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Regard whitespace Rev 5207 → Rev 5208

/programs/develop/libraries/TinyGL/asm_fork/clip.asm
47,8 → 47,8
fincstp
 
; color
bt dword[eax+offs_cont_lighting_enabled],0
jnc @f
cmp dword[eax+offs_cont_lighting_enabled],0 ;if (context.lighting_enabled)
je @f
mov ecx,ebx
add ecx,offs_vert_zp+offs_zbup_b
push ecx
60,7 → 60,6
jmp .end_if
@@:
; no need to convert to integer if no lighting : take current color
push ecx
mov ecx,[eax+offs_cont_longcurrent_color]
mov dword[ebx+offs_vert_zp+offs_zbup_r],ecx
mov ecx,[eax+offs_cont_longcurrent_color+4]
67,7 → 66,6
mov dword[ebx+offs_vert_zp+offs_zbup_g],ecx
mov ecx,[eax+offs_cont_longcurrent_color+8]
mov dword[ebx+offs_vert_zp+offs_zbup_b],ecx
pop ecx
.end_if:
; texture
214,6 → 212,9
fmul st0,st1
fadd dword[ebx+offs_vert_color+8]
fstp dword[eax+offs_vert_color+8]
 
ffree st0
fincstp
ret
endp
 
322,12 → 323,6
mov edi,[p1]
mov esi,[p2]
 
if DEBUG
jmp @f
f_1 db ' gl_draw_line',0
@@:
stdcall dbg_print,f_1,m_1
end if
cmp dword[edi+offs_vert_clip_code],0
jne .els_i
cmp dword[esi+offs_vert_clip_code],0
359,9 → 354,6
cmp eax,0
jne .end_f
.els_0:
if DEBUG
stdcall dbg_print,f_1,m_2
end if
 
finit
fld dword[esi+offs_vert_pc+offs_X]
553,10 → 545,11
end if
 
fldz
fcompp
fcomp
fstsw ax
sahf
ja @f
jne @f
fldz
fst dword[t] ;t=0
jmp .e_zero
@@: ;else
573,6 → 566,9
fadd dword[edx+offs#dir1]
fstp dword[ecx+offs#dir1] ;c.dir1 = a.dir1 + t * d.dir1
 
ffree st0
fincstp
 
fld dword[t]
fmul dword[d#dir2] ;st0 = t * d.dir2
fadd dword[edx+offs#dir2]
630,31 → 626,68
clip_proc dd clip_xmin,clip_xmax, clip_ymin,clip_ymax, clip_zmin,clip_zmax
 
align 4
proc updateTmp uses edx, context:dword, q:dword, p0:dword, p1:dword, t:dword
mov eax,[context]
proc updateTmp uses eax ebx ecx edx, context:dword, q:dword, p0:dword, p1:dword, t:dword
mov ebx,[q]
mov edx,[context]
mov eax,[p0]
cmp dword[edx+offs_cont_current_shade_model],GL_SMOOTH ;if (context.current_shade_model == GL_SMOOTH)
jne .els_0
; q->color.v[0]=p0->color.v[0] + (p1->color.v[0]-p0->color.v[0])*t;
; q->color.v[1]=p0->color.v[1] + (p1->color.v[1]-p0->color.v[1])*t;
; q->color.v[2]=p0->color.v[2] + (p1->color.v[2]-p0->color.v[2])*t;
mov ecx,[p1]
fld dword[ecx+offs_vert_color]
fsub dword[eax+offs_vert_color]
fmul dword[t]
fadd dword[eax+offs_vert_color]
fstp dword[ebx+offs_vert_color] ;q.color.v[0]=p0.color.v[0] + (p1.color.v[0]-p0.color.v[0])*t
fld dword[ecx+offs_vert_color+4]
fsub dword[eax+offs_vert_color+4]
fmul dword[t]
fadd dword[eax+offs_vert_color+4]
fstp dword[ebx+offs_vert_color+4] ;q.color.v[1]=p0.color.v[1] + (p1.color.v[1]-p0.color.v[1])*t
fld dword[ecx+offs_vert_color+8]
fsub dword[eax+offs_vert_color+8]
fmul dword[t]
fadd dword[eax+offs_vert_color+8]
fstp dword[ebx+offs_vert_color+8] ;q.color.v[2]=p0.color.v[2] + (p1.color.v[2]-p0.color.v[2])*t
jmp @f
.els_0:
; q->color.v[0]=p0->color.v[0];
; q->color.v[1]=p0->color.v[1];
; q->color.v[2]=p0->color.v[2];
mov ecx,[eax+offs_vert_color]
mov [ebx+offs_vert_color],ecx ;q.color.v[0]=p0.color.v[0]
mov ecx,[eax+offs_vert_color+4]
mov [ebx+offs_vert_color+4],ecx ;q.color.v[1]=p0.color.v[1]
mov ecx,[eax+offs_vert_color+8]
mov [ebx+offs_vert_color+8],ecx ;q.color.v[2]=p0.color.v[2]
@@:
 
cmp dword[edx+offs_cont_texture_2d_enabled],0 ;if (context.texture_2d_enabled)
je @f
; q->tex_coord.X=p0->tex_coord.X + (p1->tex_coord.X-p0->tex_coord.X)*t;
; q->tex_coord.Y=p0->tex_coord.Y + (p1->tex_coord.Y-p0->tex_coord.Y)*t;
mov ecx,[p1]
fld dword[ecx+offs_vert_tex_coord+offs_X]
fsub dword[eax+offs_vert_tex_coord+offs_X]
fmul dword[t]
fadd dword[eax+offs_vert_tex_coord+offs_X]
fstp dword[ebx+offs_vert_tex_coord+offs_X] ;q.tex_coord.X=p0.tex_coord.X + (p1.tex_coord.X-p0.tex_coord.X)*t
fld dword[ecx+offs_vert_tex_coord+offs_Y]
fsub dword[eax+offs_vert_tex_coord+offs_Y]
fmul dword[t]
fadd dword[eax+offs_vert_tex_coord+offs_Y]
fstp dword[ebx+offs_vert_tex_coord+offs_Y] ;q.tex_coord.Y=p0.tex_coord.Y + (p1.tex_coord.Y-p0.tex_coord.Y)*t
@@:
 
; q->clip_code=gl_clipcode(q->pc.X,q->pc.Y,q->pc.Z,q->pc.W);
; if (q->clip_code==0){
; gl_transform_to_viewport(c,q);
; RGBFtoRGBI(q->color.v[0],q->color.v[1],q->color.v[2],q->zp.r,q->zp.g,q->zp.b);
; }
stdcall gl_clipcode, [ebx+offs_vert_pc+offs_X],[ebx+offs_vert_pc+offs_Y],\
[ebx+offs_vert_pc+offs_Z],[ebx+offs_vert_pc+offs_W]
mov dword[ebx+offs_vert_clip_code],eax
cmp eax,0 ;if (q.clip_code==0)
jne @f
stdcall gl_transform_to_viewport,[context],ebx
mov eax,ebx
add eax,offs_vert_zp+offs_zbup_b
push eax
add eax,offs_zbup_g-offs_zbup_b
push eax
add eax,offs_zbup_r-offs_zbup_g
push eax
stdcall RGBFtoRGBI, dword[ebx+offs_vert_color],dword[ebx+offs_vert_color+4],dword[ebx+offs_vert_color+8]
@@:
ret
endp
 
677,17 → 710,17
or edi,eax
mov eax,[edx+offs_vert_clip_code]
mov dword[cc+8],eax
or edi,eax
or edi,eax ;co = cc[0] | cc[1] | cc[2]
 
; we handle the non clipped case here to go faster
cmp edi,0
cmp edi,0 ;if (co==0)
jne .els_0
mov edi,dword[edx+offs_vert_zp+offs_zbup_x]
mov edi,dword[ebx+offs_vert_zp+offs_zbup_x]
sub edi,dword[ebx+offs_vert_zp+offs_zbup_x]
mov dword[norm],edi
fild dword[norm]
mov esi,dword[ecx+offs_vert_zp+offs_zbup_y]
mov esi,dword[ebx+offs_vert_zp+offs_zbup_y]
sub esi,dword[ebx+offs_vert_zp+offs_zbup_y]
mov dword[norm],edi
fimul dword[norm]
mov edi,dword[ecx+offs_vert_zp+offs_zbup_x]
695,7 → 728,7
mov dword[norm],edi
fild dword[norm]
mov edi,dword[edx+offs_vert_zp+offs_zbup_y]
mov edi,dword[ebx+offs_vert_zp+offs_zbup_y]
sub edi,dword[ebx+offs_vert_zp+offs_zbup_y]
mov dword[norm],edi
fimul dword[norm]
fsubp
741,9 → 774,10
stdcall dword[edi+offs_cont_draw_triangle_back], edi,ebx,ecx,edx
jmp .end_f
.els_0:
;eax = cc[2]
and eax,[cc]
and eax,[cc+4]
cmp eax,0
and eax,[cc+4] ;eax = c_and = cc[0] & cc[1] & cc[2]
cmp eax,0 ;if (c_and==0)
jne .end_f
stdcall gl_draw_triangle_clip, [context],ebx,ecx,edx,0
.end_f:
755,47 → 789,69
proc gl_draw_triangle_clip, context:dword, p0:dword, p1:dword, p2:dword, clip_bit:dword
locals
co dd ?
co1 dd ?
cc rd 3
edge_flag_tmp dd ?
clip_mask dd ?
q rd 3 ;GLVertex*
tmp1 GLVertex ?
tmp2 GLVertex ?
q rd 3 ;GLVertex*
tt dd ? ;float
endl
pushad
 
mov ebx,[p0]
mov ecx,[p1]
mov edx,[p2]
if DEBUG ;(1) gl_draw_triangle_clip
pushad
stdcall dbg_print,txt_sp,m_1
add ebx,offs_vert_color
add ecx,offs_vert_color
add edx,offs_vert_color
stdcall gl_print_matrix,ebx,1
stdcall gl_print_matrix,ecx,1
stdcall gl_print_matrix,edx,1
popad
end if
 
; finit ;???
 
mov edi,[ebx+offs_vert_clip_code]
mov dword[cc],edi
mov [cc],edi
mov eax,[ecx+offs_vert_clip_code]
mov dword[cc+4],eax
mov [cc+4],eax
or edi,eax
mov eax,[edx+offs_vert_clip_code]
mov dword[cc+8],eax
mov [cc+8],eax
or edi,eax
mov dword[co],edi
mov [co],edi ;co = cc[0] | cc[1] | cc[2]
 
cmp edi,0
cmp edi,0 ;if (co == 0)
jne .els_0
stdcall gl_draw_triangle, [context],ebx,ecx,edx
jmp .end_f
.els_0:
;eax = cc[2]
and eax,[cc]
and eax,[cc+4]
and eax,[cc+4] ;c_and = cc[0] & cc[1] & cc[2]
 
; the triangle is completely outside
cmp eax,0
cmp eax,0 ;if (c_and!=0) return
jne .end_f
 
; find the next direction to clip
; while (clip_bit < 6 && (co & (1 << clip_bit)) == 0) {
; clip_bit++;
; }
.cycle_0: ;while (clip_bit < 6 && (co & (1 << clip_bit)) == 0)
cmp dword[clip_bit],6
jge .cycle_0_end
xor eax,eax
inc eax
mov ecx,[clip_bit]
shl eax,cl
and eax,[co]
cmp eax,0
jne .cycle_0_end
inc dword[clip_bit]
jmp .cycle_0
.cycle_0_end:
 
; this test can be true only in case of rounding errors
cmp dword[clip_bit],6
807,53 → 863,172
; printf("%f %f %f %f\n",p2->pc.X,p2->pc.Y,p2->pc.Z,p2->pc.W);
jmp .end_f
@@:
else
end if
if 1
je .end_f
end if
 
; clip_mask = 1 << clip_bit;
; co1=(cc[0] ^ cc[1] ^ cc[2]) & clip_mask;
xor eax,eax
inc eax
mov ecx,[clip_bit]
shl eax,cl
mov [clip_mask],eax ;1 << clip_bit
mov edi,[cc]
xor edi,[cc+4]
xor edi,[cc+8]
and eax,edi ;eax = co1 = (cc[0] ^ cc[1] ^ cc[2]) & clip_mask
 
; if (co1) {
; /* one point outside */
mov ecx,[p1] ;востанавливаем после shl ___,cl
 
; if (cc[0] & clip_mask) { q[0]=p0; q[1]=p1; q[2]=p2; }
; else if (cc[1] & clip_mask) { q[0]=p1; q[1]=p2; q[2]=p0; }
; else { q[0]=p2; q[1]=p0; q[2]=p1; }
;
; tt=clip_proc[clip_bit](&tmp1.pc,&q[0]->pc,&q[1]->pc);
; updateTmp(c,&tmp1,q[0],q[1],tt);
;
; tt=clip_proc[clip_bit](&tmp2.pc,&q[0]->pc,&q[2]->pc);
; updateTmp(c,&tmp2,q[0],q[2],tt);
;
; tmp1.edge_flag=q[0]->edge_flag;
; edge_flag_tmp=q[2]->edge_flag;
; q[2]->edge_flag=0;
; gl_draw_triangle_clip(c,&tmp1,q[1],q[2],clip_bit+1);
;
; tmp2.edge_flag=0;
; tmp1.edge_flag=0;
; q[2]->edge_flag=edge_flag_tmp;
; gl_draw_triangle_clip(c,&tmp2,&tmp1,q[2],clip_bit+1);
; } else {
; /* two points outside */
cmp eax,0 ;if (co1)
je .els_1
; one point outside
mov eax,[cc]
and eax,[clip_mask]
cmp eax,0 ;if (cc[0] & clip_mask)
je .els_2
;q[0]=p0 q[1]=p1 q[2]=p2
mov [q],ebx
mov [q+4],ecx
mov [q+8],edx
jmp .els_2_end
.els_2:
mov eax,[cc+4]
and eax,[clip_mask]
cmp eax,0 ;else if (cc[1] & clip_mask)
je .els_3
;q[0]=p1 q[1]=p2 q[2]=p0
mov [q],ecx
mov [q+4],edx
mov [q+8],ebx
jmp .els_2_end
.els_3:
;q[0]=p2 q[1]=p0 q[2]=p1
mov [q],edx
mov [q+4],ebx
mov [q+8],ecx
.els_2_end:
 
; if ((cc[0] & clip_mask)==0) { q[0]=p0; q[1]=p1; q[2]=p2; }
; else if ((cc[1] & clip_mask)==0) { q[0]=p1; q[1]=p2; q[2]=p0; }
; else { q[0]=p2; q[1]=p0; q[2]=p1; }
mov ebx,[q]
add ebx,offs_vert_pc
mov ecx,[q+4]
add ecx,offs_vert_pc
mov edx,[q+8]
add edx,offs_vert_pc
 
; tt=clip_proc[clip_bit](&tmp1.pc,&q[0]->pc,&q[1]->pc);
; updateTmp(c,&tmp1,q[0],q[1],tt);
lea eax,[clip_proc]
mov edi,[clip_bit]
shl edi,2
add eax,edi
mov edi,ebp
sub edi,(2*sizeof.GLVertex)-offs_vert_pc
stdcall dword[eax],edi,ebx,ecx ;clip_proc[clip_bit](&tmp1.pc,&q[0].pc,&q[1].pc)
sub edi,offs_vert_pc
 
; tt=clip_proc[clip_bit](&tmp2.pc,&q[0]->pc,&q[2]->pc);
; updateTmp(c,&tmp2,q[0],q[2],tt);
sub ebx,offs_vert_pc
sub ecx,offs_vert_pc
stdcall updateTmp,[context],edi,ebx,ecx,eax ;updateTmp(c,&tmp1,q[0],q[1],tt)
add ebx,offs_vert_pc
 
; tmp1.edge_flag=1;
; tmp2.edge_flag=q[2]->edge_flag;
; gl_draw_triangle_clip(c,q[0],&tmp1,&tmp2,clip_bit+1);
; }
; }
lea eax,[clip_proc]
mov edi,[clip_bit]
shl edi,2
add eax,edi
mov edi,ebp
sub edi,sizeof.GLVertex-offs_vert_pc
stdcall dword[eax],edi,ebx,edx ;clip_proc[clip_bit](&tmp2.pc,&q[0].pc,&q[2].pc)
sub edi,offs_vert_pc
sub ebx,offs_vert_pc
sub edx,offs_vert_pc
stdcall updateTmp,[context],edi,ebx,edx,eax ;updateTmp(c,&tmp2,q[0],q[2],tt)
 
mov eax,[ebx+offs_vert_edge_flag]
mov [tmp1+offs_vert_edge_flag],eax ;q[0].edge_flag
mov eax,[edx+offs_vert_edge_flag]
mov [edge_flag_tmp],eax ;q[2].edge_flag
mov dword[edx+offs_vert_edge_flag],0 ;q[2].edge_flag=0
mov eax,[clip_bit]
inc eax
push eax ;для вызова нижней функции
mov edi,ebp
sub edi,2*sizeof.GLVertex
stdcall gl_draw_triangle_clip,[context],edi,ecx,edx,eax ;gl_draw_triangle_clip(c,&tmp1,q[1],q[2],clip_bit+1)
 
mov dword[tmp2.edge_flag],0
mov dword[tmp1.edge_flag],0
mov eax,[edge_flag_tmp]
mov [edx+offs_vert_edge_flag],eax ;q[2].edge_flag=edge_flag_tmp
push edx
push edi
add edi,sizeof.GLVertex ;edi = &tmp2
stdcall gl_draw_triangle_clip,[context],edi ;gl_draw_triangle_clip(c,&tmp2,&tmp1,q[2],clip_bit+1)
jmp .end_f
.els_1:
; two points outside
mov eax,[cc]
and eax,[clip_mask]
cmp eax,0 ;if (cc[0] & clip_mask)==0
jne .els_4
;q[0]=p0 q[1]=p1 q[2]=p2
mov [q],ebx
mov [q+4],ecx
mov [q+8],edx
jmp .els_4_end
.els_4:
mov eax,[cc+4]
and eax,[clip_mask]
cmp eax,0 ;else if (cc[1] & clip_mask)==0
jne .els_5
;q[0]=p1 q[1]=p2 q[2]=p0
mov [q],ecx
mov [q+4],edx
mov [q+8],ebx
jmp .els_4_end
.els_5:
;q[0]=p2 q[1]=p0 q[2]=p1
mov [q],edx
mov [q+4],ebx
mov [q+8],ecx
.els_4_end:
 
mov ebx,[q]
add ebx,offs_vert_pc
mov ecx,[q+4]
add ecx,offs_vert_pc
mov edx,[q+8]
add edx,offs_vert_pc
 
lea eax,[clip_proc]
mov edi,[clip_bit]
shl edi,2
add eax,edi
mov edi,ebp
sub edi,(2*sizeof.GLVertex)-offs_vert_pc
stdcall dword[eax],edi,ebx,ecx ;clip_proc[clip_bit](&tmp1.pc,&q[0].pc,&q[1].pc)
sub edi,offs_vert_pc
stdcall updateTmp,[context],edi,[q],[q+4],eax
 
lea eax,[clip_proc]
mov edi,[clip_bit]
shl edi,2
add eax,edi
mov edi,ebp
sub edi,sizeof.GLVertex-offs_vert_pc
stdcall dword[eax],edi,ebx,edx ;clip_proc[clip_bit](&tmp2.pc,&q[0].pc,&q[2].pc)
sub edi,offs_vert_pc
stdcall updateTmp,[context],edi,[q],[q+8],eax
 
mov edx,[q+8]
 
mov dword[tmp1+offs_vert_edge_flag],1
mov eax,[edx+offs_vert_edge_flag]
mov dword[tmp1+offs_vert_edge_flag],eax ;tmp2.edge_flag = q[2].edge_flag
mov eax,[clip_bit]
inc eax
push eax
push edi
sub edi,sizeof.GLVertex
stdcall gl_draw_triangle_clip,[context],[q],edi ;gl_draw_triangle_clip(c,q[0],&tmp1,&tmp2,clip_bit+1)
.end_f:
popad
ret
/programs/develop/libraries/TinyGL/asm_fork/zgl.inc
421,8 → 421,6
proc gl_clipcode uses ebx, x:dword, y:dword, z:dword, w1:dword
xor ebx,ebx
 
;ffree st0
;fincstp
fld1
fadd dword[CLIP_EPSILON]
fmul dword[w1]
466,6 → 464,9
or ebx,16
@@:
 
ffree st0
fincstp
 
mov eax,ebx
if DEBUG ;gl_clipcode
push edi
/programs/develop/libraries/TinyGL/asm_fork/ztriangle.asm
6,14 → 6,11
if TGL_FEATURE_RENDER_BITS eq 24
mov ecx,[p2]
mov eax,[ecx+offs_zbup_r]
shr eax,8
mov [colorR],al ;colorR=p2.r>>8
mov [colorR],ah ;colorR=p2.r>>8
mov eax,[ecx+offs_zbup_g]
shr eax,8
mov [colorG],al ;colorG=p2.g>>8
mov [colorG],ah ;colorG=p2.g>>8
mov eax,[ecx+offs_zbup_b]
shr eax,8
mov [colorB],al ;colorB=p2.b>>8
mov [colorB],ah ;colorB=p2.b>>8
;else
; color=RGB_TO_PIXEL(p2->r,p2->g,p2->b);
end if
133,7 → 130,7
end if
if code eq 1
mov eax,[x2]
shr eax,16
sar eax,16
sub eax,[x1]
mov [n],eax ;n = (x2 >> 16) - x1
; pp=pp1+x1;
/programs/develop/libraries/TinyGL/asm_fork/ztriangle.inc
536,11 → 536,7
mov dword[error],0 ;error = 0
mov dword[derror],eax
and dword[derror],0xffff ;derror = eax & 0x0000ffff
shr eax,16
bt eax,15
jnc @f
or eax,0xffff0000
@@:
sar eax,16
mov [dxdy_min],eax ;dxdy_min = eax >> 16
inc eax
mov [dxdy_max],eax
686,7 → 682,7
else
; generic draw line
mov eax,[x2]
shr eax,16
sar eax,16
mov edi,[x1]
sub eax,edi
mov [n],eax ;n = (x2 >> 16) - x1
693,33 → 689,6
imul edi,PSZB
add edi,[pp1] ;pp = pp1 + x1 * PSZB
 
if DEBUG ;[n], [x1], [x2]>>16
push ecx edi
mov eax,[n]
mov ecx,80
lea edi,[buf_param]
stdcall convert_int_to_str,ecx
stdcall str_n_cat,edi,txt_zp_sp,2
stdcall str_len,edi
add edi,eax
sub ecx,eax
 
mov eax,[x1]
stdcall convert_int_to_str,ecx
stdcall str_n_cat,edi,txt_zp_sp,2
stdcall str_len,edi
add edi,eax
sub ecx,eax
 
mov eax,[x2]
shr eax,16
stdcall convert_int_to_str,ecx
 
stdcall str_n_cat,edi,txt_nl,2
stdcall dbg_print,f_fill_tr_nll,buf_param
pop edi ecx
end if
 
if INTERP_Z eq 1
mov eax,[x1]
shl eax,1