1,3 → 1,6 |
if DEBUG |
f_vt db ' gl_vertex_transform',0 |
end if |
|
align 4 |
proc glopNormal uses ecx esi edi, context:dword, p:dword |
117,7 → 120,7 |
locals |
tmp M4 |
endl |
; assert(c->in_begin == 0); |
;assert(context.in_begin == 0) |
|
mov edx,[context] |
mov ebx,[p] |
137,7 → 140,7 |
end if |
; precompute inverse modelview |
mov ebx,ebp |
sub ebx,64 |
sub ebx,sizeof.M4 |
stdcall gl_M4_Inv, ebx,dword[edx+offs_cont_matrix_stack_ptr] |
if DEBUG ;tmp |
stdcall dbg_print,txt_sp,txt_nl |
165,18 → 168,21 |
fcomp st1 |
fstsw ax |
sahf |
jne .end_if_0 |
jne @f |
fld dword[ecx+13*4] |
fcomp st1 |
fstsw ax |
sahf |
jne .end_if_0 |
jne @f |
fld dword[ecx+14*4] |
fcomp st1 |
fstsw ax |
sahf |
jne .end_if_0 |
jne @f |
mov dword[edx+offs_cont_matrix_model_projection_no_w_transform],1 |
@@: |
ffree st0 ;0.0 |
fincstp |
.end_if_0: |
|
; test if the texture matrix is not Identity |