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Regard whitespace Rev 2830 → Rev 2842

/programs/games/clicks/trunk/clicks.c
6,7 → 6,7
system_colors sc;
 
//óðîâíè ñëîæíîñòè
int DIFFICULTY_LEVEL;
int DIFFICULTY_LEVEL=1; //ïî-óìîë÷àíèþ ñðåäíåå ïîëå
char *BOARD_SIZES[]={ "S", "M", "L", 0 };
int DIFFICULTY_LEV_PARAMS[]={ 9, 12, 16 };
 
37,7 → 37,7
{
int key, id;
BLOCKS_NUM=DIFFICULTY_LEV_PARAMS[0]; //ïî-óìîë÷àíèþ ñàìîå ìàëåíüêîå ïîëå
BLOCKS_NUM=DIFFICULTY_LEV_PARAMS[DIFFICULTY_LEVEL];
new_game();
/programs/games/clicks/trunk/lib/kolibri.h
94,7 → 94,7
 
//------------------------------------------------------------------------------
 
char buffer[11]="";
char buffer[11];
inline fastcall dword IntToStr(dword ESI)
{
$mov edi, #buffer
223,7 → 223,7
$int 0x40
}
 
inline fastcall dword WriteDebug(dword EDX)
inline fastcall dword debug(dword EDX)
{
$push ebx
$push ecx