0,0 → 1,2655 |
/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ |
|
/* |
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
* (C) Copyright IBM Corporation 2004, 2006 |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sub license, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
* BRIAN PAUL, IBM, |
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
* SOFTWARE. |
*/ |
|
|
/* This file is only included by glapi.c and is used for |
* the GetProcAddress() function |
*/ |
|
typedef struct { |
GLint Name_offset; |
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) |
_glapi_proc Address; |
#endif |
GLuint Offset; |
} glprocs_table_t; |
|
#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) |
# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } |
#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) |
# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } |
#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) |
# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } |
#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) |
# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } |
#endif |
|
|
|
static const char gl_string_table[] = |
"glNewList\0" |
"glEndList\0" |
"glCallList\0" |
"glCallLists\0" |
"glDeleteLists\0" |
"glGenLists\0" |
"glListBase\0" |
"glBegin\0" |
"glBitmap\0" |
"glColor3b\0" |
"glColor3bv\0" |
"glColor3d\0" |
"glColor3dv\0" |
"glColor3f\0" |
"glColor3fv\0" |
"glColor3i\0" |
"glColor3iv\0" |
"glColor3s\0" |
"glColor3sv\0" |
"glColor3ub\0" |
"glColor3ubv\0" |
"glColor3ui\0" |
"glColor3uiv\0" |
"glColor3us\0" |
"glColor3usv\0" |
"glColor4b\0" |
"glColor4bv\0" |
"glColor4d\0" |
"glColor4dv\0" |
"glColor4f\0" |
"glColor4fv\0" |
"glColor4i\0" |
"glColor4iv\0" |
"glColor4s\0" |
"glColor4sv\0" |
"glColor4ub\0" |
"glColor4ubv\0" |
"glColor4ui\0" |
"glColor4uiv\0" |
"glColor4us\0" |
"glColor4usv\0" |
"glEdgeFlag\0" |
"glEdgeFlagv\0" |
"glEnd\0" |
"glIndexd\0" |
"glIndexdv\0" |
"glIndexf\0" |
"glIndexfv\0" |
"glIndexi\0" |
"glIndexiv\0" |
"glIndexs\0" |
"glIndexsv\0" |
"glNormal3b\0" |
"glNormal3bv\0" |
"glNormal3d\0" |
"glNormal3dv\0" |
"glNormal3f\0" |
"glNormal3fv\0" |
"glNormal3i\0" |
"glNormal3iv\0" |
"glNormal3s\0" |
"glNormal3sv\0" |
"glRasterPos2d\0" |
"glRasterPos2dv\0" |
"glRasterPos2f\0" |
"glRasterPos2fv\0" |
"glRasterPos2i\0" |
"glRasterPos2iv\0" |
"glRasterPos2s\0" |
"glRasterPos2sv\0" |
"glRasterPos3d\0" |
"glRasterPos3dv\0" |
"glRasterPos3f\0" |
"glRasterPos3fv\0" |
"glRasterPos3i\0" |
"glRasterPos3iv\0" |
"glRasterPos3s\0" |
"glRasterPos3sv\0" |
"glRasterPos4d\0" |
"glRasterPos4dv\0" |
"glRasterPos4f\0" |
"glRasterPos4fv\0" |
"glRasterPos4i\0" |
"glRasterPos4iv\0" |
"glRasterPos4s\0" |
"glRasterPos4sv\0" |
"glRectd\0" |
"glRectdv\0" |
"glRectf\0" |
"glRectfv\0" |
"glRecti\0" |
"glRectiv\0" |
"glRects\0" |
"glRectsv\0" |
"glTexCoord1d\0" |
"glTexCoord1dv\0" |
"glTexCoord1f\0" |
"glTexCoord1fv\0" |
"glTexCoord1i\0" |
"glTexCoord1iv\0" |
"glTexCoord1s\0" |
"glTexCoord1sv\0" |
"glTexCoord2d\0" |
"glTexCoord2dv\0" |
"glTexCoord2f\0" |
"glTexCoord2fv\0" |
"glTexCoord2i\0" |
"glTexCoord2iv\0" |
"glTexCoord2s\0" |
"glTexCoord2sv\0" |
"glTexCoord3d\0" |
"glTexCoord3dv\0" |
"glTexCoord3f\0" |
"glTexCoord3fv\0" |
"glTexCoord3i\0" |
"glTexCoord3iv\0" |
"glTexCoord3s\0" |
"glTexCoord3sv\0" |
"glTexCoord4d\0" |
"glTexCoord4dv\0" |
"glTexCoord4f\0" |
"glTexCoord4fv\0" |
"glTexCoord4i\0" |
"glTexCoord4iv\0" |
"glTexCoord4s\0" |
"glTexCoord4sv\0" |
"glVertex2d\0" |
"glVertex2dv\0" |
"glVertex2f\0" |
"glVertex2fv\0" |
"glVertex2i\0" |
"glVertex2iv\0" |
"glVertex2s\0" |
"glVertex2sv\0" |
"glVertex3d\0" |
"glVertex3dv\0" |
"glVertex3f\0" |
"glVertex3fv\0" |
"glVertex3i\0" |
"glVertex3iv\0" |
"glVertex3s\0" |
"glVertex3sv\0" |
"glVertex4d\0" |
"glVertex4dv\0" |
"glVertex4f\0" |
"glVertex4fv\0" |
"glVertex4i\0" |
"glVertex4iv\0" |
"glVertex4s\0" |
"glVertex4sv\0" |
"glClipPlane\0" |
"glColorMaterial\0" |
"glCullFace\0" |
"glFogf\0" |
"glFogfv\0" |
"glFogi\0" |
"glFogiv\0" |
"glFrontFace\0" |
"glHint\0" |
"glLightf\0" |
"glLightfv\0" |
"glLighti\0" |
"glLightiv\0" |
"glLightModelf\0" |
"glLightModelfv\0" |
"glLightModeli\0" |
"glLightModeliv\0" |
"glLineStipple\0" |
"glLineWidth\0" |
"glMaterialf\0" |
"glMaterialfv\0" |
"glMateriali\0" |
"glMaterialiv\0" |
"glPointSize\0" |
"glPolygonMode\0" |
"glPolygonStipple\0" |
"glScissor\0" |
"glShadeModel\0" |
"glTexParameterf\0" |
"glTexParameterfv\0" |
"glTexParameteri\0" |
"glTexParameteriv\0" |
"glTexImage1D\0" |
"glTexImage2D\0" |
"glTexEnvf\0" |
"glTexEnvfv\0" |
"glTexEnvi\0" |
"glTexEnviv\0" |
"glTexGend\0" |
"glTexGendv\0" |
"glTexGenf\0" |
"glTexGenfv\0" |
"glTexGeni\0" |
"glTexGeniv\0" |
"glFeedbackBuffer\0" |
"glSelectBuffer\0" |
"glRenderMode\0" |
"glInitNames\0" |
"glLoadName\0" |
"glPassThrough\0" |
"glPopName\0" |
"glPushName\0" |
"glDrawBuffer\0" |
"glClear\0" |
"glClearAccum\0" |
"glClearIndex\0" |
"glClearColor\0" |
"glClearStencil\0" |
"glClearDepth\0" |
"glStencilMask\0" |
"glColorMask\0" |
"glDepthMask\0" |
"glIndexMask\0" |
"glAccum\0" |
"glDisable\0" |
"glEnable\0" |
"glFinish\0" |
"glFlush\0" |
"glPopAttrib\0" |
"glPushAttrib\0" |
"glMap1d\0" |
"glMap1f\0" |
"glMap2d\0" |
"glMap2f\0" |
"glMapGrid1d\0" |
"glMapGrid1f\0" |
"glMapGrid2d\0" |
"glMapGrid2f\0" |
"glEvalCoord1d\0" |
"glEvalCoord1dv\0" |
"glEvalCoord1f\0" |
"glEvalCoord1fv\0" |
"glEvalCoord2d\0" |
"glEvalCoord2dv\0" |
"glEvalCoord2f\0" |
"glEvalCoord2fv\0" |
"glEvalMesh1\0" |
"glEvalPoint1\0" |
"glEvalMesh2\0" |
"glEvalPoint2\0" |
"glAlphaFunc\0" |
"glBlendFunc\0" |
"glLogicOp\0" |
"glStencilFunc\0" |
"glStencilOp\0" |
"glDepthFunc\0" |
"glPixelZoom\0" |
"glPixelTransferf\0" |
"glPixelTransferi\0" |
"glPixelStoref\0" |
"glPixelStorei\0" |
"glPixelMapfv\0" |
"glPixelMapuiv\0" |
"glPixelMapusv\0" |
"glReadBuffer\0" |
"glCopyPixels\0" |
"glReadPixels\0" |
"glDrawPixels\0" |
"glGetBooleanv\0" |
"glGetClipPlane\0" |
"glGetDoublev\0" |
"glGetError\0" |
"glGetFloatv\0" |
"glGetIntegerv\0" |
"glGetLightfv\0" |
"glGetLightiv\0" |
"glGetMapdv\0" |
"glGetMapfv\0" |
"glGetMapiv\0" |
"glGetMaterialfv\0" |
"glGetMaterialiv\0" |
"glGetPixelMapfv\0" |
"glGetPixelMapuiv\0" |
"glGetPixelMapusv\0" |
"glGetPolygonStipple\0" |
"glGetString\0" |
"glGetTexEnvfv\0" |
"glGetTexEnviv\0" |
"glGetTexGendv\0" |
"glGetTexGenfv\0" |
"glGetTexGeniv\0" |
"glGetTexImage\0" |
"glGetTexParameterfv\0" |
"glGetTexParameteriv\0" |
"glGetTexLevelParameterfv\0" |
"glGetTexLevelParameteriv\0" |
"glIsEnabled\0" |
"glIsList\0" |
"glDepthRange\0" |
"glFrustum\0" |
"glLoadIdentity\0" |
"glLoadMatrixf\0" |
"glLoadMatrixd\0" |
"glMatrixMode\0" |
"glMultMatrixf\0" |
"glMultMatrixd\0" |
"glOrtho\0" |
"glPopMatrix\0" |
"glPushMatrix\0" |
"glRotated\0" |
"glRotatef\0" |
"glScaled\0" |
"glScalef\0" |
"glTranslated\0" |
"glTranslatef\0" |
"glViewport\0" |
"glArrayElement\0" |
"glBindTexture\0" |
"glColorPointer\0" |
"glDisableClientState\0" |
"glDrawArrays\0" |
"glDrawElements\0" |
"glEdgeFlagPointer\0" |
"glEnableClientState\0" |
"glIndexPointer\0" |
"glIndexub\0" |
"glIndexubv\0" |
"glInterleavedArrays\0" |
"glNormalPointer\0" |
"glPolygonOffset\0" |
"glTexCoordPointer\0" |
"glVertexPointer\0" |
"glAreTexturesResident\0" |
"glCopyTexImage1D\0" |
"glCopyTexImage2D\0" |
"glCopyTexSubImage1D\0" |
"glCopyTexSubImage2D\0" |
"glDeleteTextures\0" |
"glGenTextures\0" |
"glGetPointerv\0" |
"glIsTexture\0" |
"glPrioritizeTextures\0" |
"glTexSubImage1D\0" |
"glTexSubImage2D\0" |
"glPopClientAttrib\0" |
"glPushClientAttrib\0" |
"glBlendColor\0" |
"glBlendEquation\0" |
"glDrawRangeElements\0" |
"glColorTable\0" |
"glColorTableParameterfv\0" |
"glColorTableParameteriv\0" |
"glCopyColorTable\0" |
"glGetColorTable\0" |
"glGetColorTableParameterfv\0" |
"glGetColorTableParameteriv\0" |
"glColorSubTable\0" |
"glCopyColorSubTable\0" |
"glConvolutionFilter1D\0" |
"glConvolutionFilter2D\0" |
"glConvolutionParameterf\0" |
"glConvolutionParameterfv\0" |
"glConvolutionParameteri\0" |
"glConvolutionParameteriv\0" |
"glCopyConvolutionFilter1D\0" |
"glCopyConvolutionFilter2D\0" |
"glGetConvolutionFilter\0" |
"glGetConvolutionParameterfv\0" |
"glGetConvolutionParameteriv\0" |
"glGetSeparableFilter\0" |
"glSeparableFilter2D\0" |
"glGetHistogram\0" |
"glGetHistogramParameterfv\0" |
"glGetHistogramParameteriv\0" |
"glGetMinmax\0" |
"glGetMinmaxParameterfv\0" |
"glGetMinmaxParameteriv\0" |
"glHistogram\0" |
"glMinmax\0" |
"glResetHistogram\0" |
"glResetMinmax\0" |
"glTexImage3D\0" |
"glTexSubImage3D\0" |
"glCopyTexSubImage3D\0" |
"glActiveTextureARB\0" |
"glClientActiveTextureARB\0" |
"glMultiTexCoord1dARB\0" |
"glMultiTexCoord1dvARB\0" |
"glMultiTexCoord1fARB\0" |
"glMultiTexCoord1fvARB\0" |
"glMultiTexCoord1iARB\0" |
"glMultiTexCoord1ivARB\0" |
"glMultiTexCoord1sARB\0" |
"glMultiTexCoord1svARB\0" |
"glMultiTexCoord2dARB\0" |
"glMultiTexCoord2dvARB\0" |
"glMultiTexCoord2fARB\0" |
"glMultiTexCoord2fvARB\0" |
"glMultiTexCoord2iARB\0" |
"glMultiTexCoord2ivARB\0" |
"glMultiTexCoord2sARB\0" |
"glMultiTexCoord2svARB\0" |
"glMultiTexCoord3dARB\0" |
"glMultiTexCoord3dvARB\0" |
"glMultiTexCoord3fARB\0" |
"glMultiTexCoord3fvARB\0" |
"glMultiTexCoord3iARB\0" |
"glMultiTexCoord3ivARB\0" |
"glMultiTexCoord3sARB\0" |
"glMultiTexCoord3svARB\0" |
"glMultiTexCoord4dARB\0" |
"glMultiTexCoord4dvARB\0" |
"glMultiTexCoord4fARB\0" |
"glMultiTexCoord4fvARB\0" |
"glMultiTexCoord4iARB\0" |
"glMultiTexCoord4ivARB\0" |
"glMultiTexCoord4sARB\0" |
"glMultiTexCoord4svARB\0" |
"glAttachShader\0" |
"glCreateProgram\0" |
"glCreateShader\0" |
"glDeleteProgram\0" |
"glDeleteShader\0" |
"glDetachShader\0" |
"glGetAttachedShaders\0" |
"glGetProgramInfoLog\0" |
"glGetProgramiv\0" |
"glGetShaderInfoLog\0" |
"glGetShaderiv\0" |
"glIsProgram\0" |
"glIsShader\0" |
"glStencilFuncSeparate\0" |
"glStencilMaskSeparate\0" |
"glStencilOpSeparate\0" |
"glUniformMatrix2x3fv\0" |
"glUniformMatrix2x4fv\0" |
"glUniformMatrix3x2fv\0" |
"glUniformMatrix3x4fv\0" |
"glUniformMatrix4x2fv\0" |
"glUniformMatrix4x3fv\0" |
"glClampColor\0" |
"glClearBufferfi\0" |
"glClearBufferfv\0" |
"glClearBufferiv\0" |
"glClearBufferuiv\0" |
"glGetStringi\0" |
"glTexBuffer\0" |
"glFramebufferTexture\0" |
"glGetBufferParameteri64v\0" |
"glGetInteger64i_v\0" |
"glVertexAttribDivisor\0" |
"glLoadTransposeMatrixdARB\0" |
"glLoadTransposeMatrixfARB\0" |
"glMultTransposeMatrixdARB\0" |
"glMultTransposeMatrixfARB\0" |
"glSampleCoverageARB\0" |
"glCompressedTexImage1DARB\0" |
"glCompressedTexImage2DARB\0" |
"glCompressedTexImage3DARB\0" |
"glCompressedTexSubImage1DARB\0" |
"glCompressedTexSubImage2DARB\0" |
"glCompressedTexSubImage3DARB\0" |
"glGetCompressedTexImageARB\0" |
"glDisableVertexAttribArrayARB\0" |
"glEnableVertexAttribArrayARB\0" |
"glGetProgramEnvParameterdvARB\0" |
"glGetProgramEnvParameterfvARB\0" |
"glGetProgramLocalParameterdvARB\0" |
"glGetProgramLocalParameterfvARB\0" |
"glGetProgramStringARB\0" |
"glGetProgramivARB\0" |
"glGetVertexAttribdvARB\0" |
"glGetVertexAttribfvARB\0" |
"glGetVertexAttribivARB\0" |
"glProgramEnvParameter4dARB\0" |
"glProgramEnvParameter4dvARB\0" |
"glProgramEnvParameter4fARB\0" |
"glProgramEnvParameter4fvARB\0" |
"glProgramLocalParameter4dARB\0" |
"glProgramLocalParameter4dvARB\0" |
"glProgramLocalParameter4fARB\0" |
"glProgramLocalParameter4fvARB\0" |
"glProgramStringARB\0" |
"glVertexAttrib1dARB\0" |
"glVertexAttrib1dvARB\0" |
"glVertexAttrib1fARB\0" |
"glVertexAttrib1fvARB\0" |
"glVertexAttrib1sARB\0" |
"glVertexAttrib1svARB\0" |
"glVertexAttrib2dARB\0" |
"glVertexAttrib2dvARB\0" |
"glVertexAttrib2fARB\0" |
"glVertexAttrib2fvARB\0" |
"glVertexAttrib2sARB\0" |
"glVertexAttrib2svARB\0" |
"glVertexAttrib3dARB\0" |
"glVertexAttrib3dvARB\0" |
"glVertexAttrib3fARB\0" |
"glVertexAttrib3fvARB\0" |
"glVertexAttrib3sARB\0" |
"glVertexAttrib3svARB\0" |
"glVertexAttrib4NbvARB\0" |
"glVertexAttrib4NivARB\0" |
"glVertexAttrib4NsvARB\0" |
"glVertexAttrib4NubARB\0" |
"glVertexAttrib4NubvARB\0" |
"glVertexAttrib4NuivARB\0" |
"glVertexAttrib4NusvARB\0" |
"glVertexAttrib4bvARB\0" |
"glVertexAttrib4dARB\0" |
"glVertexAttrib4dvARB\0" |
"glVertexAttrib4fARB\0" |
"glVertexAttrib4fvARB\0" |
"glVertexAttrib4ivARB\0" |
"glVertexAttrib4sARB\0" |
"glVertexAttrib4svARB\0" |
"glVertexAttrib4ubvARB\0" |
"glVertexAttrib4uivARB\0" |
"glVertexAttrib4usvARB\0" |
"glVertexAttribPointerARB\0" |
"glBindBufferARB\0" |
"glBufferDataARB\0" |
"glBufferSubDataARB\0" |
"glDeleteBuffersARB\0" |
"glGenBuffersARB\0" |
"glGetBufferParameterivARB\0" |
"glGetBufferPointervARB\0" |
"glGetBufferSubDataARB\0" |
"glIsBufferARB\0" |
"glMapBufferARB\0" |
"glUnmapBufferARB\0" |
"glBeginQueryARB\0" |
"glDeleteQueriesARB\0" |
"glEndQueryARB\0" |
"glGenQueriesARB\0" |
"glGetQueryObjectivARB\0" |
"glGetQueryObjectuivARB\0" |
"glGetQueryivARB\0" |
"glIsQueryARB\0" |
"glAttachObjectARB\0" |
"glCompileShaderARB\0" |
"glCreateProgramObjectARB\0" |
"glCreateShaderObjectARB\0" |
"glDeleteObjectARB\0" |
"glDetachObjectARB\0" |
"glGetActiveUniformARB\0" |
"glGetAttachedObjectsARB\0" |
"glGetHandleARB\0" |
"glGetInfoLogARB\0" |
"glGetObjectParameterfvARB\0" |
"glGetObjectParameterivARB\0" |
"glGetShaderSourceARB\0" |
"glGetUniformLocationARB\0" |
"glGetUniformfvARB\0" |
"glGetUniformivARB\0" |
"glLinkProgramARB\0" |
"glShaderSourceARB\0" |
"glUniform1fARB\0" |
"glUniform1fvARB\0" |
"glUniform1iARB\0" |
"glUniform1ivARB\0" |
"glUniform2fARB\0" |
"glUniform2fvARB\0" |
"glUniform2iARB\0" |
"glUniform2ivARB\0" |
"glUniform3fARB\0" |
"glUniform3fvARB\0" |
"glUniform3iARB\0" |
"glUniform3ivARB\0" |
"glUniform4fARB\0" |
"glUniform4fvARB\0" |
"glUniform4iARB\0" |
"glUniform4ivARB\0" |
"glUniformMatrix2fvARB\0" |
"glUniformMatrix3fvARB\0" |
"glUniformMatrix4fvARB\0" |
"glUseProgramObjectARB\0" |
"glValidateProgramARB\0" |
"glBindAttribLocationARB\0" |
"glGetActiveAttribARB\0" |
"glGetAttribLocationARB\0" |
"glDrawBuffersARB\0" |
"glDrawArraysInstancedARB\0" |
"glDrawElementsInstancedARB\0" |
"glRenderbufferStorageMultisample\0" |
"glFramebufferTextureARB\0" |
"glFramebufferTextureFaceARB\0" |
"glProgramParameteriARB\0" |
"glFlushMappedBufferRange\0" |
"glMapBufferRange\0" |
"glBindVertexArray\0" |
"glGenVertexArrays\0" |
"glCopyBufferSubData\0" |
"glClientWaitSync\0" |
"glDeleteSync\0" |
"glFenceSync\0" |
"glGetInteger64v\0" |
"glGetSynciv\0" |
"glIsSync\0" |
"glWaitSync\0" |
"glDrawElementsBaseVertex\0" |
"glDrawRangeElementsBaseVertex\0" |
"glMultiDrawElementsBaseVertex\0" |
"glBindTransformFeedback\0" |
"glDeleteTransformFeedbacks\0" |
"glDrawTransformFeedback\0" |
"glGenTransformFeedbacks\0" |
"glIsTransformFeedback\0" |
"glPauseTransformFeedback\0" |
"glResumeTransformFeedback\0" |
"glClearDepthf\0" |
"glDepthRangef\0" |
"glGetShaderPrecisionFormat\0" |
"glReleaseShaderCompiler\0" |
"glShaderBinary\0" |
"glPolygonOffsetEXT\0" |
"glGetPixelTexGenParameterfvSGIS\0" |
"glGetPixelTexGenParameterivSGIS\0" |
"glPixelTexGenParameterfSGIS\0" |
"glPixelTexGenParameterfvSGIS\0" |
"glPixelTexGenParameteriSGIS\0" |
"glPixelTexGenParameterivSGIS\0" |
"glSampleMaskSGIS\0" |
"glSamplePatternSGIS\0" |
"glColorPointerEXT\0" |
"glEdgeFlagPointerEXT\0" |
"glIndexPointerEXT\0" |
"glNormalPointerEXT\0" |
"glTexCoordPointerEXT\0" |
"glVertexPointerEXT\0" |
"glPointParameterfEXT\0" |
"glPointParameterfvEXT\0" |
"glLockArraysEXT\0" |
"glUnlockArraysEXT\0" |
"glSecondaryColor3bEXT\0" |
"glSecondaryColor3bvEXT\0" |
"glSecondaryColor3dEXT\0" |
"glSecondaryColor3dvEXT\0" |
"glSecondaryColor3fEXT\0" |
"glSecondaryColor3fvEXT\0" |
"glSecondaryColor3iEXT\0" |
"glSecondaryColor3ivEXT\0" |
"glSecondaryColor3sEXT\0" |
"glSecondaryColor3svEXT\0" |
"glSecondaryColor3ubEXT\0" |
"glSecondaryColor3ubvEXT\0" |
"glSecondaryColor3uiEXT\0" |
"glSecondaryColor3uivEXT\0" |
"glSecondaryColor3usEXT\0" |
"glSecondaryColor3usvEXT\0" |
"glSecondaryColorPointerEXT\0" |
"glMultiDrawArraysEXT\0" |
"glMultiDrawElementsEXT\0" |
"glFogCoordPointerEXT\0" |
"glFogCoorddEXT\0" |
"glFogCoorddvEXT\0" |
"glFogCoordfEXT\0" |
|