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Regard whitespace Rev 5130 → Rev 5131

/contrib/other/sdlquake-1.0.9/Makefile.linuxi386
0,0 → 1,1242
#
# Quake Makefile for Linux 2.0
#
# Aug '98 by Zoid <zoid@idsoftware.com>
#
# ELF only
#
 
BASEVERSION=1.09
VERSION=$(BASEVERSION)$(GLIBC)
 
# RPM release number
RPM_RELEASE=5
 
ifneq (,$(findstring libc6,$(shell if [ -e /lib/libc.so.6 ];then echo libc6;fi)))
GLIBC=-glibc
else
GLIBC=
endif
 
ifneq (,$(findstring alpha,$(shell uname -m)))
ARCH=axp
else
ARCH=i386
endif
NOARCH=noarch
 
#MOUNT_DIR=/grog/Projects/WinQuake
MOUNT_DIR := $(shell pwd)
MASTER_DIR=/grog/Projects/QuakeMaster
MESA_DIR=/usr/local/src/Mesa-2.6
TDFXGL_DIR = /home/zoid/3dfxgl
 
BUILD_DEBUG_DIR=debug$(ARCH)$(GLIBC)
BUILD_RELEASE_DIR=release$(ARCH)$(GLIBC)
 
#EGCS=/usr/local/egcs-1.1.2/bin/gcc
#CC=$(EGCS)
 
BASE_CFLAGS=-Dstricmp=strcasecmp
RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mpentiumpro -O6 -ffast-math -funroll-loops \
-fomit-frame-pointer -fexpensive-optimizations
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
LDFLAGS=-lm
SVGALDFLAGS=-lvga
XLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga
XCFLAGS=-DX11
 
MESAGLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -L$(MESA_DIR)/lib -lMesaGL -lglide2x -lX11 -lXext -ldl
TDFXGLLDFLAGS=-L$(TDFXGL_DIR)/release$(ARCH)$(GLIBC) -l3dfxgl -lglide2x -ldl
GLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -lGL -lX11 -lXext -ldl -lXxf86dga -lXxf86vm -lm
GLCFLAGS=-DGLQUAKE -I$(MESA_DIR)/include -I/usr/include/glide
 
DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
DO_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) -o $@ -c $<
DO_GL_CC=$(CC) $(CFLAGS) $(GLCFLAGS) -o $@ -c $<
DO_GL_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) $(GLCFLAGS) -o $@ -c $<
DO_X11_CC=$(CC) $(CFLAGS) $(XCFLAGS) -o $@ -c $<
DO_X11_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) $(XCFLAGS) -o $@ -c $<
DO_O_CC=$(CC) -O $(CFLAGS) -o $@ -c $<
#DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
DO_AS=$(CC) $(CFLAGS) -DELF -o $@ -c $<
DO_GL_AS=$(CC) $(CFLAGS) $(GLCFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
 
#############################################################################
# SETUP AND BUILD
#############################################################################
 
TARGETS=$(BUILDDIR)/bin/quake.x11\
$(BUILDDIR)/bin/squake \
$(BUILDDIR)/bin/glquake \
$(BUILDDIR)/bin/glquake.glx \
$(BUILDDIR)/bin/glquake.3dfxgl \
# $(BUILDDIR)/bin/unixded
 
build_debug:
@-mkdir $(BUILD_DEBUG_DIR) \
$(BUILD_DEBUG_DIR)/bin \
$(BUILD_DEBUG_DIR)/glquake \
$(BUILD_DEBUG_DIR)/squake \
$(BUILD_DEBUG_DIR)/unixded \
$(BUILD_DEBUG_DIR)/x11
$(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)"
 
build_release:
@-mkdir $(BUILD_RELEASE_DIR) \
$(BUILD_RELEASE_DIR)/bin \
$(BUILD_RELEASE_DIR)/glquake \
$(BUILD_RELEASE_DIR)/squake \
$(BUILD_RELEASE_DIR)/unixded \
$(BUILD_RELEASE_DIR)/x11
$(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(RELEASE_CFLAGS)"
 
all: build_debug build_release
 
targets: $(TARGETS)
 
#############################################################################
# SVGALIB Quake
#############################################################################
 
SQUAKE_OBJS = \
$(BUILDDIR)/squake/cl_demo.o \
$(BUILDDIR)/squake/cl_input.o \
$(BUILDDIR)/squake/cl_main.o \
$(BUILDDIR)/squake/cl_parse.o \
$(BUILDDIR)/squake/cl_tent.o \
$(BUILDDIR)/squake/chase.o \
$(BUILDDIR)/squake/cmd.o \
$(BUILDDIR)/squake/common.o \
$(BUILDDIR)/squake/console.o \
$(BUILDDIR)/squake/crc.o \
$(BUILDDIR)/squake/cvar.o \
$(BUILDDIR)/squake/draw.o \
$(BUILDDIR)/squake/d_edge.o \
$(BUILDDIR)/squake/d_fill.o \
$(BUILDDIR)/squake/d_init.o \
$(BUILDDIR)/squake/d_modech.o \
$(BUILDDIR)/squake/d_part.o \
$(BUILDDIR)/squake/d_polyse.o \
$(BUILDDIR)/squake/d_scan.o \
$(BUILDDIR)/squake/d_sky.o \
$(BUILDDIR)/squake/d_sprite.o \
$(BUILDDIR)/squake/d_surf.o \
$(BUILDDIR)/squake/d_vars.o \
$(BUILDDIR)/squake/d_zpoint.o \
$(BUILDDIR)/squake/host.o \
$(BUILDDIR)/squake/host_cmd.o \
$(BUILDDIR)/squake/keys.o \
$(BUILDDIR)/squake/menu.o \
$(BUILDDIR)/squake/mathlib.o \
$(BUILDDIR)/squake/model.o \
$(BUILDDIR)/squake/net_dgrm.o \
$(BUILDDIR)/squake/net_loop.o \
$(BUILDDIR)/squake/net_main.o \
$(BUILDDIR)/squake/net_vcr.o \
$(BUILDDIR)/squake/net_udp.o \
$(BUILDDIR)/squake/net_bsd.o \
$(BUILDDIR)/squake/nonintel.o \
$(BUILDDIR)/squake/pr_cmds.o \
$(BUILDDIR)/squake/pr_edict.o \
$(BUILDDIR)/squake/pr_exec.o \
$(BUILDDIR)/squake/r_aclip.o \
$(BUILDDIR)/squake/r_alias.o \
$(BUILDDIR)/squake/r_bsp.o \
$(BUILDDIR)/squake/r_light.o \
$(BUILDDIR)/squake/r_draw.o \
$(BUILDDIR)/squake/r_efrag.o \
$(BUILDDIR)/squake/r_edge.o \
$(BUILDDIR)/squake/r_misc.o \
$(BUILDDIR)/squake/r_main.o \
$(BUILDDIR)/squake/r_sky.o \
$(BUILDDIR)/squake/r_sprite.o \
$(BUILDDIR)/squake/r_surf.o \
$(BUILDDIR)/squake/r_part.o \
$(BUILDDIR)/squake/r_vars.o \
$(BUILDDIR)/squake/screen.o \
$(BUILDDIR)/squake/sbar.o \
$(BUILDDIR)/squake/sv_main.o \
$(BUILDDIR)/squake/sv_phys.o \
$(BUILDDIR)/squake/sv_move.o \
$(BUILDDIR)/squake/sv_user.o \
$(BUILDDIR)/squake/zone.o \
$(BUILDDIR)/squake/view.o \
$(BUILDDIR)/squake/wad.o \
$(BUILDDIR)/squake/world.o \
$(BUILDDIR)/squake/cd_linux.o \
$(BUILDDIR)/squake/sys_linux.o \
$(BUILDDIR)/squake/vid_svgalib.o \
$(BUILDDIR)/squake/snd_dma.o \
$(BUILDDIR)/squake/snd_mem.o \
$(BUILDDIR)/squake/snd_mix.o \
$(BUILDDIR)/squake/snd_linux.o \
\
$(BUILDDIR)/squake/d_copy.o \
$(BUILDDIR)/squake/d_draw.o \
$(BUILDDIR)/squake/d_draw16.o \
$(BUILDDIR)/squake/d_parta.o \
$(BUILDDIR)/squake/d_polysa.o \
$(BUILDDIR)/squake/d_scana.o \
$(BUILDDIR)/squake/d_spr8.o \
$(BUILDDIR)/squake/d_varsa.o \
$(BUILDDIR)/squake/math.o \
$(BUILDDIR)/squake/r_aliasa.o \
$(BUILDDIR)/squake/r_drawa.o \
$(BUILDDIR)/squake/r_edgea.o \
$(BUILDDIR)/squake/r_varsa.o \
$(BUILDDIR)/squake/surf16.o \
$(BUILDDIR)/squake/surf8.o \
$(BUILDDIR)/squake/worlda.o \
$(BUILDDIR)/squake/r_aclipa.o \
$(BUILDDIR)/squake/snd_mixa.o \
$(BUILDDIR)/squake/sys_dosa.o
 
$(BUILDDIR)/bin/squake : $(SQUAKE_OBJS)
$(CC) $(CFLAGS) -o $@ $(SQUAKE_OBJS) $(SVGALDFLAGS) $(LDFLAGS)
 
####
 
$(BUILDDIR)/squake/cl_demo.o : $(MOUNT_DIR)/cl_demo.c
$(DO_CC)
 
$(BUILDDIR)/squake/cl_input.o : $(MOUNT_DIR)/cl_input.c
$(DO_CC)
 
$(BUILDDIR)/squake/cl_main.o : $(MOUNT_DIR)/cl_main.c
$(DO_CC)
 
$(BUILDDIR)/squake/cl_parse.o : $(MOUNT_DIR)/cl_parse.c
$(DO_CC)
 
$(BUILDDIR)/squake/cl_tent.o : $(MOUNT_DIR)/cl_tent.c
$(DO_CC)
 
$(BUILDDIR)/squake/chase.o : $(MOUNT_DIR)/chase.c
$(DO_CC)
 
$(BUILDDIR)/squake/cmd.o : $(MOUNT_DIR)/cmd.c
$(DO_CC)
 
$(BUILDDIR)/squake/common.o : $(MOUNT_DIR)/common.c
$(DO_DEBUG_CC)
 
$(BUILDDIR)/squake/console.o : $(MOUNT_DIR)/console.c
$(DO_CC)
 
$(BUILDDIR)/squake/crc.o : $(MOUNT_DIR)/crc.c
$(DO_CC)
 
$(BUILDDIR)/squake/cvar.o : $(MOUNT_DIR)/cvar.c
$(DO_CC)
 
$(BUILDDIR)/squake/draw.o : $(MOUNT_DIR)/draw.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_edge.o : $(MOUNT_DIR)/d_edge.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_fill.o : $(MOUNT_DIR)/d_fill.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_init.o : $(MOUNT_DIR)/d_init.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_modech.o : $(MOUNT_DIR)/d_modech.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_part.o : $(MOUNT_DIR)/d_part.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_polyse.o : $(MOUNT_DIR)/d_polyse.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_scan.o : $(MOUNT_DIR)/d_scan.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_sky.o : $(MOUNT_DIR)/d_sky.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_sprite.o : $(MOUNT_DIR)/d_sprite.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_surf.o : $(MOUNT_DIR)/d_surf.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_vars.o : $(MOUNT_DIR)/d_vars.c
$(DO_CC)
 
$(BUILDDIR)/squake/d_zpoint.o : $(MOUNT_DIR)/d_zpoint.c
$(DO_CC)
 
$(BUILDDIR)/squake/host.o : $(MOUNT_DIR)/host.c
$(DO_CC)
 
$(BUILDDIR)/squake/host_cmd.o : $(MOUNT_DIR)/host_cmd.c
$(DO_CC)
 
$(BUILDDIR)/squake/keys.o : $(MOUNT_DIR)/keys.c
$(DO_CC)
 
$(BUILDDIR)/squake/menu.o : $(MOUNT_DIR)/menu.c
$(DO_CC)
 
$(BUILDDIR)/squake/mathlib.o : $(MOUNT_DIR)/mathlib.c
$(DO_CC)
 
$(BUILDDIR)/squake/model.o : $(MOUNT_DIR)/model.c
$(DO_CC)
 
$(BUILDDIR)/squake/net_dgrm.o : $(MOUNT_DIR)/net_dgrm.c
$(DO_CC)
 
$(BUILDDIR)/squake/net_loop.o : $(MOUNT_DIR)/net_loop.c
$(DO_CC)
 
$(BUILDDIR)/squake/net_main.o : $(MOUNT_DIR)/net_main.c
$(DO_CC)
 
$(BUILDDIR)/squake/net_vcr.o : $(MOUNT_DIR)/net_vcr.c
$(DO_CC)
 
$(BUILDDIR)/squake/net_udp.o : $(MOUNT_DIR)/net_udp.c
$(DO_CC)
 
$(BUILDDIR)/squake/net_bsd.o : $(MOUNT_DIR)/net_bsd.c
$(DO_CC)
 
$(BUILDDIR)/squake/nonintel.o : $(MOUNT_DIR)/nonintel.c
$(DO_CC)
 
$(BUILDDIR)/squake/pr_cmds.o : $(MOUNT_DIR)/pr_cmds.c
$(DO_CC)
 
$(BUILDDIR)/squake/pr_edict.o : $(MOUNT_DIR)/pr_edict.c
$(DO_CC)
 
$(BUILDDIR)/squake/pr_exec.o : $(MOUNT_DIR)/pr_exec.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_aclip.o : $(MOUNT_DIR)/r_aclip.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_alias.o : $(MOUNT_DIR)/r_alias.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_bsp.o : $(MOUNT_DIR)/r_bsp.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_light.o : $(MOUNT_DIR)/r_light.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_draw.o : $(MOUNT_DIR)/r_draw.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_efrag.o : $(MOUNT_DIR)/r_efrag.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_edge.o : $(MOUNT_DIR)/r_edge.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_misc.o : $(MOUNT_DIR)/r_misc.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_main.o : $(MOUNT_DIR)/r_main.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_sky.o : $(MOUNT_DIR)/r_sky.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_sprite.o : $(MOUNT_DIR)/r_sprite.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_surf.o : $(MOUNT_DIR)/r_surf.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_part.o : $(MOUNT_DIR)/r_part.c
$(DO_CC)
 
$(BUILDDIR)/squake/r_vars.o : $(MOUNT_DIR)/r_vars.c
$(DO_CC)
 
$(BUILDDIR)/squake/screen.o : $(MOUNT_DIR)/screen.c
$(DO_CC)
 
$(BUILDDIR)/squake/sbar.o : $(MOUNT_DIR)/sbar.c
$(DO_CC)
 
$(BUILDDIR)/squake/sv_main.o : $(MOUNT_DIR)/sv_main.c
$(DO_CC)
 
$(BUILDDIR)/squake/sv_phys.o : $(MOUNT_DIR)/sv_phys.c
$(DO_CC)
 
$(BUILDDIR)/squake/sv_move.o : $(MOUNT_DIR)/sv_move.c
$(DO_CC)
 
$(BUILDDIR)/squake/sv_user.o : $(MOUNT_DIR)/sv_user.c
$(DO_CC)
 
$(BUILDDIR)/squake/zone.o : $(MOUNT_DIR)/zone.c
$(DO_CC)
 
$(BUILDDIR)/squake/view.o : $(MOUNT_DIR)/view.c
$(DO_CC)
 
$(BUILDDIR)/squake/wad.o : $(MOUNT_DIR)/wad.c
$(DO_CC)
 
$(BUILDDIR)/squake/world.o : $(MOUNT_DIR)/world.c
$(DO_CC)
 
$(BUILDDIR)/squake/cd_linux.o : $(MOUNT_DIR)/cd_linux.c
$(DO_CC)
 
$(BUILDDIR)/squake/sys_linux.o :$(MOUNT_DIR)/sys_linux.c
$(DO_CC)
 
$(BUILDDIR)/squake/vid_svgalib.o:$(MOUNT_DIR)/vid_svgalib.c
$(DO_O_CC)
 
$(BUILDDIR)/squake/snd_dma.o : $(MOUNT_DIR)/snd_dma.c
$(DO_CC)
 
$(BUILDDIR)/squake/snd_mem.o : $(MOUNT_DIR)/snd_mem.c
$(DO_CC)
 
$(BUILDDIR)/squake/snd_mix.o : $(MOUNT_DIR)/snd_mix.c
$(DO_CC)
 
$(BUILDDIR)/squake/snd_linux.o :$(MOUNT_DIR)/snd_linux.c
$(DO_CC)
 
#####
 
$(BUILDDIR)/squake/d_copy.o : $(MOUNT_DIR)/d_copy.S
$(DO_AS)
 
$(BUILDDIR)/squake/d_draw.o : $(MOUNT_DIR)/d_draw.S
$(DO_AS)
 
$(BUILDDIR)/squake/d_draw16.o : $(MOUNT_DIR)/d_draw16.S
$(DO_AS)
 
$(BUILDDIR)/squake/d_parta.o : $(MOUNT_DIR)/d_parta.S
$(DO_AS)
 
$(BUILDDIR)/squake/d_polysa.o : $(MOUNT_DIR)/d_polysa.S
$(DO_AS)
 
$(BUILDDIR)/squake/d_scana.o : $(MOUNT_DIR)/d_scana.S
$(DO_AS)
 
$(BUILDDIR)/squake/d_spr8.o : $(MOUNT_DIR)/d_spr8.S
$(DO_AS)
 
$(BUILDDIR)/squake/d_varsa.o : $(MOUNT_DIR)/d_varsa.S
$(DO_AS)
 
$(BUILDDIR)/squake/math.o : $(MOUNT_DIR)/math.S
$(DO_AS)
 
$(BUILDDIR)/squake/r_aliasa.o : $(MOUNT_DIR)/r_aliasa.S
$(DO_AS)
 
$(BUILDDIR)/squake/r_drawa.o : $(MOUNT_DIR)/r_drawa.S
$(DO_AS)
 
$(BUILDDIR)/squake/r_edgea.o : $(MOUNT_DIR)/r_edgea.S
$(DO_AS)
 
$(BUILDDIR)/squake/r_varsa.o : $(MOUNT_DIR)/r_varsa.S
$(DO_AS)
 
$(BUILDDIR)/squake/surf16.o : $(MOUNT_DIR)/surf16.S
$(DO_AS)
 
$(BUILDDIR)/squake/surf8.o : $(MOUNT_DIR)/surf8.S
$(DO_AS)
 
$(BUILDDIR)/squake/worlda.o : $(MOUNT_DIR)/worlda.S
$(DO_AS)
 
$(BUILDDIR)/squake/r_aclipa.o : $(MOUNT_DIR)/r_aclipa.S
$(DO_AS)
 
$(BUILDDIR)/squake/snd_mixa.o : $(MOUNT_DIR)/snd_mixa.S
$(DO_AS)
 
$(BUILDDIR)/squake/sys_dosa.o : $(MOUNT_DIR)/sys_dosa.S
$(DO_AS)
 
#############################################################################
# X11 Quake
#############################################################################
 
X11_OBJS = \
$(BUILDDIR)/x11/cl_demo.o \
$(BUILDDIR)/x11/cl_input.o \
$(BUILDDIR)/x11/cl_main.o \
$(BUILDDIR)/x11/cl_parse.o \
$(BUILDDIR)/x11/cl_tent.o \
$(BUILDDIR)/x11/chase.o \
$(BUILDDIR)/x11/cmd.o \
$(BUILDDIR)/x11/common.o \
$(BUILDDIR)/x11/console.o \
$(BUILDDIR)/x11/crc.o \
$(BUILDDIR)/x11/cvar.o \
$(BUILDDIR)/x11/draw.o \
$(BUILDDIR)/x11/d_edge.o \
$(BUILDDIR)/x11/d_fill.o \
$(BUILDDIR)/x11/d_init.o \
$(BUILDDIR)/x11/d_modech.o \
$(BUILDDIR)/x11/d_part.o \
$(BUILDDIR)/x11/d_polyse.o \
$(BUILDDIR)/x11/d_scan.o \
$(BUILDDIR)/x11/d_sky.o \
$(BUILDDIR)/x11/d_sprite.o \
$(BUILDDIR)/x11/d_surf.o \
$(BUILDDIR)/x11/d_vars.o \
$(BUILDDIR)/x11/d_zpoint.o \
$(BUILDDIR)/x11/host.o \
$(BUILDDIR)/x11/host_cmd.o \
$(BUILDDIR)/x11/keys.o \
$(BUILDDIR)/x11/menu.o \
$(BUILDDIR)/x11/mathlib.o \
$(BUILDDIR)/x11/model.o \
$(BUILDDIR)/x11/net_dgrm.o \
$(BUILDDIR)/x11/net_loop.o \
$(BUILDDIR)/x11/net_main.o \
$(BUILDDIR)/x11/net_vcr.o \
$(BUILDDIR)/x11/net_udp.o \
$(BUILDDIR)/x11/net_bsd.o \
$(BUILDDIR)/x11/nonintel.o \
$(BUILDDIR)/x11/pr_cmds.o \
$(BUILDDIR)/x11/pr_edict.o \
$(BUILDDIR)/x11/pr_exec.o \
$(BUILDDIR)/x11/r_aclip.o \
$(BUILDDIR)/x11/r_alias.o \
$(BUILDDIR)/x11/r_bsp.o \
$(BUILDDIR)/x11/r_light.o \
$(BUILDDIR)/x11/r_draw.o \
$(BUILDDIR)/x11/r_efrag.o \
$(BUILDDIR)/x11/r_edge.o \
$(BUILDDIR)/x11/r_misc.o \
$(BUILDDIR)/x11/r_main.o \
$(BUILDDIR)/x11/r_sky.o \
$(BUILDDIR)/x11/r_sprite.o \
$(BUILDDIR)/x11/r_surf.o \
$(BUILDDIR)/x11/r_part.o \
$(BUILDDIR)/x11/r_vars.o \
$(BUILDDIR)/x11/screen.o \
$(BUILDDIR)/x11/sbar.o \
$(BUILDDIR)/x11/sv_main.o \
$(BUILDDIR)/x11/sv_phys.o \
$(BUILDDIR)/x11/sv_move.o \
$(BUILDDIR)/x11/sv_user.o \
$(BUILDDIR)/x11/zone.o \
$(BUILDDIR)/x11/view.o \
$(BUILDDIR)/x11/wad.o \
$(BUILDDIR)/x11/world.o \
$(BUILDDIR)/x11/cd_linux.o \
$(BUILDDIR)/x11/sys_linux.o \
$(BUILDDIR)/x11/vid_x.o \
$(BUILDDIR)/x11/snd_dma.o \
$(BUILDDIR)/x11/snd_mem.o \
$(BUILDDIR)/x11/snd_mix.o \
$(BUILDDIR)/x11/snd_linux.o \
\
$(BUILDDIR)/x11/d_draw.o \
$(BUILDDIR)/x11/d_draw16.o \
$(BUILDDIR)/x11/d_parta.o \
$(BUILDDIR)/x11/d_polysa.o \
$(BUILDDIR)/x11/d_scana.o \
$(BUILDDIR)/x11/d_spr8.o \
$(BUILDDIR)/x11/d_varsa.o \
$(BUILDDIR)/x11/math.o \
$(BUILDDIR)/x11/r_aliasa.o \
$(BUILDDIR)/x11/r_drawa.o \
$(BUILDDIR)/x11/r_edgea.o \
$(BUILDDIR)/x11/r_varsa.o \
$(BUILDDIR)/x11/surf16.o \
$(BUILDDIR)/x11/surf8.o \
$(BUILDDIR)/x11/worlda.o \
$(BUILDDIR)/x11/r_aclipa.o \
$(BUILDDIR)/x11/snd_mixa.o \
$(BUILDDIR)/x11/sys_dosa.o
 
$(BUILDDIR)/bin/quake.x11 : $(X11_OBJS)
$(CC) $(CFLAGS) -o $@ $(X11_OBJS) $(XLDFLAGS) $(LDFLAGS)
 
####
 
$(BUILDDIR)/x11/cl_demo.o : $(MOUNT_DIR)/cl_demo.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/cl_input.o : $(MOUNT_DIR)/cl_input.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/cl_main.o : $(MOUNT_DIR)/cl_main.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/cl_parse.o : $(MOUNT_DIR)/cl_parse.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/cl_tent.o : $(MOUNT_DIR)/cl_tent.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/chase.o : $(MOUNT_DIR)/chase.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/cmd.o : $(MOUNT_DIR)/cmd.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/common.o : $(MOUNT_DIR)/common.c
$(DO_X11_DEBUG_CC)
 
$(BUILDDIR)/x11/console.o : $(MOUNT_DIR)/console.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/crc.o : $(MOUNT_DIR)/crc.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/cvar.o : $(MOUNT_DIR)/cvar.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/draw.o : $(MOUNT_DIR)/draw.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_edge.o : $(MOUNT_DIR)/d_edge.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_fill.o : $(MOUNT_DIR)/d_fill.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_init.o : $(MOUNT_DIR)/d_init.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_modech.o : $(MOUNT_DIR)/d_modech.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_part.o : $(MOUNT_DIR)/d_part.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_polyse.o : $(MOUNT_DIR)/d_polyse.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_scan.o : $(MOUNT_DIR)/d_scan.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_sky.o : $(MOUNT_DIR)/d_sky.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_sprite.o : $(MOUNT_DIR)/d_sprite.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_surf.o : $(MOUNT_DIR)/d_surf.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_vars.o : $(MOUNT_DIR)/d_vars.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/d_zpoint.o : $(MOUNT_DIR)/d_zpoint.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/host.o : $(MOUNT_DIR)/host.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/host_cmd.o : $(MOUNT_DIR)/host_cmd.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/keys.o : $(MOUNT_DIR)/keys.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/menu.o : $(MOUNT_DIR)/menu.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/mathlib.o : $(MOUNT_DIR)/mathlib.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/model.o : $(MOUNT_DIR)/model.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/net_dgrm.o : $(MOUNT_DIR)/net_dgrm.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/net_loop.o : $(MOUNT_DIR)/net_loop.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/net_main.o : $(MOUNT_DIR)/net_main.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/net_vcr.o : $(MOUNT_DIR)/net_vcr.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/net_udp.o : $(MOUNT_DIR)/net_udp.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/net_bsd.o : $(MOUNT_DIR)/net_bsd.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/nonintel.o : $(MOUNT_DIR)/nonintel.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/pr_cmds.o : $(MOUNT_DIR)/pr_cmds.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/pr_edict.o : $(MOUNT_DIR)/pr_edict.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/pr_exec.o : $(MOUNT_DIR)/pr_exec.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_aclip.o : $(MOUNT_DIR)/r_aclip.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_alias.o : $(MOUNT_DIR)/r_alias.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_bsp.o : $(MOUNT_DIR)/r_bsp.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_light.o : $(MOUNT_DIR)/r_light.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_draw.o : $(MOUNT_DIR)/r_draw.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_efrag.o : $(MOUNT_DIR)/r_efrag.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_edge.o : $(MOUNT_DIR)/r_edge.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_misc.o : $(MOUNT_DIR)/r_misc.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_main.o : $(MOUNT_DIR)/r_main.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_sky.o : $(MOUNT_DIR)/r_sky.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_sprite.o : $(MOUNT_DIR)/r_sprite.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_surf.o : $(MOUNT_DIR)/r_surf.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_part.o : $(MOUNT_DIR)/r_part.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/r_vars.o : $(MOUNT_DIR)/r_vars.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/screen.o : $(MOUNT_DIR)/screen.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/sbar.o : $(MOUNT_DIR)/sbar.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/sv_main.o : $(MOUNT_DIR)/sv_main.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/sv_phys.o : $(MOUNT_DIR)/sv_phys.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/sv_move.o : $(MOUNT_DIR)/sv_move.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/sv_user.o : $(MOUNT_DIR)/sv_user.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/zone.o : $(MOUNT_DIR)/zone.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/view.o : $(MOUNT_DIR)/view.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/wad.o : $(MOUNT_DIR)/wad.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/world.o : $(MOUNT_DIR)/world.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/cd_linux.o : $(MOUNT_DIR)/cd_linux.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/sys_linux.o :$(MOUNT_DIR)/sys_linux.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/vid_x.o: $(MOUNT_DIR)/vid_x.c
$(DO_O_CC)
 
$(BUILDDIR)/x11/snd_dma.o : $(MOUNT_DIR)/snd_dma.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/snd_mem.o : $(MOUNT_DIR)/snd_mem.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/snd_mix.o : $(MOUNT_DIR)/snd_mix.c
$(DO_X11_CC)
 
$(BUILDDIR)/x11/snd_linux.o :$(MOUNT_DIR)/snd_linux.c
$(DO_X11_CC)
 
#####
 
$(BUILDDIR)/x11/d_copy.o : $(MOUNT_DIR)/d_copy.S
$(DO_AS)
 
$(BUILDDIR)/x11/d_draw.o : $(MOUNT_DIR)/d_draw.S
$(DO_AS)
 
$(BUILDDIR)/x11/d_draw16.o : $(MOUNT_DIR)/d_draw16.S
$(DO_AS)
 
$(BUILDDIR)/x11/d_parta.o : $(MOUNT_DIR)/d_parta.S
$(DO_AS)
 
$(BUILDDIR)/x11/d_polysa.o : $(MOUNT_DIR)/d_polysa.S
$(DO_AS)
 
$(BUILDDIR)/x11/d_scana.o : $(MOUNT_DIR)/d_scana.S
$(DO_AS)
 
$(BUILDDIR)/x11/d_spr8.o : $(MOUNT_DIR)/d_spr8.S
$(DO_AS)
 
$(BUILDDIR)/x11/d_varsa.o : $(MOUNT_DIR)/d_varsa.S
$(DO_AS)
 
$(BUILDDIR)/x11/math.o : $(MOUNT_DIR)/math.S
$(DO_AS)
 
$(BUILDDIR)/x11/r_aliasa.o : $(MOUNT_DIR)/r_aliasa.S
$(DO_AS)
 
$(BUILDDIR)/x11/r_drawa.o : $(MOUNT_DIR)/r_drawa.S
$(DO_AS)
 
$(BUILDDIR)/x11/r_edgea.o : $(MOUNT_DIR)/r_edgea.S
$(DO_AS)
 
$(BUILDDIR)/x11/r_varsa.o : $(MOUNT_DIR)/r_varsa.S
$(DO_AS)
 
$(BUILDDIR)/x11/surf16.o : $(MOUNT_DIR)/surf16.S
$(DO_AS)
 
$(BUILDDIR)/x11/surf8.o : $(MOUNT_DIR)/surf8.S
$(DO_AS)
 
$(BUILDDIR)/x11/worlda.o : $(MOUNT_DIR)/worlda.S
$(DO_AS)
 
$(BUILDDIR)/x11/r_aclipa.o : $(MOUNT_DIR)/r_aclipa.S
$(DO_AS)
 
$(BUILDDIR)/x11/snd_mixa.o : $(MOUNT_DIR)/snd_mixa.S
$(DO_AS)
 
$(BUILDDIR)/x11/sys_dosa.o : $(MOUNT_DIR)/sys_dosa.S
$(DO_AS)
 
#############################################################################
# GLQuake
#############################################################################
 
GLQUAKE_OBJS= \
$(BUILDDIR)/glquake/cl_demo.o \
$(BUILDDIR)/glquake/cl_input.o \
$(BUILDDIR)/glquake/cl_main.o \
$(BUILDDIR)/glquake/cl_parse.o \
$(BUILDDIR)/glquake/cl_tent.o \
$(BUILDDIR)/glquake/chase.o \
$(BUILDDIR)/glquake/cmd.o \
$(BUILDDIR)/glquake/common.o \
$(BUILDDIR)/glquake/console.o \
$(BUILDDIR)/glquake/crc.o \
$(BUILDDIR)/glquake/cvar.o \
\
$(BUILDDIR)/glquake/gl_draw.o \
$(BUILDDIR)/glquake/gl_mesh.o \
$(BUILDDIR)/glquake/gl_model.o \
$(BUILDDIR)/glquake/gl_refrag.o \
$(BUILDDIR)/glquake/gl_rlight.o \
$(BUILDDIR)/glquake/gl_rmain.o \
$(BUILDDIR)/glquake/gl_rmisc.o \
$(BUILDDIR)/glquake/gl_rsurf.o \
$(BUILDDIR)/glquake/gl_screen.o \
$(BUILDDIR)/glquake/gl_test.o \
$(BUILDDIR)/glquake/gl_warp.o \
\
$(BUILDDIR)/glquake/host.o \
$(BUILDDIR)/glquake/host_cmd.o \
$(BUILDDIR)/glquake/keys.o \
$(BUILDDIR)/glquake/menu.o \
$(BUILDDIR)/glquake/mathlib.o \
$(BUILDDIR)/glquake/net_dgrm.o \
$(BUILDDIR)/glquake/net_loop.o \
$(BUILDDIR)/glquake/net_main.o \
$(BUILDDIR)/glquake/net_vcr.o \
$(BUILDDIR)/glquake/net_udp.o \
$(BUILDDIR)/glquake/net_bsd.o \
$(BUILDDIR)/glquake/pr_cmds.o \
$(BUILDDIR)/glquake/pr_edict.o \
$(BUILDDIR)/glquake/pr_exec.o \
$(BUILDDIR)/glquake/r_part.o \
$(BUILDDIR)/glquake/sbar.o \
$(BUILDDIR)/glquake/sv_main.o \
$(BUILDDIR)/glquake/sv_phys.o \
$(BUILDDIR)/glquake/sv_move.o \
$(BUILDDIR)/glquake/sv_user.o \
$(BUILDDIR)/glquake/zone.o \
$(BUILDDIR)/glquake/view.o \
$(BUILDDIR)/glquake/wad.o \
$(BUILDDIR)/glquake/world.o \
$(BUILDDIR)/glquake/cd_linux.o \
$(BUILDDIR)/glquake/sys_linux.o \
$(BUILDDIR)/glquake/snd_dma.o \
$(BUILDDIR)/glquake/snd_mem.o \
$(BUILDDIR)/glquake/snd_mix.o \
$(BUILDDIR)/glquake/snd_linux.o \
\
$(BUILDDIR)/glquake/math.o \
$(BUILDDIR)/glquake/worlda.o \
$(BUILDDIR)/glquake/snd_mixa.o \
$(BUILDDIR)/glquake/sys_dosa.o
 
GLSVGA_OBJS=$(BUILDDIR)/glquake/gl_vidlinux.o
 
GLX_OBJS=$(BUILDDIR)/glquake/gl_vidlinuxglx.o
 
$(BUILDDIR)/bin/glquake : $(GLQUAKE_OBJS) $(GLSVGA_OBJS)
$(CC) $(CFLAGS) -o $@ $(GLQUAKE_OBJS) $(GLSVGA_OBJS) $(MESAGLLDFLAGS) $(SVGALDFLAGS) $(LDFLAGS)
 
$(BUILDDIR)/bin/glquake.glx : $(GLQUAKE_OBJS) $(GLX_OBJS)
$(CC) $(CFLAGS) -o $@ $(GLQUAKE_OBJS) $(GLX_OBJS) $(GLLDFLAGS) $(LDFLAGS)
 
$(BUILDDIR)/bin/glquake.3dfxgl : $(GLQUAKE_OBJS) $(GLSVGA_OBJS)
$(CC) $(CFLAGS) -o $@ $(GLQUAKE_OBJS) $(GLSVGA_OBJS) $(TDFXGLLDFLAGS) $(SVGALDFLAGS) $(LDFLAGS)
 
$(BUILDDIR)/glquake/cl_demo.o : $(MOUNT_DIR)/cl_demo.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/cl_input.o : $(MOUNT_DIR)/cl_input.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/cl_main.o : $(MOUNT_DIR)/cl_main.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/cl_parse.o : $(MOUNT_DIR)/cl_parse.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/cl_tent.o : $(MOUNT_DIR)/cl_tent.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/chase.o : $(MOUNT_DIR)/chase.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/cmd.o : $(MOUNT_DIR)/cmd.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/common.o : $(MOUNT_DIR)/common.c
$(DO_GL_DEBUG_CC)
 
$(BUILDDIR)/glquake/console.o : $(MOUNT_DIR)/console.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/crc.o : $(MOUNT_DIR)/crc.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/cvar.o : $(MOUNT_DIR)/cvar.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_draw.o : $(MOUNT_DIR)/gl_draw.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_mesh.o : $(MOUNT_DIR)/gl_mesh.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_model.o : $(MOUNT_DIR)/gl_model.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_refrag.o : $(MOUNT_DIR)/gl_refrag.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_rlight.o : $(MOUNT_DIR)/gl_rlight.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_rmain.o : $(MOUNT_DIR)/gl_rmain.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_rmisc.o : $(MOUNT_DIR)/gl_rmisc.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_rsurf.o : $(MOUNT_DIR)/gl_rsurf.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_screen.o : $(MOUNT_DIR)/gl_screen.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_test.o : $(MOUNT_DIR)/gl_test.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_vidlinux.o : $(MOUNT_DIR)/gl_vidlinux.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_vidlinuxglx.o : $(MOUNT_DIR)/gl_vidlinuxglx.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/gl_warp.o : $(MOUNT_DIR)/gl_warp.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/host.o : $(MOUNT_DIR)/host.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/host_cmd.o : $(MOUNT_DIR)/host_cmd.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/keys.o : $(MOUNT_DIR)/keys.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/menu.o : $(MOUNT_DIR)/menu.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/mathlib.o : $(MOUNT_DIR)/mathlib.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/net_dgrm.o : $(MOUNT_DIR)/net_dgrm.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/net_loop.o : $(MOUNT_DIR)/net_loop.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/net_main.o : $(MOUNT_DIR)/net_main.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/net_vcr.o : $(MOUNT_DIR)/net_vcr.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/net_udp.o : $(MOUNT_DIR)/net_udp.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/net_bsd.o : $(MOUNT_DIR)/net_bsd.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/pr_cmds.o : $(MOUNT_DIR)/pr_cmds.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/pr_edict.o : $(MOUNT_DIR)/pr_edict.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/pr_exec.o : $(MOUNT_DIR)/pr_exec.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/r_part.o : $(MOUNT_DIR)/r_part.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/sbar.o : $(MOUNT_DIR)/sbar.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/sv_main.o : $(MOUNT_DIR)/sv_main.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/sv_phys.o : $(MOUNT_DIR)/sv_phys.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/sv_move.o : $(MOUNT_DIR)/sv_move.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/sv_user.o : $(MOUNT_DIR)/sv_user.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/zone.o : $(MOUNT_DIR)/zone.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/view.o : $(MOUNT_DIR)/view.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/wad.o : $(MOUNT_DIR)/wad.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/world.o : $(MOUNT_DIR)/world.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/cd_linux.o : $(MOUNT_DIR)/cd_linux.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/sys_linux.o : $(MOUNT_DIR)/sys_linux.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/snd_dma.o : $(MOUNT_DIR)/snd_dma.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/snd_mem.o : $(MOUNT_DIR)/snd_mem.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/snd_mix.o : $(MOUNT_DIR)/snd_mix.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/snd_linux.o : $(MOUNT_DIR)/snd_linux.c
$(DO_GL_CC)
 
$(BUILDDIR)/glquake/math.o : $(MOUNT_DIR)/math.S
$(DO_GL_AS)
 
$(BUILDDIR)/glquake/worlda.o : $(MOUNT_DIR)/worlda.S
$(DO_GL_AS)
 
$(BUILDDIR)/glquake/snd_mixa.o : $(MOUNT_DIR)/snd_mixa.S
$(DO_GL_AS)
 
$(BUILDDIR)/glquake/sys_dosa.o : $(MOUNT_DIR)/sys_dosa.S
$(DO_GL_AS)
 
#############################################################################
# RPM
#############################################################################
 
# Make RPMs. You need to be root to make this work
RPMROOT=/usr/src/redhat
RPM = rpm
RPMFLAGS = -bb
INSTALLDIR = /usr/local/games/quake
TMPDIR = /var/tmp
RPMDIR = $(TMPDIR)/quake-$(VERSION)
BASERPMDIR = $(TMPDIR)/quake-$(BASEVERSION)
 
rpm: rpm-quake rpm-quake-data rpm-hipnotic rpm-rogue
 
rpm-quake: quake.spec \
$(BUILD_RELEASE_DIR)/bin/squake \
$(BUILD_RELEASE_DIR)/bin/quake.x11 \
$(BUILD_RELEASE_DIR)/bin/glquake \
$(BUILD_RELEASE_DIR)/bin/glquake.glx \
$(BUILD_RELEASE_DIR)/bin/glquake.3dfxgl
touch $(RPMROOT)/SOURCES/quake-$(VERSION).tar.gz
if [ ! -d RPMS ];then mkdir RPMS;fi
cp $(MOUNT_DIR)/quake.gif $(RPMROOT)/SOURCES/quake.gif
 
# basic binaries rpm
-mkdirhier $(RPMDIR)/$(INSTALLDIR)
cp $(MOUNT_DIR)/docs/README $(RPMDIR)/$(INSTALLDIR)/.
cp $(BUILD_RELEASE_DIR)/bin/squake $(RPMDIR)/$(INSTALLDIR)/squake
strip $(RPMDIR)/$(INSTALLDIR)/squake
cp $(BUILD_RELEASE_DIR)/bin/quake.x11 $(RPMDIR)/$(INSTALLDIR)/quake.x11
strip $(RPMDIR)/$(INSTALLDIR)/quake.x11
cp $(BUILD_RELEASE_DIR)/bin/glquake $(RPMDIR)/$(INSTALLDIR)/glquake
strip $(RPMDIR)/$(INSTALLDIR)/glquake
cp $(BUILD_RELEASE_DIR)/bin/glquake.glx $(RPMDIR)/$(INSTALLDIR)/glquake.glx
strip $(RPMDIR)/$(INSTALLDIR)/glquake.glx
cp $(BUILD_RELEASE_DIR)/bin/glquake.3dfxgl $(RPMDIR)/$(INSTALLDIR)/glquake.3dfxgl
strip $(RPMDIR)/$(INSTALLDIR)/glquake.3dfxgl
-mkdirhier $(RPMDIR)/usr/lib
cp $(TDFXGL_DIR)/release$(ARCH)$(GLIBC)/lib3dfxgl.so $(RPMDIR)/usr/lib/lib3dfxgl.so
cp $(MESA_DIR)/lib/libMesaGL.so.2.6 $(RPMDIR)/usr/lib/libMesaGL.so.2.6
 
cp quake.spec $(RPMROOT)/SPECS/.
cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) quake.spec
rm -rf $(RPMDIR)
rm -f $(RPMROOT)/SOURCES/quake-$(VERSION).tar.gz
 
mv $(RPMROOT)/RPMS/$(ARCH)/quake-$(VERSION)-$(RPM_RELEASE).$(ARCH).rpm RPMS/.
 
QUAKEDATADIR=$(TMPDIR)/quake-data-$(BASEVERSION)
rpm-quake-data: quake-data.spec
# data rpm
touch $(RPMROOT)/SOURCES/quake-$(BASEVERSION)-data.tar.gz
 
-mkdirhier $(QUAKEDATADIR)/$(INSTALLDIR)/id1
cp $(MASTER_DIR)/id1/pak0.pak $(QUAKEDATADIR)/$(INSTALLDIR)/id1/.
cp $(MASTER_DIR)/id1/pak1.pak $(QUAKEDATADIR)/$(INSTALLDIR)/id1/.
cp $(MOUNT_DIR)/docs/README $(QUAKEDATADIR)/$(INSTALLDIR)/.
cp $(MOUNT_DIR)/data/comexp.txt $(QUAKEDATADIR)/$(INSTALLDIR)/.
cp $(MOUNT_DIR)/data/help.txt $(QUAKEDATADIR)/$(INSTALLDIR)/.
cp $(MOUNT_DIR)/data/licinfo.txt $(QUAKEDATADIR)/$(INSTALLDIR)/.
cp $(MOUNT_DIR)/data/manual.txt $(QUAKEDATADIR)/$(INSTALLDIR)/.
cp $(MOUNT_DIR)/data/readme.txt $(QUAKEDATADIR)/$(INSTALLDIR)/.
cp $(MOUNT_DIR)/data/rlicnse.txt $(QUAKEDATADIR)/$(INSTALLDIR)/.
cp $(MOUNT_DIR)/data/slicnse.txt $(QUAKEDATADIR)/$(INSTALLDIR)/.
cp $(MOUNT_DIR)/data/techinfo.txt $(QUAKEDATADIR)/$(INSTALLDIR)/.
cp quake-data.spec $(RPMROOT)/SPECS/.
cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) quake-data.spec
rm -rf $(QUAKEDATADIR)
rm -f $(RPMROOT)/SOURCES/quake-$(BASEVERSION)-data.tar.gz
 
mv $(RPMROOT)/RPMS/$(NOARCH)/quake-data-$(BASEVERSION)-$(RPM_RELEASE).$(NOARCH).rpm RPMS/.
 
RPMHIPNOTICDIR=$(TMPDIR)/quake-hipnotic-$(BASEVERSION)
rpm-hipnotic: quake-hipnotic.spec
touch $(RPMROOT)/SOURCES/quake-hipnotic-$(BASEVERSION).tar.gz
if [ ! -d RPMS ];then mkdir RPMS;fi
cp $(MOUNT_DIR)/quake.gif $(RPMROOT)/SOURCES/quake.gif
-mkdirhier $(RPMHIPNOTICDIR)/$(INSTALLDIR)/hipnotic/docs
cp $(MASTER_DIR)/hipnotic/pak0.pak $(RPMHIPNOTICDIR)/$(INSTALLDIR)/hipnotic/.
cp $(MASTER_DIR)/hipnotic/config.cfg $(RPMHIPNOTICDIR)/$(INSTALLDIR)/hipnotic/.
cp $(MASTER_DIR)/hipnotic/docs/manual.doc $(RPMHIPNOTICDIR)/$(INSTALLDIR)/hipnotic/docs/.
cp $(MASTER_DIR)/hipnotic/docs/manual.htm $(RPMHIPNOTICDIR)/$(INSTALLDIR)/hipnotic/docs/.
cp $(MASTER_DIR)/hipnotic/docs/manual.txt $(RPMHIPNOTICDIR)/$(INSTALLDIR)/hipnotic/docs/.
cp $(MASTER_DIR)/hipnotic/docs/readme.doc $(RPMHIPNOTICDIR)/$(INSTALLDIR)/hipnotic/docs/.
cp $(MASTER_DIR)/hipnotic/docs/readme.htm $(RPMHIPNOTICDIR)/$(INSTALLDIR)/hipnotic/docs/.
cp $(MASTER_DIR)/hipnotic/docs/readme.txt $(RPMHIPNOTICDIR)/$(INSTALLDIR)/hipnotic/docs/.
cp quake-hipnotic.spec $(RPMROOT)/SPECS/.
cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) quake-hipnotic.spec
rm -rf $(RPMHIPNOTICDIR)
rm -f $(RPMROOT)/SOURCES/quake-hipnotic-$(BASEVERSION).tar.gz
 
mv $(RPMROOT)/RPMS/$(NOARCH)/quake-hipnotic-$(BASEVERSION)-$(RPM_RELEASE).$(NOARCH).rpm RPMS/.
 
RPMROGUEDIR=$(TMPDIR)/quake-rogue-$(BASEVERSION)
rpm-rogue: quake-rogue.spec
touch $(RPMROOT)/SOURCES/quake-rogue-$(BASEVERSION).tar.gz
if [ ! -d RPMS ];then mkdir RPMS;fi
cp $(MOUNT_DIR)/quake.gif $(RPMROOT)/SOURCES/quake.gif
-mkdirhier $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/docs
cp $(MASTER_DIR)/rogue/pak0.pak $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/.
cp $(MASTER_DIR)/rogue/docs/manual.doc $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/docs/.
cp $(MASTER_DIR)/rogue/docs/manual.htm $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/docs/.
cp $(MASTER_DIR)/rogue/docs/manual.txt $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/docs/.
cp $(MASTER_DIR)/rogue/docs/readme.doc $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/docs/.
cp $(MASTER_DIR)/rogue/docs/readme.htm $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/docs/.
cp $(MASTER_DIR)/rogue/docs/readme.txt $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/docs/.
cp $(MASTER_DIR)/rogue/docs/ctf.doc $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/docs/.
cp $(MASTER_DIR)/rogue/docs/ctf.htm $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/docs/.
cp $(MASTER_DIR)/rogue/docs/ctf.txt $(RPMROGUEDIR)/$(INSTALLDIR)/rogue/docs/.
cp quake-rogue.spec $(RPMROOT)/SPECS/.
cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) quake-rogue.spec
rm -rf $(RPMROGUEDIR)
rm -f $(RPMROOT)/SOURCES/quake-rogue-$(BASEVERSION).tar.gz
 
mv $(RPMROOT)/RPMS/$(NOARCH)/quake-rogue-$(BASEVERSION)-$(RPM_RELEASE).$(NOARCH).rpm RPMS/.
 
quake.spec : $(MOUNT_DIR)/quake.spec.sh
sh $< $(VERSION) $(RPM_RELEASE) $(INSTALLDIR) > $@
 
quake-data.spec : $(MOUNT_DIR)/quake-data.spec.sh
sh $< $(BASEVERSION) $(RPM_RELEASE) $(INSTALLDIR) > $@
 
quake-hipnotic.spec : $(MOUNT_DIR)/quake-hipnotic.spec.sh
sh $< $(BASEVERSION) $(RPM_RELEASE) $(INSTALLDIR) > $@
 
quake-rogue.spec : $(MOUNT_DIR)/quake-rogue.spec.sh
sh $< $(BASEVERSION) $(RPM_RELEASE) $(INSTALLDIR) > $@
 
#############################################################################
# MISC
#############################################################################
 
clean: clean-debug clean-release
rm -f squake.spec glquake.spec quake.x11.spec
 
clean-debug:
$(MAKE) clean2 BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)"
 
clean-release:
$(MAKE) clean2 BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(DEBUG_CFLAGS)"
 
clean2:
-rm -f $(SQUAKE_OBJS) $(X11_OBJS) $(GLQUAKE_OBJS) $(GLSVGA_OBJS) \
$(GLX_OBJS)