Subversion Repositories Kolibri OS

Compare Revisions

Regard whitespace Rev 8380 → Rev 8381

/programs/cmm/misc/easyshot.c
4,6 → 4,7
#include "../lib/mem.h"
#include "../lib/gui.h"
 
#include "../lib/obj/libio.h"
#include "../lib/obj/libimg.h"
#include "../lib/obj/box_lib.h"
#include "../lib/obj/proc_lib.h"
/programs/cmm/misc/mblocks.c
10,7 → 10,6
#include "..\lib\gui.h"
#include "..\lib\random.h"
 
#include "..\lib\obj\libio.h"
#include "..\lib\obj\libimg.h"
 
#ifndef AUTOBUILD
45,7 → 44,6
void main()
{
dword id;
load_dll(libio, #libio_init,1);
load_dll(libimg, #libimg_init,1);
 
NewGame();
157,7 → 155,7
case BTN_OPEN:
DrawBar(xx+1, yy+1, CELL_SIZE-1, CELL_SIZE-1, 0xFFFfff);//background
}
DrawIcon32(xx+6, yy+6, 0xFFFfff, bitpict[id]);
DrawIcon32(xx+6, yy+6, 0xFFFfff, bitpict[id]+51); //skip first 51 icons as they are boring for game
}
 
void Draw_Panel()