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/* |
* Mesa 3-D graphics library |
* Version: 7.2 |
* |
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
* Authors: |
* Keith Whitwell <keith@tungstengraphics.com> |
*/ |
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#include "main/glheader.h" |
#include "main/imports.h" |
#include "main/context.h" |
#include "main/macros.h" |
#include "main/mtypes.h" |
#include "main/light.h" |
#include "math/m_translate.h" |
#include "math/m_xform.h" |
|
#include "tnl.h" |
#include "t_context.h" |
#include "t_pipeline.h" |
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#include "vbo/vbo.h" |
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GLboolean |
_tnl_CreateContext( struct gl_context *ctx ) |
{ |
TNLcontext *tnl; |
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/* Create the TNLcontext structure |
*/ |
ctx->swtnl_context = tnl = (TNLcontext *) CALLOC( sizeof(TNLcontext) ); |
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if (!tnl) { |
return GL_FALSE; |
} |
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/* Initialize the VB. |
*/ |
tnl->vb.Size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES; |
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/* Initialize tnl state. |
*/ |
if (ctx->VertexProgram._MaintainTnlProgram) { |
_tnl_install_pipeline( ctx, _tnl_vp_pipeline ); |
} else { |
_tnl_install_pipeline( ctx, _tnl_default_pipeline ); |
} |
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tnl->NeedNdcCoords = GL_TRUE; |
tnl->AllowVertexFog = GL_TRUE; |
tnl->AllowPixelFog = GL_TRUE; |
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/* Set a few default values in the driver struct. |
*/ |
tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; |
tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; |
tnl->Driver.NotifyMaterialChange = _mesa_validate_all_lighting_tables; |
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tnl->nr_blocks = 0; |
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/* plug in the VBO drawing function */ |
vbo_set_draw_func(ctx, _tnl_vbo_draw_prims); |
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_math_init_transformation(); |
_math_init_translate(); |
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return GL_TRUE; |
} |
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void |
_tnl_DestroyContext( struct gl_context *ctx ) |
{ |
TNLcontext *tnl = TNL_CONTEXT(ctx); |
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_tnl_destroy_pipeline( ctx ); |
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FREE(tnl); |
ctx->swtnl_context = NULL; |
} |
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void |
_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) |
{ |
TNLcontext *tnl = TNL_CONTEXT(ctx); |
const struct gl_vertex_program *vp = ctx->VertexProgram._Current; |
const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; |
GLuint i; |
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if (new_state & (_NEW_HINT | _NEW_PROGRAM)) { |
ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog); |
tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) |
|| !tnl->AllowPixelFog) && !fp; |
} |
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tnl->pipeline.new_state |= new_state; |
|
/* Calculate tnl->render_inputs. This bitmask indicates which vertex |
* attributes need to be emitted to the rasterizer. |
*/ |
RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); |
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); |
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if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) { |
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); |
} |
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if (NEED_SECONDARY_COLOR(ctx)) |
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); |
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for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { |
if (ctx->Texture._EnabledCoordUnits & (1 << i) || |
(fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) { |
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); |
} |
} |
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if (ctx->Fog.Enabled) { |
/* fixed-function fog */ |
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); |
} |
else if (fp) { |
if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) { |
/* fragment program needs fog coord */ |
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); |
} |
} |
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if (ctx->Polygon.FrontMode != GL_FILL || |
ctx->Polygon.BackMode != GL_FILL) |
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_EDGEFLAG ); |
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if (ctx->RenderMode == GL_FEEDBACK) |
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 ); |
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if (ctx->Point._Attenuated || |
(ctx->VertexProgram._Enabled && ctx->VertexProgram.PointSizeEnabled)) |
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE ); |
|
/* check for varying vars which are written by the vertex program */ |
if (vp) { |
GLuint i; |
for (i = 0; i < MAX_VARYING; i++) { |
if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { |
RENDERINPUTS_SET(tnl->render_inputs_bitset, |
_TNL_ATTRIB_GENERIC(i)); |
} |
} |
} |
} |
|
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void |
_tnl_wakeup( struct gl_context *ctx ) |
{ |
/* Assume we haven't been getting state updates either: |
*/ |
_tnl_InvalidateState( ctx, ~0 ); |
|
#if 0 |
if (ctx->Light.ColorMaterialEnabled) { |
_mesa_update_color_material( ctx, |
ctx->Current.Attrib[VERT_ATTRIB_COLOR0] ); |
} |
#endif |
} |
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/** |
* Drivers call this function to tell the TCL module whether or not |
* it wants Normalized Device Coords (NDC) computed. I.e. whether |
* we should "Divide-by-W". Software renders will want that. |
*/ |
void |
_tnl_need_projected_coords( struct gl_context *ctx, GLboolean mode ) |
{ |
TNLcontext *tnl = TNL_CONTEXT(ctx); |
tnl->NeedNdcCoords = mode; |
} |
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void |
_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value ) |
{ |
TNLcontext *tnl = TNL_CONTEXT(ctx); |
tnl->AllowVertexFog = value; |
tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) |
|| !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current; |
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} |
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void |
_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value ) |
{ |
TNLcontext *tnl = TNL_CONTEXT(ctx); |
tnl->AllowPixelFog = value; |
tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) |
|| !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current; |
} |
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