/programs/games/kosilka/kosSyst.cpp |
---|
4,6 → 4,8 |
char stack[16384]; |
char kosExePath[257]; |
// must be alphabetically first in the image |
#pragma data_seg(".1seg") |
struct __MENUET_header_t |
{ |
char signature[8]; |
26,6 → 28,7 |
NULL, |
&kosExePath |
}; |
#pragma data_seg() |
#if 0 |
#define atexitBufferSize 32 |