Subversion Repositories Kolibri OS

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Regard whitespace Rev 550 → Rev 551

/programs/games/15/trunk/15.ASM
8,7 → 8,7
 
StatusColor equ 0x02ffffff
StatusColor2 equ 0x02dc1e14
BgdColor equ 0x03aabbcc
BgdColor equ 0x04aabbcc
 
; Main window dimensions
XXwindow equ 200 shl 16+276
/programs/games/arcanii/trunk/arcanii.asm
785,7 → 785,7
 
startwd
 
window 100,100,X_SIZE+8,Y_SIZE+21,0x03ffffff
window 100,100,X_SIZE+8,Y_SIZE+21,0x04ffffff
label 8,8,VERSION,cl_White+font_Big
label 200,8,'LIVES:',0x10ddeeff
outcount dword [lives],250,8,0x10ddeeff,65536
/programs/games/arcanoid/trunk/ascl.inc
812,7 → 812,7
;Attributes
 
;Window Attributes
window_Skinned equ 0x03000000
window_Skinned equ 0x04000000
window_Type2 equ 0x02000000
window_Type1 equ 0x00000000
window_Reserve equ 0x01000000
/programs/games/mblocks/trunk/mblocks.asm
125,7 → 125,7
mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+413 ; [x start] *65536 + [x size]
mov ecx,100*65536+295 ; [y start] *65536 + [y size]
mov edx,0x93000000 ; color of work area RRGGBB,8->color gl
mov edx,0x94000000 ; color of work area RRGGBB,8->color gl
mov edi,title ; WINDOW LABEL
mcall
 
/programs/games/mine/trunk/draw.h--
29,7 → 29,7
// WINDOW
EBX = xpos << 16 + xsize;
ECX = ypos << 16 + ysize;
sys_draw_window(EBX, ECX, 0x13CCCCCC, colors.w_grab | 0x80000000, "MineSweeper");
sys_draw_window(EBX, ECX, 0x14CCCCCC, colors.w_grab | 0x80000000, "MineSweeper");
// <NEW GAME> BUTTON (911)
EBX = xsize / 2 - 10;
/programs/games/phenix/trunk/ascl.inc
874,7 → 874,7
;Attributes
 
;Window Attributes
window_Skinned equ 0x03000000
window_Skinned equ 0x04000000
window_Type2 equ 0x02000000
window_Type1 equ 0x00000000
window_Reserve equ 0x01000000
/programs/games/pipes/pipes.asm
557,7 → 557,7
mov ebx,100*65536+492 ; [x start] *65536 + [x size]
mov ecx,100*65536+420 ; [y start] *65536 + [y size]
mov edx,bgcolor ; color of work area RRGGBB,8->color gl
or edx,0x13000000
or edx,0x14000000
mov edi,title
mcall
 
/programs/games/pong/trunk/pong.asm
330,7 → 330,7
mov eax,0
mov ebx,100*65536+320
mov ecx,100*65536+250
mov edx,0x134873a0 ;70d0
mov edx,0x144873a0 ;70d0
mov edi,labelt
mcall
 
/programs/games/pong3/trunk/ascl.inc
478,7 → 478,7
;Attributes
 
;Window Attributes
window_Skinned equ 0x03000000
window_Skinned equ 0x04000000
window_Type2 equ 0x02000000
window_Type1 equ 0x00000000
window_Reserve equ 0x01000000
/programs/games/rsquare/trunk/RSQUARE.ASM
184,7 → 184,7
draw_window:
mov [ticks],TICKS
mcall 12,1
mcall 0,<100,FLDSIZE2+16>,<100,FLDSIZE2+38>,0x03008000
mcall 0,<100,FLDSIZE2+16>,<100,FLDSIZE2+38>,0x04008000
mcall 4,<8,8>,0x10ffffff,header,header.size
mov esi,ecx
if lang eq ru
/programs/games/tetris/trunk/tetris.asm
257,7 → 257,7
mov ebx,320*65536+(LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2
mov ecx,25*65536+ (LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION+30
mov edx,[sc.work] ; color of work area RRGGBB
or edx,0x13000000
or edx,0x14000000
mov edi,title ; WINDOW LABEL
mcall