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/programs/games/LaserTank/trunk/LaserTank.cpp
0,0 → 1,811
#include <kosSyst.h>
#include <kosFile.h>
#include <sprintf.cpp>
#include <func.h>
#include "render.h"
#include "image.h"
 
#define MODE_MENU 0
#define MODE_LEVELS 1
#define MODE_GAME 2
 
#define GAME_NONE 0
#define GAME_VICTORY 1
#define GAME_DEFEAT 2
 
#define MOUSE_LEFT 0
 
char* header = "Laser Tank";
 
struct Level
{
char fileds[16][16];
};
 
Level *levels;
int levelCount = 0;
int levelIndex = 0;
 
RGBA img_tank[576];
RGB img_water[576];
RGB img_brick[576];
RGB img_waterbox[576];
RGB img_ground[576];
RGB img_wall[576];
RGB img_finish[576];
RGBA img_box[576];
RGBA img_laser[576];
RGBA img_mirror[576];
RGBA img_mirror90[576];
RGBA img_mirror180[576];
RGBA img_mirror270[576];
RGBA img_mini_mirror[576];
RGBA img_mini_mirror90[576];
RGBA img_mini_mirror180[576];
RGBA img_mini_mirror270[576];
RGBA img_laser1[576];
RGBA img_laser2[576];
RGB img_brick1[576];
RGB img_menu[147456];
RGBA img_explosion[8064];
 
RGB img_button[7500];
 
Player player;
 
CKosRender* renderPlayer;
CKosImage* objPlayer;
 
CKosRender* renderLaser;
CKosImage* objLaser;
CKosImage* objLaser1;
CKosImage* objLaser2;
 
CKosRender* renderMirror;
CKosImage* objMirror;
CKosImage* objMirror90;
CKosImage* objMirror180;
CKosImage* objMirror270;
 
CKosImage* objMiniMirror;
CKosImage* objMiniMirror90;
CKosImage* objMiniMirror180;
CKosImage* objMiniMirror270;
 
CKosRender* renderBox;
CKosImage* objBox;
 
CKosRender* renderExplosion;
CKosImage* objExplosion;
 
int gameMode = MODE_MENU;
int gameStatus = GAME_NONE;
 
void draw_window();
void openLevel(int index);
 
bool CollRecrVsPoint(Point point, Rect rect)
{
return (point.X > rect.X && point.Y > rect.Y && point.X < rect.X + rect.Width && point.Y < rect.Y + rect.Height);
}
 
struct Button
{
Rect rect;
char* caption;
Button() {}
Button(char* caption, Rect rect)
{
this->caption = caption;
this->rect = rect;
}
};
 
Button ToGame("Game", Rect(150, 258, 224, 50));
Button ToExit("Exit", Rect(150, 321, 224, 50));
 
struct LvlItem
{
char s;
char d;
Byte l;
};
 
LvlItem level[16][16];
 
char GetField(Point position, bool din)
{
if (din && level[position.Y][position.X].d != ' ')
return level[position.Y][position.X].d;
return level[position.Y][position.X].s;
}
 
RGB* GetImg(Point position, bool din)
{
switch (GetField(position, din))
{
case 's':
return (RGB*)img_wall;
case '7':
renderMirror->RenderImg(GetImg(player.position, false), Point(0, 0), 24, 24);
objMirror->Draw(Point(0, 0), 0);
return renderMirror->buffer;
case '9':
renderMirror->RenderImg(GetImg(player.position, false), Point(0, 0), 24, 24);
objMirror90->Draw(Point(0, 0), 0);
return renderMirror->buffer;
case '3':
renderMirror->RenderImg(GetImg(player.position, false), Point(0, 0), 24, 24);
objMirror180->Draw(Point(0, 0), 0);
return renderMirror->buffer;
case '1':
renderMirror->RenderImg(GetImg(player.position, false), Point(0, 0), 24, 24);
objMirror270->Draw(Point(0, 0), 0);
return renderMirror->buffer;
case 'h':
case 'g':
return (RGB*)img_ground;
case 'b':
renderBox->RenderImg(GetImg(player.position, false), Point(0, 0), 24, 24);
objBox->Draw(Point(0, 0), 0);
return renderBox->buffer;
// return (RGB*)img_box;
case 'f':
return (RGB*)img_finish;
case 'x':
return (RGB*)img_brick;
case 'w':
return (RGB*)img_water;
case 'e':
return (RGB*)img_waterbox;
case 'y':
return (RGB*)img_brick1;
}
return NULL;
}
 
void DrawElevent(Point position, bool din)
{
kos_PutImage(GetImg(position, din), 24, 24, 24 * position.X, 24 * position.Y);
}
 
void MoveBox(Point a, Point b)
{
level[a.Y][a.X].d = ' ';
DrawElevent(a, true);
if (level[b.Y][b.X].s == 'w')
{
level[b.Y][b.X].s = 'e';
DrawElevent(b, true);
}
else
{
level[b.Y][b.X].d = 'b';
DrawElevent(b, true);
}
}
 
void animation(Point vector, float angle)
{
for (int i = 2; i < 23; ++i)
{
kos_WindowRedrawStatus(1);
DrawElevent(player.position, false);
DrawElevent(player.position + vector, false);
 
renderPlayer->RenderImg(GetImg(player.position, true), Point(0, 0), 24, 24);
objPlayer->Draw(Point(0, 0), angle);
renderPlayer->Draw(player.position * 24 + vector * i);
if (level[player.position.Y + vector.Y][player.position.X + vector.X].d == 'b')
{
renderBox->RenderImg(GetImg(player.position, true), Point(0, 0), 24, 24);
objBox->Draw(Point(0, 0), 0);
renderBox->Draw((player.position + vector) * 24 + vector * i);
}
kos_WindowRedrawStatus(2);
kos_Pause(1);
}
 
if (level[player.position.Y + vector.Y][player.position.X + vector.X].d == 'b')
MoveBox(player.position + vector, player.position + vector * 2);
 
DrawElevent(player.position, true);
DrawElevent(player.position + vector, true);
player.position = player.position + vector;
//kos_PutImage(GetImg(player.position + vector), 24, 24, 24 * player.position.X, 24 * player.position.Y);
renderPlayer->RenderImg(GetImg(player.position, false), Point(0, 0), 24, 24);
objPlayer->Draw(Point(0, 0), angle);
renderPlayer->Draw(player.position * 24);
}
 
void DrawLaser(Point position, int frame)
{
renderLaser->RenderImg(GetImg(position, false), Point(0, 0), 24, 24);
switch (frame)
{
case 1:
objLaser->Draw(Point(0, 0), 0, (RGB)0x00FF00);
break;
case 2:
objLaser->Draw(Point(0, 0), 90, (RGB)0x00FF00);
break;
case 3:
objLaser2->Draw(Point(0, 0), 0, (RGB)0x00FF00);
break;
default:
objLaser1->Draw(Point(-1, 0), (float)frame, (RGB)0x00FF00);
}
renderLaser->Draw(position * 24);
level[position.Y][position.X].l = 1;
}
 
void PlayerLaser(void)
{
Point vector = player.vector;
Point position = player.position + vector;
bool en = true;
 
while (en)
{
switch (GetField(position, true))
{
case 'b':
if (position + vector != player.position)
switch (GetField(position + vector, true))
{
case 'g':
case 'w':
case 'e':
for (int i = 2; i < 23; ++i)
{
DrawElevent(position, false);
DrawElevent(position + vector, true);
DrawLaser(position, (vector.X != 0) ? 1 : 2);
renderBox->RenderImg(GetImg(position, false), Point(0, 0), 24, 24);
objBox->Draw(Point(0, 0), 0);
renderBox->Draw((position) * 24 + vector * i);
kos_Pause(1);
}
MoveBox(position, position + vector);
}
en = false;
break;
case 'x':
for (int i = 0; i < 23; ++i)
{
if (i == 11 || i == 22)
{
level[position.Y][position.X].l -= 1;
if (level[position.Y][position.X].l == 2)
{
level[position.Y][position.X].s = 'y';
level[position.Y][position.X].l = 0;
}
// rtlDebugOutString(ftoa(level[position.Y][position.X].l));
 
DrawElevent(position, false);
}
kos_Pause(1);
}
en = false;
break;
case 'g':
case 'w':
case 'y':
case 'e':
if (player.position == position)
{
 
for (int i = 2; i < 23; ++i)
kos_Pause(1);
for (int y = 0; y < 16; y++)
for (int x = 0; x < 16; x++)
if (level[y][x].l == 1)
{
DrawElevent(Point(x, y), true);
level[y][x].l = 0;
}
for (int i = 0; i < 14; ++i)
{
renderExplosion->RenderImg(GetImg(position, false), Point(0, 0), 24, 24);
objExplosion->Draw(Point(0, 0), 0, i);
renderExplosion->Draw((position)* 24);
kos_Pause(2);
}
gameStatus = GAME_DEFEAT;
draw_window();
return;
}
else
{
if (level[position.Y][position.X].l == 1)
DrawLaser(position, 3);
else
DrawLaser(position, (vector.X != 0) ? 1 : 2);
}
break;
case '7':
if (vector == Point(-1, 0) || vector == Point(0, -1))
{
vector = (vector.Y == -1) ? Point(1, 0) : Point(0, 1);
DrawLaser(position, 0);
}
else
{
for (int i = 2; i < 23; ++i)
kos_Pause(1);
en = false;
}
break;
case '9':
if (vector == Point(0, -1) || vector == Point(1, 0))
{
vector = (vector.Y == -1) ? Point(-1, 0) : Point(0, 1);
DrawLaser(position, 90);
}
else
{
for (int i = 2; i < 23; ++i)
kos_Pause(1);
en = false;
}
break;
case '1':
if (vector == Point(-1, 0) || vector == Point(0, 1))
{
vector = (vector.Y == 1) ? Point(1, 0) : Point(0, -1);
DrawLaser(position, 270);
}
else
{
for (int i = 2; i < 23; ++i)
kos_Pause(1);
en = false;
}
break;
case '3':
if (vector == Point(1, 0) || vector == Point(0, 1))
{
vector = (vector.Y == 1) ? Point(-1, 0) : Point(0, -1);
DrawLaser(position, 180);
}
else
{
for (int i = 2; i < 23; ++i)
kos_Pause(1);
en = false;
}
break;
default:
for (int i = 2; i < 23; ++i)
kos_Pause(1);
en = false;
}
position = position + vector;
}
for (int y = 0; y < 16; y++)
for (int x = 0; x < 16; x++)
if (level[y][x].l == 1)
{
DrawElevent(Point(x, y), true);
level[y][x].l = 0;
}
}
 
void player_move(Point vector, float angle)
{
if (player.vector == vector)
{
switch (GetField(player.position + vector, true))
{
case 'b':
switch (GetField(player.position + vector * 2, true))
{
case 'g':
case 'w':
case 'e':
case 'y':
animation(vector, angle);
return;
}
break;
case 'f':
gameStatus = GAME_VICTORY;
draw_window();
break;
case ' ':
case 'x':
case 's':
case 'w':
case '7':
case '9':
case '3':
case '1':
break;
default:
animation(vector, angle);
}
}
else
{
int cnt;
float addAngle;
if (player.vector == vector * -1)
{
cnt = 48;
addAngle = 3.5f;
}
else
{
cnt = 24;
if (player.angle == 270 && angle == 0 || player.angle == 0 && angle == 270)
addAngle = (player.angle == 0) ? -3.5f : 3.5f;
else
addAngle = (angle < player.angle) ? -3.5f : 3.5f;
}
 
for (int i = 1; i < cnt - 1; ++i)
{
player.angle += addAngle;
renderPlayer->RenderImg(GetImg(player.position, false), Point(0, 0), 24, 24);
objPlayer->Draw(Point(0, 0), player.angle);
renderPlayer->Draw(player.position * 24);
kos_Pause(1);
}
 
player.vector = vector;
player.angle = angle;
 
renderPlayer->RenderImg(GetImg(player.position, false), Point(0, 0), 24, 24);
objPlayer->Draw(Point(0, 0), player.angle);
renderPlayer->Draw(player.position * 24);
}
}
 
void SetMode(int mode)
{
gameMode = mode;
draw_window();
}
 
void key_press(int key)
{
//rtlDebugOutString(ftoa(key));
 
switch (gameMode)
{
case MODE_MENU:
break;
case MODE_LEVELS:
 
break;
case MODE_GAME:
switch (key)
{
case 119: // Up
case 178: // W
if (gameStatus == GAME_NONE)
player_move(Point(0, -1), 270);
break;
case 177: // Down
case 115: // S
if (gameStatus == GAME_NONE)
player_move(Point(0, 1), 90);
break;
case 176: // Left
case 97: // A
if (gameStatus == GAME_NONE)
player_move(Point(-1, 0), 180);
break;
case 179: // Right
case 100: // D
if (gameStatus == GAME_NONE)
player_move(Point(1, 0), 0);
break;
case 32: // Space
if (gameStatus == GAME_NONE)
PlayerLaser();
break;
case 13:
if (gameStatus == GAME_VICTORY)
openLevel(levelIndex + 1);
else
if (gameStatus == GAME_DEFEAT)
openLevel(levelIndex);
break;
}
break;
}
}
 
void MousePress(int button, Point position)
{
//rtlDebugOutString("Mouse");
//rtlDebugOutString(ftoa(position.X));
//rtlDebugOutString(ftoa(position.Y));
 
switch (gameMode)
{
case MODE_MENU:
if (CollRecrVsPoint(position, ToGame.rect))
SetMode(MODE_GAME);
if (CollRecrVsPoint(position, ToExit.rect))
kos_ExitApp();
break;
case MODE_LEVELS:
 
break;
case MODE_GAME:
 
break;
}
}
 
void draw_window(void)
{
kos_WindowRedrawStatus(1);
kos_DefineAndDrawWindow(10, 40, 384 + 9, 384 + 25, 0x33, 0x444444, 0, 0, (Dword)header);
 
switch (gameMode)
{
case MODE_MENU:
kos_PutImage((RGB*)img_menu, 384, 384, 0, 0);
 
// kos_PutImage((RGB*)img_button, 150, 50, ToGame.rect.X, ToGame.rect.Y);
break;
case MODE_LEVELS:
 
break;
case MODE_GAME:
for (int y = 0; y < 16; y++)
for (int x = 0; x < 16; x++)
{
if (level[y][x].s != ' ')
kos_PutImage(GetImg(Point(x, y), true), 24, 24, 24 * x, 24 * y);
if (level[y][x].d == 'b')
{
renderBox->RenderImg(GetImg(player.position, false), Point(0, 0), 24, 24);
objBox->Draw(Point(0, 0), 0);
renderBox->Draw(Point(x, y) * 24);
}
}
 
switch (gameStatus)
{
case GAME_NONE:
renderPlayer->RenderImg(GetImg(player.position, false), Point(0, 0), 24, 24);
objPlayer->Draw(Point(0, 0), player.angle);
renderPlayer->Draw(player.position * 24);
break;
case GAME_VICTORY:
kos_WriteTextToWindow(30, 10, 0x80, 0xFFFFFF, "VICTORY", 0);
break;
case GAME_DEFEAT:
kos_WriteTextToWindow(30, 10, 0x80, 0xFFFFFF, "DEFEAT", 0);
break;
}
break;
}
kos_WindowRedrawStatus(2);
}
 
void LevelsLoad()
{
char *cPtr;
cPtr = strrchr(kosExePath, '/');
 
if (cPtr == NULL)
{
rtlDebugOutString("Invalid path to executable.");
return;
}
cPtr[1] = 0;
strcpy(cPtr + 1, "levels.lvl");
CKosFile *file = new CKosFile(kosExePath);
 
Byte block[256];
while (file->Read(block, 256) == 256)
{
levelCount++;
}
//levelCount++;
rtlDebugOutString(ftoa(levelCount));
 
levels = new Level[levelCount];
 
file->Seek(0, SEEK_SET);
for (int i = 0; i < levelCount; ++i)
{
file->Read(block, 256);
int k = 0;
 
for (int y = 0; y < 16; y++)
for (int x = 0; x < 16; x++)
{
// if (block[k] != 0)
// rtlDebugOutString(ftoa(block[k]));
switch (block[k])
{
case 0:
levels[i].fileds[y][x] = ' ';
break;
case 1:
levels[i].fileds[y][x] = 'w';
break;
case 2:
levels[i].fileds[y][x] = 'g';
break;
case 3:
levels[i].fileds[y][x] = 'x';
break;
case 4:
levels[i].fileds[y][x] = 's';
break;
case 5:
levels[i].fileds[y][x] = 'b';
break;
case 6:
levels[i].fileds[y][x] = '7';
break;
case 7:
levels[i].fileds[y][x] = '9';
break;
case 8:
levels[i].fileds[y][x] = '3';
break;
case 9:
levels[i].fileds[y][x] = '1';
break;
case 10:
levels[i].fileds[y][x] = 'h';
break;
case 11:
levels[i].fileds[y][x] = 'f';
break;
}
k++;
}
}
 
 
}
 
void openLevel(int index)
{
levelIndex = index;
for (int y = 0; y < 16; y++)
for (int x = 0; x < 16; x++)
{
level[y][x].s = levels[index].fileds[y][x];
level[y][x].d = ' ';
level[y][x].l = 0;
switch (levels[index].fileds[y][x])
{
case 'b':
level[y][x].s = 'g';
level[y][x].d = 'b';
break;
case 'h':
player = Player(Point(x, y));
level[y][x].s = 'g';
break;
case 'x':
level[y][x].l = 6;
break;
}
}
gameStatus = GAME_NONE;
draw_window();
}
 
void kos_Main()
{
rtlDebugOutString(" ");
rtlDebugOutString("kos_Main");
char *cPtr;
cPtr = strrchr(kosExePath, '/');
// ïðîâåðêà ;)
if (cPtr == NULL)
{
rtlDebugOutString("Invalid path to executable.");
return;
}
cPtr[1] = 0;
strcpy(cPtr + 1, "arh.pak");
CKosFile *file = new CKosFile(kosExePath);
 
file->LoadTex((Byte*)img_box, 4, 24, 24);
file->LoadTex((Byte*)img_brick, 3, 24, 24);
file->LoadTex((Byte*)img_finish, 3, 24, 24);
file->LoadTex((Byte*)img_ground, 3, 24, 24);
file->LoadTex((Byte*)img_laser, 4, 24, 24);
file->LoadTex((Byte*)img_laser1, 4, 24, 24);
file->LoadTex((Byte*)img_laser2, 4, 24, 24);
 
file->LoadTex((Byte*)img_mirror, 4, 24, 24);
file->LoadTex((Byte*)img_mirror90, 4, 24, 24);
file->LoadTex((Byte*)img_mirror180, 4, 24, 24);
file->LoadTex((Byte*)img_mirror270, 4, 24, 24);
 
file->LoadTex((Byte*)img_mini_mirror, 4, 24, 24);
file->LoadTex((Byte*)img_mini_mirror90, 4, 24, 24);
file->LoadTex((Byte*)img_mini_mirror180, 4, 24, 24);
file->LoadTex((Byte*)img_mini_mirror270, 4, 24, 24);
 
file->LoadTex((Byte*)img_tank, 4, 24, 24);
file->LoadTex((Byte*)img_wall, 3, 24, 24);
file->LoadTex((Byte*)img_water, 3, 24, 24);
file->LoadTex((Byte*)img_waterbox, 3, 24, 24);
file->LoadTex((Byte*)img_brick1, 3, 24, 24);
file->LoadTex((Byte*)img_menu, 3, 384, 384);
file->LoadTex((Byte*)img_button, 3, 150, 50);
file->LoadTex((Byte*)img_explosion, 4, 24, 336);
delete file;
 
renderPlayer = new CKosRender(24, 24);
objPlayer = new CKosImage(renderPlayer, (RGBA*)img_tank, 24, 24);
 
renderLaser = new CKosRender(24, 24);
objLaser = new CKosImage(renderLaser, (RGBA*)img_laser, 24, 24);
objLaser->SetMode(DRAW_ALPHA_ADD);
objLaser1 = new CKosImage(renderLaser, (RGBA*)img_laser1, 24, 24);
objLaser1->SetMode(DRAW_ALPHA_ADD);
objLaser2 = new CKosImage(renderLaser, (RGBA*)img_laser2, 24, 24);
objLaser2->SetMode(DRAW_ALPHA_ADD);
renderMirror = new CKosRender(24, 24);
objMirror = new CKosImage(renderMirror, (RGBA*)img_mirror, 24, 24);
objMirror90 = new CKosImage(renderMirror, (RGBA*)img_mirror90, 24, 24);
objMirror180 = new CKosImage(renderMirror, (RGBA*)img_mirror180, 24, 24);
objMirror270 = new CKosImage(renderMirror, (RGBA*)img_mirror270, 24, 24);
 
objMiniMirror = new CKosImage(renderMirror, (RGBA*)img_mini_mirror, 24, 24);
objMiniMirror = new CKosImage(renderMirror, (RGBA*)img_mini_mirror90, 24, 24);
objMiniMirror = new CKosImage(renderMirror, (RGBA*)img_mini_mirror180, 24, 24);
objMiniMirror = new CKosImage(renderMirror, (RGBA*)img_mini_mirror270, 24, 24);
 
renderBox = new CKosRender(24, 24);
objBox = new CKosImage(renderBox, (RGBA*)img_box, 24, 24);
 
renderExplosion = new CKosRender(24, 24);
objExplosion = new CKosImage(renderExplosion, (RGBA*)img_explosion, 24, 24);
objExplosion->SetFrameSize(24, 24);
 
LevelsLoad();
 
openLevel(0);
 
kos_SetMaskForEvents(0x27);
for (;;)
{
switch (kos_WaitForEvent())
{
case 1:
draw_window();
break;
case 2:
Byte keyCode;
kos_GetKey(keyCode);
key_press(keyCode);
break;
case 3:
kos_ExitApp();
break;
case 6:
Dword buttons;
int mX, mY;
kos_GetMouseState(buttons, mX, mY);
if (buttons & 1)
MousePress(MOUSE_LEFT, Point(mX, mY));
break;
}
}
}
/programs/games/LaserTank/trunk/LaserTank.sdf
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/programs/games/LaserTank/trunk/LaserTank.sln
0,0 → 1,20
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LaserTank", "LaserTank.vcxproj", "{A88BE65F-43CA-46F4-BC96-2B0ECC07C63B}"
ProjectSection(ProjectDependencies) = postProject
{911D4818-1AA1-4351-9C0A-38749130FAA6} = {911D4818-1AA1-4351-9C0A-38749130FAA6}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "smalllibc", "smalllibc\smalllibc.vcxproj", "{911D4818-1AA1-4351-9C0A-38749130FAA6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A88BE65F-43CA-46F4-BC96-2B0ECC07C63B}.Release|Win32.ActiveCfg = Release|Win32
{A88BE65F-43CA-46F4-BC96-2B0ECC07C63B}.Release|Win32.Build.0 = Release|Win32
{911D4818-1AA1-4351-9C0A-38749130FAA6}.Release|Win32.ActiveCfg = Release|Win32
{911D4818-1AA1-4351-9C0A-38749130FAA6}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
EndGlobal
/programs/games/LaserTank/trunk/LaserTank.vcxproj
0,0 → 1,78
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{A88BE65F-43CA-46F4-BC96-2B0ECC07C63B}</ProjectGuid>
<RootNamespace>LaserTank</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<GenerateManifest>false</GenerateManifest>
<EmbedManifest>false</EmbedManifest>
<OutDir>h:\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MinSpace</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>smalllibc</AdditionalIncludeDirectories>
<OmitFramePointers>true</OmitFramePointers>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<EntryPointSymbol>fakeEntry</EntryPointSymbol>
<SubSystem>Native</SubSystem>
<AdditionalOptions>/merge:.data=.text /merge:.rdata=.text /merge:.1seg=.text /section:.bss,E %(AdditionalOptions)</AdditionalOptions>
<GenerateMapFile>true</GenerateMapFile>
</Link>
<PostBuildEvent>
<Command>set EXENAME=$(TargetPath)
"D:\Download\fasmw17122\FASM.EXE" $(ProjectDir)smalllibc\doexe2.asm $(TargetDir)$(TargetName)</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="image.cpp" />
<ClCompile Include="LaserTank.cpp" />
<ClCompile Include="render.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="smalllibc\smalllibc.vcxproj">
<Project>{911D4818-1AA1-4351-9C0A-38749130FAA6}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="image.h" />
<ClInclude Include="render.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
/programs/games/LaserTank/trunk/LaserTank.vcxproj.filters
0,0 → 1,36
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Файлы исходного кода">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Заголовочные файлы">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="LaserTank.cpp">
<Filter>Файлы исходного кода</Filter>
</ClCompile>
<ClCompile Include="image.cpp">
<Filter>Файлы исходного кода</Filter>
</ClCompile>
<ClCompile Include="render.cpp">
<Filter>Файлы исходного кода</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="image.h">
<Filter>Заголовочные файлы</Filter>
</ClInclude>
<ClInclude Include="render.h">
<Filter>Заголовочные файлы</Filter>
</ClInclude>
</ItemGroup>
</Project>
/programs/games/LaserTank/trunk/Tupfile.lua
0,0 → 1,13
if tup.getconfig("NO_FASM") ~= "" or tup.getconfig("NO_MSVC") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_msvc.lua")
if tup.getconfig("LANG") == "ru"
then CFLAGS = CFLAGS .. " /DLANG=RUS"
else CFLAGS = CFLAGS .. " /DLANG=ENG"
end
tup.append_table(OBJS,
tup.foreach_rule("memcmp.asm", "fasm %f %o", "%B.obj")
)
table.insert(OBJS, "smalllibc/init.obj") -- ??? it doesn't work after fasm recompilation
compile_msvc{"smalllibc/func.cpp", "smalllibc/kosFile.cpp", "smalllibc/kosSyst.cpp", "smalllibc/math2.cpp", "smalllibc/mcsmemm.cpp", "smalllibc/purecall.cpp", "smalllibc/sprintf.cpp", "image.cpp", "render.cpp", "LaserTank.cpp" }
link_msvc("LaserTank")
/programs/games/LaserTank/trunk/customMode.h
0,0 → 1,25
class CCustomMode // áàçîâûé êëàññ
{
protected: // ñïåöèôèêàòîð äîñòóïà ê ýëåìåíòó value
public:
CCustomMode()
{
}
 
~CCustomMode()
{
}
 
void Process()
{
}
 
void Draw()
{
 
}
};
/programs/games/LaserTank/trunk/image.cpp
0,0 → 1,130
#include "kosSyst.h"
#include "render.h"
#include <func.h>
#include "image.h"
//#include "mymath.h"
 
CKosImage::CKosImage(CKosRender *render, RGBA *buffer, int width, int height)
{
this->isColor = false;
this->width = width;
this->height = height;
this->buffer = buffer;
this->render = render;
this->mode = DRAW_ALPHA;
this->frame = 0;
this->frameWidth = 0;
this->frameHeight = 0;
}
 
CKosImage::~CKosImage(void)
{
 
}
 
void CKosImage::SetMode(int mode)
{
this->mode = mode;
}
 
void CKosImage::SetFrameSize(int width, int height)
{
this->frameWidth = width;
this->frameHeight = height;
}
 
void CKosImage::Draw(Point position, float angle, RGB color)
{
this->isColor = true;
this->color = color;
this->Draw(position, angle);
this->isColor = false;
}
 
int CKosImage::getPixel(int x, int y)
{
return y * this->width + x;
}
 
void CKosImage::Draw(Point position, float angle, int frame)
{
this->frame = frame;
Draw(position, angle);
}
 
void CKosImage::Draw(Point position, float angle)
{
float alpha;
Point p, p1;
RGB pixel, newPixel;
RGBA addPixel;
int PixelID;
Point fix;
if (angle == 270)
fix = Point(0, -1);
else
if (angle == 180)
fix = Point(-1, -1);
else
if (angle == 90)
fix = Point(-1, 0);
else
fix = Point(0, 0);
Point center = Point(this->width / 2, this->height / 2);
double a = -angle * (3.14 / 180);
double SinRad = sin(a);
double CosRad = cos(a);
 
for (int y = 0; y < 24; ++y)
for (int x = 0; x < 24; ++x)
{
p1 = Point(x, y) - center;
 
p.X = roundInt(p1.X * CosRad - p1.Y * SinRad) + center.X;
p.Y = roundInt(p1.X * SinRad + p1.Y * CosRad) + center.Y;
 
if (p.X >= 0 && p.X < this->width && p.Y >= 0 && p.Y < this->height)
{
p.Y += this->frame * this->frameHeight;
addPixel = this->buffer[this->getPixel(p.X, p.Y)];
PixelID = this->render->getPixel(x + fix.X, y + fix.Y);
pixel = this->render->buffer[PixelID];
 
if (addPixel.a > 0)
{
if (this->isColor)
{
addPixel.r = this->color.r;
addPixel.g = this->color.g;
addPixel.b = this->color.b;
}
 
alpha = (float)addPixel.a / 255.0f;
 
if (this->mode = DRAW_ALPHA)
{
newPixel.r = di((double)(pixel.r * (1 - alpha) + addPixel.r * alpha));
newPixel.g = di((double)(pixel.g * (1 - alpha) + addPixel.g * alpha));
newPixel.b = di((double)(pixel.b * (1 - alpha) + addPixel.b * alpha));
}
else
if (this->mode = DRAW_ALPHA_ADD)
{
newPixel.r = di(min(255, (double)(pixel.r * (1 - alpha) + addPixel.r * alpha)));
newPixel.g = di(min(255, (double)(pixel.g * (1 - alpha) + addPixel.g * alpha)));
newPixel.b = di(min(255, (double)(pixel.b * (1 - alpha) + addPixel.b * alpha)));
}
else
{
newPixel.r = addPixel.r;
newPixel.g = addPixel.g;
newPixel.b = addPixel.b;
}
 
this->render->buffer[PixelID] = newPixel;
}
}
}
}
/programs/games/LaserTank/trunk/image.h
0,0 → 1,31
#include <kosSyst.h>
 
#define DRAW_NONE 0
#define DRAW_ALPHA 1
#define DRAW_ALPHA_ADD 2
 
class CKosImage
{
private:
bool isColor;
RGB color;
int getPixel(int x, int y);
Byte mode;
int frame;
int frameWidth;
int frameHeight;
public:
CKosImage(CKosRender *render, RGBA *buffer, int width, int height);
~CKosImage(void);
 
void Draw(Point position, float angle, RGB color);
void Draw(Point position, float angle);
void Draw(Point position, float angle, int frame);
void SetMode(int mode);
void SetFrameSize(int width, int height);
protected:
CKosRender *render;
RGBA *buffer;
int width;
int height;
};
/programs/games/LaserTank/trunk/levels.lvl
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/programs/games/LaserTank/trunk/memcmp.asm
0,0 → 1,15
format MS COFF
section '.text' code readable executable
public _memcmp
_memcmp:
push esi edi
mov esi, [esp+12]
mov edi, [esp+16]
mov ecx, [esp+20]
repz cmpsb
pop edi esi
setb ah
seta al
sub al, ah
movsx eax, al
ret
/programs/games/LaserTank/trunk/render.cpp
0,0 → 1,34
#include "kosSyst.h"
#include "render.h"
 
CKosRender::CKosRender(int width, int height)
{
this->width = width;
this->height = height;
this->buffer = new RGB[width * height];
for (int i = 0; i < width * height; i++)
this->buffer[i] = 0x000000;
}
 
CKosRender::~CKosRender(void)
{
//delete this->buffer;
}
 
void CKosRender::Draw(Point position)
{
kos_PutImage((RGB*)this->buffer, this->width, this->height, position.X, position.Y);
}
 
void CKosRender::RenderImg(RGB *img, Point position, int width, int height)
{
for (int i = 0; i < width * height; i++)
this->buffer[i] = img[i];
// if ( )
// this->buffer[getPixel(x, y)]
}
 
int CKosRender::getPixel(int x, int y)
{
return y * this->width + x;
}
/programs/games/LaserTank/trunk/render.h
0,0 → 1,15
 
class CKosRender
{
public:
RGB *buffer;
int width;
int height;
CKosRender(int width, int height);
~CKosRender(void);
 
void Draw(Point position);
void RenderImg(RGB *img, Point position, int width, int height);
int getPixel(int x, int y);
// void DrawImage(CKosImage *img, int x, int y, int angle);
};
/programs/games/LaserTank/trunk/smalllibc/doexe2.asm
0,0 → 1,68
filename equ '%EXENAME%'
 
virtual at 0
file filename:3Ch,4
load pehea dword from 0
file filename:pehea,0F8h+28h*3
load NumberOfSections word from 4+6
load SizeOfOptionalHeader word from 4+14h
if NumberOfSections<>3
error Expected three sections, .text, .bss and .reloc
end if
if SizeOfOptionalHeader<>0E0h
error Nonstandard PE header
end if
load RelocsRVA dword from 4+0A0h
load RelocsSize dword from 4+0A4h
load ImageBase dword from 4+34h
load TextRVA dword from 4+0F8h+0Ch
load TextSize dword from 4+0F8h+8
load TextOffs dword from 4+0F8h+14h
load BSSSize dword from 4+0F8h+28h+10h
load RelocRVA dword from 4+0F8h+28h*2+0Ch
load RelocOffs dword from 4+0F8h+28h*2+14h
if BSSSize
error Second section expected to be .bss
end if
if RelocRVA<>RelocsRVA
error Third section expected to be .reloc
end if
;file 'test.exe':pehea+0F8h,28h
;load physofs dword from 4+14h
;load mem dword from 4+8
;file 'test.exe':physofs+16,4
;load sz dword from $-4
end virtual
 
file filename:TextOffs,TextSize
 
while RelocsSize>8
virtual at 0
file filename:RelocOffs,8
load CurRelocPage dword from 0
load CurRelocChunkSize dword from 4
end virtual
RelocsSize=RelocsSize-CurRelocChunkSize
CurRelocChunkSize = CurRelocChunkSize-8
RelocOffs=RelocOffs+8
while CurRelocChunkSize
virtual at 0
file filename:RelocOffs,2
RelocOffs=RelocOffs+2
CurRelocChunkSize=CurRelocChunkSize-2
load s word from 0
end virtual
CurRelocType = s shr 12
RelocItem = CurRelocPage + (s and 0xFFF)
if CurRelocType=0
else if CurRelocType=3
load z dword from RelocItem-TextRVA
store dword z-(TextRVA+ImageBase) at RelocItem-TextRVA
else
error Unexpected relocation type
end if
end while
end while
 
store dword TextSize at 10h
store dword RelocRVA-TextRVA at 14h
/programs/games/LaserTank/trunk/smalllibc/func.cpp
0,0 → 1,550
 
 
#include "func.h"
 
int convert_error = 0;
int SysColor = 0;
char debuf[50] = "";
 
 
// ïî÷åìó-òî íå áûëî â ñòàíäàðòíîé áèáëèîòåêå
void kos_DrawLine( Word x1, Word y1, Word x2, Word y2, Dword colour, Dword invert )
{
Dword arg1, arg2, arg3;
 
//
arg1 = ( x1 << 16 ) | x2;
arg2 = ( y1 << 16 ) | y2;
arg3 = (invert)?0x01000000:colour;
//
__asm{
mov eax, 38
mov ebx, arg1
mov ecx, arg2
mov edx, arg3
int 0x40
}
}
 
// ïîõèùåíî èç áèáëèîòåêè ê C--
void DrawRegion(Dword x,Dword y,Dword width,Dword height,Dword color1)
{
kos_DrawBar(x,y,width,1,color1); //ïîëîñà ãîð ñâåðõó
kos_DrawBar(x,y+height,width,1,color1); //ïîëîñà ãîð ñíèçó
kos_DrawBar(x,y,1,height,color1); //ïîëîñà âåðò ñëåâà
kos_DrawBar(x+width,y,1,height+1,color1); //ïîëîñà âåðò ñïðàâà
}
 
 
// äà, ýòî áàÿí
int atoi(const char* string)
{
int res=0;
int sign=0;
const char* ptr;
for (ptr=string; *ptr && *ptr<=' ';ptr++);
if (*ptr=='-') {sign=1;++ptr;}
while (*ptr >= '0' && *ptr <= '9')
{
res = res*10 + *ptr++ - '0';
}
if (sign) res = -res;
return res;
}
 
/*int abs(int n)
{
return (n<0)?-n:n;
}*/
 
 
 
 
 
double fabs(double x)
{
__asm fld x
__asm fabs
}
#define M_PI 3.14159265358979323846
double cos(double x)
{
__asm fld x
__asm fcos
}
double sin(double x)
{
__asm fld x
__asm fsin
}
 
bool isalpha(char c)
{
return (c==' ' || c=='\n' || c=='\t' || c=='\r');
}
 
// ýòà ôóíêöèÿ - âåëîñèïåä. íî ïðîùå áûëî íàïèñàòü ÷åì íàéòè.
double convert(char *s, int *len)
{
 
int i;
 
 
double sign,res, tail, div;
 
convert_error = 0;
 
res = 0.0;
 
i=0;
while (s[i] && isalpha(s[i])) i++;
if (len) *len=i;
if (s[i] == '\0')
{
convert_error = ERROR_END;
return 0.0;
}
 
sign=1.0;
if (s[i] == '-')
{
sign=-1.0;
i++;
}
while (s[i] && s[i] >= '0' && s[i] <= '9')
{
res *= 10.0;
res += id(s[i] - '0');
i++;
}
if (len) *len=i;
if (!s[i] || isalpha(s[i]))
return sign*res;
if (s[i] != '.' && s[i] != ',')
{
convert_error = ERROR;
return 0;
}
i++;
if (len) *len=i;
if (!s[i])
return sign*res;
div = 1.0;
tail = 0.0;
while (s[i] && s[i] >= '0' && s[i] <= '9')
{
tail *= 10.0;
tail += id(s[i] - '0');
div *= 10.0;
i++;
}
res += tail/div;
if (len) *len=i;
return sign*res;
}
 
/*
#define PREC 2
 
double double_tab[]={1e0, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9, 1e10, 1e11, 1e12, 1e13, 1e14, 1e15};
 
// ýòî sprintf, óìåþùèé ôîðìàòèðîâàòü _òîëüêî_ âåùåñòâåííûå ÷èñëà (double) %f
void format( char *Str, int len, char* Format, ... )
{
int i, fmtlinesize, j, k, flag;
char c;
va_list arglist;
//
va_start(arglist, Format);
 
//
fmtlinesize = strlen( Format );
//
if( fmtlinesize == 0 ) return;
 
for (i = 0; i < len; i++)
Str[i] = 0;
//
for( i = 0, j = 0; i < fmtlinesize; i++ )
{
//
c = Format[i];
//
if( c != '%' )
{
Str[j++] = c;
continue;
}
//
i++;
//
if( i >= fmtlinesize ) break;
 
//
flag = 0;
//
c = Format[i];
//
switch( c )
{
//
case '%':
Str[j++] = c;
break;
// auaia aauanoaaiiiai ?enea
case 'f':
// ii?aaaeeou ?enei oeo? ai oi?ee
double val, w;
int p;
val = va_arg(arglist, double);
if (val < 0.0)
{
Str[j++] = '-';
val = -val;
}
for (k = 0; k < 15; k++)
if (val < double_tab[k])
break;
 
if (val < 1.0)
{
Str[j++] = '0';
}
for (p = 1; p < k + 1; p++)
{
Str[j++] = '0' + di(val / double_tab[k - p] - 0.499) % 10;
}
Str[j++] = '.';
w = 0.1;
for (p = 0; p < 2; p++)
{
val-=floor(val);
Str[j++] = '0' + di(val / w - 0.499) % 10;
w /= 10.0;
}
 
//
default:
break;
}
}
//
Str[j] = 0;
}
 
void *memcpy(void *dst, const void *src, unsigned size)
{
while (size--)
*((char*)dst+size) = *((char*)src+size);
return dst;
}
*/
int strcmp(const char *s1, const char *s2)
{
int i;
 
if (s1 == NULL)
if (s2 == NULL)
return 0;
else
return 1;
else
if (s2 == NULL)
return 1;
 
for (i = 0;;i++)
{
if (s1[i] == '\0')
if (s2[i] == '\0')
return 0;
else
return 1;
else
if (s2[i] == '\0')
return 1;
else
{
if (s1[i] != s2[i])
return 1;
}
}
return 0;
}
 
kol_struct_import* kol_cofflib_load(char *name)
{
//asm ("int $0x40"::"a"(68), "b"(19), "c"(name));
__asm
{
mov eax, 68
mov ebx, 19
mov ecx, name
int 0x40
}
}
 
 
void* kol_cofflib_procload (kol_struct_import *imp, char *name)
{
int i;
for (i=0;;i++)
if ( NULL == ((imp+i) -> name))
break;
else
if ( 0 == strcmp(name, (imp+i)->name) )
return (imp+i)->data;
return NULL;
 
}
 
 
unsigned kol_cofflib_procnum (kol_struct_import *imp)
{
unsigned i, n;
 
for (i=n=0;;i++)
if ( NULL == ((imp+i) -> name))
break;
else
n++;
 
return n;
 
}
 
 
void kol_cofflib_procname (kol_struct_import *imp, char *name, unsigned n)
{
unsigned i;
*name = 0;
 
for (i=0;;i++)
if ( NULL == ((imp+i) -> name))
break;
else
if ( i == n )
{
strcpy(name, ((imp+i)->name));
break;
}
 
}
 
 
 
/*
end of system part
*/
 
 
// ïîñêîëüêó ÿ ïîðòèðîâàë ñ äðåâíåãî äîñà...
void line( int x1, int y1, int x2, int y2)
{
kos_DrawLine(x1,y1,x2,y2,SysColor,0);
}
 
void outtextxy( int x, int y, char *s, int len)
{
kos_WriteTextToWindow(x,y,0,SysColor,s,len);
}
 
double textwidth( char *s, int len)
{
int i;
for (i = 0; i < len; i++)
if (s[i] == 0)
break;
return id(i * 6);
}
 
double textheight( char *s, int len)
{
return 8.0;
}
 
void setcolor( DWORD color)
{
SysColor = color;
}
 
void rectangle( int x1, int y1, int x2, int y2)
{
kos_DrawBar(x1,y1,x2-x1,y2-y1,SysColor);
}
 
 
 
Dword kos_GetSkinHeight()
{
__asm{
mov eax, 48
mov ebx, 4
int 0x40
}
}
 
Dword kos_GetSpecialKeyState()
{
__asm{
mov eax, 66
mov ebx, 3
int 0x40
}
}
 
 
 
Dword kos_GetSlotByPID(Dword PID)
{
__asm
{
push ebx
push ecx
mov eax, 18
mov ebx, 21
mov ecx, PID
int 0x40
pop ecx
pop ebx
}
}
 
 
Dword kos_GetActiveSlot()
{
__asm
{
push ebx
mov eax, 18
mov ebx, 7
int 0x40
pop ebx
}
}
 
 
 
void kos_GetScrollInfo(int &vert, int &hor)
{
short v, h;
__asm
{
mov eax, 37
mov ebx, 7
int 0x40
mov ebx, eax
and eax, 0xffff
mov v, ax
shr ebx, 16
mov h, bx
}
vert = v;
hor = h;
}
 
 
// ïîëó÷åíèå èíôîðìàöèè î ñîñòîÿíèè "ìûøè" ôóíêöèÿ 37/1
void kos_GetMouseStateWnd( Dword & buttons, int & cursorX, int & cursorY )
{
Dword mB;
Word curX;
Word curY;
sProcessInfo sPI;
 
//
__asm{
mov eax, 37
mov ebx, 1
int 0x40
mov curY, ax
shr eax, 16
mov curX, ax
mov eax, 37
mov ebx, 2
int 0x40
mov mB, eax
}
//
kos_ProcessInfo( &sPI );
//
buttons = mB;
cursorX = curX - sPI.processInfo.x_start;
cursorY = curY - sPI.processInfo.y_start;
}
 
double atof(char *s)
{
return convert(s, NULL);
}
 
 
int di(double x)
{
int a;
__asm fld x
__asm fistp a
return a;
}
 
double id(int x)
{
double a;
__asm fild x
__asm fstp a
return a;
}
 
double sqrtd(double x)
{
__asm fld x
__asm fsqrt
}
 
double arccos(double x)
{
__asm fld x
__asm fld st(0)
__asm fmul st, st(1)
__asm fld1
__asm fsubrp st(1), st(0)
__asm fsqrt
__asm fxch st(1)
__asm fpatan
}
 
double atan(double Rad)
{
_asm{
fld dword ptr[Rad]
fld1
fpatan
fstp dword ptr[Rad]
}
return Rad;
}
 
double atan2(double x, double y)
{
return abs(atan(y / x) /* (180 / M_PI)*/);
}
 
int roundInt(double x)
{
int i;
static const float round_to_nearest = 0.5f;
__asm
{
fld x
fadd st, st(0)
fadd round_to_nearest
fistp i
sar i, 1
}
return i;
}
/programs/games/LaserTank/trunk/smalllibc/func.h
0,0 → 1,135
 
#pragma once
 
#include "kosSyst.h"
#include "kosFile.h"
#include "MCSMEMM.H"
 
#include <stdarg.h>
 
 
#define min(a,b) (((a)<(b))?(a):(b))
#define max(a,b) (((a)>(b))?(a):(b))
 
 
#define ERROR -1
#define ERROR_END -2
 
extern int convert_error;
 
typedef int HDC;
typedef int DWORD;
 
extern int SysColor;
extern char debuf[50];
 
typedef double (*function_t)(double);
 
typedef struct
{
double x, y;
} TCoord;
 
struct kosBDVK
{
Dword attrib;
Dword name_type;
Dword create_time;
Dword create_date;
Dword access_time;
Dword access_date;
Dword modify_time;
Dword modify_date;
Dword size_low;
Dword size_high;
};
 
Dword kos_GetSlotByPID(Dword PID);
Dword kos_GetActiveSlot();
Dword kos_GetSkinHeight();
Dword kos_GetSpecialKeyState();
void kos_GetMouseStateWnd( Dword & buttons, int & cursorX, int & cursorY );
void kos_DrawLine( Word x1, Word y1, Word x2, Word y2, Dword colour, Dword invert);
void DrawRegion(Dword x,Dword y,Dword width,Dword height,Dword color1);
int atoi(const char* string);
void kos_GetScrollInfo(int &vert, int &hor);
 
 
Dword kos_GetSlotByPID(Dword PID);
Dword kos_GetActiveSlot();
Dword kos_GetSkinHeight();
Dword kos_GetSpecialKeyState();
 
 
double fabs(double x);
double cos(double x);
double sin(double x);
bool isalpha(char c);
double convert(char *s, int *len=NULL);
void format( char *Str, int len, char* Format, ... );
 
void line( int x1, int y1, int x2, int y2);
 
void outtextxy( int x, int y, char *s, int len);
void settextstyle( int a1, int a2, int a3);
 
 
double textwidth( char *s, int len);
double textheight( char *s, int len);
void setcolor( DWORD color);
void unsetcolor(HDC hdc);
void rectangle( int x1, int y1, int x2, int y2);
 
typedef struct
{
unsigned p00 ;
unsigned p04 ;
unsigned p08 ;
unsigned p12 ;
unsigned p16 ;
char p20 ;
char *p21 ;
} kol_struct70 ;
 
 
typedef struct
{
unsigned p00 ;
char p04 ;
char p05[3] ;
unsigned p08 ;
unsigned p12 ;
unsigned p16 ;
unsigned p20 ;
unsigned p24 ;
unsigned p28 ;
unsigned p32[2] ;
unsigned p40 ;
} kol_struct_BDVK ;
 
typedef struct
{
char *name ;
void *data ;
} kol_struct_import ;
 
 
 
kol_struct_import* kol_cofflib_load(char *name);
void* kol_cofflib_procload (kol_struct_import *imp, char *name);
unsigned kol_cofflib_procnum (kol_struct_import *imp);
void kol_cofflib_procname (kol_struct_import *imp, char *name, unsigned n);
int strcmp(const char* string1, const char* string2);
 
char *ftoa(double d);
double atof(char *s);
 
 
int di(double x);
double id(int x);
 
double atan(double x);
double arccos(double x);
double sqrtd(double x);
double atan2(double x, double y);
int roundInt(double x);
/programs/games/LaserTank/trunk/smalllibc/init.asm
0,0 → 1,31
format MS COFF
 
StackSize = 16384
 
; must be alphabetically first in the image
section '.1seg' data readable writable
extrn _crtStartUp ; real entry point
extrn _kosCmdLine
extrn _kosExePath
extrn _exeStack
public fakeEntry
 
kos_header:
db 'MENUET01' ; header
dd 1 ; headerver
dd _crtStartUp ; entry
dd 0 ; i_end, filled by doexe2.asm
dd 0 ; memsize, filled by doexe2.asm
dd _exeStack + StackSize ; stack
dd _kosCmdLine ; params
dd _kosExePath ; icon
fakeEntry: ; only for linker, to force including this obj file
; real entry is crtStartUp
 
; initializers
section '.CRT$XCA' data readable writable
public ___xc_a
___xc_a:
section '.CRT$XCZ' data readable writable
public ___xc_z
___xc_z:
/programs/games/LaserTank/trunk/smalllibc/init.obj
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/programs/games/LaserTank/trunk/smalllibc/kosFile.cpp
0,0 → 1,137
#include "kosSyst.h"
#include "kosFile.h"
//#include "string.h"
 
CKosFile::CKosFile(char *fileName)
{
//
rtlDebugOutString(fileName);
this->fileInfo.bufferPtr = new Byte[FILE_BUFFER_SIZE];
//
this->filePointer = 0;
this->bufferPointer = 0;
this->validBuffer = false;
//
strcpy( this->fileInfo.fileURL, fileName );
}
 
 
CKosFile::~CKosFile(void)
{
//
delete this->fileInfo.bufferPtr;
}
 
void CKosFile::ValidateBuffer()
{
//
if ( this->validBuffer )
{
//
if ( this->filePointer < this->bufferPointer
|| this->filePointer >= (this->bufferPointer + FILE_BUFFER_SIZE) )
{
//
this->validBuffer = false;
}
}
}
 
 
void CKosFile::UpdateBuffer(void)
{
//
if ( ! this->validBuffer )
{
//
this->fileInfo.OffsetLow = this->filePointer / OS_BLOCK_SIZE;
this->fileInfo.OffsetHigh = 0;
//
this->bufferPointer = this->fileInfo.OffsetLow * OS_BLOCK_SIZE;
//
this->fileInfo.dataCount = FILE_BUFFER_BLOCKS;
//
this->fileInfo.rwMode = 0;
//
Dword rr = kos_FileSystemAccess( &(this->fileInfo) );
this->validBuffer = ( rr == 0 );
}
}
 
 
int CKosFile::Seek(int seekFrom, int seekStep)
{
//
switch ( seekFrom )
{
//
case SEEK_SET:
//
this->filePointer = seekStep;
break;
//
case SEEK_CUR:
//
this->filePointer += seekStep;
break;
}
//
this->ValidateBuffer();
//
return this->filePointer;
}
 
 
int CKosFile::Read(Byte *targetPtr, int readCount)
{
int bufferLeast, result;
 
//
result = 0;
//
do
{
//
this->UpdateBuffer();
//
if ( ! this->validBuffer ) return result;
//
bufferLeast = FILE_BUFFER_SIZE - (this->filePointer - this->bufferPointer);
//
if ( bufferLeast > readCount ) bufferLeast = readCount;
//
if ( bufferLeast )
{
//
memcpy(
targetPtr,
this->fileInfo.bufferPtr + (this->filePointer - this->bufferPointer),
bufferLeast
);
//
targetPtr += bufferLeast;
readCount -= bufferLeast;
this->filePointer += bufferLeast;
//
result += bufferLeast;
}
//
this->ValidateBuffer();
}
while ( readCount > 0 );
//
return result;
}
 
 
int CKosFile::Write(Byte *sourcePtr, int writeCount)
{
return 0;
}
 
void CKosFile::LoadTex(Byte *targetPtr, Byte Size, int width, int height)
{
this->Read(targetPtr, width * height * Size);
}
 
 
/programs/games/LaserTank/trunk/smalllibc/kosFile.h
0,0 → 1,27
#pragma once
 
#define SEEK_SET 0
#define SEEK_CUR 1
 
#define FILE_BUFFER_SIZE 512
#define OS_BLOCK_SIZE 1
#define FILE_BUFFER_BLOCKS (FILE_BUFFER_SIZE / OS_BLOCK_SIZE)
 
 
class CKosFile
{
public:
CKosFile(char *fileName);
~CKosFile(void);
int Read(Byte *targetPtr, int readCount);
int Write(Byte *sourcePtr, int writeCount);
int Seek(int seekFrom, int seekStep);
void LoadTex(Byte *targetPtr, Byte Size, int width, int height);
protected:
int filePointer;
int bufferPointer;
bool validBuffer;
kosFileInfo fileInfo;
void ValidateBuffer(void);
void UpdateBuffer(void);
};
/programs/games/LaserTank/trunk/smalllibc/kosSyst.cpp
0,0 → 1,708
#include "kosSyst.h"
#include "func.h"
#include <stdarg.h>
 
char kosCmdLine[257];
char kosExePath[1024];
extern "C" char exeStack[];
char exeStack[16384];
 
#define atexitBufferSize 32
 
#ifndef SMALLLIBC_NO_ATEXIT
//
void (__cdecl *atExitList[atexitBufferSize])();
int atExitFnNum = 0;
//
int __cdecl atexit( void (__cdecl *func )( void ))
{
//
if ( atExitFnNum < atexitBufferSize )
{
//
atExitList[atExitFnNum++] = func;
return 0;
}
else
{
return 1;
}
}
#endif
 
float Point::Lingrh()
{
return sqrtd(this->X * this->X + this->Y * this->Y);
}
 
float Point::Angle()
{
return atan2(this->X, this->Y);
}
 
//
Dword RandomSeed = 0;
//
void rtlSrand( Dword seed )
{
RandomSeed = seed;
}
//
Dword rtlRand( void )
{
//ìàñêà 0x80000776
 
Dword dwi, i;
 
for ( i = 0; i < 32; i++ )
{
 
dwi = RandomSeed & 0x80000776;
__asm{
mov eax, dwi
mov edx, eax
bswap eax
xor eax, edx
xor al, ah
setpo al
movzx eax, al
mov dwi, eax
}
 
RandomSeed = ( RandomSeed << 1 ) | ( dwi & 1 );
}
return RandomSeed;
}
 
void* __cdecl memcpy( void *dst, const void *src, size_t bytesCount )
{
__asm{
mov edi, dst
mov eax, dst
mov esi, src
mov ecx, bytesCount
rep movsb
}
}
 
//
void memset( Byte *dst, Byte filler, Dword count )
{
//
__asm{
mov edi, dst
mov al, filler
mov ecx, count
rep stosb
}
}
 
 
//
Dword rtlInterlockedExchange( Dword *target, Dword value )
{
// Dword result;
 
//
__asm{
mov eax, value
mov ebx, target
xchg eax, [ebx]
// mov result, eax
}
//
// return result;
}
 
 
//////////////////////////////////////////////////////////////////////
//
// êîïèðîâàíèå ñòðîêè
//
 
char * __cdecl strcpy( char *target, const char *source )
{
char *result = target;
 
while( target[0] = source[0] )
{
target++;
source++;
}
 
return result;
}
 
 
//////////////////////////////////////////////////////////////////////
//
// ðåâåðñèâíûé ïîèñê ñèìâîëà
//
 
char * __cdecl strrchr( const char * string, int c )
{
char *cPtr;
 
//
for ( cPtr = (char *)string + strlen( string ); cPtr >= string; cPtr-- )
{
//
if ( *cPtr == c ) return cPtr;
}
//
return NULL;
}
 
 
//////////////////////////////////////////////////////////////////////
//
// îïðåäåëåíèå äëèíû ñòðîêè
//
 
int __cdecl strlen( const char *line )
{
int i;
 
for( i=0; line[i] != 0; i++ );
return i;
}
 
 
 
//////////////////////////////////////////////////////////////////////
//
// ïåðåâîä øåñòíàäöàòèðè÷íîãî ÷èñëà â ñèìâîë
//
 
unsigned int num2hex( unsigned int num )
{
if( num < 10 )
return num + '0';
return num - 10 + 'A';
}
 
 
inline void __declspec(noreturn) kos_sysfuncm1(void)
{
__asm or eax, -1
__asm int 0x40
}
 
// ôóíêöèÿ -1 çàâåðøåíèÿ ïðîöåññà
void kos_ExitApp()
{
#ifndef SMALLLIBC_NO_ATEXIT
int i;
 
//
for ( i = atExitFnNum - 1; i >= 0; i-- )
{
//
atExitList[i]();
}
#endif
//
kos_sysfuncm1();
}
 
static void __declspec(noinline) __fastcall kos_sysfunc0(Dword _ecx, Dword _edx, Dword _ebx, Dword _esi, Dword _edi)
{
__asm xor eax, eax
__asm mov ebx, _ebx
__asm mov esi, _esi
__asm mov edi, _edi
__asm int 0x40
}
 
// ôóíêöèÿ 0
void kos_DefineAndDrawWindow(
Word x, Word y,
Word sizeX, Word sizeY,
Byte mainAreaType,
Dword mainAreaColour,
Byte headerType,
Dword headerColour,
Dword borderColour
)
{
Dword arg1, arg2, arg3, arg4;
 
//
arg1 = ( x << 16 ) + sizeX;
arg2 = ( y << 16 ) + sizeY;
arg3 = ( mainAreaType << 24 ) | mainAreaColour;
arg4 = ( headerType << 24 ) | headerColour;
//
kos_sysfunc0(arg2, arg3, arg1, arg4, borderColour);
}
 
 
// ôóíêöèÿ 1 ïîñòàâèòü òî÷êó
void kos_PutPixel( Dword x, Dword y, Dword colour )
{
//
__asm{
push 1
pop eax
mov ebx, x
mov ecx, y
mov edx, colour
int 0x40
}
}
 
inline Dword kos_sysfunc2(void)
{
__asm push 2
__asm pop eax
__asm int 0x40
}
 
// ôóíêöèÿ 2 ïîëó÷èòü êîä íàæàòîé êëàâèøè
bool kos_GetKey( Byte &keyCode )
{
Dword result = kos_sysfunc2();
//
keyCode = result >> 8;
//
return ( result & 0xFF ) == 0;
}
 
 
// ôóíêöèÿ 3 ïîëó÷èòü âðåìÿ
Dword kos_GetSystemClock()
{
// Dword result;
 
//
__asm{
push 3
pop eax
int 0x40
// mov result, eax
}
//
// return result;
}
 
static void __declspec(noinline) __fastcall kos_sysfunc4(Dword _ecx, const char* _edx, Dword _ebx, Dword _esi)
{
__asm push 4
__asm pop eax
__asm mov ebx, [_ebx]
__asm mov esi, [_esi]
__asm int 0x40
}
 
// ôóíêöèÿ 4
void kos_WriteTextToWindow(
Word x,
Word y,
Byte fontType,
Dword textColour,
const char *textPtr,
Dword textLen
)
{
Dword arg1, arg2;
 
//
arg1 = ( x << 16 ) | y;
arg2 = ( fontType << 24 ) | textColour;
//
kos_sysfunc4(arg2, textPtr, arg1, textLen);
}
 
 
// ôóíêöèÿ 5 ïàóçà, â ñîòûõ äîëÿõ ñåêóíäû
void kos_Pause( Dword value )
{
//
__asm{
push 5
pop eax
mov ebx, value
int 0x40
}
}
 
 
// ôóíêöèÿ 7 íàðèñîâàòü èçîáðàæåíèå
void kos_PutImage( RGB * imagePtr, Word sizeX, Word sizeY, Word x, Word y )
{
Dword arg1, arg2;
 
//
arg1 = ( sizeX << 16 ) | sizeY;
arg2 = ( x << 16 ) | y;
//
__asm{
push 7
pop eax
mov ebx, imagePtr
mov ecx, arg1
mov edx, arg2
int 0x40
}
}
 
 
 
// ôóíêöèÿ 8 îïðåäåëèòü êíîïêó
void kos_DefineButton( Word x, Word y, Word sizeX, Word sizeY, Dword buttonID, Dword colour )
{
Dword arg1, arg2;
 
//
arg1 = ( x << 16 ) | sizeX;
arg2 = ( y << 16 ) | sizeY;
//
__asm{
push 8
pop eax
mov ebx, arg1
mov ecx, arg2
mov edx, buttonID
mov esi, colour
int 0x40
}
}
 
 
// ôóíêöèÿ 9 - èíôîðìàöèÿ î ïðîöåññå
Dword kos_ProcessInfo( sProcessInfo *targetPtr, Dword processID )
{
// Dword result;
 
//
__asm{
push 9
pop eax
mov ebx, targetPtr
mov ecx, processID
int 0x40
// mov result, eax
}
//
// return result;
}
 
 
// ôóíêöèÿ 10
Dword kos_WaitForEvent()
{
// Dword result;
 
__asm{
push 10
pop eax
int 0x40
// mov result, eax
}
// return result;
}
 
 
// ôóíêöèÿ 11
Dword kos_CheckForEvent()
{
// Dword result;
 
__asm{
push 11
pop eax
int 0x40
// mov result, eax
}
// return result;
}
 
 
// ôóíêöèÿ 12
void kos_WindowRedrawStatus( Dword status )
{
__asm{
push 12
pop eax
mov ebx, status
int 0x40
}
}
 
 
// ôóíêöèÿ 13 íàðèñîâàòü ïîëîñó
void kos_DrawBar( Word x, Word y, Word sizeX, Word sizeY, Dword colour )
{
Dword arg1, arg2;
 
//
arg1 = ( x << 16 ) | sizeX;
arg2 = ( y << 16 ) | sizeY;
//
__asm{
push 13
pop eax
mov ebx, arg1
mov ecx, arg2
mov edx, colour
int 0x40
}
}
 
 
// ôóíêöèÿ 17
bool kos_GetButtonID( Dword &buttonID )
{
Dword result;
 
//
__asm{
push 17
pop eax
int 0x40
mov result, eax
}
//
buttonID = result >> 8;
//
return (result & 0xFF) == 0;
}
 
 
// ôóíêöèÿ 23
Dword kos_WaitForEventTimeout( Dword timeOut )
{
// Dword result;
 
__asm{
push 23
pop eax
mov ebx, timeOut
int 0x40
// mov result, eax
}
// return result;
}
 
 
// ïîëó÷åíèå èíôîðìàöèè î ñîñòîÿíèè "ìûøè" ôóíêöèÿ 37
void kos_GetMouseState( Dword & buttons, int & cursorX, int & cursorY )
{
Dword mB;
Word curX;
Word curY;
sProcessInfo sPI;
 
//
__asm{
push 37
pop eax
xor ebx, ebx
int 0x40
mov curY, ax
shr eax, 16
mov curX, ax
push 37
pop eax
push 2
pop ebx
int 0x40
mov mB, eax
}
//
kos_ProcessInfo( &sPI );
//
buttons = mB;
cursorX = curX - sPI.processInfo.x_start;
cursorY = curY - sPI.processInfo.y_start;
}
 
 
// ôóíêöèÿ 40 óñòàíîâèòü ìàñêó ñîáûòèé
void kos_SetMaskForEvents( Dword mask )
{
//
__asm{
push 40
pop eax
mov ebx, mask
int 0x40
}
}
 
 
// ôóíêöèÿ 47 âûâåñòè â îêíî ïðèëîæåíèÿ ÷èñëî
void kos_DisplayNumberToWindow(
Dword value,
Dword digitsNum,
Word x,
Word y,
Dword colour,
eNumberBase nBase,
bool valueIsPointer
)
{
Dword arg1, arg2;
 
//
arg1 = ( valueIsPointer ? 1 : 0 ) |
( ((Byte)nBase) << 8 ) |
( ( digitsNum & 0x1F ) << 16 );
arg2 = ( x << 16 ) | y;
//
__asm{
push 47
pop eax
mov ebx, arg1
mov ecx, value
mov edx, arg2
mov esi, colour
int 0x40
}
}
 
 
// ôóíêöèÿ 70 äîñòóï ê ôàéëîâîé ñèñòåìå
Dword kos_FileSystemAccess( kosFileInfo *fileInfo )
{
// Dword result;
 
//
__asm{
mov eax, 70
mov ebx, fileInfo
int 0x40
// push 70
// pop eax
// mov ebx, fileInfo
// int 0x40
// mov result, eax
}
//
// return result;
}
 
 
// ôóíêöèÿ 63 âûâîä ñèìâîëÿ â îêíî îòëàäêè
void kos_DebugOutChar( char ccc )
{
//
__asm{
push 63
pop eax
push 1
pop ebx
mov cl, ccc
int 0x40
}
}
 
 
// ôóíêöèÿ 66 ðåæèì ïîëó÷åíèÿ äàííûõ îò êëàâèàòóðû
void kos_SetKeyboardDataMode( Dword mode )
{
//
__asm{
push 66
pop eax
push 1
pop ebx
mov ecx, mode
int 0x40
}
}
 
 
// âûâîä ñòðîêè â îêíî îòëàäêè
void rtlDebugOutString( char *str )
{
//
for ( ; str[0] != 0; str++ )
{
kos_DebugOutChar( str[0] );
}
//
kos_DebugOutChar( 13 );
kos_DebugOutChar( 10 );
}
 
 
// ôóíêöèÿ 64 èçìåíåíèå êîëè÷åñòâà ïàìÿòè, âûäåëåííîé äëÿ ïðîãðàììû
bool kos_ApplicationMemoryResize( Dword targetSize )
{
Dword result;
 
//
__asm{
push 64
pop eax
push 1
pop ebx
mov ecx, targetSize
int 0x40
mov result, eax
}
//
return result == 0;
}
 
 
// ôóíêöèÿ 67 èçìåíèòü ïàðàìåòðû îêíà, ïàðàìåòð == -1 íå ìåíÿåòñÿ
void kos_ChangeWindow( Dword x, Dword y, Dword sizeX, Dword sizeY )
{
//
__asm{
push 67
pop eax
mov ebx, x
mov ecx, y
mov edx, sizeX
mov esi, sizeY
int 0x40
}
}
 
void kos_InitHeap()
{
__asm{
push 68
pop eax
push 11
pop ebx
int 0x40
}
}
 
 
 
// âûçîâ ñòàòè÷åñêèõ èíèöèàëèçàòîðîâ
typedef void (__cdecl *_PVFV)(void);
extern "C" _PVFV __xc_a[];
extern "C" _PVFV __xc_z[];
#pragma comment(linker, "/merge:.CRT=.rdata")
//
void __cdecl crtStartUp()
{
#ifndef SMALLLIBC_NO_INIT
// âûçûâàåì èíèöèàëèçàòîðû ïî ñïèñêó
for ( _PVFV *pbegin = __xc_a; pbegin < __xc_z; pbegin++ )
{
//
(**pbegin)();
}
#endif
// èíèöèàëèçèðóåì ãåíåðàòîð ñëó÷àéíûõ ÷èñåë
// åñëè íàäî äëÿ ïðèëîæåíèÿ, äåëàòü ýòî â kos_Main()
//rtlSrand( kos_GetSystemClock() );
// âûçîâ ãëàâíîé ôóíêöèè ïðèëîæåíèÿ
kos_Main();
// âûõîä
kos_ExitApp();
}
 
 
/programs/games/LaserTank/trunk/smalllibc/kosSyst.h
0,0 → 1,300
#pragma once
 
typedef unsigned __int32 Dword;
typedef unsigned __int16 Word;
typedef unsigned __int8 Byte;
//typedef unsigned __int32 size_t;
 
extern "C" char kosCmdLine[]; // command line initialized by OS
extern "C" char kosExePath[]; // path to binary initialized by OS
 
#define NULL 0
 
#define MAX_PATH 256
 
#define FO_READ 0
#define FO_WRITE 2
 
#define EM_WINDOW_REDRAW 1
#define EM_KEY_PRESS 2
#define EM_BUTTON_CLICK 4
#define EM_APP_CLOSE 8
#define EM_DRAW_BACKGROUND 16
#define EM_MOUSE_EVENT 32
#define EM_IPC 64
#define EM_NETWORK 256
 
#define KM_CHARS 0
#define KM_SCANS 1
 
#define WRS_BEGIN 1
#define WRS_END 2
 
#define PROCESS_ID_SELF -1
 
#define abs(a) (a<0?0-a:a)
 
extern "C" double __cdecl acos(double x);
extern "C" double __cdecl asin(double x);
extern "C" double __cdecl floor(double x);
extern "C" double __cdecl round(double x);
#pragma function(acos,asin)
#if _MSC_VER > 1200
#pragma function(floor)
#endif
 
 
struct kosFileInfo
{
Dword rwMode;
Dword OffsetLow;
Dword OffsetHigh;
Dword dataCount;
Byte *bufferPtr;
char fileURL[MAX_PATH];
};
 
struct Point
{
int X;
int Y;
 
Point() {};
Point(int x, int y)
{
this->X = x;
this->Y = y;
};
bool operator != (Point &a){ return this->X != a.X || this->Y != a.Y; };
bool operator == (Point &a){ return this->X == a.X && this->Y == a.Y; };
Point operator + (Point &a){ return Point(this->X + a.X, this->Y + a.Y); }
Point operator + (int a){ return Point(this->X + a, this->Y + a); }
Point operator - (Point &a){ return Point(this->X - a.X, this->Y - a.Y); }
Point operator - (int a){ return Point(this->X - a, this->Y - a); }
Point operator * (Point &a){ return Point(this->X * a.X, this->Y * a.Y); }
Point operator * (int a){ return Point(this->X * a, this->Y * a); }
Point operator / (Point &a){ return Point(this->X / a.X, this->Y / a.Y); }
Point operator / (int a){ return Point(this->X / a, this->Y / a); }
float Lingrh();
float Angle();
};
 
struct Rect
{
int X;
int Y;
int Width;
int Height;
Rect() {}
Rect(int X, int Y, int Width, int Height)
{
this->X = X;
this->Y = Y;
this->Width = Width;
this->Height = Height;
}
};
 
struct RGBA
{
Byte b;
Byte g;
Byte r;
Byte a;
 
RGBA() {};
 
RGBA(Dword value)
{
a = (Byte)(value >> 24);
r = (Byte)(value >> 16);
g = (Byte)(value >> 8);
b = (Byte)value;
};
//
bool operator != (RGBA &another)
{
return this->b != another.b || this->g != another.g || this->r != another.r || this->a != another.a;
};
//
bool operator == (RGBA &another)
{
return this->b == another.b && this->g == another.g && this->r == another.r && this->a == another.a;
};
};
 
 
struct RGB
{
Byte b;
Byte g;
Byte r;
//
RGB() {};
//
RGB( Dword value )
{
r = (Byte)(value >> 16);
g = (Byte)(value >> 8);
b = (Byte)value;
};
//
bool operator != ( RGB &another )
{
return this->b != another.b || this->g != another.g || this->r != another.r;
};
//
bool operator == ( RGB &another )
{
return this->b == another.b && this->g == another.g && this->r == another.r;
};
};
 
struct Player
{
Point vector;
Point position;
float angle;
 
Player() {}
Player(Point position)
{
this->vector = Point(0, -1);
this->position = position;
this->angle = 270;
};
};
 
#pragma pack(push, 1)
union sProcessInfo
{
Byte rawData[1024];
struct
{
Dword cpu_usage;
Word window_stack_position;
Word window_stack_value;
Word reserved1;
char process_name[12];
Dword memory_start;
Dword used_memory;
Dword PID;
Dword x_start;
Dword y_start;
Dword x_size;
Dword y_size;
Word slot_state;
} processInfo;
};
#pragma pack(pop)
 
//
extern "C" void __cdecl crtStartUp();
//
int __cdecl _purecall();
//
int __cdecl atexit( void (__cdecl *func )( void ));
//
void rtlSrand( Dword seed );
Dword rtlRand( void );
//
char * __cdecl strcpy( char *target, const char *source );
int __cdecl strlen( const char *line );
char * __cdecl strrchr( const char * string, int c );
 
#if _MSC_VER < 1400
extern "C" void * __cdecl memcpy( void *dst, const void *src, size_t bytesCount );
extern "C" void memset( Byte *dst, Byte filler, Dword count );
//#pragma intrinsic(memcpy,memset)
#else
void * __cdecl memcpy( void *dst, const void *src, size_t bytesCount );
void memset( Byte *dst, Byte filler, Dword count );
#endif
 
unsigned int num2hex( unsigned int num );
void sprintf( char *Str, char* Format, ... );
//
Dword rtlInterlockedExchange( Dword *target, Dword value );
// ôóíêöèÿ -1 çàâåðøåíèÿ ïðîöåññà
void __declspec(noreturn) kos_ExitApp();
// ôóíêöèÿ 0
void kos_DefineAndDrawWindow(
Word x, Word y,
Word sizeX, Word sizeY,
Byte mainAreaType, Dword mainAreaColour,
Byte headerType, Dword headerColour,
Dword borderColour
);
// ôóíêöèÿ 1 ïîñòàâèòü òî÷êó
void kos_PutPixel( Dword x, Dword y, Dword colour );
// ôóíêöèÿ 2 ïîëó÷èòü êîä íàæàòîé êëàâèøè
bool kos_GetKey( Byte &keyCode );
// ôóíêöèÿ 3 ïîëó÷èòü âðåìÿ
Dword kos_GetSystemClock();
// ôóíêöèÿ 4
void kos_WriteTextToWindow(
Word x, Word y,
Byte fontType,
Dword textColour,
const char *textPtr,
Dword textLen
);
// ôóíêöèÿ 7 íàðèñîâàòü èçîáðàæåíèå
void kos_PutImage( RGB * imagePtr, Word sizeX, Word sizeY, Word x, Word y );
// ôóíêöèÿ 8 îïðåäåëèòü êíîïêó
void __declspec(noinline) kos_DefineButton( Word x, Word y, Word sizeX, Word sizeY, Dword buttonID, Dword colour );
// ôóíêöèÿ 5 ïàóçà, â ñîòûõ äîëÿõ ñåêóíäû
void kos_Pause( Dword value );
// ôóíêöèÿ 9 - èíôîðìàöèÿ î ïðîöåññå
Dword kos_ProcessInfo( sProcessInfo *targetPtr, Dword processID = PROCESS_ID_SELF );
// ôóíêöèÿ 10
Dword kos_WaitForEvent();
// ôóíêöèÿ 11
Dword kos_CheckForEvent();
// ôóíêöèÿ 12
void kos_WindowRedrawStatus( Dword status );
// ôóíêöèÿ 13 íàðèñîâàòü ïîëîñó
void __declspec(noinline) kos_DrawBar( Word x, Word y, Word sizeX, Word sizeY, Dword colour );
// ôóíêöèÿ 17
bool kos_GetButtonID( Dword &buttonID );
// ôóíêöèÿ 23
Dword kos_WaitForEventTimeout( Dword timeOut );
//
enum eNumberBase
{
nbDecimal = 0,
nbHex,
nbBin
};
// ïîëó÷åíèå èíôîðìàöèè î ñîñòîÿíèè "ìûøè" ôóíêöèÿ 37
void kos_GetMouseState( Dword & buttons, int & cursorX, int & cursorY );
// ôóíêöèÿ 40 óñòàíîâèòü ìàñêó ñîáûòèé
void kos_SetMaskForEvents( Dword mask );
// ôóíêöèÿ 47 âûâåñòè â îêíî ïðèëîæåíèÿ ÷èñëî
void kos_DisplayNumberToWindow(
Dword value,
Dword digitsNum,
Word x,
Word y,
Dword colour,
eNumberBase nBase = nbDecimal,
bool valueIsPointer = false
);
// ôóíêöèÿ 58 äîñòóï ê ôàéëîâîé ñèñòåìå
Dword kos_FileSystemAccess( kosFileInfo *fileInfo );
// ôóíêöèÿ 63
void kos_DebugOutChar( char ccc );
//
void rtlDebugOutString( char *str );
// ôóíêöèÿ 64 èçìåíèòü ïàðàìåòðû îêíà, ïàðàìåòð == -1 íå ìåíÿåòñÿ
void kos_ChangeWindow( Dword x, Dword y, Dword sizeX, Dword sizeY );
// ôóíêöèÿ 67 èçìåíåíèå êîëè÷åñòâà ïàìÿòè, âûäåëåííîé äëÿ ïðîãðàììû
bool kos_ApplicationMemoryResize( Dword targetSize );
// ôóíêöèÿ 66 ðåæèì ïîëó÷åíèÿ äàííûõ îò êëàâèàòóðû
void kos_SetKeyboardDataMode( Dword mode );
 
void kos_InitHeap();
 
//
void kos_Main();
/programs/games/LaserTank/trunk/smalllibc/math2.cpp
0,0 → 1,87
#include <math.h>
#include "kosSyst.h"
extern "C" int _fltused = 0;
 
#define M_PI 3.14159265358979323846
 
double __cdecl acos(double x)
{
__asm {
fld qword ptr [esp+4]
fld1
fadd st, st(1)
fld1
fsub st, st(2)
fmulp st(1), st
fsqrt
fxch st(1)
fpatan
}
}
double __cdecl asin(double x)
{
__asm {
fld qword ptr [esp+4]
fld1
fadd st, st(1)
fld1
fsub st, st(2)
fmulp st(1), st
fsqrt
fpatan
ret
}
}
#if _MSC_VER <= 1200
extern "C" double _ftol(double x)
{
__asm {
fld qword ptr [esp+4]
push 1F3Fh
fstcw word ptr [esp+2]
fldcw word ptr [esp]
frndint
fldcw word ptr [esp+2]
add esp, 4
}
}
#endif
/*
double __cdecl ceil(double x)
{
__asm {
fld qword ptr [esp+4]
push 1B3Fh
fstcw word ptr [esp+2]
fldcw word ptr [esp]
frndint
fldcw word ptr [esp+2]
add esp, 4
}
}
*/
double __cdecl floor(double x)
{
__asm {
fld qword ptr [esp+4]
push 173Fh
fstcw word ptr [esp+2]
fldcw word ptr [esp]
frndint
fldcw word ptr [esp+2]
add esp, 4
}
}
 
double __cdecl round(double x)
{
__asm {
fld qword ptr [esp+4]
push 133Fh
fstcw word ptr [esp+2]
fldcw word ptr [esp]
frndint
fldcw word ptr [esp+2]
add esp, 4
}
}
/programs/games/LaserTank/trunk/smalllibc/mcsmemm.cpp
0,0 → 1,373
// memman.cpp : Defines the entry point for the console application.
//
 
#include "kosSyst.h"
#include "mcsmemm.h"
 
 
void * __cdecl operator new ( size_t count, size_t element_size )
{
return allocmem( (Dword)(count * element_size) );
}
 
void * __cdecl operator new [] ( size_t amount )
{
return allocmem( (Dword)amount );
}
 
void * __cdecl operator new ( size_t amount )
{
return allocmem( (Dword)amount );
}
 
void __cdecl operator delete ( void *pointer )
{
if ( pointer != NULL ) freemem( pointer );
}
 
void __cdecl operator delete [] ( void *pointer )
{
if ( pointer != NULL ) freemem( pointer );
}
 
void __cdecl initHeap(void)
{
__asm
{
push 68
pop eax
push 11
pop ebx
int 0x40
}
}
 
#pragma data_seg(".CRT$XCB")
__declspec(allocate(".CRT$XCB")) void (__cdecl *initHeapPtr)(void) = &initHeap;
 
__declspec(noinline) Byte* __fastcall allocmem( Dword reqsize )
{
initHeapPtr; // force dependency
__asm
{
push 68
pop eax
push 12
pop ebx
int 0x40
}
 
}
 
__declspec(noinline) void __fastcall freemem( void *vaddress )
{
initHeapPtr; // force dependency
__asm
{
push 68
pop eax
push 13
pop ebx
int 0x40
}
 
}
/*
 
//
Dword mmMutex = FALSE;
MemBlock *rootfree = NULL;
MemBlock *rootuser = NULL;
bool mmInitialized = false;
Byte *mmHeapTop = NULL;
 
 
//
Byte * AllocMemFromSystem( Dword reqSize )
{
Byte *result;
sProcessInfo pInfo;
//
if ( mmInitialized )
{
result = mmHeapTop;
}
else
{
//
kos_ProcessInfo( &pInfo );
//
result = (Byte *)(pInfo.processInfo.used_memory + 1);
//
mmInitialized = true;
}
//
if ( ! kos_ApplicationMemoryResize( ((Dword)result) + reqSize ) )
{
result = NULL;
}
//
mmHeapTop = result + reqSize;
//
return result;
}
 
 
//
Byte *allocmem( Dword reqsize )
{
MemBlock *BlockForCheck;
MemBlock *LastKnownGood;
Dword tail;
Byte *address;
 
//ïîäðîâíÿåì ðàçìåð
if( ( tail = reqsize % SIZE_ALIGN ) != 0 )
{
reqsize += SIZE_ALIGN - tail;
}
 
LastKnownGood = NULL;
 
// æä¸ì îñâîáîæäåíèÿ ìüþòåêñà
while ( rtlInterlockedExchange( &mmMutex, TRUE ) )
{
//
kos_Pause( 1 );
}
 
//èùåì ïîäõîäÿùèé ñâîáîäíûé áëîê
if( rootfree != NULL )
{
for ( BlockForCheck = rootfree; ; BlockForCheck = BlockForCheck->Next )
{
if ( BlockForCheck->Size >= reqsize )
{
//íàøëè
if ( LastKnownGood != NULL )
{
if ( LastKnownGood->Size >= BlockForCheck->Size )
LastKnownGood = BlockForCheck;
}
else
LastKnownGood = BlockForCheck;
if ( LastKnownGood->Size == reqsize )
break;
}
if ( BlockForCheck->Next == NULL )
break;
}
}
 
if ( LastKnownGood != NULL )
{
//ïðîâåðèì íàéäåííûé áëîê íà âîçìîæíîñòü äåëåíèÿ
tail = LastKnownGood->Size - reqsize;
if ( tail >= ( sizeof(MemBlock) + SIZE_ALIGN ) )
{
//áóäåì ðàçáèâàòü
BlockForCheck = (MemBlock *)( ( (Byte *)LastKnownGood ) + tail );
BlockForCheck->Size = reqsize;
//âñòàâèì çàíÿòûé áëîê â íà÷àëî ñïèñêà çàíàòûõ áëîêîâ
if( rootuser != NULL )
{
BlockForCheck->Next = rootuser;
rootuser->Previous = BlockForCheck;
BlockForCheck->Previous = NULL;
rootuser = BlockForCheck;
}
else
{
rootuser = BlockForCheck;
BlockForCheck->Next = NULL;
BlockForCheck->Previous = NULL;
}
 
//èçìåíèì ðàçìåð îñòàâøåéñÿ ÷àñòè
LastKnownGood->Size = tail - sizeof(MemBlock);
address = ( (Byte *)BlockForCheck ) + sizeof(MemBlock);
 
// îòïóñòèì ìüþòåêñ
rtlInterlockedExchange( &mmMutex, FALSE );
 
return address;
}
else
{
//ïåðåìåñòè áëîê èç î÷åðåäè ñâîáîäíûõ â íà÷àëî î÷åðåäè çàíÿòûõ
//ñíà÷àëà âûêèíåì åãî èç î÷åðåäè ñâîáîäíûõ
if ( LastKnownGood->Previous != NULL )
{
LastKnownGood->Previous->Next = LastKnownGood->Next;
}
else
{
//áëîê ñòîèò â íà÷àëå î÷åðåäè
rootfree = LastKnownGood->Next;
}
if( LastKnownGood->Next != NULL )
{
LastKnownGood->Next->Previous = LastKnownGood->Previous;
}
//òåïåðü âñòàâèì åãî â î÷åðåäü çàíÿòûõ
if( rootuser != NULL )
{
LastKnownGood->Next = rootuser;
rootuser->Previous = LastKnownGood;
LastKnownGood->Previous = NULL;
rootuser = LastKnownGood;
}
else
{
rootuser = LastKnownGood;
LastKnownGood->Next = NULL;
LastKnownGood->Previous = NULL;
}
//
address = ( (Byte *)LastKnownGood ) + sizeof(MemBlock);
 
// îòïóñòèì ìüþòåêñ
rtlInterlockedExchange( &mmMutex, FALSE );
 
return address;
}
}
else
{
//íàäî ïîëó÷èòü åù¸ êóñî÷åê ïàìÿòè
LastKnownGood = (MemBlock *)AllocMemFromSystem( reqsize + sizeof(MemBlock) );
//
if( LastKnownGood != NULL )
{
LastKnownGood->Size = reqsize;
//òåïåðü âñòàâèì åãî â î÷åðåäü çàíÿòûõ
if( rootuser != NULL )
{
LastKnownGood->Next = rootuser;
rootuser->Previous = LastKnownGood;
LastKnownGood->Previous = NULL;
rootuser = LastKnownGood;
}
else
{
rootuser = LastKnownGood;
LastKnownGood->Next = NULL;
LastKnownGood->Previous = NULL;
}
address = ( (Byte *)LastKnownGood ) + sizeof(MemBlock);
 
// îòïóñòèì ìüþòåêñ
rtlInterlockedExchange( &mmMutex, FALSE );
 
return address;
}
}
 
// îòïóñòèì ìüþòåêñ
rtlInterlockedExchange( &mmMutex, FALSE );
 
//
rtlDebugOutString( "allocmem failed." );
kos_ExitApp();
//
return NULL;
}
 
//
Dword freemem( void *vaddress )
{
Dword result;
 
Byte *checknext, *address = (Byte *)vaddress;
// æä¸ì îñâîáîæäåíèÿ ìüþòåêñà
while ( rtlInterlockedExchange( &mmMutex, TRUE ) )
{
//
kos_Pause( 1 );
}
 
MemBlock *released = (MemBlock *)( address - sizeof(MemBlock) );
 
result = released->Size;
 
//óáèðàåì áëîê èç ñïèñêà çàíÿòûõ
if ( released->Previous != NULL )
{
released->Previous->Next = released->Next;
}
else
{
rootuser = released->Next;
}
if ( released->Next != NULL )
{
released->Next->Previous = released->Previous;
}
//çàêèíåì òåïåðü ýòîò áëîê â ñïèñîê ñâîáîäíûõ
released->Next = rootfree;
released->Previous = NULL;
rootfree = released;
if ( released->Next != NULL )
{
released->Next->Previous = released;
}
 
//òåïåðü ïîèùåì ñìåæíûå ñâîáîäíûå áëîêè
checknext = (Byte *)(rootfree) + ( rootfree->Size + sizeof(MemBlock) );
//
for ( released = rootfree->Next; released != NULL; released = released->Next )
{
if ( checknext == (Byte *)released )
{
//ñîáèðàåì áëîêè âìåñòå
//ñíà÷àëà âûêèíåì èç î÷åðåäè ñâîáîäíûõ
released->Previous->Next = released->Next;
if( released->Next != NULL )
{
released->Next->Previous = released->Previous;
}
//òåïåðü óâåëè÷èì ðàçìåð êîðíåâîãî áëîêà
rootfree->Size += released->Size + sizeof(MemBlock);
break;
}
}
//åñëè íàäî, ïîèùåì áëîêè ïåðåä òåêùèì.
checknext = (Byte *)(rootfree);
//
if ( released == NULL )
{
for ( released = rootfree->Next; released != NULL; released = released->Next )
{
if ( checknext == (Byte *)released + ( released->Size + sizeof(MemBlock) ) )
{
//ñîáèðàåì áëîêè âìåñòå
//óâåëè÷èì ðàçìåð áëîêà
released->Size += rootfree->Size + sizeof(MemBlock);
//òåïåðü âûêèíåì èç î÷åðåäè ñâîáîäíûõ
released->Previous->Next = released->Next;
if ( released->Next != NULL )
{
released->Next->Previous = released->Previous;
}
//è çàêèíåì åãî â íà÷àëî î÷åðåäè âìåñòî ïðèñîåäèí¸ííîãî áëîêà èç êîðíÿ ñïèñêà
if ( rootfree->Next != NULL )
{
rootfree->Next->Previous = released;
}
released->Next = rootfree->Next;
released->Previous = NULL;
rootfree = released;
break;
}
}
}
 
// îòïóñòèì ìüþòåêñ
rtlInterlockedExchange( &mmMutex, FALSE );
 
return result;
}
 
*/
/programs/games/LaserTank/trunk/smalllibc/mcsmemm.h
0,0 → 1,28
//
 
struct MemBlock
{
Dword Size;
Dword Addr;
MemBlock *Next;
MemBlock *Previous;
};
 
 
#define INITIALQUEUESIZE (32 * 4)
 
#define FALSE 0
#define TRUE -1
 
#define MB_FREE 0
#define MB_USER 1
 
#define SIZE_ALIGN 4
 
 
 
Byte * __fastcall allocmem( Dword reqsize );
void __fastcall freemem( void *vaddress );
 
 
 
/programs/games/LaserTank/trunk/smalllibc/mymath.h
0,0 → 1,95
/* Rocket Forces
* Filename: mymath.h
* Version 0.1
* Copyright (c) Serial 2007
*/
 
 
extern "C" int _fltused = 0;
 
#define M_PI 3.14159265358979323846
 
inline double sin(double x)
{
__asm fld x
__asm fsin
}
 
inline double cos(double x)
{
__asm fld x
__asm fcos
}
 
inline double sqrt(double x)
{
__asm fld x
__asm fsqrt
}
 
inline double acos(double x)
{
__asm fld x
__asm fld st(0)
__asm fmul st,st(1)
__asm fld1
__asm fsubrp st(1),st(0)
__asm fsqrt
__asm fxch st(1)
__asm fpatan
}
 
inline double atan(double x)
{
double res = acos(1 / sqrt(1 + x * x));
if (x < 0)
{
res *= -1;
}
return res;
}
 
inline int round_int(double x)
{
int i;
static const float round_to_nearest = 0.5f;
__asm
{
fld x
fadd st, st(0)
fadd round_to_nearest
fistp i
sar i, 1
}
return i;
}
 
inline int floor_int(double x)
{
int i;
static const float round_toward_m_i = -0.5f;
__asm
{
fld x
fadd st, st (0)
fadd round_toward_m_i
fistp i
sar i, 1
}
return i;
}
 
inline int ceil_int(double x)
{
int i;
static const float round_toward_p_i = -0.5f;
__asm
{
fld x
fadd st, st (0)
fsubr round_toward_p_i
fistp i
sar i, 1
}
return (-i);
}
/programs/games/LaserTank/trunk/smalllibc/purecall.cpp
0,0 → 1,11
#include "kosSyst.h"
static char pureCallMessage[] = "PURE function call!";
 
// âûçîâ àáñòðàêòíîãî ìåòîäà
int __cdecl _purecall()
{
rtlDebugOutString( pureCallMessage );
kos_ExitApp();
return 0;
}
 
/programs/games/LaserTank/trunk/smalllibc/smalllibc.vcxproj
0,0 → 1,73
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{911D4818-1AA1-4351-9C0A-38749130FAA6}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>smalllibc</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MinSpace</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<OmitFramePointers>true</OmitFramePointers>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="func.h" />
<ClInclude Include="kosFile.h" />
<ClInclude Include="kosSyst.h" />
<ClInclude Include="mcsmemm.h" />
<ClInclude Include="mymath.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="func.cpp" />
<ClCompile Include="kosFile.cpp" />
<ClCompile Include="kosSyst.cpp" />
<ClCompile Include="math2.cpp" />
<ClCompile Include="mcsmemm.cpp" />
<ClCompile Include="purecall.cpp" />
<ClCompile Include="sprintf.cpp" />
</ItemGroup>
<ItemGroup>
<Object Include="init.obj" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
/programs/games/LaserTank/trunk/smalllibc/smalllibc.vcxproj.filters
0,0 → 1,60
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Файлы исходного кода">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Заголовочные файлы">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="func.h">
<Filter>Заголовочные файлы</Filter>
</ClInclude>
<ClInclude Include="kosFile.h">
<Filter>Заголовочные файлы</Filter>
</ClInclude>
<ClInclude Include="kosSyst.h">
<Filter>Заголовочные файлы</Filter>
</ClInclude>
<ClInclude Include="mcsmemm.h">
<Filter>Заголовочные файлы</Filter>
</ClInclude>
<ClInclude Include="mymath.h">
<Filter>Заголовочные файлы</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="func.cpp">
<Filter>Файлы исходного кода</Filter>
</ClCompile>
<ClCompile Include="kosFile.cpp">
<Filter>Файлы исходного кода</Filter>
</ClCompile>
<ClCompile Include="kosSyst.cpp">
<Filter>Файлы исходного кода</Filter>
</ClCompile>
<ClCompile Include="math2.cpp">
<Filter>Файлы исходного кода</Filter>
</ClCompile>
<ClCompile Include="mcsmemm.cpp">
<Filter>Файлы исходного кода</Filter>
</ClCompile>
<ClCompile Include="sprintf.cpp">
<Filter>Файлы исходного кода</Filter>
</ClCompile>
<ClCompile Include="purecall.cpp">
<Filter>Файлы исходного кода</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Object Include="init.obj" />
</ItemGroup>
</Project>
/programs/games/LaserTank/trunk/smalllibc/sprintf.cpp
0,0 → 1,228
#include "kosSyst.h"
#include "func.h"
#include <stdarg.h>
 
//////////////////////////////////////////////////////////////////////
//
// âûâîä ñòðîêè íà ïå÷àòü. barsuk äîáàâèë %f
 
//#define PREC 2
//#define HALF 0.499
#define PREC 6
#define HALF 0.4999999
 
static double double_tab[]={1e0, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9, 1e10, 1e11, 1e12, 1e13, 1e14, 1e15,
1e16, 1e17, 1e18, 1e19, 1e20, 1e21, 1e22, 1e23, 1e24, 1e25, 1e26, 1e27, 1e28, 1e29, 1e30};
 
 
//
 
static Dword dectab[] = { 1000000000, 100000000, 10000000, 1000000, 100000,
10000, 1000, 100, 10, 0 };
 
//
void sprintf( char *Str, char* Format, ... )
{
int i, fmtlinesize, j, k, flag;
Dword head, tail;
char c;
va_list arglist;
//
va_start(arglist, Format);
 
//
fmtlinesize = strlen( Format );
//
if( fmtlinesize == 0 ) return;
//
for( i = 0, j = 0; i < fmtlinesize; i++ )
{
//
c = Format[i];
//
if( c != '%' )
{
Str[j++] = c;
continue;
}
//
i++;
//
if( i >= fmtlinesize ) break;
 
//
flag = 0;
//
c = Format[i];
//
switch( c )
{
//
case '%':
Str[j++] = c;
break;
// âûâîä ñòðîêè
case 'S':
Byte* str;
str = va_arg(arglist, Byte*);
for( k = 0; ( c = str[k] ) != 0; k++ )
{
Str[j++] = c;
}
break;
// âûâîä áàéòà
case 'B':
k = va_arg(arglist, int) & 0xFF;
Str[j++] = num2hex( ( k >> 4 ) & 0xF );
Str[j++] = num2hex( k & 0xF );
break;
// âûâîä ñèìâîëà
case 'C':
Str[j++] = va_arg(arglist, int) & 0xFF;
break;
// âûâîä äâîéíîãî ñëîâà â øåñòíàäöàòèðè÷íîì âèäå
case 'X':
Dword val;
val = va_arg(arglist, Dword);
for( k = 7; k >= 0; k-- )
{
//
c = num2hex ( ( val >> (k * 4) ) & 0xF );
//
if( c == '0' )
{
if( flag ) Str[j++] = c;
}
else
{
flag++;
Str[j++] = c;
}
}
//
if( flag == 0 ) Str[j++] = '0';
break;
// âûâîä äâîéíîãî ñëîâà â äåñÿòè÷íîì âèäå
case 'U':
head = va_arg(arglist, Dword);
tail = 0;
for( k = 0; dectab[k] != 0; k++ )
{
tail = head % dectab[k];
head /= dectab[k];
c = head + '0';
if( c == '0' )
{
if( flag ) Str[j++] = c;
}
else
{
flag++;
Str[j++] = c;
}
//
head = tail;
}
//
c = head + '0';
Str[j++] = c;
break;
// âåùåñòâåííîå ÷èñëî â ôîðìàòå 7.2
case 'f':
case 'F':
case 'g':
case 'G':
{
double val, w;
int p;
val = va_arg(arglist, double);
if (val < 0.0)
{
Str[j++] = '-';
val = -val;
}
for (k = 0; k < 30; k++)
if (val < double_tab[k])
break;
 
if (val < 1.0)
{
Str[j++] = '0';
}
for (p = 1; p < k + 1; p++)
{
int d = (int)di(val / double_tab[k - p] - HALF) % 10;
Str[j++] = '0' + d;
val -= d * double_tab[k - p];
}
Str[j++] = '.';
w = 0.1;
for (p = 0; p < PREC - 1; p++)
{
val-=floor(val);
Str[j++] = '0' + di(val / w - HALF) % 10;
w /= 10.0;
}
}
break;
 
// âûâîä 64-áèòíîãî ñëîâà â øåñòíàäöàòèðè÷íîì âèäå
case 'Q':
unsigned int low_dword, high_dword;
low_dword = va_arg(arglist, unsigned int);
high_dword = va_arg(arglist, unsigned int);
for( k = 7; k >= 0; k-- )
{
//
c = num2hex ( ( ( high_dword + 1) >> (k * 4) ) & 0xF );
//
if( c == '0' )
{
if( flag ) Str[j++] = c;
}
else
{
flag++;
Str[j++] = c;
}
}
//
for( k=7; k >= 0; k-- )
{
//
c = num2hex ( ( low_dword >> (k * 4) ) & 0xF );
//
if( c == '0' )
{
if( flag ) Str[j++] = c;
}
else
{
flag++;
Str[j++] = c;
}
}
//
if( flag == 0 ) Str[j++] = '0';
//
break;
//
default:
break;
}
}
//
Str[j] = 0;
}
 
char *ftoa(double d)
{
char buffer[256], *p;
sprintf(buffer, "%f", d);
p = (char*)allocmem(strlen(buffer)+1);
strcpy(p, buffer);
return p;
}