/contrib/sdk/sources/Mesa/include/EGL/eglext.h |
---|
273,6 → 273,8 |
#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 /* EGL_IMAGE_FORMAT_MESA attribute value */ |
#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */ |
#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 |
#define EGL_DRM_BUFFER_FORMAT_R8_MESA 0x31D5 /* EGL_IMAGE_FORMAT_MESA attribute value */ |
#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 /* EGL_DRM_BUFFER_USE_MESA bits */ |
#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 /* EGL_DRM_BUFFER_USE_MESA bits */ |
#define EGL_DRM_BUFFER_FRONT 0x0000 |
/contrib/sdk/sources/Mesa/src/egl/drivers/dri2/egl_dri2.c |
---|
1204,6 → 1204,11 |
format = __DRI_IMAGE_FORMAT_ARGB8888; |
pitch = attrs.DRMBufferStrideMESA; |
break; |
case EGL_DRM_BUFFER_FORMAT_R8_MESA: |
format = __DRI_IMAGE_FORMAT_R8; |
pitch = attrs.DRMBufferStrideMESA; |
break; |
default: |
_eglError(EGL_BAD_PARAMETER, |
"dri2_create_image_khr: unsupported pixmap depth"); |
/contrib/sdk/sources/Mesa/src/mesa/drivers/dri/i965/brw_wm_surface_state.c |
---|
691,15 → 691,6 |
surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT; |
} |
} |
#if 0 |
printf("brw_update_renderbuffer_surface\n" |
"bind bo(handle=%d format=%d width=%d height=%d\n" |
"pitch=%d, tiling=%d\n" |
"ss[0] %x ss[1] %x ss[2] %x ss[3] %x ss[4] %x ss[5] %x\n", |
region->bo->handle, format, rb->Width, rb->Height, |
region->pitch, region->tiling, |
surf[0],surf[1],surf[2],surf[3], surf[4],surf[5]); |
#endif |
drm_intel_bo_emit_reloc(brw->batch.bo, |
brw->wm.surf_offset[unit] + 4, |
/contrib/sdk/sources/Mesa/src/mesa/main/debug.c |
---|
140,6 → 140,8 |
set_verbose_flags(const char *str) |
{ |
#ifdef DEBUG |
MESA_VERBOSE = VERBOSE_TEXTURE; |
struct option { |
const char *name; |
GLbitfield flag; |
168,6 → 170,7 |
if (strstr(str, opts[i].name) || strcmp(str, "all") == 0) |
MESA_VERBOSE |= opts[i].flag; |
} |
MESA_VERBOSE|= VERBOSE_TEXTURE; |
#endif |
} |
181,6 → 184,8 |
set_debug_flags(const char *str) |
{ |
#ifdef DEBUG |
MESA_DEBUG_FLAGS = DEBUG_INCOMPLETE_TEXTURE|DEBUG_INCOMPLETE_FBO; |
struct option { |
const char *name; |
GLbitfield flag; |
201,6 → 206,7 |
if (strstr(str, opts[i].name)) |
MESA_DEBUG_FLAGS |= opts[i].flag; |
} |
MESA_DEBUG_FLAGS = DEBUG_INCOMPLETE_TEXTURE|DEBUG_INCOMPLETE_FBO; |
#endif |
} |