Subversion Repositories Kolibri OS

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Regard whitespace Rev 7981 → Rev 7982

/programs/cmm/lib/kolibri.h
14,9 → 14,13
 
#code32 TRUE
 
#ifndef ENTRY_POINT
#define ENTRY_POINT #______INIT______
#endif
 
char os_name[8] = {'M','E','N','U','E','T','0','1'};
dword os_version = 0x00000001;
dword start_addr = #______INIT______;
dword start_addr = ENTRY_POINT;
dword final_addr = #______STOP______+32;
dword alloc_mem = MEMSIZE;
dword x86esp_reg = MEMSIZE;
644,7 → 648,7
dword __generator; // random number generator init
 
//The initialization of the initial data before running
void ______INIT______()
:void ______INIT______()
{
skin_height = @GetSkinHeight();
screen.width = @GetScreenWidth()+1;
/programs/cmm/misc/mblocks.c
5,6 → 5,8
*/
 
#define MEMSIZE 1024 * 20
#define ENTRY_POINT #main
 
#include "..\lib\gui.h"
#include "..\lib\random.h"
 
104,7 → 106,7
 
case evReDraw:
sc.get();
DefineAndDrawWindow(215,100,WIN_W + 9,WIN_H+4+skin_height,
DefineAndDrawWindow(215,100,WIN_W + 9,WIN_H+4+GetSkinHeight(),
0x34,0xC0C0C0,"Memory Blocks",0);
Draw_Panel();
Draw_Game_Pole();
/programs/games/c4/trunk/c4.asm
719,12 → 719,12
;
; window definition
;
windowtitle db "C4 0.1",0
windowtitle db "C4",0
window:
istruc WND
at WND.xposandsize, dd MOS_DWORD(0,WND_WIDTH)
at WND.yposandsize, dd MOS_DWORD(0,WND_HEIGHT)
at WND.workcolor, dd 0x03000000 | WND_WORKCOLOR
at WND.workcolor, dd 0x14000000 | WND_WORKCOLOR
at WND.grabcolor, dd 0
at WND.framecolor, dd 0
at WND.caption, dd windowtitle
/programs/games/c4/trunk/windows.inc
128,59 → 128,15
mov cx,[edi + WND.yposandsize]
.positionok: ; ebx/ecx contain dimensions
 
;
; colors
;
push edi
mov edx,[edi + WND.workcolor]
test dword [edi + WND.flags],WND_DEFAULT_WORKCOLOR
jz short .workcolorok
and edx,0xff000000
or edx,[WNDCOLORS + MOS_WNDCOLORS.work]
.workcolorok:
mov esi,[edi + WND.grabcolor]
test dword [edi + WND.flags],WND_DEFAULT_GRABCOLOR
jz short .grabcolorok
and esi,0xff000000
or esi,[WNDCOLORS + MOS_WNDCOLORS.grab]
.grabcolorok:
test dword [edi + WND.flags],WND_DEFAULT_FRAMECOLOR
mov edi,[edi + WND.framecolor]
jz short .framecolorok
and edi,0xff000000
or edi,[WNDCOLORS + MOS_WNDCOLORS.frame]
.framecolorok:
 
; define window
mov eax,MOS_SC_DEFINEWINDOW
mov edx,[edi + WND.workcolor]
mov edi,windowtitle
int 0x40
pop edi
 
;
; caption
;
cmp dword [edi + WND.caption],0 ; is there a caption ?
je short .captionok ; nope -> do nothing
mov ebx,MOS_DWORD(8,8) ; ebx = position
mov edx,[edi + WND.caption] ; edx -> string
push edi ; get string length
mov edi,edx
mov ecx,-1
xor al,al ; scan for zero byte
repne scasb
sub edi,edx
dec edi
mov esi,edi
pop edi ; esi = string length
mov ecx,[edi + WND.captioncolor]
test dword [edi + WND.flags],WND_DEFAULT_CAPTIONCOLOR
jz short .captioncolorok
mov ecx,[WNDCOLORS + MOS_WNDCOLORS.grabText]
.captioncolorok:
mov eax,MOS_SC_WRITETEXT
int 0x40
.captionok:
 
popad
popfd
leave