11,13 → 11,11 |
cmp ecx,GL_FRONT_AND_BACK ;if (mode == GL_FRONT_AND_BACK) |
jne @f |
mov dword[ebx+4],GL_FRONT ;p[1].i=GL_FRONT |
mov edi,ebp |
add edi,12 |
lea edi,[ebp+12] |
stdcall glopMaterial,eax,edi |
mov ecx,GL_BACK |
@@: |
mov edi,eax |
add edi,GLContext.materials |
lea edi,[eax+GLContext.materials] |
cmp ecx,GL_FRONT ;if (mode == GL_FRONT) m=&context.materials[0] |
je @f |
add edi,sizeof.GLMaterial ;else m=&context.materials[1] |
24,12 → 22,11 |
@@: |
|
mov ecx,4 |
mov esi,ebx ;esi = &p |
add esi,12 ;esi = &p[3] |
lea esi,[ebx+12] ;esi = &p[3] |
mov ebx,[ebx+8] ;ebx = p[2] |
cmp ebx,GL_EMISSION |
jne @f |
;add edi,offs_mate_emission ;offs_mate_emission=0 |
;add edi,GLMaterial.emission ;GLMaterial.emission=0 |
rep movsd |
jmp .end_f |
align 4 |
36,7 → 33,7 |
@@: |
cmp ebx,GL_AMBIENT |
jne @f |
add edi,offs_mate_ambient |
add edi,GLMaterial.ambient |
rep movsd |
jmp .end_f |
align 4 |
43,7 → 40,7 |
@@: |
cmp ebx,GL_DIFFUSE |
jne @f |
add edi,offs_mate_diffuse |
add edi,GLMaterial.diffuse |
rep movsd |
jmp .end_f |
align 4 |
50,7 → 47,7 |
@@: |
cmp ebx,GL_SPECULAR |
jne @f |
add edi,offs_mate_specular |
add edi,GLMaterial.specular |
rep movsd |
jmp .end_f |
align 4 |
58,7 → 55,7 |
cmp ebx,GL_SHININESS |
jne @f |
fld dword[esi] |
add edi,offs_mate_shininess |
add edi,GLMaterial.shininess |
movsd |
mov dword[edi],SPECULAR_BUFFER_RESOLUTION |
fdiv dword[sp128f] |
69,10 → 66,10 |
@@: |
cmp ebx,GL_AMBIENT_AND_DIFFUSE |
jne @f |
add edi,offs_mate_ambient |
add edi,GLMaterial.ambient |
rep movsd |
sub esi,16 |
;edi = &offs_mate_diffuse |
;edi = &GLMaterial.diffuse |
mov ecx,4 |
rep movsd |
jmp .end_f |
108,16 → 105,14 |
|
sub edx,GL_LIGHT0 |
imul edx,sizeof.GLLight |
add edx,eax |
add edx,GLContext.lights |
lea edx,[eax+edx+GLContext.lights] |
|
mov ecx,[ebx+8] ;ecx = p[2] |
cmp ecx,GL_AMBIENT |
jne @f |
mov esi,ebx |
add esi,12 |
lea esi,[ebx+12] |
mov edi,edx |
;add edi,offs_ligh_ambient ;offs_ligh_ambient = 0 |
;add edi,GLLight.ambient ;GLLight.ambient = 0 |
mov ecx,4 |
rep movsd ;l.ambient=v |
jmp .end_f |
125,10 → 120,8 |
@@: |
cmp ecx,GL_DIFFUSE |
jne @f |
mov esi,ebx |
add esi,12 |
mov edi,edx |
add edi,offs_ligh_diffuse |
lea esi,[ebx+12] |
lea edi,[edx+GLLight.diffuse] |
mov ecx,4 |
rep movsd ;l.diffuse=v |
jmp .end_f |
136,10 → 129,8 |
@@: |
cmp ecx,GL_SPECULAR |
jne @f |
mov esi,ebx |
add esi,12 |
mov edi,edx |
add edi,offs_ligh_specular |
lea esi,[ebx+12] |
lea edi,[edx+GLLight.specular] |
mov ecx,4 |
rep movsd ;l.specular=v |
jmp .end_f |
147,13 → 138,10 |
@@: |
cmp ecx,GL_POSITION |
jne @f |
mov edi,ebx ;ebx = [ebp+12] = [p] = &p[0] |
add edi,12 ;&p[3] |
mov esi,ebp |
sub esi,16 ;&pos |
lea edi,[ebx+12] ;&p[3] |
lea esi,[ebp-16] ;&pos |
stdcall gl_M4_MulV4, esi,dword[eax+GLContext.matrix_stack_ptr],edi |
mov edi,edx |
add edi,offs_ligh_position |
lea edi,[edx+GLLight.position] |
mov ecx,4 |
rep movsd ;l.position=pos |
|
164,13 → 152,11 |
jne .end_i |
;mov esi,ebp |
sub esi,16 ;&pos |
mov edi,edx |
add edi,offs_ligh_norm_position |
lea edi,[edx+GLLight.norm_position] |
mov ecx,3 |
rep movsd ;l.norm_position=pos[1,2,3] |
|
;mov edi,edx |
;add edi,offs_ligh_norm_position |
;lea edi,[edx+GLLight.norm_position] |
sub edi,12 |
stdcall gl_V3_Norm,edi ;&l.norm_position |
.end_i: |
181,21 → 167,17 |
@@: |
cmp ecx,GL_SPOT_DIRECTION |
jne @f |
mov esi,ebx ;&p[0] |
add esi,12 |
mov edi,edx |
add edi,offs_ligh_spot_direction |
lea esi,[ebx+12] ;&p[3] |
lea edi,[edx+GLLight.spot_direction] |
mov ecx,3 |
rep movsd ;l.spot_direction=v[0,1,2] |
;mov esi,ebx |
;add esi,12 |
;lea esi,[ebx+12] |
sub esi,12 |
;mov edi,edx |
;add edi,offs_ligh_norm_spot_direction |
add edi,offs_ligh_norm_spot_direction-(offs_ligh_spot_direction+12) |
;lea edi,[edx+GLLight.norm_spot_direction] |
add edi,GLLight.norm_spot_direction-(GLLight.spot_direction+12) |
mov ecx,3 |
rep movsd ;l.norm_spot_direction=v[0,1,2] |
add edx,offs_ligh_norm_spot_direction |
add edx,GLLight.norm_spot_direction |
stdcall gl_V3_Norm,edx |
jmp .end_f |
align 4 |
203,7 → 185,7 |
cmp ecx,GL_SPOT_EXPONENT |
jne @f |
mov ecx,[ebx+12] |
mov [edi+offs_ligh_spot_exponent],ecx ;l.spot_exponent=p[3] |
mov [edi+GLLight.spot_exponent],ecx ;l.spot_exponent=p[3] |
jmp .end_f |
align 4 |
@@: |
211,7 → 193,7 |
jne .end_spot_c |
fld dword[ebp+12] ;float a=v.v[0] |
; assert(a == 180 || (a>=0 && a<=90)); |
fst dword[edi+offs_ligh_spot_cutoff] ;l.spot_cutoff=a |
fst dword[edi+GLLight.spot_cutoff] ;l.spot_cutoff=a |
fcom dword[an180f] ;if (a != 180) |
fstsw ax |
sahf |
220,7 → 202,7 |
fmulp |
fdiv dword[an180f] |
fcos |
fstp dword[edi+offs_ligh_cos_spot_cutoff] ;l.cos_spot_cutoff=cos(a * M_PI / 180.0) |
fstp dword[edi+GLLight.cos_spot_cutoff] ;l.cos_spot_cutoff=cos(a * M_PI / 180.0) |
jmp .end_f |
@@: |
ffree st0 |
231,7 → 213,7 |
cmp ecx,GL_CONSTANT_ATTENUATION |
jne @f |
mov ecx,[ebx+12] |
mov [edi+offs_ligh_attenuation],ecx ;l->attenuation[0]=p[3] |
mov [edi+GLLight.attenuation],ecx ;l->attenuation[0]=p[3] |
jmp .end_f |
align 4 |
@@: |
238,7 → 220,7 |
cmp ecx,GL_LINEAR_ATTENUATION |
jne @f |
mov ecx,[ebx+12] |
mov [edi+offs_ligh_attenuation+4],ecx ;l->attenuation[1]=p[3] |
mov [edi+GLLight.attenuation+4],ecx ;l->attenuation[1]=p[3] |
jmp .end_f |
align 4 |
@@: |
245,7 → 227,7 |
cmp ecx,GL_QUADRATIC_ATTENUATION |
jne @f |
mov ecx,[ebx+12] |
mov [edi+offs_ligh_attenuation+8],ecx ;l->attenuation[2]=p[3] |
mov [edi+GLLight.attenuation+8],ecx ;l->attenuation[2]=p[3] |
jmp .end_f |
align 4 |
@@: ;default: |
326,11 → 308,10 |
mov eax,[context] |
mov ebx,[light] |
imul ebx,sizeof.GLLight |
add ebx,eax |
add ebx,GLContext.lights |
lea ebx,[eax+ebx+GLContext.lights] |
|
xor ecx,ecx |
cmp dword[ebx+offs_ligh_enabled],0 |
cmp dword[ebx+GLLight.enabled],0 |
jne @f |
not ecx |
@@: |
338,11 → 319,11 |
or ecx,ecx |
jz @f |
;if (v && !l.enabled) |
mov dword[ebx+offs_ligh_enabled],1 |
mov dword[ebx+GLLight.enabled],1 |
mov ecx,[eax+GLContext.first_light] |
mov [ebx+offs_ligh_next],ecx |
mov [ebx+GLLight.next],ecx |
mov [eax+GLContext.first_light],ebx ;context.first_light = l |
mov dword[ebx+offs_ligh_prev],0 ;l.prev = NULL |
mov dword[ebx+GLLight.prev],0 ;l.prev = NULL |
jmp .end_f |
align 4 |
@@: |
351,26 → 332,26 |
jne @f |
not ecx |
@@: |
and ecx,[ebx+offs_ligh_enabled] |
and ecx,[ebx+GLLight.enabled] |
or ecx,ecx |
jz .end_f |
;else if (!v && l.enabled) |
mov dword[ebx+offs_ligh_enabled],0 ;l.enabled = 0 |
mov ecx,[ebx+offs_ligh_next] |
cmp dword[ebx+offs_ligh_prev],0 ;if (l.prev == NULL) |
mov dword[ebx+GLLight.enabled],0 ;l.enabled = 0 |
mov ecx,[ebx+GLLight.next] |
cmp dword[ebx+GLLight.prev],0 ;if (l.prev == NULL) |
jne .els_0 |
mov [eax+GLContext.first_light],ecx ;context.first_light = l.next |
jmp @f |
align 4 |
.els_0: |
mov eax,[ebx+offs_ligh_prev] |
mov [eax+offs_ligh_next],ecx ;l.prev.next = l.next |
mov eax,[ebx+GLLight.prev] |
mov [eax+GLLight.next],ecx ;l.prev.next = l.next |
@@: |
cmp dword[ebx+offs_ligh_next],0 |
cmp dword[ebx+GLLight.next],0 |
je .end_f |
mov ecx,[ebx+offs_ligh_prev] |
mov eax,[ebx+offs_ligh_next] |
mov [eax+offs_ligh_prev],ecx ;l.next.prev = l.prev |
mov ecx,[ebx+GLLight.prev] |
mov eax,[ebx+GLLight.next] |
mov [eax+GLLight.prev],ecx ;l.next.prev = l.prev |
.end_f: |
ret |
endp |
420,9 → 401,8 |
mov eax,[edx+GLContext.light_model_two_side] |
mov [twoside],eax |
|
add esi,offs_vert_normal |
mov edi,ebp |
sub edi,24 ;edi = &n |
add esi,GLVertex.normal |
lea edi,[ebp-24] ;edi = &n |
movsd ;n.X=v.normal.X |
movsd ;n.Y=v.normal.Y |
movsd ;n.Z=v.normal.Z |
429,18 → 409,18 |
mov esi,[v] |
|
fld dword[edx+GLContext.ambient_light_model] |
fmul dword[ecx+offs_mate_ambient] |
fadd dword[ecx] ;offs_mate_emission=0 |
fmul dword[ecx+GLMaterial.ambient] |
fadd dword[ecx] ;GLMaterial.emission=0 |
fstp dword[R] ;R=m.emission.v[0]+m.ambient.v[0]*context.ambient_light_model.v[0] |
fld dword[edx+GLContext.ambient_light_model+4] |
fmul dword[ecx+offs_mate_ambient+4] |
fadd dword[ecx+offs_mate_emission+4] |
fmul dword[ecx+GLMaterial.ambient+4] |
fadd dword[ecx+GLMaterial.emission+4] |
fstp dword[G] |
fld dword[edx+GLContext.ambient_light_model+8] |
fmul dword[ecx+offs_mate_ambient+8] |
fadd dword[ecx+offs_mate_emission+8] |
fmul dword[ecx+GLMaterial.ambient+8] |
fadd dword[ecx+GLMaterial.emission+8] |
fstp dword[B] |
clampf [ecx+offs_mate_diffuse+12],0,1 |
clampf [ecx+GLMaterial.diffuse+12],0,1 |
mov [A],eax ;A=clampf(m.diffuse.v[3],0,1) |
|
mov ebx,[edx+GLContext.first_light] |
449,17 → 429,17 |
jz .cycle_0_end |
|
; ambient |
fld dword[ecx+offs_mate_ambient] |
fmul dword[ebx] ;offs_ligh_ambient=0 |
fld dword[ecx+GLMaterial.ambient] |
fmul dword[ebx] ;GLLight.ambient=0 |
fstp dword[lR] ;lR=l.ambient.v[0] * m.ambient.v[0] |
fld dword[ecx+offs_mate_ambient+4] |
fmul dword[ebx+offs_ligh_ambient+4] |
fld dword[ecx+GLMaterial.ambient+4] |
fmul dword[ebx+GLLight.ambient+4] |
fstp dword[lG] ;lG=l.ambient.v[1] * m.ambient.v[1] |
fld dword[ecx+offs_mate_ambient+8] |
fmul dword[ebx+offs_ligh_ambient+8] |
fld dword[ecx+GLMaterial.ambient+8] |
fmul dword[ebx+GLLight.ambient+8] |
fstp dword[lB] ;lB=l.ambient.v[2] * m.ambient.v[2] |
|
fld dword[ebx+offs_ligh_position+offs_W] |
fld dword[ebx+GLLight.position+offs_W] |
ftst ;if (l.position.v[3] == 0) |
fstsw ax |
sahf |
467,11 → 447,11 |
; light at infinity |
ffree st0 ;l.position.v[3] |
fincstp |
mov eax,[ebx+offs_ligh_norm_position] |
mov eax,[ebx+GLLight.norm_position] |
mov [d],eax ;d.X=l.norm_position.v[0] |
mov eax,[ebx+offs_ligh_norm_position+offs_Y] |
mov eax,[ebx+GLLight.norm_position+offs_Y] |
mov [d+offs_Y],eax ;d.Y=l.norm_position.v[1] |
mov eax,[ebx+offs_ligh_norm_position+offs_Z] |
mov eax,[ebx+GLLight.norm_position+offs_Z] |
mov [d+offs_Z],eax ;d.Z=l.norm_position.v[2] |
mov dword[att],1.0 |
jmp .els_0_end |
480,14 → 460,14 |
; distance attenuation |
ffree st0 ;l.position.v[3] |
fincstp |
fld dword[ebx+offs_ligh_position] |
fsub dword[esi+offs_vert_ec] |
fld dword[ebx+GLLight.position] |
fsub dword[esi+GLVertex.ec] |
fstp dword[d] ;d.X=l.position.v[0]-v.ec.v[0] |
fld dword[ebx+offs_ligh_position+offs_Y] |
fsub dword[esi+offs_vert_ec+offs_Y] |
fld dword[ebx+GLLight.position+offs_Y] |
fsub dword[esi+GLVertex.ec+offs_Y] |
fstp dword[d+offs_Y] ;d.Y=l.position.v[1]-v.ec.v[1] |
fld dword[ebx+offs_ligh_position+offs_Z] |
fsub dword[esi+offs_vert_ec+offs_Z] |
fld dword[ebx+GLLight.position+offs_Z] |
fsub dword[esi+GLVertex.ec+offs_Z] |
fstp dword[d+offs_Z] ;d.Z=l.position.v[2]-v.ec.v[2] |
fld dword[d] |
fmul st0,st0 |
516,11 → 496,11 |
ffree st0 ;1.0/dist |
fincstp |
@@: |
fld dword[ebx+offs_ligh_attenuation+8] |
fld dword[ebx+GLLight.attenuation+8] |
fmul st0,st1 ;st0 = dist * l.attenuation[2] |
fadd dword[ebx+offs_ligh_attenuation+4] |
fadd dword[ebx+GLLight.attenuation+4] |
fmul st0,st1 |
fadd dword[ebx+offs_ligh_attenuation] |
fadd dword[ebx+GLLight.attenuation] |
fld1 |
fdiv st0,st1 |
fstp dword[att] ;att = 1.0f/(l.attenuation[0]+dist*(l.attenuation[1]+dist*l.attenuation[2])) |
550,18 → 530,18 |
sahf |
jbe .if0_end |
; diffuse light |
fld dword[ecx+offs_mate_diffuse] |
fmul dword[ebx+offs_ligh_diffuse] |
fld dword[ecx+GLMaterial.diffuse] |
fmul dword[ebx+GLLight.diffuse] |
fmul st0,st1 |
fadd dword[lR] |
fstp dword[lR] ;lR+=dot * l.diffuse.v[0] * m.diffuse.v[0] |
fld dword[ecx+offs_mate_diffuse+4] |
fmul dword[ebx+offs_ligh_diffuse+4] |
fld dword[ecx+GLMaterial.diffuse+4] |
fmul dword[ebx+GLLight.diffuse+4] |
fmul st0,st1 |
fadd dword[lG] |
fstp dword[lG] ;lG+=dot * l.diffuse.v[1] * m.diffuse.v[1] |
fld dword[ecx+offs_mate_diffuse+8] |
fmul dword[ebx+offs_ligh_diffuse+8] |
fld dword[ecx+GLMaterial.diffuse+8] |
fmul dword[ebx+GLLight.diffuse+8] |
fmul st0,st1 |
fadd dword[lB] |
fstp dword[lB] ;lB+=dot * l.diffuse.v[2] * m.diffuse.v[2] |
569,17 → 549,17 |
fincstp |
|
; spot light |
fld dword[ebx+offs_ligh_spot_cutoff] |
fld dword[ebx+GLLight.spot_cutoff] |
fcomp dword[an180f] ;if (l.spot_cutoff != 180) |
fstsw ax |
sahf |
je .if1_end |
fld dword[ebx+offs_ligh_norm_spot_direction] |
fld dword[ebx+GLLight.norm_spot_direction] |
fmul dword[d] |
fld dword[ebx+offs_ligh_norm_spot_direction+offs_Y] |
fld dword[ebx+GLLight.norm_spot_direction+offs_Y] |
fmul dword[d+offs_Y] |
faddp |
fld dword[ebx+offs_ligh_norm_spot_direction+offs_Z] |
fld dword[ebx+GLLight.norm_spot_direction+offs_Z] |
fmul dword[d+offs_Z] |
faddp |
fchs |
592,7 → 572,7 |
jae @f |
fchs ;dot_spot = -dot_spot |
@@: |
fcom dword[ebx+offs_ligh_cos_spot_cutoff] ;if (dot_spot < l.cos_spot_cutoff) |
fcom dword[ebx+GLLight.cos_spot_cutoff] ;if (dot_spot < l.cos_spot_cutoff) |
fstsw ax |
sahf |
jae .els_1 |
599,12 → 579,12 |
; no contribution |
ffree st0 ;dot_spot |
fincstp |
mov ebx,[ebx+offs_ligh_next] |
mov ebx,[ebx+GLLight.next] |
jmp .cycle_0 ;continue |
align 4 |
.els_1: |
; TODO: optimize |
fld dword[ebx+offs_ligh_spot_exponent] |
fld dword[ebx+GLLight.spot_exponent] |
ftst ;if (l.spot_exponent > 0) |
fstsw ax |
sahf |
639,14 → 619,13 |
; specular light |
cmp dword[edx+GLContext.local_light_model],0 ;if (c.local_light_model) |
je .els_2 |
mov eax,[esi+offs_vert_ec] |
mov eax,[esi+GLVertex.ec] |
mov [vcoord],eax ;vcoord.X=v.ec.X |
mov eax,[esi+offs_vert_ec+offs_Y] |
mov eax,[esi+GLVertex.ec+offs_Y] |
mov [vcoord+offs_Y],eax ;vcoord.Y=v.ec.Y |
mov eax,[esi+offs_vert_ec+offs_Z] |
mov eax,[esi+GLVertex.ec+offs_Z] |
mov [vcoord+offs_Z],eax ;vcoord.Z=v.ec.Z |
mov eax,ebp |
sub eax,12 ;eax = &vcoord |
lea eax,[ebp-12] ;eax = &vcoord |
stdcall gl_V3_Norm, eax |
fld dword[d] |
fsub dword[vcoord] |
709,7 → 688,7 |
; TODO: optimize |
; testing specular buffer code |
; dot_spec= pow(dot_spec,m.shininess) |
stdcall specbuf_get_buffer, edx, dword[ecx+offs_mate_shininess_i], dword[ecx+offs_mate_shininess] |
stdcall specbuf_get_buffer, edx, dword[ecx+GLMaterial.shininess_i], dword[ecx+GLMaterial.shininess] |
mov edi,eax ;edi = specbuf |
mov dword[idx],SPECULAR_BUFFER_SIZE ;idx = SPECULAR_BUFFER_SIZE |
|
724,19 → 703,19 |
shl dword[idx],2 |
add edi,dword[idx] |
fld dword[edi+offs_spec_buf] ;dot_spec = specbuf.buf[idx] |
fld dword[ebx+offs_ligh_specular] |
fld dword[ebx+GLLight.specular] |
fmul st0,st1 |
fmul dword[ecx+offs_mate_specular] |
fmul dword[ecx+GLMaterial.specular] |
fadd dword[lR] |
fstp dword[lR] ;lR+=dot_spec * l.specular.v[0] * m.specular.v[0] |
fld dword[ebx+offs_ligh_specular+4] |
fld dword[ebx+GLLight.specular+4] |
fmul st0,st1 |
fmul dword[ecx+offs_mate_specular+4] |
fmul dword[ecx+GLMaterial.specular+4] |
fadd dword[lG] |
fstp dword[lG] ;lG+=dot_spec * l.specular.v[1] * m.specular.v[1] |
fld dword[ebx+offs_ligh_specular+8] |
fld dword[ebx+GLLight.specular+8] |
fmul st0,st1 |
fmul dword[ecx+offs_mate_specular+8] |
fmul dword[ecx+GLMaterial.specular+8] |
fadd dword[lB] |
fstp dword[lB] ;lB+=dot_spec * l.specular.v[2] * m.specular.v[2] |
.if0_end: |
759,19 → 738,19 |
fstp dword[B] ;B += att * lB |
ffree st0 ;att |
fincstp |
mov ebx,[ebx+offs_ligh_next] |
mov ebx,[ebx+GLLight.next] |
jmp .cycle_0 |
align 4 |
.cycle_0_end: |
|
clampf [R],0,1 |
mov [esi+offs_vert_color],eax ;v.color.v[0]=clampf(R,0,1) |
mov [esi+GLVertex.color],eax ;v.color.v[0]=clampf(R,0,1) |
clampf [G],0,1 |
mov [esi+offs_vert_color+4],eax ;v.color.v[1]=clampf(G,0,1) |
mov [esi+GLVertex.color+4],eax ;v.color.v[1]=clampf(G,0,1) |
clampf [B],0,1 |
mov [esi+offs_vert_color+8],eax ;v.color.v[2]=clampf(B,0,1) |
mov [esi+GLVertex.color+8],eax ;v.color.v[2]=clampf(B,0,1) |
mov eax,[A] |
mov [esi+offs_vert_color+12],eax ;v.color.v[3]=A |
mov [esi+GLVertex.color+12],eax ;v.color.v[3]=A |
popad |
ret |
endp |