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Regard whitespace Rev 297 → Rev 298

/programs/games/doom/trunk/doomtype.h
0,0 → 1,65
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
// Simple basic typedefs, isolated here to make it easier
// separating modules.
//
//-----------------------------------------------------------------------------
 
#ifndef __DOOMTYPE__
#define __DOOMTYPE__
 
 
#ifndef __BYTEBOOL__
#define __BYTEBOOL__
// Fixed to use builtin bool type with C++.
#ifdef __cplusplus
typedef bool boolean;
#else
typedef enum {false, true} boolean;
#endif
typedef unsigned char byte;
#endif
 
 
// Predefined with some OS.
#ifdef LINUX
#include <values.h>
#else
#define MAXCHAR ((char)0x7f)
#define MAXSHORT ((short)0x7fff)
 
// Max pos 32-bit int.
#define MAXINT ((int)0x7fffffff)
#define MAXLONG ((long)0x7fffffff)
#define MINCHAR ((char)0x80)
#define MINSHORT ((short)0x8000)
 
// Max negative 32-bit integer.
#define MININT ((int)0x80000000)
#define MINLONG ((long)0x80000000)
#endif
 
 
 
 
#endif
//-----------------------------------------------------------------------------
//
// $Log:$
//
//-----------------------------------------------------------------------------