return NULL;
}
 
static _EGLSurface *
dri2_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
return dri2_create_surface(drv, disp, EGL_WINDOW_BIT, conf,
window, attrib_list);
}
 
static EGLBoolean
dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
int i;
 
if (!_eglPutSurface(surf))
return EGL_TRUE;
 
(*dri2_dpy->core->destroyDrawable)(dri2_surf->dri_drawable);
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (dri2_surf->color_buffers[i].bo)
gbm_bo_destroy(dri2_surf->color_buffers[i].bo);
}
 
for (i = 0; i < __DRI_BUFFER_COUNT; i++) {
if (dri2_surf->dri_buffers[i])
dri2_dpy->dri2->releaseBuffer(dri2_dpy->dri_screen,
dri2_surf->dri_buffers[i]);
}
 
free(surf);
 
return EGL_TRUE;
}
 
static int
get_back_bo(struct dri2_egl_surface *dri2_surf, __DRIbuffer *buffer)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
struct gbm_dri_bo *bo;
struct gbm_dri_surface *surf = dri2_surf->gbm_surf;
int i, name, pitch;
 
if (dri2_surf->back == NULL) {
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (!dri2_surf->color_buffers[i].locked) {
dri2_surf->back = &dri2_surf->color_buffers[i];
break;
}
}
}
 
if (dri2_surf->back == NULL)
return -1;
if (dri2_surf->back->bo == NULL)
dri2_surf->back->bo = gbm_bo_create(&dri2_dpy->gbm_dri->base.base,
surf->base.width, surf->base.height,
surf->base.format, surf->base.flags);
if (dri2_surf->back->bo == NULL)
return -1;
 
bo = (struct gbm_dri_bo *) dri2_surf->back->bo;
 
dri2_dpy->image->queryImage(bo->image, __DRI_IMAGE_ATTRIB_NAME, &name);
dri2_dpy->image->queryImage(bo->image, __DRI_IMAGE_ATTRIB_STRIDE, &pitch);
 
buffer->attachment = __DRI_BUFFER_BACK_LEFT;
buffer->name = name;
buffer->pitch = pitch;
buffer->cpp = 4;
buffer->flags = 0;
 
return 0;
}
 
static int
get_aux_bo(struct dri2_egl_surface *dri2_surf,
unsigned int attachment, unsigned int format, __DRIbuffer *buffer)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
__DRIbuffer *b = dri2_surf->dri_buffers[attachment];
 
if (b == NULL) {
b = dri2_dpy->dri2->allocateBuffer(dri2_dpy->dri_screen,
attachment, format,
dri2_surf->base.Width,
dri2_surf->base.Height);
dri2_surf->dri_buffers[attachment] = b;
}
if (b == NULL)
return -1;
 
memcpy(buffer, b, sizeof *buffer);
 
return 0;
}
 
static __DRIbuffer *
dri2_get_buffers_with_format(__DRIdrawable *driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
int i, j;
 
dri2_surf->buffer_count = 0;
for (i = 0, j = 0; i < 2 * count; i += 2, j++) {
assert(attachments[i] < __DRI_BUFFER_COUNT);
assert(dri2_surf->buffer_count < 5);
 
switch (attachments[i]) {
case __DRI_BUFFER_BACK_LEFT:
if (get_back_bo(dri2_surf, &dri2_surf->buffers[j]) < 0) {
_eglError(EGL_BAD_ALLOC, "failed to allocate color buffer");
return NULL;
}
break;
default:
if (get_aux_bo(dri2_surf, attachments[i], attachments[i + 1],
&dri2_surf->buffers[j]) < 0) {
_eglError(EGL_BAD_ALLOC, "failed to allocate aux buffer");
return NULL;
}
break;
}
}
 
*out_count = j;
if (j == 0)
return NULL;
 
*width = dri2_surf->base.Width;
*height = dri2_surf->base.Height;
 
return dri2_surf->buffers;
}
 
static __DRIbuffer *
dri2_get_buffers(__DRIdrawable * driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
unsigned int *attachments_with_format;
__DRIbuffer *buffer;
const unsigned int format = 32;
int i;
 
attachments_with_format = calloc(count * 2, sizeof(unsigned int));
if (!attachments_with_format) {
*out_count = 0;
return NULL;
}
 
for (i = 0; i < count; ++i) {
attachments_with_format[2*i] = attachments[i];
attachments_with_format[2*i + 1] = format;
}
 
buffer =
dri2_get_buffers_with_format(driDrawable,
width, height,
attachments_with_format, count,
out_count, loaderPrivate);
 
free(attachments_with_format);
 
return buffer;
}
 
static void
dri2_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate)
{
(void) driDrawable;
(void) loaderPrivate;
}
 
static EGLBoolean
dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
__DRIbuffer buffer;
static bitmap_t bm;
 
int i;
 
if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
if (dri2_surf->current)
_eglError(EGL_BAD_SURFACE, "dri2_swap_buffers");
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++)
if (dri2_surf->color_buffers[i].age > 0)
dri2_surf->color_buffers[i].age++;
 
if ( (dri2_surf->back != NULL) &&
(dri2_surf->back->bo != NULL))
{
struct gbm_dri_bo *bo;
bo = (struct gbm_dri_bo *)dri2_surf->back->bo;
 
if(bm.width == 0)
{
printf("%s bo: %p handle: %d width: %d height: %d pitch %d format %x\n",
__FUNCTION__, bo, bo->base.base.handle.s32, bo->base.base.width,
bo->base.base.height, (int)bo->base.base.stride,
bo->base.base.format);
 
bm.width = bo->base.base.width;
bm.height = bo->base.base.height;
bm.pitch = (int)bo->base.base.stride;
bm.max_width = bo->base.base.width;
bm.max_height = bo->base.base.height;
bm.flags = HW_TEX_BLIT;
 
if( sna_bitmap_from_handle(&bm, bo->base.base.handle.s32))
{
printf("sna_bitmap_from_handle failed\n");
}
}
if( bm.handle != 0)
{
sna_set_bo_handle(&bm, bo->base.base.handle.s32);
sna_blit_tex(&bm, 0, 5, 22, bm.width, bm.height, 0, 0);
}
}
 
dri2_surf->current = dri2_surf->back;
dri2_surf->current->age = 1;
dri2_surf->back = NULL;
}
 
(*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
(*dri2_dpy->flush->invalidate)(dri2_surf->dri_drawable);
 
return EGL_TRUE;
}
 
static EGLint
dri2_query_buffer_age(_EGLDriver *drv,
_EGLDisplay *disp, _EGLSurface *surface)
{
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surface);
__DRIbuffer buffer;
 
if (get_back_bo(dri2_surf, &buffer) < 0) {
_eglError(EGL_BAD_ALLOC, "dri2_query_buffer_age");
return 0;
}
 
return dri2_surf->back->age;
}
 
static _EGLImage *
dri2_create_image_khr_pixmap(_EGLDisplay *disp, _EGLContext *ctx,
EGLClientBuffer buffer, const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct gbm_dri_bo *dri_bo = gbm_dri_bo((struct gbm_bo *) buffer);
struct dri2_egl_image *dri2_img;
 
dri2_img = malloc(sizeof *dri2_img);
if (!dri2_img) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr_pixmap");
return NULL;
}
 
if (!_eglInitImage(&dri2_img->base, disp)) {
free(dri2_img);
return NULL;
}
 
dri2_img->dri_image = dri2_dpy->image->dupImage(dri_bo->image, dri2_img);
if (dri2_img->dri_image == NULL) {
free(dri2_img);
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr_pixmap");
return NULL;
}
 
return &dri2_img->base;
}
 
static _EGLImage *
dri2_drm_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
_EGLContext *ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
(void) drv;
 
switch (target) {
case EGL_NATIVE_PIXMAP_KHR:
return dri2_create_image_khr_pixmap(disp, ctx, buffer, attr_list);
default:
return dri2_create_image_khr(drv, disp, ctx, target, buffer, attr_list);
}
}
 
#if 0
static int
dri2_drm_authenticate(_EGLDisplay *disp, uint32_t id)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
return drmAuthMagic(dri2_dpy->fd, id);
}
#endif
 
EGLBoolean
dri2_initialize_drm(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy;
struct gbm_device *gbm;
int fd = -1;
int i;
 
dri2_dpy = calloc(1, sizeof *dri2_dpy);
if (!dri2_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
 
disp->DriverData = (void *) dri2_dpy;
 
gbm = disp->PlatformDisplay;
if (gbm == NULL) {
fd = get_service("DISPLAY");
dri2_dpy->own_device = 1;
gbm = gbm_create_device(fd);
if (gbm == NULL)
return EGL_FALSE;
}
 
if (strcmp(gbm_device_get_backend_name(gbm), "drm") != 0) {
free(dri2_dpy);
return EGL_FALSE;
}
 
dri2_dpy->gbm_dri = gbm_dri_device(gbm);
if (dri2_dpy->gbm_dri->base.type != GBM_DRM_DRIVER_TYPE_DRI) {
free(dri2_dpy);
return EGL_FALSE;
}
 
dri2_dpy->fd = fd;
dri2_dpy->device_name = strdup("drm device"); //dri2_get_device_name_for_fd(dri2_dpy->fd);
dri2_dpy->driver_name = dri2_dpy->gbm_dri->base.driver_name;
 
dri2_dpy->dri_screen = dri2_dpy->gbm_dri->screen;
dri2_dpy->core = dri2_dpy->gbm_dri->core;
dri2_dpy->dri2 = dri2_dpy->gbm_dri->dri2;
dri2_dpy->image = dri2_dpy->gbm_dri->image;
dri2_dpy->flush = dri2_dpy->gbm_dri->flush;
dri2_dpy->driver_configs = dri2_dpy->gbm_dri->driver_configs;
 
dri2_dpy->gbm_dri->lookup_image = dri2_lookup_egl_image;
dri2_dpy->gbm_dri->lookup_user_data = disp;
 
dri2_dpy->gbm_dri->get_buffers = dri2_get_buffers;
dri2_dpy->gbm_dri->flush_front_buffer = dri2_flush_front_buffer;
dri2_dpy->gbm_dri->get_buffers_with_format = dri2_get_buffers_with_format;
 
dri2_dpy->gbm_dri->base.base.surface_lock_front_buffer = lock_front_buffer;
dri2_dpy->gbm_dri->base.base.surface_release_buffer = release_buffer;
dri2_dpy->gbm_dri->base.base.surface_has_free_buffers = has_free_buffers;
 
dri2_setup_screen(disp);
 
for (i = 0; dri2_dpy->driver_configs[i]; i++)
dri2_add_config(disp, dri2_dpy->driver_configs[i],
i + 1, 0, EGL_WINDOW_BIT, NULL, NULL);
 
drv->API.CreateWindowSurface = dri2_create_window_surface;
drv->API.CreatePbufferSurface = dri2_create_pbuffer_surface;
drv->API.DestroySurface = dri2_destroy_surface;
drv->API.SwapBuffers = dri2_swap_buffers;
drv->API.CreateImageKHR = dri2_drm_create_image_khr;
drv->API.QueryBufferAge = dri2_query_buffer_age;
 
disp->Extensions.EXT_buffer_age = EGL_TRUE;
 
#ifdef HAVE_WAYLAND_PLATFORM
disp->Extensions.WL_bind_wayland_display = EGL_TRUE;
#endif
// dri2_dpy->authenticate = dri2_drm_authenticate;
 
/* we're supporting EGL 1.4 */
disp->VersionMajor = 1;
disp->VersionMinor = 4;
 
return EGL_TRUE;
}
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/platform_wayland.c
0,0 → 1,847
/*
* Copyright © 2011-2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kristian Høgsberg <krh@bitplanet.net>
* Benjamin Franzke <benjaminfranzke@googlemail.com>
*/
 
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <dlfcn.h>
#include <errno.h>
#include <unistd.h>
#include <fcntl.h>
#include <xf86drm.h>
 
#include "egl_dri2.h"
 
#include <wayland-client.h>
#include "wayland-drm-client-protocol.h"
 
enum wl_drm_format_flags {
HAS_ARGB8888 = 1,
HAS_XRGB8888 = 2
};
 
static void
sync_callback(void *data, struct wl_callback *callback, uint32_t serial)
{
int *done = data;
 
*done = 1;
wl_callback_destroy(callback);
}
 
static const struct wl_callback_listener sync_listener = {
sync_callback
};
 
static int
roundtrip(struct dri2_egl_display *dri2_dpy)
{
struct wl_callback *callback;
int done = 0, ret = 0;
 
callback = wl_display_sync(dri2_dpy->wl_dpy);
wl_callback_add_listener(callback, &sync_listener, &done);
wl_proxy_set_queue((struct wl_proxy *) callback, dri2_dpy->wl_queue);
while (ret != -1 && !done)
ret = wl_display_dispatch_queue(dri2_dpy->wl_dpy, dri2_dpy->wl_queue);
 
if (!done)
wl_callback_destroy(callback);
 
return ret;
}
 
static void
wl_buffer_release(void *data, struct wl_buffer *buffer)
{
struct dri2_egl_surface *dri2_surf = data;
int i;
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); ++i)
if (dri2_surf->color_buffers[i].wl_buffer == buffer)
break;
 
if (i == ARRAY_SIZE(dri2_surf->color_buffers)) {
wl_buffer_destroy(buffer);
return;
}
 
dri2_surf->color_buffers[i].locked = 0;
}
 
static struct wl_buffer_listener wl_buffer_listener = {
wl_buffer_release
};
 
static void
resize_callback(struct wl_egl_window *wl_win, void *data)
{
struct dri2_egl_surface *dri2_surf = data;
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
 
(*dri2_dpy->flush->invalidate)(dri2_surf->dri_drawable);
}
 
/**
* Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
*/
static _EGLSurface *
dri2_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_config *dri2_conf = dri2_egl_config(conf);
struct dri2_egl_surface *dri2_surf;
 
(void) drv;
 
dri2_surf = malloc(sizeof *dri2_surf);
if (!dri2_surf) {
_eglError(EGL_BAD_ALLOC, "dri2_create_surface");
return NULL;
}
memset(dri2_surf, 0, sizeof *dri2_surf);
if (!_eglInitSurface(&dri2_surf->base, disp, type, conf, attrib_list))
goto cleanup_surf;
 
if (conf->AlphaSize == 0)
dri2_surf->format = WL_DRM_FORMAT_XRGB8888;
else
dri2_surf->format = WL_DRM_FORMAT_ARGB8888;
 
switch (type) {
case EGL_WINDOW_BIT:
dri2_surf->wl_win = (struct wl_egl_window *) window;
 
dri2_surf->wl_win->private = dri2_surf;
dri2_surf->wl_win->resize_callback = resize_callback;
 
dri2_surf->base.Width = -1;
dri2_surf->base.Height = -1;
break;
default:
goto cleanup_surf;
}
 
dri2_surf->dri_drawable =
(*dri2_dpy->dri2->createNewDrawable) (dri2_dpy->dri_screen,
type == EGL_WINDOW_BIT ?
dri2_conf->dri_double_config :
dri2_conf->dri_single_config,
dri2_surf);
if (dri2_surf->dri_drawable == NULL) {
_eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable");
goto cleanup_dri_drawable;
}
 
return &dri2_surf->base;
 
cleanup_dri_drawable:
dri2_dpy->core->destroyDrawable(dri2_surf->dri_drawable);
cleanup_surf:
free(dri2_surf);
 
return NULL;
}
 
/**
* Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
*/
static _EGLSurface *
dri2_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
return dri2_create_surface(drv, disp, EGL_WINDOW_BIT, conf,
window, attrib_list);
}
 
/**
* Called via eglDestroySurface(), drv->API.DestroySurface().
*/
static EGLBoolean
dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
int i;
 
(void) drv;
 
if (!_eglPutSurface(surf))
return EGL_TRUE;
 
(*dri2_dpy->core->destroyDrawable)(dri2_surf->dri_drawable);
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (dri2_surf->color_buffers[i].wl_buffer)
wl_buffer_destroy(dri2_surf->color_buffers[i].wl_buffer);
if (dri2_surf->color_buffers[i].dri_image)
dri2_dpy->image->destroyImage(dri2_surf->color_buffers[i].dri_image);
}
 
for (i = 0; i < __DRI_BUFFER_COUNT; i++)
if (dri2_surf->dri_buffers[i] &&
dri2_surf->dri_buffers[i]->attachment != __DRI_BUFFER_BACK_LEFT)
dri2_dpy->dri2->releaseBuffer(dri2_dpy->dri_screen,
dri2_surf->dri_buffers[i]);
 
if (dri2_surf->frame_callback)
wl_callback_destroy(dri2_surf->frame_callback);
 
if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
dri2_surf->wl_win->private = NULL;
dri2_surf->wl_win->resize_callback = NULL;
}
 
free(surf);
 
return EGL_TRUE;
}
 
static void
dri2_release_buffers(struct dri2_egl_surface *dri2_surf)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
int i;
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (dri2_surf->color_buffers[i].wl_buffer &&
!dri2_surf->color_buffers[i].locked)
wl_buffer_destroy(dri2_surf->color_buffers[i].wl_buffer);
if (dri2_surf->color_buffers[i].dri_image)
dri2_dpy->image->destroyImage(dri2_surf->color_buffers[i].dri_image);
 
dri2_surf->color_buffers[i].wl_buffer = NULL;
dri2_surf->color_buffers[i].dri_image = NULL;
dri2_surf->color_buffers[i].locked = 0;
}
 
for (i = 0; i < __DRI_BUFFER_COUNT; i++)
if (dri2_surf->dri_buffers[i] &&
dri2_surf->dri_buffers[i]->attachment != __DRI_BUFFER_BACK_LEFT)
dri2_dpy->dri2->releaseBuffer(dri2_dpy->dri_screen,
dri2_surf->dri_buffers[i]);
}
 
static int
get_back_bo(struct dri2_egl_surface *dri2_surf, __DRIbuffer *buffer)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
__DRIimage *image;
int i, name, pitch;
 
/* There might be a buffer release already queued that wasn't processed */
wl_display_dispatch_queue_pending(dri2_dpy->wl_dpy, dri2_dpy->wl_queue);
 
if (dri2_surf->back == NULL) {
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
/* Get an unlocked buffer, preferrably one with a dri_buffer already
* allocated. */
if (dri2_surf->color_buffers[i].locked)
continue;
if (dri2_surf->back == NULL)
dri2_surf->back = &dri2_surf->color_buffers[i];
else if (dri2_surf->back->dri_image == NULL)
dri2_surf->back = &dri2_surf->color_buffers[i];
}
}
 
if (dri2_surf->back == NULL)
return -1;
if (dri2_surf->back->dri_image == NULL) {
dri2_surf->back->dri_image =
dri2_dpy->image->createImage(dri2_dpy->dri_screen,
dri2_surf->base.Width,
dri2_surf->base.Height,
__DRI_IMAGE_FORMAT_ARGB8888,
__DRI_IMAGE_USE_SHARE,
NULL);
dri2_surf->back->age = 0;
}
if (dri2_surf->back->dri_image == NULL)
return -1;
 
image = dri2_surf->back->dri_image;
 
dri2_dpy->image->queryImage(image, __DRI_IMAGE_ATTRIB_NAME, &name);
dri2_dpy->image->queryImage(image, __DRI_IMAGE_ATTRIB_STRIDE, &pitch);
 
dri2_surf->back->name = name;
dri2_surf->back->pitch = pitch;
 
buffer->attachment = __DRI_BUFFER_BACK_LEFT;
buffer->name = name;
buffer->pitch = pitch;
buffer->cpp = 4;
buffer->flags = 0;
 
dri2_surf->back->locked = 1;
 
return 0;
}
 
static int
get_aux_bo(struct dri2_egl_surface *dri2_surf,
unsigned int attachment, unsigned int format, __DRIbuffer *buffer)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
__DRIbuffer *b = dri2_surf->dri_buffers[attachment];
 
if (b == NULL) {
b = dri2_dpy->dri2->allocateBuffer(dri2_dpy->dri_screen,
attachment, format,
dri2_surf->base.Width,
dri2_surf->base.Height);
dri2_surf->dri_buffers[attachment] = b;
}
if (b == NULL)
return -1;
 
memcpy(buffer, b, sizeof *buffer);
 
return 0;
}
 
static __DRIbuffer *
dri2_get_buffers_with_format(__DRIdrawable * driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
int i, j;
 
if (dri2_surf->base.Type == EGL_WINDOW_BIT &&
(dri2_surf->base.Width != dri2_surf->wl_win->width ||
dri2_surf->base.Height != dri2_surf->wl_win->height)) {
 
dri2_release_buffers(dri2_surf);
 
dri2_surf->base.Width = dri2_surf->wl_win->width;
dri2_surf->base.Height = dri2_surf->wl_win->height;
dri2_surf->dx = dri2_surf->wl_win->dx;
dri2_surf->dy = dri2_surf->wl_win->dy;
}
 
for (i = 0, j = 0; i < 2 * count; i += 2, j++) {
switch (attachments[i]) {
case __DRI_BUFFER_BACK_LEFT:
if (get_back_bo(dri2_surf, &dri2_surf->buffers[j]) < 0) {
_eglError(EGL_BAD_ALLOC, "failed to allocate color buffer");
return NULL;
}
break;
default:
if (get_aux_bo(dri2_surf, attachments[i], attachments[i + 1],
&dri2_surf->buffers[j]) < 0) {
_eglError(EGL_BAD_ALLOC, "failed to allocate aux buffer");
return NULL;
}
break;
}
}
 
/* If we have an extra unlocked buffer at this point, we had to do triple
* buffering for a while, but now can go back to just double buffering.
* That means we can free any unlocked buffer now. */
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (!dri2_surf->color_buffers[i].locked &&
dri2_surf->color_buffers[i].wl_buffer) {
wl_buffer_destroy(dri2_surf->color_buffers[i].wl_buffer);
dri2_dpy->image->destroyImage(dri2_surf->color_buffers[i].dri_image);
dri2_surf->color_buffers[i].wl_buffer = NULL;
dri2_surf->color_buffers[i].dri_image = NULL;
}
}
 
*out_count = j;
if (j == 0)
return NULL;
 
*width = dri2_surf->base.Width;
*height = dri2_surf->base.Height;
 
return dri2_surf->buffers;
}
 
static __DRIbuffer *
dri2_get_buffers(__DRIdrawable * driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
unsigned int *attachments_with_format;
__DRIbuffer *buffer;
const unsigned int format = 32;
int i;
 
attachments_with_format = calloc(count * 2, sizeof(unsigned int));
if (!attachments_with_format) {
*out_count = 0;
return NULL;
}
 
for (i = 0; i < count; ++i) {
attachments_with_format[2*i] = attachments[i];
attachments_with_format[2*i + 1] = format;
}
 
buffer =
dri2_get_buffers_with_format(driDrawable,
width, height,
attachments_with_format, count,
out_count, loaderPrivate);
 
free(attachments_with_format);
 
return buffer;
}
 
static void
dri2_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate)
{
(void) driDrawable;
(void) loaderPrivate;
}
 
static void
wayland_frame_callback(void *data, struct wl_callback *callback, uint32_t time)
{
struct dri2_egl_surface *dri2_surf = data;
 
dri2_surf->frame_callback = NULL;
wl_callback_destroy(callback);
}
 
static const struct wl_callback_listener frame_listener = {
wayland_frame_callback
};
 
static void
create_wl_buffer(struct dri2_egl_surface *dri2_surf)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
int fd;
 
if (dri2_surf->current->wl_buffer != NULL)
return;
 
if (dri2_dpy->capabilities & WL_DRM_CAPABILITY_PRIME) {
dri2_dpy->image->queryImage(dri2_surf->current->dri_image,
__DRI_IMAGE_ATTRIB_FD, &fd);
 
dri2_surf->current->wl_buffer =
wl_drm_create_prime_buffer(dri2_dpy->wl_drm,
fd,
dri2_surf->base.Width,
dri2_surf->base.Height,
dri2_surf->format,
0, dri2_surf->current->pitch,
0, 0,
0, 0);
close(fd);
} else {
dri2_surf->current->wl_buffer =
wl_drm_create_buffer(dri2_dpy->wl_drm,
dri2_surf->current->name,
dri2_surf->base.Width,
dri2_surf->base.Height,
dri2_surf->current->pitch,
dri2_surf->format);
}
 
wl_proxy_set_queue((struct wl_proxy *) dri2_surf->current->wl_buffer,
dri2_dpy->wl_queue);
wl_buffer_add_listener(dri2_surf->current->wl_buffer,
&wl_buffer_listener, dri2_surf);
}
 
/**
* Called via eglSwapBuffers(), drv->API.SwapBuffers().
*/
static EGLBoolean
dri2_swap_buffers_with_damage(_EGLDriver *drv,
_EGLDisplay *disp,
_EGLSurface *draw,
const EGLint *rects,
EGLint n_rects)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
__DRIbuffer buffer;
int i, ret = 0;
 
while (dri2_surf->frame_callback && ret != -1)
ret = wl_display_dispatch_queue(dri2_dpy->wl_dpy, dri2_dpy->wl_queue);
if (ret < 0)
return EGL_FALSE;
 
dri2_surf->frame_callback = wl_surface_frame(dri2_surf->wl_win->surface);
wl_callback_add_listener(dri2_surf->frame_callback,
&frame_listener, dri2_surf);
wl_proxy_set_queue((struct wl_proxy *) dri2_surf->frame_callback,
dri2_dpy->wl_queue);
 
for (i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++)
if (dri2_surf->color_buffers[i].age > 0)
dri2_surf->color_buffers[i].age++;
 
/* Make sure we have a back buffer in case we're swapping without ever
* rendering. */
if (get_back_bo(dri2_surf, &buffer) < 0) {
_eglError(EGL_BAD_ALLOC, "dri2_swap_buffers");
return EGL_FALSE;
}
 
dri2_surf->back->age = 1;
dri2_surf->current = dri2_surf->back;
dri2_surf->back = NULL;
 
create_wl_buffer(dri2_surf);
 
wl_surface_attach(dri2_surf->wl_win->surface,
dri2_surf->current->wl_buffer,
dri2_surf->dx, dri2_surf->dy);
 
dri2_surf->wl_win->attached_width = dri2_surf->base.Width;
dri2_surf->wl_win->attached_height = dri2_surf->base.Height;
/* reset resize growing parameters */
dri2_surf->dx = 0;
dri2_surf->dy = 0;
 
if (n_rects == 0) {
wl_surface_damage(dri2_surf->wl_win->surface, 0, 0,
dri2_surf->base.Width, dri2_surf->base.Height);
} else {
for (i = 0; i < n_rects; i++) {
const int *rect = &rects[i * 4];
wl_surface_damage(dri2_surf->wl_win->surface,
rect[0],
dri2_surf->base.Height - rect[1] - rect[3],
rect[2], rect[3]);
}
}
 
wl_surface_commit(dri2_surf->wl_win->surface);
 
(*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
(*dri2_dpy->flush->invalidate)(dri2_surf->dri_drawable);
 
return EGL_TRUE;
}
 
static EGLint
dri2_query_buffer_age(_EGLDriver *drv,
_EGLDisplay *disp, _EGLSurface *surface)
{
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surface);
__DRIbuffer buffer;
 
if (get_back_bo(dri2_surf, &buffer) < 0) {
_eglError(EGL_BAD_ALLOC, "dri2_query_buffer_age");
return 0;
}
 
return dri2_surf->back->age;
}
 
static EGLBoolean
dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
{
return dri2_swap_buffers_with_damage (drv, disp, draw, NULL, 0);
}
 
static int
dri2_wayland_authenticate(_EGLDisplay *disp, uint32_t id)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
int ret = 0;
 
dri2_dpy->authenticated = 0;
 
wl_drm_authenticate(dri2_dpy->wl_drm, id);
if (roundtrip(dri2_dpy) < 0)
ret = -1;
 
if (!dri2_dpy->authenticated)
ret = -1;
 
/* reset authenticated */
dri2_dpy->authenticated = 1;
 
return ret;
}
 
/**
* Called via eglTerminate(), drv->API.Terminate().
*/
static EGLBoolean
dri2_terminate(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
 
_eglReleaseDisplayResources(drv, disp);
_eglCleanupDisplay(disp);
 
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
close(dri2_dpy->fd);
dlclose(dri2_dpy->driver);
free(dri2_dpy->driver_name);
free(dri2_dpy->device_name);
wl_drm_destroy(dri2_dpy->wl_drm);
if (dri2_dpy->own_device)
wl_display_disconnect(dri2_dpy->wl_dpy);
free(dri2_dpy);
disp->DriverData = NULL;
 
return EGL_TRUE;
}
 
static void
drm_handle_device(void *data, struct wl_drm *drm, const char *device)
{
struct dri2_egl_display *dri2_dpy = data;
drm_magic_t magic;
 
dri2_dpy->device_name = strdup(device);
if (!dri2_dpy->device_name)
return;
 
#ifdef O_CLOEXEC
dri2_dpy->fd = open(dri2_dpy->device_name, O_RDWR | O_CLOEXEC);
if (dri2_dpy->fd == -1 && errno == EINVAL)
#endif
{
dri2_dpy->fd = open(dri2_dpy->device_name, O_RDWR);
if (dri2_dpy->fd != -1)
fcntl(dri2_dpy->fd, F_SETFD, fcntl(dri2_dpy->fd, F_GETFD) |
FD_CLOEXEC);
}
if (dri2_dpy->fd == -1) {
_eglLog(_EGL_WARNING, "wayland-egl: could not open %s (%s)",
dri2_dpy->device_name, strerror(errno));
return;
}
 
drmGetMagic(dri2_dpy->fd, &magic);
wl_drm_authenticate(dri2_dpy->wl_drm, magic);
}
 
static void
drm_handle_format(void *data, struct wl_drm *drm, uint32_t format)
{
struct dri2_egl_display *dri2_dpy = data;
 
switch (format) {
case WL_DRM_FORMAT_ARGB8888:
dri2_dpy->formats |= HAS_ARGB8888;
break;
case WL_DRM_FORMAT_XRGB8888:
dri2_dpy->formats |= HAS_XRGB8888;
break;
}
}
 
static void
drm_handle_capabilities(void *data, struct wl_drm *drm, uint32_t value)
{
struct dri2_egl_display *dri2_dpy = data;
 
dri2_dpy->capabilities = value;
}
 
static void
drm_handle_authenticated(void *data, struct wl_drm *drm)
{
struct dri2_egl_display *dri2_dpy = data;
 
dri2_dpy->authenticated = 1;
}
 
static const struct wl_drm_listener drm_listener = {
drm_handle_device,
drm_handle_format,
drm_handle_authenticated,
drm_handle_capabilities
};
 
static void
registry_handle_global(void *data, struct wl_registry *registry, uint32_t name,
const char *interface, uint32_t version)
{
struct dri2_egl_display *dri2_dpy = data;
 
if (version > 1)
version = 2;
if (strcmp(interface, "wl_drm") == 0) {
dri2_dpy->wl_drm =
wl_registry_bind(registry, name, &wl_drm_interface, version);
wl_drm_add_listener(dri2_dpy->wl_drm, &drm_listener, dri2_dpy);
}
}
 
static void
registry_handle_global_remove(void *data, struct wl_registry *registry,
uint32_t name)
{
}
 
static const struct wl_registry_listener registry_listener = {
registry_handle_global,
registry_handle_global_remove
};
 
EGLBoolean
dri2_initialize_wayland(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy;
const __DRIconfig *config;
uint32_t types;
int i;
static const unsigned int argb_masks[4] =
{ 0xff0000, 0xff00, 0xff, 0xff000000 };
static const unsigned int rgb_masks[4] = { 0xff0000, 0xff00, 0xff, 0 };
 
drv->API.CreateWindowSurface = dri2_create_window_surface;
drv->API.DestroySurface = dri2_destroy_surface;
drv->API.SwapBuffers = dri2_swap_buffers;
drv->API.SwapBuffersWithDamageEXT = dri2_swap_buffers_with_damage;
drv->API.Terminate = dri2_terminate;
drv->API.QueryBufferAge = dri2_query_buffer_age;
 
dri2_dpy = calloc(1, sizeof *dri2_dpy);
if (!dri2_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
 
disp->DriverData = (void *) dri2_dpy;
if (disp->PlatformDisplay == NULL) {
dri2_dpy->wl_dpy = wl_display_connect(NULL);
if (dri2_dpy->wl_dpy == NULL)
goto cleanup_dpy;
dri2_dpy->own_device = 1;
} else {
dri2_dpy->wl_dpy = disp->PlatformDisplay;
}
 
dri2_dpy->wl_queue = wl_display_create_queue(dri2_dpy->wl_dpy);
 
if (dri2_dpy->own_device)
wl_display_dispatch_pending(dri2_dpy->wl_dpy);
 
dri2_dpy->wl_registry = wl_display_get_registry(dri2_dpy->wl_dpy);
wl_proxy_set_queue((struct wl_proxy *) dri2_dpy->wl_registry,
dri2_dpy->wl_queue);
wl_registry_add_listener(dri2_dpy->wl_registry,
&registry_listener, dri2_dpy);
if (roundtrip(dri2_dpy) < 0 || dri2_dpy->wl_drm == NULL)
goto cleanup_dpy;
 
if (roundtrip(dri2_dpy) < 0 || dri2_dpy->fd == -1)
goto cleanup_drm;
 
if (roundtrip(dri2_dpy) < 0 || !dri2_dpy->authenticated)
goto cleanup_fd;
 
dri2_dpy->driver_name = dri2_get_driver_for_fd(dri2_dpy->fd);
if (dri2_dpy->driver_name == NULL) {
_eglError(EGL_BAD_ALLOC, "DRI2: failed to get driver name");
goto cleanup_fd;
}
 
if (!dri2_load_driver(disp))
goto cleanup_driver_name;
 
dri2_dpy->dri2_loader_extension.base.name = __DRI_DRI2_LOADER;
dri2_dpy->dri2_loader_extension.base.version = 3;
dri2_dpy->dri2_loader_extension.getBuffers = dri2_get_buffers;
dri2_dpy->dri2_loader_extension.flushFrontBuffer = dri2_flush_front_buffer;
dri2_dpy->dri2_loader_extension.getBuffersWithFormat =
dri2_get_buffers_with_format;
dri2_dpy->extensions[0] = &dri2_dpy->dri2_loader_extension.base;
dri2_dpy->extensions[1] = &image_lookup_extension.base;
dri2_dpy->extensions[2] = &use_invalidate.base;
dri2_dpy->extensions[3] = NULL;
 
if (!dri2_create_screen(disp))
goto cleanup_driver;
 
/* The server shouldn't advertise WL_DRM_CAPABILITY_PRIME if the driver
* doesn't have createImageFromFds, since we're using the same driver on
* both sides. We don't want crash if that happens anyway, so fall back to
* gem names if we don't have prime support. */
 
if (dri2_dpy->image->base.version < 7 ||
dri2_dpy->image->createImageFromFds == NULL)
dri2_dpy->capabilities &= WL_DRM_CAPABILITY_PRIME;
 
types = EGL_WINDOW_BIT;
for (i = 0; dri2_dpy->driver_configs[i]; i++) {
config = dri2_dpy->driver_configs[i];
if (dri2_dpy->formats & HAS_XRGB8888)
dri2_add_config(disp, config, i + 1, 0, types, NULL, rgb_masks);
if (dri2_dpy->formats & HAS_ARGB8888)
dri2_add_config(disp, config, i + 1, 0, types, NULL, argb_masks);
}
 
disp->Extensions.WL_bind_wayland_display = EGL_TRUE;
disp->Extensions.EXT_buffer_age = EGL_TRUE;
dri2_dpy->authenticate = dri2_wayland_authenticate;
 
disp->Extensions.EXT_swap_buffers_with_damage = EGL_TRUE;
 
/* we're supporting EGL 1.4 */
disp->VersionMajor = 1;
disp->VersionMinor = 4;
 
return EGL_TRUE;
 
cleanup_driver:
dlclose(dri2_dpy->driver);
cleanup_driver_name:
free(dri2_dpy->driver_name);
cleanup_fd:
close(dri2_dpy->fd);
cleanup_drm:
free(dri2_dpy->device_name);
wl_drm_destroy(dri2_dpy->wl_drm);
cleanup_dpy:
free(dri2_dpy);
return EGL_FALSE;
}
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/platform_x11.c
0,0 → 1,1236
/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kristian Høgsberg <krh@bitplanet.net>
*/
 
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <limits.h>
#include <dlfcn.h>
#include <fcntl.h>
#include <errno.h>
#include <unistd.h>
#include <xf86drm.h>
#include <sys/types.h>
#include <sys/stat.h>
 
#include "egl_dri2.h"
 
/* From xmlpool/options.h, user exposed so should be stable */
#define DRI_CONF_VBLANK_NEVER 0
#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1
#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2
#define DRI_CONF_VBLANK_ALWAYS_SYNC 3
 
static void
swrastCreateDrawable(struct dri2_egl_display * dri2_dpy,
struct dri2_egl_surface * dri2_surf,
int depth)
{
uint32_t mask;
const uint32_t function = GXcopy;
uint32_t valgc[2];
/* create GC's */
dri2_surf->gc = xcb_generate_id(dri2_dpy->conn);
mask = XCB_GC_FUNCTION;
xcb_create_gc(dri2_dpy->conn, dri2_surf->gc, dri2_surf->drawable, mask, &function);
 
dri2_surf->swapgc = xcb_generate_id(dri2_dpy->conn);
mask = XCB_GC_FUNCTION | XCB_GC_GRAPHICS_EXPOSURES;
valgc[0] = function;
valgc[1] = False;
xcb_create_gc(dri2_dpy->conn, dri2_surf->swapgc, dri2_surf->drawable, mask, valgc);
dri2_surf->depth = depth;
switch (depth) {
case 32:
case 24:
dri2_surf->bytes_per_pixel = 4;
break;
case 16:
dri2_surf->bytes_per_pixel = 2;
break;
case 8:
dri2_surf->bytes_per_pixel = 1;
break;
case 0:
dri2_surf->bytes_per_pixel = 0;
break;
default:
_eglLog(_EGL_WARNING, "unsupported depth %d", depth);
}
}
 
static void
swrastDestroyDrawable(struct dri2_egl_display * dri2_dpy,
struct dri2_egl_surface * dri2_surf)
{
xcb_free_gc(dri2_dpy->conn, dri2_surf->gc);
xcb_free_gc(dri2_dpy->conn, dri2_surf->swapgc);
}
 
static void
swrastGetDrawableInfo(__DRIdrawable * draw,
int *x, int *y, int *w, int *h,
void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dri2_surf->base.Resource.Display);
 
xcb_get_geometry_cookie_t cookie;
xcb_get_geometry_reply_t *reply;
xcb_generic_error_t *error;
 
*w = *h = 0;
cookie = xcb_get_geometry (dri2_dpy->conn, dri2_surf->drawable);
reply = xcb_get_geometry_reply (dri2_dpy->conn, cookie, &error);
if (reply == NULL)
return;
 
if (error != NULL) {
_eglLog(_EGL_WARNING, "error in xcb_get_geometry");
free(error);
} else {
*w = reply->width;
*h = reply->height;
}
free(reply);
}
 
static void
swrastPutImage(__DRIdrawable * draw, int op,
int x, int y, int w, int h,
char *data, void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dri2_surf->base.Resource.Display);
 
xcb_gcontext_t gc;
 
switch (op) {
case __DRI_SWRAST_IMAGE_OP_DRAW:
gc = dri2_surf->gc;
break;
case __DRI_SWRAST_IMAGE_OP_SWAP:
gc = dri2_surf->swapgc;
break;
default:
return;
}
 
xcb_put_image(dri2_dpy->conn, XCB_IMAGE_FORMAT_Z_PIXMAP, dri2_surf->drawable,
gc, w, h, x, y, 0, dri2_surf->depth,
w*h*dri2_surf->bytes_per_pixel, (const uint8_t *)data);
}
 
static void
swrastGetImage(__DRIdrawable * read,
int x, int y, int w, int h,
char *data, void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dri2_surf->base.Resource.Display);
 
xcb_get_image_cookie_t cookie;
xcb_get_image_reply_t *reply;
xcb_generic_error_t *error;
 
cookie = xcb_get_image (dri2_dpy->conn, XCB_IMAGE_FORMAT_Z_PIXMAP,
dri2_surf->drawable, x, y, w, h, ~0);
reply = xcb_get_image_reply (dri2_dpy->conn, cookie, &error);
if (reply == NULL)
return;
 
if (error != NULL) {
_eglLog(_EGL_WARNING, "error in xcb_get_image");
free(error);
} else {
uint32_t bytes = xcb_get_image_data_length(reply);
uint8_t *idata = xcb_get_image_data(reply);
memcpy(data, idata, bytes);
}
free(reply);
}
 
 
/**
* Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
*/
static _EGLSurface *
dri2_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
_EGLConfig *conf, EGLNativeWindowType native_window,
const EGLint *attrib_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_config *dri2_conf = dri2_egl_config(conf);
struct dri2_egl_surface *dri2_surf;
xcb_get_geometry_cookie_t cookie;
xcb_get_geometry_reply_t *reply;
xcb_screen_iterator_t s;
xcb_generic_error_t *error;
xcb_drawable_t window = (uintptr_t )native_window;
 
(void) drv;
 
dri2_surf = malloc(sizeof *dri2_surf);
if (!dri2_surf) {
_eglError(EGL_BAD_ALLOC, "dri2_create_surface");
return NULL;
}
if (!_eglInitSurface(&dri2_surf->base, disp, type, conf, attrib_list))
goto cleanup_surf;
 
dri2_surf->region = XCB_NONE;
if (type == EGL_PBUFFER_BIT) {
dri2_surf->drawable = xcb_generate_id(dri2_dpy->conn);
s = xcb_setup_roots_iterator(xcb_get_setup(dri2_dpy->conn));
xcb_create_pixmap(dri2_dpy->conn, conf->BufferSize,
dri2_surf->drawable, s.data->root,
dri2_surf->base.Width, dri2_surf->base.Height);
} else {
dri2_surf->drawable = window;
}
 
if (dri2_dpy->dri2) {
dri2_surf->dri_drawable =
(*dri2_dpy->dri2->createNewDrawable) (dri2_dpy->dri_screen,
type == EGL_WINDOW_BIT ?
dri2_conf->dri_double_config :
dri2_conf->dri_single_config,
dri2_surf);
} else {
assert(dri2_dpy->swrast);
dri2_surf->dri_drawable =
(*dri2_dpy->swrast->createNewDrawable) (dri2_dpy->dri_screen,
dri2_conf->dri_double_config,
dri2_surf);
}
 
if (dri2_surf->dri_drawable == NULL) {
_eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable");
goto cleanup_pixmap;
}
if (dri2_dpy->dri2) {
xcb_dri2_create_drawable (dri2_dpy->conn, dri2_surf->drawable);
} else {
swrastCreateDrawable(dri2_dpy, dri2_surf, _eglGetConfigKey(conf, EGL_BUFFER_SIZE));
}
 
if (type != EGL_PBUFFER_BIT) {
cookie = xcb_get_geometry (dri2_dpy->conn, dri2_surf->drawable);
reply = xcb_get_geometry_reply (dri2_dpy->conn, cookie, &error);
if (reply == NULL || error != NULL) {
_eglError(EGL_BAD_ALLOC, "xcb_get_geometry");
free(error);
goto cleanup_dri_drawable;
}
 
dri2_surf->base.Width = reply->width;
dri2_surf->base.Height = reply->height;
free(reply);
}
 
/* we always copy the back buffer to front */
dri2_surf->base.PostSubBufferSupportedNV = EGL_TRUE;
 
return &dri2_surf->base;
 
cleanup_dri_drawable:
dri2_dpy->core->destroyDrawable(dri2_surf->dri_drawable);
cleanup_pixmap:
if (type == EGL_PBUFFER_BIT)
xcb_free_pixmap(dri2_dpy->conn, dri2_surf->drawable);
cleanup_surf:
free(dri2_surf);
 
return NULL;
}
 
/**
* Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
*/
static _EGLSurface *
dri2_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
_EGLSurface *surf;
 
surf = dri2_create_surface(drv, disp, EGL_WINDOW_BIT, conf,
window, attrib_list);
if (surf != NULL) {
/* When we first create the DRI2 drawable, its swap interval on the
* server side is 1.
*/
surf->SwapInterval = 1;
 
/* Override that with a driconf-set value. */
drv->API.SwapInterval(drv, disp, surf, dri2_dpy->default_swap_interval);
}
 
return surf;
}
 
static _EGLSurface *
dri2_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativePixmapType pixmap,
const EGLint *attrib_list)
{
return dri2_create_surface(drv, disp, EGL_PIXMAP_BIT, conf,
pixmap, attrib_list);
}
 
static _EGLSurface *
dri2_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, const EGLint *attrib_list)
{
return dri2_create_surface(drv, disp, EGL_PBUFFER_BIT, conf,
XCB_WINDOW_NONE, attrib_list);
}
 
static EGLBoolean
dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
 
(void) drv;
 
if (!_eglPutSurface(surf))
return EGL_TRUE;
 
(*dri2_dpy->core->destroyDrawable)(dri2_surf->dri_drawable);
if (dri2_dpy->dri2) {
xcb_dri2_destroy_drawable (dri2_dpy->conn, dri2_surf->drawable);
} else {
assert(dri2_dpy->swrast);
swrastDestroyDrawable(dri2_dpy, dri2_surf);
}
 
if (surf->Type == EGL_PBUFFER_BIT)
xcb_free_pixmap (dri2_dpy->conn, dri2_surf->drawable);
 
free(surf);
 
return EGL_TRUE;
}
 
/**
* Process list of buffer received from the server
*
* Processes the list of buffers received in a reply from the server to either
* \c DRI2GetBuffers or \c DRI2GetBuffersWithFormat.
*/
static void
dri2_process_buffers(struct dri2_egl_surface *dri2_surf,
xcb_dri2_dri2_buffer_t *buffers, unsigned count)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
xcb_rectangle_t rectangle;
unsigned i;
 
dri2_surf->buffer_count = count;
dri2_surf->have_fake_front = 0;
 
/* This assumes the DRI2 buffer attachment tokens matches the
* __DRIbuffer tokens. */
for (i = 0; i < count; i++) {
dri2_surf->buffers[i].attachment = buffers[i].attachment;
dri2_surf->buffers[i].name = buffers[i].name;
dri2_surf->buffers[i].pitch = buffers[i].pitch;
dri2_surf->buffers[i].cpp = buffers[i].cpp;
dri2_surf->buffers[i].flags = buffers[i].flags;
 
/* We only use the DRI drivers single buffer configs. This
* means that if we try to render to a window, DRI2 will give us
* the fake front buffer, which we'll use as a back buffer.
* Note that EGL doesn't require that several clients rendering
* to the same window must see the same aux buffers. */
if (dri2_surf->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT)
dri2_surf->have_fake_front = 1;
}
 
if (dri2_surf->region != XCB_NONE)
xcb_xfixes_destroy_region(dri2_dpy->conn, dri2_surf->region);
 
rectangle.x = 0;
rectangle.y = 0;
rectangle.width = dri2_surf->base.Width;
rectangle.height = dri2_surf->base.Height;
dri2_surf->region = xcb_generate_id(dri2_dpy->conn);
xcb_xfixes_create_region(dri2_dpy->conn, dri2_surf->region, 1, &rectangle);
}
 
static __DRIbuffer *
dri2_get_buffers(__DRIdrawable * driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
xcb_dri2_dri2_buffer_t *buffers;
xcb_dri2_get_buffers_reply_t *reply;
xcb_dri2_get_buffers_cookie_t cookie;
 
(void) driDrawable;
 
cookie = xcb_dri2_get_buffers_unchecked (dri2_dpy->conn,
dri2_surf->drawable,
count, count, attachments);
reply = xcb_dri2_get_buffers_reply (dri2_dpy->conn, cookie, NULL);
buffers = xcb_dri2_get_buffers_buffers (reply);
if (buffers == NULL)
return NULL;
 
*out_count = reply->count;
dri2_surf->base.Width = *width = reply->width;
dri2_surf->base.Height = *height = reply->height;
dri2_process_buffers(dri2_surf, buffers, *out_count);
 
free(reply);
 
return dri2_surf->buffers;
}
 
static __DRIbuffer *
dri2_get_buffers_with_format(__DRIdrawable * driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
xcb_dri2_dri2_buffer_t *buffers;
xcb_dri2_get_buffers_with_format_reply_t *reply;
xcb_dri2_get_buffers_with_format_cookie_t cookie;
xcb_dri2_attach_format_t *format_attachments;
 
(void) driDrawable;
 
format_attachments = (xcb_dri2_attach_format_t *) attachments;
cookie = xcb_dri2_get_buffers_with_format_unchecked (dri2_dpy->conn,
dri2_surf->drawable,
count, count,
format_attachments);
 
reply = xcb_dri2_get_buffers_with_format_reply (dri2_dpy->conn,
cookie, NULL);
if (reply == NULL)
return NULL;
 
buffers = xcb_dri2_get_buffers_with_format_buffers (reply);
dri2_surf->base.Width = *width = reply->width;
dri2_surf->base.Height = *height = reply->height;
*out_count = reply->count;
dri2_process_buffers(dri2_surf, buffers, *out_count);
 
free(reply);
 
return dri2_surf->buffers;
}
 
static void
dri2_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate)
{
(void) driDrawable;
 
/* FIXME: Does EGL support front buffer rendering at all? */
 
#if 0
struct dri2_egl_surface *dri2_surf = loaderPrivate;
 
dri2WaitGL(dri2_surf);
#else
(void) loaderPrivate;
#endif
}
 
static char *
dri2_strndup(const char *s, int length)
{
char *d;
 
d = malloc(length + 1);
if (d == NULL)
return NULL;
 
memcpy(d, s, length);
d[length] = '\0';
 
return d;
}
 
static EGLBoolean
dri2_connect(struct dri2_egl_display *dri2_dpy)
{
xcb_xfixes_query_version_reply_t *xfixes_query;
xcb_xfixes_query_version_cookie_t xfixes_query_cookie;
xcb_dri2_query_version_reply_t *dri2_query;
xcb_dri2_query_version_cookie_t dri2_query_cookie;
xcb_dri2_connect_reply_t *connect;
xcb_dri2_connect_cookie_t connect_cookie;
xcb_generic_error_t *error;
xcb_screen_iterator_t s;
char *driver_name, *device_name;
const xcb_query_extension_reply_t *extension;
 
xcb_prefetch_extension_data (dri2_dpy->conn, &xcb_xfixes_id);
xcb_prefetch_extension_data (dri2_dpy->conn, &xcb_dri2_id);
 
extension = xcb_get_extension_data(dri2_dpy->conn, &xcb_xfixes_id);
if (!(extension && extension->present))
return EGL_FALSE;
 
extension = xcb_get_extension_data(dri2_dpy->conn, &xcb_dri2_id);
if (!(extension && extension->present))
return EGL_FALSE;
 
xfixes_query_cookie = xcb_xfixes_query_version(dri2_dpy->conn,
XCB_XFIXES_MAJOR_VERSION,
XCB_XFIXES_MINOR_VERSION);
 
dri2_query_cookie = xcb_dri2_query_version (dri2_dpy->conn,
XCB_DRI2_MAJOR_VERSION,
XCB_DRI2_MINOR_VERSION);
 
s = xcb_setup_roots_iterator(xcb_get_setup(dri2_dpy->conn));
connect_cookie = xcb_dri2_connect_unchecked (dri2_dpy->conn,
s.data->root,
XCB_DRI2_DRIVER_TYPE_DRI);
 
xfixes_query =
xcb_xfixes_query_version_reply (dri2_dpy->conn,
xfixes_query_cookie, &error);
if (xfixes_query == NULL ||
error != NULL || xfixes_query->major_version < 2) {
_eglLog(_EGL_WARNING, "DRI2: failed to query xfixes version");
free(error);
return EGL_FALSE;
}
free(xfixes_query);
 
dri2_query =
xcb_dri2_query_version_reply (dri2_dpy->conn, dri2_query_cookie, &error);
if (dri2_query == NULL || error != NULL) {
_eglLog(_EGL_WARNING, "DRI2: failed to query version");
free(error);
return EGL_FALSE;
}
dri2_dpy->dri2_major = dri2_query->major_version;
dri2_dpy->dri2_minor = dri2_query->minor_version;
free(dri2_query);
 
connect = xcb_dri2_connect_reply (dri2_dpy->conn, connect_cookie, NULL);
if (connect == NULL ||
connect->driver_name_length + connect->device_name_length == 0) {
_eglLog(_EGL_WARNING, "DRI2: failed to authenticate");
return EGL_FALSE;
}
 
driver_name = xcb_dri2_connect_driver_name (connect);
dri2_dpy->driver_name =
dri2_strndup(driver_name,
xcb_dri2_connect_driver_name_length (connect));
 
device_name = xcb_dri2_connect_device_name (connect);
 
dri2_dpy->device_name =
dri2_strndup(device_name,
xcb_dri2_connect_device_name_length (connect));
 
if (dri2_dpy->device_name == NULL || dri2_dpy->driver_name == NULL) {
free(dri2_dpy->device_name);
free(dri2_dpy->driver_name);
free(connect);
return EGL_FALSE;
}
free(connect);
 
return EGL_TRUE;
}
 
static int
dri2_x11_authenticate(_EGLDisplay *disp, uint32_t id)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
xcb_dri2_authenticate_reply_t *authenticate;
xcb_dri2_authenticate_cookie_t authenticate_cookie;
xcb_screen_iterator_t s;
int ret = 0;
 
s = xcb_setup_roots_iterator(xcb_get_setup(dri2_dpy->conn));
authenticate_cookie =
xcb_dri2_authenticate_unchecked(dri2_dpy->conn, s.data->root, id);
authenticate =
xcb_dri2_authenticate_reply(dri2_dpy->conn, authenticate_cookie, NULL);
 
if (authenticate == NULL || !authenticate->authenticated)
ret = -1;
 
free(authenticate);
return ret;
}
 
static EGLBoolean
dri2_authenticate(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
drm_magic_t magic;
 
if (drmGetMagic(dri2_dpy->fd, &magic)) {
_eglLog(_EGL_WARNING, "DRI2: failed to get drm magic");
return EGL_FALSE;
}
if (dri2_x11_authenticate(disp, magic) < 0) {
_eglLog(_EGL_WARNING, "DRI2: failed to authenticate");
return EGL_FALSE;
}
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_add_configs_for_visuals(struct dri2_egl_display *dri2_dpy,
_EGLDisplay *disp)
{
xcb_screen_iterator_t s;
xcb_depth_iterator_t d;
xcb_visualtype_t *visuals;
int i, j, id;
EGLint surface_type;
EGLint config_attrs[] = {
EGL_NATIVE_VISUAL_ID, 0,
EGL_NATIVE_VISUAL_TYPE, 0,
EGL_NONE
};
 
s = xcb_setup_roots_iterator(xcb_get_setup(dri2_dpy->conn));
d = xcb_screen_allowed_depths_iterator(s.data);
id = 1;
 
surface_type =
EGL_WINDOW_BIT |
EGL_PIXMAP_BIT |
EGL_PBUFFER_BIT |
EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
 
while (d.rem > 0) {
EGLBoolean class_added[6] = { 0, };
 
visuals = xcb_depth_visuals(d.data);
for (i = 0; i < xcb_depth_visuals_length(d.data); i++) {
if (class_added[visuals[i]._class])
continue;
 
class_added[visuals[i]._class] = EGL_TRUE;
for (j = 0; dri2_dpy->driver_configs[j]; j++) {
config_attrs[1] = visuals[i].visual_id;
config_attrs[3] = visuals[i]._class;
 
dri2_add_config(disp, dri2_dpy->driver_configs[j], id++,
d.data->depth, surface_type, config_attrs, NULL);
}
}
 
xcb_depth_next(&d);
}
 
if (!_eglGetArraySize(disp->Configs)) {
_eglLog(_EGL_WARNING, "DRI2: failed to create any config");
return EGL_FALSE;
}
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_copy_region(_EGLDriver *drv, _EGLDisplay *disp,
_EGLSurface *draw, xcb_xfixes_region_t region)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
enum xcb_dri2_attachment_t render_attachment;
xcb_dri2_copy_region_cookie_t cookie;
 
/* No-op for a pixmap or pbuffer surface */
if (draw->Type == EGL_PIXMAP_BIT || draw->Type == EGL_PBUFFER_BIT)
return EGL_TRUE;
 
if (dri2_dpy->flush)
(*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
 
if (dri2_surf->have_fake_front)
render_attachment = XCB_DRI2_ATTACHMENT_BUFFER_FAKE_FRONT_LEFT;
else
render_attachment = XCB_DRI2_ATTACHMENT_BUFFER_BACK_LEFT;
 
cookie = xcb_dri2_copy_region_unchecked(dri2_dpy->conn,
dri2_surf->drawable,
region,
XCB_DRI2_ATTACHMENT_BUFFER_FRONT_LEFT,
render_attachment);
free(xcb_dri2_copy_region_reply(dri2_dpy->conn, cookie, NULL));
 
return EGL_TRUE;
}
 
static int64_t
dri2_swap_buffers_msc(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw,
int64_t msc, int64_t divisor, int64_t remainder)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
uint32_t msc_hi = msc >> 32;
uint32_t msc_lo = msc & 0xffffffff;
uint32_t divisor_hi = divisor >> 32;
uint32_t divisor_lo = divisor & 0xffffffff;
uint32_t remainder_hi = remainder >> 32;
uint32_t remainder_lo = remainder & 0xffffffff;
xcb_dri2_swap_buffers_cookie_t cookie;
xcb_dri2_swap_buffers_reply_t *reply;
int64_t swap_count = -1;
 
/* No-op for a pixmap or pbuffer surface */
if (draw->Type == EGL_PIXMAP_BIT || draw->Type == EGL_PBUFFER_BIT)
return 0;
 
if (draw->SwapBehavior == EGL_BUFFER_PRESERVED || !dri2_dpy->swap_available)
return dri2_copy_region(drv, disp, draw, dri2_surf->region) ? 0 : -1;
 
if (dri2_dpy->flush)
(*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
 
cookie = xcb_dri2_swap_buffers_unchecked(dri2_dpy->conn, dri2_surf->drawable,
msc_hi, msc_lo, divisor_hi, divisor_lo, remainder_hi, remainder_lo);
 
reply = xcb_dri2_swap_buffers_reply(dri2_dpy->conn, cookie, NULL);
 
if (reply) {
swap_count = (((int64_t)reply->swap_hi) << 32) | reply->swap_lo;
free(reply);
}
 
/* Since we aren't watching for the server's invalidate events like we're
* supposed to (due to XCB providing no mechanism for filtering the events
* the way xlib does), and SwapBuffers is a common cause of invalidate
* events, just shove one down to the driver, even though we haven't told
* the driver that we're the kind of loader that provides reliable
* invalidate events. This causes the driver to request buffers again at
* its next draw, so that we get the correct buffers if a pageflip
* happened. The driver should still be using the viewport hack to catch
* window resizes.
*/
if (dri2_dpy->flush &&
dri2_dpy->flush->base.version >= 3 && dri2_dpy->flush->invalidate)
(*dri2_dpy->flush->invalidate)(dri2_surf->dri_drawable);
 
return swap_count;
}
 
static EGLBoolean
dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
 
if (dri2_dpy->dri2) {
return dri2_swap_buffers_msc(drv, disp, draw, 0, 0, 0) != -1;
} else {
assert(dri2_dpy->swrast);
 
dri2_dpy->core->swapBuffers(dri2_surf->dri_drawable);
return EGL_TRUE;
}
}
 
static EGLBoolean
dri2_swap_buffers_region(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw,
EGLint numRects, const EGLint *rects)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
EGLBoolean ret;
xcb_xfixes_region_t region;
xcb_rectangle_t rectangles[16];
int i;
 
if (numRects > (int)ARRAY_SIZE(rectangles))
return dri2_copy_region(drv, disp, draw, dri2_surf->region);
 
for (i = 0; i < numRects; i++) {
rectangles[i].x = rects[i * 4];
rectangles[i].y = dri2_surf->base.Height - rects[i * 4 + 1] - rects[i * 4 + 3];
rectangles[i].width = rects[i * 4 + 2];
rectangles[i].height = rects[i * 4 + 3];
}
 
region = xcb_generate_id(dri2_dpy->conn);
xcb_xfixes_create_region(dri2_dpy->conn, region, numRects, rectangles);
ret = dri2_copy_region(drv, disp, draw, region);
xcb_xfixes_destroy_region(dri2_dpy->conn, region);
 
return ret;
}
 
static EGLBoolean
dri2_post_sub_buffer(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw,
EGLint x, EGLint y, EGLint width, EGLint height)
{
const EGLint rect[4] = { x, y, width, height };
 
if (x < 0 || y < 0 || width < 0 || height < 0)
_eglError(EGL_BAD_PARAMETER, "eglPostSubBufferNV");
 
return dri2_swap_buffers_region(drv, disp, draw, 1, rect);
}
 
static EGLBoolean
dri2_swap_interval(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf, EGLint interval)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
 
if (interval > surf->Config->MaxSwapInterval)
interval = surf->Config->MaxSwapInterval;
else if (interval < surf->Config->MinSwapInterval)
interval = surf->Config->MinSwapInterval;
 
if (interval != surf->SwapInterval && dri2_dpy->swap_available)
xcb_dri2_swap_interval(dri2_dpy->conn, dri2_surf->drawable, interval);
 
surf->SwapInterval = interval;
 
return EGL_TRUE;
}
 
static EGLBoolean
dri2_copy_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf,
EGLNativePixmapType native_target)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
xcb_gcontext_t gc;
xcb_pixmap_t target = (uintptr_t )native_target;
 
(void) drv;
 
(*dri2_dpy->flush->flush)(dri2_surf->dri_drawable);
 
gc = xcb_generate_id(dri2_dpy->conn);
xcb_create_gc(dri2_dpy->conn, gc, target, 0, NULL);
xcb_copy_area(dri2_dpy->conn,
dri2_surf->drawable,
target,
gc,
0, 0,
0, 0,
dri2_surf->base.Width,
dri2_surf->base.Height);
xcb_free_gc(dri2_dpy->conn, gc);
 
return EGL_TRUE;
}
 
static _EGLImage *
dri2_create_image_khr_pixmap(_EGLDisplay *disp, _EGLContext *ctx,
EGLClientBuffer buffer, const EGLint *attr_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_image *dri2_img;
unsigned int attachments[1];
xcb_drawable_t drawable;
xcb_dri2_get_buffers_cookie_t buffers_cookie;
xcb_dri2_get_buffers_reply_t *buffers_reply;
xcb_dri2_dri2_buffer_t *buffers;
xcb_get_geometry_cookie_t geometry_cookie;
xcb_get_geometry_reply_t *geometry_reply;
xcb_generic_error_t *error;
int stride, format;
 
(void) ctx;
 
drawable = (xcb_drawable_t) (uintptr_t) buffer;
xcb_dri2_create_drawable (dri2_dpy->conn, drawable);
attachments[0] = XCB_DRI2_ATTACHMENT_BUFFER_FRONT_LEFT;
buffers_cookie =
xcb_dri2_get_buffers_unchecked (dri2_dpy->conn,
drawable, 1, 1, attachments);
geometry_cookie = xcb_get_geometry (dri2_dpy->conn, drawable);
buffers_reply = xcb_dri2_get_buffers_reply (dri2_dpy->conn,
buffers_cookie, NULL);
buffers = xcb_dri2_get_buffers_buffers (buffers_reply);
if (buffers == NULL) {
return NULL;
}
 
geometry_reply = xcb_get_geometry_reply (dri2_dpy->conn,
geometry_cookie, &error);
if (geometry_reply == NULL || error != NULL) {
_eglError(EGL_BAD_ALLOC, "xcb_get_geometry");
free(error);
free(buffers_reply);
return NULL;
}
 
switch (geometry_reply->depth) {
case 16:
format = __DRI_IMAGE_FORMAT_RGB565;
break;
case 24:
format = __DRI_IMAGE_FORMAT_XRGB8888;
break;
case 32:
format = __DRI_IMAGE_FORMAT_ARGB8888;
break;
default:
_eglError(EGL_BAD_PARAMETER,
"dri2_create_image_khr: unsupported pixmap depth");
free(buffers_reply);
free(geometry_reply);
return NULL;
}
 
dri2_img = malloc(sizeof *dri2_img);
if (!dri2_img) {
free(buffers_reply);
free(geometry_reply);
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr");
return EGL_NO_IMAGE_KHR;
}
 
if (!_eglInitImage(&dri2_img->base, disp)) {
free(buffers_reply);
free(geometry_reply);
free(dri2_img);
return EGL_NO_IMAGE_KHR;
}
 
stride = buffers[0].pitch / buffers[0].cpp;
dri2_img->dri_image =
dri2_dpy->image->createImageFromName(dri2_dpy->dri_screen,
buffers_reply->width,
buffers_reply->height,
format,
buffers[0].name,
stride,
dri2_img);
 
free(buffers_reply);
free(geometry_reply);
 
return &dri2_img->base;
}
 
static _EGLImage *
dri2_x11_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
_EGLContext *ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
(void) drv;
 
switch (target) {
case EGL_NATIVE_PIXMAP_KHR:
return dri2_create_image_khr_pixmap(disp, ctx, buffer, attr_list);
default:
return dri2_create_image_khr(drv, disp, ctx, target, buffer, attr_list);
}
}
 
static EGLBoolean
dri2_initialize_x11_swrast(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy;
 
drv->API.CreateWindowSurface = dri2_create_window_surface;
drv->API.CreatePixmapSurface = dri2_create_pixmap_surface;
drv->API.CreatePbufferSurface = dri2_create_pbuffer_surface;
drv->API.DestroySurface = dri2_destroy_surface;
drv->API.SwapBuffers = dri2_swap_buffers;
drv->API.CopyBuffers = dri2_copy_buffers;
 
drv->API.SwapBuffersRegionNOK = NULL;
drv->API.CreateImageKHR = NULL;
drv->API.DestroyImageKHR = NULL;
drv->API.CreateDRMImageMESA = NULL;
drv->API.ExportDRMImageMESA = NULL;
 
dri2_dpy = calloc(1, sizeof *dri2_dpy);
if (!dri2_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
 
disp->DriverData = (void *) dri2_dpy;
if (disp->PlatformDisplay == NULL) {
dri2_dpy->conn = xcb_connect(0, 0);
} else {
dri2_dpy->conn = XGetXCBConnection((Display *) disp->PlatformDisplay);
}
 
if (xcb_connection_has_error(dri2_dpy->conn)) {
_eglLog(_EGL_WARNING, "DRI2: xcb_connect failed");
goto cleanup_dpy;
}
 
if (!dri2_load_driver_swrast(disp))
goto cleanup_conn;
 
dri2_dpy->swrast_loader_extension.base.name = __DRI_SWRAST_LOADER;
dri2_dpy->swrast_loader_extension.base.version = __DRI_SWRAST_LOADER_VERSION;
dri2_dpy->swrast_loader_extension.getDrawableInfo = swrastGetDrawableInfo;
dri2_dpy->swrast_loader_extension.putImage = swrastPutImage;
dri2_dpy->swrast_loader_extension.getImage = swrastGetImage;
 
dri2_dpy->extensions[0] = &dri2_dpy->swrast_loader_extension.base;
dri2_dpy->extensions[1] = NULL;
dri2_dpy->extensions[2] = NULL;
 
if (!dri2_create_screen(disp))
goto cleanup_driver;
 
if (dri2_dpy->conn) {
if (!dri2_add_configs_for_visuals(dri2_dpy, disp))
goto cleanup_configs;
}
 
/* we're supporting EGL 1.4 */
disp->VersionMajor = 1;
disp->VersionMinor = 4;
 
return EGL_TRUE;
 
cleanup_configs:
_eglCleanupDisplay(disp);
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
cleanup_driver:
dlclose(dri2_dpy->driver);
cleanup_conn:
if (disp->PlatformDisplay == NULL)
xcb_disconnect(dri2_dpy->conn);
cleanup_dpy:
free(dri2_dpy);
 
return EGL_FALSE;
}
 
static void
dri2_setup_swap_interval(struct dri2_egl_display *dri2_dpy)
{
GLint vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1;
int arbitrary_max_interval = 1000;
 
/* default behavior for no SwapBuffers support: no vblank syncing
* either.
*/
dri2_dpy->min_swap_interval = 0;
dri2_dpy->max_swap_interval = 0;
 
if (!dri2_dpy->swap_available)
return;
 
/* If we do have swapbuffers, then we can support pretty much any swap
* interval, but we allow driconf to override applications.
*/
if (dri2_dpy->config)
dri2_dpy->config->configQueryi(dri2_dpy->dri_screen,
"vblank_mode", &vblank_mode);
switch (vblank_mode) {
case DRI_CONF_VBLANK_NEVER:
dri2_dpy->min_swap_interval = 0;
dri2_dpy->max_swap_interval = 0;
dri2_dpy->default_swap_interval = 0;
break;
case DRI_CONF_VBLANK_ALWAYS_SYNC:
dri2_dpy->min_swap_interval = 1;
dri2_dpy->max_swap_interval = arbitrary_max_interval;
dri2_dpy->default_swap_interval = 1;
break;
case DRI_CONF_VBLANK_DEF_INTERVAL_0:
dri2_dpy->min_swap_interval = 0;
dri2_dpy->max_swap_interval = arbitrary_max_interval;
dri2_dpy->default_swap_interval = 0;
break;
default:
case DRI_CONF_VBLANK_DEF_INTERVAL_1:
dri2_dpy->min_swap_interval = 0;
dri2_dpy->max_swap_interval = arbitrary_max_interval;
dri2_dpy->default_swap_interval = 1;
break;
}
}
 
static EGLBoolean
dri2_initialize_x11_dri2(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy;
 
drv->API.CreateWindowSurface = dri2_create_window_surface;
drv->API.CreatePixmapSurface = dri2_create_pixmap_surface;
drv->API.CreatePbufferSurface = dri2_create_pbuffer_surface;
drv->API.DestroySurface = dri2_destroy_surface;
drv->API.SwapBuffers = dri2_swap_buffers;
drv->API.CopyBuffers = dri2_copy_buffers;
drv->API.CreateImageKHR = dri2_x11_create_image_khr;
drv->API.SwapBuffersRegionNOK = dri2_swap_buffers_region;
drv->API.PostSubBufferNV = dri2_post_sub_buffer;
drv->API.SwapInterval = dri2_swap_interval;
 
dri2_dpy = calloc(1, sizeof *dri2_dpy);
if (!dri2_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
 
disp->DriverData = (void *) dri2_dpy;
if (disp->PlatformDisplay == NULL) {
dri2_dpy->conn = xcb_connect(0, 0);
} else {
dri2_dpy->conn = XGetXCBConnection((Display *) disp->PlatformDisplay);
}
 
if (xcb_connection_has_error(dri2_dpy->conn)) {
_eglLog(_EGL_WARNING, "DRI2: xcb_connect failed");
goto cleanup_dpy;
}
 
if (dri2_dpy->conn) {
if (!dri2_connect(dri2_dpy))
goto cleanup_conn;
}
 
if (!dri2_load_driver(disp))
goto cleanup_conn;
 
#ifdef O_CLOEXEC
dri2_dpy->fd = open(dri2_dpy->device_name, O_RDWR | O_CLOEXEC);
if (dri2_dpy->fd == -1 && errno == EINVAL)
#endif
{
dri2_dpy->fd = open(dri2_dpy->device_name, O_RDWR);
if (dri2_dpy->fd != -1)
fcntl(dri2_dpy->fd, F_SETFD, fcntl(dri2_dpy->fd, F_GETFD) |
FD_CLOEXEC);
}
if (dri2_dpy->fd == -1) {
_eglLog(_EGL_WARNING,
"DRI2: could not open %s (%s)", dri2_dpy->device_name,
strerror(errno));
goto cleanup_driver;
}
 
if (dri2_dpy->conn) {
if (!dri2_authenticate(disp))
goto cleanup_fd;
}
 
if (dri2_dpy->dri2_minor >= 1) {
dri2_dpy->dri2_loader_extension.base.name = __DRI_DRI2_LOADER;
dri2_dpy->dri2_loader_extension.base.version = 3;
dri2_dpy->dri2_loader_extension.getBuffers = dri2_get_buffers;
dri2_dpy->dri2_loader_extension.flushFrontBuffer = dri2_flush_front_buffer;
dri2_dpy->dri2_loader_extension.getBuffersWithFormat =
dri2_get_buffers_with_format;
} else {
dri2_dpy->dri2_loader_extension.base.name = __DRI_DRI2_LOADER;
dri2_dpy->dri2_loader_extension.base.version = 2;
dri2_dpy->dri2_loader_extension.getBuffers = dri2_get_buffers;
dri2_dpy->dri2_loader_extension.flushFrontBuffer = dri2_flush_front_buffer;
dri2_dpy->dri2_loader_extension.getBuffersWithFormat = NULL;
}
dri2_dpy->extensions[0] = &dri2_dpy->dri2_loader_extension.base;
dri2_dpy->extensions[1] = &image_lookup_extension.base;
dri2_dpy->extensions[2] = NULL;
 
dri2_dpy->swap_available = (dri2_dpy->dri2_minor >= 2);
dri2_dpy->invalidate_available = (dri2_dpy->dri2_minor >= 3);
 
if (!dri2_create_screen(disp))
goto cleanup_fd;
 
dri2_setup_swap_interval(dri2_dpy);
 
if (dri2_dpy->conn) {
if (!dri2_add_configs_for_visuals(dri2_dpy, disp))
goto cleanup_configs;
}
 
disp->Extensions.KHR_image_pixmap = EGL_TRUE;
disp->Extensions.NOK_swap_region = EGL_TRUE;
disp->Extensions.NOK_texture_from_pixmap = EGL_TRUE;
disp->Extensions.NV_post_sub_buffer = EGL_TRUE;
 
#ifdef HAVE_WAYLAND_PLATFORM
disp->Extensions.WL_bind_wayland_display = EGL_TRUE;
#endif
dri2_dpy->authenticate = dri2_x11_authenticate;
 
/* we're supporting EGL 1.4 */
disp->VersionMajor = 1;
disp->VersionMinor = 4;
 
return EGL_TRUE;
 
cleanup_configs:
_eglCleanupDisplay(disp);
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
cleanup_fd:
close(dri2_dpy->fd);
cleanup_driver:
dlclose(dri2_dpy->driver);
cleanup_conn:
if (disp->PlatformDisplay == NULL)
xcb_disconnect(dri2_dpy->conn);
cleanup_dpy:
free(dri2_dpy);
 
return EGL_FALSE;
}
 
EGLBoolean
dri2_initialize_x11(_EGLDriver *drv, _EGLDisplay *disp)
{
EGLBoolean initialized = EGL_TRUE;
 
int x11_dri2_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL);
 
if (x11_dri2_accel) {
if (!dri2_initialize_x11_dri2(drv, disp)) {
initialized = dri2_initialize_x11_swrast(drv, disp);
}
} else {
initialized = dri2_initialize_x11_swrast(drv, disp);
}
 
return initialized;
}
 
/contrib/sdk/sources/Mesa/src/egl/drivers/glx/Makefile.am
0,0 → 1,34
# Copyright © 2012 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
 
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/contrib/sdk/sources/Mesa/src/egl/drivers/glx/Makefile.in
0,0 → 1,775
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# paragraph) shall be included in all copies or substantial portions of the
# Software.
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
/contrib/sdk/sources/Mesa/src/egl/drivers/glx/egl_glx.c
0,0 → 1,1182
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* This is an EGL driver that wraps GLX. This gives the benefit of being
* completely agnostic of the direct rendering implementation.
*
* Authors: Alan Hourihane <alanh@tungstengraphics.com>
*/
 
#include <stdlib.h>
#include <string.h>
#include <X11/Xlib.h>
#include <dlfcn.h>
#include "GL/glx.h"
 
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldefines.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglcurrent.h"
#include "egllog.h"
#include "eglsurface.h"
 
#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
 
#ifndef GLX_VERSION_1_4
#error "GL/glx.h must be equal to or greater than GLX 1.4"
#endif
 
/* GLX 1.0 */
typedef GLXContext (*GLXCREATECONTEXTPROC)( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct );
typedef void (*GLXDESTROYCONTEXTPROC)( Display *dpy, GLXContext ctx );
typedef Bool (*GLXMAKECURRENTPROC)( Display *dpy, GLXDrawable drawable, GLXContext ctx);
typedef void (*GLXSWAPBUFFERSPROC)( Display *dpy, GLXDrawable drawable );
typedef GLXPixmap (*GLXCREATEGLXPIXMAPPROC)( Display *dpy, XVisualInfo *visual, Pixmap pixmap );
typedef void (*GLXDESTROYGLXPIXMAPPROC)( Display *dpy, GLXPixmap pixmap );
typedef Bool (*GLXQUERYVERSIONPROC)( Display *dpy, int *maj, int *min );
typedef int (*GLXGETCONFIGPROC)( Display *dpy, XVisualInfo *visual, int attrib, int *value );
typedef void (*GLXWAITGLPROC)( void );
typedef void (*GLXWAITXPROC)( void );
 
/* GLX 1.1 */
typedef const char *(*GLXQUERYEXTENSIONSSTRINGPROC)( Display *dpy, int screen );
typedef const char *(*GLXQUERYSERVERSTRINGPROC)( Display *dpy, int screen, int name );
typedef const char *(*GLXGETCLIENTSTRINGPROC)( Display *dpy, int name );
 
/** subclass of _EGLDriver */
struct GLX_egl_driver
{
_EGLDriver Base; /**< base class */
 
void *handle;
 
/* GLX 1.0 */
GLXCREATECONTEXTPROC glXCreateContext;
GLXDESTROYCONTEXTPROC glXDestroyContext;
GLXMAKECURRENTPROC glXMakeCurrent;
GLXSWAPBUFFERSPROC glXSwapBuffers;
GLXCREATEGLXPIXMAPPROC glXCreateGLXPixmap;
GLXDESTROYGLXPIXMAPPROC glXDestroyGLXPixmap;
GLXQUERYVERSIONPROC glXQueryVersion;
GLXGETCONFIGPROC glXGetConfig;
GLXWAITGLPROC glXWaitGL;
GLXWAITXPROC glXWaitX;
 
/* GLX 1.1 */
GLXQUERYEXTENSIONSSTRINGPROC glXQueryExtensionsString;
GLXQUERYSERVERSTRINGPROC glXQueryServerString;
GLXGETCLIENTSTRINGPROC glXGetClientString;
 
/* GLX 1.3 or (GLX_SGI_make_current_read and GLX_SGIX_fbconfig) */
PFNGLXGETFBCONFIGSPROC glXGetFBConfigs;
PFNGLXGETFBCONFIGATTRIBPROC glXGetFBConfigAttrib;
PFNGLXGETVISUALFROMFBCONFIGPROC glXGetVisualFromFBConfig;
PFNGLXCREATEWINDOWPROC glXCreateWindow;
PFNGLXDESTROYWINDOWPROC glXDestroyWindow;
PFNGLXCREATEPIXMAPPROC glXCreatePixmap;
PFNGLXDESTROYPIXMAPPROC glXDestroyPixmap;
PFNGLXCREATEPBUFFERPROC glXCreatePbuffer;
PFNGLXDESTROYPBUFFERPROC glXDestroyPbuffer;
PFNGLXCREATENEWCONTEXTPROC glXCreateNewContext;
PFNGLXMAKECONTEXTCURRENTPROC glXMakeContextCurrent;
 
/* GLX 1.4 or GLX_ARB_get_proc_address */
PFNGLXGETPROCADDRESSPROC glXGetProcAddress;
 
/* GLX_SGIX_pbuffer */
PFNGLXCREATEGLXPBUFFERSGIXPROC glXCreateGLXPbufferSGIX;
PFNGLXDESTROYGLXPBUFFERSGIXPROC glXDestroyGLXPbufferSGIX;
};
 
 
/** driver data of _EGLDisplay */
struct GLX_egl_display
{
Display *dpy;
XVisualInfo *visuals;
GLXFBConfig *fbconfigs;
 
int glx_maj, glx_min;
 
const char *extensions;
EGLBoolean have_1_3;
EGLBoolean have_make_current_read;
EGLBoolean have_fbconfig;
EGLBoolean have_pbuffer;
 
/* workaround quirks of different GLX implementations */
EGLBoolean single_buffered_quirk;
EGLBoolean glx_window_quirk;
};
 
 
/** subclass of _EGLContext */
struct GLX_egl_context
{
_EGLContext Base; /**< base class */
 
GLXContext context;
};
 
 
/** subclass of _EGLSurface */
struct GLX_egl_surface
{
_EGLSurface Base; /**< base class */
 
Drawable drawable;
GLXDrawable glx_drawable;
 
void (*destroy)(Display *, GLXDrawable);
};
 
 
/** subclass of _EGLConfig */
struct GLX_egl_config
{
_EGLConfig Base; /**< base class */
EGLBoolean double_buffered;
int index;
};
 
/* standard typecasts */
_EGL_DRIVER_STANDARD_TYPECASTS(GLX_egl)
 
static int
GLX_egl_config_index(_EGLConfig *conf)
{
struct GLX_egl_config *GLX_conf = GLX_egl_config(conf);
return GLX_conf->index;
}
 
 
static const struct {
int attr;
int egl_attr;
} fbconfig_attributes[] = {
/* table 3.1 of GLX 1.4 */
{ GLX_FBCONFIG_ID, 0 },
{ GLX_BUFFER_SIZE, EGL_BUFFER_SIZE },
{ GLX_LEVEL, EGL_LEVEL },
{ GLX_DOUBLEBUFFER, 0 },
{ GLX_STEREO, 0 },
{ GLX_AUX_BUFFERS, 0 },
{ GLX_RED_SIZE, EGL_RED_SIZE },
{ GLX_GREEN_SIZE, EGL_GREEN_SIZE },
{ GLX_BLUE_SIZE, EGL_BLUE_SIZE },
{ GLX_ALPHA_SIZE, EGL_ALPHA_SIZE },
{ GLX_DEPTH_SIZE, EGL_DEPTH_SIZE },
{ GLX_STENCIL_SIZE, EGL_STENCIL_SIZE },
{ GLX_ACCUM_RED_SIZE, 0 },
{ GLX_ACCUM_GREEN_SIZE, 0 },
{ GLX_ACCUM_BLUE_SIZE, 0 },
{ GLX_ACCUM_ALPHA_SIZE, 0 },
{ GLX_SAMPLE_BUFFERS, EGL_SAMPLE_BUFFERS },
{ GLX_SAMPLES, EGL_SAMPLES },
{ GLX_RENDER_TYPE, 0 },
{ GLX_DRAWABLE_TYPE, EGL_SURFACE_TYPE },
{ GLX_X_RENDERABLE, EGL_NATIVE_RENDERABLE },
{ GLX_X_VISUAL_TYPE, EGL_NATIVE_VISUAL_TYPE },
{ GLX_CONFIG_CAVEAT, EGL_CONFIG_CAVEAT },
{ GLX_TRANSPARENT_TYPE, EGL_TRANSPARENT_TYPE },
{ GLX_TRANSPARENT_INDEX_VALUE, 0 },
{ GLX_TRANSPARENT_RED_VALUE, EGL_TRANSPARENT_RED_VALUE },
{ GLX_TRANSPARENT_GREEN_VALUE, EGL_TRANSPARENT_GREEN_VALUE },
{ GLX_TRANSPARENT_BLUE_VALUE, EGL_TRANSPARENT_BLUE_VALUE },
{ GLX_MAX_PBUFFER_WIDTH, EGL_MAX_PBUFFER_WIDTH },
{ GLX_MAX_PBUFFER_HEIGHT, EGL_MAX_PBUFFER_HEIGHT },
{ GLX_MAX_PBUFFER_PIXELS, EGL_MAX_PBUFFER_PIXELS },
{ GLX_VISUAL_ID, EGL_NATIVE_VISUAL_ID }
};
 
 
static EGLBoolean
convert_fbconfig(struct GLX_egl_driver *GLX_drv,
struct GLX_egl_display *GLX_dpy, GLXFBConfig fbconfig,
struct GLX_egl_config *GLX_conf)
{
Display *dpy = GLX_dpy->dpy;
int err, attr, val;
unsigned i;
 
/* must have rgba bit */
err = GLX_drv->glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &val);
if (err || !(val & GLX_RGBA_BIT))
return EGL_FALSE;
 
/* must know whether it is double-buffered */
err = GLX_drv->glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &val);
if (err)
return EGL_FALSE;
GLX_conf->double_buffered = val;
 
GLX_conf->Base.RenderableType = EGL_OPENGL_BIT;
GLX_conf->Base.Conformant = EGL_OPENGL_BIT;
 
for (i = 0; i < ARRAY_SIZE(fbconfig_attributes); i++) {
EGLint egl_attr, egl_val;
 
attr = fbconfig_attributes[i].attr;
egl_attr = fbconfig_attributes[i].egl_attr;
if (!egl_attr)
continue;
 
err = GLX_drv->glXGetFBConfigAttrib(dpy, fbconfig, attr, &val);
if (err) {
if (err == GLX_BAD_ATTRIBUTE) {
err = 0;
continue;
}
break;
}
 
switch (egl_attr) {
case EGL_SURFACE_TYPE:
egl_val = 0;
if (val & GLX_WINDOW_BIT)
egl_val |= EGL_WINDOW_BIT;
/* pixmap and pbuffer surfaces must be single-buffered in EGL */
if (!GLX_conf->double_buffered) {
if (val & GLX_PIXMAP_BIT)
egl_val |= EGL_PIXMAP_BIT;
if (val & GLX_PBUFFER_BIT)
egl_val |= EGL_PBUFFER_BIT;
}
break;
case EGL_NATIVE_VISUAL_TYPE:
switch (val) {
case GLX_TRUE_COLOR:
egl_val = TrueColor;
break;
case GLX_DIRECT_COLOR:
egl_val = DirectColor;
break;
case GLX_PSEUDO_COLOR:
egl_val = PseudoColor;
break;
case GLX_STATIC_COLOR:
egl_val = StaticColor;
break;
case GLX_GRAY_SCALE:
egl_val = GrayScale;
break;
case GLX_STATIC_GRAY:
egl_val = StaticGray;
break;
default:
egl_val = EGL_NONE;
break;
}
break;
case EGL_CONFIG_CAVEAT:
egl_val = EGL_NONE;
if (val == GLX_SLOW_CONFIG) {
egl_val = EGL_SLOW_CONFIG;
}
else if (val == GLX_NON_CONFORMANT_CONFIG) {
GLX_conf->Base.Conformant &= ~EGL_OPENGL_BIT;
egl_val = EGL_NONE;
}
break;
case EGL_TRANSPARENT_TYPE:
egl_val = (val == GLX_TRANSPARENT_RGB) ?
EGL_TRANSPARENT_RGB : EGL_NONE;
break;
default:
egl_val = val;
break;
}
 
_eglSetConfigKey(&GLX_conf->Base, egl_attr, egl_val);
}
if (err)
return EGL_FALSE;
 
if (!GLX_conf->Base.SurfaceType)
return EGL_FALSE;
 
return EGL_TRUE;
}
 
static const struct {
int attr;
int egl_attr;
} visual_attributes[] = {
/* table 3.7 of GLX 1.4 */
{ GLX_USE_GL, 0 },
{ GLX_BUFFER_SIZE, EGL_BUFFER_SIZE },
{ GLX_LEVEL, EGL_LEVEL },
{ GLX_RGBA, 0 },
{ GLX_DOUBLEBUFFER, 0 },
{ GLX_STEREO, 0 },
{ GLX_AUX_BUFFERS, 0 },
{ GLX_RED_SIZE, EGL_RED_SIZE },
{ GLX_GREEN_SIZE, EGL_GREEN_SIZE },
{ GLX_BLUE_SIZE, EGL_BLUE_SIZE },
{ GLX_ALPHA_SIZE, EGL_ALPHA_SIZE },
{ GLX_DEPTH_SIZE, EGL_DEPTH_SIZE },
{ GLX_STENCIL_SIZE, EGL_STENCIL_SIZE },
{ GLX_ACCUM_RED_SIZE, 0 },
{ GLX_ACCUM_GREEN_SIZE, 0 },
{ GLX_ACCUM_BLUE_SIZE, 0 },
{ GLX_ACCUM_ALPHA_SIZE, 0 },
{ GLX_SAMPLE_BUFFERS, EGL_SAMPLE_BUFFERS },
{ GLX_SAMPLES, EGL_SAMPLES },
{ GLX_FBCONFIG_ID, 0 },
/* GLX_EXT_visual_rating */
{ GLX_VISUAL_CAVEAT_EXT, EGL_CONFIG_CAVEAT }
};
 
static EGLBoolean
convert_visual(struct GLX_egl_driver *GLX_drv,
struct GLX_egl_display *GLX_dpy, XVisualInfo *vinfo,
struct GLX_egl_config *GLX_conf)
{
Display *dpy = GLX_dpy->dpy;
int err, attr, val;
unsigned i;
 
/* the visual must support OpenGL and RGBA buffer */
err = GLX_drv->glXGetConfig(dpy, vinfo, GLX_USE_GL, &val);
if (!err && val)
err = GLX_drv->glXGetConfig(dpy, vinfo, GLX_RGBA, &val);
if (err || !val)
return EGL_FALSE;
 
/* must know whether it is double-buffered */
err = GLX_drv->glXGetConfig(dpy, vinfo, GLX_DOUBLEBUFFER, &val);
if (err)
return EGL_FALSE;
GLX_conf->double_buffered = val;
 
GLX_conf->Base.RenderableType = EGL_OPENGL_BIT;
GLX_conf->Base.Conformant = EGL_OPENGL_BIT;
GLX_conf->Base.SurfaceType = EGL_WINDOW_BIT;
/* pixmap surfaces must be single-buffered in EGL */
if (!GLX_conf->double_buffered)
GLX_conf->Base.SurfaceType |= EGL_PIXMAP_BIT;
 
GLX_conf->Base.NativeVisualID = vinfo->visualid;
GLX_conf->Base.NativeVisualType = vinfo->class;
GLX_conf->Base.NativeRenderable = EGL_TRUE;
 
for (i = 0; i < ARRAY_SIZE(visual_attributes); i++) {
EGLint egl_attr, egl_val;
 
attr = visual_attributes[i].attr;
egl_attr = visual_attributes[i].egl_attr;
if (!egl_attr)
continue;
 
err = GLX_drv->glXGetConfig(dpy, vinfo, attr, &val);
if (err) {
if (err == GLX_BAD_ATTRIBUTE) {
err = 0;
continue;
}
break;
}
 
switch (egl_attr) {
case EGL_CONFIG_CAVEAT:
egl_val = EGL_NONE;
if (val == GLX_SLOW_VISUAL_EXT) {
egl_val = EGL_SLOW_CONFIG;
}
else if (val == GLX_NON_CONFORMANT_VISUAL_EXT) {
GLX_conf->Base.Conformant &= ~EGL_OPENGL_BIT;
egl_val = EGL_NONE;
}
break;
break;
default:
egl_val = val;
break;
}
_eglSetConfigKey(&GLX_conf->Base, egl_attr, egl_val);
}
 
return (err) ? EGL_FALSE : EGL_TRUE;
}
 
 
static void
fix_config(struct GLX_egl_display *GLX_dpy, struct GLX_egl_config *GLX_conf)
{
_EGLConfig *conf = &GLX_conf->Base;
 
if (!GLX_conf->double_buffered && GLX_dpy->single_buffered_quirk) {
/* some GLX impls do not like single-buffered window surface */
conf->SurfaceType &= ~EGL_WINDOW_BIT;
/* pbuffer bit is usually not set */
if (GLX_dpy->have_pbuffer)
conf->SurfaceType |= EGL_PBUFFER_BIT;
}
 
/* no visual attribs unless window bit is set */
if (!(conf->SurfaceType & EGL_WINDOW_BIT)) {
conf->NativeVisualID = 0;
conf->NativeVisualType = EGL_NONE;
}
 
if (conf->TransparentType != EGL_TRANSPARENT_RGB) {
/* some impls set them to -1 (GLX_DONT_CARE) */
conf->TransparentRedValue = 0;
conf->TransparentGreenValue = 0;
conf->TransparentBlueValue = 0;
}
 
/* make sure buffer size is set correctly */
conf->BufferSize =
conf->RedSize + conf->GreenSize + conf->BlueSize + conf->AlphaSize;
}
 
 
static EGLBoolean
create_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint screen)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(dpy);
EGLint num_configs = 0, i;
EGLint id = 1;
 
if (GLX_dpy->have_fbconfig) {
GLX_dpy->fbconfigs =
GLX_drv->glXGetFBConfigs(GLX_dpy->dpy, screen, &num_configs);
}
else {
XVisualInfo vinfo_template;
long mask;
 
vinfo_template.screen = screen;
mask = VisualScreenMask;
GLX_dpy->visuals = XGetVisualInfo(GLX_dpy->dpy, mask, &vinfo_template,
&num_configs);
}
 
if (!num_configs)
return EGL_FALSE;
 
for (i = 0; i < num_configs; i++) {
struct GLX_egl_config *GLX_conf, template;
EGLBoolean ok;
 
memset(&template, 0, sizeof(template));
_eglInitConfig(&template.Base, dpy, id);
if (GLX_dpy->have_fbconfig) {
ok = convert_fbconfig(GLX_drv, GLX_dpy,
GLX_dpy->fbconfigs[i], &template);
}
else {
ok = convert_visual(GLX_drv, GLX_dpy,
&GLX_dpy->visuals[i], &template);
}
if (!ok)
continue;
 
fix_config(GLX_dpy, &template);
if (!_eglValidateConfig(&template.Base, EGL_FALSE)) {
_eglLog(_EGL_DEBUG, "GLX: failed to validate config %d", i);
continue;
}
 
GLX_conf = CALLOC_STRUCT(GLX_egl_config);
if (GLX_conf) {
memcpy(GLX_conf, &template, sizeof(template));
GLX_conf->index = i;
 
_eglLinkConfig(&GLX_conf->Base);
id++;
}
}
 
return EGL_TRUE;
}
 
 
static void
check_extensions(struct GLX_egl_driver *GLX_drv,
struct GLX_egl_display *GLX_dpy, EGLint screen)
{
GLX_dpy->extensions =
GLX_drv->glXQueryExtensionsString(GLX_dpy->dpy, screen);
if (GLX_dpy->extensions) {
if (strstr(GLX_dpy->extensions, "GLX_SGI_make_current_read")) {
/* GLX 1.3 entry points are used */
GLX_dpy->have_make_current_read = EGL_TRUE;
}
 
if (strstr(GLX_dpy->extensions, "GLX_SGIX_fbconfig")) {
/* GLX 1.3 entry points are used */
GLX_dpy->have_fbconfig = EGL_TRUE;
}
 
if (strstr(GLX_dpy->extensions, "GLX_SGIX_pbuffer")) {
if (GLX_drv->glXCreateGLXPbufferSGIX &&
GLX_drv->glXDestroyGLXPbufferSGIX &&
GLX_dpy->have_fbconfig)
GLX_dpy->have_pbuffer = EGL_TRUE;
}
}
 
if (GLX_dpy->glx_maj == 1 && GLX_dpy->glx_min >= 3) {
GLX_dpy->have_1_3 = EGL_TRUE;
GLX_dpy->have_make_current_read = EGL_TRUE;
GLX_dpy->have_fbconfig = EGL_TRUE;
GLX_dpy->have_pbuffer = EGL_TRUE;
}
}
 
 
static void
check_quirks(struct GLX_egl_driver *GLX_drv,
struct GLX_egl_display *GLX_dpy, EGLint screen)
{
const char *vendor;
 
GLX_dpy->single_buffered_quirk = EGL_TRUE;
GLX_dpy->glx_window_quirk = EGL_TRUE;
 
vendor = GLX_drv->glXGetClientString(GLX_dpy->dpy, GLX_VENDOR);
if (vendor && strstr(vendor, "NVIDIA")) {
vendor = GLX_drv->glXQueryServerString(GLX_dpy->dpy, screen, GLX_VENDOR);
if (vendor && strstr(vendor, "NVIDIA")) {
_eglLog(_EGL_DEBUG, "disable quirks");
GLX_dpy->single_buffered_quirk = EGL_FALSE;
GLX_dpy->glx_window_quirk = EGL_FALSE;
}
}
}
 
 
/**
* Called via eglInitialize(), GLX_drv->API.Initialize().
*/
static EGLBoolean
GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy;
 
if (disp->Platform != _EGL_PLATFORM_X11)
return EGL_FALSE;
 
/* this is a fallback driver */
if (!disp->Options.UseFallback)
return EGL_FALSE;
 
if (disp->Options.TestOnly)
return EGL_TRUE;
 
GLX_dpy = CALLOC_STRUCT(GLX_egl_display);
if (!GLX_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
 
GLX_dpy->dpy = (Display *) disp->PlatformDisplay;
if (!GLX_dpy->dpy) {
GLX_dpy->dpy = XOpenDisplay(NULL);
if (!GLX_dpy->dpy) {
_eglLog(_EGL_WARNING, "GLX: XOpenDisplay failed");
free(GLX_dpy);
return EGL_FALSE;
}
}
 
if (!GLX_drv->glXQueryVersion(GLX_dpy->dpy,
&GLX_dpy->glx_maj, &GLX_dpy->glx_min)) {
_eglLog(_EGL_WARNING, "GLX: glXQueryVersion failed");
if (!disp->PlatformDisplay)
XCloseDisplay(GLX_dpy->dpy);
free(GLX_dpy);
return EGL_FALSE;
}
 
disp->DriverData = (void *) GLX_dpy;
disp->ClientAPIs = EGL_OPENGL_BIT;
 
check_extensions(GLX_drv, GLX_dpy, DefaultScreen(GLX_dpy->dpy));
check_quirks(GLX_drv, GLX_dpy, DefaultScreen(GLX_dpy->dpy));
 
create_configs(drv, disp, DefaultScreen(GLX_dpy->dpy));
if (!_eglGetArraySize(disp->Configs)) {
_eglLog(_EGL_WARNING, "GLX: failed to create any config");
if (!disp->PlatformDisplay)
XCloseDisplay(GLX_dpy->dpy);
free(GLX_dpy);
return EGL_FALSE;
}
 
/* we're supporting EGL 1.4 */
disp->VersionMajor = 1;
disp->VersionMinor = 4;
 
return EGL_TRUE;
}
 
 
/**
* Called via eglTerminate(), drv->API.Terminate().
*/
static EGLBoolean
GLX_eglTerminate(_EGLDriver *drv, _EGLDisplay *disp)
{
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
 
_eglReleaseDisplayResources(drv, disp);
_eglCleanupDisplay(disp);
 
free(GLX_dpy->visuals);
free(GLX_dpy->fbconfigs);
 
if (!disp->PlatformDisplay)
XCloseDisplay(GLX_dpy->dpy);
free(GLX_dpy);
 
disp->DriverData = NULL;
 
return EGL_TRUE;
}
 
 
/**
* Called via eglCreateContext(), drv->API.CreateContext().
*/
static _EGLContext *
GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
_EGLContext *share_list, const EGLint *attrib_list)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_context *GLX_ctx = CALLOC_STRUCT(GLX_egl_context);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_context *GLX_ctx_shared = GLX_egl_context(share_list);
 
if (!GLX_ctx) {
_eglError(EGL_BAD_ALLOC, "eglCreateContext");
return NULL;
}
 
if (!_eglInitContext(&GLX_ctx->Base, disp, conf, attrib_list)) {
free(GLX_ctx);
return NULL;
}
 
if (GLX_dpy->have_fbconfig) {
GLX_ctx->context = GLX_drv->glXCreateNewContext(GLX_dpy->dpy,
GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
GLX_RGBA_TYPE,
GLX_ctx_shared ? GLX_ctx_shared->context : NULL,
GL_TRUE);
}
else {
GLX_ctx->context = GLX_drv->glXCreateContext(GLX_dpy->dpy,
&GLX_dpy->visuals[GLX_egl_config_index(conf)],
GLX_ctx_shared ? GLX_ctx_shared->context : NULL,
GL_TRUE);
}
if (!GLX_ctx->context) {
free(GLX_ctx);
return NULL;
}
 
return &GLX_ctx->Base;
}
 
/**
* Called via eglDestroyContext(), drv->API.DestroyContext().
*/
static EGLBoolean
GLX_eglDestroyContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_context *GLX_ctx = GLX_egl_context(ctx);
 
if (_eglPutContext(ctx)) {
assert(GLX_ctx);
GLX_drv->glXDestroyContext(GLX_dpy->dpy, GLX_ctx->context);
 
free(GLX_ctx);
}
 
return EGL_TRUE;
}
 
/**
* Destroy a surface. The display is allowed to be uninitialized.
*/
static void
destroy_surface(_EGLDisplay *disp, _EGLSurface *surf)
{
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf);
 
if (GLX_surf->destroy)
GLX_surf->destroy(GLX_dpy->dpy, GLX_surf->glx_drawable);
 
free(GLX_surf);
}
 
 
/**
* Called via eglMakeCurrent(), drv->API.MakeCurrent().
*/
static EGLBoolean
GLX_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
_EGLSurface *rsurf, _EGLContext *ctx)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_dsurf = GLX_egl_surface(dsurf);
struct GLX_egl_surface *GLX_rsurf = GLX_egl_surface(rsurf);
struct GLX_egl_context *GLX_ctx = GLX_egl_context(ctx);
_EGLContext *old_ctx;
_EGLSurface *old_dsurf, *old_rsurf;
GLXDrawable ddraw, rdraw;
GLXContext cctx;
EGLBoolean ret = EGL_FALSE;
 
/* make new bindings */
if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
return EGL_FALSE;
 
ddraw = (GLX_dsurf) ? GLX_dsurf->glx_drawable : None;
rdraw = (GLX_rsurf) ? GLX_rsurf->glx_drawable : None;
cctx = (GLX_ctx) ? GLX_ctx->context : NULL;
 
if (GLX_dpy->have_make_current_read)
ret = GLX_drv->glXMakeContextCurrent(GLX_dpy->dpy, ddraw, rdraw, cctx);
else if (ddraw == rdraw)
ret = GLX_drv->glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx);
 
if (ret) {
if (_eglPutSurface(old_dsurf))
destroy_surface(disp, old_dsurf);
if (_eglPutSurface(old_rsurf))
destroy_surface(disp, old_rsurf);
/* no destroy? */
_eglPutContext(old_ctx);
}
else {
/* undo the previous _eglBindContext */
_eglBindContext(old_ctx, old_dsurf, old_rsurf, &ctx, &dsurf, &rsurf);
assert(&GLX_ctx->Base == ctx &&
&GLX_dsurf->Base == dsurf &&
&GLX_rsurf->Base == rsurf);
 
_eglPutSurface(dsurf);
_eglPutSurface(rsurf);
_eglPutContext(ctx);
 
_eglPutSurface(old_dsurf);
_eglPutSurface(old_rsurf);
_eglPutContext(old_ctx);
}
 
return ret;
}
 
/** Get size of given window */
static Status
get_drawable_size(Display *dpy, Drawable d, unsigned *width, unsigned *height)
{
Window root;
Status stat;
int xpos, ypos;
unsigned int w, h, bw, depth;
stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
*width = w;
*height = h;
return stat;
}
 
/**
* Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
*/
static _EGLSurface *
GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf;
unsigned width, height;
 
GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
if (!GLX_surf) {
_eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface");
return NULL;
}
 
if (!_eglInitSurface(&GLX_surf->Base, disp, EGL_WINDOW_BIT,
conf, attrib_list)) {
free(GLX_surf);
return NULL;
}
 
GLX_surf->drawable = window;
 
if (GLX_dpy->have_1_3 && !GLX_dpy->glx_window_quirk) {
GLX_surf->glx_drawable = GLX_drv->glXCreateWindow(GLX_dpy->dpy,
GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
GLX_surf->drawable, NULL);
}
else {
GLX_surf->glx_drawable = GLX_surf->drawable;
}
 
if (!GLX_surf->glx_drawable) {
free(GLX_surf);
return NULL;
}
 
if (GLX_dpy->have_1_3 && !GLX_dpy->glx_window_quirk)
GLX_surf->destroy = GLX_drv->glXDestroyWindow;
 
get_drawable_size(GLX_dpy->dpy, window, &width, &height);
GLX_surf->Base.Width = width;
GLX_surf->Base.Height = height;
 
return &GLX_surf->Base;
}
 
static _EGLSurface *
GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativePixmapType pixmap,
const EGLint *attrib_list)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf;
unsigned width, height;
 
GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
if (!GLX_surf) {
_eglError(EGL_BAD_ALLOC, "eglCreatePixmapSurface");
return NULL;
}
 
if (!_eglInitSurface(&GLX_surf->Base, disp, EGL_PIXMAP_BIT,
conf, attrib_list)) {
free(GLX_surf);
return NULL;
}
 
GLX_surf->drawable = pixmap;
 
if (GLX_dpy->have_1_3) {
GLX_surf->glx_drawable = GLX_drv->glXCreatePixmap(GLX_dpy->dpy,
GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
GLX_surf->drawable, NULL);
}
else if (GLX_dpy->have_fbconfig) {
GLXFBConfig fbconfig = GLX_dpy->fbconfigs[GLX_egl_config_index(conf)];
XVisualInfo *vinfo;
 
vinfo = GLX_drv->glXGetVisualFromFBConfig(GLX_dpy->dpy, fbconfig);
if (vinfo) {
GLX_surf->glx_drawable = GLX_drv->glXCreateGLXPixmap(GLX_dpy->dpy,
vinfo, GLX_surf->drawable);
free(vinfo);
}
}
else {
GLX_surf->glx_drawable = GLX_drv->glXCreateGLXPixmap(GLX_dpy->dpy,
&GLX_dpy->visuals[GLX_egl_config_index(conf)],
GLX_surf->drawable);
}
 
if (!GLX_surf->glx_drawable) {
free(GLX_surf);
return NULL;
}
 
GLX_surf->destroy = (GLX_dpy->have_1_3) ?
GLX_drv->glXDestroyPixmap : GLX_drv->glXDestroyGLXPixmap;
 
get_drawable_size(GLX_dpy->dpy, pixmap, &width, &height);
GLX_surf->Base.Width = width;
GLX_surf->Base.Height = height;
 
return &GLX_surf->Base;
}
 
static _EGLSurface *
GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, const EGLint *attrib_list)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf;
int attribs[5];
int i;
 
GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
if (!GLX_surf) {
_eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface");
return NULL;
}
 
if (!_eglInitSurface(&GLX_surf->Base, disp, EGL_PBUFFER_BIT,
conf, attrib_list)) {
free(GLX_surf);
return NULL;
}
 
i = 0;
attribs[i] = None;
 
GLX_surf->drawable = None;
 
if (GLX_dpy->have_1_3) {
/* put geometry in attribs */
if (GLX_surf->Base.Width) {
attribs[i++] = GLX_PBUFFER_WIDTH;
attribs[i++] = GLX_surf->Base.Width;
}
if (GLX_surf->Base.Height) {
attribs[i++] = GLX_PBUFFER_HEIGHT;
attribs[i++] = GLX_surf->Base.Height;
}
attribs[i] = None;
 
GLX_surf->glx_drawable = GLX_drv->glXCreatePbuffer(GLX_dpy->dpy,
GLX_dpy->fbconfigs[GLX_egl_config_index(conf)], attribs);
}
else if (GLX_dpy->have_pbuffer) {
GLX_surf->glx_drawable = GLX_drv->glXCreateGLXPbufferSGIX(GLX_dpy->dpy,
GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
GLX_surf->Base.Width,
GLX_surf->Base.Height,
attribs);
}
 
if (!GLX_surf->glx_drawable) {
free(GLX_surf);
return NULL;
}
 
GLX_surf->destroy = (GLX_dpy->have_1_3) ?
GLX_drv->glXDestroyPbuffer : GLX_drv->glXDestroyGLXPbufferSGIX;
 
return &GLX_surf->Base;
}
 
 
static EGLBoolean
GLX_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
(void) drv;
 
if (_eglPutSurface(surf))
destroy_surface(disp, surf);
 
return EGL_TRUE;
}
 
 
static EGLBoolean
GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf = GLX_egl_surface(draw);
 
GLX_drv->glXSwapBuffers(GLX_dpy->dpy, GLX_surf->glx_drawable);
 
return EGL_TRUE;
}
 
/*
* Called from eglGetProcAddress() via drv->API.GetProcAddress().
*/
static _EGLProc
GLX_eglGetProcAddress(_EGLDriver *drv, const char *procname)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
 
return (_EGLProc) GLX_drv->glXGetProcAddress((const GLubyte *) procname);
}
 
static EGLBoolean
GLX_eglWaitClient(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
 
(void) dpy;
(void) ctx;
 
GLX_drv->glXWaitGL();
return EGL_TRUE;
}
 
static EGLBoolean
GLX_eglWaitNative(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
 
(void) dpy;
 
if (engine != EGL_CORE_NATIVE_ENGINE)
return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
GLX_drv->glXWaitX();
return EGL_TRUE;
}
 
static void
GLX_Unload(_EGLDriver *drv)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
 
if (GLX_drv->handle)
dlclose(GLX_drv->handle);
free(GLX_drv);
}
 
 
static EGLBoolean
GLX_Load(_EGLDriver *drv)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
void *handle = NULL;
 
GLX_drv->glXGetProcAddress = dlsym(RTLD_DEFAULT, "glXGetProcAddress");
if (!GLX_drv->glXGetProcAddress)
GLX_drv->glXGetProcAddress = dlsym(RTLD_DEFAULT, "glXGetProcAddressARB");
if (!GLX_drv->glXGetProcAddress) {
handle = dlopen("libGL.so", RTLD_LAZY | RTLD_LOCAL);
if (!handle)
goto fail;
 
GLX_drv->glXGetProcAddress = dlsym(handle, "glXGetProcAddress");
if (!GLX_drv->glXGetProcAddress)
GLX_drv->glXGetProcAddress = dlsym(handle, "glXGetProcAddressARB");
if (!GLX_drv->glXGetProcAddress)
goto fail;
}
 
#define GET_PROC(proc_type, proc_name, check) \
do { \
GLX_drv->proc_name = (proc_type) \
GLX_drv->glXGetProcAddress((const GLubyte *) #proc_name); \
if (check && !GLX_drv->proc_name) goto fail; \
} while (0)
 
/* GLX 1.0 */
GET_PROC(GLXCREATECONTEXTPROC, glXCreateContext, EGL_TRUE);
GET_PROC(GLXDESTROYCONTEXTPROC, glXDestroyContext, EGL_TRUE);
GET_PROC(GLXMAKECURRENTPROC, glXMakeCurrent, EGL_TRUE);
GET_PROC(GLXSWAPBUFFERSPROC, glXSwapBuffers, EGL_TRUE);
GET_PROC(GLXCREATEGLXPIXMAPPROC, glXCreateGLXPixmap, EGL_TRUE);
GET_PROC(GLXDESTROYGLXPIXMAPPROC, glXDestroyGLXPixmap, EGL_TRUE);
GET_PROC(GLXQUERYVERSIONPROC, glXQueryVersion, EGL_TRUE);
GET_PROC(GLXGETCONFIGPROC, glXGetConfig, EGL_TRUE);
GET_PROC(GLXWAITGLPROC, glXWaitGL, EGL_TRUE);
GET_PROC(GLXWAITXPROC, glXWaitX, EGL_TRUE);
 
/* GLX 1.1 */
GET_PROC(GLXQUERYEXTENSIONSSTRINGPROC, glXQueryExtensionsString, EGL_TRUE);
GET_PROC(GLXQUERYSERVERSTRINGPROC, glXQueryServerString, EGL_TRUE);
GET_PROC(GLXGETCLIENTSTRINGPROC, glXGetClientString, EGL_TRUE);
 
/* GLX 1.3 */
GET_PROC(PFNGLXGETFBCONFIGSPROC, glXGetFBConfigs, EGL_FALSE);
GET_PROC(PFNGLXGETFBCONFIGATTRIBPROC, glXGetFBConfigAttrib, EGL_FALSE);
GET_PROC(PFNGLXGETVISUALFROMFBCONFIGPROC, glXGetVisualFromFBConfig, EGL_FALSE);
GET_PROC(PFNGLXCREATEWINDOWPROC, glXCreateWindow, EGL_FALSE);
GET_PROC(PFNGLXDESTROYWINDOWPROC, glXDestroyWindow, EGL_FALSE);
GET_PROC(PFNGLXCREATEPIXMAPPROC, glXCreatePixmap, EGL_FALSE);
GET_PROC(PFNGLXDESTROYPIXMAPPROC, glXDestroyPixmap, EGL_FALSE);
GET_PROC(PFNGLXCREATEPBUFFERPROC, glXCreatePbuffer, EGL_FALSE);
GET_PROC(PFNGLXDESTROYPBUFFERPROC, glXDestroyPbuffer, EGL_FALSE);
GET_PROC(PFNGLXCREATENEWCONTEXTPROC, glXCreateNewContext, EGL_FALSE);
GET_PROC(PFNGLXMAKECONTEXTCURRENTPROC, glXMakeContextCurrent, EGL_FALSE);
 
/* GLX_SGIX_pbuffer */
GET_PROC(PFNGLXCREATEGLXPBUFFERSGIXPROC,
glXCreateGLXPbufferSGIX, EGL_FALSE);
GET_PROC(PFNGLXDESTROYGLXPBUFFERSGIXPROC,
glXDestroyGLXPbufferSGIX, EGL_FALSE);
#undef GET_PROC
 
GLX_drv->handle = handle;
 
return EGL_TRUE;
 
fail:
if (handle)
dlclose(handle);
return EGL_FALSE;
}
 
 
/**
* This is the main entrypoint into the driver, called by libEGL.
* Create a new _EGLDriver object and init its dispatch table.
*/
_EGLDriver *
_eglBuiltInDriverGLX(const char *args)
{
struct GLX_egl_driver *GLX_drv = CALLOC_STRUCT(GLX_egl_driver);
 
(void) args;
 
if (!GLX_drv)
return NULL;
 
if (!GLX_Load(&GLX_drv->Base)) {
_eglLog(_EGL_WARNING, "GLX: failed to load GLX");
free(GLX_drv);
return NULL;
}
 
_eglInitDriverFallbacks(&GLX_drv->Base);
GLX_drv->Base.API.Initialize = GLX_eglInitialize;
GLX_drv->Base.API.Terminate = GLX_eglTerminate;
GLX_drv->Base.API.CreateContext = GLX_eglCreateContext;
GLX_drv->Base.API.DestroyContext = GLX_eglDestroyContext;
GLX_drv->Base.API.MakeCurrent = GLX_eglMakeCurrent;
GLX_drv->Base.API.CreateWindowSurface = GLX_eglCreateWindowSurface;
GLX_drv->Base.API.CreatePixmapSurface = GLX_eglCreatePixmapSurface;
GLX_drv->Base.API.CreatePbufferSurface = GLX_eglCreatePbufferSurface;
GLX_drv->Base.API.DestroySurface = GLX_eglDestroySurface;
GLX_drv->Base.API.SwapBuffers = GLX_eglSwapBuffers;
GLX_drv->Base.API.GetProcAddress = GLX_eglGetProcAddress;
GLX_drv->Base.API.WaitClient = GLX_eglWaitClient;
GLX_drv->Base.API.WaitNative = GLX_eglWaitNative;
 
GLX_drv->Base.Name = "GLX";
GLX_drv->Base.Unload = GLX_Unload;
 
return &GLX_drv->Base;
}
/contrib/sdk/sources/Mesa/src/egl/main/Android.mk
0,0 → 1,165
# Mesa 3-D graphics library
#
# Copyright (C) 2010-2011 Chia-I Wu <olvaffe@gmail.com>
# Copyright (C) 2010-2011 LunarG Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
 
# Android.mk for libGLES_mesa
 
LOCAL_PATH := $(call my-dir)
 
# from Makefile
SOURCES = \
eglapi.c \
eglarray.c \
eglconfig.c \
eglcontext.c \
eglcurrent.c \
egldisplay.c \
egldriver.c \
eglfallbacks.c \
eglglobals.c \
eglimage.c \
egllog.c \
eglmisc.c \
eglmode.c \
eglscreen.c \
eglstring.c \
eglsurface.c \
eglsync.c
 
# ---------------------------------------
# Build libGLES_mesa
# ---------------------------------------
 
include $(CLEAR_VARS)
 
LOCAL_SRC_FILES := $(SOURCES)
 
LOCAL_CFLAGS := \
-D_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_ANDROID \
-D_EGL_DRIVER_SEARCH_DIR=\"/system/lib/egl\" \
-D_EGL_OS_UNIX=1
 
LOCAL_STATIC_LIBRARIES :=
 
LOCAL_SHARED_LIBRARIES := \
libglapi \
libdl \
libhardware \
liblog \
libcutils \
libgralloc_drm \
 
ifeq ($(shell echo "$(MESA_ANDROID_VERSION) >= 4.2" | bc),1)
LOCAL_SHARED_LIBRARIES += libsync
endif
 
# add libdrm if there are hardware drivers
ifneq ($(MESA_GPU_DRIVERS),swrast)
LOCAL_SHARED_LIBRARIES += libdrm
endif
 
ifeq ($(strip $(MESA_BUILD_CLASSIC)),true)
LOCAL_CFLAGS += -D_EGL_BUILT_IN_DRIVER_DRI2
LOCAL_STATIC_LIBRARIES += libmesa_egl_dri2
 
# require i915_dri and/or i965_dri
LOCAL_REQUIRED_MODULES += \
$(addsuffix _dri, $(filter i915 i965, $(MESA_GPU_DRIVERS)))
endif # MESA_BUILD_CLASSIC
 
ifeq ($(strip $(MESA_BUILD_GALLIUM)),true)
 
LOCAL_CFLAGS += -D_EGL_BUILT_IN_DRIVER_GALLIUM
 
gallium_DRIVERS :=
 
# swrast
gallium_DRIVERS += libmesa_pipe_softpipe libmesa_winsys_sw_android
 
# i915g
ifneq ($(filter i915g, $(MESA_GPU_DRIVERS)),)
gallium_DRIVERS += libmesa_winsys_i915 libmesa_pipe_i915
LOCAL_SHARED_LIBRARIES += libdrm_intel
endif
 
# ilo
ifneq ($(filter ilo, $(MESA_GPU_DRIVERS)),)
gallium_DRIVERS += libmesa_winsys_intel libmesa_pipe_ilo
LOCAL_SHARED_LIBRARIES += libdrm_intel
endif
 
# nouveau
ifneq ($(filter nouveau, $(MESA_GPU_DRIVERS)),)
gallium_DRIVERS += \
libmesa_winsys_nouveau \
libmesa_pipe_nvfx \
libmesa_pipe_nv50 \
libmesa_pipe_nvc0 \
libmesa_pipe_nouveau
LOCAL_SHARED_LIBRARIES += libdrm_nouveau
endif
 
# r300g/r600g/radeonsi
ifneq ($(filter r300g r600g radeonsi, $(MESA_GPU_DRIVERS)),)
gallium_DRIVERS += libmesa_winsys_radeon
ifneq ($(filter r300g, $(MESA_GPU_DRIVERS)),)
gallium_DRIVERS += libmesa_pipe_r300
endif
ifneq ($(filter r600g, $(MESA_GPU_DRIVERS)),)
gallium_DRIVERS += libmesa_pipe_r600
endif
ifneq ($(filter radeonsi, $(MESA_GPU_DRIVERS)),)
gallium_DRIVERS += libmesa_pipe_radeonsi
endif
endif
 
# vmwgfx
ifneq ($(filter vmwgfx, $(MESA_GPU_DRIVERS)),)
gallium_DRIVERS += libmesa_winsys_svga libmesa_pipe_svga
endif
 
#
# Notes about the order here:
#
# * libmesa_st_egl depends on libmesa_winsys_sw_android in $(gallium_DRIVERS)
# * libmesa_pipe_r300 in $(gallium_DRIVERS) depends on libmesa_st_mesa and
# libmesa_glsl
# * libmesa_st_mesa depends on libmesa_glsl
# * libmesa_glsl depends on libmesa_glsl_utils
#
LOCAL_STATIC_LIBRARIES := \
libmesa_egl_gallium \
libmesa_st_egl \
$(gallium_DRIVERS) \
libmesa_st_mesa \
libmesa_glsl \
libmesa_glsl_utils \
libmesa_gallium \
$(LOCAL_STATIC_LIBRARIES)
 
endif # MESA_BUILD_GALLIUM
 
LOCAL_MODULE := libGLES_mesa
LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl
 
include $(MESA_COMMON_MK)
include $(BUILD_SHARED_LIBRARY)
/contrib/sdk/sources/Mesa/src/egl/main/Makefile.am
0,0 → 1,139
# Copyright © 2012 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
 
GLAPI_LIB = ../mapi/glapi/libglapi.la
 
if HAVE_XF86VIDMODE
EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE
endif
 
AM_CFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src/gbm/main \
$(DEFINES) \
$(VISIBILITY_CFLAGS) \
$(EGL_CFLAGS) \
-D_EGL_NATIVE_PLATFORM=$(EGL_NATIVE_PLATFORM) \
-D_EGL_DRIVER_SEARCH_DIR=\"$(EGL_DRIVER_INSTALL_DIR)\" \
-D_EGL_OS_UNIX=1
 
lib_LTLIBRARIES = libEGL.la
 
libEGL_la_SOURCES = \
eglapi.c \
eglarray.c \
eglconfig.c \
eglcontext.c \
eglcurrent.c \
egldisplay.c \
egldriver.c \
eglfallbacks.c \
eglglobals.c \
eglimage.c \
egllog.c \
eglmisc.c \
eglmode.c \
eglscreen.c \
eglstring.c \
eglsurface.c \
eglsync.c \
eglcompiler.h \
eglconfig.h \
eglcontext.h \
eglcurrent.h \
egldefines.h \
egldisplay.h \
egldriver.h \
eglglobals.h \
eglimage.h \
egllog.h \
eglmisc.h \
eglmode.h \
eglmutex.h \
eglscreen.h \
eglstring.h \
eglsurface.h \
eglsync.h
 
libEGL_la_LIBADD = \
$(EGL_LIB_DEPS)
libEGL_la_LDFLAGS = -Wl,-Bsymbolic -version-number 1:0 -no-undefined
 
if HAVE_EGL_PLATFORM_X11
AM_CFLAGS += -DHAVE_X11_PLATFORM
AM_CFLAGS += $(XCB_DRI2_CFLAGS)
libEGL_la_LIBADD += $(XCB_DRI2_LIBS)
endif
 
if HAVE_EGL_PLATFORM_WAYLAND
AM_CFLAGS += -DHAVE_WAYLAND_PLATFORM
AM_CFLAGS += $(WAYLAND_CFLAGS)
libEGL_la_LIBADD += $(WAYLAND_LIBS)
libEGL_la_LIBADD += $(LIBDRM_LIBS)
libEGL_la_LIBADD += ../wayland/wayland-drm/libwayland-drm.la
endif
 
if HAVE_EGL_PLATFORM_DRM
AM_CFLAGS += -DHAVE_DRM_PLATFORM
libEGL_la_LIBADD += ../../gbm/libgbm.la
endif
 
if HAVE_EGL_PLATFORM_FBDEV
AM_CFLAGS += -DHAVE_FBDEV_PLATFORM
endif
 
if HAVE_EGL_PLATFORM_NULL
AM_CFLAGS += -DHAVE_NULL_PLATFORM
endif
 
if HAVE_EGL_DRIVER_GLX
AM_CFLAGS += -D_EGL_BUILT_IN_DRIVER_GLX
libEGL_la_LIBADD += ../drivers/glx/libegl_glx.la
libEGL_la_LIBADD += $(X11_LIBS) $(DLOPEN_LIBS)
endif
 
if HAVE_EGL_DRIVER_DRI2
AM_CFLAGS += -D_EGL_BUILT_IN_DRIVER_DRI2
AM_CFLAGS += -DHAVE_XCB_DRI2
libEGL_la_LIBADD += ../drivers/dri2/libegl_dri2.la
libEGL_la_LIBADD += $(LIBUDEV_LIBS) $(DLOPEN_LIBS) $(LIBDRM_LIBS)
endif
 
# Provide compatibility with scripts for the old Mesa build system for
# a while by putting a link to the driver into /lib of the build tree.
all-local: libEGL.la
$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
ln -f .libs/libEGL.so.1.0.0 $(top_builddir)/$(LIB_DIR)/libEGL.so.1
ln -sf libEGL.so.1 $(top_builddir)/$(LIB_DIR)/libEGL.so
 
pkgconfigdir = $(libdir)/pkgconfig
 
pkgconfig_DATA = egl.pc
 
khrdir = $(includedir)/KHR
khr_HEADERS = $(top_srcdir)/include/KHR/khrplatform.h
 
egldir = $(includedir)/EGL
egl_HEADERS = \
$(top_srcdir)/include/EGL/eglext.h \
$(top_srcdir)/include/EGL/egl.h \
$(top_srcdir)/include/EGL/eglmesaext.h \
$(top_srcdir)/include/EGL/eglplatform.h
/contrib/sdk/sources/Mesa/src/egl/main/Makefile.in
0,0 → 1,1023
# Makefile.in generated by automake 1.14 from Makefile.am.
# @configure_input@
 
# Copyright (C) 1994-2013 Free Software Foundation, Inc.
 
# This Makefile.in is free software; the Free Software Foundation
# gives unlimited permission to copy and/or distribute it,
# with or without modifications, as long as this notice is preserved.
 
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE.
 
@SET_MAKE@
 
# Copyright © 2012 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
 
 
 
VPATH = @srcdir@
am__is_gnu_make = test -n '$(MAKEFILE_LIST)' && test -n '$(MAKELEVEL)'
am__make_running_with_option = \
case $${target_option-} in \
?) ;; \
*) echo "am__make_running_with_option: internal error: invalid" \
"target option '$${target_option-}' specified" >&2; \
exit 1;; \
esac; \
has_opt=no; \
sane_makeflags=$$MAKEFLAGS; \
if $(am__is_gnu_make); then \
sane_makeflags=$$MFLAGS; \
else \
case $$MAKEFLAGS in \
*\\[\ \ ]*) \
bs=\\; \
sane_makeflags=`printf '%s\n' "$$MAKEFLAGS" \
| sed "s/$$bs$$bs[$$bs $$bs ]*//g"`;; \
esac; \
fi; \
skip_next=no; \
strip_trailopt () \
{ \
flg=`printf '%s\n' "$$flg" | sed "s/$$1.*$$//"`; \
}; \
for flg in $$sane_makeflags; do \
test $$skip_next = yes && { skip_next=no; continue; }; \
case $$flg in \
*=*|--*) continue;; \
-*I) strip_trailopt 'I'; skip_next=yes;; \
-*I?*) strip_trailopt 'I';; \
-*O) strip_trailopt 'O'; skip_next=yes;; \
-*O?*) strip_trailopt 'O';; \
-*l) strip_trailopt 'l'; skip_next=yes;; \
-*l?*) strip_trailopt 'l';; \
-[dEDm]) skip_next=yes;; \
-[JT]) skip_next=yes;; \
esac; \
case $$flg in \
*$$target_option*) has_opt=yes; break;; \
esac; \
done; \
test $$has_opt = yes
am__make_dryrun = (target_option=n; $(am__make_running_with_option))
am__make_keepgoing = (target_option=k; $(am__make_running_with_option))
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eglconfig.c \
eglcontext.c \
eglcurrent.c \
egldisplay.c \
egldriver.c \
eglfallbacks.c \
eglglobals.c \
eglimage.c \
egllog.c \
eglmisc.c \
eglmode.c \
eglscreen.c \
eglstring.c \
eglsurface.c \
eglsync.c \
eglcompiler.h \
eglconfig.h \
eglcontext.h \
eglcurrent.h \
egldefines.h \
egldisplay.h \
egldriver.h \
eglglobals.h \
eglimage.h \
egllog.h \
eglmisc.h \
eglmode.h \
eglmutex.h \
eglscreen.h \
eglstring.h \
eglsurface.h \
eglsync.h
 
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$(top_srcdir)/include/EGL/egl.h \
$(top_srcdir)/include/EGL/eglmesaext.h \
$(top_srcdir)/include/EGL/eglplatform.h
 
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# Provide compatibility with scripts for the old Mesa build system for
# a while by putting a link to the driver into /lib of the build tree.
all-local: libEGL.la
$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
ln -f .libs/libEGL.so.1.0.0 $(top_builddir)/$(LIB_DIR)/libEGL.so.1
ln -sf libEGL.so.1 $(top_builddir)/$(LIB_DIR)/libEGL.so
 
# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
/contrib/sdk/sources/Mesa/src/egl/main/README.txt
0,0 → 1,71
 
 
Notes about the EGL library:
 
 
The EGL code here basically consists of two things:
 
1. An EGL API dispatcher. This directly routes all the eglFooBar() API
calls into driver-specific functions.
 
2. Fallbacks for EGL API functions. A driver _could_ implement all the
EGL API calls from scratch. But in many cases, the fallbacks provided
in libEGL (such as eglChooseConfig()) will do the job.
 
 
 
Bootstrapping:
 
When the apps calls eglOpenDisplay() a device driver is selected and loaded
(look for dlsym() or LoadLibrary() in egldriver.c).
 
The driver's _eglMain() function is then called. This driver function
allocates, initializes and returns a new _EGLDriver object (usually a
subclass of that type).
 
As part of initialization, the dispatch table in _EGLDriver->API must be
populated with all the EGL entrypoints. Typically, _eglInitDriverFallbacks()
can be used to plug in default/fallback functions. Some functions like
driver->API.Initialize and driver->API.Terminate _must_ be implemented
with driver-specific code (no default/fallback function is possible).
 
 
A bit later, the app will call eglInitialize(). This will get routed
to the driver->API.Initialize() function. Any additional driver
initialization that wasn't done in _eglMain() should be done at this
point. Typically, this will involve setting up visual configs, etc.
 
 
 
Special Functions:
 
Certain EGL functions _must_ be implemented by the driver. This includes:
 
eglCreateContext
eglCreateWindowSurface
eglCreatePixmapSurface
eglCreatePBufferSurface
eglMakeCurrent
eglSwapBuffers
 
Most of the EGLConfig-related functions can be implemented with the
defaults/fallbacks. Same thing for the eglGet/Query functions.
 
 
 
 
Teardown:
 
When eglTerminate() is called, the driver->API.Terminate() function is
called. The driver should clean up after itself. eglTerminate() will
then close/unload the driver (shared library).
 
 
 
 
Subclassing:
 
The internal libEGL data structures such as _EGLDisplay, _EGLContext,
_EGLSurface, etc should be considered base classes from which drivers
will derive subclasses.
 
/contrib/sdk/sources/Mesa/src/egl/main/SConscript
0,0 → 1,56
#######################################################################
# SConscript for EGL
 
 
Import('*')
 
env = env.Clone()
 
env.Append(CPPDEFINES = [
'_EGL_BUILT_IN_DRIVER_GALLIUM',
'_EGL_DRIVER_SEARCH_DIR=\\"\\"',
])
 
if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_WINDOWS',
'_EGL_OS_WINDOWS',
'_EGL_GET_CORE_ADDRESSES',
'KHRONOS_DLL_EXPORTS',
])
else:
env.Append(CPPDEFINES = [
'_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_X11',
'_EGL_OS_UNIX',
])
 
env.Append(CPPPATH = [
'#/include',
])
 
egl_sources = [
'eglapi.c',
'eglarray.c',
'eglconfig.c',
'eglcontext.c',
'eglcurrent.c',
'egldisplay.c',
'egldriver.c',
'eglfallbacks.c',
'eglglobals.c',
'eglimage.c',
'egllog.c',
'eglmisc.c',
'eglmode.c',
'eglscreen.c',
'eglstring.c',
'eglsurface.c',
'eglsync.c',
]
 
egl = env.ConvenienceLibrary(
target = 'egl',
source = egl_sources,
)
 
Export('egl')
/contrib/sdk/sources/Mesa/src/egl/main/egl.def
0,0 → 1,35
EXPORTS
eglBindAPI
eglBindTexImage
eglChooseConfig
eglCopyBuffers
eglCreateContext
eglCreatePbufferFromClientBuffer
eglCreatePbufferSurface
eglCreatePixmapSurface
eglCreateWindowSurface
eglDestroyContext
eglDestroySurface
eglGetConfigAttrib
eglGetConfigs
eglGetCurrentContext
eglGetCurrentDisplay
eglGetCurrentSurface
eglGetDisplay
eglGetError
eglGetProcAddress
eglInitialize
eglMakeCurrent
eglQueryAPI
eglQueryContext
eglQueryString
eglQuerySurface
eglReleaseTexImage
eglReleaseThread
eglSurfaceAttrib
eglSwapBuffers
eglSwapInterval
eglTerminate
eglWaitClient
eglWaitGL
eglWaitNative
/contrib/sdk/sources/Mesa/src/egl/main/egl.pc.in
0,0 → 1,12
prefix=@prefix@
exec_prefix=${prefix}
libdir=@libdir@
includedir=@includedir@
 
Name: egl
Description: Mesa EGL library
Requires.private: @GL_PC_REQ_PRIV@
Version: @PACKAGE_VERSION@
Libs: -L${libdir} -lEGL
Libs.private: @GL_PC_LIB_PRIV@
Cflags: -I${includedir} @GL_PC_CFLAGS@
/contrib/sdk/sources/Mesa/src/egl/main/eglapi.c
0,0 → 1,1616
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Public EGL API entrypoints
*
* Generally, we use the EGLDisplay parameter as a key to lookup the
* appropriate device driver handle, then jump though the driver's
* dispatch table to handle the function.
*
* That allows us the option of supporting multiple, simultaneous,
* heterogeneous hardware devices in the future.
*
* The EGLDisplay, EGLConfig, EGLContext and EGLSurface types are
* opaque handles. Internal objects are linked to a display to
* create the handles.
*
* For each public API entry point, the opaque handles are looked up
* before being dispatched to the drivers. When it fails to look up
* a handle, one of
*
* EGL_BAD_DISPLAY
* EGL_BAD_CONFIG
* EGL_BAD_CONTEXT
* EGL_BAD_SURFACE
* EGL_BAD_SCREEN_MESA
* EGL_BAD_MODE_MESA
*
* is generated and the driver function is not called. An
* uninitialized EGLDisplay has no driver associated with it. When
* such display is detected,
*
* EGL_NOT_INITIALIZED
*
* is generated.
*
* Some of the entry points use current display, context, or surface
* implicitly. For such entry points, the implicit objects are also
* checked before calling the driver function. Other than the
* errors listed above,
*
* EGL_BAD_CURRENT_SURFACE
*
* may also be generated.
*
* Notes on naming conventions:
*
* eglFooBar - public EGL function
* EGL_FOO_BAR - public EGL token
* EGLDatatype - public EGL datatype
*
* _eglFooBar - private EGL function
* _EGLDatatype - private EGL datatype, typedef'd struct
* _egl_struct - private EGL struct, non-typedef'd
*
*/
 
 
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
 
#include "eglcontext.h"
#include "egldisplay.h"
#include "egltypedefs.h"
#include "eglcurrent.h"
#include "egldriver.h"
#include "eglsurface.h"
#include "eglconfig.h"
#include "eglscreen.h"
#include "eglmode.h"
#include "eglimage.h"
#include "eglsync.h"
 
 
/**
* Macros to help return an API entrypoint.
*
* These macros will unlock the display and record the error code.
*/
#define RETURN_EGL_ERROR(disp, err, ret) \
do { \
if (disp) \
_eglUnlockDisplay(disp); \
/* EGL error codes are non-zero */ \
if (err) \
_eglError(err, __FUNCTION__); \
return ret; \
} while (0)
 
#define RETURN_EGL_SUCCESS(disp, ret) \
RETURN_EGL_ERROR(disp, EGL_SUCCESS, ret)
 
/* record EGL_SUCCESS only when ret evaluates to true */
#define RETURN_EGL_EVAL(disp, ret) \
RETURN_EGL_ERROR(disp, (ret) ? EGL_SUCCESS : 0, ret)
 
 
/*
* A bunch of macros and checks to simplify error checking.
*/
 
#define _EGL_CHECK_DISPLAY(disp, ret, drv) \
do { \
drv = _eglCheckDisplay(disp, __FUNCTION__); \
if (!drv) \
RETURN_EGL_ERROR(disp, 0, ret); \
} while (0)
 
#define _EGL_CHECK_OBJECT(disp, type, obj, ret, drv) \
do { \
drv = _eglCheck ## type(disp, obj, __FUNCTION__); \
if (!drv) \
RETURN_EGL_ERROR(disp, 0, ret); \
} while (0)
 
#define _EGL_CHECK_SURFACE(disp, surf, ret, drv) \
_EGL_CHECK_OBJECT(disp, Surface, surf, ret, drv)
 
#define _EGL_CHECK_CONTEXT(disp, context, ret, drv) \
_EGL_CHECK_OBJECT(disp, Context, context, ret, drv)
 
#define _EGL_CHECK_CONFIG(disp, conf, ret, drv) \
_EGL_CHECK_OBJECT(disp, Config, conf, ret, drv)
 
#define _EGL_CHECK_SCREEN(disp, scrn, ret, drv) \
_EGL_CHECK_OBJECT(disp, Screen, scrn, ret, drv)
 
#define _EGL_CHECK_MODE(disp, m, ret, drv) \
_EGL_CHECK_OBJECT(disp, Mode, m, ret, drv)
 
#define _EGL_CHECK_SYNC(disp, s, ret, drv) \
_EGL_CHECK_OBJECT(disp, Sync, s, ret, drv)
 
 
static INLINE _EGLDriver *
_eglCheckDisplay(_EGLDisplay *disp, const char *msg)
{
if (!disp) {
_eglError(EGL_BAD_DISPLAY, msg);
return NULL;
}
if (!disp->Initialized) {
_eglError(EGL_NOT_INITIALIZED, msg);
return NULL;
}
return disp->Driver;
}
 
 
static INLINE _EGLDriver *
_eglCheckSurface(_EGLDisplay *disp, _EGLSurface *surf, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!surf) {
_eglError(EGL_BAD_SURFACE, msg);
return NULL;
}
return drv;
}
 
 
static INLINE _EGLDriver *
_eglCheckContext(_EGLDisplay *disp, _EGLContext *context, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!context) {
_eglError(EGL_BAD_CONTEXT, msg);
return NULL;
}
return drv;
}
 
 
static INLINE _EGLDriver *
_eglCheckConfig(_EGLDisplay *disp, _EGLConfig *conf, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!conf) {
_eglError(EGL_BAD_CONFIG, msg);
return NULL;
}
return drv;
}
 
 
static INLINE _EGLDriver *
_eglCheckSync(_EGLDisplay *disp, _EGLSync *s, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!s) {
_eglError(EGL_BAD_PARAMETER, msg);
return NULL;
}
return drv;
}
 
 
#ifdef EGL_MESA_screen_surface
 
 
static INLINE _EGLDriver *
_eglCheckScreen(_EGLDisplay *disp, _EGLScreen *scrn, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!scrn) {
_eglError(EGL_BAD_SCREEN_MESA, msg);
return NULL;
}
return drv;
}
 
 
static INLINE _EGLDriver *
_eglCheckMode(_EGLDisplay *disp, _EGLMode *m, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!m) {
_eglError(EGL_BAD_MODE_MESA, msg);
return NULL;
}
return drv;
}
 
 
#endif /* EGL_MESA_screen_surface */
 
 
/**
* Lookup and lock a display.
*/
static INLINE _EGLDisplay *
_eglLockDisplay(EGLDisplay display)
{
_EGLDisplay *dpy = _eglLookupDisplay(display);
if (dpy)
_eglLockMutex(&dpy->Mutex);
return dpy;
}
 
 
/**
* Unlock a display.
*/
static INLINE void
_eglUnlockDisplay(_EGLDisplay *dpy)
{
_eglUnlockMutex(&dpy->Mutex);
}
 
 
/**
* This is typically the first EGL function that an application calls.
* It associates a private _EGLDisplay object to the native display.
*/
EGLDisplay EGLAPIENTRY
eglGetDisplay(EGLNativeDisplayType nativeDisplay)
{
_EGLPlatformType plat = _eglGetNativePlatform(nativeDisplay);
_EGLDisplay *dpy = _eglFindDisplay(plat, (void *) nativeDisplay);
return _eglGetDisplayHandle(dpy);
}
 
 
/**
* This is typically the second EGL function that an application calls.
* Here we load/initialize the actual hardware driver.
*/
EGLBoolean EGLAPIENTRY
eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
 
if (!disp)
RETURN_EGL_ERROR(NULL, EGL_BAD_DISPLAY, EGL_FALSE);
 
if (!disp->Initialized) {
if (!_eglMatchDriver(disp, EGL_FALSE))
RETURN_EGL_ERROR(disp, EGL_NOT_INITIALIZED, EGL_FALSE);
 
/* limit to APIs supported by core */
disp->ClientAPIs &= _EGL_API_ALL_BITS;
}
 
/* Update applications version of major and minor if not NULL */
if ((major != NULL) && (minor != NULL)) {
*major = disp->VersionMajor;
*minor = disp->VersionMinor;
}
 
RETURN_EGL_SUCCESS(disp, EGL_TRUE);
}
 
 
EGLBoolean EGLAPIENTRY
eglTerminate(EGLDisplay dpy)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
 
if (!disp)
RETURN_EGL_ERROR(NULL, EGL_BAD_DISPLAY, EGL_FALSE);
 
if (disp->Initialized) {
_EGLDriver *drv = disp->Driver;
 
drv->API.Terminate(drv, disp);
/* do not reset disp->Driver */
disp->Initialized = EGL_FALSE;
}
 
RETURN_EGL_SUCCESS(disp, EGL_TRUE);
}
 
 
const char * EGLAPIENTRY
eglQueryString(EGLDisplay dpy, EGLint name)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
const char *ret;
 
_EGL_CHECK_DISPLAY(disp, NULL, drv);
ret = drv->API.QueryString(drv, disp, name);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
EGLint config_size, EGLint *num_config)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
ret = drv->API.GetConfigs(drv, disp, configs, config_size, num_config);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs,
EGLint config_size, EGLint *num_config)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
ret = drv->API.ChooseConfig(drv, disp, attrib_list, configs,
config_size, num_config);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_FALSE, drv);
ret = drv->API.GetConfigAttrib(drv, disp, conf, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLContext EGLAPIENTRY
eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list,
const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLContext *share = _eglLookupContext(share_list, disp);
_EGLDriver *drv;
_EGLContext *context;
EGLContext ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_NO_CONTEXT, drv);
 
if (!config) {
/* config may be NULL if surfaceless */
if (!disp->Extensions.KHR_surfaceless_context)
RETURN_EGL_ERROR(disp, EGL_BAD_CONFIG, EGL_NO_CONTEXT);
}
 
if (!share && share_list != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_CONTEXT);
 
context = drv->API.CreateContext(drv, disp, conf, share, attrib_list);
ret = (context) ? _eglLinkContext(context) : EGL_NO_CONTEXT;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *context = _eglLookupContext(ctx, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_CONTEXT(disp, context, EGL_FALSE, drv);
_eglUnlinkContext(context);
ret = drv->API.DestroyContext(drv, disp, context);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read,
EGLContext ctx)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *context = _eglLookupContext(ctx, disp);
_EGLSurface *draw_surf = _eglLookupSurface(draw, disp);
_EGLSurface *read_surf = _eglLookupSurface(read, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
if (!disp)
RETURN_EGL_ERROR(disp, EGL_BAD_DISPLAY, EGL_FALSE);
drv = disp->Driver;
 
/* display is allowed to be uninitialized under certain condition */
if (!disp->Initialized) {
if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE ||
ctx != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_DISPLAY, EGL_FALSE);
}
if (!drv)
RETURN_EGL_SUCCESS(disp, EGL_TRUE);
 
if (!context && ctx != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
if (!draw_surf || !read_surf) {
/* surfaces may be NULL if surfaceless */
if (!disp->Extensions.KHR_surfaceless_context)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
 
if ((!draw_surf && draw != EGL_NO_SURFACE) ||
(!read_surf && read != EGL_NO_SURFACE))
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
if (draw_surf || read_surf)
RETURN_EGL_ERROR(disp, EGL_BAD_MATCH, EGL_FALSE);
}
 
ret = drv->API.MakeCurrent(drv, disp, draw_surf, read_surf, context);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglQueryContext(EGLDisplay dpy, EGLContext ctx,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *context = _eglLookupContext(ctx, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_CONTEXT(disp, context, EGL_FALSE, drv);
ret = drv->API.QueryContext(drv, disp, context, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
EGLNativeWindowType window, const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
if (disp->Platform != _eglGetNativePlatform(disp->PlatformDisplay))
RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
 
surf = drv->API.CreateWindowSurface(drv, disp, conf, window, attrib_list);
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
EGLNativePixmapType pixmap, const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
if (disp->Platform != _eglGetNativePlatform(disp->PlatformDisplay))
RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
 
surf = drv->API.CreatePixmapSurface(drv, disp, conf, pixmap, attrib_list);
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
 
surf = drv->API.CreatePbufferSurface(drv, disp, conf, attrib_list);
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
_eglUnlinkSurface(surf);
ret = drv->API.DestroySurface(drv, disp, surf);
 
RETURN_EGL_EVAL(disp, ret);
}
 
EGLBoolean EGLAPIENTRY
eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
ret = drv->API.QuerySurface(drv, disp, surf, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
EGLBoolean EGLAPIENTRY
eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
ret = drv->API.SurfaceAttrib(drv, disp, surf, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
ret = drv->API.BindTexImage(drv, disp, surf, buffer);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
ret = drv->API.ReleaseTexImage(drv, disp, surf, buffer);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *ctx = _eglGetCurrentContext();
_EGLSurface *surf;
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
 
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
ctx->Resource.Display != disp)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
 
surf = ctx->DrawSurface;
if (_eglGetSurfaceHandle(surf) == EGL_NO_SURFACE)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
 
ret = drv->API.SwapInterval(drv, disp, surf, interval);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
{
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
 
/* surface must be bound to current context in EGL 1.4 */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
surf != ctx->DrawSurface)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
 
ret = drv->API.SwapBuffers(drv, disp, surf);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
#ifdef EGL_EXT_swap_buffers_with_damage
 
EGLBoolean EGLAPIENTRY
eglSwapBuffersWithDamageEXT(EGLDisplay dpy, EGLSurface surface,
EGLint *rects, EGLint n_rects)
{
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
 
/* surface must be bound to current context in EGL 1.4 */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
surf != ctx->DrawSurface)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
 
if ((n_rects > 0 && rects == NULL) || n_rects < 0)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
ret = drv->API.SwapBuffersWithDamageEXT(drv, disp, surf, rects, n_rects);
 
RETURN_EGL_EVAL(disp, ret);
}
 
#endif /* EGL_EXT_swap_buffers_with_damage */
 
EGLBoolean EGLAPIENTRY
eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
if (disp->Platform != _eglGetNativePlatform(disp->PlatformDisplay))
RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_PIXMAP, EGL_FALSE);
ret = drv->API.CopyBuffers(drv, disp, surf, target);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglWaitClient(void)
{
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp;
_EGLDriver *drv;
EGLBoolean ret;
 
if (!ctx)
RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
 
disp = ctx->Resource.Display;
_eglLockMutex(&disp->Mutex);
 
/* let bad current context imply bad current surface */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
_eglGetSurfaceHandle(ctx->DrawSurface) == EGL_NO_SURFACE)
RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
 
/* a valid current context implies an initialized current display */
assert(disp->Initialized);
drv = disp->Driver;
ret = drv->API.WaitClient(drv, disp, ctx);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglWaitGL(void)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
EGLint api_index = t->CurrentAPIIndex;
EGLint es_index = _eglConvertApiToIndex(EGL_OPENGL_ES_API);
EGLBoolean ret;
 
if (api_index != es_index && _eglIsCurrentThreadDummy())
RETURN_EGL_ERROR(NULL, EGL_BAD_ALLOC, EGL_FALSE);
 
t->CurrentAPIIndex = es_index;
ret = eglWaitClient();
t->CurrentAPIIndex = api_index;
return ret;
}
 
 
EGLBoolean EGLAPIENTRY
eglWaitNative(EGLint engine)
{
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp;
_EGLDriver *drv;
EGLBoolean ret;
 
if (!ctx)
RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
 
disp = ctx->Resource.Display;
_eglLockMutex(&disp->Mutex);
 
/* let bad current context imply bad current surface */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
_eglGetSurfaceHandle(ctx->DrawSurface) == EGL_NO_SURFACE)
RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
 
/* a valid current context implies an initialized current display */
assert(disp->Initialized);
drv = disp->Driver;
ret = drv->API.WaitNative(drv, disp, engine);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLDisplay EGLAPIENTRY
eglGetCurrentDisplay(void)
{
_EGLContext *ctx = _eglGetCurrentContext();
EGLDisplay ret;
 
ret = (ctx) ? _eglGetDisplayHandle(ctx->Resource.Display) : EGL_NO_DISPLAY;
 
RETURN_EGL_SUCCESS(NULL, ret);
}
 
 
EGLContext EGLAPIENTRY
eglGetCurrentContext(void)
{
_EGLContext *ctx = _eglGetCurrentContext();
EGLContext ret;
 
ret = _eglGetContextHandle(ctx);
 
RETURN_EGL_SUCCESS(NULL, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglGetCurrentSurface(EGLint readdraw)
{
_EGLContext *ctx = _eglGetCurrentContext();
EGLint err = EGL_SUCCESS;
_EGLSurface *surf;
EGLSurface ret;
 
if (!ctx)
RETURN_EGL_SUCCESS(NULL, EGL_NO_SURFACE);
 
switch (readdraw) {
case EGL_DRAW:
surf = ctx->DrawSurface;
break;
case EGL_READ:
surf = ctx->ReadSurface;
break;
default:
surf = NULL;
err = EGL_BAD_PARAMETER;
break;
}
 
ret = _eglGetSurfaceHandle(surf);
 
RETURN_EGL_ERROR(NULL, err, ret);
}
 
 
EGLint EGLAPIENTRY
eglGetError(void)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
EGLint e = t->LastError;
if (!_eglIsCurrentThreadDummy())
t->LastError = EGL_SUCCESS;
return e;
}
 
 
__eglMustCastToProperFunctionPointerType EGLAPIENTRY
eglGetProcAddress(const char *procname)
{
static const struct {
const char *name;
_EGLProc function;
} egl_functions[] = {
/* core functions should not be queryable, but, well... */
#ifdef _EGL_GET_CORE_ADDRESSES
/* alphabetical order */
{ "eglBindAPI", (_EGLProc) eglBindAPI },
{ "eglBindTexImage", (_EGLProc) eglBindTexImage },
{ "eglChooseConfig", (_EGLProc) eglChooseConfig },
{ "eglCopyBuffers", (_EGLProc) eglCopyBuffers },
{ "eglCreateContext", (_EGLProc) eglCreateContext },
{ "eglCreatePbufferFromClientBuffer", (_EGLProc) eglCreatePbufferFromClientBuffer },
{ "eglCreatePbufferSurface", (_EGLProc) eglCreatePbufferSurface },
{ "eglCreatePixmapSurface", (_EGLProc) eglCreatePixmapSurface },
{ "eglCreateWindowSurface", (_EGLProc) eglCreateWindowSurface },
{ "eglDestroyContext", (_EGLProc) eglDestroyContext },
{ "eglDestroySurface", (_EGLProc) eglDestroySurface },
{ "eglGetConfigAttrib", (_EGLProc) eglGetConfigAttrib },
{ "eglGetConfigs", (_EGLProc) eglGetConfigs },
{ "eglGetCurrentContext", (_EGLProc) eglGetCurrentContext },
{ "eglGetCurrentDisplay", (_EGLProc) eglGetCurrentDisplay },
{ "eglGetCurrentSurface", (_EGLProc) eglGetCurrentSurface },
{ "eglGetDisplay", (_EGLProc) eglGetDisplay },
{ "eglGetError", (_EGLProc) eglGetError },
{ "eglGetProcAddress", (_EGLProc) eglGetProcAddress },
{ "eglInitialize", (_EGLProc) eglInitialize },
{ "eglMakeCurrent", (_EGLProc) eglMakeCurrent },
{ "eglQueryAPI", (_EGLProc) eglQueryAPI },
{ "eglQueryContext", (_EGLProc) eglQueryContext },
{ "eglQueryString", (_EGLProc) eglQueryString },
{ "eglQuerySurface", (_EGLProc) eglQuerySurface },
{ "eglReleaseTexImage", (_EGLProc) eglReleaseTexImage },
{ "eglReleaseThread", (_EGLProc) eglReleaseThread },
{ "eglSurfaceAttrib", (_EGLProc) eglSurfaceAttrib },
{ "eglSwapBuffers", (_EGLProc) eglSwapBuffers },
{ "eglSwapInterval", (_EGLProc) eglSwapInterval },
{ "eglTerminate", (_EGLProc) eglTerminate },
{ "eglWaitClient", (_EGLProc) eglWaitClient },
{ "eglWaitGL", (_EGLProc) eglWaitGL },
{ "eglWaitNative", (_EGLProc) eglWaitNative },
#endif /* _EGL_GET_CORE_ADDRESSES */
#ifdef EGL_MESA_screen_surface
{ "eglChooseModeMESA", (_EGLProc) eglChooseModeMESA },
{ "eglGetModesMESA", (_EGLProc) eglGetModesMESA },
{ "eglGetModeAttribMESA", (_EGLProc) eglGetModeAttribMESA },
{ "eglCopyContextMESA", (_EGLProc) eglCopyContextMESA },
{ "eglGetScreensMESA", (_EGLProc) eglGetScreensMESA },
{ "eglCreateScreenSurfaceMESA", (_EGLProc) eglCreateScreenSurfaceMESA },
{ "eglShowScreenSurfaceMESA", (_EGLProc) eglShowScreenSurfaceMESA },
{ "eglScreenPositionMESA", (_EGLProc) eglScreenPositionMESA },
{ "eglQueryScreenMESA", (_EGLProc) eglQueryScreenMESA },
{ "eglQueryScreenSurfaceMESA", (_EGLProc) eglQueryScreenSurfaceMESA },
{ "eglQueryScreenModeMESA", (_EGLProc) eglQueryScreenModeMESA },
{ "eglQueryModeStringMESA", (_EGLProc) eglQueryModeStringMESA },
#endif /* EGL_MESA_screen_surface */
#ifdef EGL_MESA_drm_display
{ "eglGetDRMDisplayMESA", (_EGLProc) eglGetDRMDisplayMESA },
#endif
{ "eglCreateImageKHR", (_EGLProc) eglCreateImageKHR },
{ "eglDestroyImageKHR", (_EGLProc) eglDestroyImageKHR },
{ "eglCreateSyncKHR", (_EGLProc) eglCreateSyncKHR },
{ "eglDestroySyncKHR", (_EGLProc) eglDestroySyncKHR },
{ "eglClientWaitSyncKHR", (_EGLProc) eglClientWaitSyncKHR },
{ "eglSignalSyncKHR", (_EGLProc) eglSignalSyncKHR },
{ "eglGetSyncAttribKHR", (_EGLProc) eglGetSyncAttribKHR },
#ifdef EGL_NOK_swap_region
{ "eglSwapBuffersRegionNOK", (_EGLProc) eglSwapBuffersRegionNOK },
#endif
#ifdef EGL_MESA_drm_image
{ "eglCreateDRMImageMESA", (_EGLProc) eglCreateDRMImageMESA },
{ "eglExportDRMImageMESA", (_EGLProc) eglExportDRMImageMESA },
#endif
#ifdef EGL_WL_bind_wayland_display
{ "eglBindWaylandDisplayWL", (_EGLProc) eglBindWaylandDisplayWL },
{ "eglUnbindWaylandDisplayWL", (_EGLProc) eglUnbindWaylandDisplayWL },
{ "eglQueryWaylandBufferWL", (_EGLProc) eglQueryWaylandBufferWL },
#endif
{ "eglPostSubBufferNV", (_EGLProc) eglPostSubBufferNV },
#ifdef EGL_EXT_swap_buffers_with_damage
{ "eglSwapBuffersWithDamageEXT", (_EGLProc) eglSwapBuffersWithDamageEXT },
#endif
{ NULL, NULL }
};
EGLint i;
_EGLProc ret;
 
if (!procname)
RETURN_EGL_SUCCESS(NULL, NULL);
 
ret = NULL;
if (strncmp(procname, "egl", 3) == 0) {
for (i = 0; egl_functions[i].name; i++) {
if (strcmp(egl_functions[i].name, procname) == 0) {
ret = egl_functions[i].function;
break;
}
}
}
if (!ret)
ret = _eglGetDriverProc(procname);
 
RETURN_EGL_SUCCESS(NULL, ret);
}
 
 
#ifdef EGL_MESA_screen_surface
 
 
/*
* EGL_MESA_screen extension
*/
 
EGLBoolean EGLAPIENTRY
eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen,
const EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.ChooseModeMESA(drv, disp, scrn, attrib_list,
modes, modes_size, num_modes);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes,
EGLint mode_size, EGLint *num_mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.GetModesMESA(drv, disp, scrn, modes, mode_size, num_mode);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLMode *m = _eglLookupMode(mode, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_MODE(disp, m, EGL_FALSE, drv);
ret = drv->API.GetModeAttribMESA(drv, disp, m, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest,
EGLint mask)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *source_context = _eglLookupContext(source, disp);
_EGLContext *dest_context = _eglLookupContext(dest, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_CONTEXT(disp, source_context, EGL_FALSE, drv);
if (!dest_context)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
 
ret = drv->API.CopyContextMESA(drv, disp,
source_context, dest_context, mask);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens,
EGLint max_screens, EGLint *num_screens)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
ret = drv->API.GetScreensMESA(drv, disp, screens, max_screens, num_screens);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
 
surf = drv->API.CreateScreenSurfaceMESA(drv, disp, conf, attrib_list);
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen,
EGLSurface surface, EGLModeMESA mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLMode *m = _eglLookupMode(mode, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
if (!surf && surface != EGL_NO_SURFACE)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
if (!m && mode != EGL_NO_MODE_MESA)
RETURN_EGL_ERROR(disp, EGL_BAD_MODE_MESA, EGL_FALSE);
 
ret = drv->API.ShowScreenSurfaceMESA(drv, disp, scrn, surf, m);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.ScreenPositionMESA(drv, disp, scrn, x, y);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.QueryScreenMESA(drv, disp, scrn, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLSurface *surface)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.QueryScreenSurfaceMESA(drv, disp, scrn, &surf);
if (ret && surface)
*surface = _eglGetSurfaceHandle(surf);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLDriver *drv;
_EGLMode *m;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.QueryScreenModeMESA(drv, disp, scrn, &m);
if (ret && mode)
*mode = m->Handle;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
const char * EGLAPIENTRY
eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLMode *m = _eglLookupMode(mode, disp);
_EGLDriver *drv;
const char *ret;
 
_EGL_CHECK_MODE(disp, m, NULL, drv);
ret = drv->API.QueryModeStringMESA(drv, disp, m);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
#endif /* EGL_MESA_screen_surface */
 
 
#ifdef EGL_MESA_drm_display
 
EGLDisplay EGLAPIENTRY
eglGetDRMDisplayMESA(int fd)
{
_EGLDisplay *dpy = _eglFindDisplay(_EGL_PLATFORM_DRM, (void *) (intptr_t) fd);
return _eglGetDisplayHandle(dpy);
}
 
#endif /* EGL_MESA_drm_display */
 
/**
** EGL 1.2
**/
 
/**
* Specify the client API to use for subsequent calls including:
* eglCreateContext()
* eglGetCurrentContext()
* eglGetCurrentDisplay()
* eglGetCurrentSurface()
* eglMakeCurrent(when the ctx parameter is EGL NO CONTEXT)
* eglWaitClient()
* eglWaitNative()
* See section 3.7 "Rendering Context" in the EGL specification for details.
*/
EGLBoolean EGLAPIENTRY
eglBindAPI(EGLenum api)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
 
if (_eglIsCurrentThreadDummy())
RETURN_EGL_ERROR(NULL, EGL_BAD_ALLOC, EGL_FALSE);
 
if (!_eglIsApiValid(api))
RETURN_EGL_ERROR(NULL, EGL_BAD_PARAMETER, EGL_FALSE);
 
t->CurrentAPIIndex = _eglConvertApiToIndex(api);
 
RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
}
 
 
/**
* Return the last value set with eglBindAPI().
*/
EGLenum EGLAPIENTRY
eglQueryAPI(void)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
EGLenum ret;
 
/* returns one of EGL_OPENGL_API, EGL_OPENGL_ES_API or EGL_OPENVG_API */
ret = _eglConvertApiFromIndex(t->CurrentAPIIndex);
 
RETURN_EGL_SUCCESS(NULL, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype,
EGLClientBuffer buffer, EGLConfig config,
const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
 
surf = drv->API.CreatePbufferFromClientBuffer(drv, disp, buftype, buffer,
conf, attrib_list);
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglReleaseThread(void)
{
/* unbind current contexts */
if (!_eglIsCurrentThreadDummy()) {
_EGLThreadInfo *t = _eglGetCurrentThread();
EGLint api_index = t->CurrentAPIIndex;
EGLint i;
 
for (i = 0; i < _EGL_API_NUM_APIS; i++) {
_EGLContext *ctx = t->CurrentContexts[i];
if (ctx) {
_EGLDisplay *disp = ctx->Resource.Display;
_EGLDriver *drv;
 
t->CurrentAPIIndex = i;
 
_eglLockMutex(&disp->Mutex);
drv = disp->Driver;
(void) drv->API.MakeCurrent(drv, disp, NULL, NULL, NULL);
_eglUnlockMutex(&disp->Mutex);
}
}
 
t->CurrentAPIIndex = api_index;
}
 
_eglDestroyCurrentThread();
 
RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
}
 
 
EGLImageKHR EGLAPIENTRY
eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *context = _eglLookupContext(ctx, disp);
_EGLDriver *drv;
_EGLImage *img;
EGLImageKHR ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_NO_IMAGE_KHR, drv);
if (!disp->Extensions.KHR_image_base)
RETURN_EGL_EVAL(disp, EGL_NO_IMAGE_KHR);
if (!context && ctx != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
 
img = drv->API.CreateImageKHR(drv,
disp, context, target, buffer, attr_list);
ret = (img) ? _eglLinkImage(img) : EGL_NO_IMAGE_KHR;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLImage *img = _eglLookupImage(image, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
if (!disp->Extensions.KHR_image_base)
RETURN_EGL_EVAL(disp, EGL_FALSE);
if (!img)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
_eglUnlinkImage(img);
ret = drv->API.DestroyImageKHR(drv, disp, img);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLSyncKHR EGLAPIENTRY
eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
_EGLSync *sync;
EGLSyncKHR ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_NO_SYNC_KHR, drv);
if (!disp->Extensions.KHR_reusable_sync)
RETURN_EGL_EVAL(disp, EGL_NO_SYNC_KHR);
 
sync = drv->API.CreateSyncKHR(drv, disp, type, attrib_list);
ret = (sync) ? _eglLinkSync(sync) : EGL_NO_SYNC_KHR;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSync *s = _eglLookupSync(sync, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
 
_eglUnlinkSync(s);
ret = drv->API.DestroySyncKHR(drv, disp, s);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLint EGLAPIENTRY
eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSync *s = _eglLookupSync(sync, disp);
_EGLDriver *drv;
EGLint ret;
 
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
ret = drv->API.ClientWaitSyncKHR(drv, disp, s, flags, timeout);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSync *s = _eglLookupSync(sync, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
ret = drv->API.SignalSyncKHR(drv, disp, s, mode);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSync *s = _eglLookupSync(sync, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
ret = drv->API.GetSyncAttribKHR(drv, disp, s, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
#ifdef EGL_NOK_swap_region
 
EGLBoolean EGLAPIENTRY
eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface,
EGLint numRects, const EGLint *rects)
{
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
 
if (!disp->Extensions.NOK_swap_region)
RETURN_EGL_EVAL(disp, EGL_FALSE);
 
/* surface must be bound to current context in EGL 1.4 */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
surf != ctx->DrawSurface)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
 
ret = drv->API.SwapBuffersRegionNOK(drv, disp, surf, numRects, rects);
 
RETURN_EGL_EVAL(disp, ret);
}
 
#endif /* EGL_NOK_swap_region */
 
 
#ifdef EGL_MESA_drm_image
 
EGLImageKHR EGLAPIENTRY
eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attr_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
_EGLImage *img;
EGLImageKHR ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_NO_IMAGE_KHR, drv);
if (!disp->Extensions.MESA_drm_image)
RETURN_EGL_EVAL(disp, EGL_NO_IMAGE_KHR);
 
img = drv->API.CreateDRMImageMESA(drv, disp, attr_list);
ret = (img) ? _eglLinkImage(img) : EGL_NO_IMAGE_KHR;
 
RETURN_EGL_EVAL(disp, ret);
}
 
EGLBoolean EGLAPIENTRY
eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image,
EGLint *name, EGLint *handle, EGLint *stride)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLImage *img = _eglLookupImage(image, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
assert(disp->Extensions.MESA_drm_image);
 
if (!img)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
ret = drv->API.ExportDRMImageMESA(drv, disp, img, name, handle, stride);
 
RETURN_EGL_EVAL(disp, ret);
}
 
#endif
 
#ifdef EGL_WL_bind_wayland_display
struct wl_display;
 
EGLBoolean EGLAPIENTRY
eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
assert(disp->Extensions.WL_bind_wayland_display);
 
if (!display)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
ret = drv->API.BindWaylandDisplayWL(drv, disp, display);
 
RETURN_EGL_EVAL(disp, ret);
}
 
EGLBoolean EGLAPIENTRY
eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
assert(disp->Extensions.WL_bind_wayland_display);
 
if (!display)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
ret = drv->API.UnbindWaylandDisplayWL(drv, disp, display);
 
RETURN_EGL_EVAL(disp, ret);
}
 
EGLBoolean EGLAPIENTRY
eglQueryWaylandBufferWL(EGLDisplay dpy,struct wl_buffer *buffer,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
assert(disp->Extensions.WL_bind_wayland_display);
 
if (!buffer)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
ret = drv->API.QueryWaylandBufferWL(drv, disp, buffer, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
#endif
 
 
EGLBoolean EGLAPIENTRY
eglPostSubBufferNV(EGLDisplay dpy, EGLSurface surface,
EGLint x, EGLint y, EGLint width, EGLint height)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
 
if (!disp->Extensions.NV_post_sub_buffer)
RETURN_EGL_EVAL(disp, EGL_FALSE);
 
ret = drv->API.PostSubBufferNV(drv, disp, surf, x, y, width, height);
 
RETURN_EGL_EVAL(disp, ret);
}
 
int atexit(void (*func)(void))
{
return 0;
};
/contrib/sdk/sources/Mesa/src/egl/main/eglapi.c.bak
0,0 → 1,1614
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Public EGL API entrypoints
*
* Generally, we use the EGLDisplay parameter as a key to lookup the
* appropriate device driver handle, then jump though the driver's
* dispatch table to handle the function.
*
* That allows us the option of supporting multiple, simultaneous,
* heterogeneous hardware devices in the future.
*
* The EGLDisplay, EGLConfig, EGLContext and EGLSurface types are
* opaque handles. Internal objects are linked to a display to
* create the handles.
*
* For each public API entry point, the opaque handles are looked up
* before being dispatched to the drivers. When it fails to look up
* a handle, one of
*
* EGL_BAD_DISPLAY
* EGL_BAD_CONFIG
* EGL_BAD_CONTEXT
* EGL_BAD_SURFACE
* EGL_BAD_SCREEN_MESA
* EGL_BAD_MODE_MESA
*
* is generated and the driver function is not called. An
* uninitialized EGLDisplay has no driver associated with it. When
* such display is detected,
*
* EGL_NOT_INITIALIZED
*
* is generated.
*
* Some of the entry points use current display, context, or surface
* implicitly. For such entry points, the implicit objects are also
* checked before calling the driver function. Other than the
* errors listed above,
*
* EGL_BAD_CURRENT_SURFACE
*
* may also be generated.
*
* Notes on naming conventions:
*
* eglFooBar - public EGL function
* EGL_FOO_BAR - public EGL token
* EGLDatatype - public EGL datatype
*
* _eglFooBar - private EGL function
* _EGLDatatype - private EGL datatype, typedef'd struct
* _egl_struct - private EGL struct, non-typedef'd
*
*/
 
 
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
 
#include "eglcontext.h"
#include "egldisplay.h"
#include "egltypedefs.h"
#include "eglcurrent.h"
#include "egldriver.h"
#include "eglsurface.h"
#include "eglconfig.h"
#include "eglscreen.h"
#include "eglmode.h"
#include "eglimage.h"
#include "eglsync.h"
 
 
/**
* Macros to help return an API entrypoint.
*
* These macros will unlock the display and record the error code.
*/
#define RETURN_EGL_ERROR(disp, err, ret) \
do { \
if (disp) \
_eglUnlockDisplay(disp); \
/* EGL error codes are non-zero */ \
if (err) \
_eglError(err, __FUNCTION__); \
return ret; \
} while (0)
 
#define RETURN_EGL_SUCCESS(disp, ret) \
RETURN_EGL_ERROR(disp, EGL_SUCCESS, ret)
 
/* record EGL_SUCCESS only when ret evaluates to true */
#define RETURN_EGL_EVAL(disp, ret) \
RETURN_EGL_ERROR(disp, (ret) ? EGL_SUCCESS : 0, ret)
 
 
/*
* A bunch of macros and checks to simplify error checking.
*/
 
#define _EGL_CHECK_DISPLAY(disp, ret, drv) \
do { \
drv = _eglCheckDisplay(disp, __FUNCTION__); \
if (!drv) \
RETURN_EGL_ERROR(disp, 0, ret); \
} while (0)
 
#define _EGL_CHECK_OBJECT(disp, type, obj, ret, drv) \
do { \
drv = _eglCheck ## type(disp, obj, __FUNCTION__); \
if (!drv) \
RETURN_EGL_ERROR(disp, 0, ret); \
} while (0)
 
#define _EGL_CHECK_SURFACE(disp, surf, ret, drv) \
_EGL_CHECK_OBJECT(disp, Surface, surf, ret, drv)
 
#define _EGL_CHECK_CONTEXT(disp, context, ret, drv) \
_EGL_CHECK_OBJECT(disp, Context, context, ret, drv)
 
#define _EGL_CHECK_CONFIG(disp, conf, ret, drv) \
_EGL_CHECK_OBJECT(disp, Config, conf, ret, drv)
 
#define _EGL_CHECK_SCREEN(disp, scrn, ret, drv) \
_EGL_CHECK_OBJECT(disp, Screen, scrn, ret, drv)
 
#define _EGL_CHECK_MODE(disp, m, ret, drv) \
_EGL_CHECK_OBJECT(disp, Mode, m, ret, drv)
 
#define _EGL_CHECK_SYNC(disp, s, ret, drv) \
_EGL_CHECK_OBJECT(disp, Sync, s, ret, drv)
 
 
static INLINE _EGLDriver *
_eglCheckDisplay(_EGLDisplay *disp, const char *msg)
{
if (!disp) {
_eglError(EGL_BAD_DISPLAY, msg);
return NULL;
}
if (!disp->Initialized) {
_eglError(EGL_NOT_INITIALIZED, msg);
return NULL;
}
return disp->Driver;
}
 
 
static INLINE _EGLDriver *
_eglCheckSurface(_EGLDisplay *disp, _EGLSurface *surf, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!surf) {
_eglError(EGL_BAD_SURFACE, msg);
return NULL;
}
return drv;
}
 
 
static INLINE _EGLDriver *
_eglCheckContext(_EGLDisplay *disp, _EGLContext *context, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!context) {
_eglError(EGL_BAD_CONTEXT, msg);
return NULL;
}
return drv;
}
 
 
static INLINE _EGLDriver *
_eglCheckConfig(_EGLDisplay *disp, _EGLConfig *conf, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!conf) {
_eglError(EGL_BAD_CONFIG, msg);
return NULL;
}
return drv;
}
 
 
static INLINE _EGLDriver *
_eglCheckSync(_EGLDisplay *disp, _EGLSync *s, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!s) {
_eglError(EGL_BAD_PARAMETER, msg);
return NULL;
}
return drv;
}
 
 
#ifdef EGL_MESA_screen_surface
 
 
static INLINE _EGLDriver *
_eglCheckScreen(_EGLDisplay *disp, _EGLScreen *scrn, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!scrn) {
_eglError(EGL_BAD_SCREEN_MESA, msg);
return NULL;
}
return drv;
}
 
 
static INLINE _EGLDriver *
_eglCheckMode(_EGLDisplay *disp, _EGLMode *m, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!m) {
_eglError(EGL_BAD_MODE_MESA, msg);
return NULL;
}
return drv;
}
 
 
#endif /* EGL_MESA_screen_surface */
 
 
/**
* Lookup and lock a display.
*/
static INLINE _EGLDisplay *
_eglLockDisplay(EGLDisplay display)
{
_EGLDisplay *dpy = _eglLookupDisplay(display);
if (dpy)
_eglLockMutex(&dpy->Mutex);
return dpy;
}
 
 
/**
* Unlock a display.
*/
static INLINE void
_eglUnlockDisplay(_EGLDisplay *dpy)
{
_eglUnlockMutex(&dpy->Mutex);
}
 
 
/**
* This is typically the first EGL function that an application calls.
* It associates a private _EGLDisplay object to the native display.
*/
EGLDisplay EGLAPIENTRY
eglGetDisplay(EGLNativeDisplayType nativeDisplay)
{
_EGLPlatformType plat = _eglGetNativePlatform(nativeDisplay);
_EGLDisplay *dpy = _eglFindDisplay(plat, (void *) nativeDisplay);
return _eglGetDisplayHandle(dpy);
}
 
 
/**
* This is typically the second EGL function that an application calls.
* Here we load/initialize the actual hardware driver.
*/
EGLBoolean EGLAPIENTRY
eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
 
if (!disp)
RETURN_EGL_ERROR(NULL, EGL_BAD_DISPLAY, EGL_FALSE);
 
if (!disp->Initialized) {
if (!_eglMatchDriver(disp, EGL_FALSE))
RETURN_EGL_ERROR(disp, EGL_NOT_INITIALIZED, EGL_FALSE);
 
/* limit to APIs supported by core */
disp->ClientAPIs &= _EGL_API_ALL_BITS;
}
 
/* Update applications version of major and minor if not NULL */
if ((major != NULL) && (minor != NULL)) {
*major = disp->VersionMajor;
*minor = disp->VersionMinor;
}
 
RETURN_EGL_SUCCESS(disp, EGL_TRUE);
}
 
 
EGLBoolean EGLAPIENTRY
eglTerminate(EGLDisplay dpy)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
 
if (!disp)
RETURN_EGL_ERROR(NULL, EGL_BAD_DISPLAY, EGL_FALSE);
 
if (disp->Initialized) {
_EGLDriver *drv = disp->Driver;
 
drv->API.Terminate(drv, disp);
/* do not reset disp->Driver */
disp->Initialized = EGL_FALSE;
}
 
RETURN_EGL_SUCCESS(disp, EGL_TRUE);
}
 
 
const char * EGLAPIENTRY
eglQueryString(EGLDisplay dpy, EGLint name)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
const char *ret;
 
_EGL_CHECK_DISPLAY(disp, NULL, drv);
ret = drv->API.QueryString(drv, disp, name);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
EGLint config_size, EGLint *num_config)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
ret = drv->API.GetConfigs(drv, disp, configs, config_size, num_config);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs,
EGLint config_size, EGLint *num_config)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
ret = drv->API.ChooseConfig(drv, disp, attrib_list, configs,
config_size, num_config);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_FALSE, drv);
ret = drv->API.GetConfigAttrib(drv, disp, conf, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLContext EGLAPIENTRY
eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list,
const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLContext *share = _eglLookupContext(share_list, disp);
_EGLDriver *drv;
_EGLContext *context;
EGLContext ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_NO_CONTEXT, drv);
 
if (!config) {
/* config may be NULL if surfaceless */
if (!disp->Extensions.KHR_surfaceless_context)
RETURN_EGL_ERROR(disp, EGL_BAD_CONFIG, EGL_NO_CONTEXT);
}
 
if (!share && share_list != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_CONTEXT);
 
context = drv->API.CreateContext(drv, disp, conf, share, attrib_list);
ret = (context) ? _eglLinkContext(context) : EGL_NO_CONTEXT;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *context = _eglLookupContext(ctx, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_CONTEXT(disp, context, EGL_FALSE, drv);
_eglUnlinkContext(context);
ret = drv->API.DestroyContext(drv, disp, context);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read,
EGLContext ctx)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *context = _eglLookupContext(ctx, disp);
_EGLSurface *draw_surf = _eglLookupSurface(draw, disp);
_EGLSurface *read_surf = _eglLookupSurface(read, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
if (!disp)
RETURN_EGL_ERROR(disp, EGL_BAD_DISPLAY, EGL_FALSE);
drv = disp->Driver;
 
/* display is allowed to be uninitialized under certain condition */
if (!disp->Initialized) {
if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE ||
ctx != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_DISPLAY, EGL_FALSE);
}
if (!drv)
RETURN_EGL_SUCCESS(disp, EGL_TRUE);
 
if (!context && ctx != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
if (!draw_surf || !read_surf) {
/* surfaces may be NULL if surfaceless */
if (!disp->Extensions.KHR_surfaceless_context)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
 
if ((!draw_surf && draw != EGL_NO_SURFACE) ||
(!read_surf && read != EGL_NO_SURFACE))
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
if (draw_surf || read_surf)
RETURN_EGL_ERROR(disp, EGL_BAD_MATCH, EGL_FALSE);
}
 
ret = drv->API.MakeCurrent(drv, disp, draw_surf, read_surf, context);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglQueryContext(EGLDisplay dpy, EGLContext ctx,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *context = _eglLookupContext(ctx, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_CONTEXT(disp, context, EGL_FALSE, drv);
ret = drv->API.QueryContext(drv, disp, context, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
EGLNativeWindowType window, const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
if (disp->Platform != _eglGetNativePlatform(disp->PlatformDisplay))
RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
 
surf = drv->API.CreateWindowSurface(drv, disp, conf, window, attrib_list);
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
EGLNativePixmapType pixmap, const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
if (disp->Platform != _eglGetNativePlatform(disp->PlatformDisplay))
RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
 
surf = drv->API.CreatePixmapSurface(drv, disp, conf, pixmap, attrib_list);
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
 
surf = drv->API.CreatePbufferSurface(drv, disp, conf, attrib_list);
 
printf("%s surface: %p\n", __FUNCTION__, surf);
 
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
_eglUnlinkSurface(surf);
ret = drv->API.DestroySurface(drv, disp, surf);
 
RETURN_EGL_EVAL(disp, ret);
}
 
EGLBoolean EGLAPIENTRY
eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
ret = drv->API.QuerySurface(drv, disp, surf, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
EGLBoolean EGLAPIENTRY
eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
ret = drv->API.SurfaceAttrib(drv, disp, surf, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
ret = drv->API.BindTexImage(drv, disp, surf, buffer);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
ret = drv->API.ReleaseTexImage(drv, disp, surf, buffer);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *ctx = _eglGetCurrentContext();
_EGLSurface *surf;
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
 
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
ctx->Resource.Display != disp)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
 
surf = ctx->DrawSurface;
if (_eglGetSurfaceHandle(surf) == EGL_NO_SURFACE)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
 
ret = drv->API.SwapInterval(drv, disp, surf, interval);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
{
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
 
/* surface must be bound to current context in EGL 1.4 */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
surf != ctx->DrawSurface)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
 
ret = drv->API.SwapBuffers(drv, disp, surf);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
#ifdef EGL_EXT_swap_buffers_with_damage
 
EGLBoolean EGLAPIENTRY
eglSwapBuffersWithDamageEXT(EGLDisplay dpy, EGLSurface surface,
EGLint *rects, EGLint n_rects)
{
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
 
/* surface must be bound to current context in EGL 1.4 */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
surf != ctx->DrawSurface)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
 
if ((n_rects > 0 && rects == NULL) || n_rects < 0)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
ret = drv->API.SwapBuffersWithDamageEXT(drv, disp, surf, rects, n_rects);
 
RETURN_EGL_EVAL(disp, ret);
}
 
#endif /* EGL_EXT_swap_buffers_with_damage */
 
EGLBoolean EGLAPIENTRY
eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
if (disp->Platform != _eglGetNativePlatform(disp->PlatformDisplay))
RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_PIXMAP, EGL_FALSE);
ret = drv->API.CopyBuffers(drv, disp, surf, target);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglWaitClient(void)
{
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp;
_EGLDriver *drv;
EGLBoolean ret;
 
if (!ctx)
RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
 
disp = ctx->Resource.Display;
_eglLockMutex(&disp->Mutex);
 
/* let bad current context imply bad current surface */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
_eglGetSurfaceHandle(ctx->DrawSurface) == EGL_NO_SURFACE)
RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
 
/* a valid current context implies an initialized current display */
assert(disp->Initialized);
drv = disp->Driver;
ret = drv->API.WaitClient(drv, disp, ctx);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglWaitGL(void)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
EGLint api_index = t->CurrentAPIIndex;
EGLint es_index = _eglConvertApiToIndex(EGL_OPENGL_ES_API);
EGLBoolean ret;
 
if (api_index != es_index && _eglIsCurrentThreadDummy())
RETURN_EGL_ERROR(NULL, EGL_BAD_ALLOC, EGL_FALSE);
 
t->CurrentAPIIndex = es_index;
ret = eglWaitClient();
t->CurrentAPIIndex = api_index;
return ret;
}
 
 
EGLBoolean EGLAPIENTRY
eglWaitNative(EGLint engine)
{
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp;
_EGLDriver *drv;
EGLBoolean ret;
 
if (!ctx)
RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
 
disp = ctx->Resource.Display;
_eglLockMutex(&disp->Mutex);
 
/* let bad current context imply bad current surface */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
_eglGetSurfaceHandle(ctx->DrawSurface) == EGL_NO_SURFACE)
RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
 
/* a valid current context implies an initialized current display */
assert(disp->Initialized);
drv = disp->Driver;
ret = drv->API.WaitNative(drv, disp, engine);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLDisplay EGLAPIENTRY
eglGetCurrentDisplay(void)
{
_EGLContext *ctx = _eglGetCurrentContext();
EGLDisplay ret;
 
ret = (ctx) ? _eglGetDisplayHandle(ctx->Resource.Display) : EGL_NO_DISPLAY;
 
RETURN_EGL_SUCCESS(NULL, ret);
}
 
 
EGLContext EGLAPIENTRY
eglGetCurrentContext(void)
{
_EGLContext *ctx = _eglGetCurrentContext();
EGLContext ret;
 
ret = _eglGetContextHandle(ctx);
 
RETURN_EGL_SUCCESS(NULL, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglGetCurrentSurface(EGLint readdraw)
{
_EGLContext *ctx = _eglGetCurrentContext();
EGLint err = EGL_SUCCESS;
_EGLSurface *surf;
EGLSurface ret;
 
if (!ctx)
RETURN_EGL_SUCCESS(NULL, EGL_NO_SURFACE);
 
switch (readdraw) {
case EGL_DRAW:
surf = ctx->DrawSurface;
break;
case EGL_READ:
surf = ctx->ReadSurface;
break;
default:
surf = NULL;
err = EGL_BAD_PARAMETER;
break;
}
 
ret = _eglGetSurfaceHandle(surf);
 
RETURN_EGL_ERROR(NULL, err, ret);
}
 
 
EGLint EGLAPIENTRY
eglGetError(void)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
EGLint e = t->LastError;
if (!_eglIsCurrentThreadDummy())
t->LastError = EGL_SUCCESS;
return e;
}
 
 
__eglMustCastToProperFunctionPointerType EGLAPIENTRY
eglGetProcAddress(const char *procname)
{
static const struct {
const char *name;
_EGLProc function;
} egl_functions[] = {
/* core functions should not be queryable, but, well... */
#ifdef _EGL_GET_CORE_ADDRESSES
/* alphabetical order */
{ "eglBindAPI", (_EGLProc) eglBindAPI },
{ "eglBindTexImage", (_EGLProc) eglBindTexImage },
{ "eglChooseConfig", (_EGLProc) eglChooseConfig },
{ "eglCopyBuffers", (_EGLProc) eglCopyBuffers },
{ "eglCreateContext", (_EGLProc) eglCreateContext },
{ "eglCreatePbufferFromClientBuffer", (_EGLProc) eglCreatePbufferFromClientBuffer },
{ "eglCreatePbufferSurface", (_EGLProc) eglCreatePbufferSurface },
{ "eglCreatePixmapSurface", (_EGLProc) eglCreatePixmapSurface },
{ "eglCreateWindowSurface", (_EGLProc) eglCreateWindowSurface },
{ "eglDestroyContext", (_EGLProc) eglDestroyContext },
{ "eglDestroySurface", (_EGLProc) eglDestroySurface },
{ "eglGetConfigAttrib", (_EGLProc) eglGetConfigAttrib },
{ "eglGetConfigs", (_EGLProc) eglGetConfigs },
{ "eglGetCurrentContext", (_EGLProc) eglGetCurrentContext },
{ "eglGetCurrentDisplay", (_EGLProc) eglGetCurrentDisplay },
{ "eglGetCurrentSurface", (_EGLProc) eglGetCurrentSurface },
{ "eglGetDisplay", (_EGLProc) eglGetDisplay },
{ "eglGetError", (_EGLProc) eglGetError },
{ "eglGetProcAddress", (_EGLProc) eglGetProcAddress },
{ "eglInitialize", (_EGLProc) eglInitialize },
{ "eglMakeCurrent", (_EGLProc) eglMakeCurrent },
{ "eglQueryAPI", (_EGLProc) eglQueryAPI },
{ "eglQueryContext", (_EGLProc) eglQueryContext },
{ "eglQueryString", (_EGLProc) eglQueryString },
{ "eglQuerySurface", (_EGLProc) eglQuerySurface },
{ "eglReleaseTexImage", (_EGLProc) eglReleaseTexImage },
{ "eglReleaseThread", (_EGLProc) eglReleaseThread },
{ "eglSurfaceAttrib", (_EGLProc) eglSurfaceAttrib },
{ "eglSwapBuffers", (_EGLProc) eglSwapBuffers },
{ "eglSwapInterval", (_EGLProc) eglSwapInterval },
{ "eglTerminate", (_EGLProc) eglTerminate },
{ "eglWaitClient", (_EGLProc) eglWaitClient },
{ "eglWaitGL", (_EGLProc) eglWaitGL },
{ "eglWaitNative", (_EGLProc) eglWaitNative },
#endif /* _EGL_GET_CORE_ADDRESSES */
#ifdef EGL_MESA_screen_surface
{ "eglChooseModeMESA", (_EGLProc) eglChooseModeMESA },
{ "eglGetModesMESA", (_EGLProc) eglGetModesMESA },
{ "eglGetModeAttribMESA", (_EGLProc) eglGetModeAttribMESA },
{ "eglCopyContextMESA", (_EGLProc) eglCopyContextMESA },
{ "eglGetScreensMESA", (_EGLProc) eglGetScreensMESA },
{ "eglCreateScreenSurfaceMESA", (_EGLProc) eglCreateScreenSurfaceMESA },
{ "eglShowScreenSurfaceMESA", (_EGLProc) eglShowScreenSurfaceMESA },
{ "eglScreenPositionMESA", (_EGLProc) eglScreenPositionMESA },
{ "eglQueryScreenMESA", (_EGLProc) eglQueryScreenMESA },
{ "eglQueryScreenSurfaceMESA", (_EGLProc) eglQueryScreenSurfaceMESA },
{ "eglQueryScreenModeMESA", (_EGLProc) eglQueryScreenModeMESA },
{ "eglQueryModeStringMESA", (_EGLProc) eglQueryModeStringMESA },
#endif /* EGL_MESA_screen_surface */
#ifdef EGL_MESA_drm_display
{ "eglGetDRMDisplayMESA", (_EGLProc) eglGetDRMDisplayMESA },
#endif
{ "eglCreateImageKHR", (_EGLProc) eglCreateImageKHR },
{ "eglDestroyImageKHR", (_EGLProc) eglDestroyImageKHR },
{ "eglCreateSyncKHR", (_EGLProc) eglCreateSyncKHR },
{ "eglDestroySyncKHR", (_EGLProc) eglDestroySyncKHR },
{ "eglClientWaitSyncKHR", (_EGLProc) eglClientWaitSyncKHR },
{ "eglSignalSyncKHR", (_EGLProc) eglSignalSyncKHR },
{ "eglGetSyncAttribKHR", (_EGLProc) eglGetSyncAttribKHR },
#ifdef EGL_NOK_swap_region
{ "eglSwapBuffersRegionNOK", (_EGLProc) eglSwapBuffersRegionNOK },
#endif
#ifdef EGL_MESA_drm_image
{ "eglCreateDRMImageMESA", (_EGLProc) eglCreateDRMImageMESA },
{ "eglExportDRMImageMESA", (_EGLProc) eglExportDRMImageMESA },
#endif
#ifdef EGL_WL_bind_wayland_display
{ "eglBindWaylandDisplayWL", (_EGLProc) eglBindWaylandDisplayWL },
{ "eglUnbindWaylandDisplayWL", (_EGLProc) eglUnbindWaylandDisplayWL },
{ "eglQueryWaylandBufferWL", (_EGLProc) eglQueryWaylandBufferWL },
#endif
{ "eglPostSubBufferNV", (_EGLProc) eglPostSubBufferNV },
#ifdef EGL_EXT_swap_buffers_with_damage
{ "eglSwapBuffersWithDamageEXT", (_EGLProc) eglSwapBuffersWithDamageEXT },
#endif
{ NULL, NULL }
};
EGLint i;
_EGLProc ret;
 
if (!procname)
RETURN_EGL_SUCCESS(NULL, NULL);
 
ret = NULL;
if (strncmp(procname, "egl", 3) == 0) {
for (i = 0; egl_functions[i].name; i++) {
if (strcmp(egl_functions[i].name, procname) == 0) {
ret = egl_functions[i].function;
break;
}
}
}
if (!ret)
ret = _eglGetDriverProc(procname);
 
RETURN_EGL_SUCCESS(NULL, ret);
}
 
 
#ifdef EGL_MESA_screen_surface
 
 
/*
* EGL_MESA_screen extension
*/
 
EGLBoolean EGLAPIENTRY
eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen,
const EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.ChooseModeMESA(drv, disp, scrn, attrib_list,
modes, modes_size, num_modes);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes,
EGLint mode_size, EGLint *num_mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.GetModesMESA(drv, disp, scrn, modes, mode_size, num_mode);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLMode *m = _eglLookupMode(mode, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_MODE(disp, m, EGL_FALSE, drv);
ret = drv->API.GetModeAttribMESA(drv, disp, m, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest,
EGLint mask)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *source_context = _eglLookupContext(source, disp);
_EGLContext *dest_context = _eglLookupContext(dest, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_CONTEXT(disp, source_context, EGL_FALSE, drv);
if (!dest_context)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
 
ret = drv->API.CopyContextMESA(drv, disp,
source_context, dest_context, mask);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens,
EGLint max_screens, EGLint *num_screens)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
ret = drv->API.GetScreensMESA(drv, disp, screens, max_screens, num_screens);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
 
surf = drv->API.CreateScreenSurfaceMESA(drv, disp, conf, attrib_list);
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen,
EGLSurface surface, EGLModeMESA mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLMode *m = _eglLookupMode(mode, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
if (!surf && surface != EGL_NO_SURFACE)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
if (!m && mode != EGL_NO_MODE_MESA)
RETURN_EGL_ERROR(disp, EGL_BAD_MODE_MESA, EGL_FALSE);
 
ret = drv->API.ShowScreenSurfaceMESA(drv, disp, scrn, surf, m);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.ScreenPositionMESA(drv, disp, scrn, x, y);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.QueryScreenMESA(drv, disp, scrn, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLSurface *surface)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.QueryScreenSurfaceMESA(drv, disp, scrn, &surf);
if (ret && surface)
*surface = _eglGetSurfaceHandle(surf);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLDriver *drv;
_EGLMode *m;
EGLBoolean ret;
 
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.QueryScreenModeMESA(drv, disp, scrn, &m);
if (ret && mode)
*mode = m->Handle;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
const char * EGLAPIENTRY
eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLMode *m = _eglLookupMode(mode, disp);
_EGLDriver *drv;
const char *ret;
 
_EGL_CHECK_MODE(disp, m, NULL, drv);
ret = drv->API.QueryModeStringMESA(drv, disp, m);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
#endif /* EGL_MESA_screen_surface */
 
 
#ifdef EGL_MESA_drm_display
 
EGLDisplay EGLAPIENTRY
eglGetDRMDisplayMESA(int fd)
{
_EGLDisplay *dpy = _eglFindDisplay(_EGL_PLATFORM_DRM, (void *) (intptr_t) fd);
return _eglGetDisplayHandle(dpy);
}
 
#endif /* EGL_MESA_drm_display */
 
/**
** EGL 1.2
**/
 
/**
* Specify the client API to use for subsequent calls including:
* eglCreateContext()
* eglGetCurrentContext()
* eglGetCurrentDisplay()
* eglGetCurrentSurface()
* eglMakeCurrent(when the ctx parameter is EGL NO CONTEXT)
* eglWaitClient()
* eglWaitNative()
* See section 3.7 "Rendering Context" in the EGL specification for details.
*/
EGLBoolean EGLAPIENTRY
eglBindAPI(EGLenum api)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
 
if (_eglIsCurrentThreadDummy())
RETURN_EGL_ERROR(NULL, EGL_BAD_ALLOC, EGL_FALSE);
 
if (!_eglIsApiValid(api))
RETURN_EGL_ERROR(NULL, EGL_BAD_PARAMETER, EGL_FALSE);
 
t->CurrentAPIIndex = _eglConvertApiToIndex(api);
 
RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
}
 
 
/**
* Return the last value set with eglBindAPI().
*/
EGLenum EGLAPIENTRY
eglQueryAPI(void)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
EGLenum ret;
 
/* returns one of EGL_OPENGL_API, EGL_OPENGL_ES_API or EGL_OPENVG_API */
ret = _eglConvertApiFromIndex(t->CurrentAPIIndex);
 
RETURN_EGL_SUCCESS(NULL, ret);
}
 
 
EGLSurface EGLAPIENTRY
eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype,
EGLClientBuffer buffer, EGLConfig config,
const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
 
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
 
surf = drv->API.CreatePbufferFromClientBuffer(drv, disp, buftype, buffer,
conf, attrib_list);
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglReleaseThread(void)
{
/* unbind current contexts */
if (!_eglIsCurrentThreadDummy()) {
_EGLThreadInfo *t = _eglGetCurrentThread();
EGLint api_index = t->CurrentAPIIndex;
EGLint i;
 
for (i = 0; i < _EGL_API_NUM_APIS; i++) {
_EGLContext *ctx = t->CurrentContexts[i];
if (ctx) {
_EGLDisplay *disp = ctx->Resource.Display;
_EGLDriver *drv;
 
t->CurrentAPIIndex = i;
 
_eglLockMutex(&disp->Mutex);
drv = disp->Driver;
(void) drv->API.MakeCurrent(drv, disp, NULL, NULL, NULL);
_eglUnlockMutex(&disp->Mutex);
}
}
 
t->CurrentAPIIndex = api_index;
}
 
_eglDestroyCurrentThread();
 
RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
}
 
 
EGLImageKHR EGLAPIENTRY
eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *context = _eglLookupContext(ctx, disp);
_EGLDriver *drv;
_EGLImage *img;
EGLImageKHR ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_NO_IMAGE_KHR, drv);
if (!disp->Extensions.KHR_image_base)
RETURN_EGL_EVAL(disp, EGL_NO_IMAGE_KHR);
if (!context && ctx != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
 
img = drv->API.CreateImageKHR(drv,
disp, context, target, buffer, attr_list);
ret = (img) ? _eglLinkImage(img) : EGL_NO_IMAGE_KHR;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLImage *img = _eglLookupImage(image, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
if (!disp->Extensions.KHR_image_base)
RETURN_EGL_EVAL(disp, EGL_FALSE);
if (!img)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
_eglUnlinkImage(img);
ret = drv->API.DestroyImageKHR(drv, disp, img);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLSyncKHR EGLAPIENTRY
eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
_EGLSync *sync;
EGLSyncKHR ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_NO_SYNC_KHR, drv);
if (!disp->Extensions.KHR_reusable_sync)
RETURN_EGL_EVAL(disp, EGL_NO_SYNC_KHR);
 
sync = drv->API.CreateSyncKHR(drv, disp, type, attrib_list);
ret = (sync) ? _eglLinkSync(sync) : EGL_NO_SYNC_KHR;
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSync *s = _eglLookupSync(sync, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
 
_eglUnlinkSync(s);
ret = drv->API.DestroySyncKHR(drv, disp, s);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLint EGLAPIENTRY
eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSync *s = _eglLookupSync(sync, disp);
_EGLDriver *drv;
EGLint ret;
 
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
ret = drv->API.ClientWaitSyncKHR(drv, disp, s, flags, timeout);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSync *s = _eglLookupSync(sync, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
ret = drv->API.SignalSyncKHR(drv, disp, s, mode);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
EGLBoolean EGLAPIENTRY
eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSync *s = _eglLookupSync(sync, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
ret = drv->API.GetSyncAttribKHR(drv, disp, s, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
 
 
#ifdef EGL_NOK_swap_region
 
EGLBoolean EGLAPIENTRY
eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface,
EGLint numRects, const EGLint *rects)
{
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
 
if (!disp->Extensions.NOK_swap_region)
RETURN_EGL_EVAL(disp, EGL_FALSE);
 
/* surface must be bound to current context in EGL 1.4 */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
surf != ctx->DrawSurface)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
 
ret = drv->API.SwapBuffersRegionNOK(drv, disp, surf, numRects, rects);
 
RETURN_EGL_EVAL(disp, ret);
}
 
#endif /* EGL_NOK_swap_region */
 
 
#ifdef EGL_MESA_drm_image
 
EGLImageKHR EGLAPIENTRY
eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attr_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
_EGLImage *img;
EGLImageKHR ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_NO_IMAGE_KHR, drv);
if (!disp->Extensions.MESA_drm_image)
RETURN_EGL_EVAL(disp, EGL_NO_IMAGE_KHR);
 
img = drv->API.CreateDRMImageMESA(drv, disp, attr_list);
ret = (img) ? _eglLinkImage(img) : EGL_NO_IMAGE_KHR;
 
RETURN_EGL_EVAL(disp, ret);
}
 
EGLBoolean EGLAPIENTRY
eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image,
EGLint *name, EGLint *handle, EGLint *stride)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLImage *img = _eglLookupImage(image, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
assert(disp->Extensions.MESA_drm_image);
 
if (!img)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
ret = drv->API.ExportDRMImageMESA(drv, disp, img, name, handle, stride);
 
RETURN_EGL_EVAL(disp, ret);
}
 
#endif
 
#ifdef EGL_WL_bind_wayland_display
struct wl_display;
 
EGLBoolean EGLAPIENTRY
eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
assert(disp->Extensions.WL_bind_wayland_display);
 
if (!display)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
ret = drv->API.BindWaylandDisplayWL(drv, disp, display);
 
RETURN_EGL_EVAL(disp, ret);
}
 
EGLBoolean EGLAPIENTRY
eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
assert(disp->Extensions.WL_bind_wayland_display);
 
if (!display)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
ret = drv->API.UnbindWaylandDisplayWL(drv, disp, display);
 
RETURN_EGL_EVAL(disp, ret);
}
 
EGLBoolean EGLAPIENTRY
eglQueryWaylandBufferWL(EGLDisplay dpy,struct wl_buffer *buffer,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
assert(disp->Extensions.WL_bind_wayland_display);
 
if (!buffer)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
 
ret = drv->API.QueryWaylandBufferWL(drv, disp, buffer, attribute, value);
 
RETURN_EGL_EVAL(disp, ret);
}
#endif
 
 
EGLBoolean EGLAPIENTRY
eglPostSubBufferNV(EGLDisplay dpy, EGLSurface surface,
EGLint x, EGLint y, EGLint width, EGLint height)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLDriver *drv;
EGLBoolean ret;
 
_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
 
if (!disp->Extensions.NV_post_sub_buffer)
RETURN_EGL_EVAL(disp, EGL_FALSE);
 
ret = drv->API.PostSubBufferNV(drv, disp, surf, x, y, width, height);
 
RETURN_EGL_EVAL(disp, ret);
}
/contrib/sdk/sources/Mesa/src/egl/main/eglapi.h
0,0 → 1,222
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLAPI_INCLUDED
#define EGLAPI_INCLUDED
 
/**
* A generic function ptr type
*/
typedef void (*_EGLProc)(void);
 
 
/**
* Typedefs for all EGL API entrypoint functions.
*/
 
/* driver funcs */
typedef EGLBoolean (*Initialize_t)(_EGLDriver *, _EGLDisplay *dpy);
typedef EGLBoolean (*Terminate_t)(_EGLDriver *, _EGLDisplay *dpy);
 
/* config funcs */
typedef EGLBoolean (*GetConfigs_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
typedef EGLBoolean (*ChooseConfig_t)(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
typedef EGLBoolean (*GetConfigAttrib_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, EGLint attribute, EGLint *value);
 
/* context funcs */
typedef _EGLContext *(*CreateContext_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, _EGLContext *share_list, const EGLint *attrib_list);
typedef EGLBoolean (*DestroyContext_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx);
/* this is the only function (other than Initialize) that may be called with an uninitialized display */
typedef EGLBoolean (*MakeCurrent_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx);
typedef EGLBoolean (*QueryContext_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
 
/* surface funcs */
typedef _EGLSurface *(*CreateWindowSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, EGLNativeWindowType window, const EGLint *attrib_list);
typedef _EGLSurface *(*CreatePixmapSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
typedef _EGLSurface *(*CreatePbufferSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, const EGLint *attrib_list);
typedef EGLBoolean (*DestroySurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface);
typedef EGLBoolean (*QuerySurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint attribute, EGLint *value);
typedef EGLBoolean (*SurfaceAttrib_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint attribute, EGLint value);
typedef EGLBoolean (*BindTexImage_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer);
typedef EGLBoolean (*ReleaseTexImage_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer);
typedef EGLBoolean (*SwapInterval_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval);
typedef EGLBoolean (*SwapBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw);
typedef EGLBoolean (*CopyBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLNativePixmapType target);
 
/* misc funcs */
typedef const char *(*QueryString_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name);
typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx);
typedef EGLBoolean (*WaitNative_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine);
 
/* this function may be called from multiple threads at the same time */
typedef _EGLProc (*GetProcAddress_t)(_EGLDriver *drv, const char *procname);
 
 
 
#ifdef EGL_MESA_screen_surface
typedef EGLBoolean (*ChooseModeMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
typedef EGLBoolean (*GetModesMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, EGLModeMESA *modes, EGLint mode_size, EGLint *num_mode);
typedef EGLBoolean (*GetModeAttribMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *mode, EGLint attribute, EGLint *value);
typedef EGLBoolean (*CopyContextMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *source, _EGLContext *dest, EGLint mask);
typedef EGLBoolean (*GetScreensMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
typedef _EGLSurface *(*CreateScreenSurfaceMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, const EGLint *attrib_list);
typedef EGLBoolean (*ShowScreenSurfaceMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, _EGLSurface *surface, _EGLMode *mode);
typedef EGLBoolean (*ScreenPositionMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, EGLint x, EGLint y);
typedef EGLBoolean (*QueryScreenMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, EGLint attribute, EGLint *value);
typedef EGLBoolean (*QueryScreenSurfaceMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, _EGLSurface **surface);
typedef EGLBoolean (*QueryScreenModeMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, _EGLMode **mode);
typedef const char * (*QueryModeStringMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *mode);
#endif /* EGL_MESA_screen_surface */
 
 
typedef _EGLSurface *(*CreatePbufferFromClientBuffer_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLenum buftype, EGLClientBuffer buffer, _EGLConfig *config, const EGLint *attrib_list);
 
 
typedef _EGLImage *(*CreateImageKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attr_list);
typedef EGLBoolean (*DestroyImageKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image);
 
 
typedef _EGLSync *(*CreateSyncKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLenum type, const EGLint *attrib_list);
typedef EGLBoolean (*DestroySyncKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync);
typedef EGLint (*ClientWaitSyncKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, EGLint flags, EGLTimeKHR timeout);
typedef EGLBoolean (*SignalSyncKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, EGLenum mode);
typedef EGLBoolean (*GetSyncAttribKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, EGLint attribute, EGLint *value);
 
 
#ifdef EGL_NOK_swap_region
typedef EGLBoolean (*SwapBuffersRegionNOK_t)(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf, EGLint numRects, const EGLint *rects);
#endif
 
#ifdef EGL_MESA_drm_image
typedef _EGLImage *(*CreateDRMImageMESA_t)(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attr_list);
typedef EGLBoolean (*ExportDRMImageMESA_t)(_EGLDriver *drv, _EGLDisplay *disp, _EGLImage *img, EGLint *name, EGLint *handle, EGLint *stride);
#endif
 
#ifdef EGL_WL_bind_wayland_display
struct wl_display;
typedef EGLBoolean (*BindWaylandDisplayWL_t)(_EGLDriver *drv, _EGLDisplay *disp, struct wl_display *display);
typedef EGLBoolean (*UnbindWaylandDisplayWL_t)(_EGLDriver *drv, _EGLDisplay *disp, struct wl_display *display);
typedef EGLBoolean (*QueryWaylandBufferWL_t)(_EGLDriver *drv, _EGLDisplay *displ, struct wl_buffer *buffer, EGLint attribute, EGLint *value);
#endif
 
typedef EGLBoolean (*PostSubBufferNV_t)(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surface, EGLint x, EGLint y, EGLint width, EGLint height);
 
typedef EGLint (*QueryBufferAge_t)(_EGLDriver *drv,
_EGLDisplay *dpy, _EGLSurface *surface);
 
#ifdef EGL_EXT_swap_buffers_with_damage
typedef EGLBoolean (*SwapBuffersWithDamageEXT_t) (_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, const EGLint *rects, EGLint n_rects);
#endif
 
/**
* The API dispatcher jumps through these functions
*/
struct _egl_api
{
Initialize_t Initialize;
Terminate_t Terminate;
 
GetConfigs_t GetConfigs;
ChooseConfig_t ChooseConfig;
GetConfigAttrib_t GetConfigAttrib;
 
CreateContext_t CreateContext;
DestroyContext_t DestroyContext;
MakeCurrent_t MakeCurrent;
QueryContext_t QueryContext;
 
CreateWindowSurface_t CreateWindowSurface;
CreatePixmapSurface_t CreatePixmapSurface;
CreatePbufferSurface_t CreatePbufferSurface;
DestroySurface_t DestroySurface;
QuerySurface_t QuerySurface;
SurfaceAttrib_t SurfaceAttrib;
BindTexImage_t BindTexImage;
ReleaseTexImage_t ReleaseTexImage;
SwapInterval_t SwapInterval;
SwapBuffers_t SwapBuffers;
CopyBuffers_t CopyBuffers;
 
QueryString_t QueryString;
WaitClient_t WaitClient;
WaitNative_t WaitNative;
GetProcAddress_t GetProcAddress;
 
#ifdef EGL_MESA_screen_surface
ChooseModeMESA_t ChooseModeMESA;
GetModesMESA_t GetModesMESA;
GetModeAttribMESA_t GetModeAttribMESA;
CopyContextMESA_t CopyContextMESA;
GetScreensMESA_t GetScreensMESA;
CreateScreenSurfaceMESA_t CreateScreenSurfaceMESA;
ShowScreenSurfaceMESA_t ShowScreenSurfaceMESA;
ScreenPositionMESA_t ScreenPositionMESA;
QueryScreenMESA_t QueryScreenMESA;
QueryScreenSurfaceMESA_t QueryScreenSurfaceMESA;
QueryScreenModeMESA_t QueryScreenModeMESA;
QueryModeStringMESA_t QueryModeStringMESA;
#endif /* EGL_MESA_screen_surface */
 
CreatePbufferFromClientBuffer_t CreatePbufferFromClientBuffer;
 
CreateImageKHR_t CreateImageKHR;
DestroyImageKHR_t DestroyImageKHR;
 
CreateSyncKHR_t CreateSyncKHR;
DestroySyncKHR_t DestroySyncKHR;
ClientWaitSyncKHR_t ClientWaitSyncKHR;
SignalSyncKHR_t SignalSyncKHR;
GetSyncAttribKHR_t GetSyncAttribKHR;
 
#ifdef EGL_NOK_swap_region
SwapBuffersRegionNOK_t SwapBuffersRegionNOK;
#endif
 
#ifdef EGL_MESA_drm_image
CreateDRMImageMESA_t CreateDRMImageMESA;
ExportDRMImageMESA_t ExportDRMImageMESA;
#endif
 
#ifdef EGL_WL_bind_wayland_display
BindWaylandDisplayWL_t BindWaylandDisplayWL;
UnbindWaylandDisplayWL_t UnbindWaylandDisplayWL;
QueryWaylandBufferWL_t QueryWaylandBufferWL;
#endif
 
#ifdef EGL_EXT_swap_buffers_with_damage
SwapBuffersWithDamageEXT_t SwapBuffersWithDamageEXT;
#endif /* EGL_EXT_swap_buffers_with_damage */
 
PostSubBufferNV_t PostSubBufferNV;
 
QueryBufferAge_t QueryBufferAge;
};
 
#endif /* EGLAPI_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglarray.c
0,0 → 1,209
/**************************************************************************
*
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include <stdlib.h>
#include <string.h>
 
#include "egllog.h"
#include "eglarray.h"
 
 
/**
* Grow the size of the array.
*/
static EGLBoolean
_eglGrowArray(_EGLArray *array)
{
EGLint new_size;
void **elems;
 
new_size = array->MaxSize;
while (new_size <= array->Size)
new_size *= 2;
 
elems = realloc(array->Elements, new_size * sizeof(array->Elements[0]));
if (!elems) {
_eglLog(_EGL_DEBUG, "failed to grow %s array to %d",
array->Name, new_size);
return EGL_FALSE;
}
 
array->Elements = elems;
array->MaxSize = new_size;
 
return EGL_TRUE;
}
 
 
/**
* Create an array.
*/
_EGLArray *
_eglCreateArray(const char *name, EGLint init_size)
{
_EGLArray *array;
 
array = calloc(1, sizeof(*array));
if (array) {
array->Name = name;
array->MaxSize = (init_size > 0) ? init_size : 1;
if (!_eglGrowArray(array)) {
free(array);
array = NULL;
}
}
 
return array;
}
 
 
/**
* Destroy an array, optionally free the data.
*/
void
_eglDestroyArray(_EGLArray *array, void (*free_cb)(void *))
{
if (free_cb) {
EGLint i;
for (i = 0; i < array->Size; i++)
free_cb(array->Elements[i]);
}
free(array->Elements);
free(array);
}
 
 
/**
* Append a element to an array.
*/
void
_eglAppendArray(_EGLArray *array, void *elem)
{
if (array->Size >= array->MaxSize && !_eglGrowArray(array))
return;
 
array->Elements[array->Size++] = elem;
}
 
 
/**
* Erase an element from an array.
*/
void
_eglEraseArray(_EGLArray *array, EGLint i, void (*free_cb)(void *))
{
if (free_cb)
free_cb(array->Elements[i]);
if (i < array->Size - 1) {
memmove(&array->Elements[i], &array->Elements[i + 1],
(array->Size - i - 1) * sizeof(array->Elements[0]));
}
array->Size--;
}
 
 
/**
* Find in an array for the given element.
*/
void *
_eglFindArray(_EGLArray *array, void *elem)
{
EGLint i;
 
if (!array)
return NULL;
 
for (i = 0; i < array->Size; i++)
if (array->Elements[i] == elem)
return elem;
return NULL;
}
 
 
/**
* Filter an array and return the number of filtered elements.
*/
EGLint
_eglFilterArray(_EGLArray *array, void **data, EGLint size,
_EGLArrayForEach filter, void *filter_data)
{
EGLint count = 0, i;
 
if (!array)
return 0;
 
if (filter) {
for (i = 0; i < array->Size; i++) {
if (filter(array->Elements[i], filter_data)) {
if (data && count < size)
data[count] = array->Elements[i];
count++;
}
if (data && count >= size)
break;
}
}
else {
if (data) {
count = (size < array->Size) ? size : array->Size;
memcpy(data, array->Elements, count * sizeof(array->Elements[0]));
}
else {
count = array->Size;
}
}
 
return count;
}
 
 
/**
* Flatten an array by converting array elements into another form and store
* them in a buffer.
*/
EGLint
_eglFlattenArray(_EGLArray *array, void *buffer, EGLint elem_size, EGLint size,
_EGLArrayForEach flatten)
{
EGLint i, count;
 
if (!array)
return 0;
 
count = array->Size;
if (buffer) {
/* do not exceed buffer size */
if (count > size)
count = size;
for (i = 0; i < count; i++)
flatten(array->Elements[i],
(void *) ((char *) buffer + elem_size * i));
}
 
return count;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglarray.c.bak
0,0 → 1,213
/**************************************************************************
*
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include <stdlib.h>
#include <string.h>
 
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
 
#include "egllog.h"
#include "eglarray.h"
 
 
/**
* Grow the size of the array.
*/
static EGLBoolean
_eglGrowArray(_EGLArray *array)
{
EGLint new_size;
void **elems;
 
new_size = array->MaxSize;
while (new_size <= array->Size)
new_size *= 2;
 
elems = realloc(array->Elements, new_size * sizeof(array->Elements[0]));
if (!elems) {
_eglLog(_EGL_DEBUG, "failed to grow %s array to %d",
array->Name, new_size);
return EGL_FALSE;
}
 
array->Elements = elems;
array->MaxSize = new_size;
 
return EGL_TRUE;
}
 
 
/**
* Create an array.
*/
_EGLArray *
_eglCreateArray(const char *name, EGLint init_size)
{
_EGLArray *array;
 
array = calloc(1, sizeof(*array));
if (array) {
array->Name = name;
array->MaxSize = (init_size > 0) ? init_size : 1;
if (!_eglGrowArray(array)) {
free(array);
array = NULL;
}
}
 
return array;
}
 
 
/**
* Destroy an array, optionally free the data.
*/
void
_eglDestroyArray(_EGLArray *array, void (*free_cb)(void *))
{
if (free_cb) {
EGLint i;
for (i = 0; i < array->Size; i++)
free_cb(array->Elements[i]);
}
free(array->Elements);
free(array);
}
 
 
/**
* Append a element to an array.
*/
void
_eglAppendArray(_EGLArray *array, void *elem)
{
if (array->Size >= array->MaxSize && !_eglGrowArray(array))
return;
 
array->Elements[array->Size++] = elem;
}
 
 
/**
* Erase an element from an array.
*/
void
_eglEraseArray(_EGLArray *array, EGLint i, void (*free_cb)(void *))
{
if (free_cb)
free_cb(array->Elements[i]);
if (i < array->Size - 1) {
memmove(&array->Elements[i], &array->Elements[i + 1],
(array->Size - i - 1) * sizeof(array->Elements[0]));
}
array->Size--;
}
 
 
/**
* Find in an array for the given element.
*/
void *
_eglFindArray(_EGLArray *array, void *elem)
{
EGLint i;
 
if (!array)
return NULL;
 
for (i = 0; i < array->Size; i++)
if (array->Elements[i] == elem)
return elem;
return NULL;
}
 
 
/**
* Filter an array and return the number of filtered elements.
*/
EGLint
_eglFilterArray(_EGLArray *array, void **data, EGLint size,
_EGLArrayForEach filter, void *filter_data)
{
EGLint count = 0, i;
 
if (!array)
return 0;
 
if (filter) {
for (i = 0; i < array->Size; i++) {
if (filter(array->Elements[i], filter_data)) {
if (data && count < size)
data[count] = array->Elements[i];
count++;
}
if (data && count >= size)
break;
}
}
else {
if (data) {
count = (size < array->Size) ? size : array->Size;
memcpy(data, array->Elements, count * sizeof(array->Elements[0]));
}
else {
count = array->Size;
}
}
 
return count;
}
 
 
/**
* Flatten an array by converting array elements into another form and store
* them in a buffer.
*/
EGLint
_eglFlattenArray(_EGLArray *array, void *buffer, EGLint elem_size, EGLint size,
_EGLArrayForEach flatten)
{
EGLint i, count;
 
if (!array)
return 0;
 
count = array->Size;
if (buffer) {
/* do not exceed buffer size */
if (count > size)
count = size;
for (i = 0; i < count; i++)
flatten(array->Elements[i],
(void *) ((char *) buffer + elem_size * i));
}
 
return count;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglarray.h
0,0 → 1,85
/**************************************************************************
*
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLARRAY_INCLUDED
#define EGLARRAY_INCLUDED
 
 
#include "egltypedefs.h"
 
 
typedef EGLBoolean (*_EGLArrayForEach)(void *elem, void *foreach_data);
 
 
struct _egl_array {
const char *Name;
EGLint MaxSize;
 
void **Elements;
EGLint Size;
};
 
 
extern _EGLArray *
_eglCreateArray(const char *name, EGLint init_size);
 
 
PUBLIC void
_eglDestroyArray(_EGLArray *array, void (*free_cb)(void *));
 
 
extern void
_eglAppendArray(_EGLArray *array, void *elem);
 
 
extern void
_eglEraseArray(_EGLArray *array, EGLint i, void (*free_cb)(void *));
 
 
void *
_eglFindArray(_EGLArray *array, void *elem);
 
 
PUBLIC EGLint
_eglFilterArray(_EGLArray *array, void **data, EGLint size,
_EGLArrayForEach filter, void *filter_data);
 
 
EGLint
_eglFlattenArray(_EGLArray *array, void *buffer, EGLint elem_size, EGLint size,
_EGLArrayForEach flatten);
 
 
static INLINE EGLint
_eglGetArraySize(_EGLArray *array)
{
return (array) ? array->Size : 0;
}
 
 
#endif /* EGLARRAY_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglcompiler.h
0,0 → 1,92
/**************************************************************************
*
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLCOMPILER_INCLUDED
#define EGLCOMPILER_INCLUDED
 
 
#include "c99_compat.h" /* inline, __func__, etc. */
 
 
/**
* Get standard integer types
*/
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L)
# include <stdint.h>
#elif defined(_MSC_VER)
typedef __int8 int8_t;
typedef unsigned __int8 uint8_t;
typedef __int16 int16_t;
typedef unsigned __int16 uint16_t;
typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
 
# if defined(_WIN64)
typedef __int64 intptr_t;
typedef unsigned __int64 uintptr_t;
# else
typedef __int32 intptr_t;
typedef unsigned __int32 uintptr_t;
# endif
 
# define INT64_C(__val) __val##i64
# define UINT64_C(__val) __val##ui64
#else
/* hope the best instead of adding a bunch of ifdef's */
# include <stdint.h>
#endif
 
 
/* XXX: Use standard `inline` keyword instead */
#ifndef INLINE
# define INLINE inline
#endif
 
 
/**
* Function visibility
*/
#ifndef PUBLIC
# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define PUBLIC __attribute__((visibility("default")))
# elif defined(_MSC_VER)
# define PUBLIC __declspec(dllexport)
# else
# define PUBLIC
# endif
#endif
 
/* XXX: Use standard `__func__` instead */
#ifndef __FUNCTION__
# define __FUNCTION__ __func__
#endif
 
#endif /* EGLCOMPILER_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglconfig.c
0,0 → 1,842
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* EGL Configuration (pixel format) functions.
*/
 
 
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "eglconfig.h"
#include "egldisplay.h"
#include "eglcurrent.h"
#include "egllog.h"
 
 
#define MIN2(A, B) (((A) < (B)) ? (A) : (B))
 
 
/**
* Init the given _EGLconfig to default values.
* \param id the configuration's ID.
*
* Note that id must be positive for the config to be valid.
* It is also recommended that when there are N configs, their
* IDs are from 1 to N respectively.
*/
void
_eglInitConfig(_EGLConfig *conf, _EGLDisplay *dpy, EGLint id)
{
memset(conf, 0, sizeof(*conf));
 
conf->Display = dpy;
 
/* some attributes take non-zero default values */
conf->ConfigID = id;
conf->ConfigCaveat = EGL_NONE;
conf->TransparentType = EGL_NONE;
conf->NativeVisualType = EGL_NONE;
conf->ColorBufferType = EGL_RGB_BUFFER;
}
 
 
/**
* Link a config to its display and return the handle of the link.
* The handle can be passed to client directly.
*
* Note that we just save the ptr to the config (we don't copy the config).
*/
PUBLIC EGLConfig
_eglLinkConfig(_EGLConfig *conf)
{
_EGLDisplay *dpy = conf->Display;
 
/* sanity check */
assert(dpy && conf->ConfigID > 0);
 
if (!dpy->Configs) {
dpy->Configs = _eglCreateArray("Config", 16);
if (!dpy->Configs)
return (EGLConfig) NULL;
}
 
_eglAppendArray(dpy->Configs, (void *) conf);
 
return (EGLConfig) conf;
}
 
 
/**
* Lookup a handle to find the linked config.
* Return NULL if the handle has no corresponding linked config.
*/
_EGLConfig *
_eglLookupConfig(EGLConfig config, _EGLDisplay *dpy)
{
_EGLConfig *conf;
 
if (!dpy)
return NULL;
 
conf = (_EGLConfig *) _eglFindArray(dpy->Configs, (void *) config);
if (conf)
assert(conf->Display == dpy);
 
return conf;
}
 
 
enum {
/* types */
ATTRIB_TYPE_INTEGER,
ATTRIB_TYPE_BOOLEAN,
ATTRIB_TYPE_BITMASK,
ATTRIB_TYPE_ENUM,
ATTRIB_TYPE_PSEUDO, /* non-queryable */
ATTRIB_TYPE_PLATFORM, /* platform-dependent */
/* criteria */
ATTRIB_CRITERION_EXACT,
ATTRIB_CRITERION_ATLEAST,
ATTRIB_CRITERION_MASK,
ATTRIB_CRITERION_SPECIAL,
ATTRIB_CRITERION_IGNORE
};
 
 
/* EGL spec Table 3.1 and 3.4 */
static const struct {
EGLint attr;
EGLint type;
EGLint criterion;
EGLint default_value;
} _eglValidationTable[] =
{
/* core */
{ EGL_BUFFER_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_RED_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_GREEN_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_BLUE_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_LUMINANCE_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_ALPHA_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_ALPHA_MASK_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_BIND_TO_TEXTURE_RGB, ATTRIB_TYPE_BOOLEAN,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_BIND_TO_TEXTURE_RGBA, ATTRIB_TYPE_BOOLEAN,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_COLOR_BUFFER_TYPE, ATTRIB_TYPE_ENUM,
ATTRIB_CRITERION_EXACT,
EGL_RGB_BUFFER },
{ EGL_CONFIG_CAVEAT, ATTRIB_TYPE_ENUM,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_CONFIG_ID, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_CONFORMANT, ATTRIB_TYPE_BITMASK,
ATTRIB_CRITERION_MASK,
0 },
{ EGL_DEPTH_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_LEVEL, ATTRIB_TYPE_PLATFORM,
ATTRIB_CRITERION_EXACT,
0 },
{ EGL_MAX_PBUFFER_WIDTH, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_IGNORE,
0 },
{ EGL_MAX_PBUFFER_HEIGHT, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_IGNORE,
0 },
{ EGL_MAX_PBUFFER_PIXELS, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_IGNORE,
0 },
{ EGL_MAX_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_MIN_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_NATIVE_RENDERABLE, ATTRIB_TYPE_BOOLEAN,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_NATIVE_VISUAL_ID, ATTRIB_TYPE_PLATFORM,
ATTRIB_CRITERION_IGNORE,
0 },
{ EGL_NATIVE_VISUAL_TYPE, ATTRIB_TYPE_PLATFORM,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_RENDERABLE_TYPE, ATTRIB_TYPE_BITMASK,
ATTRIB_CRITERION_MASK,
EGL_OPENGL_ES_BIT },
{ EGL_SAMPLE_BUFFERS, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_SAMPLES, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_STENCIL_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_SURFACE_TYPE, ATTRIB_TYPE_BITMASK,
ATTRIB_CRITERION_MASK,
EGL_WINDOW_BIT },
{ EGL_TRANSPARENT_TYPE, ATTRIB_TYPE_ENUM,
ATTRIB_CRITERION_EXACT,
EGL_NONE },
{ EGL_TRANSPARENT_RED_VALUE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_TRANSPARENT_GREEN_VALUE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_TRANSPARENT_BLUE_VALUE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_MATCH_NATIVE_PIXMAP, ATTRIB_TYPE_PSEUDO,
ATTRIB_CRITERION_SPECIAL,
EGL_NONE },
/* extensions */
{ EGL_Y_INVERTED_NOK, ATTRIB_TYPE_BOOLEAN,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE }
};
 
 
/**
* Return true if a config is valid. When for_matching is true,
* EGL_DONT_CARE is accepted as a valid attribute value, and checks
* for conflicting attribute values are skipped.
*
* Note that some attributes are platform-dependent and are not
* checked.
*/
EGLBoolean
_eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
{
EGLint i, attr, val;
EGLBoolean valid = EGL_TRUE;
 
/* check attributes by their types */
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
EGLint mask;
 
attr = _eglValidationTable[i].attr;
val = _eglGetConfigKey(conf, attr);
 
switch (_eglValidationTable[i].type) {
case ATTRIB_TYPE_INTEGER:
switch (attr) {
case EGL_CONFIG_ID:
/* config id must be positive */
if (val <= 0)
valid = EGL_FALSE;
break;
case EGL_SAMPLE_BUFFERS:
/* there can be at most 1 sample buffer */
if (val > 1 || val < 0)
valid = EGL_FALSE;
break;
default:
if (val < 0)
valid = EGL_FALSE;
break;
}
break;
case ATTRIB_TYPE_BOOLEAN:
if (val != EGL_TRUE && val != EGL_FALSE)
valid = EGL_FALSE;
break;
case ATTRIB_TYPE_ENUM:
switch (attr) {
case EGL_CONFIG_CAVEAT:
if (val != EGL_NONE && val != EGL_SLOW_CONFIG &&
val != EGL_NON_CONFORMANT_CONFIG)
valid = EGL_FALSE;
break;
case EGL_TRANSPARENT_TYPE:
if (val != EGL_NONE && val != EGL_TRANSPARENT_RGB)
valid = EGL_FALSE;
break;
case EGL_COLOR_BUFFER_TYPE:
if (val != EGL_RGB_BUFFER && val != EGL_LUMINANCE_BUFFER)
valid = EGL_FALSE;
break;
default:
assert(0);
break;
}
break;
case ATTRIB_TYPE_BITMASK:
switch (attr) {
case EGL_SURFACE_TYPE:
mask = EGL_PBUFFER_BIT |
EGL_PIXMAP_BIT |
EGL_WINDOW_BIT |
EGL_VG_COLORSPACE_LINEAR_BIT |
EGL_VG_ALPHA_FORMAT_PRE_BIT |
EGL_MULTISAMPLE_RESOLVE_BOX_BIT |
EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
#ifdef EGL_MESA_screen_surface
if (conf->Display->Extensions.MESA_screen_surface)
mask |= EGL_SCREEN_BIT_MESA;
#endif
break;
case EGL_RENDERABLE_TYPE:
case EGL_CONFORMANT:
mask = EGL_OPENGL_ES_BIT |
EGL_OPENVG_BIT |
EGL_OPENGL_ES2_BIT |
EGL_OPENGL_ES3_BIT_KHR |
EGL_OPENGL_BIT;
break;
default:
assert(0);
mask = 0;
break;
}
if (val & ~mask)
valid = EGL_FALSE;
break;
case ATTRIB_TYPE_PLATFORM:
/* unable to check platform-dependent attributes here */
break;
case ATTRIB_TYPE_PSEUDO:
/* pseudo attributes should not be set */
if (val != 0)
valid = EGL_FALSE;
break;
default:
assert(0);
break;
}
 
if (!valid && for_matching) {
/* accept EGL_DONT_CARE as a valid value */
if (val == EGL_DONT_CARE)
valid = EGL_TRUE;
if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_SPECIAL)
valid = EGL_TRUE;
}
if (!valid) {
_eglLog(_EGL_DEBUG,
"attribute 0x%04x has an invalid value 0x%x", attr, val);
break;
}
}
 
/* any invalid attribute value should have been catched */
if (!valid || for_matching)
return valid;
 
/* now check for conflicting attribute values */
 
switch (conf->ColorBufferType) {
case EGL_RGB_BUFFER:
if (conf->LuminanceSize)
valid = EGL_FALSE;
if (conf->RedSize + conf->GreenSize +
conf->BlueSize + conf->AlphaSize != conf->BufferSize)
valid = EGL_FALSE;
break;
case EGL_LUMINANCE_BUFFER:
if (conf->RedSize || conf->GreenSize || conf->BlueSize)
valid = EGL_FALSE;
if (conf->LuminanceSize + conf->AlphaSize != conf->BufferSize)
valid = EGL_FALSE;
break;
}
if (!valid) {
_eglLog(_EGL_DEBUG, "conflicting color buffer type and channel sizes");
return EGL_FALSE;
}
 
if (!conf->SampleBuffers && conf->Samples)
valid = EGL_FALSE;
if (!valid) {
_eglLog(_EGL_DEBUG, "conflicting samples and sample buffers");
return EGL_FALSE;
}
 
if (!(conf->SurfaceType & EGL_WINDOW_BIT)) {
if (conf->NativeVisualID != 0 || conf->NativeVisualType != EGL_NONE)
valid = EGL_FALSE;
}
if (!(conf->SurfaceType & EGL_PBUFFER_BIT)) {
if (conf->BindToTextureRGB || conf->BindToTextureRGBA)
valid = EGL_FALSE;
}
if (!valid) {
_eglLog(_EGL_DEBUG, "conflicting surface type and native visual/texture binding");
return EGL_FALSE;
}
 
return valid;
}
 
 
/**
* Return true if a config matches the criteria. This and
* _eglParseConfigAttribList together implement the algorithm
* described in "Selection of EGLConfigs".
*
* Note that attributes that are special (currently, only
* EGL_MATCH_NATIVE_PIXMAP) are ignored.
*/
EGLBoolean
_eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria)
{
EGLint attr, val, i;
EGLBoolean matched = EGL_TRUE;
 
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
EGLint cmp;
if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_IGNORE)
continue;
 
attr = _eglValidationTable[i].attr;
cmp = _eglGetConfigKey(criteria, attr);
if (cmp == EGL_DONT_CARE)
continue;
 
val = _eglGetConfigKey(conf, attr);
switch (_eglValidationTable[i].criterion) {
case ATTRIB_CRITERION_EXACT:
if (val != cmp)
matched = EGL_FALSE;
break;
case ATTRIB_CRITERION_ATLEAST:
if (val < cmp)
matched = EGL_FALSE;
break;
case ATTRIB_CRITERION_MASK:
if ((val & cmp) != cmp)
matched = EGL_FALSE;
break;
case ATTRIB_CRITERION_SPECIAL:
/* ignored here */
break;
default:
assert(0);
break;
}
 
if (!matched) {
#ifndef DEBUG
/* only print the common errors when DEBUG is not defined */
if (attr != EGL_RENDERABLE_TYPE)
break;
#endif
_eglLog(_EGL_DEBUG,
"the value (0x%x) of attribute 0x%04x did not meet the criteria (0x%x)",
val, attr, cmp);
break;
}
}
 
return matched;
}
 
static INLINE EGLBoolean
_eglIsConfigAttribValid(_EGLConfig *conf, EGLint attr)
{
if (_eglOffsetOfConfig(attr) < 0)
return EGL_FALSE;
 
switch (attr) {
case EGL_Y_INVERTED_NOK:
return conf->Display->Extensions.NOK_texture_from_pixmap;
default:
break;
}
 
return EGL_TRUE;
}
 
/**
* Initialize a criteria config from the given attribute list.
* Return EGL_FALSE if any of the attribute is invalid.
*/
EGLBoolean
_eglParseConfigAttribList(_EGLConfig *conf, _EGLDisplay *dpy,
const EGLint *attrib_list)
{
EGLint attr, val, i;
 
_eglInitConfig(conf, dpy, EGL_DONT_CARE);
 
/* reset to default values */
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
attr = _eglValidationTable[i].attr;
val = _eglValidationTable[i].default_value;
_eglSetConfigKey(conf, attr, val);
}
 
/* parse the list */
for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i += 2) {
attr = attrib_list[i];
val = attrib_list[i + 1];
 
if (!_eglIsConfigAttribValid(conf, attr))
return EGL_FALSE;
 
_eglSetConfigKey(conf, attr, val);
}
 
if (!_eglValidateConfig(conf, EGL_TRUE))
return EGL_FALSE;
 
/* EGL_LEVEL and EGL_MATCH_NATIVE_PIXMAP cannot be EGL_DONT_CARE */
if (conf->Level == EGL_DONT_CARE ||
conf->MatchNativePixmap == EGL_DONT_CARE)
return EGL_FALSE;
 
/* ignore other attributes when EGL_CONFIG_ID is given */
if (conf->ConfigID != EGL_DONT_CARE) {
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
attr = _eglValidationTable[i].attr;
if (attr != EGL_CONFIG_ID)
_eglSetConfigKey(conf, attr, EGL_DONT_CARE);
}
}
else {
if (!(conf->SurfaceType & EGL_WINDOW_BIT))
conf->NativeVisualType = EGL_DONT_CARE;
 
if (conf->TransparentType == EGL_NONE) {
conf->TransparentRedValue = EGL_DONT_CARE;
conf->TransparentGreenValue = EGL_DONT_CARE;
conf->TransparentBlueValue = EGL_DONT_CARE;
}
}
 
return EGL_TRUE;
}
 
 
/**
* Decide the ordering of conf1 and conf2, under the given criteria.
* When compare_id is true, this implements the algorithm described
* in "Sorting of EGLConfigs". When compare_id is false,
* EGL_CONFIG_ID is not compared.
*
* It returns a negative integer if conf1 is considered to come
* before conf2; a positive integer if conf2 is considered to come
* before conf1; zero if the ordering cannot be decided.
*
* Note that EGL_NATIVE_VISUAL_TYPE is platform-dependent and is
* ignored here.
*/
EGLint
_eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2,
const _EGLConfig *criteria, EGLBoolean compare_id)
{
const EGLint compare_attribs[] = {
EGL_BUFFER_SIZE,
EGL_SAMPLE_BUFFERS,
EGL_SAMPLES,
EGL_DEPTH_SIZE,
EGL_STENCIL_SIZE,
EGL_ALPHA_MASK_SIZE,
};
EGLint val1, val2;
EGLint i;
 
if (conf1 == conf2)
return 0;
 
/* the enum values have the desired ordering */
assert(EGL_NONE < EGL_SLOW_CONFIG);
assert(EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG);
val1 = conf1->ConfigCaveat - conf2->ConfigCaveat;
if (val1)
return val1;
 
/* the enum values have the desired ordering */
assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER);
val1 = conf1->ColorBufferType - conf2->ColorBufferType;
if (val1)
return val1;
 
if (criteria) {
val1 = val2 = 0;
if (conf1->ColorBufferType == EGL_RGB_BUFFER) {
if (criteria->RedSize > 0) {
val1 += conf1->RedSize;
val2 += conf2->RedSize;
}
if (criteria->GreenSize > 0) {
val1 += conf1->GreenSize;
val2 += conf2->GreenSize;
}
if (criteria->BlueSize > 0) {
val1 += conf1->BlueSize;
val2 += conf2->BlueSize;
}
}
else {
if (criteria->LuminanceSize > 0) {
val1 += conf1->LuminanceSize;
val2 += conf2->LuminanceSize;
}
}
if (criteria->AlphaSize > 0) {
val1 += conf1->AlphaSize;
val2 += conf2->AlphaSize;
}
}
else {
/* assume the default criteria, which gives no specific ordering */
val1 = val2 = 0;
}
 
/* for color bits, larger one is preferred */
if (val1 != val2)
return (val2 - val1);
 
for (i = 0; i < ARRAY_SIZE(compare_attribs); i++) {
val1 = _eglGetConfigKey(conf1, compare_attribs[i]);
val2 = _eglGetConfigKey(conf2, compare_attribs[i]);
if (val1 != val2)
return (val1 - val2);
}
 
/* EGL_NATIVE_VISUAL_TYPE cannot be compared here */
 
return (compare_id) ? (conf1->ConfigID - conf2->ConfigID) : 0;
}
 
 
static INLINE
void _eglSwapConfigs(const _EGLConfig **conf1, const _EGLConfig **conf2)
{
const _EGLConfig *tmp = *conf1;
*conf1 = *conf2;
*conf2 = tmp;
}
 
 
/**
* Quick sort an array of configs. This differs from the standard
* qsort() in that the compare function accepts an additional
* argument.
*/
static void
_eglSortConfigs(const _EGLConfig **configs, EGLint count,
EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
void *),
void *priv_data)
{
const EGLint pivot = 0;
EGLint i, j;
 
if (count <= 1)
return;
 
_eglSwapConfigs(&configs[pivot], &configs[count / 2]);
i = 1;
j = count - 1;
do {
while (i < count && compare(configs[i], configs[pivot], priv_data) < 0)
i++;
while (compare(configs[j], configs[pivot], priv_data) > 0)
j--;
if (i < j) {
_eglSwapConfigs(&configs[i], &configs[j]);
i++;
j--;
}
else if (i == j) {
i++;
j--;
break;
}
} while (i <= j);
_eglSwapConfigs(&configs[pivot], &configs[j]);
 
_eglSortConfigs(configs, j, compare, priv_data);
_eglSortConfigs(configs + i, count - i, compare, priv_data);
}
 
 
/**
* A helper function for implementing eglChooseConfig. See _eglFilterArray and
* _eglSortConfigs for the meanings of match and compare.
*/
EGLBoolean
_eglFilterConfigArray(_EGLArray *array, EGLConfig *configs,
EGLint config_size, EGLint *num_configs,
EGLBoolean (*match)(const _EGLConfig *, void *),
EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
void *),
void *priv_data)
{
_EGLConfig **configList;
EGLint i, count;
 
if (!num_configs)
return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs");
 
/* get the number of matched configs */
count = _eglFilterArray(array, NULL, 0,
(_EGLArrayForEach) match, priv_data);
if (!count) {
*num_configs = count;
return EGL_TRUE;
}
 
configList = malloc(sizeof(*configList) * count);
if (!configList)
return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
 
/* get the matched configs */
_eglFilterArray(array, (void **) configList, count,
(_EGLArrayForEach) match, priv_data);
 
/* perform sorting of configs */
if (configs && count) {
_eglSortConfigs((const _EGLConfig **) configList, count,
compare, priv_data);
count = MIN2(count, config_size);
for (i = 0; i < count; i++)
configs[i] = _eglGetConfigHandle(configList[i]);
}
 
free(configList);
 
*num_configs = count;
 
return EGL_TRUE;
}
 
 
static EGLBoolean
_eglFallbackMatch(const _EGLConfig *conf, void *priv_data)
{
return _eglMatchConfig(conf, (const _EGLConfig *) priv_data);
}
 
 
static EGLint
_eglFallbackCompare(const _EGLConfig *conf1, const _EGLConfig *conf2,
void *priv_data)
{
return _eglCompareConfigs(conf1, conf2,
(const _EGLConfig *) priv_data, EGL_TRUE);
}
 
 
/**
* Typical fallback routine for eglChooseConfig
*/
EGLBoolean
_eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
EGLConfig *configs, EGLint config_size, EGLint *num_configs)
{
_EGLConfig criteria;
 
if (!_eglParseConfigAttribList(&criteria, disp, attrib_list))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
 
return _eglFilterConfigArray(disp->Configs,
configs, config_size, num_configs,
_eglFallbackMatch, _eglFallbackCompare,
(void *) &criteria);
}
 
 
/**
* Fallback for eglGetConfigAttrib.
*/
EGLBoolean
_eglGetConfigAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
EGLint attribute, EGLint *value)
{
if (!_eglIsConfigAttribValid(conf, attribute))
return _eglError(EGL_BAD_ATTRIBUTE, "eglGetConfigAttrib");
 
/* nonqueryable attributes */
switch (attribute) {
case EGL_MATCH_NATIVE_PIXMAP:
return _eglError(EGL_BAD_ATTRIBUTE, "eglGetConfigAttrib");
break;
default:
break;
}
 
if (!value)
return _eglError(EGL_BAD_PARAMETER, "eglGetConfigAttrib");
 
*value = _eglGetConfigKey(conf, attribute);
return EGL_TRUE;
}
 
 
static EGLBoolean
_eglFlattenConfig(void *elem, void *buffer)
{
_EGLConfig *conf = (_EGLConfig *) elem;
EGLConfig *handle = (EGLConfig *) buffer;
*handle = _eglGetConfigHandle(conf);
return EGL_TRUE;
}
 
/**
* Fallback for eglGetConfigs.
*/
EGLBoolean
_eglGetConfigs(_EGLDriver *drv, _EGLDisplay *disp, EGLConfig *configs,
EGLint config_size, EGLint *num_config)
{
if (!num_config)
return _eglError(EGL_BAD_PARAMETER, "eglGetConfigs");
 
*num_config = _eglFlattenArray(disp->Configs, (void *) configs,
sizeof(configs[0]), config_size, _eglFlattenConfig);
 
return EGL_TRUE;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglconfig.c.bak
0,0 → 1,852
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* EGL Configuration (pixel format) functions.
*/
 
 
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "eglconfig.h"
#include "egldisplay.h"
#include "eglcurrent.h"
#include "egllog.h"
 
 
#define MIN2(A, B) (((A) < (B)) ? (A) : (B))
 
 
/**
* Init the given _EGLconfig to default values.
* \param id the configuration's ID.
*
* Note that id must be positive for the config to be valid.
* It is also recommended that when there are N configs, their
* IDs are from 1 to N respectively.
*/
void
_eglInitConfig(_EGLConfig *conf, _EGLDisplay *dpy, EGLint id)
{
memset(conf, 0, sizeof(*conf));
 
conf->Display = dpy;
 
/* some attributes take non-zero default values */
conf->ConfigID = id;
conf->ConfigCaveat = EGL_NONE;
conf->TransparentType = EGL_NONE;
conf->NativeVisualType = EGL_NONE;
conf->ColorBufferType = EGL_RGB_BUFFER;
}
 
 
/**
* Link a config to its display and return the handle of the link.
* The handle can be passed to client directly.
*
* Note that we just save the ptr to the config (we don't copy the config).
*/
PUBLIC EGLConfig
_eglLinkConfig(_EGLConfig *conf)
{
_EGLDisplay *dpy = conf->Display;
 
/* sanity check */
assert(dpy && conf->ConfigID > 0);
 
if (!dpy->Configs) {
dpy->Configs = _eglCreateArray("Config", 16);
if (!dpy->Configs)
return (EGLConfig) NULL;
}
 
_eglAppendArray(dpy->Configs, (void *) conf);
 
return (EGLConfig) conf;
}
 
 
/**
* Lookup a handle to find the linked config.
* Return NULL if the handle has no corresponding linked config.
*/
_EGLConfig *
_eglLookupConfig(EGLConfig config, _EGLDisplay *dpy)
{
_EGLConfig *conf;
 
if (!dpy)
return NULL;
 
conf = (_EGLConfig *) _eglFindArray(dpy->Configs, (void *) config);
if (conf)
assert(conf->Display == dpy);
 
return conf;
}
 
 
enum {
/* types */
ATTRIB_TYPE_INTEGER,
ATTRIB_TYPE_BOOLEAN,
ATTRIB_TYPE_BITMASK,
ATTRIB_TYPE_ENUM,
ATTRIB_TYPE_PSEUDO, /* non-queryable */
ATTRIB_TYPE_PLATFORM, /* platform-dependent */
/* criteria */
ATTRIB_CRITERION_EXACT,
ATTRIB_CRITERION_ATLEAST,
ATTRIB_CRITERION_MASK,
ATTRIB_CRITERION_SPECIAL,
ATTRIB_CRITERION_IGNORE
};
 
 
/* EGL spec Table 3.1 and 3.4 */
static const struct {
EGLint attr;
EGLint type;
EGLint criterion;
EGLint default_value;
} _eglValidationTable[] =
{
/* core */
{ EGL_BUFFER_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_RED_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_GREEN_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_BLUE_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_LUMINANCE_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_ALPHA_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_ALPHA_MASK_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_BIND_TO_TEXTURE_RGB, ATTRIB_TYPE_BOOLEAN,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_BIND_TO_TEXTURE_RGBA, ATTRIB_TYPE_BOOLEAN,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_COLOR_BUFFER_TYPE, ATTRIB_TYPE_ENUM,
ATTRIB_CRITERION_EXACT,
EGL_RGB_BUFFER },
{ EGL_CONFIG_CAVEAT, ATTRIB_TYPE_ENUM,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_CONFIG_ID, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_CONFORMANT, ATTRIB_TYPE_BITMASK,
ATTRIB_CRITERION_MASK,
0 },
{ EGL_DEPTH_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_LEVEL, ATTRIB_TYPE_PLATFORM,
ATTRIB_CRITERION_EXACT,
0 },
{ EGL_MAX_PBUFFER_WIDTH, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_IGNORE,
0 },
{ EGL_MAX_PBUFFER_HEIGHT, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_IGNORE,
0 },
{ EGL_MAX_PBUFFER_PIXELS, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_IGNORE,
0 },
{ EGL_MAX_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_MIN_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_NATIVE_RENDERABLE, ATTRIB_TYPE_BOOLEAN,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_NATIVE_VISUAL_ID, ATTRIB_TYPE_PLATFORM,
ATTRIB_CRITERION_IGNORE,
0 },
{ EGL_NATIVE_VISUAL_TYPE, ATTRIB_TYPE_PLATFORM,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_RENDERABLE_TYPE, ATTRIB_TYPE_BITMASK,
ATTRIB_CRITERION_MASK,
EGL_OPENGL_ES_BIT },
{ EGL_SAMPLE_BUFFERS, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_SAMPLES, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_STENCIL_SIZE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_ATLEAST,
0 },
{ EGL_SURFACE_TYPE, ATTRIB_TYPE_BITMASK,
ATTRIB_CRITERION_MASK,
EGL_WINDOW_BIT },
{ EGL_TRANSPARENT_TYPE, ATTRIB_TYPE_ENUM,
ATTRIB_CRITERION_EXACT,
EGL_NONE },
{ EGL_TRANSPARENT_RED_VALUE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_TRANSPARENT_GREEN_VALUE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_TRANSPARENT_BLUE_VALUE, ATTRIB_TYPE_INTEGER,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE },
{ EGL_MATCH_NATIVE_PIXMAP, ATTRIB_TYPE_PSEUDO,
ATTRIB_CRITERION_SPECIAL,
EGL_NONE },
/* extensions */
{ EGL_Y_INVERTED_NOK, ATTRIB_TYPE_BOOLEAN,
ATTRIB_CRITERION_EXACT,
EGL_DONT_CARE }
};
 
 
/**
* Return true if a config is valid. When for_matching is true,
* EGL_DONT_CARE is accepted as a valid attribute value, and checks
* for conflicting attribute values are skipped.
*
* Note that some attributes are platform-dependent and are not
* checked.
*/
EGLBoolean
_eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
{
EGLint i, attr, val;
EGLBoolean valid = EGL_TRUE;
 
/* check attributes by their types */
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
EGLint mask;
 
attr = _eglValidationTable[i].attr;
val = _eglGetConfigKey(conf, attr);
 
switch (_eglValidationTable[i].type) {
case ATTRIB_TYPE_INTEGER:
switch (attr) {
case EGL_CONFIG_ID:
/* config id must be positive */
if (val <= 0)
valid = EGL_FALSE;
break;
case EGL_SAMPLE_BUFFERS:
/* there can be at most 1 sample buffer */
if (val > 1 || val < 0)
valid = EGL_FALSE;
break;
default:
if (val < 0)
valid = EGL_FALSE;
break;
}
break;
case ATTRIB_TYPE_BOOLEAN:
if (val != EGL_TRUE && val != EGL_FALSE)
valid = EGL_FALSE;
break;
case ATTRIB_TYPE_ENUM:
switch (attr) {
case EGL_CONFIG_CAVEAT:
if (val != EGL_NONE && val != EGL_SLOW_CONFIG &&
val != EGL_NON_CONFORMANT_CONFIG)
valid = EGL_FALSE;
break;
case EGL_TRANSPARENT_TYPE:
if (val != EGL_NONE && val != EGL_TRANSPARENT_RGB)
valid = EGL_FALSE;
break;
case EGL_COLOR_BUFFER_TYPE:
if (val != EGL_RGB_BUFFER && val != EGL_LUMINANCE_BUFFER)
valid = EGL_FALSE;
break;
default:
assert(0);
break;
}
break;
case ATTRIB_TYPE_BITMASK:
switch (attr) {
case EGL_SURFACE_TYPE:
mask = EGL_PBUFFER_BIT |
EGL_PIXMAP_BIT |
EGL_WINDOW_BIT |
EGL_VG_COLORSPACE_LINEAR_BIT |
EGL_VG_ALPHA_FORMAT_PRE_BIT |
EGL_MULTISAMPLE_RESOLVE_BOX_BIT |
EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
#ifdef EGL_MESA_screen_surface
if (conf->Display->Extensions.MESA_screen_surface)
mask |= EGL_SCREEN_BIT_MESA;
#endif
break;
case EGL_RENDERABLE_TYPE:
case EGL_CONFORMANT:
mask = EGL_OPENGL_ES_BIT |
EGL_OPENVG_BIT |
EGL_OPENGL_ES2_BIT |
EGL_OPENGL_ES3_BIT_KHR |
EGL_OPENGL_BIT;
break;
default:
assert(0);
mask = 0;
break;
}
if (val & ~mask)
valid = EGL_FALSE;
break;
case ATTRIB_TYPE_PLATFORM:
/* unable to check platform-dependent attributes here */
break;
case ATTRIB_TYPE_PSEUDO:
/* pseudo attributes should not be set */
if (val != 0)
valid = EGL_FALSE;
break;
default:
assert(0);
break;
}
 
if (!valid && for_matching) {
/* accept EGL_DONT_CARE as a valid value */
if (val == EGL_DONT_CARE)
valid = EGL_TRUE;
if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_SPECIAL)
valid = EGL_TRUE;
}
if (!valid) {
_eglLog(_EGL_DEBUG,
"attribute 0x%04x has an invalid value 0x%x", attr, val);
break;
}
}
 
/* any invalid attribute value should have been catched */
if (!valid || for_matching)
return valid;
 
/* now check for conflicting attribute values */
 
switch (conf->ColorBufferType) {
case EGL_RGB_BUFFER:
if (conf->LuminanceSize)
valid = EGL_FALSE;
if (conf->RedSize + conf->GreenSize +
conf->BlueSize + conf->AlphaSize != conf->BufferSize)
valid = EGL_FALSE;
break;
case EGL_LUMINANCE_BUFFER:
if (conf->RedSize || conf->GreenSize || conf->BlueSize)
valid = EGL_FALSE;
if (conf->LuminanceSize + conf->AlphaSize != conf->BufferSize)
valid = EGL_FALSE;
break;
}
if (!valid) {
_eglLog(_EGL_DEBUG, "conflicting color buffer type and channel sizes");
return EGL_FALSE;
}
 
if (!conf->SampleBuffers && conf->Samples)
valid = EGL_FALSE;
if (!valid) {
_eglLog(_EGL_DEBUG, "conflicting samples and sample buffers");
return EGL_FALSE;
}
 
if (!(conf->SurfaceType & EGL_WINDOW_BIT)) {
if (conf->NativeVisualID != 0 || conf->NativeVisualType != EGL_NONE)
valid = EGL_FALSE;
}
if (!(conf->SurfaceType & EGL_PBUFFER_BIT)) {
if (conf->BindToTextureRGB || conf->BindToTextureRGBA)
valid = EGL_FALSE;
}
if (!valid) {
_eglLog(_EGL_DEBUG, "conflicting surface type and native visual/texture binding");
return EGL_FALSE;
}
 
return valid;
}
 
 
/**
* Return true if a config matches the criteria. This and
* _eglParseConfigAttribList together implement the algorithm
* described in "Selection of EGLConfigs".
*
* Note that attributes that are special (currently, only
* EGL_MATCH_NATIVE_PIXMAP) are ignored.
*/
EGLBoolean
_eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria)
{
EGLint attr, val, i;
EGLBoolean matched = EGL_TRUE;
 
printf("_eglMatchConfig\n");
asm volatile ("int3");
 
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
EGLint cmp;
if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_IGNORE)
continue;
 
attr = _eglValidationTable[i].attr;
cmp = _eglGetConfigKey(criteria, attr);
if (cmp == EGL_DONT_CARE)
continue;
 
val = _eglGetConfigKey(conf, attr);
switch (_eglValidationTable[i].criterion) {
case ATTRIB_CRITERION_EXACT:
if (val != cmp)
matched = EGL_FALSE;
break;
case ATTRIB_CRITERION_ATLEAST:
if (val < cmp)
matched = EGL_FALSE;
break;
case ATTRIB_CRITERION_MASK:
if ((val & cmp) != cmp)
matched = EGL_FALSE;
break;
case ATTRIB_CRITERION_SPECIAL:
/* ignored here */
break;
default:
assert(0);
break;
}
 
if (!matched) {
#ifndef DEBUG
/* only print the common errors when DEBUG is not defined */
if (attr != EGL_RENDERABLE_TYPE)
break;
#endif
// _eglLog(_EGL_DEBUG,
// "the value (0x%x) of attribute 0x%04x did not meet the criteria (0x%x)",
// val, attr, cmp);
printf("the value (0x%x) of attribute 0x%04x did not meet the criteria (0x%x)",
val, attr, cmp);
 
break;
}
}
 
return matched;
}
 
static INLINE EGLBoolean
_eglIsConfigAttribValid(_EGLConfig *conf, EGLint attr)
{
if (_eglOffsetOfConfig(attr) < 0)
return EGL_FALSE;
 
switch (attr) {
case EGL_Y_INVERTED_NOK:
return conf->Display->Extensions.NOK_texture_from_pixmap;
default:
break;
}
 
return EGL_TRUE;
}
 
/**
* Initialize a criteria config from the given attribute list.
* Return EGL_FALSE if any of the attribute is invalid.
*/
EGLBoolean
_eglParseConfigAttribList(_EGLConfig *conf, _EGLDisplay *dpy,
const EGLint *attrib_list)
{
EGLint attr, val, i;
 
_eglInitConfig(conf, dpy, EGL_DONT_CARE);
 
/* reset to default values */
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
attr = _eglValidationTable[i].attr;
val = _eglValidationTable[i].default_value;
_eglSetConfigKey(conf, attr, val);
}
 
/* parse the list */
for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i += 2) {
attr = attrib_list[i];
val = attrib_list[i + 1];
 
if (!_eglIsConfigAttribValid(conf, attr))
return EGL_FALSE;
 
_eglSetConfigKey(conf, attr, val);
}
 
if (!_eglValidateConfig(conf, EGL_TRUE))
return EGL_FALSE;
 
/* EGL_LEVEL and EGL_MATCH_NATIVE_PIXMAP cannot be EGL_DONT_CARE */
if (conf->Level == EGL_DONT_CARE ||
conf->MatchNativePixmap == EGL_DONT_CARE)
return EGL_FALSE;
 
/* ignore other attributes when EGL_CONFIG_ID is given */
if (conf->ConfigID != EGL_DONT_CARE) {
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
attr = _eglValidationTable[i].attr;
if (attr != EGL_CONFIG_ID)
_eglSetConfigKey(conf, attr, EGL_DONT_CARE);
}
}
else {
if (!(conf->SurfaceType & EGL_WINDOW_BIT))
conf->NativeVisualType = EGL_DONT_CARE;
 
if (conf->TransparentType == EGL_NONE) {
conf->TransparentRedValue = EGL_DONT_CARE;
conf->TransparentGreenValue = EGL_DONT_CARE;
conf->TransparentBlueValue = EGL_DONT_CARE;
}
}
 
return EGL_TRUE;
}
 
 
/**
* Decide the ordering of conf1 and conf2, under the given criteria.
* When compare_id is true, this implements the algorithm described
* in "Sorting of EGLConfigs". When compare_id is false,
* EGL_CONFIG_ID is not compared.
*
* It returns a negative integer if conf1 is considered to come
* before conf2; a positive integer if conf2 is considered to come
* before conf1; zero if the ordering cannot be decided.
*
* Note that EGL_NATIVE_VISUAL_TYPE is platform-dependent and is
* ignored here.
*/
EGLint
_eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2,
const _EGLConfig *criteria, EGLBoolean compare_id)
{
const EGLint compare_attribs[] = {
EGL_BUFFER_SIZE,
EGL_SAMPLE_BUFFERS,
EGL_SAMPLES,
EGL_DEPTH_SIZE,
EGL_STENCIL_SIZE,
EGL_ALPHA_MASK_SIZE,
};
EGLint val1, val2;
EGLint i;
 
if (conf1 == conf2)
return 0;
 
/* the enum values have the desired ordering */
assert(EGL_NONE < EGL_SLOW_CONFIG);
assert(EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG);
val1 = conf1->ConfigCaveat - conf2->ConfigCaveat;
if (val1)
return val1;
 
/* the enum values have the desired ordering */
assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER);
val1 = conf1->ColorBufferType - conf2->ColorBufferType;
if (val1)
return val1;
 
if (criteria) {
val1 = val2 = 0;
if (conf1->ColorBufferType == EGL_RGB_BUFFER) {
if (criteria->RedSize > 0) {
val1 += conf1->RedSize;
val2 += conf2->RedSize;
}
if (criteria->GreenSize > 0) {
val1 += conf1->GreenSize;
val2 += conf2->GreenSize;
}
if (criteria->BlueSize > 0) {
val1 += conf1->BlueSize;
val2 += conf2->BlueSize;
}
}
else {
if (criteria->LuminanceSize > 0) {
val1 += conf1->LuminanceSize;
val2 += conf2->LuminanceSize;
}
}
if (criteria->AlphaSize > 0) {
val1 += conf1->AlphaSize;
val2 += conf2->AlphaSize;
}
}
else {
/* assume the default criteria, which gives no specific ordering */
val1 = val2 = 0;
}
 
/* for color bits, larger one is preferred */
if (val1 != val2)
return (val2 - val1);
 
for (i = 0; i < ARRAY_SIZE(compare_attribs); i++) {
val1 = _eglGetConfigKey(conf1, compare_attribs[i]);
val2 = _eglGetConfigKey(conf2, compare_attribs[i]);
if (val1 != val2)
return (val1 - val2);
}
 
/* EGL_NATIVE_VISUAL_TYPE cannot be compared here */
 
return (compare_id) ? (conf1->ConfigID - conf2->ConfigID) : 0;
}
 
 
static INLINE
void _eglSwapConfigs(const _EGLConfig **conf1, const _EGLConfig **conf2)
{
const _EGLConfig *tmp = *conf1;
*conf1 = *conf2;
*conf2 = tmp;
}
 
 
/**
* Quick sort an array of configs. This differs from the standard
* qsort() in that the compare function accepts an additional
* argument.
*/
static void
_eglSortConfigs(const _EGLConfig **configs, EGLint count,
EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
void *),
void *priv_data)
{
const EGLint pivot = 0;
EGLint i, j;
 
if (count <= 1)
return;
 
_eglSwapConfigs(&configs[pivot], &configs[count / 2]);
i = 1;
j = count - 1;
do {
while (i < count && compare(configs[i], configs[pivot], priv_data) < 0)
i++;
while (compare(configs[j], configs[pivot], priv_data) > 0)
j--;
if (i < j) {
_eglSwapConfigs(&configs[i], &configs[j]);
i++;
j--;
}
else if (i == j) {
i++;
j--;
break;
}
} while (i <= j);
_eglSwapConfigs(&configs[pivot], &configs[j]);
 
_eglSortConfigs(configs, j, compare, priv_data);
_eglSortConfigs(configs + i, count - i, compare, priv_data);
}
 
 
/**
* A helper function for implementing eglChooseConfig. See _eglFilterArray and
* _eglSortConfigs for the meanings of match and compare.
*/
EGLBoolean
_eglFilterConfigArray(_EGLArray *array, EGLConfig *configs,
EGLint config_size, EGLint *num_configs,
EGLBoolean (*match)(const _EGLConfig *, void *),
EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
void *),
void *priv_data)
{
_EGLConfig **configList;
EGLint i, count;
 
if (!num_configs)
return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs");
 
/* get the number of matched configs */
count = _eglFilterArray(array, NULL, 0,
(_EGLArrayForEach) match, priv_data);
if (!count) {
*num_configs = count;
printf("_eglFilterConfigArray count %d\n", count);
return EGL_TRUE;
}
 
configList = malloc(sizeof(*configList) * count);
if (!configList)
return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
 
/* get the matched configs */
_eglFilterArray(array, (void **) configList, count,
(_EGLArrayForEach) match, priv_data);
 
/* perform sorting of configs */
if (configs && count) {
_eglSortConfigs((const _EGLConfig **) configList, count,
compare, priv_data);
count = MIN2(count, config_size);
for (i = 0; i < count; i++)
configs[i] = _eglGetConfigHandle(configList[i]);
}
 
free(configList);
 
*num_configs = count;
 
return EGL_TRUE;
}
 
 
static EGLBoolean
_eglFallbackMatch(const _EGLConfig *conf, void *priv_data)
{
return _eglMatchConfig(conf, (const _EGLConfig *) priv_data);
}
 
 
static EGLint
_eglFallbackCompare(const _EGLConfig *conf1, const _EGLConfig *conf2,
void *priv_data)
{
return _eglCompareConfigs(conf1, conf2,
(const _EGLConfig *) priv_data, EGL_TRUE);
}
 
 
/**
* Typical fallback routine for eglChooseConfig
*/
EGLBoolean
_eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
EGLConfig *configs, EGLint config_size, EGLint *num_configs)
{
_EGLConfig criteria;
 
if (!_eglParseConfigAttribList(&criteria, disp, attrib_list))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
 
printf("%s attrib %p size %d\n", __FUNCTION__, attrib_list, config_size);
asm volatile ("int3");
 
return _eglFilterConfigArray(disp->Configs,
configs, config_size, num_configs,
_eglFallbackMatch, _eglFallbackCompare,
(void *) &criteria);
}
 
 
/**
* Fallback for eglGetConfigAttrib.
*/
EGLBoolean
_eglGetConfigAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
EGLint attribute, EGLint *value)
{
if (!_eglIsConfigAttribValid(conf, attribute))
return _eglError(EGL_BAD_ATTRIBUTE, "eglGetConfigAttrib");
 
/* nonqueryable attributes */
switch (attribute) {
case EGL_MATCH_NATIVE_PIXMAP:
return _eglError(EGL_BAD_ATTRIBUTE, "eglGetConfigAttrib");
break;
default:
break;
}
 
if (!value)
return _eglError(EGL_BAD_PARAMETER, "eglGetConfigAttrib");
 
*value = _eglGetConfigKey(conf, attribute);
return EGL_TRUE;
}
 
 
static EGLBoolean
_eglFlattenConfig(void *elem, void *buffer)
{
_EGLConfig *conf = (_EGLConfig *) elem;
EGLConfig *handle = (EGLConfig *) buffer;
*handle = _eglGetConfigHandle(conf);
return EGL_TRUE;
}
 
/**
* Fallback for eglGetConfigs.
*/
EGLBoolean
_eglGetConfigs(_EGLDriver *drv, _EGLDisplay *disp, EGLConfig *configs,
EGLint config_size, EGLint *num_config)
{
if (!num_config)
return _eglError(EGL_BAD_PARAMETER, "eglGetConfigs");
 
*num_config = _eglFlattenArray(disp->Configs, (void *) configs,
sizeof(configs[0]), config_size, _eglFlattenConfig);
 
return EGL_TRUE;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglconfig.h
0,0 → 1,226
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLCONFIG_INCLUDED
#define EGLCONFIG_INCLUDED
 
 
#include <assert.h>
#include <stddef.h>
#include "egltypedefs.h"
 
 
/* update _eglValidationTable and _eglOffsetOfConfig before updating this
* struct */
struct _egl_config
{
_EGLDisplay *Display;
 
/* core */
EGLint BufferSize;
EGLint AlphaSize;
EGLint BlueSize;
EGLint GreenSize;
EGLint RedSize;
EGLint DepthSize;
EGLint StencilSize;
EGLint ConfigCaveat;
EGLint ConfigID;
EGLint Level;
EGLint MaxPbufferHeight;
EGLint MaxPbufferPixels;
EGLint MaxPbufferWidth;
EGLint NativeRenderable;
EGLint NativeVisualID;
EGLint NativeVisualType;
EGLint Samples;
EGLint SampleBuffers;
EGLint SurfaceType;
EGLint TransparentType;
EGLint TransparentBlueValue;
EGLint TransparentGreenValue;
EGLint TransparentRedValue;
EGLint BindToTextureRGB;
EGLint BindToTextureRGBA;
EGLint MinSwapInterval;
EGLint MaxSwapInterval;
EGLint LuminanceSize;
EGLint AlphaMaskSize;
EGLint ColorBufferType;
EGLint RenderableType;
EGLint MatchNativePixmap;
EGLint Conformant;
 
/* extensions */
EGLint YInvertedNOK;
};
 
 
/**
* Map an EGL attribute enum to the offset of the member in _EGLConfig.
*/
static INLINE EGLint
_eglOffsetOfConfig(EGLint attr)
{
switch (attr) {
#define ATTRIB_MAP(attr, memb) case attr: return offsetof(_EGLConfig, memb)
/* core */
ATTRIB_MAP(EGL_BUFFER_SIZE, BufferSize);
ATTRIB_MAP(EGL_ALPHA_SIZE, AlphaSize);
ATTRIB_MAP(EGL_BLUE_SIZE, BlueSize);
ATTRIB_MAP(EGL_GREEN_SIZE, GreenSize);
ATTRIB_MAP(EGL_RED_SIZE, RedSize);
ATTRIB_MAP(EGL_DEPTH_SIZE, DepthSize);
ATTRIB_MAP(EGL_STENCIL_SIZE, StencilSize);
ATTRIB_MAP(EGL_CONFIG_CAVEAT, ConfigCaveat);
ATTRIB_MAP(EGL_CONFIG_ID, ConfigID);
ATTRIB_MAP(EGL_LEVEL, Level);
ATTRIB_MAP(EGL_MAX_PBUFFER_HEIGHT, MaxPbufferHeight);
ATTRIB_MAP(EGL_MAX_PBUFFER_PIXELS, MaxPbufferPixels);
ATTRIB_MAP(EGL_MAX_PBUFFER_WIDTH, MaxPbufferWidth);
ATTRIB_MAP(EGL_NATIVE_RENDERABLE, NativeRenderable);
ATTRIB_MAP(EGL_NATIVE_VISUAL_ID, NativeVisualID);
ATTRIB_MAP(EGL_NATIVE_VISUAL_TYPE, NativeVisualType);
ATTRIB_MAP(EGL_SAMPLES, Samples);
ATTRIB_MAP(EGL_SAMPLE_BUFFERS, SampleBuffers);
ATTRIB_MAP(EGL_SURFACE_TYPE, SurfaceType);
ATTRIB_MAP(EGL_TRANSPARENT_TYPE, TransparentType);
ATTRIB_MAP(EGL_TRANSPARENT_BLUE_VALUE, TransparentBlueValue);
ATTRIB_MAP(EGL_TRANSPARENT_GREEN_VALUE, TransparentGreenValue);
ATTRIB_MAP(EGL_TRANSPARENT_RED_VALUE, TransparentRedValue);
ATTRIB_MAP(EGL_BIND_TO_TEXTURE_RGB, BindToTextureRGB);
ATTRIB_MAP(EGL_BIND_TO_TEXTURE_RGBA, BindToTextureRGBA);
ATTRIB_MAP(EGL_MIN_SWAP_INTERVAL, MinSwapInterval);
ATTRIB_MAP(EGL_MAX_SWAP_INTERVAL, MaxSwapInterval);
ATTRIB_MAP(EGL_LUMINANCE_SIZE, LuminanceSize);
ATTRIB_MAP(EGL_ALPHA_MASK_SIZE, AlphaMaskSize);
ATTRIB_MAP(EGL_COLOR_BUFFER_TYPE, ColorBufferType);
ATTRIB_MAP(EGL_RENDERABLE_TYPE, RenderableType);
ATTRIB_MAP(EGL_MATCH_NATIVE_PIXMAP, MatchNativePixmap);
ATTRIB_MAP(EGL_CONFORMANT, Conformant);
/* extensions */
ATTRIB_MAP(EGL_Y_INVERTED_NOK, YInvertedNOK);
#undef ATTRIB_MAP
default:
return -1;
}
}
 
 
/**
* Update a config for a given key.
*
* Note that a valid key is not necessarily a valid attribute. There are gaps
* in the attribute enums. The separation is to catch application errors.
* Drivers should never set a key that is an invalid attribute.
*/
static INLINE void
_eglSetConfigKey(_EGLConfig *conf, EGLint key, EGLint val)
{
EGLint offset = _eglOffsetOfConfig(key);
assert(offset >= 0);
*((EGLint *) ((char *) conf + offset)) = val;
}
 
 
/**
* Return the value for a given key.
*/
static INLINE EGLint
_eglGetConfigKey(const _EGLConfig *conf, EGLint key)
{
EGLint offset = _eglOffsetOfConfig(key);
assert(offset >= 0);
return *((EGLint *) ((char *) conf + offset));
}
 
 
PUBLIC void
_eglInitConfig(_EGLConfig *config, _EGLDisplay *dpy, EGLint id);
 
 
PUBLIC EGLConfig
_eglLinkConfig(_EGLConfig *conf);
 
 
extern _EGLConfig *
_eglLookupConfig(EGLConfig config, _EGLDisplay *dpy);
 
 
/**
* Return the handle of a linked config.
*/
static INLINE EGLConfig
_eglGetConfigHandle(_EGLConfig *conf)
{
return (EGLConfig) conf;
}
 
 
PUBLIC EGLBoolean
_eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching);
 
 
PUBLIC EGLBoolean
_eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria);
 
 
PUBLIC EGLBoolean
_eglParseConfigAttribList(_EGLConfig *conf, _EGLDisplay *dpy,
const EGLint *attrib_list);
 
 
PUBLIC EGLint
_eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2,
const _EGLConfig *criteria, EGLBoolean compare_id);
 
 
PUBLIC EGLBoolean
_eglFilterConfigArray(_EGLArray *array, EGLConfig *configs,
EGLint config_size, EGLint *num_configs,
EGLBoolean (*match)(const _EGLConfig *, void *),
EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
void *),
void *filter_data);
 
 
extern EGLBoolean
_eglChooseConfig(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
 
 
extern EGLBoolean
_eglGetConfigAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, EGLint attribute, EGLint *value);
 
 
extern EGLBoolean
_eglGetConfigs(_EGLDriver *drv, _EGLDisplay *dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
 
 
#endif /* EGLCONFIG_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglcontext.c
0,0 → 1,614
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldisplay.h"
#include "eglcurrent.h"
#include "eglsurface.h"
#include "egllog.h"
 
 
/**
* Return the API bit (one of EGL_xxx_BIT) of the context.
*/
static EGLint
_eglGetContextAPIBit(_EGLContext *ctx)
{
EGLint bit = 0;
 
switch (ctx->ClientAPI) {
case EGL_OPENGL_ES_API:
switch (ctx->ClientMajorVersion) {
case 1:
bit = EGL_OPENGL_ES_BIT;
break;
case 2:
bit = EGL_OPENGL_ES2_BIT;
break;
case 3:
bit = EGL_OPENGL_ES3_BIT_KHR;
break;
default:
break;
}
break;
case EGL_OPENVG_API:
bit = EGL_OPENVG_BIT;
break;
case EGL_OPENGL_API:
bit = EGL_OPENGL_BIT;
break;
default:
break;
}
 
return bit;
}
 
 
/**
* Parse the list of context attributes and return the proper error code.
*/
static EGLint
_eglParseContextAttribList(_EGLContext *ctx, _EGLDisplay *dpy,
const EGLint *attrib_list)
{
EGLenum api = ctx->ClientAPI;
EGLint i, err = EGL_SUCCESS;
 
if (!attrib_list)
return EGL_SUCCESS;
 
if (api == EGL_OPENVG_API && attrib_list[0] != EGL_NONE) {
_eglLog(_EGL_DEBUG, "bad context attribute 0x%04x", attrib_list[0]);
return EGL_BAD_ATTRIBUTE;
}
 
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
 
switch (attr) {
case EGL_CONTEXT_CLIENT_VERSION:
ctx->ClientMajorVersion = val;
break;
 
case EGL_CONTEXT_MINOR_VERSION_KHR:
if (!dpy->Extensions.KHR_create_context) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->ClientMinorVersion = val;
break;
 
case EGL_CONTEXT_FLAGS_KHR:
if (!dpy->Extensions.KHR_create_context) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
/* The EGL_KHR_create_context spec says:
*
* "Flags are only defined for OpenGL context creation, and
* specifying a flags value other than zero for other types of
* contexts, including OpenGL ES contexts, will generate an
* error."
*/
if (api != EGL_OPENGL_API && val != 0) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->Flags = val;
break;
 
case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
if (!dpy->Extensions.KHR_create_context) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
/* The EGL_KHR_create_context spec says:
*
* "[EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR] is only meaningful for
* OpenGL contexts, and specifying it for other types of
* contexts, including OpenGL ES contexts, will generate an
* error."
*/
if (api != EGL_OPENGL_API) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->Profile = val;
break;
 
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR:
/* The EGL_KHR_create_context spec says:
*
* "[EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR] is only
* meaningful for OpenGL contexts, and specifying it for other
* types of contexts, including OpenGL ES contexts, will generate
* an error."
*/
if (!dpy->Extensions.KHR_create_context
|| api != EGL_OPENGL_API) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->ResetNotificationStrategy = val;
break;
 
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT:
/* The EGL_EXT_create_context_robustness spec says:
*
* "[EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT] is only
* meaningful for OpenGL ES contexts, and specifying it for other
* types of contexts will generate an EGL_BAD_ATTRIBUTE error."
*/
if (!dpy->Extensions.EXT_create_context_robustness
|| api != EGL_OPENGL_ES_API) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->ResetNotificationStrategy = val;
break;
 
case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT:
if (!dpy->Extensions.EXT_create_context_robustness) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->Flags = EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
break;
 
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if (err != EGL_SUCCESS) {
_eglLog(_EGL_DEBUG, "bad context attribute 0x%04x", attr);
break;
}
}
 
if (api == EGL_OPENGL_API) {
/* The EGL_KHR_create_context spec says:
*
* "If the requested OpenGL version is less than 3.2,
* EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR is ignored and the
* functionality of the context is determined solely by the
* requested version."
*
* Since the value is ignored, only validate the setting if the version
* is >= 3.2.
*/
if (ctx->ClientMajorVersion >= 4
|| (ctx->ClientMajorVersion == 3 && ctx->ClientMinorVersion >= 2)) {
switch (ctx->Profile) {
case EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR:
case EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR:
break;
 
default:
/* The EGL_KHR_create_context spec says:
*
* "* If an OpenGL context is requested, the requested version
* is greater than 3.2, and the value for attribute
* EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR has no bits set; has
* any bits set other than EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR
* and EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; has
* more than one of these bits set; or if the implementation does
* not support the requested profile, then an EGL_BAD_MATCH error
* is generated."
*/
err = EGL_BAD_MATCH;
break;
}
}
 
/* The EGL_KHR_create_context spec says:
*
* "* If an OpenGL context is requested and the values for
* attributes EGL_CONTEXT_MAJOR_VERSION_KHR and
* EGL_CONTEXT_MINOR_VERSION_KHR, when considered together with
* the value for attribute
* EGL_CONTEXT_FORWARD_COMPATIBLE_BIT_KHR, specify an OpenGL
* version and feature set that are not defined, than an
* EGL_BAD_MATCH error is generated.
*
* ... Thus, examples of invalid combinations of attributes
* include:
*
* - Major version < 1 or > 4
* - Major version == 1 and minor version < 0 or > 5
* - Major version == 2 and minor version < 0 or > 1
* - Major version == 3 and minor version < 0 or > 2
* - Major version == 4 and minor version < 0 or > 2
* - Forward-compatible flag set and major version < 3"
*/
if (ctx->ClientMajorVersion < 1 || ctx->ClientMinorVersion < 0)
err = EGL_BAD_MATCH;
 
switch (ctx->ClientMajorVersion) {
case 1:
if (ctx->ClientMinorVersion > 5
|| (ctx->Flags & EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR) != 0)
err = EGL_BAD_MATCH;
break;
 
case 2:
if (ctx->ClientMinorVersion > 1
|| (ctx->Flags & EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR) != 0)
err = EGL_BAD_MATCH;
break;
 
case 3:
/* Note: The text above is incorrect. There *is* an OpenGL 3.3!
*/
if (ctx->ClientMinorVersion > 3)
err = EGL_BAD_MATCH;
break;
 
case 4:
default:
/* Don't put additional version checks here. We don't know that
* there won't be versions > 4.2.
*/
break;
}
} else if (api == EGL_OPENGL_ES_API) {
/* The EGL_KHR_create_context spec says:
*
* "* If an OpenGL ES context is requested and the values for
* attributes EGL_CONTEXT_MAJOR_VERSION_KHR and
* EGL_CONTEXT_MINOR_VERSION_KHR specify an OpenGL ES version that
* is not defined, than an EGL_BAD_MATCH error is generated.
*
* ... Examples of invalid combinations of attributes include:
*
* - Major version < 1 or > 2
* - Major version == 1 and minor version < 0 or > 1
* - Major version == 2 and minor version != 0
*/
if (ctx->ClientMajorVersion < 1 || ctx->ClientMinorVersion < 0)
err = EGL_BAD_MATCH;
 
switch (ctx->ClientMajorVersion) {
case 1:
if (ctx->ClientMinorVersion > 1)
err = EGL_BAD_MATCH;
break;
 
case 2:
if (ctx->ClientMinorVersion > 0)
err = EGL_BAD_MATCH;
break;
 
case 3:
default:
/* Don't put additional version checks here. We don't know that
* there won't be versions > 3.0.
*/
break;
}
}
 
switch (ctx->ResetNotificationStrategy) {
case EGL_NO_RESET_NOTIFICATION_KHR:
case EGL_LOSE_CONTEXT_ON_RESET_KHR:
break;
 
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if ((ctx->Flags & ~(EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR
| EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR
| EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR)) != 0) {
err = EGL_BAD_ATTRIBUTE;
}
 
return err;
}
 
 
/**
* Initialize the given _EGLContext object to defaults and/or the values
* in the attrib_list.
*/
EGLBoolean
_eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
const EGLint *attrib_list)
{
const EGLenum api = eglQueryAPI();
EGLint err;
 
if (api == EGL_NONE) {
_eglError(EGL_BAD_MATCH, "eglCreateContext(no client API)");
return EGL_FALSE;
}
 
_eglInitResource(&ctx->Resource, sizeof(*ctx), dpy);
ctx->ClientAPI = api;
ctx->Config = conf;
ctx->WindowRenderBuffer = EGL_NONE;
ctx->Profile = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
 
ctx->ClientMajorVersion = 1; /* the default, per EGL spec */
ctx->ClientMinorVersion = 0;
ctx->Flags = 0;
ctx->Profile = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
ctx->ResetNotificationStrategy = EGL_NO_RESET_NOTIFICATION_KHR;
 
err = _eglParseContextAttribList(ctx, dpy, attrib_list);
if (err == EGL_SUCCESS && ctx->Config) {
EGLint api_bit;
 
api_bit = _eglGetContextAPIBit(ctx);
if (!(ctx->Config->RenderableType & api_bit)) {
_eglLog(_EGL_DEBUG, "context api is 0x%x while config supports 0x%x",
api_bit, ctx->Config->RenderableType);
err = EGL_BAD_CONFIG;
}
}
if (err != EGL_SUCCESS)
return _eglError(err, "eglCreateContext");
 
return EGL_TRUE;
}
 
 
static EGLint
_eglQueryContextRenderBuffer(_EGLContext *ctx)
{
_EGLSurface *surf = ctx->DrawSurface;
EGLint rb;
 
if (!surf)
return EGL_NONE;
if (surf->Type == EGL_WINDOW_BIT && ctx->WindowRenderBuffer != EGL_NONE)
rb = ctx->WindowRenderBuffer;
else
rb = surf->RenderBuffer;
return rb;
}
 
 
EGLBoolean
_eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c,
EGLint attribute, EGLint *value)
{
(void) drv;
(void) dpy;
 
if (!value)
return _eglError(EGL_BAD_PARAMETER, "eglQueryContext");
 
switch (attribute) {
case EGL_CONFIG_ID:
if (!c->Config)
return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
*value = c->Config->ConfigID;
break;
case EGL_CONTEXT_CLIENT_VERSION:
*value = c->ClientMajorVersion;
break;
case EGL_CONTEXT_CLIENT_TYPE:
*value = c->ClientAPI;
break;
case EGL_RENDER_BUFFER:
*value = _eglQueryContextRenderBuffer(c);
break;
default:
return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
}
 
return EGL_TRUE;
}
 
 
/**
* Bind the context to the thread and return the previous context.
*
* Note that the context may be NULL.
*/
static _EGLContext *
_eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t)
{
EGLint apiIndex;
_EGLContext *oldCtx;
 
apiIndex = (ctx) ?
_eglConvertApiToIndex(ctx->ClientAPI) : t->CurrentAPIIndex;
 
oldCtx = t->CurrentContexts[apiIndex];
if (ctx != oldCtx) {
if (oldCtx)
oldCtx->Binding = NULL;
if (ctx)
ctx->Binding = t;
 
t->CurrentContexts[apiIndex] = ctx;
}
 
return oldCtx;
}
 
 
/**
* Return true if the given context and surfaces can be made current.
*/
static EGLBoolean
_eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
_EGLDisplay *dpy;
EGLint conflict_api;
 
if (_eglIsCurrentThreadDummy())
return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent");
 
/* this is easy */
if (!ctx) {
if (draw || read)
return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
return EGL_TRUE;
}
 
dpy = ctx->Resource.Display;
if (!dpy->Extensions.KHR_surfaceless_context
&& (draw == NULL || read == NULL))
return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
 
/*
* The spec says
*
* "If ctx is current to some other thread, or if either draw or read are
* bound to contexts in another thread, an EGL_BAD_ACCESS error is
* generated."
*
* and
*
* "at most one context may be bound to a particular surface at a given
* time"
*/
if (ctx->Binding && ctx->Binding != t)
return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
if (draw && draw->CurrentContext && draw->CurrentContext != ctx) {
if (draw->CurrentContext->Binding != t ||
draw->CurrentContext->ClientAPI != ctx->ClientAPI)
return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
}
if (read && read->CurrentContext && read->CurrentContext != ctx) {
if (read->CurrentContext->Binding != t ||
read->CurrentContext->ClientAPI != ctx->ClientAPI)
return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
}
 
/* simply require the configs to be equal */
if ((draw && draw->Config != ctx->Config) ||
(read && read->Config != ctx->Config))
return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
 
switch (ctx->ClientAPI) {
/* OpenGL and OpenGL ES are conflicting */
case EGL_OPENGL_ES_API:
conflict_api = EGL_OPENGL_API;
break;
case EGL_OPENGL_API:
conflict_api = EGL_OPENGL_ES_API;
break;
default:
conflict_api = -1;
break;
}
 
if (conflict_api >= 0 && _eglGetAPIContext(conflict_api))
return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
 
return EGL_TRUE;
}
 
 
/**
* Bind the context to the current thread and given surfaces. Return the
* previous bound context and surfaces. The caller should unreference the
* returned context and surfaces.
*
* Making a second call with the resources returned by the first call
* unsurprisingly undoes the first call, except for the resouce reference
* counts.
*/
EGLBoolean
_eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
_EGLContext **old_ctx,
_EGLSurface **old_draw, _EGLSurface **old_read)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
_EGLContext *prev_ctx;
_EGLSurface *prev_draw, *prev_read;
 
if (!_eglCheckMakeCurrent(ctx, draw, read))
return EGL_FALSE;
 
/* increment refcounts before binding */
_eglGetContext(ctx);
_eglGetSurface(draw);
_eglGetSurface(read);
 
/* bind the new context */
prev_ctx = _eglBindContextToThread(ctx, t);
 
/* break previous bindings */
if (prev_ctx) {
prev_draw = prev_ctx->DrawSurface;
prev_read = prev_ctx->ReadSurface;
 
if (prev_draw)
prev_draw->CurrentContext = NULL;
if (prev_read)
prev_read->CurrentContext = NULL;
 
prev_ctx->DrawSurface = NULL;
prev_ctx->ReadSurface = NULL;
}
else {
prev_draw = prev_read = NULL;
}
 
/* establish new bindings */
if (ctx) {
if (draw)
draw->CurrentContext = ctx;
if (read)
read->CurrentContext = ctx;
 
ctx->DrawSurface = draw;
ctx->ReadSurface = read;
}
 
assert(old_ctx && old_draw && old_read);
*old_ctx = prev_ctx;
*old_draw = prev_draw;
*old_read = prev_read;
 
return EGL_TRUE;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglcontext.c.bak
0,0 → 1,618
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldisplay.h"
#include "eglcurrent.h"
#include "eglsurface.h"
#include "egllog.h"
 
 
/**
* Return the API bit (one of EGL_xxx_BIT) of the context.
*/
static EGLint
_eglGetContextAPIBit(_EGLContext *ctx)
{
EGLint bit = 0;
 
switch (ctx->ClientAPI) {
case EGL_OPENGL_ES_API:
switch (ctx->ClientMajorVersion) {
case 1:
bit = EGL_OPENGL_ES_BIT;
break;
case 2:
bit = EGL_OPENGL_ES2_BIT;
break;
case 3:
bit = EGL_OPENGL_ES3_BIT_KHR;
break;
default:
break;
}
break;
case EGL_OPENVG_API:
bit = EGL_OPENVG_BIT;
break;
case EGL_OPENGL_API:
bit = EGL_OPENGL_BIT;
break;
default:
break;
}
 
return bit;
}
 
 
/**
* Parse the list of context attributes and return the proper error code.
*/
static EGLint
_eglParseContextAttribList(_EGLContext *ctx, _EGLDisplay *dpy,
const EGLint *attrib_list)
{
EGLenum api = ctx->ClientAPI;
EGLint i, err = EGL_SUCCESS;
 
if (!attrib_list)
return EGL_SUCCESS;
 
if (api == EGL_OPENVG_API && attrib_list[0] != EGL_NONE) {
_eglLog(_EGL_DEBUG, "bad context attribute 0x%04x", attrib_list[0]);
return EGL_BAD_ATTRIBUTE;
}
 
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
 
switch (attr) {
case EGL_CONTEXT_CLIENT_VERSION:
ctx->ClientMajorVersion = val;
break;
 
case EGL_CONTEXT_MINOR_VERSION_KHR:
if (!dpy->Extensions.KHR_create_context) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->ClientMinorVersion = val;
break;
 
case EGL_CONTEXT_FLAGS_KHR:
if (!dpy->Extensions.KHR_create_context) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
/* The EGL_KHR_create_context spec says:
*
* "Flags are only defined for OpenGL context creation, and
* specifying a flags value other than zero for other types of
* contexts, including OpenGL ES contexts, will generate an
* error."
*/
if (api != EGL_OPENGL_API && val != 0) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->Flags = val;
break;
 
case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
if (!dpy->Extensions.KHR_create_context) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
/* The EGL_KHR_create_context spec says:
*
* "[EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR] is only meaningful for
* OpenGL contexts, and specifying it for other types of
* contexts, including OpenGL ES contexts, will generate an
* error."
*/
if (api != EGL_OPENGL_API) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->Profile = val;
break;
 
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR:
/* The EGL_KHR_create_context spec says:
*
* "[EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR] is only
* meaningful for OpenGL contexts, and specifying it for other
* types of contexts, including OpenGL ES contexts, will generate
* an error."
*/
if (!dpy->Extensions.KHR_create_context
|| api != EGL_OPENGL_API) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->ResetNotificationStrategy = val;
break;
 
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT:
/* The EGL_EXT_create_context_robustness spec says:
*
* "[EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT] is only
* meaningful for OpenGL ES contexts, and specifying it for other
* types of contexts will generate an EGL_BAD_ATTRIBUTE error."
*/
if (!dpy->Extensions.EXT_create_context_robustness
|| api != EGL_OPENGL_ES_API) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->ResetNotificationStrategy = val;
break;
 
case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT:
if (!dpy->Extensions.EXT_create_context_robustness) {
err = EGL_BAD_ATTRIBUTE;
break;
}
 
ctx->Flags = EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
break;
 
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if (err != EGL_SUCCESS) {
_eglLog(_EGL_DEBUG, "bad context attribute 0x%04x", attr);
break;
}
}
 
if (api == EGL_OPENGL_API) {
/* The EGL_KHR_create_context spec says:
*
* "If the requested OpenGL version is less than 3.2,
* EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR is ignored and the
* functionality of the context is determined solely by the
* requested version."
*
* Since the value is ignored, only validate the setting if the version
* is >= 3.2.
*/
if (ctx->ClientMajorVersion >= 4
|| (ctx->ClientMajorVersion == 3 && ctx->ClientMinorVersion >= 2)) {
switch (ctx->Profile) {
case EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR:
case EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR:
break;
 
default:
/* The EGL_KHR_create_context spec says:
*
* "* If an OpenGL context is requested, the requested version
* is greater than 3.2, and the value for attribute
* EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR has no bits set; has
* any bits set other than EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR
* and EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; has
* more than one of these bits set; or if the implementation does
* not support the requested profile, then an EGL_BAD_MATCH error
* is generated."
*/
err = EGL_BAD_MATCH;
break;
}
}
 
/* The EGL_KHR_create_context spec says:
*
* "* If an OpenGL context is requested and the values for
* attributes EGL_CONTEXT_MAJOR_VERSION_KHR and
* EGL_CONTEXT_MINOR_VERSION_KHR, when considered together with
* the value for attribute
* EGL_CONTEXT_FORWARD_COMPATIBLE_BIT_KHR, specify an OpenGL
* version and feature set that are not defined, than an
* EGL_BAD_MATCH error is generated.
*
* ... Thus, examples of invalid combinations of attributes
* include:
*
* - Major version < 1 or > 4
* - Major version == 1 and minor version < 0 or > 5
* - Major version == 2 and minor version < 0 or > 1
* - Major version == 3 and minor version < 0 or > 2
* - Major version == 4 and minor version < 0 or > 2
* - Forward-compatible flag set and major version < 3"
*/
if (ctx->ClientMajorVersion < 1 || ctx->ClientMinorVersion < 0)
err = EGL_BAD_MATCH;
 
switch (ctx->ClientMajorVersion) {
case 1:
if (ctx->ClientMinorVersion > 5
|| (ctx->Flags & EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR) != 0)
err = EGL_BAD_MATCH;
break;
 
case 2:
if (ctx->ClientMinorVersion > 1
|| (ctx->Flags & EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR) != 0)
err = EGL_BAD_MATCH;
break;
 
case 3:
/* Note: The text above is incorrect. There *is* an OpenGL 3.3!
*/
if (ctx->ClientMinorVersion > 3)
err = EGL_BAD_MATCH;
break;
 
case 4:
default:
/* Don't put additional version checks here. We don't know that
* there won't be versions > 4.2.
*/
break;
}
} else if (api == EGL_OPENGL_ES_API) {
/* The EGL_KHR_create_context spec says:
*
* "* If an OpenGL ES context is requested and the values for
* attributes EGL_CONTEXT_MAJOR_VERSION_KHR and
* EGL_CONTEXT_MINOR_VERSION_KHR specify an OpenGL ES version that
* is not defined, than an EGL_BAD_MATCH error is generated.
*
* ... Examples of invalid combinations of attributes include:
*
* - Major version < 1 or > 2
* - Major version == 1 and minor version < 0 or > 1
* - Major version == 2 and minor version != 0
*/
if (ctx->ClientMajorVersion < 1 || ctx->ClientMinorVersion < 0)
err = EGL_BAD_MATCH;
 
switch (ctx->ClientMajorVersion) {
case 1:
if (ctx->ClientMinorVersion > 1)
err = EGL_BAD_MATCH;
break;
 
case 2:
if (ctx->ClientMinorVersion > 0)
err = EGL_BAD_MATCH;
break;
 
case 3:
default:
/* Don't put additional version checks here. We don't know that
* there won't be versions > 3.0.
*/
break;
}
}
 
switch (ctx->ResetNotificationStrategy) {
case EGL_NO_RESET_NOTIFICATION_KHR:
case EGL_LOSE_CONTEXT_ON_RESET_KHR:
break;
 
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if ((ctx->Flags & ~(EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR
| EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR
| EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR)) != 0) {
err = EGL_BAD_ATTRIBUTE;
}
 
return err;
}
 
 
/**
* Initialize the given _EGLContext object to defaults and/or the values
* in the attrib_list.
*/
EGLBoolean
_eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
const EGLint *attrib_list)
{
const EGLenum api = eglQueryAPI();
EGLint err;
 
if (api == EGL_NONE) {
_eglError(EGL_BAD_MATCH, "eglCreateContext(no client API)");
return EGL_FALSE;
}
 
_eglInitResource(&ctx->Resource, sizeof(*ctx), dpy);
ctx->ClientAPI = api;
ctx->Config = conf;
ctx->WindowRenderBuffer = EGL_NONE;
ctx->Profile = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
 
ctx->ClientMajorVersion = 1; /* the default, per EGL spec */
ctx->ClientMinorVersion = 0;
ctx->Flags = 0;
ctx->Profile = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
ctx->ResetNotificationStrategy = EGL_NO_RESET_NOTIFICATION_KHR;
 
err = _eglParseContextAttribList(ctx, dpy, attrib_list);
if (err == EGL_SUCCESS && ctx->Config) {
EGLint api_bit;
 
api_bit = _eglGetContextAPIBit(ctx);
if (!(ctx->Config->RenderableType & api_bit)) {
_eglLog(_EGL_DEBUG, "context api is 0x%x while config supports 0x%x",
api_bit, ctx->Config->RenderableType);
err = EGL_BAD_CONFIG;
}
}
if (err != EGL_SUCCESS)
return _eglError(err, "eglCreateContext");
 
return EGL_TRUE;
}
 
 
static EGLint
_eglQueryContextRenderBuffer(_EGLContext *ctx)
{
_EGLSurface *surf = ctx->DrawSurface;
EGLint rb;
 
if (!surf)
return EGL_NONE;
if (surf->Type == EGL_WINDOW_BIT && ctx->WindowRenderBuffer != EGL_NONE)
rb = ctx->WindowRenderBuffer;
else
rb = surf->RenderBuffer;
return rb;
}
 
 
EGLBoolean
_eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c,
EGLint attribute, EGLint *value)
{
(void) drv;
(void) dpy;
 
if (!value)
return _eglError(EGL_BAD_PARAMETER, "eglQueryContext");
 
switch (attribute) {
case EGL_CONFIG_ID:
if (!c->Config)
return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
*value = c->Config->ConfigID;
break;
case EGL_CONTEXT_CLIENT_VERSION:
*value = c->ClientMajorVersion;
break;
case EGL_CONTEXT_CLIENT_TYPE:
*value = c->ClientAPI;
break;
case EGL_RENDER_BUFFER:
*value = _eglQueryContextRenderBuffer(c);
break;
default:
return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
}
 
return EGL_TRUE;
}
 
 
/**
* Bind the context to the thread and return the previous context.
*
* Note that the context may be NULL.
*/
static _EGLContext *
_eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t)
{
EGLint apiIndex;
_EGLContext *oldCtx;
 
apiIndex = (ctx) ?
_eglConvertApiToIndex(ctx->ClientAPI) : t->CurrentAPIIndex;
 
oldCtx = t->CurrentContexts[apiIndex];
if (ctx != oldCtx) {
if (oldCtx)
oldCtx->Binding = NULL;
if (ctx)
ctx->Binding = t;
 
t->CurrentContexts[apiIndex] = ctx;
}
 
return oldCtx;
}
 
 
/**
* Return true if the given context and surfaces can be made current.
*/
static EGLBoolean
_eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
_EGLDisplay *dpy;
EGLint conflict_api;
 
if (_eglIsCurrentThreadDummy())
return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent");
 
/* this is easy */
if (!ctx) {
if (draw || read)
return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
return EGL_TRUE;
}
 
dpy = ctx->Resource.Display;
if (!dpy->Extensions.KHR_surfaceless_context
&& (draw == NULL || read == NULL))
return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
 
/*
* The spec says
*
* "If ctx is current to some other thread, or if either draw or read are
* bound to contexts in another thread, an EGL_BAD_ACCESS error is
* generated."
*
* and
*
* "at most one context may be bound to a particular surface at a given
* time"
*/
if (ctx->Binding && ctx->Binding != t)
return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
if (draw && draw->CurrentContext && draw->CurrentContext != ctx) {
if (draw->CurrentContext->Binding != t ||
draw->CurrentContext->ClientAPI != ctx->ClientAPI)
return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
}
if (read && read->CurrentContext && read->CurrentContext != ctx) {
if (read->CurrentContext->Binding != t ||
read->CurrentContext->ClientAPI != ctx->ClientAPI)
return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
}
 
/* simply require the configs to be equal */
if ((draw && draw->Config != ctx->Config) ||
(read && read->Config != ctx->Config))
return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
 
switch (ctx->ClientAPI) {
/* OpenGL and OpenGL ES are conflicting */
case EGL_OPENGL_ES_API:
conflict_api = EGL_OPENGL_API;
break;
case EGL_OPENGL_API:
conflict_api = EGL_OPENGL_ES_API;
break;
default:
conflict_api = -1;
break;
}
 
if (conflict_api >= 0 && _eglGetAPIContext(conflict_api))
return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
 
return EGL_TRUE;
}
 
 
/**
* Bind the context to the current thread and given surfaces. Return the
* previous bound context and surfaces. The caller should unreference the
* returned context and surfaces.
*
* Making a second call with the resources returned by the first call
* unsurprisingly undoes the first call, except for the resouce reference
* counts.
*/
EGLBoolean
_eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
_EGLContext **old_ctx,
_EGLSurface **old_draw, _EGLSurface **old_read)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
_EGLContext *prev_ctx;
_EGLSurface *prev_draw, *prev_read;
 
printf("%s\n",__FUNCTION__);
 
if (!_eglCheckMakeCurrent(ctx, draw, read))
return EGL_FALSE;
 
/* increment refcounts before binding */
_eglGetContext(ctx);
_eglGetSurface(draw);
_eglGetSurface(read);
 
/* bind the new context */
prev_ctx = _eglBindContextToThread(ctx, t);
 
/* break previous bindings */
if (prev_ctx) {
prev_draw = prev_ctx->DrawSurface;
prev_read = prev_ctx->ReadSurface;
 
if (prev_draw)
prev_draw->CurrentContext = NULL;
if (prev_read)
prev_read->CurrentContext = NULL;
 
prev_ctx->DrawSurface = NULL;
prev_ctx->ReadSurface = NULL;
}
else {
prev_draw = prev_read = NULL;
}
 
/* establish new bindings */
if (ctx) {
if (draw)
draw->CurrentContext = ctx;
if (read)
read->CurrentContext = ctx;
 
ctx->DrawSurface = draw;
ctx->ReadSurface = read;
}
 
assert(old_ctx && old_draw && old_read);
*old_ctx = prev_ctx;
*old_draw = prev_draw;
*old_read = prev_read;
 
printf("leave %s\n",__FUNCTION__);
 
return EGL_TRUE;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglcontext.h
0,0 → 1,152
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLCONTEXT_INCLUDED
#define EGLCONTEXT_INCLUDED
 
 
#include "egltypedefs.h"
#include "egldisplay.h"
 
 
/**
* "Base" class for device driver contexts.
*/
struct _egl_context
{
/* A context is a display resource */
_EGLResource Resource;
 
/* The bound status of the context */
_EGLThreadInfo *Binding;
_EGLSurface *DrawSurface;
_EGLSurface *ReadSurface;
 
_EGLConfig *Config;
 
EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */
EGLint ClientMajorVersion;
EGLint ClientMinorVersion;
EGLint Flags;
EGLint Profile;
EGLint ResetNotificationStrategy;
 
/* The real render buffer when a window surface is bound */
EGLint WindowRenderBuffer;
};
 
 
PUBLIC EGLBoolean
_eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy,
_EGLConfig *config, const EGLint *attrib_list);
 
 
extern EGLBoolean
_eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
 
 
PUBLIC EGLBoolean
_eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
_EGLContext **old_ctx,
_EGLSurface **old_draw, _EGLSurface **old_read);
 
 
/**
* Increment reference count for the context.
*/
static INLINE _EGLContext *
_eglGetContext(_EGLContext *ctx)
{
if (ctx)
_eglGetResource(&ctx->Resource);
return ctx;
}
 
 
/**
* Decrement reference count for the context.
*/
static INLINE EGLBoolean
_eglPutContext(_EGLContext *ctx)
{
return (ctx) ? _eglPutResource(&ctx->Resource) : EGL_FALSE;
}
 
 
/**
* Link a context to its display and return the handle of the link.
* The handle can be passed to client directly.
*/
static INLINE EGLContext
_eglLinkContext(_EGLContext *ctx)
{
_eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
return (EGLContext) ctx;
}
 
 
/**
* Unlink a linked context from its display.
* Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
*/
static INLINE void
_eglUnlinkContext(_EGLContext *ctx)
{
_eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
}
 
 
/**
* Lookup a handle to find the linked context.
* Return NULL if the handle has no corresponding linked context.
*/
static INLINE _EGLContext *
_eglLookupContext(EGLContext context, _EGLDisplay *dpy)
{
_EGLContext *ctx = (_EGLContext *) context;
if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy))
ctx = NULL;
return ctx;
}
 
 
/**
* Return the handle of a linked context, or EGL_NO_CONTEXT.
*/
static INLINE EGLContext
_eglGetContextHandle(_EGLContext *ctx)
{
_EGLResource *res = (_EGLResource *) ctx;
return (res && _eglIsResourceLinked(res)) ?
(EGLContext) ctx : EGL_NO_CONTEXT;
}
 
 
#endif /* EGLCONTEXT_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglcurrent.c
0,0 → 1,335
/**************************************************************************
*
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include <stdlib.h>
#include <string.h>
#include "egllog.h"
#include "eglmutex.h"
#include "eglcurrent.h"
#include "eglglobals.h"
 
 
/* This should be kept in sync with _eglInitThreadInfo() */
#define _EGL_THREAD_INFO_INITIALIZER \
{ EGL_SUCCESS, { NULL }, 0 }
 
/* a fallback thread info to guarantee that every thread always has one */
static _EGLThreadInfo dummy_thread = _EGL_THREAD_INFO_INITIALIZER;
 
 
#if HAVE_PTHREAD
#include <pthread.h>
 
static _EGL_DECLARE_MUTEX(_egl_TSDMutex);
static EGLBoolean _egl_TSDInitialized;
static pthread_key_t _egl_TSD;
static void (*_egl_FreeTSD)(_EGLThreadInfo *);
 
#ifdef GLX_USE_TLS
static __thread const _EGLThreadInfo *_egl_TLS
__attribute__ ((tls_model("initial-exec")));
#endif
 
static INLINE void _eglSetTSD(const _EGLThreadInfo *t)
{
pthread_setspecific(_egl_TSD, (const void *) t);
#ifdef GLX_USE_TLS
_egl_TLS = t;
#endif
}
 
static INLINE _EGLThreadInfo *_eglGetTSD(void)
{
#ifdef GLX_USE_TLS
return (_EGLThreadInfo *) _egl_TLS;
#else
return (_EGLThreadInfo *) pthread_getspecific(_egl_TSD);
#endif
}
 
static INLINE void _eglFiniTSD(void)
{
_eglLockMutex(&_egl_TSDMutex);
if (_egl_TSDInitialized) {
_EGLThreadInfo *t = _eglGetTSD();
 
_egl_TSDInitialized = EGL_FALSE;
if (t && _egl_FreeTSD)
_egl_FreeTSD((void *) t);
pthread_key_delete(_egl_TSD);
}
_eglUnlockMutex(&_egl_TSDMutex);
}
 
static INLINE EGLBoolean _eglInitTSD(void (*dtor)(_EGLThreadInfo *))
{
if (!_egl_TSDInitialized) {
_eglLockMutex(&_egl_TSDMutex);
 
/* check again after acquiring lock */
if (!_egl_TSDInitialized) {
if (pthread_key_create(&_egl_TSD, (void (*)(void *)) dtor) != 0) {
_eglUnlockMutex(&_egl_TSDMutex);
return EGL_FALSE;
}
_egl_FreeTSD = dtor;
_eglAddAtExitCall(_eglFiniTSD);
_egl_TSDInitialized = EGL_TRUE;
}
 
_eglUnlockMutex(&_egl_TSDMutex);
}
 
return EGL_TRUE;
}
 
#else /* HAVE_PTHREAD */
static const _EGLThreadInfo *_egl_TSD;
static void (*_egl_FreeTSD)(_EGLThreadInfo *);
 
static INLINE void _eglSetTSD(const _EGLThreadInfo *t)
{
_egl_TSD = t;
}
 
static INLINE _EGLThreadInfo *_eglGetTSD(void)
{
return (_EGLThreadInfo *) _egl_TSD;
}
 
static INLINE void _eglFiniTSD(void)
{
if (_egl_FreeTSD && _egl_TSD)
_egl_FreeTSD((_EGLThreadInfo *) _egl_TSD);
}
 
static INLINE EGLBoolean _eglInitTSD(void (*dtor)(_EGLThreadInfo *))
{
if (!_egl_FreeTSD && dtor) {
_egl_FreeTSD = dtor;
_eglAddAtExitCall(_eglFiniTSD);
}
return EGL_TRUE;
}
 
#endif /* !HAVE_PTHREAD */
 
 
static void
_eglInitThreadInfo(_EGLThreadInfo *t)
{
memset(t, 0, sizeof(*t));
t->LastError = EGL_SUCCESS;
/* default, per EGL spec */
t->CurrentAPIIndex = _eglConvertApiToIndex(EGL_OPENGL_ES_API);
}
 
 
/**
* Allocate and init a new _EGLThreadInfo object.
*/
static _EGLThreadInfo *
_eglCreateThreadInfo(void)
{
_EGLThreadInfo *t = calloc(1, sizeof(_EGLThreadInfo));
if (t)
_eglInitThreadInfo(t);
else
t = &dummy_thread;
return t;
}
 
 
/**
* Delete/free a _EGLThreadInfo object.
*/
static void
_eglDestroyThreadInfo(_EGLThreadInfo *t)
{
if (t != &dummy_thread)
free(t);
}
 
 
/**
* Make sure TSD is initialized and return current value.
*/
static INLINE _EGLThreadInfo *
_eglCheckedGetTSD(void)
{
if (_eglInitTSD(&_eglDestroyThreadInfo) != EGL_TRUE) {
_eglLog(_EGL_FATAL, "failed to initialize \"current\" system");
return NULL;
}
 
return _eglGetTSD();
}
 
 
/**
* Return the calling thread's thread info.
* If the calling thread nevers calls this function before, or if its thread
* info was destroyed, a new one is created. This function never returns NULL.
* In the case allocation fails, a dummy one is returned. See also
* _eglIsCurrentThreadDummy.
*/
_EGLThreadInfo *
_eglGetCurrentThread(void)
{
_EGLThreadInfo *t = _eglCheckedGetTSD();
if (!t) {
t = _eglCreateThreadInfo();
_eglSetTSD(t);
}
 
return t;
}
 
 
/**
* Destroy the calling thread's thread info.
*/
void
_eglDestroyCurrentThread(void)
{
_EGLThreadInfo *t = _eglCheckedGetTSD();
if (t) {
_eglDestroyThreadInfo(t);
_eglSetTSD(NULL);
}
}
 
 
/**
* Return true if the calling thread's thread info is dummy.
* A dummy thread info is shared by all threads and should not be modified.
* Functions like eglBindAPI or eglMakeCurrent should check for dummy-ness
* before updating the thread info.
*/
EGLBoolean
_eglIsCurrentThreadDummy(void)
{
_EGLThreadInfo *t = _eglCheckedGetTSD();
return (!t || t == &dummy_thread);
}
 
 
/**
* Return the currently bound context of the given API, or NULL.
*/
PUBLIC _EGLContext *
_eglGetAPIContext(EGLenum api)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
return t->CurrentContexts[_eglConvertApiToIndex(api)];
}
 
 
/**
* Return the currently bound context of the current API, or NULL.
*/
_EGLContext *
_eglGetCurrentContext(void)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
return t->CurrentContexts[t->CurrentAPIIndex];
}
 
 
/**
* Record EGL error code and return EGL_FALSE.
*/
EGLBoolean
_eglError(EGLint errCode, const char *msg)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
 
if (t == &dummy_thread)
return EGL_FALSE;
 
t->LastError = errCode;
 
if (errCode != EGL_SUCCESS) {
const char *s;
 
switch (errCode) {
case EGL_BAD_ACCESS:
s = "EGL_BAD_ACCESS";
break;
case EGL_BAD_ALLOC:
s = "EGL_BAD_ALLOC";
break;
case EGL_BAD_ATTRIBUTE:
s = "EGL_BAD_ATTRIBUTE";
break;
case EGL_BAD_CONFIG:
s = "EGL_BAD_CONFIG";
break;
case EGL_BAD_CONTEXT:
s = "EGL_BAD_CONTEXT";
break;
case EGL_BAD_CURRENT_SURFACE:
s = "EGL_BAD_CURRENT_SURFACE";
break;
case EGL_BAD_DISPLAY:
s = "EGL_BAD_DISPLAY";
break;
case EGL_BAD_MATCH:
s = "EGL_BAD_MATCH";
break;
case EGL_BAD_NATIVE_PIXMAP:
s = "EGL_BAD_NATIVE_PIXMAP";
break;
case EGL_BAD_NATIVE_WINDOW:
s = "EGL_BAD_NATIVE_WINDOW";
break;
case EGL_BAD_PARAMETER:
s = "EGL_BAD_PARAMETER";
break;
case EGL_BAD_SURFACE:
s = "EGL_BAD_SURFACE";
break;
case EGL_NOT_INITIALIZED:
s = "EGL_NOT_INITIALIZED";
break;
#ifdef EGL_MESA_screen_surface
case EGL_BAD_SCREEN_MESA:
s = "EGL_BAD_SCREEN_MESA";
break;
case EGL_BAD_MODE_MESA:
s = "EGL_BAD_MODE_MESA";
break;
#endif
default:
s = "other EGL error";
}
_eglLog(_EGL_DEBUG, "EGL user error 0x%x (%s) in %s\n", errCode, s, msg);
}
 
return EGL_FALSE;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglcurrent.h
0,0 → 1,117
/**************************************************************************
*
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLCURRENT_INCLUDED
#define EGLCURRENT_INCLUDED
 
 
#include "egltypedefs.h"
 
 
#define _EGL_API_ALL_BITS \
(EGL_OPENGL_ES_BIT | \
EGL_OPENVG_BIT | \
EGL_OPENGL_ES2_BIT | \
EGL_OPENGL_ES3_BIT_KHR | \
EGL_OPENGL_BIT)
 
 
#define _EGL_API_FIRST_API EGL_OPENGL_ES_API
#define _EGL_API_LAST_API EGL_OPENGL_API
#define _EGL_API_NUM_APIS (_EGL_API_LAST_API - _EGL_API_FIRST_API + 1)
 
 
/**
* Per-thread info
*/
struct _egl_thread_info
{
EGLint LastError;
_EGLContext *CurrentContexts[_EGL_API_NUM_APIS];
/* use index for fast access to current context */
EGLint CurrentAPIIndex;
};
 
 
/**
* Return true if a client API enum is recognized.
*/
static INLINE EGLBoolean
_eglIsApiValid(EGLenum api)
{
return (api >= _EGL_API_FIRST_API && api <= _EGL_API_LAST_API);
}
 
 
/**
* Convert a client API enum to an index, for use by thread info.
* The client API enum is assumed to be valid.
*/
static INLINE EGLint
_eglConvertApiToIndex(EGLenum api)
{
return api - _EGL_API_FIRST_API;
}
 
 
/**
* Convert an index, used by thread info, to a client API enum.
* The index is assumed to be valid.
*/
static INLINE EGLenum
_eglConvertApiFromIndex(EGLint idx)
{
return _EGL_API_FIRST_API + idx;
}
 
 
PUBLIC _EGLThreadInfo *
_eglGetCurrentThread(void);
 
 
extern void
_eglDestroyCurrentThread(void);
 
 
extern EGLBoolean
_eglIsCurrentThreadDummy(void);
 
 
PUBLIC _EGLContext *
_eglGetAPIContext(EGLenum api);
 
 
PUBLIC _EGLContext *
_eglGetCurrentContext(void);
 
 
PUBLIC EGLBoolean
_eglError(EGLint errCode, const char *msg);
 
 
#endif /* EGLCURRENT_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/egldefines.h
0,0 → 1,45
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Internal EGL defines
*/
 
 
#ifndef EGLDEFINES_INCLUDED
#define EGLDEFINES_INCLUDED
 
 
#define _EGL_MAX_EXTENSIONS_LEN 1000
 
#define _EGL_VENDOR_STRING "Mesa Project"
 
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
 
 
#endif /* EGLDEFINES_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/egldisplay.c
0,0 → 1,393
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Functions related to EGLDisplay.
*/
 
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "eglcontext.h"
#include "eglsurface.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglglobals.h"
#include "eglmutex.h"
#include "egllog.h"
 
/* Includes for _eglNativePlatformDetectNativeDisplay */
#ifdef HAVE_MINCORE
#include <unistd.h>
#include <sys/mman.h>
#endif
#ifdef HAVE_WAYLAND_PLATFORM
#include <wayland-client.h>
#endif
#ifdef HAVE_DRM_PLATFORM
#include <gbm.h>
#endif
#ifdef HAVE_FBDEV_PLATFORM
#include <stdint.h>
#include <sys/types.h>
#include <sys/stat.h>
#endif
 
 
/**
* Map --with-egl-platforms names to platform types.
*/
static const struct {
_EGLPlatformType platform;
const char *name;
} egl_platforms[_EGL_NUM_PLATFORMS] = {
{ _EGL_PLATFORM_DRM, "drm" }
};
 
 
/**
* Return the native platform by parsing EGL_PLATFORM.
*/
static _EGLPlatformType
_eglGetNativePlatformFromEnv(void)
{
_EGLPlatformType plat = _EGL_INVALID_PLATFORM;
const char *plat_name;
EGLint i;
 
plat_name = getenv("EGL_PLATFORM");
/* try deprecated env variable */
if (!plat_name || !plat_name[0])
plat_name = getenv("EGL_DISPLAY");
if (!plat_name || !plat_name[0])
return _EGL_INVALID_PLATFORM;
 
for (i = 0; i < _EGL_NUM_PLATFORMS; i++) {
if (strcmp(egl_platforms[i].name, plat_name) == 0) {
plat = egl_platforms[i].platform;
break;
}
}
 
return plat;
}
 
 
/**
* Perform validity checks on a generic pointer.
*/
static EGLBoolean
_eglPointerIsDereferencable(void *p)
{
#ifdef HAVE_MINCORE
uintptr_t addr = (uintptr_t) p;
unsigned char valid = 0;
const long page_size = getpagesize();
 
if (p == NULL)
return EGL_FALSE;
 
/* align addr to page_size */
addr &= ~(page_size - 1);
 
if (mincore((void *) addr, page_size, &valid) < 0) {
_eglLog(_EGL_DEBUG, "mincore failed: %m");
return EGL_FALSE;
}
 
return (valid & 0x01) == 0x01;
#else
return p != NULL;
#endif
}
 
 
/**
* Try detecting native platform with the help of native display characteristcs.
*/
static _EGLPlatformType
_eglNativePlatformDetectNativeDisplay(EGLNativeDisplayType nativeDisplay)
{
return _EGL_PLATFORM_DRM;
}
 
 
/**
* Return the native platform. It is the platform of the EGL native types.
*/
_EGLPlatformType
_eglGetNativePlatform(EGLNativeDisplayType nativeDisplay)
{
return _EGL_PLATFORM_DRM;
}
 
 
/**
* Finish display management.
*/
void
_eglFiniDisplay(void)
{
_EGLDisplay *dpyList, *dpy;
 
/* atexit function is called with global mutex locked */
dpyList = _eglGlobal.DisplayList;
while (dpyList) {
EGLint i;
 
/* pop list head */
dpy = dpyList;
dpyList = dpyList->Next;
 
for (i = 0; i < _EGL_NUM_RESOURCES; i++) {
if (dpy->ResourceLists[i]) {
_eglLog(_EGL_DEBUG, "Display %p is destroyed with resources", dpy);
break;
}
}
 
free(dpy);
}
_eglGlobal.DisplayList = NULL;
}
 
 
/**
* Find the display corresponding to the specified native display, or create a
* new one.
*/
_EGLDisplay *
_eglFindDisplay(_EGLPlatformType plat, void *plat_dpy)
{
_EGLDisplay *dpy;
 
if (plat == _EGL_INVALID_PLATFORM)
return NULL;
 
_eglLockMutex(_eglGlobal.Mutex);
 
/* search the display list first */
dpy = _eglGlobal.DisplayList;
while (dpy) {
if (dpy->Platform == plat && dpy->PlatformDisplay == plat_dpy)
break;
dpy = dpy->Next;
}
 
/* create a new display */
if (!dpy) {
dpy = calloc(1, sizeof(_EGLDisplay));
if (dpy) {
_eglInitMutex(&dpy->Mutex);
dpy->Platform = plat;
dpy->PlatformDisplay = plat_dpy;
 
/* add to the display list */
dpy->Next = _eglGlobal.DisplayList;
_eglGlobal.DisplayList = dpy;
}
}
 
_eglUnlockMutex(_eglGlobal.Mutex);
 
return dpy;
}
 
 
/**
* Destroy the contexts and surfaces that are linked to the display.
*/
void
_eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *display)
{
_EGLResource *list;
 
list = display->ResourceLists[_EGL_RESOURCE_CONTEXT];
while (list) {
_EGLContext *ctx = (_EGLContext *) list;
list = list->Next;
 
_eglUnlinkContext(ctx);
drv->API.DestroyContext(drv, display, ctx);
}
assert(!display->ResourceLists[_EGL_RESOURCE_CONTEXT]);
 
list = display->ResourceLists[_EGL_RESOURCE_SURFACE];
while (list) {
_EGLSurface *surf = (_EGLSurface *) list;
list = list->Next;
 
_eglUnlinkSurface(surf);
drv->API.DestroySurface(drv, display, surf);
}
assert(!display->ResourceLists[_EGL_RESOURCE_SURFACE]);
}
 
 
/**
* Free all the data hanging of an _EGLDisplay object, but not
* the object itself.
*/
void
_eglCleanupDisplay(_EGLDisplay *disp)
{
if (disp->Configs) {
_eglDestroyArray(disp->Configs, free);
disp->Configs = NULL;
}
 
/* XXX incomplete */
}
 
 
/**
* Return EGL_TRUE if the given handle is a valid handle to a display.
*/
EGLBoolean
_eglCheckDisplayHandle(EGLDisplay dpy)
{
_EGLDisplay *cur;
 
_eglLockMutex(_eglGlobal.Mutex);
cur = _eglGlobal.DisplayList;
while (cur) {
if (cur == (_EGLDisplay *) dpy)
break;
cur = cur->Next;
}
_eglUnlockMutex(_eglGlobal.Mutex);
return (cur != NULL);
}
 
 
/**
* Return EGL_TRUE if the given resource is valid. That is, the display does
* own the resource.
*/
EGLBoolean
_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy)
{
_EGLResource *list = dpy->ResourceLists[type];
 
if (!res)
return EGL_FALSE;
 
while (list) {
if (res == (void *) list) {
assert(list->Display == dpy);
break;
}
list = list->Next;
}
 
return (list != NULL);
}
 
 
/**
* Initialize a display resource.
*/
void
_eglInitResource(_EGLResource *res, EGLint size, _EGLDisplay *dpy)
{
memset(res, 0, size);
res->Display = dpy;
res->RefCount = 1;
}
 
 
/**
* Increment reference count for the resource.
*/
void
_eglGetResource(_EGLResource *res)
{
assert(res && res->RefCount > 0);
/* hopefully a resource is always manipulated with its display locked */
res->RefCount++;
}
 
 
/**
* Decrement reference count for the resource.
*/
EGLBoolean
_eglPutResource(_EGLResource *res)
{
assert(res && res->RefCount > 0);
res->RefCount--;
return (!res->RefCount);
}
 
 
/**
* Link a resource to its display.
*/
void
_eglLinkResource(_EGLResource *res, _EGLResourceType type)
{
assert(res->Display);
 
res->IsLinked = EGL_TRUE;
res->Next = res->Display->ResourceLists[type];
res->Display->ResourceLists[type] = res;
_eglGetResource(res);
}
 
 
/**
* Unlink a linked resource from its display.
*/
void
_eglUnlinkResource(_EGLResource *res, _EGLResourceType type)
{
_EGLResource *prev;
 
prev = res->Display->ResourceLists[type];
if (prev != res) {
while (prev) {
if (prev->Next == res)
break;
prev = prev->Next;
}
assert(prev);
prev->Next = res->Next;
}
else {
res->Display->ResourceLists[type] = res->Next;
}
 
res->Next = NULL;
res->IsLinked = EGL_FALSE;
_eglPutResource(res);
 
/* We always unlink before destroy. The driver still owns a reference */
assert(res->RefCount);
}
/contrib/sdk/sources/Mesa/src/egl/main/egldisplay.c.bak
0,0 → 1,395
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Functions related to EGLDisplay.
*/
 
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "eglcontext.h"
#include "eglsurface.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglglobals.h"
#include "eglmutex.h"
#include "egllog.h"
 
/* Includes for _eglNativePlatformDetectNativeDisplay */
#ifdef HAVE_MINCORE
#include <unistd.h>
#include <sys/mman.h>
#endif
#ifdef HAVE_WAYLAND_PLATFORM
#include <wayland-client.h>
#endif
#ifdef HAVE_DRM_PLATFORM
#include <gbm.h>
#endif
#ifdef HAVE_FBDEV_PLATFORM
#include <stdint.h>
#include <sys/types.h>
#include <sys/stat.h>
#endif
 
 
/**
* Map --with-egl-platforms names to platform types.
*/
static const struct {
_EGLPlatformType platform;
const char *name;
} egl_platforms[_EGL_NUM_PLATFORMS] = {
{ _EGL_PLATFORM_DRM, "drm" }
};
 
 
/**
* Return the native platform by parsing EGL_PLATFORM.
*/
static _EGLPlatformType
_eglGetNativePlatformFromEnv(void)
{
_EGLPlatformType plat = _EGL_INVALID_PLATFORM;
const char *plat_name;
EGLint i;
 
plat_name = getenv("EGL_PLATFORM");
/* try deprecated env variable */
if (!plat_name || !plat_name[0])
plat_name = getenv("EGL_DISPLAY");
if (!plat_name || !plat_name[0])
return _EGL_INVALID_PLATFORM;
 
for (i = 0; i < _EGL_NUM_PLATFORMS; i++) {
if (strcmp(egl_platforms[i].name, plat_name) == 0) {
plat = egl_platforms[i].platform;
break;
}
}
 
return plat;
}
 
 
/**
* Perform validity checks on a generic pointer.
*/
static EGLBoolean
_eglPointerIsDereferencable(void *p)
{
#ifdef HAVE_MINCORE
uintptr_t addr = (uintptr_t) p;
unsigned char valid = 0;
const long page_size = getpagesize();
 
if (p == NULL)
return EGL_FALSE;
 
/* align addr to page_size */
addr &= ~(page_size - 1);
 
if (mincore((void *) addr, page_size, &valid) < 0) {
_eglLog(_EGL_DEBUG, "mincore failed: %m");
return EGL_FALSE;
}
 
return (valid & 0x01) == 0x01;
#else
return p != NULL;
#endif
}
 
 
/**
* Try detecting native platform with the help of native display characteristcs.
*/
static _EGLPlatformType
_eglNativePlatformDetectNativeDisplay(EGLNativeDisplayType nativeDisplay)
{
return _EGL_PLATFORM_DRM;
}
 
 
/**
* Return the native platform. It is the platform of the EGL native types.
*/
_EGLPlatformType
_eglGetNativePlatform(EGLNativeDisplayType nativeDisplay)
{
return _EGL_PLATFORM_DRM;
}
 
 
/**
* Finish display management.
*/
void
_eglFiniDisplay(void)
{
_EGLDisplay *dpyList, *dpy;
 
/* atexit function is called with global mutex locked */
dpyList = _eglGlobal.DisplayList;
while (dpyList) {
EGLint i;
 
/* pop list head */
dpy = dpyList;
dpyList = dpyList->Next;
 
for (i = 0; i < _EGL_NUM_RESOURCES; i++) {
if (dpy->ResourceLists[i]) {
_eglLog(_EGL_DEBUG, "Display %p is destroyed with resources", dpy);
break;
}
}
 
free(dpy);
}
_eglGlobal.DisplayList = NULL;
}
 
 
/**
* Find the display corresponding to the specified native display, or create a
* new one.
*/
_EGLDisplay *
_eglFindDisplay(_EGLPlatformType plat, void *plat_dpy)
{
_EGLDisplay *dpy;
 
if (plat == _EGL_INVALID_PLATFORM)
return NULL;
 
_eglLockMutex(_eglGlobal.Mutex);
 
/* search the display list first */
dpy = _eglGlobal.DisplayList;
while (dpy) {
if (dpy->Platform == plat && dpy->PlatformDisplay == plat_dpy)
break;
dpy = dpy->Next;
}
 
/* create a new display */
if (!dpy) {
dpy = calloc(1, sizeof(_EGLDisplay));
if (dpy) {
_eglInitMutex(&dpy->Mutex);
dpy->Platform = plat;
dpy->PlatformDisplay = plat_dpy;
 
/* add to the display list */
dpy->Next = _eglGlobal.DisplayList;
_eglGlobal.DisplayList = dpy;
}
}
 
_eglUnlockMutex(_eglGlobal.Mutex);
 
return dpy;
}
 
 
/**
* Destroy the contexts and surfaces that are linked to the display.
*/
void
_eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *display)
{
_EGLResource *list;
 
list = display->ResourceLists[_EGL_RESOURCE_CONTEXT];
while (list) {
_EGLContext *ctx = (_EGLContext *) list;
list = list->Next;
 
_eglUnlinkContext(ctx);
drv->API.DestroyContext(drv, display, ctx);
}
assert(!display->ResourceLists[_EGL_RESOURCE_CONTEXT]);
 
list = display->ResourceLists[_EGL_RESOURCE_SURFACE];
while (list) {
_EGLSurface *surf = (_EGLSurface *) list;
list = list->Next;
 
_eglUnlinkSurface(surf);
drv->API.DestroySurface(drv, display, surf);
}
assert(!display->ResourceLists[_EGL_RESOURCE_SURFACE]);
}
 
 
/**
* Free all the data hanging of an _EGLDisplay object, but not
* the object itself.
*/
void
_eglCleanupDisplay(_EGLDisplay *disp)
{
if (disp->Configs) {
_eglDestroyArray(disp->Configs, free);
disp->Configs = NULL;
}
 
/* XXX incomplete */
}
 
 
/**
* Return EGL_TRUE if the given handle is a valid handle to a display.
*/
EGLBoolean
_eglCheckDisplayHandle(EGLDisplay dpy)
{
_EGLDisplay *cur;
 
_eglLockMutex(_eglGlobal.Mutex);
cur = _eglGlobal.DisplayList;
while (cur) {
if (cur == (_EGLDisplay *) dpy)
break;
cur = cur->Next;
}
_eglUnlockMutex(_eglGlobal.Mutex);
return (cur != NULL);
}
 
 
/**
* Return EGL_TRUE if the given resource is valid. That is, the display does
* own the resource.
*/
EGLBoolean
_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy)
{
_EGLResource *list = dpy->ResourceLists[type];
 
if (!res)
return EGL_FALSE;
 
while (list) {
if (res == (void *) list) {
assert(list->Display == dpy);
break;
}
list = list->Next;
}
 
return (list != NULL);
}
 
 
/**
* Initialize a display resource.
*/
void
_eglInitResource(_EGLResource *res, EGLint size, _EGLDisplay *dpy)
{
memset(res, 0, size);
res->Display = dpy;
res->RefCount = 1;
}
 
 
/**
* Increment reference count for the resource.
*/
void
_eglGetResource(_EGLResource *res)
{
assert(res && res->RefCount > 0);
/* hopefully a resource is always manipulated with its display locked */
res->RefCount++;
}
 
 
/**
* Decrement reference count for the resource.
*/
EGLBoolean
_eglPutResource(_EGLResource *res)
{
assert(res && res->RefCount > 0);
res->RefCount--;
return (!res->RefCount);
}
 
 
/**
* Link a resource to its display.
*/
void
_eglLinkResource(_EGLResource *res, _EGLResourceType type)
{
assert(res->Display);
 
printf("%s Resource: %p\n", __FUNCTION__, res);
 
res->IsLinked = EGL_TRUE;
res->Next = res->Display->ResourceLists[type];
res->Display->ResourceLists[type] = res;
_eglGetResource(res);
}
 
 
/**
* Unlink a linked resource from its display.
*/
void
_eglUnlinkResource(_EGLResource *res, _EGLResourceType type)
{
_EGLResource *prev;
 
prev = res->Display->ResourceLists[type];
if (prev != res) {
while (prev) {
if (prev->Next == res)
break;
prev = prev->Next;
}
assert(prev);
prev->Next = res->Next;
}
else {
res->Display->ResourceLists[type] = res->Next;
}
 
res->Next = NULL;
res->IsLinked = EGL_FALSE;
_eglPutResource(res);
 
/* We always unlink before destroy. The driver still owns a reference */
assert(res->RefCount);
}
/contrib/sdk/sources/Mesa/src/egl/main/egldisplay.h
0,0 → 1,237
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLDISPLAY_INCLUDED
#define EGLDISPLAY_INCLUDED
 
 
#include "egltypedefs.h"
#include "egldefines.h"
#include "eglmutex.h"
#include "eglarray.h"
 
 
enum _egl_platform_type {
_EGL_PLATFORM_DRM,
 
_EGL_NUM_PLATFORMS,
_EGL_INVALID_PLATFORM = -1
};
typedef enum _egl_platform_type _EGLPlatformType;
 
 
enum _egl_resource_type {
_EGL_RESOURCE_CONTEXT,
_EGL_RESOURCE_SURFACE,
_EGL_RESOURCE_IMAGE,
_EGL_RESOURCE_SYNC,
 
_EGL_NUM_RESOURCES
};
/* this cannot and need not go into egltypedefs.h */
typedef enum _egl_resource_type _EGLResourceType;
 
 
/**
* A resource of a display.
*/
struct _egl_resource
{
/* which display the resource belongs to */
_EGLDisplay *Display;
EGLBoolean IsLinked;
EGLint RefCount;
 
/* used to link resources of the same type */
_EGLResource *Next;
};
 
 
/**
* Optional EGL extensions info.
*/
struct _egl_extensions
{
EGLBoolean MESA_screen_surface;
EGLBoolean MESA_copy_context;
EGLBoolean MESA_drm_display;
EGLBoolean MESA_drm_image;
 
EGLBoolean WL_bind_wayland_display;
 
EGLBoolean KHR_image_base;
EGLBoolean KHR_image_pixmap;
EGLBoolean KHR_vg_parent_image;
EGLBoolean KHR_gl_texture_2D_image;
EGLBoolean KHR_gl_texture_cubemap_image;
EGLBoolean KHR_gl_texture_3D_image;
EGLBoolean KHR_gl_renderbuffer_image;
 
EGLBoolean KHR_reusable_sync;
EGLBoolean KHR_fence_sync;
 
EGLBoolean KHR_surfaceless_context;
EGLBoolean KHR_create_context;
 
EGLBoolean NOK_swap_region;
EGLBoolean NOK_texture_from_pixmap;
 
EGLBoolean ANDROID_image_native_buffer;
 
EGLBoolean NV_post_sub_buffer;
 
EGLBoolean EXT_create_context_robustness;
EGLBoolean EXT_buffer_age;
EGLBoolean EXT_swap_buffers_with_damage;
};
 
 
struct _egl_display
{
/* used to link displays */
_EGLDisplay *Next;
 
_EGLMutex Mutex;
 
_EGLPlatformType Platform; /**< The type of the platform display */
void *PlatformDisplay; /**< A pointer to the platform display */
 
_EGLDriver *Driver; /**< Matched driver of the display */
EGLBoolean Initialized; /**< True if the display is initialized */
 
/* options that affect how the driver initializes the display */
struct {
EGLBoolean TestOnly; /**< Driver should not set fields when true */
EGLBoolean UseFallback; /**< Use fallback driver (sw or less features) */
} Options;
 
/* these fields are set by the driver during init */
void *DriverData; /**< Driver private data */
EGLint VersionMajor; /**< EGL major version */
EGLint VersionMinor; /**< EGL minor version */
EGLint ClientAPIs; /**< Bitmask of APIs supported (EGL_xxx_BIT) */
_EGLExtensions Extensions; /**< Extensions supported */
 
/* these fields are derived from above */
char VersionString[1000]; /**< EGL_VERSION */
char ClientAPIsString[1000]; /**< EGL_CLIENT_APIS */
char ExtensionsString[_EGL_MAX_EXTENSIONS_LEN]; /**< EGL_EXTENSIONS */
 
_EGLArray *Screens;
_EGLArray *Configs;
 
/* lists of resources */
_EGLResource *ResourceLists[_EGL_NUM_RESOURCES];
};
 
 
extern _EGLPlatformType
_eglGetNativePlatform(EGLNativeDisplayType nativeDisplay);
 
 
extern void
_eglFiniDisplay(void);
 
 
extern _EGLDisplay *
_eglFindDisplay(_EGLPlatformType plat, void *plat_dpy);
 
 
PUBLIC void
_eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *dpy);
 
 
PUBLIC void
_eglCleanupDisplay(_EGLDisplay *disp);
 
 
extern EGLBoolean
_eglCheckDisplayHandle(EGLDisplay dpy);
 
 
PUBLIC EGLBoolean
_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy);
 
 
/**
* Lookup a handle to find the linked display.
* Return NULL if the handle has no corresponding linked display.
*/
static INLINE _EGLDisplay *
_eglLookupDisplay(EGLDisplay display)
{
_EGLDisplay *dpy = (_EGLDisplay *) display;
if (!_eglCheckDisplayHandle(display))
dpy = NULL;
return dpy;
}
 
 
/**
* Return the handle of a linked display, or EGL_NO_DISPLAY.
*/
static INLINE EGLDisplay
_eglGetDisplayHandle(_EGLDisplay *dpy)
{
return (EGLDisplay) ((dpy) ? dpy : EGL_NO_DISPLAY);
}
 
 
extern void
_eglInitResource(_EGLResource *res, EGLint size, _EGLDisplay *dpy);
 
 
PUBLIC void
_eglGetResource(_EGLResource *res);
 
 
PUBLIC EGLBoolean
_eglPutResource(_EGLResource *res);
 
 
extern void
_eglLinkResource(_EGLResource *res, _EGLResourceType type);
 
 
extern void
_eglUnlinkResource(_EGLResource *res, _EGLResourceType type);
 
 
/**
* Return true if the resource is linked.
*/
static INLINE EGLBoolean
_eglIsResourceLinked(_EGLResource *res)
{
return res->IsLinked;
}
 
 
#endif /* EGLDISPLAY_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/egldriver.c
0,0 → 1,690
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Functions for choosing and opening/loading device drivers.
*/
 
 
#include <assert.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
 
#include "eglstring.h"
#include "egldefines.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "egllog.h"
#include "eglmutex.h"
 
typedef unsigned int lib_handle;
 
lib_handle load_library(const char *name);
void *get_proc_address(lib_handle lib, char *proc_name);
 
 
typedef struct _egl_module {
char *Path;
_EGLMain_t BuiltIn;
void *Handle;
_EGLDriver *Driver;
} _EGLModule;
 
static _EGL_DECLARE_MUTEX(_eglModuleMutex);
static _EGLArray *_eglModules;
 
const struct {
const char *name;
_EGLMain_t main;
} _eglBuiltInDrivers[] = {
#ifdef _EGL_BUILT_IN_DRIVER_GALLIUM
{ "egl_gallium", _eglBuiltInDriverGALLIUM },
#endif
#ifdef _EGL_BUILT_IN_DRIVER_DRI2
{ "egl_dri2", _eglBuiltInDriverDRI2 },
#endif
#ifdef _EGL_BUILT_IN_DRIVER_GLX
{ "egl_glx", _eglBuiltInDriverGLX },
#endif
{ NULL, NULL }
};
 
/**
* Wrappers for dlopen/dlclose()
*/
#if defined(_EGL_OS_WINDOWS)
 
 
typedef HMODULE lib_handle;
 
static HMODULE
open_library(const char *filename)
{
return LoadLibrary(filename);
}
 
static void
close_library(HMODULE lib)
{
FreeLibrary(lib);
}
 
 
static const char *
library_suffix(void)
{
return ".dll";
}
 
 
#elif defined(_EGL_OS_UNIX)
 
 
typedef void * lib_handle;
 
static void *
open_library(const char *filename)
{
return dlopen(filename, RTLD_LAZY);
}
 
static void
close_library(void *lib)
{
dlclose(lib);
}
 
 
static const char *
library_suffix(void)
{
return ".so";
}
 
 
#endif
 
 
/**
* Open the named driver and find its bootstrap function: _eglMain().
*/
static _EGLMain_t
_eglOpenLibrary(const char *driverPath, lib_handle *handle)
{
lib_handle lib;
_EGLMain_t mainFunc = NULL;
const char *error = "unknown error";
 
assert(driverPath);
 
_eglLog(_EGL_DEBUG, "dlopen(%s)", driverPath);
lib = load_library(driverPath);
if (!lib) {
_eglLog(_EGL_WARNING, "Could not open driver %s (%s)",
driverPath, error);
return NULL;
}
 
mainFunc = (_EGLMain_t) get_proc_address(lib, "_eglMain");
 
if (!mainFunc) {
_eglLog(_EGL_WARNING, "_eglMain not found in %s (%s)",
driverPath, error);
return NULL;
}
 
*handle = lib;
return mainFunc;
}
 
 
/**
* Load a module and create the driver object.
*/
static EGLBoolean
_eglLoadModule(_EGLModule *mod)
{
_EGLMain_t mainFunc;
lib_handle lib;
_EGLDriver *drv;
 
if (mod->Driver)
return EGL_TRUE;
 
if (mod->BuiltIn) {
lib = (lib_handle) NULL;
mainFunc = mod->BuiltIn;
}
else {
mainFunc = _eglOpenLibrary(mod->Path, &lib);
if (!mainFunc)
return EGL_FALSE;
}
 
drv = mainFunc(NULL);
if (!drv) {
return EGL_FALSE;
}
 
if (!drv->Name) {
_eglLog(_EGL_WARNING, "Driver loaded from %s has no name", mod->Path);
drv->Name = "UNNAMED";
}
 
mod->Handle = (void *) lib;
mod->Driver = drv;
 
return EGL_TRUE;
}
 
 
/**
* Unload a module.
*/
static void
_eglUnloadModule(_EGLModule *mod)
{
#if defined(_EGL_OS_UNIX)
/* destroy the driver */
if (mod->Driver && mod->Driver->Unload)
mod->Driver->Unload(mod->Driver);
 
/*
* XXX At this point (atexit), the module might be the last reference to
* libEGL. Closing the module might unmap libEGL and give problems.
*/
#if 0
if (mod->Handle)
close_library(mod->Handle);
#endif
#elif defined(_EGL_OS_WINDOWS)
/* XXX Windows unloads DLLs before atexit */
#endif
 
mod->Driver = NULL;
mod->Handle = NULL;
}
 
 
/**
* Add a module to the module array.
*/
static _EGLModule *
_eglAddModule(const char *path)
{
_EGLModule *mod;
EGLint i;
 
if (!_eglModules) {
_eglModules = _eglCreateArray("Module", 8);
if (!_eglModules)
return NULL;
}
 
/* find duplicates */
for (i = 0; i < _eglModules->Size; i++) {
mod = _eglModules->Elements[i];
if (strcmp(mod->Path, path) == 0)
return mod;
}
 
/* allocate a new one */
mod = calloc(1, sizeof(*mod));
if (mod) {
mod->Path = _eglstrdup(path);
if (!mod->Path) {
free(mod);
mod = NULL;
}
}
if (mod) {
_eglAppendArray(_eglModules, (void *) mod);
_eglLog(_EGL_DEBUG, "added %s to module array", mod->Path);
}
 
return mod;
}
 
 
/**
* Free a module.
*/
static void
_eglFreeModule(void *module)
{
_EGLModule *mod = (_EGLModule *) module;
 
_eglUnloadModule(mod);
free(mod->Path);
free(mod);
}
 
#if 0
/**
* A loader function for use with _eglPreloadForEach. The loader data is the
* filename of the driver. This function stops on the first valid driver.
*/
static EGLBoolean
_eglLoaderFile(const char *dir, size_t len, void *loader_data)
{
char path[1024];
const char *filename = (const char *) loader_data;
size_t flen = strlen(filename);
 
/* make a full path */
if (len + flen + 2 > sizeof(path))
return EGL_TRUE;
if (len) {
memcpy(path, dir, len);
path[len++] = '/';
}
memcpy(path + len, filename, flen);
len += flen;
path[len] = '\0';
 
if (library_suffix()) {
const char *suffix = library_suffix();
size_t slen = strlen(suffix);
const char *p;
EGLBoolean need_suffix;
 
p = filename + flen - slen;
need_suffix = (p < filename || strcmp(p, suffix) != 0);
if (need_suffix) {
/* overflow */
if (len + slen + 1 > sizeof(path))
return EGL_TRUE;
strcpy(path + len, suffix);
}
}
 
#if defined(_EGL_OS_UNIX)
/* check if the file exists */
if (access(path, F_OK))
return EGL_TRUE;
#endif
 
_eglAddModule(path);
 
return EGL_TRUE;
}
 
 
/**
* Run the callback function on each driver directory.
*
* The process may end prematurely if the callback function returns false.
*/
static void
_eglPreloadForEach(const char *search_path,
EGLBoolean (*loader)(const char *, size_t, void *),
void *loader_data)
{
const char *cur, *next;
size_t len;
 
cur = search_path;
while (cur) {
next = strchr(cur, ':');
len = (next) ? next - cur : strlen(cur);
 
if (!loader(cur, len, loader_data))
break;
 
cur = (next) ? next + 1 : NULL;
}
}
 
 
/**
* Return a list of colon-separated driver directories.
*/
static const char *
_eglGetSearchPath(void)
{
static char search_path[1024];
 
#if defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS)
if (search_path[0] == '\0') {
char *buf = search_path;
size_t len = sizeof(search_path);
EGLBoolean use_env;
char dir_sep;
int ret;
 
#if defined(_EGL_OS_UNIX)
use_env = (geteuid() == getuid() && getegid() == getgid());
dir_sep = '/';
#else
use_env = EGL_TRUE;
dir_sep = '\\';
#endif
 
if (use_env) {
char *p;
 
/* extract the dirname from EGL_DRIVER */
p = getenv("EGL_DRIVER");
if (p && strchr(p, dir_sep)) {
ret = _eglsnprintf(buf, len, "%s", p);
if (ret > 0 && ret < len) {
p = strrchr(buf, dir_sep);
*p++ = ':';
 
len -= p - buf;
buf = p;
}
}
 
/* append EGL_DRIVERS_PATH */
p = getenv("EGL_DRIVERS_PATH");
if (p) {
ret = _eglsnprintf(buf, len, "%s:", p);
if (ret > 0 && ret < len) {
buf += ret;
len -= ret;
}
}
}
else {
_eglLog(_EGL_DEBUG,
"ignore EGL_DRIVERS_PATH for setuid/setgid binaries");
}
 
ret = _eglsnprintf(buf, len, "%s", _EGL_DRIVER_SEARCH_DIR);
if (ret < 0 || ret >= len)
search_path[0] = '\0';
 
_eglLog(_EGL_DEBUG, "EGL search path is %s", search_path);
}
#endif /* defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS) */
 
return search_path;
}
 
 
/**
* Add the user driver to the module array.
*
* The user driver is specified by EGL_DRIVER.
*/
static EGLBoolean
_eglAddUserDriver(void)
{
const char *search_path = _eglGetSearchPath();
char *env;
size_t name_len = 0;
 
env = getenv("EGL_DRIVER");
#if defined(_EGL_OS_UNIX)
if (env && strchr(env, '/')) {
search_path = "";
if ((geteuid() != getuid() || getegid() != getgid())) {
_eglLog(_EGL_DEBUG,
"ignore EGL_DRIVER for setuid/setgid binaries");
env = NULL;
}
}
else if (env) {
char *suffix = strchr(env, '.');
name_len = (suffix) ? suffix - env : strlen(env);
}
#else
if (env)
name_len = strlen(env);
#endif /* _EGL_OS_UNIX */
 
/*
* Try built-in drivers first if we know the driver name. This makes sure
* we do not load the outdated external driver that is still on the
* filesystem.
*/
if (name_len) {
_EGLModule *mod;
EGLint i;
 
for (i = 0; _eglBuiltInDrivers[i].name; i++) {
if (strlen(_eglBuiltInDrivers[i].name) == name_len &&
!strncmp(_eglBuiltInDrivers[i].name, env, name_len)) {
mod = _eglAddModule(env);
if (mod)
mod->BuiltIn = _eglBuiltInDrivers[i].main;
 
return EGL_TRUE;
}
}
}
 
/* otherwise, treat env as a path */
if (env) {
_eglPreloadForEach(search_path, _eglLoaderFile, (void *) env);
 
return EGL_TRUE;
}
 
return EGL_FALSE;
}
 
 
/**
* Add egl_gallium to the module array.
*/
static void
_eglAddGalliumDriver(void)
{
#ifndef _EGL_BUILT_IN_DRIVER_GALLIUM
void *external = (void *) "egl_gallium";
_eglPreloadForEach(_eglGetSearchPath(), _eglLoaderFile, external);
#endif
}
#endif
 
 
/**
* Add built-in drivers to the module array.
*/
static void
_eglAddBuiltInDrivers(void)
{
_EGLModule *mod;
EGLint i;
 
for (i = 0; _eglBuiltInDrivers[i].name; i++) {
mod = _eglAddModule(_eglBuiltInDrivers[i].name);
if (mod)
mod->BuiltIn = _eglBuiltInDrivers[i].main;
}
}
 
 
/**
* Add drivers to the module array. Drivers will be loaded as they are matched
* to displays.
*/
static EGLBoolean
_eglAddDrivers(void)
{
if (_eglModules)
return EGL_TRUE;
 
// if (!_eglAddUserDriver()) {
/*
* Add other drivers only when EGL_DRIVER is not set. The order here
* decides the priorities.
*/
// _eglAddGalliumDriver();
_eglAddBuiltInDrivers();
// }
 
return (_eglModules != NULL);
}
 
 
/**
* A helper function for _eglMatchDriver. It finds the first driver that can
* initialize the display and return.
*/
static _EGLDriver *
_eglMatchAndInitialize(_EGLDisplay *dpy)
{
_EGLDriver *drv = NULL;
EGLint i = 0;
 
if (!_eglAddDrivers()) {
_eglLog(_EGL_WARNING, "failed to find any driver");
return NULL;
}
 
if (dpy->Driver) {
drv = dpy->Driver;
/* no re-matching? */
if (!drv->API.Initialize(drv, dpy))
drv = NULL;
return drv;
}
 
while (i < _eglModules->Size) {
_EGLModule *mod = (_EGLModule *) _eglModules->Elements[i];
 
if (!_eglLoadModule(mod)) {
/* remove invalid modules */
_eglEraseArray(_eglModules, i, _eglFreeModule);
continue;
}
 
if (mod->Driver->API.Initialize(mod->Driver, dpy)) {
drv = mod->Driver;
break;
}
else {
i++;
}
}
 
return drv;
}
 
 
/**
* Match a display to a driver. The display is initialized unless test_only is
* true. The matching is done by finding the first driver that can initialize
* the display.
*/
_EGLDriver *
_eglMatchDriver(_EGLDisplay *dpy, EGLBoolean test_only)
{
_EGLDriver *best_drv;
 
assert(!dpy->Initialized);
 
_eglLockMutex(&_eglModuleMutex);
 
/* set options */
dpy->Options.TestOnly = test_only;
dpy->Options.UseFallback = EGL_FALSE;
 
best_drv = _eglMatchAndInitialize(dpy);
if (!best_drv) {
dpy->Options.UseFallback = EGL_TRUE;
best_drv = _eglMatchAndInitialize(dpy);
}
 
_eglUnlockMutex(&_eglModuleMutex);
 
if (best_drv) {
_eglLog(_EGL_DEBUG, "the best driver is %s%s",
best_drv->Name, (test_only) ? " (test only) " : "");
if (!test_only) {
dpy->Driver = best_drv;
dpy->Initialized = EGL_TRUE;
}
}
 
return best_drv;
}
 
 
__eglMustCastToProperFunctionPointerType
_eglGetDriverProc(const char *procname)
{
EGLint i;
_EGLProc proc = NULL;
 
if (!_eglModules) {
/* load the driver for the default display */
EGLDisplay egldpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
_EGLDisplay *dpy = _eglLookupDisplay(egldpy);
if (!dpy || !_eglMatchDriver(dpy, EGL_TRUE))
return NULL;
}
 
for (i = 0; i < _eglModules->Size; i++) {
_EGLModule *mod = (_EGLModule *) _eglModules->Elements[i];
 
if (!mod->Driver)
break;
proc = mod->Driver->API.GetProcAddress(mod->Driver, procname);
if (proc)
break;
}
 
return proc;
}
 
 
/**
* Unload all drivers.
*/
void
_eglUnloadDrivers(void)
{
/* this is called at atexit time */
if (_eglModules) {
_eglDestroyArray(_eglModules, _eglFreeModule);
_eglModules = NULL;
}
}
 
#if 0
/**
* Invoke a callback function on each EGL search path.
*
* The first argument of the callback function is the name of the search path.
* The second argument is the length of the name.
*/
void
_eglSearchPathForEach(EGLBoolean (*callback)(const char *, size_t, void *),
void *callback_data)
{
const char *search_path = _eglGetSearchPath();
_eglPreloadForEach(search_path, callback, callback_data);
}
#endif
/contrib/sdk/sources/Mesa/src/egl/main/egldriver.c.bak
0,0 → 1,689
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Functions for choosing and opening/loading device drivers.
*/
 
 
#include <assert.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
 
#include "eglstring.h"
#include "egldefines.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "egllog.h"
#include "eglmutex.h"
 
typedef unsigned int lib_handle;
 
lib_handle load_library(const char *name);
void *get_proc_address(lib_handle lib, char *proc_name);
 
 
typedef struct _egl_module {
char *Path;
_EGLMain_t BuiltIn;
void *Handle;
_EGLDriver *Driver;
} _EGLModule;
 
static _EGL_DECLARE_MUTEX(_eglModuleMutex);
static _EGLArray *_eglModules;
 
const struct {
const char *name;
_EGLMain_t main;
} _eglBuiltInDrivers[] = {
#ifdef _EGL_BUILT_IN_DRIVER_GALLIUM
{ "egl_gallium", _eglBuiltInDriverGALLIUM },
#endif
#ifdef _EGL_BUILT_IN_DRIVER_DRI2
{ "egl_dri2", _eglBuiltInDriverDRI2 },
#endif
#ifdef _EGL_BUILT_IN_DRIVER_GLX
{ "egl_glx", _eglBuiltInDriverGLX },
#endif
{ NULL, NULL }
};
 
/**
* Wrappers for dlopen/dlclose()
*/
#if defined(_EGL_OS_WINDOWS)
 
 
typedef HMODULE lib_handle;
 
static HMODULE
open_library(const char *filename)
{
return LoadLibrary(filename);
}
 
static void
close_library(HMODULE lib)
{
FreeLibrary(lib);
}
 
 
static const char *
library_suffix(void)
{
return ".dll";
}
 
 
#elif defined(_EGL_OS_UNIX)
 
 
typedef void * lib_handle;
 
static void *
open_library(const char *filename)
{
return dlopen(filename, RTLD_LAZY);
}
 
static void
close_library(void *lib)
{
dlclose(lib);
}
 
 
static const char *
library_suffix(void)
{
return ".so";
}
 
 
#endif
 
/**
* Open the named driver and find its bootstrap function: _eglMain().
*/
static _EGLMain_t
_eglOpenLibrary(const char *driverPath, lib_handle *handle)
{
lib_handle lib;
_EGLMain_t mainFunc = NULL;
const char *error = "unknown error";
 
assert(driverPath);
 
_eglLog(_EGL_DEBUG, "dlopen(%s)", driverPath);
lib = load_library(driverPath);
if (!lib) {
_eglLog(_EGL_WARNING, "Could not open driver %s (%s)",
driverPath, error);
return NULL;
}
 
mainFunc = (_EGLMain_t) get_proc_address(lib, "_eglMain");
 
if (!mainFunc) {
_eglLog(_EGL_WARNING, "_eglMain not found in %s (%s)",
driverPath, error);
return NULL;
}
 
*handle = lib;
return mainFunc;
}
 
 
/**
* Load a module and create the driver object.
*/
static EGLBoolean
_eglLoadModule(_EGLModule *mod)
{
_EGLMain_t mainFunc;
lib_handle lib;
_EGLDriver *drv;
 
if (mod->Driver)
return EGL_TRUE;
 
if (mod->BuiltIn) {
lib = (lib_handle) NULL;
mainFunc = mod->BuiltIn;
}
else {
mainFunc = _eglOpenLibrary(mod->Path, &lib);
if (!mainFunc)
return EGL_FALSE;
}
 
drv = mainFunc(NULL);
if (!drv) {
return EGL_FALSE;
}
 
if (!drv->Name) {
_eglLog(_EGL_WARNING, "Driver loaded from %s has no name", mod->Path);
drv->Name = "UNNAMED";
}
 
mod->Handle = (void *) lib;
mod->Driver = drv;
 
return EGL_TRUE;
}
 
 
/**
* Unload a module.
*/
static void
_eglUnloadModule(_EGLModule *mod)
{
#if defined(_EGL_OS_UNIX)
/* destroy the driver */
if (mod->Driver && mod->Driver->Unload)
mod->Driver->Unload(mod->Driver);
 
/*
* XXX At this point (atexit), the module might be the last reference to
* libEGL. Closing the module might unmap libEGL and give problems.
*/
#if 0
if (mod->Handle)
close_library(mod->Handle);
#endif
#elif defined(_EGL_OS_WINDOWS)
/* XXX Windows unloads DLLs before atexit */
#endif
 
mod->Driver = NULL;
mod->Handle = NULL;
}
 
 
/**
* Add a module to the module array.
*/
static _EGLModule *
_eglAddModule(const char *path)
{
_EGLModule *mod;
EGLint i;
 
if (!_eglModules) {
_eglModules = _eglCreateArray("Module", 8);
if (!_eglModules)
return NULL;
}
 
/* find duplicates */
for (i = 0; i < _eglModules->Size; i++) {
mod = _eglModules->Elements[i];
if (strcmp(mod->Path, path) == 0)
return mod;
}
 
/* allocate a new one */
mod = calloc(1, sizeof(*mod));
if (mod) {
mod->Path = _eglstrdup(path);
if (!mod->Path) {
free(mod);
mod = NULL;
}
}
if (mod) {
_eglAppendArray(_eglModules, (void *) mod);
_eglLog(_EGL_DEBUG, "added %s to module array", mod->Path);
}
 
return mod;
}
 
 
/**
* Free a module.
*/
static void
_eglFreeModule(void *module)
{
_EGLModule *mod = (_EGLModule *) module;
 
_eglUnloadModule(mod);
free(mod->Path);
free(mod);
}
 
#if 0
/**
* A loader function for use with _eglPreloadForEach. The loader data is the
* filename of the driver. This function stops on the first valid driver.
*/
static EGLBoolean
_eglLoaderFile(const char *dir, size_t len, void *loader_data)
{
char path[1024];
const char *filename = (const char *) loader_data;
size_t flen = strlen(filename);
 
/* make a full path */
if (len + flen + 2 > sizeof(path))
return EGL_TRUE;
if (len) {
memcpy(path, dir, len);
path[len++] = '/';
}
memcpy(path + len, filename, flen);
len += flen;
path[len] = '\0';
 
if (library_suffix()) {
const char *suffix = library_suffix();
size_t slen = strlen(suffix);
const char *p;
EGLBoolean need_suffix;
 
p = filename + flen - slen;
need_suffix = (p < filename || strcmp(p, suffix) != 0);
if (need_suffix) {
/* overflow */
if (len + slen + 1 > sizeof(path))
return EGL_TRUE;
strcpy(path + len, suffix);
}
}
 
#if defined(_EGL_OS_UNIX)
/* check if the file exists */
if (access(path, F_OK))
return EGL_TRUE;
#endif
 
_eglAddModule(path);
 
return EGL_TRUE;
}
 
 
/**
* Run the callback function on each driver directory.
*
* The process may end prematurely if the callback function returns false.
*/
static void
_eglPreloadForEach(const char *search_path,
EGLBoolean (*loader)(const char *, size_t, void *),
void *loader_data)
{
const char *cur, *next;
size_t len;
 
cur = search_path;
while (cur) {
next = strchr(cur, ':');
len = (next) ? next - cur : strlen(cur);
 
if (!loader(cur, len, loader_data))
break;
 
cur = (next) ? next + 1 : NULL;
}
}
 
 
/**
* Return a list of colon-separated driver directories.
*/
static const char *
_eglGetSearchPath(void)
{
static char search_path[1024];
 
#if defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS)
if (search_path[0] == '\0') {
char *buf = search_path;
size_t len = sizeof(search_path);
EGLBoolean use_env;
char dir_sep;
int ret;
 
#if defined(_EGL_OS_UNIX)
use_env = (geteuid() == getuid() && getegid() == getgid());
dir_sep = '/';
#else
use_env = EGL_TRUE;
dir_sep = '\\';
#endif
 
if (use_env) {
char *p;
 
/* extract the dirname from EGL_DRIVER */
p = getenv("EGL_DRIVER");
if (p && strchr(p, dir_sep)) {
ret = _eglsnprintf(buf, len, "%s", p);
if (ret > 0 && ret < len) {
p = strrchr(buf, dir_sep);
*p++ = ':';
 
len -= p - buf;
buf = p;
}
}
 
/* append EGL_DRIVERS_PATH */
p = getenv("EGL_DRIVERS_PATH");
if (p) {
ret = _eglsnprintf(buf, len, "%s:", p);
if (ret > 0 && ret < len) {
buf += ret;
len -= ret;
}
}
}
else {
_eglLog(_EGL_DEBUG,
"ignore EGL_DRIVERS_PATH for setuid/setgid binaries");
}
 
ret = _eglsnprintf(buf, len, "%s", _EGL_DRIVER_SEARCH_DIR);
if (ret < 0 || ret >= len)
search_path[0] = '\0';
 
_eglLog(_EGL_DEBUG, "EGL search path is %s", search_path);
}
#endif /* defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS) */
 
return search_path;
}
 
 
/**
* Add the user driver to the module array.
*
* The user driver is specified by EGL_DRIVER.
*/
static EGLBoolean
_eglAddUserDriver(void)
{
const char *search_path = _eglGetSearchPath();
char *env;
size_t name_len = 0;
 
env = getenv("EGL_DRIVER");
#if defined(_EGL_OS_UNIX)
if (env && strchr(env, '/')) {
search_path = "";
if ((geteuid() != getuid() || getegid() != getgid())) {
_eglLog(_EGL_DEBUG,
"ignore EGL_DRIVER for setuid/setgid binaries");
env = NULL;
}
}
else if (env) {
char *suffix = strchr(env, '.');
name_len = (suffix) ? suffix - env : strlen(env);
}
#else
if (env)
name_len = strlen(env);
#endif /* _EGL_OS_UNIX */
 
/*
* Try built-in drivers first if we know the driver name. This makes sure
* we do not load the outdated external driver that is still on the
* filesystem.
*/
if (name_len) {
_EGLModule *mod;
EGLint i;
 
for (i = 0; _eglBuiltInDrivers[i].name; i++) {
if (strlen(_eglBuiltInDrivers[i].name) == name_len &&
!strncmp(_eglBuiltInDrivers[i].name, env, name_len)) {
mod = _eglAddModule(env);
if (mod)
mod->BuiltIn = _eglBuiltInDrivers[i].main;
 
return EGL_TRUE;
}
}
}
 
/* otherwise, treat env as a path */
if (env) {
_eglPreloadForEach(search_path, _eglLoaderFile, (void *) env);
 
return EGL_TRUE;
}
 
return EGL_FALSE;
}
 
 
/**
* Add egl_gallium to the module array.
*/
static void
_eglAddGalliumDriver(void)
{
#ifndef _EGL_BUILT_IN_DRIVER_GALLIUM
void *external = (void *) "egl_gallium";
_eglPreloadForEach(_eglGetSearchPath(), _eglLoaderFile, external);
#endif
}
#endif
 
 
/**
* Add built-in drivers to the module array.
*/
static void
_eglAddBuiltInDrivers(void)
{
_EGLModule *mod;
EGLint i;
 
for (i = 0; _eglBuiltInDrivers[i].name; i++) {
mod = _eglAddModule(_eglBuiltInDrivers[i].name);
if (mod)
mod->BuiltIn = _eglBuiltInDrivers[i].main;
}
}
 
 
/**
* Add drivers to the module array. Drivers will be loaded as they are matched
* to displays.
*/
static EGLBoolean
_eglAddDrivers(void)
{
if (_eglModules)
return EGL_TRUE;
 
// if (!_eglAddUserDriver()) {
/*
* Add other drivers only when EGL_DRIVER is not set. The order here
* decides the priorities.
*/
// _eglAddGalliumDriver();
_eglAddBuiltInDrivers();
// }
 
return (_eglModules != NULL);
}
 
 
/**
* A helper function for _eglMatchDriver. It finds the first driver that can
* initialize the display and return.
*/
static _EGLDriver *
_eglMatchAndInitialize(_EGLDisplay *dpy)
{
_EGLDriver *drv = NULL;
EGLint i = 0;
 
if (!_eglAddDrivers()) {
_eglLog(_EGL_WARNING, "failed to find any driver");
return NULL;
}
 
if (dpy->Driver) {
drv = dpy->Driver;
/* no re-matching? */
if (!drv->API.Initialize(drv, dpy))
drv = NULL;
return drv;
}
 
while (i < _eglModules->Size) {
_EGLModule *mod = (_EGLModule *) _eglModules->Elements[i];
 
if (!_eglLoadModule(mod)) {
/* remove invalid modules */
_eglEraseArray(_eglModules, i, _eglFreeModule);
continue;
}
 
if (mod->Driver->API.Initialize(mod->Driver, dpy)) {
drv = mod->Driver;
break;
}
else {
i++;
}
}
 
return drv;
}
 
 
/**
* Match a display to a driver. The display is initialized unless test_only is
* true. The matching is done by finding the first driver that can initialize
* the display.
*/
_EGLDriver *
_eglMatchDriver(_EGLDisplay *dpy, EGLBoolean test_only)
{
_EGLDriver *best_drv;
 
assert(!dpy->Initialized);
 
_eglLockMutex(&_eglModuleMutex);
 
/* set options */
dpy->Options.TestOnly = test_only;
dpy->Options.UseFallback = EGL_FALSE;
 
best_drv = _eglMatchAndInitialize(dpy);
if (!best_drv) {
dpy->Options.UseFallback = EGL_TRUE;
best_drv = _eglMatchAndInitialize(dpy);
}
 
_eglUnlockMutex(&_eglModuleMutex);
 
if (best_drv) {
_eglLog(_EGL_DEBUG, "the best driver is %s%s",
best_drv->Name, (test_only) ? " (test only) " : "");
if (!test_only) {
dpy->Driver = best_drv;
dpy->Initialized = EGL_TRUE;
}
}
 
return best_drv;
}
 
 
__eglMustCastToProperFunctionPointerType
_eglGetDriverProc(const char *procname)
{
EGLint i;
_EGLProc proc = NULL;
 
if (!_eglModules) {
/* load the driver for the default display */
EGLDisplay egldpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
_EGLDisplay *dpy = _eglLookupDisplay(egldpy);
if (!dpy || !_eglMatchDriver(dpy, EGL_TRUE))
return NULL;
}
 
for (i = 0; i < _eglModules->Size; i++) {
_EGLModule *mod = (_EGLModule *) _eglModules->Elements[i];
 
if (!mod->Driver)
break;
proc = mod->Driver->API.GetProcAddress(mod->Driver, procname);
if (proc)
break;
}
 
return proc;
}
 
 
/**
* Unload all drivers.
*/
void
_eglUnloadDrivers(void)
{
/* this is called at atexit time */
if (_eglModules) {
_eglDestroyArray(_eglModules, _eglFreeModule);
_eglModules = NULL;
}
}
 
#if 0
/**
* Invoke a callback function on each EGL search path.
*
* The first argument of the callback function is the name of the search path.
* The second argument is the length of the name.
*/
void
_eglSearchPathForEach(EGLBoolean (*callback)(const char *, size_t, void *),
void *callback_data)
{
const char *search_path = _eglGetSearchPath();
_eglPreloadForEach(search_path, callback, callback_data);
}
#endif
/contrib/sdk/sources/Mesa/src/egl/main/egldriver.h
0,0 → 1,125
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLDRIVER_INCLUDED
#define EGLDRIVER_INCLUDED
 
 
#include "egltypedefs.h"
#include "eglapi.h"
#include <stddef.h>
 
/**
* Define an inline driver typecast function.
*
* Note that this macro defines a function and should not be ended with a
* semicolon when used.
*/
#define _EGL_DRIVER_TYPECAST(drvtype, egltype, code) \
static INLINE struct drvtype *drvtype(const egltype *obj) \
{ return (struct drvtype *) code; }
 
 
/**
* Define the driver typecast functions for _EGLDriver, _EGLDisplay,
* _EGLContext, _EGLSurface, and _EGLConfig.
*
* Note that this macro defines several functions and should not be ended with
* a semicolon when used.
*/
#define _EGL_DRIVER_STANDARD_TYPECASTS(drvname) \
_EGL_DRIVER_TYPECAST(drvname ## _driver, _EGLDriver, obj) \
/* note that this is not a direct cast */ \
_EGL_DRIVER_TYPECAST(drvname ## _display, _EGLDisplay, obj->DriverData) \
_EGL_DRIVER_TYPECAST(drvname ## _context, _EGLContext, obj) \
_EGL_DRIVER_TYPECAST(drvname ## _surface, _EGLSurface, obj) \
_EGL_DRIVER_TYPECAST(drvname ## _config, _EGLConfig, obj)
 
 
typedef _EGLDriver *(*_EGLMain_t)(const char *args);
 
 
/**
* Base class for device drivers.
*/
struct _egl_driver
{
const char *Name; /**< name of this driver */
 
/**
* Release the driver resource.
*
* It is called before dlclose().
*/
void (*Unload)(_EGLDriver *drv);
 
_EGLAPI API; /**< EGL API dispatch table */
};
 
 
extern _EGLDriver *
_eglBuiltInDriverGALLIUM(const char *args);
 
 
extern _EGLDriver *
_eglBuiltInDriverDRI2(const char *args);
 
 
extern _EGLDriver *
_eglBuiltInDriverGLX(const char *args);
 
 
PUBLIC _EGLDriver *
_eglMain(const char *args);
 
 
extern _EGLDriver *
_eglMatchDriver(_EGLDisplay *dpy, EGLBoolean test_only);
 
 
extern __eglMustCastToProperFunctionPointerType
_eglGetDriverProc(const char *procname);
 
 
extern void
_eglUnloadDrivers(void);
 
 
/* defined in eglfallbacks.c */
PUBLIC void
_eglInitDriverFallbacks(_EGLDriver *drv);
 
 
PUBLIC void
_eglSearchPathForEach(EGLBoolean (*callback)(const char *, size_t, void *),
void *callback_data);
 
 
#endif /* EGLDRIVER_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglfallbacks.c
0,0 → 1,123
/**************************************************************************
*
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include <string.h>
#include "egltypedefs.h"
#include "egldriver.h"
#include "eglconfig.h"
#include "eglcontext.h"
#include "eglsurface.h"
#include "eglmisc.h"
#include "eglscreen.h"
#include "eglmode.h"
#include "eglsync.h"
 
 
static EGLBoolean
_eglReturnFalse(void)
{
return EGL_FALSE;
}
 
 
/**
* Plug all the available fallback routines into the given driver's
* dispatch table.
*/
void
_eglInitDriverFallbacks(_EGLDriver *drv)
{
memset(&drv->API, 0, sizeof(drv->API));
 
/* the driver has to implement these */
drv->API.Initialize = NULL;
drv->API.Terminate = NULL;
 
drv->API.GetConfigs = _eglGetConfigs;
drv->API.ChooseConfig = _eglChooseConfig;
drv->API.GetConfigAttrib = _eglGetConfigAttrib;
 
drv->API.CreateContext = (CreateContext_t) _eglReturnFalse;
drv->API.DestroyContext = (DestroyContext_t) _eglReturnFalse;
drv->API.MakeCurrent = (MakeCurrent_t) _eglReturnFalse;
drv->API.QueryContext = _eglQueryContext;
 
drv->API.CreateWindowSurface = (CreateWindowSurface_t) _eglReturnFalse;
drv->API.CreatePixmapSurface = (CreatePixmapSurface_t) _eglReturnFalse;
drv->API.CreatePbufferSurface = (CreatePbufferSurface_t) _eglReturnFalse;
drv->API.CreatePbufferFromClientBuffer =
(CreatePbufferFromClientBuffer_t) _eglReturnFalse;
drv->API.DestroySurface = (DestroySurface_t) _eglReturnFalse;
drv->API.QuerySurface = _eglQuerySurface;
drv->API.SurfaceAttrib = _eglSurfaceAttrib;
 
drv->API.BindTexImage = (BindTexImage_t) _eglReturnFalse;
drv->API.ReleaseTexImage = (ReleaseTexImage_t) _eglReturnFalse;
drv->API.CopyBuffers = (CopyBuffers_t) _eglReturnFalse;
drv->API.SwapBuffers = (SwapBuffers_t) _eglReturnFalse;
drv->API.SwapInterval = _eglSwapInterval;
 
drv->API.WaitClient = (WaitClient_t) _eglReturnFalse;
drv->API.WaitNative = (WaitNative_t) _eglReturnFalse;
drv->API.GetProcAddress = (GetProcAddress_t) _eglReturnFalse;
drv->API.QueryString = _eglQueryString;
 
#ifdef EGL_MESA_screen_surface
drv->API.CopyContextMESA = (CopyContextMESA_t) _eglReturnFalse;
drv->API.CreateScreenSurfaceMESA =
(CreateScreenSurfaceMESA_t) _eglReturnFalse;
drv->API.ShowScreenSurfaceMESA = (ShowScreenSurfaceMESA_t) _eglReturnFalse;
drv->API.ChooseModeMESA = _eglChooseModeMESA;
drv->API.GetModesMESA = _eglGetModesMESA;
drv->API.GetModeAttribMESA = _eglGetModeAttribMESA;
drv->API.GetScreensMESA = _eglGetScreensMESA;
drv->API.ScreenPositionMESA = _eglScreenPositionMESA;
drv->API.QueryScreenMESA = _eglQueryScreenMESA;
drv->API.QueryScreenSurfaceMESA = _eglQueryScreenSurfaceMESA;
drv->API.QueryScreenModeMESA = _eglQueryScreenModeMESA;
drv->API.QueryModeStringMESA = _eglQueryModeStringMESA;
#endif /* EGL_MESA_screen_surface */
 
drv->API.CreateImageKHR = NULL;
drv->API.DestroyImageKHR = NULL;
 
drv->API.CreateSyncKHR = NULL;
drv->API.DestroySyncKHR = NULL;
drv->API.ClientWaitSyncKHR = NULL;
drv->API.SignalSyncKHR = NULL;
drv->API.GetSyncAttribKHR = _eglGetSyncAttribKHR;
 
#ifdef EGL_MESA_drm_image
drv->API.CreateDRMImageMESA = NULL;
drv->API.ExportDRMImageMESA = NULL;
#endif
 
#ifdef EGL_NOK_swap_region
drv->API.SwapBuffersRegionNOK = NULL;
#endif
}
/contrib/sdk/sources/Mesa/src/egl/main/eglglobals.c
0,0 → 1,80
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include <stdlib.h>
#include <assert.h>
#include "eglglobals.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglmutex.h"
 
 
static _EGL_DECLARE_MUTEX(_eglGlobalMutex);
struct _egl_global _eglGlobal =
{
&_eglGlobalMutex, /* Mutex */
NULL, /* DisplayList */
2, /* NumAtExitCalls */
{
/* default AtExitCalls, called in reverse order */
_eglUnloadDrivers, /* always called last */
_eglFiniDisplay
},
};
 
 
static void
_eglAtExit(void)
{
EGLint i;
for (i = _eglGlobal.NumAtExitCalls - 1; i >= 0; i--)
_eglGlobal.AtExitCalls[i]();
}
 
 
void
_eglAddAtExitCall(void (*func)(void))
{
if (func) {
static EGLBoolean registered = EGL_FALSE;
 
_eglLockMutex(_eglGlobal.Mutex);
 
if (!registered) {
atexit(_eglAtExit);
registered = EGL_TRUE;
}
 
assert(_eglGlobal.NumAtExitCalls < ARRAY_SIZE(_eglGlobal.AtExitCalls));
_eglGlobal.AtExitCalls[_eglGlobal.NumAtExitCalls++] = func;
 
_eglUnlockMutex(_eglGlobal.Mutex);
}
}
/contrib/sdk/sources/Mesa/src/egl/main/eglglobals.h
0,0 → 1,61
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLGLOBALS_INCLUDED
#define EGLGLOBALS_INCLUDED
 
 
#include "egltypedefs.h"
#include "eglmutex.h"
 
 
/**
* Global library data
*/
struct _egl_global
{
_EGLMutex *Mutex;
 
/* the list of all displays */
_EGLDisplay *DisplayList;
 
EGLint NumAtExitCalls;
void (*AtExitCalls[10])(void);
};
 
 
extern struct _egl_global _eglGlobal;
 
 
extern void
_eglAddAtExitCall(void (*func)(void));
 
 
#endif /* EGLGLOBALS_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglimage.c
0,0 → 1,117
/**************************************************************************
*
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include <assert.h>
#include <string.h>
 
#include "eglimage.h"
#include "egllog.h"
 
 
/**
* Parse the list of image attributes and return the proper error code.
*/
EGLint
_eglParseImageAttribList(_EGLImageAttribs *attrs, _EGLDisplay *dpy,
const EGLint *attrib_list)
{
EGLint i, err = EGL_SUCCESS;
 
(void) dpy;
 
memset(attrs, 0, sizeof(*attrs));
attrs->ImagePreserved = EGL_FALSE;
attrs->GLTextureLevel = 0;
attrs->GLTextureZOffset = 0;
 
if (!attrib_list)
return err;
 
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
 
switch (attr) {
/* EGL_KHR_image_base */
case EGL_IMAGE_PRESERVED_KHR:
attrs->ImagePreserved = val;
break;
 
/* EGL_KHR_gl_image */
case EGL_GL_TEXTURE_LEVEL_KHR:
attrs->GLTextureLevel = val;
break;
case EGL_GL_TEXTURE_ZOFFSET_KHR:
attrs->GLTextureZOffset = val;
break;
 
/* EGL_MESA_drm_image */
case EGL_WIDTH:
attrs->Width = val;
break;
case EGL_HEIGHT:
attrs->Height = val;
break;
case EGL_DRM_BUFFER_FORMAT_MESA:
attrs->DRMBufferFormatMESA = val;
break;
case EGL_DRM_BUFFER_USE_MESA:
attrs->DRMBufferUseMESA = val;
break;
case EGL_DRM_BUFFER_STRIDE_MESA:
attrs->DRMBufferStrideMESA = val;
break;
 
/* EGL_WL_bind_wayland_display */
case EGL_WAYLAND_PLANE_WL:
attrs->PlaneWL = val;
break;
 
default:
/* unknown attrs are ignored */
break;
}
 
if (err != EGL_SUCCESS) {
_eglLog(_EGL_DEBUG, "bad image attribute 0x%04x", attr);
break;
}
}
 
return err;
}
 
 
EGLBoolean
_eglInitImage(_EGLImage *img, _EGLDisplay *dpy)
{
_eglInitResource(&img->Resource, sizeof(*img), dpy);
 
return EGL_TRUE;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglimage.h
0,0 → 1,148
/**************************************************************************
*
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLIMAGE_INCLUDED
#define EGLIMAGE_INCLUDED
 
 
#include "egltypedefs.h"
#include "egldisplay.h"
 
 
struct _egl_image_attribs
{
/* EGL_KHR_image_base */
EGLBoolean ImagePreserved;
 
/* EGL_KHR_gl_image */
EGLint GLTextureLevel;
EGLint GLTextureZOffset;
 
/* EGL_MESA_drm_image */
EGLint Width;
EGLint Height;
EGLint DRMBufferFormatMESA;
EGLint DRMBufferUseMESA;
EGLint DRMBufferStrideMESA;
 
/* EGL_WL_bind_wayland_display */
EGLint PlaneWL;
};
 
/**
* "Base" class for device driver images.
*/
struct _egl_image
{
/* An image is a display resource */
_EGLResource Resource;
};
 
 
PUBLIC EGLint
_eglParseImageAttribList(_EGLImageAttribs *attrs, _EGLDisplay *dpy,
const EGLint *attrib_list);
 
 
PUBLIC EGLBoolean
_eglInitImage(_EGLImage *img, _EGLDisplay *dpy);
 
 
/**
* Increment reference count for the image.
*/
static INLINE _EGLImage *
_eglGetImage(_EGLImage *img)
{
if (img)
_eglGetResource(&img->Resource);
return img;
}
 
 
/**
* Decrement reference count for the image.
*/
static INLINE EGLBoolean
_eglPutImage(_EGLImage *img)
{
return (img) ? _eglPutResource(&img->Resource) : EGL_FALSE;
}
 
 
/**
* Link an image to its display and return the handle of the link.
* The handle can be passed to client directly.
*/
static INLINE EGLImageKHR
_eglLinkImage(_EGLImage *img)
{
_eglLinkResource(&img->Resource, _EGL_RESOURCE_IMAGE);
return (EGLImageKHR) img;
}
 
 
/**
* Unlink a linked image from its display.
* Accessing an unlinked image should generate EGL_BAD_PARAMETER error.
*/
static INLINE void
_eglUnlinkImage(_EGLImage *img)
{
_eglUnlinkResource(&img->Resource, _EGL_RESOURCE_IMAGE);
}
 
 
/**
* Lookup a handle to find the linked image.
* Return NULL if the handle has no corresponding linked image.
*/
static INLINE _EGLImage *
_eglLookupImage(EGLImageKHR image, _EGLDisplay *dpy)
{
_EGLImage *img = (_EGLImage *) image;
if (!dpy || !_eglCheckResource((void *) img, _EGL_RESOURCE_IMAGE, dpy))
img = NULL;
return img;
}
 
 
/**
* Return the handle of a linked image, or EGL_NO_IMAGE_KHR.
*/
static INLINE EGLImageKHR
_eglGetImageHandle(_EGLImage *img)
{
_EGLResource *res = (_EGLResource *) img;
return (res && _eglIsResourceLinked(res)) ?
(EGLImageKHR) img : EGL_NO_IMAGE_KHR;
}
 
 
#endif /* EGLIMAGE_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/egllog.c
0,0 → 1,208
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Logging facility for debug/info messages.
* _EGL_FATAL messages are printed to stderr
* The EGL_LOG_LEVEL var controls the output of other warning/info/debug msgs.
*/
 
 
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
 
#include "egllog.h"
#include "eglstring.h"
#include "eglmutex.h"
 
#define MAXSTRING 1000
#define FALLBACK_LOG_LEVEL _EGL_WARNING
 
 
static struct {
_EGLMutex mutex;
 
EGLBoolean initialized;
EGLint level;
_EGLLogProc logger;
EGLint num_messages;
} logging = {
_EGL_MUTEX_INITIALIZER,
EGL_FALSE,
FALLBACK_LOG_LEVEL,
NULL,
0
};
 
static const char *level_strings[] = {
/* the order is important */
"fatal",
"warning",
"info",
"debug",
NULL
};
 
 
/**
* Set the function to be called when there is a message to log.
* Note that the function will be called with an internal lock held.
* Recursive logging is not allowed.
*/
void
_eglSetLogProc(_EGLLogProc logger)
{
EGLint num_messages = 0;
 
_eglLockMutex(&logging.mutex);
 
if (logging.logger != logger) {
logging.logger = logger;
 
num_messages = logging.num_messages;
logging.num_messages = 0;
}
 
_eglUnlockMutex(&logging.mutex);
 
if (num_messages)
_eglLog(_EGL_DEBUG,
"New logger installed. "
"Messages before the new logger might not be available.");
}
 
 
/**
* Set the log reporting level.
*/
void
_eglSetLogLevel(EGLint level)
{
switch (level) {
case _EGL_FATAL:
case _EGL_WARNING:
case _EGL_INFO:
case _EGL_DEBUG:
_eglLockMutex(&logging.mutex);
logging.level = level;
_eglUnlockMutex(&logging.mutex);
break;
default:
break;
}
}
 
 
/**
* The default logger. It prints the message to stderr.
*/
static void
_eglDefaultLogger(EGLint level, const char *msg)
{
fprintf(stderr, "libEGL %s: %s\n", level_strings[level], msg);
}
 
 
/**
* Initialize the logging facility.
*/
static void
_eglInitLogger(void)
{
const char *log_env;
EGLint i, level = -1;
 
if (logging.initialized)
return;
 
log_env = getenv("EGL_LOG_LEVEL");
if (log_env) {
for (i = 0; level_strings[i]; i++) {
if (_eglstrcasecmp(log_env, level_strings[i]) == 0) {
level = i;
break;
}
}
}
else {
level = FALLBACK_LOG_LEVEL;
}
 
logging.logger = _eglDefaultLogger;
logging.level = (level >= 0) ? level : FALLBACK_LOG_LEVEL;
logging.initialized = EGL_TRUE;
 
/* it is fine to call _eglLog now */
if (log_env && level < 0) {
_eglLog(_EGL_WARNING,
"Unrecognized EGL_LOG_LEVEL environment variable value. "
"Expected one of \"fatal\", \"warning\", \"info\", \"debug\". "
"Got \"%s\". Falling back to \"%s\".",
log_env, level_strings[FALLBACK_LOG_LEVEL]);
}
}
 
 
/**
* Log a message with message logger.
* \param level one of _EGL_FATAL, _EGL_WARNING, _EGL_INFO, _EGL_DEBUG.
*/
void
_eglLog(EGLint level, const char *fmtStr, ...)
{
va_list args;
char msg[MAXSTRING];
int ret;
 
/* one-time initialization; a little race here is fine */
if (!logging.initialized)
_eglInitLogger();
if (level > logging.level || level < 0)
return;
 
_eglLockMutex(&logging.mutex);
 
if (logging.logger) {
va_start(args, fmtStr);
ret = vsnprintf(msg, MAXSTRING, fmtStr, args);
if (ret < 0 || ret >= MAXSTRING)
strcpy(msg, "<message truncated>");
va_end(args);
 
logging.logger(level, msg);
logging.num_messages++;
}
 
_eglUnlockMutex(&logging.mutex);
 
if (level == _EGL_FATAL)
exit(1); /* or abort()? */
}
/contrib/sdk/sources/Mesa/src/egl/main/egllog.h
0,0 → 1,58
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLLOG_INCLUDED
#define EGLLOG_INCLUDED
 
 
#include "egltypedefs.h"
 
 
#define _EGL_FATAL 0 /* unrecoverable error */
#define _EGL_WARNING 1 /* recoverable error/problem */
#define _EGL_INFO 2 /* just useful info */
#define _EGL_DEBUG 3 /* useful info for debugging */
 
 
typedef void (*_EGLLogProc)(EGLint level, const char *msg);
 
 
PUBLIC void
_eglSetLogProc(_EGLLogProc logger);
 
 
PUBLIC void
_eglSetLogLevel(EGLint level);
 
 
PUBLIC void
_eglLog(EGLint level, const char *fmtStr, ...);
 
 
#endif /* EGLLOG_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglmisc.c
0,0 → 1,177
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Small/misc EGL functions
*/
 
 
#include <assert.h>
#include <string.h>
#include "eglcurrent.h"
#include "eglmisc.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglstring.h"
 
 
/**
* Copy the extension into the string and update the string pointer.
*/
static EGLint
_eglAppendExtension(char **str, const char *ext)
{
char *s = *str;
size_t len = strlen(ext);
 
if (s) {
memcpy(s, ext, len);
s[len++] = ' ';
s[len] = '\0';
 
*str += len;
}
else {
len++;
}
 
return (EGLint) len;
}
 
 
/**
* Examine the individual extension enable/disable flags and recompute
* the driver's Extensions string.
*/
static void
_eglUpdateExtensionsString(_EGLDisplay *dpy)
{
#define _EGL_CHECK_EXTENSION(ext) \
do { \
if (dpy->Extensions.ext) { \
_eglAppendExtension(&exts, "EGL_" #ext); \
assert(exts <= dpy->ExtensionsString + _EGL_MAX_EXTENSIONS_LEN); \
} \
} while (0)
 
char *exts = dpy->ExtensionsString;
 
if (exts[0])
return;
 
_EGL_CHECK_EXTENSION(MESA_screen_surface);
_EGL_CHECK_EXTENSION(MESA_copy_context);
_EGL_CHECK_EXTENSION(MESA_drm_display);
_EGL_CHECK_EXTENSION(MESA_drm_image);
 
_EGL_CHECK_EXTENSION(WL_bind_wayland_display);
 
_EGL_CHECK_EXTENSION(KHR_image_base);
_EGL_CHECK_EXTENSION(KHR_image_pixmap);
if (dpy->Extensions.KHR_image_base && dpy->Extensions.KHR_image_pixmap)
_eglAppendExtension(&exts, "EGL_KHR_image");
 
_EGL_CHECK_EXTENSION(KHR_vg_parent_image);
_EGL_CHECK_EXTENSION(KHR_gl_texture_2D_image);
_EGL_CHECK_EXTENSION(KHR_gl_texture_cubemap_image);
_EGL_CHECK_EXTENSION(KHR_gl_texture_3D_image);
_EGL_CHECK_EXTENSION(KHR_gl_renderbuffer_image);
 
_EGL_CHECK_EXTENSION(KHR_reusable_sync);
_EGL_CHECK_EXTENSION(KHR_fence_sync);
 
_EGL_CHECK_EXTENSION(KHR_surfaceless_context);
_EGL_CHECK_EXTENSION(KHR_create_context);
 
_EGL_CHECK_EXTENSION(NOK_swap_region);
_EGL_CHECK_EXTENSION(NOK_texture_from_pixmap);
 
_EGL_CHECK_EXTENSION(ANDROID_image_native_buffer);
 
_EGL_CHECK_EXTENSION(EXT_create_context_robustness);
_EGL_CHECK_EXTENSION(EXT_buffer_age);
_EGL_CHECK_EXTENSION(EXT_swap_buffers_with_damage);
 
_EGL_CHECK_EXTENSION(NV_post_sub_buffer);
#undef _EGL_CHECK_EXTENSION
}
 
 
static void
_eglUpdateAPIsString(_EGLDisplay *dpy)
{
char *apis = dpy->ClientAPIsString;
 
if (apis[0] || !dpy->ClientAPIs)
return;
 
if (dpy->ClientAPIs & EGL_OPENGL_BIT)
strcat(apis, "OpenGL ");
 
if (dpy->ClientAPIs & EGL_OPENGL_ES_BIT)
strcat(apis, "OpenGL_ES ");
 
if (dpy->ClientAPIs & EGL_OPENGL_ES2_BIT)
strcat(apis, "OpenGL_ES2 ");
 
if (dpy->ClientAPIs & EGL_OPENGL_ES3_BIT_KHR)
strcat(apis, "OpenGL_ES3 ");
 
if (dpy->ClientAPIs & EGL_OPENVG_BIT)
strcat(apis, "OpenVG ");
 
assert(strlen(apis) < sizeof(dpy->ClientAPIsString));
}
 
 
const char *
_eglQueryString(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name)
{
(void) drv;
 
switch (name) {
case EGL_VENDOR:
return _EGL_VENDOR_STRING;
case EGL_VERSION:
_eglsnprintf(dpy->VersionString, sizeof(dpy->VersionString),
"%d.%d (%s)", dpy->VersionMajor, dpy->VersionMinor,
dpy->Driver->Name);
return dpy->VersionString;
case EGL_EXTENSIONS:
_eglUpdateExtensionsString(dpy);
return dpy->ExtensionsString;
case EGL_CLIENT_APIS:
_eglUpdateAPIsString(dpy);
return dpy->ClientAPIsString;
default:
_eglError(EGL_BAD_PARAMETER, "eglQueryString");
return NULL;
}
}
/contrib/sdk/sources/Mesa/src/egl/main/eglmisc.h
0,0 → 1,42
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLMISC_INCLUDED
#define EGLMISC_INCLUDED
 
 
#include "egltypedefs.h"
 
 
extern const char *
_eglQueryString(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name);
 
 
#endif /* EGLMISC_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglmode.c
0,0 → 1,357
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include <assert.h>
#include <stdlib.h>
#include <string.h>
 
#include "egldisplay.h"
#include "eglmode.h"
#include "eglcurrent.h"
#include "eglscreen.h"
 
 
#ifdef EGL_MESA_screen_surface
 
 
#define MIN2(A, B) (((A) < (B)) ? (A) : (B))
 
 
/**
* Given an EGLModeMESA handle, return the corresponding _EGLMode object
* or null if non-existant.
*/
_EGLMode *
_eglLookupMode(EGLModeMESA mode, _EGLDisplay *disp)
{
EGLint scrnum;
 
if (!disp || !disp->Screens)
return NULL;
 
/* loop over all screens on the display */
for (scrnum = 0; scrnum < disp->Screens->Size; scrnum++) {
const _EGLScreen *scrn = disp->Screens->Elements[scrnum];
EGLint idx;
 
/*
* the mode ids of a screen ranges from scrn->Handle to scrn->Handle +
* scrn->NumModes
*/
if (mode >= scrn->Handle &&
mode < scrn->Handle + _EGL_SCREEN_MAX_MODES) {
idx = mode - scrn->Handle;
 
assert(idx < scrn->NumModes && scrn->Modes[idx].Handle == mode);
 
return &scrn->Modes[idx];
}
}
 
return NULL;
}
 
 
/**
* Parse the attrib_list to fill in the fields of the given _eglMode
* Return EGL_FALSE if any errors, EGL_TRUE otherwise.
*/
static EGLBoolean
_eglParseModeAttribs(_EGLMode *mode, const EGLint *attrib_list)
{
EGLint i;
 
/* init all attribs to EGL_DONT_CARE */
mode->Handle = EGL_DONT_CARE;
mode->Width = EGL_DONT_CARE;
mode->Height = EGL_DONT_CARE;
mode->RefreshRate = EGL_DONT_CARE;
mode->Optimal = EGL_DONT_CARE;
mode->Interlaced = EGL_DONT_CARE;
mode->Name = NULL;
 
for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
switch (attrib_list[i]) {
case EGL_MODE_ID_MESA:
mode->Handle = attrib_list[++i];
if (mode->Handle <= 0) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(handle)");
return EGL_FALSE;
}
break;
case EGL_WIDTH:
mode->Width = attrib_list[++i];
if (mode->Width <= 0) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(width)");
return EGL_FALSE;
}
break;
case EGL_HEIGHT:
mode->Height = attrib_list[++i];
if (mode->Height <= 0) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(height)");
return EGL_FALSE;
}
break;
case EGL_REFRESH_RATE_MESA:
mode->RefreshRate = attrib_list[++i];
if (mode->RefreshRate <= 0) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(refresh rate)");
return EGL_FALSE;
}
break;
case EGL_INTERLACED_MESA:
mode->Interlaced = attrib_list[++i];
if (mode->Interlaced != EGL_TRUE && mode->Interlaced != EGL_FALSE) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(interlaced)");
return EGL_FALSE;
}
break;
case EGL_OPTIMAL_MESA:
mode->Optimal = attrib_list[++i];
if (mode->Optimal != EGL_TRUE && mode->Optimal != EGL_FALSE) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(optimal)");
return EGL_FALSE;
}
break;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglChooseModeMESA");
return EGL_FALSE;
}
}
return EGL_TRUE;
}
 
 
/**
* Determine if the candidate mode's attributes are at least as good
* as the minimal mode's.
* \return EGL_TRUE if qualifies, EGL_FALSE otherwise
*/
static EGLBoolean
_eglModeQualifies(const _EGLMode *c, const _EGLMode *min)
{
if (min->Handle != EGL_DONT_CARE && c->Handle != min->Handle)
return EGL_FALSE;
if (min->Width != EGL_DONT_CARE && c->Width < min->Width)
return EGL_FALSE;
if (min->Height != EGL_DONT_CARE && c->Height < min->Height)
return EGL_FALSE;
if (min->RefreshRate != EGL_DONT_CARE && c->RefreshRate < min->RefreshRate)
return EGL_FALSE;
if (min->Optimal != EGL_DONT_CARE && c->Optimal != min->Optimal)
return EGL_FALSE;
if (min->Interlaced != EGL_DONT_CARE && c->Interlaced != min->Interlaced)
return EGL_FALSE;
 
return EGL_TRUE;
}
 
 
/**
* Return value of given mode attribute, or -1 if bad attrib.
*/
static EGLint
getModeAttrib(const _EGLMode *m, EGLint attrib)
{
switch (attrib) {
case EGL_MODE_ID_MESA:
return m->Handle;
case EGL_WIDTH:
return m->Width;
case EGL_HEIGHT:
return m->Height;
case EGL_REFRESH_RATE_MESA:
return m->RefreshRate;
case EGL_OPTIMAL_MESA:
return m->Optimal;
case EGL_INTERLACED_MESA:
return m->Interlaced;
default:
return -1;
}
}
 
 
#define SMALLER 1
#define LARGER 2
 
struct sort_info {
EGLint Attrib;
EGLint Order; /* SMALLER or LARGER */
};
 
/* the order of these entries is the priority */
static struct sort_info SortInfo[] = {
{ EGL_OPTIMAL_MESA, LARGER },
{ EGL_INTERLACED_MESA, SMALLER },
{ EGL_WIDTH, LARGER },
{ EGL_HEIGHT, LARGER },
{ EGL_REFRESH_RATE_MESA, LARGER },
{ EGL_MODE_ID_MESA, SMALLER },
{ 0, 0 }
};
 
 
/**
* Compare modes 'a' and 'b' and return -1 if a belongs before b, or 1 if a
* belongs after b, or 0 if they're equal.
* Used by qsort().
*/
static int
_eglCompareModes(const void *a, const void *b)
{
const _EGLMode *aMode = *((const _EGLMode **) a);
const _EGLMode *bMode = *((const _EGLMode **) b);
EGLint i;
 
for (i = 0; SortInfo[i].Attrib; i++) {
const EGLint aVal = getModeAttrib(aMode, SortInfo[i].Attrib);
const EGLint bVal = getModeAttrib(bMode, SortInfo[i].Attrib);
if (aVal == bVal) {
/* a tie */
continue;
}
else if (SortInfo[i].Order == SMALLER) {
return (aVal < bVal) ? -1 : 1;
}
else if (SortInfo[i].Order == LARGER) {
return (aVal > bVal) ? -1 : 1;
}
}
 
/* all attributes identical */
return 0;
}
 
 
/**
* Search for EGLModes which match the given attribute list.
* Called via eglChooseModeMESA API function.
*/
EGLBoolean
_eglChooseModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
const EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes)
{
_EGLMode **modeList, min;
EGLint i, count;
 
if (!_eglParseModeAttribs(&min, attrib_list)) {
/* error code will have been recorded */
return EGL_FALSE;
}
 
/* allocate array of mode pointers */
modeList = malloc(modes_size * sizeof(_EGLMode *));
if (!modeList) {
_eglError(EGL_BAD_MODE_MESA, "eglChooseModeMESA(out of memory)");
return EGL_FALSE;
}
 
/* make array of pointers to qualifying modes */
for (i = count = 0; i < scrn->NumModes && count < modes_size; i++) {
if (_eglModeQualifies(scrn->Modes + i, &min)) {
modeList[count++] = scrn->Modes + i;
}
}
 
/* sort array of pointers */
qsort(modeList, count, sizeof(_EGLMode *), _eglCompareModes);
 
/* copy mode handles to output array */
for (i = 0; i < count; i++) {
modes[i] = modeList[i]->Handle;
}
 
free(modeList);
 
*num_modes = count;
 
return EGL_TRUE;
}
 
 
 
/**
* Return all possible modes for the given screen. No sorting of results.
* Called via eglGetModesMESA() API function.
*/
EGLBoolean
_eglGetModesMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes)
{
if (modes) {
EGLint i;
*num_modes = MIN2(scrn->NumModes, modes_size);
for (i = 0; i < *num_modes; i++) {
modes[i] = scrn->Modes[i].Handle;
}
}
else {
/* just return total number of supported modes */
*num_modes = scrn->NumModes;
}
 
return EGL_TRUE;
}
 
 
/**
* Query an attribute of a mode.
*/
EGLBoolean
_eglGetModeAttribMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLMode *m, EGLint attribute, EGLint *value)
{
EGLint v;
 
v = getModeAttrib(m, attribute);
if (v < 0) {
_eglError(EGL_BAD_ATTRIBUTE, "eglGetModeAttribMESA");
return EGL_FALSE;
}
*value = v;
return EGL_TRUE;
}
 
 
/**
* Return human-readable string for given mode.
* This is the default function called by eglQueryModeStringMESA().
*/
const char *
_eglQueryModeStringMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *m)
{
return m->Name;
}
 
 
#endif /* EGL_MESA_screen_surface */
/contrib/sdk/sources/Mesa/src/egl/main/eglmode.h
0,0 → 1,88
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLMODE_INCLUDED
#define EGLMODE_INCLUDED
 
#include "egltypedefs.h"
 
 
#ifdef EGL_MESA_screen_surface
 
 
#define EGL_NO_MODE_MESA 0
 
 
/**
* Data structure which corresponds to an EGLModeMESA.
*/
struct _egl_mode
{
EGLModeMESA Handle; /* the public/opaque handle which names this mode */
EGLint Width, Height; /* size in pixels */
EGLint RefreshRate; /* rate * 1000.0 */
EGLint Optimal;
EGLint Interlaced;
const char *Name;
 
/* Other possible attributes */
/* interlaced */
/* external sync */
};
 
 
extern _EGLMode *
_eglLookupMode(EGLModeMESA mode, _EGLDisplay *dpy);
 
 
extern EGLBoolean
_eglChooseModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
const EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes);
 
 
extern EGLBoolean
_eglGetModesMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
 
 
extern EGLBoolean
_eglGetModeAttribMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *m,
EGLint attribute, EGLint *value);
 
 
extern const char *
_eglQueryModeStringMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *m);
 
 
#endif /* EGL_MESA_screen_surface */
 
 
#endif /* EGLMODE_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglmutex.h
0,0 → 1,80
/**************************************************************************
*
* Copyright 2009 Chia-I Wu <olvaffe@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLMUTEX_INCLUDED
#define EGLMUTEX_INCLUDED
 
#include "eglcompiler.h"
 
#ifdef HAVE_PTHREAD
#include <pthread.h>
 
typedef pthread_mutex_t _EGLMutex;
 
static INLINE void _eglInitMutex(_EGLMutex *m)
{
pthread_mutex_init(m, NULL);
}
 
static INLINE void
_eglDestroyMutex(_EGLMutex *m)
{
pthread_mutex_destroy(m);
}
 
static INLINE void
_eglLockMutex(_EGLMutex *m)
{
pthread_mutex_lock(m);
}
 
static INLINE void
_eglUnlockMutex(_EGLMutex *m)
{
pthread_mutex_unlock(m);
}
 
#define _EGL_MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER
#define _EGL_DECLARE_MUTEX(m) \
_EGLMutex m = _EGL_MUTEX_INITIALIZER
 
#else
 
typedef int _EGLMutex;
static INLINE void _eglInitMutex(_EGLMutex *m) { (void) m; }
static INLINE void _eglDestroyMutex(_EGLMutex *m) { (void) m; }
static INLINE void _eglLockMutex(_EGLMutex *m) { (void) m; }
static INLINE void _eglUnlockMutex(_EGLMutex *m) { (void) m; }
 
#define _EGL_MUTEX_INITIALIZER 0
#define _EGL_DECLARE_MUTEX(m) \
_EGLMutex m = _EGL_MUTEX_INITIALIZER
 
#endif
 
#endif /* EGLMUTEX_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglscreen.c
0,0 → 1,235
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/*
* Ideas for screen management extension to EGL.
*
* Each EGLDisplay has one or more screens (CRTs, Flat Panels, etc).
* The screens' handles can be obtained with eglGetScreensMESA().
*
* A new kind of EGLSurface is possible- one which can be directly scanned
* out on a screen. Such a surface is created with eglCreateScreenSurface().
*
* To actually display a screen surface on a screen, the eglShowSurface()
* function is called.
*/
 
#include <assert.h>
#include <stdlib.h>
#include <string.h>
 
#include "egldisplay.h"
#include "eglcurrent.h"
#include "eglmode.h"
#include "eglsurface.h"
#include "eglscreen.h"
#include "eglmutex.h"
 
 
#ifdef EGL_MESA_screen_surface
 
 
/* ugh, no atomic op? */
static _EGL_DECLARE_MUTEX(_eglNextScreenHandleMutex);
static EGLScreenMESA _eglNextScreenHandle = 1;
 
 
/**
* Return a new screen handle/ID.
* NOTE: we never reuse these!
*/
static EGLScreenMESA
_eglAllocScreenHandle(void)
{
EGLScreenMESA s;
 
_eglLockMutex(&_eglNextScreenHandleMutex);
s = _eglNextScreenHandle;
_eglNextScreenHandle += _EGL_SCREEN_MAX_MODES;
_eglUnlockMutex(&_eglNextScreenHandleMutex);
 
return s;
}
 
 
/**
* Initialize an _EGLScreen object to default values.
*/
void
_eglInitScreen(_EGLScreen *screen, _EGLDisplay *dpy, EGLint num_modes)
{
memset(screen, 0, sizeof(_EGLScreen));
 
screen->Display = dpy;
screen->NumModes = num_modes;
screen->StepX = 1;
screen->StepY = 1;
 
if (num_modes > _EGL_SCREEN_MAX_MODES)
num_modes = _EGL_SCREEN_MAX_MODES;
screen->Modes = calloc(num_modes, sizeof(*screen->Modes));
screen->NumModes = (screen->Modes) ? num_modes : 0;
}
 
 
/**
* Link a screen to its display and return the handle of the link.
* The handle can be passed to client directly.
*/
EGLScreenMESA
_eglLinkScreen(_EGLScreen *screen)
{
_EGLDisplay *display;
EGLint i;
 
assert(screen && screen->Display);
display = screen->Display;
 
if (!display->Screens) {
display->Screens = _eglCreateArray("Screen", 4);
if (!display->Screens)
return (EGLScreenMESA) 0;
}
 
screen->Handle = _eglAllocScreenHandle();
for (i = 0; i < screen->NumModes; i++)
screen->Modes[i].Handle = screen->Handle + i;
 
_eglAppendArray(display->Screens, (void *) screen);
 
return screen->Handle;
}
 
 
/**
* Lookup a handle to find the linked config.
* Return NULL if the handle has no corresponding linked config.
*/
_EGLScreen *
_eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *display)
{
EGLint i;
 
if (!display || !display->Screens)
return NULL;
 
for (i = 0; i < display->Screens->Size; i++) {
_EGLScreen *scr = (_EGLScreen *) display->Screens->Elements[i];
if (scr->Handle == screen) {
assert(scr->Display == display);
return scr;
}
}
return NULL;
}
 
 
static EGLBoolean
_eglFlattenScreen(void *elem, void *buffer)
{
_EGLScreen *scr = (_EGLScreen *) elem;
EGLScreenMESA *handle = (EGLScreenMESA *) buffer;
*handle = _eglGetScreenHandle(scr);
return EGL_TRUE;
}
 
 
EGLBoolean
_eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *display, EGLScreenMESA *screens,
EGLint max_screens, EGLint *num_screens)
{
*num_screens = _eglFlattenArray(display->Screens, (void *) screens,
sizeof(screens[0]), max_screens, _eglFlattenScreen);
 
return EGL_TRUE;
}
 
 
/**
* Set a screen's surface origin.
*/
EGLBoolean
_eglScreenPositionMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scrn, EGLint x, EGLint y)
{
scrn->OriginX = x;
scrn->OriginY = y;
 
return EGL_TRUE;
}
 
 
/**
* Query a screen's current surface.
*/
EGLBoolean
_eglQueryScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scrn, _EGLSurface **surf)
{
*surf = scrn->CurrentSurface;
return EGL_TRUE;
}
 
 
/**
* Query a screen's current mode.
*/
EGLBoolean
_eglQueryScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
_EGLMode **m)
{
*m = scrn->CurrentMode;
return EGL_TRUE;
}
 
 
EGLBoolean
_eglQueryScreenMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
EGLint attribute, EGLint *value)
{
switch (attribute) {
case EGL_SCREEN_POSITION_MESA:
value[0] = scrn->OriginX;
value[1] = scrn->OriginY;
break;
case EGL_SCREEN_POSITION_GRANULARITY_MESA:
value[0] = scrn->StepX;
value[1] = scrn->StepY;
break;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglQueryScreenMESA");
return EGL_FALSE;
}
 
return EGL_TRUE;
}
 
 
#endif /* EGL_MESA_screen_surface */
/contrib/sdk/sources/Mesa/src/egl/main/eglscreen.c.bak
0,0 → 1,240
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/*
* Ideas for screen management extension to EGL.
*
* Each EGLDisplay has one or more screens (CRTs, Flat Panels, etc).
* The screens' handles can be obtained with eglGetScreensMESA().
*
* A new kind of EGLSurface is possible- one which can be directly scanned
* out on a screen. Such a surface is created with eglCreateScreenSurface().
*
* To actually display a screen surface on a screen, the eglShowSurface()
* function is called.
*/
 
#include <assert.h>
#include <stdlib.h>
#include <string.h>
 
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
 
#include "egldisplay.h"
#include "eglcurrent.h"
#include "eglmode.h"
#include "eglsurface.h"
#include "eglscreen.h"
#include "eglmutex.h"
 
//#define EGL_MESA_screen_surface
 
#ifdef EGL_MESA_screen_surface
 
 
/* ugh, no atomic op? */
static _EGL_DECLARE_MUTEX(_eglNextScreenHandleMutex);
static EGLScreenMESA _eglNextScreenHandle = 1;
 
 
/**
* Return a new screen handle/ID.
* NOTE: we never reuse these!
*/
static EGLScreenMESA
_eglAllocScreenHandle(void)
{
EGLScreenMESA s;
 
_eglLockMutex(&_eglNextScreenHandleMutex);
s = _eglNextScreenHandle;
_eglNextScreenHandle += _EGL_SCREEN_MAX_MODES;
_eglUnlockMutex(&_eglNextScreenHandleMutex);
 
return s;
}
 
 
/**
* Initialize an _EGLScreen object to default values.
*/
void
_eglInitScreen(_EGLScreen *screen, _EGLDisplay *dpy, EGLint num_modes)
{
memset(screen, 0, sizeof(_EGLScreen));
 
screen->Display = dpy;
screen->NumModes = num_modes;
screen->StepX = 1;
screen->StepY = 1;
 
if (num_modes > _EGL_SCREEN_MAX_MODES)
num_modes = _EGL_SCREEN_MAX_MODES;
screen->Modes = calloc(num_modes, sizeof(*screen->Modes));
screen->NumModes = (screen->Modes) ? num_modes : 0;
}
 
 
/**
* Link a screen to its display and return the handle of the link.
* The handle can be passed to client directly.
*/
EGLScreenMESA
_eglLinkScreen(_EGLScreen *screen)
{
_EGLDisplay *display;
EGLint i;
 
assert(screen && screen->Display);
display = screen->Display;
 
if (!display->Screens) {
display->Screens = _eglCreateArray("Screen", 4);
if (!display->Screens)
return (EGLScreenMESA) 0;
}
 
screen->Handle = _eglAllocScreenHandle();
for (i = 0; i < screen->NumModes; i++)
screen->Modes[i].Handle = screen->Handle + i;
 
_eglAppendArray(display->Screens, (void *) screen);
 
return screen->Handle;
}
 
 
/**
* Lookup a handle to find the linked config.
* Return NULL if the handle has no corresponding linked config.
*/
_EGLScreen *
_eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *display)
{
EGLint i;
 
if (!display || !display->Screens)
return NULL;
 
for (i = 0; i < display->Screens->Size; i++) {
_EGLScreen *scr = (_EGLScreen *) display->Screens->Elements[i];
if (scr->Handle == screen) {
assert(scr->Display == display);
return scr;
}
}
return NULL;
}
 
 
static EGLBoolean
_eglFlattenScreen(void *elem, void *buffer)
{
_EGLScreen *scr = (_EGLScreen *) elem;
EGLScreenMESA *handle = (EGLScreenMESA *) buffer;
*handle = _eglGetScreenHandle(scr);
return EGL_TRUE;
}
 
 
EGLBoolean
_eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *display, EGLScreenMESA *screens,
EGLint max_screens, EGLint *num_screens)
{
*num_screens = _eglFlattenArray(display->Screens, (void *) screens,
sizeof(screens[0]), max_screens, _eglFlattenScreen);
 
return EGL_TRUE;
}
 
 
/**
* Set a screen's surface origin.
*/
EGLBoolean
_eglScreenPositionMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scrn, EGLint x, EGLint y)
{
scrn->OriginX = x;
scrn->OriginY = y;
 
return EGL_TRUE;
}
 
 
/**
* Query a screen's current surface.
*/
EGLBoolean
_eglQueryScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scrn, _EGLSurface **surf)
{
*surf = scrn->CurrentSurface;
return EGL_TRUE;
}
 
 
/**
* Query a screen's current mode.
*/
EGLBoolean
_eglQueryScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
_EGLMode **m)
{
*m = scrn->CurrentMode;
return EGL_TRUE;
}
 
 
EGLBoolean
_eglQueryScreenMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
EGLint attribute, EGLint *value)
{
switch (attribute) {
case EGL_SCREEN_POSITION_MESA:
value[0] = scrn->OriginX;
value[1] = scrn->OriginY;
break;
case EGL_SCREEN_POSITION_GRANULARITY_MESA:
value[0] = scrn->StepX;
value[1] = scrn->StepY;
break;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglQueryScreenMESA");
return EGL_FALSE;
}
 
return EGL_TRUE;
}
 
 
#endif /* EGL_MESA_screen_surface */
/contrib/sdk/sources/Mesa/src/egl/main/eglscreen.h
0,0 → 1,116
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLSCREEN_INCLUDED
#define EGLSCREEN_INCLUDED
 
 
#include "egltypedefs.h"
 
 
#ifdef EGL_MESA_screen_surface
 
 
#define _EGL_SCREEN_MAX_MODES 16
 
 
/**
* Per-screen information.
* Note that an EGL screen doesn't have a size. A screen may be set to
* one of several display modes (width/height/scanrate). The screen
* then displays a drawing surface. The drawing surface must be at least
* as large as the display mode's resolution. If it's larger, the
* OriginX and OriginY fields control what part of the surface is visible
* on the screen.
*/
struct _egl_screen
{
_EGLDisplay *Display;
 
EGLScreenMESA Handle; /* The public/opaque handle which names this object */
 
_EGLMode *CurrentMode;
_EGLSurface *CurrentSurface;
 
EGLint OriginX, OriginY; /**< Origin of scan-out region w.r.t. surface */
EGLint StepX, StepY; /**< Screen position/origin granularity */
 
EGLint NumModes;
_EGLMode *Modes; /**< array [NumModes] */
};
 
 
PUBLIC void
_eglInitScreen(_EGLScreen *screen, _EGLDisplay *dpy, EGLint num_modes);
 
 
PUBLIC EGLScreenMESA
_eglLinkScreen(_EGLScreen *screen);
 
 
extern _EGLScreen *
_eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *dpy);
 
 
/**
* Return the handle of a linked screen.
*/
static INLINE EGLScreenMESA
_eglGetScreenHandle(_EGLScreen *screen)
{
return (screen) ? screen->Handle : (EGLScreenMESA) 0;
}
 
 
extern EGLBoolean
_eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
 
 
extern EGLBoolean
_eglScreenPositionMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, EGLint x, EGLint y);
 
 
extern EGLBoolean
_eglQueryScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scrn, _EGLSurface **surface);
 
 
extern EGLBoolean
_eglQueryScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, _EGLMode **m);
 
 
extern EGLBoolean
_eglQueryScreenMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, EGLint attribute, EGLint *value);
 
 
#endif /* EGL_MESA_screen_surface */
 
 
#endif /* EGLSCREEN_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglstring.c
0,0 → 1,54
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* String utils.
*/
 
#include <stdlib.h>
#include <string.h>
#include "eglstring.h"
 
 
char *
_eglstrdup(const char *s)
{
if (s) {
size_t l = strlen(s);
char *s2 = malloc(l + 1);
if (s2)
strcpy(s2, s);
return s2;
}
return NULL;
}
 
 
 
/contrib/sdk/sources/Mesa/src/egl/main/eglstring.h
0,0 → 1,50
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLSTRING_INCLUDED
#define EGLSTRING_INCLUDED
 
#include <string.h>
#include <stdio.h>
 
#ifdef _EGL_OS_WINDOWS
#define _eglstrcasecmp _stricmp
#define _eglsnprintf _snprintf
#else
#include <strings.h> // for strcasecmp
#define _eglstrcasecmp strcasecmp
#define _eglsnprintf snprintf
#endif
 
extern char *
_eglstrdup(const char *s);
 
 
#endif /* EGLSTRING_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglsurface.c
0,0 → 1,541
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Surface-related functions.
*/
 
 
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "egldisplay.h"
#include "egldriver.h"
#include "eglcontext.h"
#include "eglconfig.h"
#include "eglcurrent.h"
#include "egllog.h"
#include "eglsurface.h"
 
 
static void
_eglClampSwapInterval(_EGLSurface *surf, EGLint interval)
{
EGLint bound = surf->Config->MaxSwapInterval;
if (interval >= bound) {
interval = bound;
}
else {
bound = surf->Config->MinSwapInterval;
if (interval < bound)
interval = bound;
}
surf->SwapInterval = interval;
}
 
 
#ifdef EGL_MESA_screen_surface
static EGLint
_eglParseScreenSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
{
EGLint i, err = EGL_SUCCESS;
 
if (!attrib_list)
return EGL_SUCCESS;
 
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
 
switch (attr) {
case EGL_WIDTH:
if (val < 0) {
err = EGL_BAD_PARAMETER;
break;
}
surf->Width = val;
break;
case EGL_HEIGHT:
if (val < 0) {
err = EGL_BAD_PARAMETER;
break;
}
surf->Height = val;
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if (err != EGL_SUCCESS) {
_eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
break;
}
}
 
return err;
}
#endif /* EGL_MESA_screen_surface */
 
 
/**
* Parse the list of surface attributes and return the proper error code.
*/
static EGLint
_eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
{
_EGLDisplay *dpy = surf->Resource.Display;
EGLint type = surf->Type;
EGLint texture_type = EGL_PBUFFER_BIT;
EGLint i, err = EGL_SUCCESS;
 
if (!attrib_list)
return EGL_SUCCESS;
 
#ifdef EGL_MESA_screen_surface
if (type == EGL_SCREEN_BIT_MESA)
return _eglParseScreenSurfaceAttribList(surf, attrib_list);
#endif
 
if (dpy->Extensions.NOK_texture_from_pixmap)
texture_type |= EGL_PIXMAP_BIT;
 
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
 
switch (attr) {
/* common attributes */
case EGL_VG_COLORSPACE:
switch (val) {
case EGL_VG_COLORSPACE_sRGB:
case EGL_VG_COLORSPACE_LINEAR:
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surf->VGColorspace = val;
break;
case EGL_VG_ALPHA_FORMAT:
switch (val) {
case EGL_VG_ALPHA_FORMAT_NONPRE:
case EGL_VG_ALPHA_FORMAT_PRE:
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surf->VGAlphaFormat = val;
break;
/* window surface attributes */
case EGL_RENDER_BUFFER:
if (type != EGL_WINDOW_BIT) {
err = EGL_BAD_ATTRIBUTE;
break;
}
if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) {
err = EGL_BAD_ATTRIBUTE;
break;
}
surf->RenderBuffer = val;
break;
case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
if (!dpy->Extensions.NV_post_sub_buffer ||
type != EGL_WINDOW_BIT) {
err = EGL_BAD_ATTRIBUTE;
break;
}
if (val != EGL_TRUE && val != EGL_FALSE) {
err = EGL_BAD_PARAMETER;
break;
}
surf->PostSubBufferSupportedNV = val;
break;
/* pbuffer surface attributes */
case EGL_WIDTH:
if (type != EGL_PBUFFER_BIT) {
err = EGL_BAD_ATTRIBUTE;
break;
}
if (val < 0) {
err = EGL_BAD_PARAMETER;
break;
}
surf->Width = val;
break;
case EGL_HEIGHT:
if (type != EGL_PBUFFER_BIT) {
err = EGL_BAD_ATTRIBUTE;
break;
}
if (val < 0) {
err = EGL_BAD_PARAMETER;
break;
}
surf->Height = val;
break;
case EGL_LARGEST_PBUFFER:
if (type != EGL_PBUFFER_BIT) {
err = EGL_BAD_ATTRIBUTE;
break;
}
surf->LargestPbuffer = !!val;
break;
/* for eglBindTexImage */
case EGL_TEXTURE_FORMAT:
if (!(type & texture_type)) {
err = EGL_BAD_ATTRIBUTE;
break;
}
switch (val) {
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
case EGL_NO_TEXTURE:
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surf->TextureFormat = val;
break;
case EGL_TEXTURE_TARGET:
if (!(type & texture_type)) {
err = EGL_BAD_ATTRIBUTE;
break;
}
switch (val) {
case EGL_TEXTURE_2D:
case EGL_NO_TEXTURE:
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surf->TextureTarget = val;
break;
case EGL_MIPMAP_TEXTURE:
if (!(type & texture_type)) {
err = EGL_BAD_ATTRIBUTE;
break;
}
surf->MipmapTexture = !!val;
break;
/* no pixmap surface specific attributes */
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if (err != EGL_SUCCESS) {
_eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
break;
}
}
 
return err;
}
 
 
/**
* Do error check on parameters and initialize the given _EGLSurface object.
* \return EGL_TRUE if no errors, EGL_FALSE otherwise.
*/
EGLBoolean
_eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
_EGLConfig *conf, const EGLint *attrib_list)
{
const char *func;
EGLint renderBuffer = EGL_BACK_BUFFER;
EGLint swapBehavior = EGL_BUFFER_PRESERVED;
EGLint err;
 
switch (type) {
case EGL_WINDOW_BIT:
func = "eglCreateWindowSurface";
swapBehavior = EGL_BUFFER_DESTROYED;
break;
case EGL_PIXMAP_BIT:
func = "eglCreatePixmapSurface";
renderBuffer = EGL_SINGLE_BUFFER;
break;
case EGL_PBUFFER_BIT:
func = "eglCreatePBufferSurface";
break;
#ifdef EGL_MESA_screen_surface
case EGL_SCREEN_BIT_MESA:
func = "eglCreateScreenSurface";
renderBuffer = EGL_SINGLE_BUFFER; /* XXX correct? */
break;
#endif
default:
_eglLog(_EGL_WARNING, "Bad type in _eglInitSurface");
return EGL_FALSE;
}
 
if ((conf->SurfaceType & type) == 0) {
/* The config can't be used to create a surface of this type */
_eglError(EGL_BAD_CONFIG, func);
return EGL_FALSE;
}
 
_eglInitResource(&surf->Resource, sizeof(*surf), dpy);
surf->Type = type;
surf->Config = conf;
 
surf->Width = 0;
surf->Height = 0;
surf->TextureFormat = EGL_NO_TEXTURE;
surf->TextureTarget = EGL_NO_TEXTURE;
surf->MipmapTexture = EGL_FALSE;
surf->LargestPbuffer = EGL_FALSE;
surf->RenderBuffer = renderBuffer;
surf->VGAlphaFormat = EGL_VG_ALPHA_FORMAT_NONPRE;
surf->VGColorspace = EGL_VG_COLORSPACE_sRGB;
 
surf->MipmapLevel = 0;
surf->MultisampleResolve = EGL_MULTISAMPLE_RESOLVE_DEFAULT;
surf->SwapBehavior = swapBehavior;
 
surf->HorizontalResolution = EGL_UNKNOWN;
surf->VerticalResolution = EGL_UNKNOWN;
surf->AspectRatio = EGL_UNKNOWN;
 
surf->PostSubBufferSupportedNV = EGL_FALSE;
 
/* the default swap interval is 1 */
_eglClampSwapInterval(surf, 1);
 
err = _eglParseSurfaceAttribList(surf, attrib_list);
if (err != EGL_SUCCESS)
return _eglError(err, func);
 
return EGL_TRUE;
}
 
 
EGLBoolean
_eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
EGLint attribute, EGLint *value)
{
switch (attribute) {
case EGL_WIDTH:
*value = surface->Width;
break;
case EGL_HEIGHT:
*value = surface->Height;
break;
case EGL_CONFIG_ID:
*value = surface->Config->ConfigID;
break;
case EGL_LARGEST_PBUFFER:
*value = surface->LargestPbuffer;
break;
case EGL_TEXTURE_FORMAT:
/* texture attributes: only for pbuffers, no error otherwise */
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->TextureFormat;
break;
case EGL_TEXTURE_TARGET:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->TextureTarget;
break;
case EGL_MIPMAP_TEXTURE:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->MipmapTexture;
break;
case EGL_MIPMAP_LEVEL:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->MipmapLevel;
break;
case EGL_SWAP_BEHAVIOR:
*value = surface->SwapBehavior;
break;
case EGL_RENDER_BUFFER:
*value = surface->RenderBuffer;
break;
case EGL_PIXEL_ASPECT_RATIO:
*value = surface->AspectRatio;
break;
case EGL_HORIZONTAL_RESOLUTION:
*value = surface->HorizontalResolution;
break;
case EGL_VERTICAL_RESOLUTION:
*value = surface->VerticalResolution;
break;
case EGL_MULTISAMPLE_RESOLVE:
*value = surface->MultisampleResolve;
break;
case EGL_VG_ALPHA_FORMAT:
*value = surface->VGAlphaFormat;
break;
case EGL_VG_COLORSPACE:
*value = surface->VGColorspace;
break;
case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
*value = surface->PostSubBufferSupportedNV;
break;
case EGL_BUFFER_AGE_EXT:
if (!dpy->Extensions.EXT_buffer_age) {
_eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface");
return EGL_FALSE;
}
*value = drv->API.QueryBufferAge(drv, dpy, surface);
break;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface");
return EGL_FALSE;
}
 
return EGL_TRUE;
}
 
 
/**
* Default fallback routine - drivers might override this.
*/
EGLBoolean
_eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
EGLint attribute, EGLint value)
{
EGLint confval;
EGLint err = EGL_SUCCESS;
EGLint all_es_bits = EGL_OPENGL_ES_BIT |
EGL_OPENGL_ES2_BIT |
EGL_OPENGL_ES3_BIT_KHR;
 
switch (attribute) {
case EGL_MIPMAP_LEVEL:
confval = surface->Config->RenderableType;
if (!(confval & all_es_bits)) {
err = EGL_BAD_PARAMETER;
break;
}
surface->MipmapLevel = value;
break;
case EGL_MULTISAMPLE_RESOLVE:
switch (value) {
case EGL_MULTISAMPLE_RESOLVE_DEFAULT:
break;
case EGL_MULTISAMPLE_RESOLVE_BOX:
confval = surface->Config->SurfaceType;
if (!(confval & EGL_MULTISAMPLE_RESOLVE_BOX_BIT))
err = EGL_BAD_MATCH;
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surface->MultisampleResolve = value;
break;
case EGL_SWAP_BEHAVIOR:
switch (value) {
case EGL_BUFFER_DESTROYED:
break;
case EGL_BUFFER_PRESERVED:
confval = surface->Config->SurfaceType;
if (!(confval & EGL_SWAP_BEHAVIOR_PRESERVED_BIT))
err = EGL_BAD_MATCH;
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surface->SwapBehavior = value;
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if (err != EGL_SUCCESS)
return _eglError(err, "eglSurfaceAttrib");
return EGL_TRUE;
}
 
 
EGLBoolean
_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
EGLint buffer)
{
EGLint texture_type = EGL_PBUFFER_BIT;
 
/* Just do basic error checking and return success/fail.
* Drivers must implement the real stuff.
*/
 
if (dpy->Extensions.NOK_texture_from_pixmap)
texture_type |= EGL_PIXMAP_BIT;
 
if (!(surface->Type & texture_type)) {
_eglError(EGL_BAD_SURFACE, "eglBindTexImage");
return EGL_FALSE;
}
 
if (surface->TextureFormat == EGL_NO_TEXTURE) {
_eglError(EGL_BAD_MATCH, "eglBindTexImage");
return EGL_FALSE;
}
 
if (surface->TextureTarget == EGL_NO_TEXTURE) {
_eglError(EGL_BAD_MATCH, "eglBindTexImage");
return EGL_FALSE;
}
 
if (buffer != EGL_BACK_BUFFER) {
_eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
return EGL_FALSE;
}
 
surface->BoundToTexture = EGL_TRUE;
 
return EGL_TRUE;
}
 
 
EGLBoolean
_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
EGLint interval)
{
_eglClampSwapInterval(surf, interval);
return EGL_TRUE;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglsurface.c.bak
0,0 → 1,543
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
/**
* Surface-related functions.
*/
 
 
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "egldisplay.h"
#include "egldriver.h"
#include "eglcontext.h"
#include "eglconfig.h"
#include "eglcurrent.h"
#include "egllog.h"
#include "eglsurface.h"
 
 
static void
_eglClampSwapInterval(_EGLSurface *surf, EGLint interval)
{
EGLint bound = surf->Config->MaxSwapInterval;
if (interval >= bound) {
interval = bound;
}
else {
bound = surf->Config->MinSwapInterval;
if (interval < bound)
interval = bound;
}
surf->SwapInterval = interval;
}
 
 
#ifdef EGL_MESA_screen_surface
static EGLint
_eglParseScreenSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
{
EGLint i, err = EGL_SUCCESS;
 
if (!attrib_list)
return EGL_SUCCESS;
 
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
 
switch (attr) {
case EGL_WIDTH:
if (val < 0) {
err = EGL_BAD_PARAMETER;
break;
}
surf->Width = val;
break;
case EGL_HEIGHT:
if (val < 0) {
err = EGL_BAD_PARAMETER;
break;
}
surf->Height = val;
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if (err != EGL_SUCCESS) {
_eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
break;
}
}
 
return err;
}
#endif /* EGL_MESA_screen_surface */
 
 
/**
* Parse the list of surface attributes and return the proper error code.
*/
static EGLint
_eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
{
_EGLDisplay *dpy = surf->Resource.Display;
EGLint type = surf->Type;
EGLint texture_type = EGL_PBUFFER_BIT;
EGLint i, err = EGL_SUCCESS;
 
if (!attrib_list)
return EGL_SUCCESS;
 
#ifdef EGL_MESA_screen_surface
if (type == EGL_SCREEN_BIT_MESA)
return _eglParseScreenSurfaceAttribList(surf, attrib_list);
#endif
 
if (dpy->Extensions.NOK_texture_from_pixmap)
texture_type |= EGL_PIXMAP_BIT;
 
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
 
switch (attr) {
/* common attributes */
case EGL_VG_COLORSPACE:
switch (val) {
case EGL_VG_COLORSPACE_sRGB:
case EGL_VG_COLORSPACE_LINEAR:
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surf->VGColorspace = val;
break;
case EGL_VG_ALPHA_FORMAT:
switch (val) {
case EGL_VG_ALPHA_FORMAT_NONPRE:
case EGL_VG_ALPHA_FORMAT_PRE:
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surf->VGAlphaFormat = val;
break;
/* window surface attributes */
case EGL_RENDER_BUFFER:
if (type != EGL_WINDOW_BIT) {
err = EGL_BAD_ATTRIBUTE;
break;
}
if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) {
err = EGL_BAD_ATTRIBUTE;
break;
}
surf->RenderBuffer = val;
break;
case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
if (!dpy->Extensions.NV_post_sub_buffer ||
type != EGL_WINDOW_BIT) {
err = EGL_BAD_ATTRIBUTE;
break;
}
if (val != EGL_TRUE && val != EGL_FALSE) {
err = EGL_BAD_PARAMETER;
break;
}
surf->PostSubBufferSupportedNV = val;
break;
/* pbuffer surface attributes */
case EGL_WIDTH:
if (type != EGL_PBUFFER_BIT) {
err = EGL_BAD_ATTRIBUTE;
break;
}
if (val < 0) {
err = EGL_BAD_PARAMETER;
break;
}
surf->Width = val;
break;
case EGL_HEIGHT:
if (type != EGL_PBUFFER_BIT) {
err = EGL_BAD_ATTRIBUTE;
break;
}
if (val < 0) {
err = EGL_BAD_PARAMETER;
break;
}
surf->Height = val;
break;
case EGL_LARGEST_PBUFFER:
if (type != EGL_PBUFFER_BIT) {
err = EGL_BAD_ATTRIBUTE;
break;
}
surf->LargestPbuffer = !!val;
break;
/* for eglBindTexImage */
case EGL_TEXTURE_FORMAT:
if (!(type & texture_type)) {
err = EGL_BAD_ATTRIBUTE;
break;
}
switch (val) {
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
case EGL_NO_TEXTURE:
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surf->TextureFormat = val;
break;
case EGL_TEXTURE_TARGET:
if (!(type & texture_type)) {
err = EGL_BAD_ATTRIBUTE;
break;
}
switch (val) {
case EGL_TEXTURE_2D:
case EGL_NO_TEXTURE:
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surf->TextureTarget = val;
break;
case EGL_MIPMAP_TEXTURE:
if (!(type & texture_type)) {
err = EGL_BAD_ATTRIBUTE;
break;
}
surf->MipmapTexture = !!val;
break;
/* no pixmap surface specific attributes */
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if (err != EGL_SUCCESS) {
_eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
break;
}
}
 
return err;
}
 
 
/**
* Do error check on parameters and initialize the given _EGLSurface object.
* \return EGL_TRUE if no errors, EGL_FALSE otherwise.
*/
EGLBoolean
_eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
_EGLConfig *conf, const EGLint *attrib_list)
{
const char *func;
EGLint renderBuffer = EGL_BACK_BUFFER;
EGLint swapBehavior = EGL_BUFFER_PRESERVED;
EGLint err;
 
printf("%s\n",__FUNCTION__);
 
switch (type) {
case EGL_WINDOW_BIT:
func = "eglCreateWindowSurface";
swapBehavior = EGL_BUFFER_DESTROYED;
break;
case EGL_PIXMAP_BIT:
func = "eglCreatePixmapSurface";
renderBuffer = EGL_SINGLE_BUFFER;
break;
case EGL_PBUFFER_BIT:
func = "eglCreatePBufferSurface";
break;
#ifdef EGL_MESA_screen_surface
case EGL_SCREEN_BIT_MESA:
func = "eglCreateScreenSurface";
renderBuffer = EGL_SINGLE_BUFFER; /* XXX correct? */
break;
#endif
default:
_eglLog(_EGL_WARNING, "Bad type in _eglInitSurface");
return EGL_FALSE;
}
 
if ((conf->SurfaceType & type) == 0) {
/* The config can't be used to create a surface of this type */
_eglError(EGL_BAD_CONFIG, func);
return EGL_FALSE;
}
 
_eglInitResource(&surf->Resource, sizeof(*surf), dpy);
surf->Type = type;
surf->Config = conf;
 
surf->Width = 0;
surf->Height = 0;
surf->TextureFormat = EGL_NO_TEXTURE;
surf->TextureTarget = EGL_NO_TEXTURE;
surf->MipmapTexture = EGL_FALSE;
surf->LargestPbuffer = EGL_FALSE;
surf->RenderBuffer = renderBuffer;
surf->VGAlphaFormat = EGL_VG_ALPHA_FORMAT_NONPRE;
surf->VGColorspace = EGL_VG_COLORSPACE_sRGB;
 
surf->MipmapLevel = 0;
surf->MultisampleResolve = EGL_MULTISAMPLE_RESOLVE_DEFAULT;
surf->SwapBehavior = swapBehavior;
 
surf->HorizontalResolution = EGL_UNKNOWN;
surf->VerticalResolution = EGL_UNKNOWN;
surf->AspectRatio = EGL_UNKNOWN;
 
surf->PostSubBufferSupportedNV = EGL_FALSE;
 
/* the default swap interval is 1 */
_eglClampSwapInterval(surf, 1);
 
err = _eglParseSurfaceAttribList(surf, attrib_list);
if (err != EGL_SUCCESS)
return _eglError(err, func);
 
return EGL_TRUE;
}
 
 
EGLBoolean
_eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
EGLint attribute, EGLint *value)
{
switch (attribute) {
case EGL_WIDTH:
*value = surface->Width;
break;
case EGL_HEIGHT:
*value = surface->Height;
break;
case EGL_CONFIG_ID:
*value = surface->Config->ConfigID;
break;
case EGL_LARGEST_PBUFFER:
*value = surface->LargestPbuffer;
break;
case EGL_TEXTURE_FORMAT:
/* texture attributes: only for pbuffers, no error otherwise */
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->TextureFormat;
break;
case EGL_TEXTURE_TARGET:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->TextureTarget;
break;
case EGL_MIPMAP_TEXTURE:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->MipmapTexture;
break;
case EGL_MIPMAP_LEVEL:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->MipmapLevel;
break;
case EGL_SWAP_BEHAVIOR:
*value = surface->SwapBehavior;
break;
case EGL_RENDER_BUFFER:
*value = surface->RenderBuffer;
break;
case EGL_PIXEL_ASPECT_RATIO:
*value = surface->AspectRatio;
break;
case EGL_HORIZONTAL_RESOLUTION:
*value = surface->HorizontalResolution;
break;
case EGL_VERTICAL_RESOLUTION:
*value = surface->VerticalResolution;
break;
case EGL_MULTISAMPLE_RESOLVE:
*value = surface->MultisampleResolve;
break;
case EGL_VG_ALPHA_FORMAT:
*value = surface->VGAlphaFormat;
break;
case EGL_VG_COLORSPACE:
*value = surface->VGColorspace;
break;
case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
*value = surface->PostSubBufferSupportedNV;
break;
case EGL_BUFFER_AGE_EXT:
if (!dpy->Extensions.EXT_buffer_age) {
_eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface");
return EGL_FALSE;
}
*value = drv->API.QueryBufferAge(drv, dpy, surface);
break;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface");
return EGL_FALSE;
}
 
return EGL_TRUE;
}
 
 
/**
* Default fallback routine - drivers might override this.
*/
EGLBoolean
_eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
EGLint attribute, EGLint value)
{
EGLint confval;
EGLint err = EGL_SUCCESS;
EGLint all_es_bits = EGL_OPENGL_ES_BIT |
EGL_OPENGL_ES2_BIT |
EGL_OPENGL_ES3_BIT_KHR;
 
switch (attribute) {
case EGL_MIPMAP_LEVEL:
confval = surface->Config->RenderableType;
if (!(confval & all_es_bits)) {
err = EGL_BAD_PARAMETER;
break;
}
surface->MipmapLevel = value;
break;
case EGL_MULTISAMPLE_RESOLVE:
switch (value) {
case EGL_MULTISAMPLE_RESOLVE_DEFAULT:
break;
case EGL_MULTISAMPLE_RESOLVE_BOX:
confval = surface->Config->SurfaceType;
if (!(confval & EGL_MULTISAMPLE_RESOLVE_BOX_BIT))
err = EGL_BAD_MATCH;
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surface->MultisampleResolve = value;
break;
case EGL_SWAP_BEHAVIOR:
switch (value) {
case EGL_BUFFER_DESTROYED:
break;
case EGL_BUFFER_PRESERVED:
confval = surface->Config->SurfaceType;
if (!(confval & EGL_SWAP_BEHAVIOR_PRESERVED_BIT))
err = EGL_BAD_MATCH;
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS)
break;
surface->SwapBehavior = value;
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if (err != EGL_SUCCESS)
return _eglError(err, "eglSurfaceAttrib");
return EGL_TRUE;
}
 
 
EGLBoolean
_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
EGLint buffer)
{
EGLint texture_type = EGL_PBUFFER_BIT;
 
/* Just do basic error checking and return success/fail.
* Drivers must implement the real stuff.
*/
 
if (dpy->Extensions.NOK_texture_from_pixmap)
texture_type |= EGL_PIXMAP_BIT;
 
if (!(surface->Type & texture_type)) {
_eglError(EGL_BAD_SURFACE, "eglBindTexImage");
return EGL_FALSE;
}
 
if (surface->TextureFormat == EGL_NO_TEXTURE) {
_eglError(EGL_BAD_MATCH, "eglBindTexImage");
return EGL_FALSE;
}
 
if (surface->TextureTarget == EGL_NO_TEXTURE) {
_eglError(EGL_BAD_MATCH, "eglBindTexImage");
return EGL_FALSE;
}
 
if (buffer != EGL_BACK_BUFFER) {
_eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
return EGL_FALSE;
}
 
surface->BoundToTexture = EGL_TRUE;
 
return EGL_TRUE;
}
 
 
EGLBoolean
_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
EGLint interval)
{
_eglClampSwapInterval(surf, interval);
return EGL_TRUE;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglsurface.h
0,0 → 1,173
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLSURFACE_INCLUDED
#define EGLSURFACE_INCLUDED
 
 
#include "egltypedefs.h"
#include "egldisplay.h"
 
 
/**
* "Base" class for device driver surfaces.
*/
struct _egl_surface
{
/* A surface is a display resource */
_EGLResource Resource;
 
/* The context that is currently bound to the surface */
_EGLContext *CurrentContext;
 
_EGLConfig *Config;
 
EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */
 
/* attributes set by attribute list */
EGLint Width, Height;
EGLenum TextureFormat;
EGLenum TextureTarget;
EGLBoolean MipmapTexture;
EGLBoolean LargestPbuffer;
EGLenum RenderBuffer;
EGLenum VGAlphaFormat;
EGLenum VGColorspace;
 
/* attributes set by eglSurfaceAttrib */
EGLint MipmapLevel;
EGLenum MultisampleResolve;
EGLenum SwapBehavior;
 
EGLint HorizontalResolution, VerticalResolution;
EGLint AspectRatio;
 
EGLint SwapInterval;
 
/* True if the surface is bound to an OpenGL ES texture */
EGLBoolean BoundToTexture;
 
EGLBoolean PostSubBufferSupportedNV;
};
 
 
PUBLIC EGLBoolean
_eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
_EGLConfig *config, const EGLint *attrib_list);
 
 
extern EGLBoolean
_eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint attribute, EGLint *value);
 
 
extern EGLBoolean
_eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint attribute, EGLint value);
 
 
PUBLIC extern EGLBoolean
_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint buffer);
 
 
extern EGLBoolean
_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval);
 
 
/**
* Increment reference count for the surface.
*/
static INLINE _EGLSurface *
_eglGetSurface(_EGLSurface *surf)
{
if (surf)
_eglGetResource(&surf->Resource);
return surf;
}
 
 
/**
* Decrement reference count for the surface.
*/
static INLINE EGLBoolean
_eglPutSurface(_EGLSurface *surf)
{
return (surf) ? _eglPutResource(&surf->Resource) : EGL_FALSE;
}
 
 
/**
* Link a surface to its display and return the handle of the link.
* The handle can be passed to client directly.
*/
static INLINE EGLSurface
_eglLinkSurface(_EGLSurface *surf)
{
_eglLinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
return (EGLSurface) surf;
}
 
 
/**
* Unlink a linked surface from its display.
* Accessing an unlinked surface should generate EGL_BAD_SURFACE error.
*/
static INLINE void
_eglUnlinkSurface(_EGLSurface *surf)
{
_eglUnlinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
}
 
 
/**
* Lookup a handle to find the linked surface.
* Return NULL if the handle has no corresponding linked surface.
*/
static INLINE _EGLSurface *
_eglLookupSurface(EGLSurface surface, _EGLDisplay *dpy)
{
_EGLSurface *surf = (_EGLSurface *) surface;
if (!dpy || !_eglCheckResource((void *) surf, _EGL_RESOURCE_SURFACE, dpy))
surf = NULL;
return surf;
}
 
 
/**
* Return the handle of a linked surface, or EGL_NO_SURFACE.
*/
static INLINE EGLSurface
_eglGetSurfaceHandle(_EGLSurface *surf)
{
_EGLResource *res = (_EGLResource *) surf;
return (res && _eglIsResourceLinked(res)) ?
(EGLSurface) surf : EGL_NO_SURFACE;
}
 
 
#endif /* EGLSURFACE_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglsurface.h.bak
0,0 → 1,175
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLSURFACE_INCLUDED
#define EGLSURFACE_INCLUDED
 
 
#include "egltypedefs.h"
#include "egldisplay.h"
 
 
/**
* "Base" class for device driver surfaces.
*/
struct _egl_surface
{
/* A surface is a display resource */
_EGLResource Resource;
 
/* The context that is currently bound to the surface */
_EGLContext *CurrentContext;
 
_EGLConfig *Config;
 
EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */
 
/* attributes set by attribute list */
EGLint Width, Height;
EGLenum TextureFormat;
EGLenum TextureTarget;
EGLBoolean MipmapTexture;
EGLBoolean LargestPbuffer;
EGLenum RenderBuffer;
EGLenum VGAlphaFormat;
EGLenum VGColorspace;
 
/* attributes set by eglSurfaceAttrib */
EGLint MipmapLevel;
EGLenum MultisampleResolve;
EGLenum SwapBehavior;
 
EGLint HorizontalResolution, VerticalResolution;
EGLint AspectRatio;
 
EGLint SwapInterval;
 
/* True if the surface is bound to an OpenGL ES texture */
EGLBoolean BoundToTexture;
 
EGLBoolean PostSubBufferSupportedNV;
};
 
 
PUBLIC EGLBoolean
_eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
_EGLConfig *config, const EGLint *attrib_list);
 
 
extern EGLBoolean
_eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint attribute, EGLint *value);
 
 
extern EGLBoolean
_eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint attribute, EGLint value);
 
 
PUBLIC extern EGLBoolean
_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint buffer);
 
 
extern EGLBoolean
_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval);
 
 
/**
* Increment reference count for the surface.
*/
static INLINE _EGLSurface *
_eglGetSurface(_EGLSurface *surf)
{
if (surf)
_eglGetResource(&surf->Resource);
return surf;
}
 
 
/**
* Decrement reference count for the surface.
*/
static INLINE EGLBoolean
_eglPutSurface(_EGLSurface *surf)
{
return (surf) ? _eglPutResource(&surf->Resource) : EGL_FALSE;
}
 
 
/**
* Link a surface to its display and return the handle of the link.
* The handle can be passed to client directly.
*/
static INLINE EGLSurface
_eglLinkSurface(_EGLSurface *surf)
{
printf("%s surface: %p\n", __FUNCTION__, surf);
 
_eglLinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
return (EGLSurface) surf;
}
 
 
/**
* Unlink a linked surface from its display.
* Accessing an unlinked surface should generate EGL_BAD_SURFACE error.
*/
static INLINE void
_eglUnlinkSurface(_EGLSurface *surf)
{
_eglUnlinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
}
 
 
/**
* Lookup a handle to find the linked surface.
* Return NULL if the handle has no corresponding linked surface.
*/
static INLINE _EGLSurface *
_eglLookupSurface(EGLSurface surface, _EGLDisplay *dpy)
{
_EGLSurface *surf = (_EGLSurface *) surface;
if (!dpy || !_eglCheckResource((void *) surf, _EGL_RESOURCE_SURFACE, dpy))
surf = NULL;
return surf;
}
 
 
/**
* Return the handle of a linked surface, or EGL_NO_SURFACE.
*/
static INLINE EGLSurface
_eglGetSurfaceHandle(_EGLSurface *surf)
{
_EGLResource *res = (_EGLResource *) surf;
return (res && _eglIsResourceLinked(res)) ?
(EGLSurface) surf : EGL_NO_SURFACE;
}
 
 
#endif /* EGLSURFACE_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/eglsync.c
0,0 → 1,116
/**************************************************************************
*
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include <string.h>
 
#include "eglsync.h"
#include "eglcurrent.h"
#include "egllog.h"
 
 
/**
* Parse the list of sync attributes and return the proper error code.
*/
static EGLint
_eglParseSyncAttribList(_EGLSync *sync, const EGLint *attrib_list)
{
EGLint i, err = EGL_SUCCESS;
 
if (!attrib_list)
return EGL_SUCCESS;
 
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
 
switch (attr) {
default:
(void) val;
err = EGL_BAD_ATTRIBUTE;
break;
}
 
if (err != EGL_SUCCESS) {
_eglLog(_EGL_DEBUG, "bad sync attribute 0x%04x", attr);
break;
}
}
 
return err;
}
 
 
EGLBoolean
_eglInitSync(_EGLSync *sync, _EGLDisplay *dpy, EGLenum type,
const EGLint *attrib_list)
{
EGLint err;
 
if (!(type == EGL_SYNC_REUSABLE_KHR && dpy->Extensions.KHR_reusable_sync) &&
!(type == EGL_SYNC_FENCE_KHR && dpy->Extensions.KHR_fence_sync))
return _eglError(EGL_BAD_ATTRIBUTE, "eglCreateSyncKHR");
 
_eglInitResource(&sync->Resource, sizeof(*sync), dpy);
sync->Type = type;
sync->SyncStatus = EGL_UNSIGNALED_KHR;
sync->SyncCondition = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
 
err = _eglParseSyncAttribList(sync, attrib_list);
if (err != EGL_SUCCESS)
return _eglError(err, "eglCreateSyncKHR");
 
return EGL_TRUE;
}
 
 
EGLBoolean
_eglGetSyncAttribKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync,
EGLint attribute, EGLint *value)
{
if (!value)
return _eglError(EGL_BAD_PARAMETER, "eglGetConfigs");
 
switch (attribute) {
case EGL_SYNC_TYPE_KHR:
*value = sync->Type;
break;
case EGL_SYNC_STATUS_KHR:
*value = sync->SyncStatus;
break;
case EGL_SYNC_CONDITION_KHR:
if (sync->Type != EGL_SYNC_FENCE_KHR)
return _eglError(EGL_BAD_ATTRIBUTE, "eglGetSyncAttribKHR");
*value = sync->SyncCondition;
break;
default:
return _eglError(EGL_BAD_ATTRIBUTE, "eglGetSyncAttribKHR");
break;
}
 
return EGL_TRUE;
}
/contrib/sdk/sources/Mesa/src/egl/main/eglsync.h
0,0 → 1,131
/**************************************************************************
*
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLSYNC_INCLUDED
#define EGLSYNC_INCLUDED
 
 
#include "egltypedefs.h"
#include "egldisplay.h"
 
 
/**
* "Base" class for device driver syncs.
*/
struct _egl_sync
{
/* A sync is a display resource */
_EGLResource Resource;
 
EGLenum Type;
EGLenum SyncStatus;
EGLenum SyncCondition;
};
 
 
PUBLIC EGLBoolean
_eglInitSync(_EGLSync *sync, _EGLDisplay *dpy, EGLenum type,
const EGLint *attrib_list);
 
 
extern EGLBoolean
_eglGetSyncAttribKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync,
EGLint attribute, EGLint *value);
 
 
/**
* Increment reference count for the sync.
*/
static INLINE _EGLSync *
_eglGetSync(_EGLSync *sync)
{
if (sync)
_eglGetResource(&sync->Resource);
return sync;
}
 
 
/**
* Decrement reference count for the sync.
*/
static INLINE EGLBoolean
_eglPutSync(_EGLSync *sync)
{
return (sync) ? _eglPutResource(&sync->Resource) : EGL_FALSE;
}
 
 
/**
* Link a sync to its display and return the handle of the link.
* The handle can be passed to client directly.
*/
static INLINE EGLSyncKHR
_eglLinkSync(_EGLSync *sync)
{
_eglLinkResource(&sync->Resource, _EGL_RESOURCE_SYNC);
return (EGLSyncKHR) sync;
}
 
 
/**
* Unlink a linked sync from its display.
*/
static INLINE void
_eglUnlinkSync(_EGLSync *sync)
{
_eglUnlinkResource(&sync->Resource, _EGL_RESOURCE_SYNC);
}
 
 
/**
* Lookup a handle to find the linked sync.
* Return NULL if the handle has no corresponding linked sync.
*/
static INLINE _EGLSync *
_eglLookupSync(EGLSyncKHR handle, _EGLDisplay *dpy)
{
_EGLSync *sync = (_EGLSync *) handle;
if (!dpy || !_eglCheckResource((void *) sync, _EGL_RESOURCE_SYNC, dpy))
sync = NULL;
return sync;
}
 
 
/**
* Return the handle of a linked sync, or EGL_NO_SYNC_KHR.
*/
static INLINE EGLSyncKHR
_eglGetSyncHandle(_EGLSync *sync)
{
_EGLResource *res = (_EGLResource *) sync;
return (res && _eglIsResourceLinked(res)) ?
(EGLSyncKHR) sync : EGL_NO_SYNC_KHR;
}
 
 
#endif /* EGLSYNC_INCLUDED */
/contrib/sdk/sources/Mesa/src/egl/main/egltypedefs.h
0,0 → 1,71
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#ifndef EGLTYPEDEFS_INCLUDED
#define EGLTYPEDEFS_INCLUDED
 
#define EGL_EGLEXT_PROTOTYPES
 
#include <EGL/egl.h>
#include <EGL/eglext.h>
 
#include "eglcompiler.h"
 
typedef struct _egl_api _EGLAPI;
 
typedef struct _egl_array _EGLArray;
 
typedef struct _egl_config _EGLConfig;
 
typedef struct _egl_context _EGLContext;
 
typedef struct _egl_display _EGLDisplay;
 
typedef struct _egl_driver _EGLDriver;
 
typedef struct _egl_extensions _EGLExtensions;
 
typedef struct _egl_image _EGLImage;
 
typedef struct _egl_image_attribs _EGLImageAttribs;
 
typedef struct _egl_mode _EGLMode;
 
typedef struct _egl_resource _EGLResource;
 
typedef struct _egl_screen _EGLScreen;
 
typedef struct _egl_surface _EGLSurface;
 
typedef struct _egl_sync _EGLSync;
 
typedef struct _egl_thread_info _EGLThreadInfo;
 
#endif /* EGLTYPEDEFS_INCLUDED */
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0,0 → 1,0
SUBDIRS = wayland-drm wayland-egl
/contrib/sdk/sources/Mesa/src/egl/wayland/Makefile.in
0,0 → 1,775
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# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
/contrib/sdk/sources/Mesa/src/egl/wayland/wayland-drm/wayland-drm.c
0,0 → 1,286
/*
* Copyright © 2011 Kristian Høgsberg
* Copyright © 2011 Benjamin Franzke
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kristian Høgsberg <krh@bitplanet.net>
* Benjamin Franzke <benjaminfranzke@googlemail.com>
*/
 
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stddef.h>
#include <unistd.h>
 
#include <wayland-server.h>
#include "wayland-drm.h"
#include "wayland-drm-server-protocol.h"
 
struct wl_drm {
struct wl_display *display;
 
void *user_data;
char *device_name;
uint32_t flags;
 
struct wayland_drm_callbacks *callbacks;
};
 
static void
destroy_buffer(struct wl_resource *resource)
{
struct wl_drm_buffer *buffer = resource->data;
struct wl_drm *drm = buffer->drm;
 
drm->callbacks->release_buffer(drm->user_data, buffer);
free(buffer);
}
 
static void
buffer_destroy(struct wl_client *client, struct wl_resource *resource)
{
wl_resource_destroy(resource);
}
 
const static struct wl_buffer_interface drm_buffer_interface = {
buffer_destroy
};
 
static void
create_buffer(struct wl_client *client, struct wl_resource *resource,
uint32_t id, uint32_t name, int fd,
int32_t width, int32_t height,
uint32_t format,
int32_t offset0, int32_t stride0,
int32_t offset1, int32_t stride1,
int32_t offset2, int32_t stride2)
{
struct wl_drm *drm = resource->data;
struct wl_drm_buffer *buffer;
 
buffer = calloc(1, sizeof *buffer);
if (buffer == NULL) {
wl_resource_post_no_memory(resource);
return;
}
 
buffer->drm = drm;
buffer->buffer.width = width;
buffer->buffer.height = height;
buffer->format = format;
buffer->offset[0] = offset0;
buffer->stride[0] = stride0;
buffer->offset[1] = offset1;
buffer->stride[1] = stride1;
buffer->offset[2] = offset2;
buffer->stride[2] = stride2;
 
drm->callbacks->reference_buffer(drm->user_data, name, fd, buffer);
if (buffer->driver_buffer == NULL) {
wl_resource_post_error(resource,
WL_DRM_ERROR_INVALID_NAME,
"invalid name");
return;
}
 
buffer->buffer.resource.object.id = id;
buffer->buffer.resource.object.interface = &wl_buffer_interface;
buffer->buffer.resource.object.implementation =
(void (**)(void)) &drm_buffer_interface;
buffer->buffer.resource.data = buffer;
 
buffer->buffer.resource.destroy = destroy_buffer;
buffer->buffer.resource.client = resource->client;
 
wl_client_add_resource(resource->client, &buffer->buffer.resource);
}
 
static void
drm_create_buffer(struct wl_client *client, struct wl_resource *resource,
uint32_t id, uint32_t name, int32_t width, int32_t height,
uint32_t stride, uint32_t format)
{
switch (format) {
case WL_DRM_FORMAT_ARGB8888:
case WL_DRM_FORMAT_XRGB8888:
case WL_DRM_FORMAT_YUYV:
break;
default:
wl_resource_post_error(resource,
WL_DRM_ERROR_INVALID_FORMAT,
"invalid format");
return;
}
 
create_buffer(client, resource, id,
name, -1, width, height, format, 0, stride, 0, 0, 0, 0);
}
 
static void
drm_create_planar_buffer(struct wl_client *client,
struct wl_resource *resource,
uint32_t id, uint32_t name,
int32_t width, int32_t height, uint32_t format,
int32_t offset0, int32_t stride0,
int32_t offset1, int32_t stride1,
int32_t offset2, int32_t stride2)
{
switch (format) {
case WL_DRM_FORMAT_YUV410:
case WL_DRM_FORMAT_YUV411:
case WL_DRM_FORMAT_YUV420:
case WL_DRM_FORMAT_YUV422:
case WL_DRM_FORMAT_YUV444:
case WL_DRM_FORMAT_NV12:
case WL_DRM_FORMAT_NV16:
break;
default:
wl_resource_post_error(resource,
WL_DRM_ERROR_INVALID_FORMAT,
"invalid format");
return;
}
 
create_buffer(client, resource, id, name, -1, width, height, format,
offset0, stride0, offset1, stride1, offset2, stride2);
}
 
static void
drm_create_prime_buffer(struct wl_client *client,
struct wl_resource *resource,
uint32_t id, int fd,
int32_t width, int32_t height, uint32_t format,
int32_t offset0, int32_t stride0,
int32_t offset1, int32_t stride1,
int32_t offset2, int32_t stride2)
{
create_buffer(client, resource, id, 0, fd, width, height, format,
offset0, stride0, offset1, stride1, offset2, stride2);
close(fd);
}
 
static void
drm_authenticate(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct wl_drm *drm = resource->data;
 
if (drm->callbacks->authenticate(drm->user_data, id) < 0)
wl_resource_post_error(resource,
WL_DRM_ERROR_AUTHENTICATE_FAIL,
"authenicate failed");
else
wl_resource_post_event(resource, WL_DRM_AUTHENTICATED);
}
 
const static struct wl_drm_interface drm_interface = {
drm_authenticate,
drm_create_buffer,
drm_create_planar_buffer,
drm_create_prime_buffer
};
 
static void
bind_drm(struct wl_client *client, void *data, uint32_t version, uint32_t id)
{
struct wl_drm *drm = data;
struct wl_resource *resource;
uint32_t capabilities;
 
resource = wl_client_add_object(client, &wl_drm_interface,
&drm_interface, id, data);
wl_resource_post_event(resource, WL_DRM_DEVICE, drm->device_name);
wl_resource_post_event(resource, WL_DRM_FORMAT,
WL_DRM_FORMAT_ARGB8888);
wl_resource_post_event(resource, WL_DRM_FORMAT,
WL_DRM_FORMAT_XRGB8888);
wl_resource_post_event(resource, WL_DRM_FORMAT, WL_DRM_FORMAT_YUV410);
wl_resource_post_event(resource, WL_DRM_FORMAT, WL_DRM_FORMAT_YUV411);
wl_resource_post_event(resource, WL_DRM_FORMAT, WL_DRM_FORMAT_YUV420);
wl_resource_post_event(resource, WL_DRM_FORMAT, WL_DRM_FORMAT_YUV422);
wl_resource_post_event(resource, WL_DRM_FORMAT, WL_DRM_FORMAT_YUV444);
wl_resource_post_event(resource, WL_DRM_FORMAT, WL_DRM_FORMAT_NV12);
wl_resource_post_event(resource, WL_DRM_FORMAT, WL_DRM_FORMAT_NV16);
wl_resource_post_event(resource, WL_DRM_FORMAT, WL_DRM_FORMAT_YUYV);
 
capabilities = 0;
if (drm->flags & WAYLAND_DRM_PRIME)
capabilities |= WL_DRM_CAPABILITY_PRIME;
 
if (version >= 2)
wl_resource_post_event(resource, WL_DRM_CAPABILITIES, capabilities);
}
 
struct wl_drm *
wayland_drm_init(struct wl_display *display, char *device_name,
struct wayland_drm_callbacks *callbacks, void *user_data,
uint32_t flags)
{
struct wl_drm *drm;
 
drm = malloc(sizeof *drm);
 
drm->display = display;
drm->device_name = strdup(device_name);
drm->callbacks = callbacks;
drm->user_data = user_data;
drm->flags = flags;
 
wl_display_add_global(display, &wl_drm_interface, drm, bind_drm);
 
return drm;
}
 
void
wayland_drm_uninit(struct wl_drm *drm)
{
free(drm->device_name);
 
/* FIXME: need wl_display_del_{object,global} */
 
free(drm);
}
 
int
wayland_buffer_is_drm(struct wl_buffer *buffer)
{
return buffer->resource.object.implementation ==
(void (**)(void)) &drm_buffer_interface;
}
 
uint32_t
wayland_drm_buffer_get_format(struct wl_buffer *buffer_base)
{
struct wl_drm_buffer *buffer = (struct wl_drm_buffer *) buffer_base;
 
return buffer->format;
}
 
void *
wayland_drm_buffer_get_buffer(struct wl_buffer *buffer_base)
{
struct wl_drm_buffer *buffer = (struct wl_drm_buffer *) buffer_base;
 
return buffer->driver_buffer;
}
/contrib/sdk/sources/Mesa/src/egl/wayland/wayland-drm/wayland-drm.h
0,0 → 1,110
#ifndef WAYLAND_DRM_H
#define WAYLAND_DRM_H
 
#include <wayland-server.h>
 
#ifndef WL_DRM_FORMAT_ENUM
#define WL_DRM_FORMAT_ENUM
enum wl_drm_format {
WL_DRM_FORMAT_C8 = 0x20203843,
WL_DRM_FORMAT_RGB332 = 0x38424752,
WL_DRM_FORMAT_BGR233 = 0x38524742,
WL_DRM_FORMAT_XRGB4444 = 0x32315258,
WL_DRM_FORMAT_XBGR4444 = 0x32314258,
WL_DRM_FORMAT_RGBX4444 = 0x32315852,
WL_DRM_FORMAT_BGRX4444 = 0x32315842,
WL_DRM_FORMAT_ARGB4444 = 0x32315241,
WL_DRM_FORMAT_ABGR4444 = 0x32314241,
WL_DRM_FORMAT_RGBA4444 = 0x32314152,
WL_DRM_FORMAT_BGRA4444 = 0x32314142,
WL_DRM_FORMAT_XRGB1555 = 0x35315258,
WL_DRM_FORMAT_XBGR1555 = 0x35314258,
WL_DRM_FORMAT_RGBX5551 = 0x35315852,
WL_DRM_FORMAT_BGRX5551 = 0x35315842,
WL_DRM_FORMAT_ARGB1555 = 0x35315241,
WL_DRM_FORMAT_ABGR1555 = 0x35314241,
WL_DRM_FORMAT_RGBA5551 = 0x35314152,
WL_DRM_FORMAT_BGRA5551 = 0x35314142,
WL_DRM_FORMAT_RGB565 = 0x36314752,
WL_DRM_FORMAT_BGR565 = 0x36314742,
WL_DRM_FORMAT_RGB888 = 0x34324752,
WL_DRM_FORMAT_BGR888 = 0x34324742,
WL_DRM_FORMAT_XRGB8888 = 0x34325258,
WL_DRM_FORMAT_XBGR8888 = 0x34324258,
WL_DRM_FORMAT_RGBX8888 = 0x34325852,
WL_DRM_FORMAT_BGRX8888 = 0x34325842,
WL_DRM_FORMAT_ARGB8888 = 0x34325241,
WL_DRM_FORMAT_ABGR8888 = 0x34324241,
WL_DRM_FORMAT_RGBA8888 = 0x34324152,
WL_DRM_FORMAT_BGRA8888 = 0x34324142,
WL_DRM_FORMAT_XRGB2101010 = 0x30335258,
WL_DRM_FORMAT_XBGR2101010 = 0x30334258,
WL_DRM_FORMAT_RGBX1010102 = 0x30335852,
WL_DRM_FORMAT_BGRX1010102 = 0x30335842,
WL_DRM_FORMAT_ARGB2101010 = 0x30335241,
WL_DRM_FORMAT_ABGR2101010 = 0x30334241,
WL_DRM_FORMAT_RGBA1010102 = 0x30334152,
WL_DRM_FORMAT_BGRA1010102 = 0x30334142,
WL_DRM_FORMAT_YUYV = 0x56595559,
WL_DRM_FORMAT_YVYU = 0x55595659,
WL_DRM_FORMAT_UYVY = 0x59565955,
WL_DRM_FORMAT_VYUY = 0x59555956,
WL_DRM_FORMAT_AYUV = 0x56555941,
WL_DRM_FORMAT_NV12 = 0x3231564e,
WL_DRM_FORMAT_NV21 = 0x3132564e,
WL_DRM_FORMAT_NV16 = 0x3631564e,
WL_DRM_FORMAT_NV61 = 0x3136564e,
WL_DRM_FORMAT_YUV410 = 0x39565559,
WL_DRM_FORMAT_YVU410 = 0x39555659,
WL_DRM_FORMAT_YUV411 = 0x31315559,
WL_DRM_FORMAT_YVU411 = 0x31315659,
WL_DRM_FORMAT_YUV420 = 0x32315559,
WL_DRM_FORMAT_YVU420 = 0x32315659,
WL_DRM_FORMAT_YUV422 = 0x36315559,
WL_DRM_FORMAT_YVU422 = 0x36315659,
WL_DRM_FORMAT_YUV444 = 0x34325559,
WL_DRM_FORMAT_YVU444 = 0x34325659,
};
#endif /* WL_DRM_FORMAT_ENUM */
 
struct wl_drm;
 
struct wl_drm_buffer {
struct wl_buffer buffer;
struct wl_drm *drm;
uint32_t format;
const void *driver_format;
int32_t offset[3];
int32_t stride[3];
void *driver_buffer;
};
 
struct wayland_drm_callbacks {
int (*authenticate)(void *user_data, uint32_t id);
 
void (*reference_buffer)(void *user_data, uint32_t name, int fd,
struct wl_drm_buffer *buffer);
 
void (*release_buffer)(void *user_data, struct wl_drm_buffer *buffer);
};
 
enum { WAYLAND_DRM_PRIME = 0x01 };
 
struct wl_drm *
wayland_drm_init(struct wl_display *display, char *device_name,
struct wayland_drm_callbacks *callbacks, void *user_data,
uint32_t flags);
 
void
wayland_drm_uninit(struct wl_drm *drm);
 
int
wayland_buffer_is_drm(struct wl_buffer *buffer);
 
uint32_t
wayland_drm_buffer_get_format(struct wl_buffer *buffer_base);
 
void *
wayland_drm_buffer_get_buffer(struct wl_buffer *buffer);
 
#endif
/contrib/sdk/sources/Mesa/src/egl/wayland/wayland-drm/wayland-drm.xml
0,0 → 1,182
<?xml version="1.0" encoding="UTF-8"?>
<protocol name="drm">
 
<copyright>
Copyright © 2008-2011 Kristian Høgsberg
Copyright © 2010-2011 Intel Corporation
 
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
without fee, provided that\n the above copyright notice appear in
all copies and that both that copyright notice and this permission
notice appear in supporting documentation, and that the name of
the copyright holders not be used in advertising or publicity
pertaining to distribution of the software without specific,
written prior permission. The copyright holders make no
representations about the suitability of this software for any
purpose. It is provided "as is" without express or implied
warranty.
 
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
</copyright>
 
<!-- drm support. This object is created by the server and published
using the display's global event. -->
<interface name="wl_drm" version="2">
<enum name="error">
<entry name="authenticate_fail" value="0"/>
<entry name="invalid_format" value="1"/>
<entry name="invalid_name" value="2"/>
</enum>
 
<enum name="format">
<!-- The drm format codes match the #defines in drm_fourcc.h.
The formats actually supported by the compositor will be
reported by the format event. -->
<entry name="c8" value="0x20203843"/>
<entry name="rgb332" value="0x38424752"/>
<entry name="bgr233" value="0x38524742"/>
<entry name="xrgb4444" value="0x32315258"/>
<entry name="xbgr4444" value="0x32314258"/>
<entry name="rgbx4444" value="0x32315852"/>
<entry name="bgrx4444" value="0x32315842"/>
<entry name="argb4444" value="0x32315241"/>
<entry name="abgr4444" value="0x32314241"/>
<entry name="rgba4444" value="0x32314152"/>
<entry name="bgra4444" value="0x32314142"/>
<entry name="xrgb1555" value="0x35315258"/>
<entry name="xbgr1555" value="0x35314258"/>
<entry name="rgbx5551" value="0x35315852"/>
<entry name="bgrx5551" value="0x35315842"/>
<entry name="argb1555" value="0x35315241"/>
<entry name="abgr1555" value="0x35314241"/>
<entry name="rgba5551" value="0x35314152"/>
<entry name="bgra5551" value="0x35314142"/>
<entry name="rgb565" value="0x36314752"/>
<entry name="bgr565" value="0x36314742"/>
<entry name="rgb888" value="0x34324752"/>
<entry name="bgr888" value="0x34324742"/>
<entry name="xrgb8888" value="0x34325258"/>
<entry name="xbgr8888" value="0x34324258"/>
<entry name="rgbx8888" value="0x34325852"/>
<entry name="bgrx8888" value="0x34325842"/>
<entry name="argb8888" value="0x34325241"/>
<entry name="abgr8888" value="0x34324241"/>
<entry name="rgba8888" value="0x34324152"/>
<entry name="bgra8888" value="0x34324142"/>
<entry name="xrgb2101010" value="0x30335258"/>
<entry name="xbgr2101010" value="0x30334258"/>
<entry name="rgbx1010102" value="0x30335852"/>
<entry name="bgrx1010102" value="0x30335842"/>
<entry name="argb2101010" value="0x30335241"/>
<entry name="abgr2101010" value="0x30334241"/>
<entry name="rgba1010102" value="0x30334152"/>
<entry name="bgra1010102" value="0x30334142"/>
<entry name="yuyv" value="0x56595559"/>
<entry name="yvyu" value="0x55595659"/>
<entry name="uyvy" value="0x59565955"/>
<entry name="vyuy" value="0x59555956"/>
<entry name="ayuv" value="0x56555941"/>
<entry name="nv12" value="0x3231564e"/>
<entry name="nv21" value="0x3132564e"/>
<entry name="nv16" value="0x3631564e"/>
<entry name="nv61" value="0x3136564e"/>
<entry name="yuv410" value="0x39565559"/>
<entry name="yvu410" value="0x39555659"/>
<entry name="yuv411" value="0x31315559"/>
<entry name="yvu411" value="0x31315659"/>
<entry name="yuv420" value="0x32315559"/>
<entry name="yvu420" value="0x32315659"/>
<entry name="yuv422" value="0x36315559"/>
<entry name="yvu422" value="0x36315659"/>
<entry name="yuv444" value="0x34325559"/>
<entry name="yvu444" value="0x34325659"/>
</enum>
 
<!-- Call this request with the magic received from drmGetMagic().
It will be passed on to the drmAuthMagic() or
DRIAuthConnection() call. This authentication must be
completed before create_buffer could be used. -->
<request name="authenticate">
<arg name="id" type="uint"/>
</request>
 
<!-- Create a wayland buffer for the named DRM buffer. The DRM
surface must have a name using the flink ioctl -->
<request name="create_buffer">
<arg name="id" type="new_id" interface="wl_buffer"/>
<arg name="name" type="uint"/>
<arg name="width" type="int"/>
<arg name="height" type="int"/>
<arg name="stride" type="uint"/>
<arg name="format" type="uint"/>
</request>
 
<!-- Create a wayland buffer for the named DRM buffer. The DRM
surface must have a name using the flink ioctl -->
<request name="create_planar_buffer">
<arg name="id" type="new_id" interface="wl_buffer"/>
<arg name="name" type="uint"/>
<arg name="width" type="int"/>
<arg name="height" type="int"/>
<arg name="format" type="uint"/>
<arg name="offset0" type="int"/>
<arg name="stride0" type="int"/>
<arg name="offset1" type="int"/>
<arg name="stride1" type="int"/>
<arg name="offset2" type="int"/>
<arg name="stride2" type="int"/>
</request>
 
<!-- Create a wayland buffer for the prime fd. Use for regular and planar
buffers. Pass 0 for offset and stride for unused planes. -->
<request name="create_prime_buffer" since="2">
<arg name="id" type="new_id" interface="wl_buffer"/>
<arg name="name" type="fd"/>
<arg name="width" type="int"/>
<arg name="height" type="int"/>
<arg name="format" type="uint"/>
<arg name="offset0" type="int"/>
<arg name="stride0" type="int"/>
<arg name="offset1" type="int"/>
<arg name="stride1" type="int"/>
<arg name="offset2" type="int"/>
<arg name="stride2" type="int"/>
</request>
 
<!-- Notification of the path of the drm device which is used by
the server. The client should use this device for creating
local buffers. Only buffers created from this device should
be be passed to the server using this drm object's
create_buffer request. -->
<event name="device">
<arg name="name" type="string"/>
</event>
 
<event name="format">
<arg name="format" type="uint"/>
</event>
 
<!-- Raised if the authenticate request succeeded -->
<event name="authenticated"/>
 
<enum name="capability" since="2">
<description summary="wl_drm capability bitmask">
Bitmask of capabilities.
</description>
<entry name="prime" value="1" summary="wl_drm prime available"/>
</enum>
 
<event name="capabilities">
<arg name="value" type="uint"/>
</event>
</interface>
 
</protocol>
/contrib/sdk/sources/Mesa/src/egl/wayland/wayland-egl/Makefile.am
0,0 → 1,11
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = wayland-egl.pc
 
AM_CFLAGS = $(DEFINES) \
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noinst_HEADERS = wayland-egl-priv.h
libwayland_egl_la_SOURCES = wayland-egl.c
libwayland_egl_la_LDFLAGS = -version-info 1
/contrib/sdk/sources/Mesa/src/egl/wayland/wayland-egl/Makefile.in
0,0 → 1,839
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&& gtags -i $(GTAGS_ARGS) "$$here"
cscopelist: cscopelist-am
 
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[\\/]* | ?:[\\/]*) sdir="$(srcdir)" ;; \
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esac; \
for i in $$list; do \
if test -f "$$i"; then \
echo "$(subdir)/$$i"; \
else \
echo "$$sdir/$$i"; \
fi; \
done >> $(top_builddir)/cscope.files
 
distclean-tags:
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distdir: $(DISTFILES)
@srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
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sed -e "s|^$$srcdirstrip/||;t" \
-e "s|^$$topsrcdirstrip/|$(top_builddir)/|;t"`; \
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*/*) $(MKDIR_P) `echo "$$dist_files" | \
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mostlyclean-am
 
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# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
/contrib/sdk/sources/Mesa/src/egl/wayland/wayland-egl/wayland-egl-priv.h
0,0 → 1,36
#ifndef _WAYLAND_EGL_PRIV_H
#define _WAYLAND_EGL_PRIV_H
 
#ifdef __cplusplus
extern "C" {
#endif
 
/* GCC visibility */
#if defined(__GNUC__) && __GNUC__ >= 4
#define WL_EGL_EXPORT __attribute__ ((visibility("default")))
#else
#define WL_EGL_EXPORT
#endif
 
#include <wayland-client.h>
 
struct wl_egl_window {
struct wl_surface *surface;
 
int width;
int height;
int dx;
int dy;
 
int attached_width;
int attached_height;
 
void *private;
void (*resize_callback)(struct wl_egl_window *, void *);
};
 
#ifdef __cplusplus
}
#endif
 
#endif
/contrib/sdk/sources/Mesa/src/egl/wayland/wayland-egl/wayland-egl.c
0,0 → 1,55
#include <stdlib.h>
 
#include <wayland-client.h>
#include "wayland-egl.h"
#include "wayland-egl-priv.h"
 
WL_EGL_EXPORT void
wl_egl_window_resize(struct wl_egl_window *egl_window,
int width, int height,
int dx, int dy)
{
egl_window->width = width;
egl_window->height = height;
egl_window->dx = dx;
egl_window->dy = dy;
 
if (egl_window->resize_callback)
egl_window->resize_callback(egl_window, egl_window->private);
}
 
WL_EGL_EXPORT struct wl_egl_window *
wl_egl_window_create(struct wl_surface *surface,
int width, int height)
{
struct wl_egl_window *egl_window;
 
egl_window = malloc(sizeof *egl_window);
if (!egl_window)
return NULL;
 
egl_window->surface = surface;
egl_window->private = NULL;
egl_window->resize_callback = NULL;
wl_egl_window_resize(egl_window, width, height, 0, 0);
egl_window->attached_width = 0;
egl_window->attached_height = 0;
return egl_window;
}
 
WL_EGL_EXPORT void
wl_egl_window_destroy(struct wl_egl_window *egl_window)
{
free(egl_window);
}
 
WL_EGL_EXPORT void
wl_egl_window_get_attached_size(struct wl_egl_window *egl_window,
int *width, int *height)
{
if (width)
*width = egl_window->attached_width;
if (height)
*height = egl_window->attached_height;
}
/contrib/sdk/sources/Mesa/src/egl/wayland/wayland-egl/wayland-egl.pc.in
0,0 → 1,11
prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@
 
Name: wayland-egl
Description: Mesa wayland-egl library
Version: @VERSION@
Requires: wayland-client
Libs: -L${libdir} -lwayland-egl
Cflags: -I${includedir}