/programs/games/2048/board.h |
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17,6 → 17,10 |
// Return true if tile added, false - if no more place for tile |
__u8 board_add_random_tile(); |
// Add one tile with needed value to needed position |
// No return value. Used for loading from file. |
void board_add_tile(__u32 value, __u16 index); |
// Check for available moves |
// Return true if board has moves, false - if not |
__u8 board_has_moves(); |