0,0 → 1,204 |
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|_| OKE |_| |_| INI |
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Version 0.60 |
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Homebrew-emulator for Pokémon-Mini! |
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Latest version can be found in: |
http://pokemini.sourceforge.net/ |
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For hardware documentation, visit: |
http://wiki.sublab.net/index.php/Pokemon_Mini |
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> Keys & Information: |
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To include real BIOS, place "bios.min" on the emulator's directory. |
When no "bios.min" is present, emulator will use Pokémon-Mini FreeBIOS. |
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Pokémon-Mini PC Keys |
---------------------------- |
D-PAD Left Arrow Left |
D-PAD Right Arrow Right |
D-PAD Up Arrow Up |
D-PAD Down Arrow Down |
Key A Keyboard X |
Key B Keyboard Z |
Key C Keyboard S or C |
Power Button Keyboard E |
Shock Detector Keyboard A |
---------------------------- |
UI Menu Keyboard Esc |
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F9 will capture the screen and save as "snap_(sequence number).bmp" |
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F10 can toggle between Fullscreen and Windowed. |
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F11 will disable/enable speed throttle |
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TAB can be hold to temporary disable speed throttle |
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> Supported multicarts: |
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Type 0 - Disabled (Commercial, Prototype) |
Read only |
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Type 1 - Normal 512KB Flash (AM29LV040B) |
Read, Erase, Write, Banking and Manufacturer ID |
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Type 2 - Lupin's 512KB Flash (AM29LV040B) |
Read, Erase, Write, Banking and Manufacturer ID |
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> Command-Line: |
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Usage: |
PokeMini [Options] rom.min |
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Options: |
-freebios Force FreeBIOS |
-bios otherbios.min Load BIOS |
-noeeprom Discard EEPROM data |
-eeprom pokemini.eep Load/Save EEPROM file |
-eepromshare Share EEPROM to all ROMs (default) |
-noeepromshare Each ROM will use individual EEPROM |
-nostate Discard State data (default) |
-state pokemini.sta Load/Save state file |
-nortc No RTC |
-statertc RTC time difference in savestates |
-hostrtc RTC match the Host clock (def) |
-nosound Disable sound |
-sound Same as -soundpiezo (def) |
-sounddirect Use timer 3 directly for sound (default) |
-soundemulate Use sound circuit emulation |
-sounddirectpwm Same as direct, can play PWM samples |
-nopiezo Disable piezo speaker filter |
-piezo Enable piezo speaker filter (def) |
-scanline 50% Scanline LCD filter |
-dotmatrix LCD dot-matrix filter (def) |
-nofilter No LCD filter |
-2shades LCD Mode: No mixing |
-3shades LCD Mode: Grey emulation |
-analog LCD Mode: Pretend real LCD (default) |
-fullbattery Emulate with a full battery (default) |
-lowbattery Emulate with a weak battery |
-palette n Select palette for colors (0 to 15) |
-rumblelvl 3 Rumble level (0 to 3) |
-nojoystick Disable joystick (def) |
-joystick Enable joystick |
-joyid 0 Set joystick ID |
-custom1light 0xFFFFFF Palette Custom 1 Light |
-custom1dark 0x000000 Palette Custom 1 Dark |
-custom2light 0xFFFFFF Palette Custom 2 Light |
-custom2dark 0x000000 Palette Custom 2 Dark |
-synccycles 8 Number of cycles per hardware sync. |
-multicart 0 Multicart type (0 to 2) |
-lcdcontrast 64 LCD contrast boost in percent |
-lcdbright 0 LCD brightness offset in percent |
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Only on SDL platform: |
-dumpsound sound.wav Dump sound into a WAV file |
-windowed Display in window (default) |
-fullscreen Display in fullscreen |
-zoom n Zoom display: 1 to 4 (def 4) |
-bpp n Bits-Per-Pixel: 16 or 32 (def 16) |
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Only on Debugger platform: |
-autorun 0 Autorun, 0=Off, 1=Full, 2=Dbg+Snd, 3=Dbg |
-windowed Display in window (default) |
-fullscreen Display in fullscreen |
-zoom n Zoom display: 1 to 4 (def 4) |
-bpp n Bits-Per-Pixel: 16 or 32 (def 16) |
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> System requirements: |
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No sound: |
Pentium III 733 Mhz or better recommended. |
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With sound: |
Pentium IV 1.7 Ghz or better recommended. |
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Note: Performance tests were based on 0.4.0 version |
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> History: |
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-: 0.60 Changes :- |
Changed version format to only 2 fields to avoid confusion |
Fixed RTC month being reported wrong from host |
Adjusted graphics, now it display darker shades to match more closely the real system |
Added 2 new options: LCD contrast and LCD bright |
Changed the way analog LCD mode works, now it's less blurry and can do up to 5 shades without artifacts |
SDL port has been upgraded to SDL 2, this brings Haptic support and other improvements |
New Keyboard/Joystick option to allow checking inputs |
Applying joystick settings now can (re)enable the device |
Share EEPROM is now disabled by default |
Emulator can be compiled for 64-bit CPU without issues now |
Limited sync-cycles to 64 on 'accurancy' platforms |
Win32 Only: |
Corrected Direct3D issue in some GPUs |
Sound write position is now handled correctly |
NDS Only: Added 3-in-1 rumble support |
PSP Only: |
Analog stick now works |
Added FPS display under Platform... (default is off) |
Reached 100% emulation by skipping 1 frame, aparently hardware is limited to 60fps max |
Dreamcast Only: |
Improved sound latency (thanks BlueCrab). |
Added FPS display under Platform... (default is off) |
Debugger Only: |
Minor fixes |
Trace history is now 10000 instructions instead of 256 |
Added copy & paste buttons to timing counters |
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Older History can be found at: |
http://sourceforge.net/p/pokemini/wiki/History/ |
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> License GPLv3 (emulator and tools): |
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PokeMini - Pokémon-Mini Emulator |
Copyright (C) 2015 JustBurn |
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This program is free software: you can redistribute it and/or modify |
it under the terms of the GNU General Public License as published by |
the Free Software Foundation, either version 3 of the License, or |
(at your option) any later version. |
|
This program is distributed in the hope that it will be useful, |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
GNU General Public License for more details. |
|
You should have received a copy of the GNU General Public License |
along with this program. If not, see <http://www.gnu.org/licenses/>. |
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> Greetings & Links: |
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Thank's to p0p, Dave|X, Onori |
goldmomo, asterick, DarkFader, Agilo |
MrBlinky, Wa, Lupin and everyone at |
#pmdev on IRC EFNET! |
Questions and Bugs reports are welcome! |
|
PokeMini webpage: |
https://sourceforge.net/projects/pokemini/ |
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Pokemon-Mini Hardware: |
http://wiki.sublab.net/index.php/Pokemon_Mini |
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Pokémon-mini.net: |
http://www.pokemon-mini.net/ |
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MEGA - Museum of Electronic Games & Art: |
http://m-e-g-a.org/ |
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Minimon (other Pokemon-Mini emulator): |
http://www.sublab.net/projects/minimon/ |
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DarkFader Pokemon-Mini webpage: |
http://darkfader.net/pm/ |
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Agilo's Weblog: |
http://www.agilo.nl/ |