0,0 → 1,102 |
/************************************************************************** |
* |
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
|
|
#include "main/context.h" |
#include "program/prog_print.h" |
|
#include "pipe/p_state.h" |
#include "pipe/p_shader_tokens.h" |
#include "tgsi/tgsi_dump.h" |
|
#include "cso_cache/cso_cache.h" |
|
#include "st_context.h" |
#include "st_debug.h" |
#include "st_program.h" |
|
|
|
#ifdef DEBUG |
int ST_DEBUG = 0; |
|
static const struct debug_named_value st_debug_flags[] = { |
{ "mesa", DEBUG_MESA, NULL }, |
{ "tgsi", DEBUG_TGSI, NULL }, |
{ "constants",DEBUG_CONSTANTS, NULL }, |
{ "pipe", DEBUG_PIPE, NULL }, |
{ "tex", DEBUG_TEX, NULL }, |
{ "fallback", DEBUG_FALLBACK, NULL }, |
{ "screen", DEBUG_SCREEN, NULL }, |
{ "query", DEBUG_QUERY, NULL }, |
DEBUG_NAMED_VALUE_END |
}; |
|
DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0) |
#endif |
|
|
void |
st_debug_init(void) |
{ |
#ifdef DEBUG |
ST_DEBUG = debug_get_option_st_debug(); |
#endif |
} |
|
|
|
/** |
* Print current state. May be called from inside gdb to see currently |
* bound vertex/fragment shaders and associated constants. |
*/ |
void |
st_print_current(void) |
{ |
GET_CURRENT_CONTEXT(ctx); |
struct st_context *st = st_context(ctx); |
|
#if 0 |
int i; |
|
printf("Vertex Transform Inputs:\n"); |
for (i = 0; i < st->vp->state.num_inputs; i++) { |
printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]); |
} |
#endif |
|
if (st->vp->varients) |
tgsi_dump( st->vp->varients[0].tgsi.tokens, 0 ); |
if (st->vp->Base.Base.Parameters) |
_mesa_print_parameter_list(st->vp->Base.Base.Parameters); |
|
tgsi_dump( st->fp->tgsi.tokens, 0 ); |
if (st->fp->Base.Base.Parameters) |
_mesa_print_parameter_list(st->fp->Base.Base.Parameters); |
} |
|
|