/programs/games/fara/trunk/gameWnd.h |
---|
0,0 → 1,29 |
// gameWnd.h |
extern CKosBitmap gameFace; |
extern CKosBitmap gameBlocks; |
extern CKosBitmap gameNumbers; |
extern CKosBitmap gameBlocksZ[4]; |
extern CFishka *fishki[blocksNum]; |
extern Dword playerScore; |
#define GM_NONE 0 |
#define GM_TOP10 1 |
#define GM_ABORT 2 |
#define NUM_WIDTH 12 |
#define NUM_HEIGHT 20 |
#define SCORE_LEFT (9+2) |
#define SCORE_TOP (57+22) |
#define SCORE_WIDTH 72 |
#define LEVEL_LEFT (66+2) |
#define LEVEL_TOP (89+22) |
#define LEVEL_WIDTH 24 |
// |
void DrawGameWindow(); |
// |
int GameLoop(); |