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Regard whitespace Rev 1900 → Rev 1901

/programs/develop/libraries/Mesa/src/mapi/glapi/gen-es/es1_API.xml
0,0 → 1,1100
<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd">
 
<!-- OpenGL ES 1.x API -->
 
<OpenGLAPI>
 
<xi:include href="base1_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
 
<!-- core subset of OpenGL 1.3 defined in OpenGL ES 1.0 -->
<category name="core1.0">
<!-- addition to base1.0 -->
<enum name="ADD" value="0x0104"/>
<enum name="STACK_OVERFLOW" value="0x0503"/>
<enum name="STACK_UNDERFLOW" value="0x0504"/>
<enum name="EXP" value="0x0800"/>
<enum name="EXP2" value="0x0801"/>
<enum name="POINT_SMOOTH" count="1" value="0x0B10">
<size name="Get" mode="get"/>
</enum>
<enum name="LINE_SMOOTH" count="1" value="0x0B20">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHTING" count="1" value="0x0B50">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
<size name="LightModelfv"/>
<size name="LightModeliv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
<size name="LightModelfv"/>
<size name="LightModeliv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_MATERIAL" count="1" value="0x0B57">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG" count="1" value="0x0B60">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_DENSITY" count="1" value="0x0B62">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_START" count="1" value="0x0B63">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_END" count="1" value="0x0B64">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_MODE" count="1" value="0x0B65">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COLOR" count="4" value="0x0B66">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="NORMALIZE" count="1" value="0x0BA1">
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_TEST" count="1" value="0x0BC0">
<size name="Get" mode="get"/>
</enum>
<enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50">
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51">
<size name="Get" mode="get"/>
</enum>
<enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52">
<size name="Get" mode="get"/>
</enum>
<enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_HINT" count="1" value="0x0C54">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_LIGHTS" count="1" value="0x0D31">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_MODELVIEW_STACK_DEPTH" count="1" value="0x0D36">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_PROJECTION_STACK_DEPTH" count="1" value="0x0D38">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_TEXTURE_STACK_DEPTH" count="1" value="0x0D39">
<size name="Get" mode="get"/>
</enum>
<enum name="AMBIENT" count="4" value="0x1200">
<size name="Materialfv"/>
<size name="Materialiv"/>
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="DIFFUSE" count="4" value="0x1201">
<size name="Materialfv"/>
<size name="Materialiv"/>
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPECULAR" count="4" value="0x1202">
<size name="Materialfv"/>
<size name="Materialiv"/>
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="POSITION" count="4" value="0x1203">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_DIRECTION" count="3" value="0x1204">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_EXPONENT" count="1" value="0x1205">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_CUTOFF" count="1" value="0x1206">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="CONSTANT_ATTENUATION" count="1" value="0x1207">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="LINEAR_ATTENUATION" count="1" value="0x1208">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="CLEAR" value="0x1500"/>
<enum name="AND" value="0x1501"/>
<enum name="AND_REVERSE" value="0x1502"/>
<enum name="COPY" value="0x1503"/>
<enum name="AND_INVERTED" value="0x1504"/>
<enum name="NOOP" value="0x1505"/>
<enum name="XOR" value="0x1506"/>
<enum name="OR" value="0x1507"/>
<enum name="NOR" value="0x1508"/>
<enum name="EQUIV" value="0x1509"/>
<enum name="OR_REVERSE" value="0x150B"/>
<enum name="COPY_INVERTED" value="0x150C"/>
<enum name="OR_INVERTED" value="0x150D"/>
<enum name="NAND" value="0x150E"/>
<enum name="SET" value="0x150F"/>
<enum name="EMISSION" count="4" value="0x1600">
<size name="Materialfv"/>
<size name="Materialiv"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="SHININESS" count="1" value="0x1601">
<size name="Materialfv"/>
<size name="Materialiv"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602">
<size name="Materialfv"/>
<size name="Materialiv"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="MODELVIEW" value="0x1700"/>
<enum name="PROJECTION" value="0x1701"/>
<enum name="FLAT" value="0x1D00"/>
<enum name="SMOOTH" value="0x1D01"/>
<enum name="MODULATE" value="0x2100"/>
<enum name="DECAL" value="0x2101"/>
<enum name="TEXTURE_ENV_MODE" count="1" value="0x2200">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="TEXTURE_ENV" value="0x2300"/>
<enum name="LIGHT0" count="1" value="0x4000">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT1" count="1" value="0x4001">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT2" count="1" value="0x4002">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT3" count="1" value="0x4003">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT4" count="1" value="0x4004">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT5" count="1" value="0x4005">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT6" count="1" value="0x4006">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT7" count="1" value="0x4007">
<size name="Get" mode="get"/>
</enum>
 
<function name="AlphaFunc" offset="240">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampf"/>
<glx rop="159"/>
</function>
 
<function name="Color4f" offset="29" vectorequiv="Color4fv">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
<param name="alpha" type="GLfloat"/>
</function>
 
<function name="Fogf" offset="153">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="80"/>
</function>
 
<function name="Fogfv" offset="154">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="81"/>
</function>
 
<function name="Lightf" offset="159">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="86"/>
</function>
 
<function name="Lightfv" offset="160">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="87"/>
</function>
 
<function name="LightModelf" offset="163">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="90"/>
</function>
 
<function name="LightModelfv" offset="164">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="91"/>
</function>
 
<function name="LoadIdentity" offset="290">
<glx rop="176"/>
</function>
 
<function name="LoadMatrixf" offset="291">
<param name="m" type="const GLfloat *" count="16"/>
<glx rop="177"/>
</function>
 
<function name="LogicOp" offset="242">
<param name="opcode" type="GLenum"/>
<glx rop="161"/>
</function>
 
<function name="Materialf" offset="169">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="96"/>
</function>
 
<function name="Materialfv" offset="170">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="97"/>
</function>
 
<function name="MatrixMode" offset="293">
<param name="mode" type="GLenum"/>
<glx rop="179"/>
</function>
 
<function name="MultMatrixf" offset="294">
<param name="m" type="const GLfloat *" count="16"/>
<glx rop="180"/>
</function>
 
<function name="Normal3f" offset="56" vectorequiv="Normal3fv">
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="nz" type="GLfloat"/>
</function>
 
<function name="PointSize" offset="173">
<param name="size" type="GLfloat"/>
<glx rop="100"/>
</function>
 
<function name="PopMatrix" offset="297">
<glx rop="183"/>
</function>
 
<function name="PushMatrix" offset="298">
<glx rop="184"/>
</function>
 
<function name="Rotatef" offset="300">
<param name="angle" type="GLfloat"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx rop="186"/>
</function>
 
<function name="Scalef" offset="302">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx rop="188"/>
</function>
 
<function name="ShadeModel" offset="177">
<param name="mode" type="GLenum"/>
<glx rop="104"/>
</function>
 
<function name="TexEnvf" offset="184">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="111"/>
</function>
 
<function name="TexEnvfv" offset="185">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="112"/>
</function>
 
<function name="TexImage2D" offset="183">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
<glx rop="110" large="true"/>
</function>
 
<function name="Translatef" offset="304">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx rop="190"/>
</function>
 
<!-- addition to base1.1 -->
<enum name="COLOR_LOGIC_OP" value="0x0BF2"/>
<enum name="VERTEX_ARRAY" count="1" value="0x8074">
<size name="Get" mode="get"/>
</enum>
<enum name="NORMAL_ARRAY" count="1" value="0x8075">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_ARRAY" count="1" value="0x8076">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COORD_ARRAY" count="1" value="0x8078">
<size name="Get" mode="get"/>
</enum>
 
<function name="ColorPointer" offset="308">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
 
<function name="DisableClientState" offset="309">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
 
<function name="EnableClientState" offset="313">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
 
<function name="NormalPointer" offset="318">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
 
<function name="TexCoordPointer" offset="320">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
 
<function name="VertexPointer" offset="321">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
 
<!-- addition to base1.2 -->
<enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12">
<size name="Get" mode="get"/>
</enum>
<enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22">
<size name="Get" mode="get"/>
</enum>
<enum name="RESCALE_NORMAL" count="1" value="0x803A">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9">
<size name="Get" mode="get"/>
</enum>
 
<!-- addition to base1.3 -->
<enum name="MULTISAMPLE" count="1" value="0x809D">
<size name="Get" mode="get"/>
</enum>
<enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2">
<size name="Get" mode="get"/>
</enum>
 
<function name="ClientActiveTexture" offset="375">
<param name="texture" type="GLenum"/>
<glx handcode="true"/>
</function>
 
<function name="MultiTexCoord4f" offset="402" vectorequiv="MultiTexCoord4fv">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
<param name="q" type="GLfloat"/>
</function>
</category>
 
<!-- core subset of OpenGL 1.5 defined in OpenGL ES 1.1 -->
<category name="core1.1">
<!-- addition to base1.0 -->
<enum name="CURRENT_COLOR" count="4" value="0x0B00">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_NORMAL" count="3" value="0x0B02">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03">
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE" count="1" value="0x0B11">
<size name="Get" mode="get"/>
</enum>
<enum name="SHADE_MODEL" count="1" value="0x0B54">
<size name="Get" mode="get"/>
</enum>
<enum name="MATRIX_MODE" count="1" value="0x0BA0">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3">
<size name="Get" mode="get"/>
</enum>
<enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6">
<size name="Get" mode="get"/>
</enum>
<enum name="PROJECTION_MATRIX" count="16" value="0x0BA7">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_MATRIX" count="16" value="0x0BA8">
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1">
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_TEST_REF" count="1" value="0x0BC2">
<size name="Get" mode="get"/>
</enum>
<enum name="BLEND_DST" count="1" value="0x0BE0">
<size name="Get" mode="get"/>
</enum>
<enum name="BLEND_SRC" count="1" value="0x0BE1">
<size name="Get" mode="get"/>
</enum>
<enum name="LOGIC_OP_MODE" count="1" value="0x0BF0">
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_SCALE" count="1" value="0x0D1C">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_CLIP_PLANES" count="1" value="0x0D32">
<size name="Get" mode="get"/>
</enum>
<enum name="CLIP_PLANE0" count="1" value="0x3000">
<size name="Get" mode="get"/>
</enum>
<enum name="CLIP_PLANE1" count="1" value="0x3001">
<size name="Get" mode="get"/>
</enum>
<enum name="CLIP_PLANE2" count="1" value="0x3002">
<size name="Get" mode="get"/>
</enum>
<enum name="CLIP_PLANE3" count="1" value="0x3003">
<size name="Get" mode="get"/>
</enum>
<enum name="CLIP_PLANE4" count="1" value="0x3004">
<size name="Get" mode="get"/>
</enum>
<enum name="CLIP_PLANE5" count="1" value="0x3005">
<size name="Get" mode="get"/>
</enum>
 
<function name="Color4ub" offset="35" vectorequiv="Color4ubv">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
<param name="alpha" type="GLubyte"/>
</function>
 
<function name="GetLightfv" offset="264">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="118"/>
</function>
 
<function name="GetMaterialfv" offset="269">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="123"/>
</function>
 
<function name="GetTexEnvfv" offset="276">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="130"/>
</function>
 
<function name="GetTexEnviv" offset="277">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="131"/>
</function>
 
<function name="TexEnvi" offset="186">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="113"/>
</function>
 
<function name="TexEnviv" offset="187">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="114"/>
</function>
 
<!-- addition to base1.1 -->
<enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C">
<size name="Get" mode="get"/>
</enum>
<enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E">
<size name="Get" mode="get"/>
</enum>
<enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_ARRAY_STRIDE" count="1" value="0x8083">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COORD_ARRAY_SIZE" count="1" value="0x8088">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COORD_ARRAY_STRIDE" count="1" value="0x808A">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ARRAY_POINTER" value="0x808E"/>
<enum name="NORMAL_ARRAY_POINTER" value="0x808F"/>
<enum name="COLOR_ARRAY_POINTER" value="0x8090"/>
<enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/>
 
<function name="GetPointerv" offset="329">
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
<glx handcode="true"/>
</function>
 
<!-- addition to base1.2 -->
 
<!-- addition to base1.3 -->
<enum name="CLIENT_ACTIVE_TEXTURE" count="1" value="0x84E1">
<size name="Get" mode="get"/>
</enum>
<enum name="SUBTRACT" value="0x84E7"/>
<enum name="COMBINE" value="0x8570"/>
<enum name="COMBINE_RGB" count="1" value="0x8571">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="COMBINE_ALPHA" count="1" value="0x8572">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="RGB_SCALE" count="1" value="0x8573">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="ADD_SIGNED" value="0x8574"/>
<enum name="INTERPOLATE" value="0x8575"/>
<enum name="CONSTANT" value="0x8576"/>
<enum name="PRIMARY_COLOR" value="0x8577"/>
<enum name="PREVIOUS" value="0x8578"/>
<enum name="OPERAND0_RGB" count="1" value="0x8590">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND1_RGB" count="1" value="0x8591">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND2_RGB" count="1" value="0x8592">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND0_ALPHA" count="1" value="0x8598">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND1_ALPHA" count="1" value="0x8599">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND2_ALPHA" count="1" value="0x859A">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="DOT3_RGB" value="0x86AE"/>
<enum name="DOT3_RGBA" value="0x86AF"/>
 
<!-- addition to base1.4 -->
<enum name="POINT_SIZE_MIN" count="1" value="0x8126">
<size name="PointParameterfv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX" count="1" value="0x8127">
<size name="PointParameterfv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
<size name="PointParameterfv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
<size name="PointParameterfv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="GENERATE_MIPMAP" count="1" value="0x8191">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
 
<function name="PointParameterf" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="2065"/>
</function>
 
<function name="PointParameterfv" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="2066"/>
</function>
 
<!-- addition to base1.5 -->
<enum name="SRC0_RGB" value="0x8580"/>
<enum name="SRC1_RGB" value="0x8581"/>
<enum name="SRC2_RGB" value="0x8582"/>
<enum name="SRC0_ALPHA" value="0x8588"/>
<enum name="SRC1_ALPHA" value="0x8589"/>
<enum name="SRC2_ALPHA" value="0x858A"/>
<enum name="VERTEX_ARRAY_BUFFER_BINDING" count="1" value="0x8896">
<size name="Get" mode="get"/>
</enum>
<enum name="NORMAL_ARRAY_BUFFER_BINDING" count="1" value="0x8897">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_ARRAY_BUFFER_BINDING" count="1" value="0x8898">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" count="1" value="0x889A">
<size name="Get" mode="get"/>
</enum>
</category>
 
<!-- OpenGL ES 1.0 -->
<category name="es1.0">
<!-- addition to core1.0 -->
 
<!-- from GL_OES_fixed_point -->
<enum name="FIXED" value="0x140C"/>
 
<type name="fixed" size="4" />
<type name="clampx" size="4" />
 
<function name="AlphaFuncx" offset="assign">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
 
<function name="ClearColorx" offset="assign">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
 
<function name="ClearDepthx" offset="assign">
<param name="depth" type="GLclampx"/>
</function>
 
<function name="Color4x" offset="assign">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
 
<function name="DepthRangex" offset="assign">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
 
<function name="Fogx" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
 
<function name="Fogxv" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
 
<function name="Frustumx" offset="assign">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
<param name="top" type="GLfixed"/>
<param name="zNear" type="GLfixed"/>
<param name="zFar" type="GLfixed"/>
</function>
 
<function name="LightModelx" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
 
<function name="LightModelxv" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
 
<function name="Lightx" offset="assign">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
 
<function name="Lightxv" offset="assign">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
 
<function name="LineWidthx" offset="assign">
<param name="width" type="GLfixed"/>
</function>
 
<function name="LoadMatrixx" offset="assign">
<param name="m" type="const GLfixed *" count="16"/>
</function>
 
<function name="Materialx" offset="assign">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
 
<function name="Materialxv" offset="assign">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
 
<function name="MultMatrixx" offset="assign">
<param name="m" type="const GLfixed *" count="16"/>
</function>
 
<function name="MultiTexCoord4x" offset="assign">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
<param name="r" type="GLfixed"/>
<param name="q" type="GLfixed"/>
</function>
 
<function name="Normal3x" offset="assign">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
 
<function name="Orthox" offset="assign">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
<param name="top" type="GLfixed"/>
<param name="zNear" type="GLfixed"/>
<param name="zFar" type="GLfixed"/>
</function>
 
<function name="PointSizex" offset="assign">
<param name="size" type="GLfixed"/>
</function>
 
<function name="PolygonOffsetx" offset="assign">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
 
<function name="Rotatex" offset="assign">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
 
<function name="SampleCoveragex" offset="assign">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
 
<function name="Scalex" offset="assign">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
 
<function name="TexEnvx" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
 
<function name="TexEnvxv" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
 
<function name="TexParameterx" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
 
<function name="Translatex" offset="assign">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
 
<!-- from GL_OES_single_precision -->
<function name="ClearDepthf" offset="assign">
<param name="depth" type="GLclampf"/>
</function>
 
<function name="DepthRangef" offset="assign">
<param name="zNear" type="GLclampf"/>
<param name="zFar" type="GLclampf"/>
</function>
 
<function name="Frustumf" offset="assign">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
<param name="top" type="GLfloat"/>
<param name="zNear" type="GLfloat"/>
<param name="zFar" type="GLfloat"/>
</function>
 
<function name="Orthof" offset="assign">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
<param name="top" type="GLfloat"/>
<param name="zNear" type="GLfloat"/>
<param name="zFar" type="GLfloat"/>
</function>
</category>
 
<!-- OpenGL ES 1.1 -->
<category name="es1.1">
<!-- addition to core1.1 -->
 
<!-- from GL_OES_fixed_point -->
<function name="ClipPlanex" offset="assign">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *" count="4"/>
</function>
 
<function name="GetClipPlanex" offset="assign">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *" output="true" count="4"/>
</function>
 
<function name="GetFixedv" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
 
<function name="GetLightxv" offset="assign">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
 
<function name="GetMaterialxv" offset="assign">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
 
<function name="GetTexEnvxv" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
 
<function name="GetTexParameterxv" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
 
<function name="PointParameterx" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
 
<function name="PointParameterxv" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
 
<function name="TexParameterxv" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
 
<!-- from GL_OES_matrix_get -->
<enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/>
<enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/>
<enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/>
 
<!-- from GL_OES_single_precision -->
<function name="ClipPlanef" offset="assign">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *" count="4"/>
</function>
 
<function name="GetClipPlanef" offset="assign">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *" output="true" count="4"/>
</function>
</category>
 
<xi:include href="es1_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="es1_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
 
</OpenGLAPI>