35,7 → 35,7 |
bool w_redraw=true; |
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const char windowTitle[]="®á¨«ª ¤«ï ®«¨¡à¨"; |
const char version[]="¥àá¨ï 1.1"; |
const char version[]="¥àá¨ï 1.11"; |
int levelcount=7; //×èñëî óðîâíåé |
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char gamearea[20][20]; //Êàðòà |
55,7 → 55,7 |
bool gamestarted=false; //Áëîêèðîâêà èãðîâûõ êëàâèø. Åñëè false - èãðàòü íåëüçÿ |
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bool drawgraphics=true; //Ðèñîâàòü ëè äåòàëüíóþ ãðàôèêó (èëè îãðàíè÷èòüñÿ àñêåòè÷íîé) |
bool drawanimation=false; //Àíèìèðîâàòü ëè |
bool drawanimation=true; //Àíèìèðîâàòü ëè |
bool skinned=false; |
int grassLeft(); //Ñîîáùèì î íàëè÷èè ôóíêöèè Grass Left |
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595,7 → 595,7 |
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kos_WriteTextToWindow(536, 440,0x80, 0xFFFFFF ,(char*)version,0); |
kos_WriteTextToWindow(533, 440,0x80, 0xFFFFFF ,(char*)version,0); |
} |
if (status==2){ |
kos_DrawBar(10,150,610,200,0x528B4C); |