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Regard whitespace Rev 297 → Rev 298

/programs/games/doom/trunk/m_fixed.c
0,0 → 1,87
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
// Fixed point implementation.
//
//-----------------------------------------------------------------------------
 
 
static const char
rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
 
#include "stdlib.h"
 
#include "doomtype.h"
#include "i_system.h"
 
#ifdef __GNUG__
#pragma implementation "m_fixed.h"
#endif
#include "m_fixed.h"
 
 
 
 
// Fixme. __USE_C_FIXED__ or something.
 
fixed_t
FixedMul
( fixed_t a,
fixed_t b )
{
return ((long long) a * (long long) b) >> FRACBITS;
}
 
 
 
//
// FixedDiv, C version.
//
 
fixed_t
FixedDiv
( fixed_t a,
fixed_t b )
{
if ( (abs(a)>>14) >= abs(b))
return (a^b)<0 ? MININT : MAXINT;
return FixedDiv2 (a,b);
}
 
 
 
fixed_t
FixedDiv2
( fixed_t a,
fixed_t b )
{
#if 0
long long c;
c = ((long long)a<<16) / ((long long)b);
return (fixed_t) c;
#endif
 
double c;
 
c = ((double)a) / ((double)b) * FRACUNIT;
 
if (c >= 2147483648.0 || c < -2147483648.0)
I_Error("FixedDiv: divide by zero");
return (fixed_t) c;
}