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Regard whitespace Rev 1727 → Rev 1728

/programs/demos/3DS/VIEW3DS.ASM
481,20 → 481,20
;--------------------------------------------------------------------------------
;-------------------------PROCEDURES---------------------------------------------
;--------------------------------------------------------------------------------
include "tex3.inc"
include "flat_cat.inc"
include "tex_cat.inc"
include "bump_cat.inc"
include "3dmath.inc"
include "grd3.inc"
include "flat3.inc"
include "bump3.inc"
include "b_procs.inc"
include "a_procs.inc"
include "grd_cat.inc"
include "bump_tex.inc"
include "grd_tex.inc"
include "two_tex.inc"
include "TEX3.INC"
include "FLAT_CAT.INC"
include "TEX_CAT.INC"
include "BUMP_CAT.INC"
include "3DMATH.INC"
include "GRD3.INC"
include "FLAT3.INC"
include "BUMP3.INC"
include "B_PROCS.INC"
include "A_PROCS.INC"
include "GRD_CAT.INC"
include "BUMP_TEX.INC"
include "GRD_TEX.INC"
include "TWO_TEX.INC"
 
alloc_buffer_mem:
movzx ecx,[size_x]
/programs/demos/3DS/data.inc
390,7 → 390,7
rand_seed dw ?
align 8
buffer dq ?
err dd ?
err_ dd ?
drr dd ?
xx dd ?
yy dd ?
/programs/demos/eyes/trunk/eyes.asm
385,4 → 385,4
sign2 db 0
 
EYES_END: ; end of code
file "EYES.RAW"
file "eyes.raw"
/programs/demos/firework/trunk/firework.asm
19,7 → 19,7
dd 0x100000 ; required amount of memory
dd 0x00000000 ; reserved=no extended header
 
include "aspAPI.inc"
include "aspapi.inc"
SCREEN_WIDTH equ 320
SCREEN_HEIGHT equ 200
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
/programs/demos/unvwater/trunk/unvwater.asm
15,7 → 15,7
dd 0x100000 ; required amount of memory
dd 0x00000000 ; reserved=no extended header
 
include "aspAPI.inc"
include "aspapi.inc"
SCREEN_WIDTH equ 100h
SCREEN_HEIGHT equ 100h
 
/programs/develop/libraries/libs-dev/libimg/pcx/pcx.asm
18,7 → 18,7
;;================================================================================================;;
 
include 'pcx.inc'
include '../../../../system/board/trunk/debug.inc'
;include '../../../../system/board/trunk/debug.inc'
 
;;================================================================================================;;
proc img.is.pcx _data, _length ;//////////////////////////////////////////////////////////////////;;
/programs/games/freecell/freecell.ASM
2004,21 → 2004,21
negativedraw db 0 ; for procedure draw_card
 
 
spade file 'SPADE.BMP': 54
spade_updown file 'SPADEUD.BMP': 54
spade_small file 'SPADESML.BMP': 54
spade file 'Spade.bmp': 54
spade_updown file 'SpadeUD.bmp': 54
spade_small file 'SpadeSml.bmp': 54
 
club file 'CLUB.BMP': 54
club_updown file 'CLUBUD.BMP': 54
club_small file 'CLUBSML.BMP': 54
club file 'Club.bmp': 54
club_updown file 'ClubUD.bmp': 54
club_small file 'ClubSml.bmp': 54
 
diamond file 'DIAM.BMP': 54
diamond_updown file 'DIAMUD.BMP': 54
diamond_small file 'DIAMSML.BMP': 54
diamond file 'Diam.bmp': 54
diamond_updown file 'DiamUD.bmp': 54
diamond_small file 'DiamSml.bmp': 54
 
heart file 'HEART.BMP': 54
heart_updown file 'HEARTUD.BMP': 54
heart_small file 'HEARTSML.BMP': 54
heart file 'Heart.bmp': 54
heart_updown file 'HeartUD.bmp': 54
heart_small file 'HeartSml.bmp': 54
 
 
scNotSelected = 0
/programs/games/tetris/trunk/tetris.asm
265,7 → 265,7
mov ecx,25*65536+ (LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION+30
mov edx,[sc.work] ; color of work area RRGGBB
or edx,0x13000000
mov edi,header ; WINDOW LABEL
mov edi,title ; WINDOW LABEL
int 0x40
 
833,7 → 833,7
 
if lang eq ru
 
header db '’…’ˆ‘ 1.61 - ‘’…‹Šˆ ˆ Ž…‹',0
title db '’…’ˆ‘ 1.61 - ‘’…‹Šˆ ˆ Ž…‹',0
labe db '€“‡€',0
text db 'Žçª¨:',0
game_finished: db 'Ž‚€Ÿ',0
840,7 → 840,7
 
else
 
header db 'TETRIS 1.61 - ARROWS & SPACE',0
title db 'TETRIS 1.61 - ARROWS & SPACE',0
labe db 'PAUSE',0
text db 'Score:',0
game_finished: db 'NEW GAME',0
/programs/network/zeroconf/trunk/zeroconf.asm
43,7 → 43,7
 
include '../../../proc32.inc'
include '../../../macros.inc'
include 'eth.inc'
include 'ETH.INC'
include 'debug-fdo.inc'
include 'dhcp.inc'
include 'dll.inc'
/programs/system/disptest/trunk/disptest.ASM
12,7 → 12,7
; <--- start of MenuetOS application --->
MEOS_APP_START
 
include "..\..\..\debug.inc"
;include "..\..\..\debug.inc"
 
 
; <--- start of code --->
/programs/system/pcidev/trunk/PCIDEV.ASM
529,7 → 529,7
ret
 
 
include 'VENDORS.INC'
include 'vendors.inc'
;------------------------------------------------------------------
; DATA AREA
DATA
/programs/system/zkey/trunk/ZKEY.ASM
18,7 → 18,7
dd 0x100000 ; required amount of memory
dd 0x00000000 ; reserved=no extended header
 
include "aspAPI.inc"
include "ASPAPI.INC"
 
N_KEYCOLOR equ 0x00677889 ; Normal button color
C_KEYCOLOR equ 0x00344556 ; Control button color