0,0 → 1,260 |
; |
; Texture Manager |
; |
|
align 4 |
proc find_texture uses ebx ecx, context:dword, h:dword |
mov ebx,[context] |
mov ebx,[ebx+offs_cont_shared_state+4] ;ebx = &texture_hash_table |
mov eax,[h] |
and eax,0xff |
shl eax,2 |
add eax,[ebx] ;eax = &context.shared_state.texture_hash_table[h % TEXTURE_HASH_TABLE_SIZE] |
|
; [eax] - указатель на текстуру, получаемую через хеш таблицу |
mov ecx,[h] ; ecx - указатель на искомую текстуру |
@@: |
cmp dword[eax],0 |
je .no_found |
mov ebx,[eax] |
cmp dword[ebx+offs_text_handle],ecx |
je .found |
mov eax,[ebx+offs_text_next] |
jmp @b |
.no_found: |
xor eax,eax ;ret NULL |
.found: |
ret |
endp |
|
;static void free_texture(GLContext *c,int h) |
;{ |
; GLTexture *t,**ht; |
; GLImage *im; |
; int i; |
; |
; t=find_texture(c,h); |
; if (t->prev==NULL) { |
; ht=&c->shared_state.texture_hash_table |
; [t->handle % TEXTURE_HASH_TABLE_SIZE]; |
; *ht=t->next; |
; } else { |
; t->prev->next=t->next; |
; } |
; if (t->next!=NULL) t->next->prev=t->prev; |
; |
; for(i=0;i<MAX_TEXTURE_LEVELS;i++) { |
; im=&t->images[i]; |
; if (im->pixmap != NULL) gl_free(im->pixmap); |
; } |
; |
; gl_free(t); |
;} |
|
;output: |
; eax - указатель на память |
align 4 |
proc alloc_texture uses ebx ecx, context:dword, h:dword |
|
stdcall gl_zalloc,sizeof.GLTexture |
|
mov ebx,[context] |
mov ebx,[ebx+offs_cont_shared_state+4] ;ebx = &texture_hash_table |
mov ecx,[h] |
and ecx,0xff |
shl ecx,2 |
add ecx,[ebx] ;ecx = &context.shared_state.texture_hash_table[h % TEXTURE_HASH_TABLE_SIZE] |
|
mov ebx,[ecx] |
mov [eax+offs_text_next],ebx |
mov dword[eax+offs_text_prev],0 ;NULL |
cmp dword[eax+offs_text_next],0 ;NULL |
je @f |
mov [eax+offs_text_prev],eax |
@@: |
mov [ecx],eax |
|
mov ebx,[h] |
mov [eax+offs_text_handle],ebx |
|
ret |
endp |
|
align 4 |
proc glInitTextures uses eax edx, context:dword |
; textures |
mov edx,[context] |
mov dword[edx+offs_cont_texture_2d_enabled],0 |
stdcall find_texture,edx,0 |
mov dword[edx+offs_cont_current_texture],eax |
ret |
endp |
|
;void glGenTextures(int n, unsigned int *textures) |
;{ |
; GLContext *c=gl_get_context(); |
; int max,i; |
; GLTexture *t; |
; |
; max=0; |
; for(i=0;i<TEXTURE_HASH_TABLE_SIZE;i++) { |
; t=c->shared_state.texture_hash_table[i]; |
; while (t!=NULL) { |
; if (t->handle>max) max=t->handle; |
; t=t->next; |
; } |
; |
; } |
; for(i=0;i<n;i++) { |
; textures[i]=max+i+1; |
; } |
;} |
; |
; |
;void glDeleteTextures(int n, const unsigned int *textures) |
;{ |
; GLContext *c=gl_get_context(); |
; int i; |
; GLTexture *t; |
; |
; for(i=0;i<n;i++) { |
; t=find_texture(c,textures[i]); |
; if (t!=NULL && t!=0) { |
; if (t==c->current_texture) { |
; glBindTexture(GL_TEXTURE_2D,0); |
; } |
; free_texture(c,textures[i]); |
; } |
; } |
;} |
|
align 4 |
proc glopBindTexture uses eax ebx edx, context:dword, p:dword |
mov ebx,[p] |
mov edx,[context] |
|
; assert(p[1].i == GL_TEXTURE_2D && texture >= 0); |
|
;[ebx+8] = p[2] |
stdcall find_texture, edx,dword[ebx+8] |
cmp eax,0 ;NULL |
jne @f |
stdcall alloc_texture, edx,dword[ebx+8] |
@@: |
mov [edx+offs_cont_current_texture],eax |
ret |
endp |
|
align 4 |
proc glopTexImage2D, context:dword, p:dword |
;{ |
; int target=p[1].i; |
; int level=p[2].i; |
; int components=p[3].i; |
; int width=p[4].i; |
; int height=p[5].i; |
; int border=p[6].i; |
; int format=p[7].i; |
; int type=p[8].i; |
; void *pixels=p[9].p; |
; GLImage *im; |
; unsigned char *pixels1; |
; int do_free; |
; |
; if (!(target == GL_TEXTURE_2D && level == 0 && components == 3 && |
; border == 0 && format == GL_RGB && |
; type == GL_UNSIGNED_BYTE)) { |
; gl_fatal_error("glTexImage2D: combinaison of parameters not handled"); |
; } |
; |
; do_free=0; |
; if (width != 256 || height != 256) { |
; pixels1 = gl_malloc(256 * 256 * 3); |
; /* no interpolation is done here to respect the original image aliasing ! */ |
; gl_resizeImageNoInterpolate(pixels1,256,256,pixels,width,height); |
; do_free=1; |
; width=256; |
; height=256; |
; } else { |
; pixels1=pixels; |
; } |
; |
; im=&c->current_texture->images[level]; |
; im->xsize=width; |
; im->ysize=height; |
; if (im->pixmap!=NULL) gl_free(im->pixmap); |
;#if TGL_FEATURE_RENDER_BITS == 24 |
; im->pixmap=gl_malloc(width*height*3); |
; if(im->pixmap) { |
; memcpy(im->pixmap,pixels1,width*height*3); |
; } |
;#elif TGL_FEATURE_RENDER_BITS == 32 |
; im->pixmap=gl_malloc(width*height*4); |
; if(im->pixmap) { |
; gl_convertRGB_to_8A8R8G8B(im->pixmap,pixels1,width,height); |
; } |
;#elif TGL_FEATURE_RENDER_BITS == 16 |
; im->pixmap=gl_malloc(width*height*2); |
; if(im->pixmap) { |
; gl_convertRGB_to_5R6G5B(im->pixmap,pixels1,width,height); |
; } |
;#else |
;#error TODO |
;#endif |
; if (do_free) gl_free(pixels1); |
ret |
endp |
|
; TODO: not all tests are done |
align 4 |
proc glopTexEnv, context:dword, p:dword |
|
; int target=p[1].i; |
; int pname=p[2].i; |
; int param=p[3].i; |
; |
; if (target != GL_TEXTURE_ENV) { |
; error: |
; gl_fatal_error("glTexParameter: unsupported option"); |
; } |
; |
; if (pname != GL_TEXTURE_ENV_MODE) goto error; |
; |
; if (param != GL_DECAL) goto error; |
ret |
endp |
|
; TODO: not all tests are done |
align 4 |
proc glopTexParameter, context:dword, p:dword |
|
; int target=p[1].i; |
; int pname=p[2].i; |
; int param=p[3].i; |
; |
; if (target != GL_TEXTURE_2D) { |
; error: |
; gl_fatal_error("glTexParameter: unsupported option"); |
; } |
; |
; switch(pname) { |
; case GL_TEXTURE_WRAP_S: |
; case GL_TEXTURE_WRAP_T: |
; if (param != GL_REPEAT) goto error; |
; break; |
; } |
ret |
endp |
|
align 4 |
proc glopPixelStore, context:dword, p:dword |
|
; int pname=p[1].i; |
; int param=p[2].i; |
; |
; if (pname != GL_UNPACK_ALIGNMENT || |
; param != 1) { |
; gl_fatal_error("glPixelStore: unsupported option"); |
; } |
ret |
endp |